1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Database/DatabaseEnv.h" |
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23 | #include "WorldPacket.h" |
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24 | #include "WorldSession.h" |
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25 | #include "World.h" |
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26 | #include "ObjectMgr.h" |
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27 | #include "Player.h" |
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28 | #include "Item.h" |
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29 | #include "GameObject.h" |
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30 | #include "Opcodes.h" |
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31 | #include "Chat.h" |
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32 | #include "ObjectAccessor.h" |
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33 | #include "MapManager.h" |
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34 | #include "Language.h" |
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35 | #include "World.h" |
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36 | #include "GameEvent.h" |
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37 | #include "SpellMgr.h" |
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38 | #include "AccountMgr.h" |
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39 | #include "WaypointManager.h" |
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40 | #include "Util.h" |
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41 | #include <cctype> |
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42 | #include <iostream> |
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43 | #include <fstream> |
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44 | #include <map> |
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45 | #include "GlobalEvents.h" |
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46 | |
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47 | #include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand |
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48 | |
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49 | static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] = |
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50 | { |
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51 | LANG_REP_HATED, LANG_REP_HOSTILE, LANG_REP_UNFRIENDLY, LANG_REP_NEUTRAL, |
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52 | LANG_REP_FRIENDLY, LANG_REP_HONORED, LANG_REP_REVERED, LANG_REP_EXALTED |
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53 | }; |
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54 | |
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55 | //mute player for some times |
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56 | bool ChatHandler::HandleMuteCommand(const char* args) |
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57 | { |
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58 | if (!*args) |
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59 | return false; |
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60 | |
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61 | char *charname = strtok((char*)args, " "); |
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62 | if (!charname) |
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63 | return false; |
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64 | |
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65 | std::string cname = charname; |
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66 | |
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67 | char *timetonotspeak = strtok(NULL, " "); |
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68 | if(!timetonotspeak) |
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69 | return false; |
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70 | |
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71 | uint32 notspeaktime = (uint32) atoi(timetonotspeak); |
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72 | |
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73 | if(!normalizePlayerName(cname)) |
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74 | { |
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75 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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76 | SetSentErrorMessage(true); |
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77 | return false; |
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78 | } |
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79 | |
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80 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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81 | if(!guid) |
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82 | { |
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83 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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84 | SetSentErrorMessage(true); |
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85 | return false; |
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86 | } |
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87 | |
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88 | Player *chr = objmgr.GetPlayer(guid); |
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89 | |
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90 | // check security |
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91 | uint32 account_id = 0; |
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92 | uint32 security = 0; |
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93 | |
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94 | if (chr) |
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95 | { |
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96 | account_id = chr->GetSession()->GetAccountId(); |
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97 | security = chr->GetSession()->GetSecurity(); |
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98 | } |
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99 | else |
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100 | { |
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101 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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102 | security = accmgr.GetSecurity(account_id); |
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103 | } |
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104 | |
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105 | if(m_session && security >= m_session->GetSecurity()) |
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106 | { |
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107 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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108 | SetSentErrorMessage(true); |
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109 | return false; |
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110 | } |
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111 | |
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112 | time_t mutetime = time(NULL) + notspeaktime*60; |
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113 | |
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114 | if (chr) |
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115 | chr->GetSession()->m_muteTime = mutetime; |
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116 | |
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117 | loginDatabase.PExecute("UPDATE account SET mutetime = " I64FMTD " WHERE id = '%u'",uint64(mutetime), account_id ); |
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118 | |
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119 | if(chr) |
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120 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime); |
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121 | |
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122 | PSendSysMessage(LANG_YOU_DISABLE_CHAT, cname.c_str(), notspeaktime); |
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123 | |
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124 | return true; |
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125 | } |
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126 | |
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127 | //unmute player |
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128 | bool ChatHandler::HandleUnmuteCommand(const char* args) |
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129 | { |
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130 | if (!*args) |
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131 | return false; |
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132 | |
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133 | char *charname = strtok((char*)args, " "); |
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134 | if (!charname) |
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135 | return false; |
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136 | |
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137 | std::string cname = charname; |
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138 | |
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139 | if(!normalizePlayerName(cname)) |
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140 | { |
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141 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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142 | SetSentErrorMessage(true); |
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143 | return false; |
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144 | } |
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145 | |
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146 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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147 | if(!guid) |
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148 | { |
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149 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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150 | SetSentErrorMessage(true); |
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151 | return false; |
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152 | } |
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153 | |
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154 | Player *chr = objmgr.GetPlayer(guid); |
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155 | |
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156 | // check security |
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157 | uint32 account_id = 0; |
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158 | uint32 security = 0; |
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159 | |
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160 | if (chr) |
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161 | { |
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162 | account_id = chr->GetSession()->GetAccountId(); |
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163 | security = chr->GetSession()->GetSecurity(); |
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164 | } |
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165 | else |
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166 | { |
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167 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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168 | security = accmgr.GetSecurity(account_id); |
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169 | } |
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170 | |
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171 | if(m_session && security >= m_session->GetSecurity()) |
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172 | { |
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173 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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174 | SetSentErrorMessage(true); |
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175 | return false; |
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176 | } |
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177 | |
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178 | if (chr) |
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179 | { |
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180 | if(chr->CanSpeak()) |
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181 | { |
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182 | SendSysMessage(LANG_CHAT_ALREADY_ENABLED); |
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183 | SetSentErrorMessage(true); |
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184 | return false; |
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185 | } |
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186 | |
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187 | chr->GetSession()->m_muteTime = 0; |
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188 | } |
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189 | |
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190 | loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id ); |
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191 | |
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192 | if(chr) |
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193 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); |
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194 | |
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195 | PSendSysMessage(LANG_YOU_ENABLE_CHAT, cname.c_str()); |
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196 | return true; |
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197 | } |
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198 | |
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199 | bool ChatHandler::HandleTargetObjectCommand(const char* args) |
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200 | { |
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201 | Player* pl = m_session->GetPlayer(); |
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202 | QueryResult *result; |
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203 | GameEvent::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList(); |
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204 | if(*args) |
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205 | { |
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206 | int32 id = atoi((char*)args); |
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207 | if(id) |
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208 | result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1", |
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209 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id); |
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210 | else |
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211 | { |
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212 | std::string name = args; |
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213 | WorldDatabase.escape_string(name); |
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214 | result = WorldDatabase.PQuery( |
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215 | "SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ " |
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216 | "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'")" ORDER BY order_ ASC LIMIT 1", |
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217 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),name.c_str()); |
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218 | } |
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219 | } |
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220 | else |
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221 | { |
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222 | std::ostringstream eventFilter; |
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223 | eventFilter << " AND (event IS NULL "; |
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224 | bool initString = true; |
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225 | |
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226 | for (GameEvent::ActiveEvents::const_iterator itr = activeEventsList.begin(); itr != activeEventsList.end(); ++itr) |
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227 | { |
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228 | if (initString) |
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229 | { |
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230 | eventFilter << "OR event IN (" <<*itr; |
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231 | initString =false; |
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232 | } |
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233 | else |
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234 | eventFilter << "," << *itr; |
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235 | } |
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236 | |
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237 | if (!initString) |
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238 | eventFilter << "))"; |
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239 | else |
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240 | eventFilter << ")"; |
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241 | |
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242 | result = WorldDatabase.PQuery("SELECT gameobject.guid, id, position_x, position_y, position_z, orientation, map, " |
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243 | "(POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ FROM gameobject " |
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244 | "LEFT OUTER JOIN game_event_gameobject on gameobject.guid=game_event_gameobject.guid WHERE map = '%i' %s ORDER BY order_ ASC LIMIT 1", |
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245 | m_session->GetPlayer()->GetPositionX(), m_session->GetPlayer()->GetPositionY(), m_session->GetPlayer()->GetPositionZ(), m_session->GetPlayer()->GetMapId(),eventFilter.str().c_str()); |
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246 | } |
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247 | |
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248 | if (!result) |
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249 | { |
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250 | SendSysMessage(LANG_COMMAND_TARGETOBJNOTFOUND); |
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251 | return true; |
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252 | } |
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253 | |
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254 | Field *fields = result->Fetch(); |
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255 | uint32 lowguid = fields[0].GetUInt32(); |
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256 | uint32 id = fields[1].GetUInt32(); |
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257 | float x = fields[2].GetFloat(); |
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258 | float y = fields[3].GetFloat(); |
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259 | float z = fields[4].GetFloat(); |
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260 | float o = fields[5].GetFloat(); |
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261 | int mapid = fields[6].GetUInt16(); |
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262 | delete result; |
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263 | |
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264 | GameObjectInfo const* goI = objmgr.GetGameObjectInfo(id); |
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265 | |
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266 | if (!goI) |
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267 | { |
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268 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
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269 | return false; |
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270 | } |
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271 | |
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272 | GameObject* target = ObjectAccessor::GetGameObject(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,id,HIGHGUID_GAMEOBJECT)); |
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273 | |
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274 | PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o); |
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275 | |
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276 | if(target) |
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277 | { |
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278 | int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); |
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279 | if(curRespawnDelay < 0) |
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280 | curRespawnDelay = 0; |
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281 | |
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282 | std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true); |
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283 | std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true); |
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284 | |
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285 | PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str()); |
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286 | } |
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287 | return true; |
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288 | } |
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289 | |
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290 | //teleport to gameobject |
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291 | bool ChatHandler::HandleGoObjectCommand(const char* args) |
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292 | { |
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293 | if(!*args) |
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294 | return false; |
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295 | |
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296 | Player* _player = m_session->GetPlayer(); |
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297 | |
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298 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
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299 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
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300 | if(!cId) |
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301 | return false; |
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302 | |
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303 | int32 guid = atoi(cId); |
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304 | if(!guid) |
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305 | return false; |
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306 | |
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307 | float x, y, z, ort; |
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308 | int mapid; |
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309 | |
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310 | // by DB guid |
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311 | if (GameObjectData const* go_data = objmgr.GetGOData(guid)) |
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312 | { |
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313 | x = go_data->posX; |
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314 | y = go_data->posY; |
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315 | z = go_data->posZ; |
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316 | ort = go_data->orientation; |
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317 | mapid = go_data->mapid; |
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318 | } |
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319 | else |
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320 | { |
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321 | SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND); |
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322 | SetSentErrorMessage(true); |
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323 | return false; |
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324 | } |
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325 | |
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326 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
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327 | { |
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328 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
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329 | SetSentErrorMessage(true); |
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330 | return false; |
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331 | } |
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332 | |
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333 | // stop flight if need |
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334 | if(_player->isInFlight()) |
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335 | { |
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336 | _player->GetMotionMaster()->MovementExpired(); |
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337 | _player->m_taxi.ClearTaxiDestinations(); |
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338 | } |
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339 | // save only in non-flight case |
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340 | else |
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341 | _player->SaveRecallPosition(); |
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342 | |
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343 | _player->TeleportTo(mapid, x, y, z, ort); |
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344 | return true; |
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345 | } |
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346 | |
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347 | bool ChatHandler::HandleGoTriggerCommand(const char* args) |
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348 | { |
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349 | Player* _player = m_session->GetPlayer(); |
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350 | |
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351 | if (!*args) |
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352 | return false; |
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353 | |
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354 | char *atId = strtok((char*)args, " "); |
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355 | if (!atId) |
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356 | return false; |
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357 | |
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358 | int32 i_atId = atoi(atId); |
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359 | |
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360 | if(!i_atId) |
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361 | return false; |
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362 | |
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363 | AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId); |
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364 | if (!at) |
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365 | { |
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366 | PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND,i_atId); |
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367 | SetSentErrorMessage(true); |
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368 | return false; |
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369 | } |
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370 | |
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371 | if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z)) |
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372 | { |
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373 | PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid); |
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374 | SetSentErrorMessage(true); |
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375 | return false; |
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376 | } |
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377 | |
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378 | // stop flight if need |
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379 | if(_player->isInFlight()) |
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380 | { |
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381 | _player->GetMotionMaster()->MovementExpired(); |
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382 | _player->m_taxi.ClearTaxiDestinations(); |
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383 | } |
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384 | // save only in non-flight case |
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385 | else |
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386 | _player->SaveRecallPosition(); |
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387 | |
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388 | _player->TeleportTo(at->mapid, at->x, at->y, at->z, _player->GetOrientation()); |
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389 | return true; |
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390 | } |
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391 | |
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392 | bool ChatHandler::HandleGoGraveyardCommand(const char* args) |
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393 | { |
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394 | Player* _player = m_session->GetPlayer(); |
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395 | |
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396 | if (!*args) |
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397 | return false; |
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398 | |
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399 | char *gyId = strtok((char*)args, " "); |
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400 | if (!gyId) |
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401 | return false; |
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402 | |
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403 | int32 i_gyId = atoi(gyId); |
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404 | |
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405 | if(!i_gyId) |
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406 | return false; |
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407 | |
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408 | WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId); |
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409 | if (!gy) |
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410 | { |
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411 | PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST,i_gyId); |
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412 | SetSentErrorMessage(true); |
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413 | return false; |
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414 | } |
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415 | |
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416 | if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z)) |
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417 | { |
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418 | PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id); |
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419 | SetSentErrorMessage(true); |
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420 | return false; |
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421 | } |
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422 | |
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423 | // stop flight if need |
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424 | if(_player->isInFlight()) |
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425 | { |
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426 | _player->GetMotionMaster()->MovementExpired(); |
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427 | _player->m_taxi.ClearTaxiDestinations(); |
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428 | } |
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429 | // save only in non-flight case |
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430 | else |
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431 | _player->SaveRecallPosition(); |
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432 | |
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433 | _player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, _player->GetOrientation()); |
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434 | return true; |
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435 | } |
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436 | |
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437 | /** \brief Teleport the GM to the specified creature |
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438 | * |
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439 | * .gocreature <GUID> --> TP using creature.guid |
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440 | * .gocreature azuregos --> TP player to the mob with this name |
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441 | * Warning: If there is more than one mob with this name |
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442 | * you will be teleported to the first one that is found. |
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443 | * .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry |
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444 | * Warning: If there is more than one mob with this "id" |
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445 | * you will be teleported to the first one that is found. |
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446 | */ |
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447 | //teleport to creature |
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448 | bool ChatHandler::HandleGoCreatureCommand(const char* args) |
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449 | { |
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450 | if(!*args) |
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451 | return false; |
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452 | Player* _player = m_session->GetPlayer(); |
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453 | |
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454 | // "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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455 | char* pParam1 = extractKeyFromLink((char*)args,"Hcreature"); |
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456 | if (!pParam1) |
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457 | return false; |
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458 | |
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459 | std::ostringstream whereClause; |
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460 | |
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461 | // User wants to teleport to the NPC's template entry |
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462 | if( strcmp(pParam1, "id") == 0 ) |
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463 | { |
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464 | //sLog.outError("DEBUG: ID found"); |
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465 | |
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466 | // Get the "creature_template.entry" |
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467 | // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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468 | char* tail = strtok(NULL,""); |
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469 | if(!tail) |
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470 | return false; |
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471 | char* cId = extractKeyFromLink(tail,"Hcreature_entry"); |
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472 | if(!cId) |
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473 | return false; |
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474 | |
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475 | int32 tEntry = atoi(cId); |
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476 | //sLog.outError("DEBUG: ID value: %d", tEntry); |
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477 | if(!tEntry) |
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478 | return false; |
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479 | |
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480 | whereClause << "WHERE id = '" << tEntry << "'"; |
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481 | } |
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482 | else |
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483 | { |
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484 | //sLog.outError("DEBUG: ID *not found*"); |
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485 | |
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486 | int32 guid = atoi(pParam1); |
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487 | |
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488 | // Number is invalid - maybe the user specified the mob's name |
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489 | if(!guid) |
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490 | { |
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491 | std::string name = pParam1; |
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492 | WorldDatabase.escape_string(name); |
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493 | whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" '" << name << "'"; |
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494 | } |
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495 | else |
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496 | { |
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497 | whereClause << "WHERE guid = '" << guid << "'"; |
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498 | } |
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499 | } |
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500 | //sLog.outError("DEBUG: %s", whereClause.c_str()); |
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501 | |
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502 | QueryResult *result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str() ); |
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503 | if (!result) |
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504 | { |
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505 | SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); |
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506 | SetSentErrorMessage(true); |
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507 | return false; |
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508 | } |
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509 | if( result->GetRowCount() > 1 ) |
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510 | { |
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511 | SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE); |
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512 | } |
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513 | |
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514 | Field *fields = result->Fetch(); |
---|
515 | float x = fields[0].GetFloat(); |
---|
516 | float y = fields[1].GetFloat(); |
---|
517 | float z = fields[2].GetFloat(); |
---|
518 | float ort = fields[3].GetFloat(); |
---|
519 | int mapid = fields[4].GetUInt16(); |
---|
520 | |
---|
521 | delete result; |
---|
522 | |
---|
523 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
---|
524 | { |
---|
525 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
---|
526 | SetSentErrorMessage(true); |
---|
527 | return false; |
---|
528 | } |
---|
529 | |
---|
530 | // stop flight if need |
---|
531 | if(_player->isInFlight()) |
---|
532 | { |
---|
533 | _player->GetMotionMaster()->MovementExpired(); |
---|
534 | _player->m_taxi.ClearTaxiDestinations(); |
---|
535 | } |
---|
536 | // save only in non-flight case |
---|
537 | else |
---|
538 | _player->SaveRecallPosition(); |
---|
539 | |
---|
540 | _player->TeleportTo(mapid, x, y, z, ort); |
---|
541 | return true; |
---|
542 | } |
---|
543 | |
---|
544 | bool ChatHandler::HandleGUIDCommand(const char* /*args*/) |
---|
545 | { |
---|
546 | uint64 guid = m_session->GetPlayer()->GetSelection(); |
---|
547 | |
---|
548 | if (guid == 0) |
---|
549 | { |
---|
550 | SendSysMessage(LANG_NO_SELECTION); |
---|
551 | SetSentErrorMessage(true); |
---|
552 | return false; |
---|
553 | } |
---|
554 | |
---|
555 | PSendSysMessage(LANG_OBJECT_GUID, GUID_LOPART(guid), GUID_HIPART(guid)); |
---|
556 | return true; |
---|
557 | } |
---|
558 | |
---|
559 | bool ChatHandler::HandleLookupFactionCommand(const char* args) |
---|
560 | { |
---|
561 | if (!*args) |
---|
562 | return false; |
---|
563 | |
---|
564 | // Can be NULL at console call |
---|
565 | Player *target = getSelectedPlayer (); |
---|
566 | |
---|
567 | std::string namepart = args; |
---|
568 | std::wstring wnamepart; |
---|
569 | |
---|
570 | if (!Utf8toWStr (namepart,wnamepart)) |
---|
571 | return false; |
---|
572 | |
---|
573 | // converting string that we try to find to lower case |
---|
574 | wstrToLower (wnamepart); |
---|
575 | |
---|
576 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
577 | |
---|
578 | for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id) |
---|
579 | { |
---|
580 | FactionEntry const *factionEntry = sFactionStore.LookupEntry (id); |
---|
581 | if (factionEntry) |
---|
582 | { |
---|
583 | FactionState const* repState = NULL; |
---|
584 | if(target) |
---|
585 | { |
---|
586 | FactionStateList::const_iterator repItr = target->m_factions.find (factionEntry->reputationListID); |
---|
587 | if(repItr != target->m_factions.end()) |
---|
588 | repState = &repItr->second; |
---|
589 | } |
---|
590 | |
---|
591 | int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale(); |
---|
592 | std::string name = factionEntry->name[loc]; |
---|
593 | if(name.empty()) |
---|
594 | continue; |
---|
595 | |
---|
596 | if (!Utf8FitTo(name, wnamepart)) |
---|
597 | { |
---|
598 | loc = 0; |
---|
599 | for(; loc < MAX_LOCALE; ++loc) |
---|
600 | { |
---|
601 | if(m_session && loc==m_session->GetSessionDbcLocale()) |
---|
602 | continue; |
---|
603 | |
---|
604 | name = factionEntry->name[loc]; |
---|
605 | if(name.empty()) |
---|
606 | continue; |
---|
607 | |
---|
608 | if (Utf8FitTo(name, wnamepart)) |
---|
609 | break; |
---|
610 | } |
---|
611 | } |
---|
612 | |
---|
613 | if(loc < MAX_LOCALE) |
---|
614 | { |
---|
615 | // send faction in "id - [faction] rank reputation [visible] [at war] [own team] [unknown] [invisible] [inactive]" format |
---|
616 | // or "id - [faction] [no reputation]" format |
---|
617 | std::ostringstream ss; |
---|
618 | if (m_session) |
---|
619 | ss << id << " - |cffffffff|Hfaction:" << id << "|h[" << name << " " << localeNames[loc] << "]|h|r"; |
---|
620 | else |
---|
621 | ss << id << " - " << name << " " << localeNames[loc]; |
---|
622 | |
---|
623 | if (repState) // and then target!=NULL also |
---|
624 | { |
---|
625 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
626 | std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); |
---|
627 | |
---|
628 | ss << " " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
629 | |
---|
630 | if(repState->Flags & FACTION_FLAG_VISIBLE) |
---|
631 | ss << GetTrinityString(LANG_FACTION_VISIBLE); |
---|
632 | if(repState->Flags & FACTION_FLAG_AT_WAR) |
---|
633 | ss << GetTrinityString(LANG_FACTION_ATWAR); |
---|
634 | if(repState->Flags & FACTION_FLAG_PEACE_FORCED) |
---|
635 | ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); |
---|
636 | if(repState->Flags & FACTION_FLAG_HIDDEN) |
---|
637 | ss << GetTrinityString(LANG_FACTION_HIDDEN); |
---|
638 | if(repState->Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
639 | ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); |
---|
640 | if(repState->Flags & FACTION_FLAG_INACTIVE) |
---|
641 | ss << GetTrinityString(LANG_FACTION_INACTIVE); |
---|
642 | } |
---|
643 | else |
---|
644 | ss << GetTrinityString(LANG_FACTION_NOREPUTATION); |
---|
645 | |
---|
646 | SendSysMessage(ss.str().c_str()); |
---|
647 | counter++; |
---|
648 | } |
---|
649 | } |
---|
650 | } |
---|
651 | |
---|
652 | if (counter == 0) // if counter == 0 then we found nth |
---|
653 | SendSysMessage(LANG_COMMAND_FACTION_NOTFOUND); |
---|
654 | return true; |
---|
655 | } |
---|
656 | |
---|
657 | bool ChatHandler::HandleModifyRepCommand(const char * args) |
---|
658 | { |
---|
659 | if (!*args) return false; |
---|
660 | |
---|
661 | Player* target = NULL; |
---|
662 | target = getSelectedPlayer(); |
---|
663 | |
---|
664 | if(!target) |
---|
665 | { |
---|
666 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
667 | SetSentErrorMessage(true); |
---|
668 | return false; |
---|
669 | } |
---|
670 | |
---|
671 | char* factionTxt = extractKeyFromLink((char*)args,"Hfaction"); |
---|
672 | if(!factionTxt) |
---|
673 | return false; |
---|
674 | |
---|
675 | uint32 factionId = atoi(factionTxt); |
---|
676 | |
---|
677 | int32 amount = 0; |
---|
678 | char *rankTxt = strtok(NULL, " "); |
---|
679 | if (!factionTxt || !rankTxt) |
---|
680 | return false; |
---|
681 | |
---|
682 | amount = atoi(rankTxt); |
---|
683 | if ((amount == 0) && (rankTxt[0] != '-') && !isdigit(rankTxt[0])) |
---|
684 | { |
---|
685 | std::string rankStr = rankTxt; |
---|
686 | std::wstring wrankStr; |
---|
687 | if(!Utf8toWStr(rankStr,wrankStr)) |
---|
688 | return false; |
---|
689 | wstrToLower( wrankStr ); |
---|
690 | |
---|
691 | int r = 0; |
---|
692 | amount = -42000; |
---|
693 | for (; r < MAX_REPUTATION_RANK; ++r) |
---|
694 | { |
---|
695 | std::string rank = GetTrinityString(ReputationRankStrIndex[r]); |
---|
696 | if(rank.empty()) |
---|
697 | continue; |
---|
698 | |
---|
699 | std::wstring wrank; |
---|
700 | if(!Utf8toWStr(rank,wrank)) |
---|
701 | continue; |
---|
702 | |
---|
703 | wstrToLower(wrank); |
---|
704 | |
---|
705 | if(wrank.substr(0,wrankStr.size())==wrankStr) |
---|
706 | { |
---|
707 | char *deltaTxt = strtok(NULL, " "); |
---|
708 | if (deltaTxt) |
---|
709 | { |
---|
710 | int32 delta = atoi(deltaTxt); |
---|
711 | if ((delta < 0) || (delta > Player::ReputationRank_Length[r] -1)) |
---|
712 | { |
---|
713 | PSendSysMessage(LANG_COMMAND_FACTION_DELTA, (Player::ReputationRank_Length[r]-1)); |
---|
714 | SetSentErrorMessage(true); |
---|
715 | return false; |
---|
716 | } |
---|
717 | amount += delta; |
---|
718 | } |
---|
719 | break; |
---|
720 | } |
---|
721 | amount += Player::ReputationRank_Length[r]; |
---|
722 | } |
---|
723 | if (r >= MAX_REPUTATION_RANK) |
---|
724 | { |
---|
725 | PSendSysMessage(LANG_COMMAND_FACTION_INVPARAM, rankTxt); |
---|
726 | SetSentErrorMessage(true); |
---|
727 | return false; |
---|
728 | } |
---|
729 | } |
---|
730 | |
---|
731 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId); |
---|
732 | |
---|
733 | if (!factionEntry) |
---|
734 | { |
---|
735 | PSendSysMessage(LANG_COMMAND_FACTION_UNKNOWN, factionId); |
---|
736 | SetSentErrorMessage(true); |
---|
737 | return false; |
---|
738 | } |
---|
739 | |
---|
740 | if (factionEntry->reputationListID < 0) |
---|
741 | { |
---|
742 | PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[m_session->GetSessionDbcLocale()], factionId); |
---|
743 | SetSentErrorMessage(true); |
---|
744 | return false; |
---|
745 | } |
---|
746 | |
---|
747 | target->SetFactionReputation(factionEntry,amount); |
---|
748 | PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId, target->GetName(), target->GetReputation(factionId)); |
---|
749 | return true; |
---|
750 | } |
---|
751 | |
---|
752 | bool ChatHandler::HandleNameCommand(const char* args) |
---|
753 | { |
---|
754 | /* Temp. disabled |
---|
755 | if(!*args) |
---|
756 | return false; |
---|
757 | |
---|
758 | if(strlen((char*)args)>75) |
---|
759 | { |
---|
760 | PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75); |
---|
761 | return true; |
---|
762 | } |
---|
763 | |
---|
764 | for (uint8 i = 0; i < strlen(args); i++) |
---|
765 | { |
---|
766 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
767 | { |
---|
768 | SendSysMessage(LANG_CHARS_ONLY); |
---|
769 | return false; |
---|
770 | } |
---|
771 | } |
---|
772 | |
---|
773 | uint64 guid; |
---|
774 | guid = m_session->GetPlayer()->GetSelection(); |
---|
775 | if (guid == 0) |
---|
776 | { |
---|
777 | SendSysMessage(LANG_NO_SELECTION); |
---|
778 | return true; |
---|
779 | } |
---|
780 | |
---|
781 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
782 | |
---|
783 | if(!pCreature) |
---|
784 | { |
---|
785 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
786 | return true; |
---|
787 | } |
---|
788 | |
---|
789 | pCreature->SetName(args); |
---|
790 | uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName()); |
---|
791 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
792 | |
---|
793 | pCreature->SaveToDB(); |
---|
794 | */ |
---|
795 | |
---|
796 | return true; |
---|
797 | } |
---|
798 | |
---|
799 | bool ChatHandler::HandleSubNameCommand(const char* /*args*/) |
---|
800 | { |
---|
801 | /* Temp. disabled |
---|
802 | |
---|
803 | if(!*args) |
---|
804 | args = ""; |
---|
805 | |
---|
806 | if(strlen((char*)args)>75) |
---|
807 | { |
---|
808 | |
---|
809 | PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75); |
---|
810 | return true; |
---|
811 | } |
---|
812 | |
---|
813 | for (uint8 i = 0; i < strlen(args); i++) |
---|
814 | { |
---|
815 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
816 | { |
---|
817 | SendSysMessage(LANG_CHARS_ONLY); |
---|
818 | return false; |
---|
819 | } |
---|
820 | } |
---|
821 | uint64 guid; |
---|
822 | guid = m_session->GetPlayer()->GetSelection(); |
---|
823 | if (guid == 0) |
---|
824 | { |
---|
825 | SendSysMessage(LANG_NO_SELECTION); |
---|
826 | return true; |
---|
827 | } |
---|
828 | |
---|
829 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
830 | |
---|
831 | if(!pCreature) |
---|
832 | { |
---|
833 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
834 | return true; |
---|
835 | } |
---|
836 | |
---|
837 | uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); |
---|
838 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
839 | |
---|
840 | pCreature->SaveToDB(); |
---|
841 | */ |
---|
842 | return true; |
---|
843 | } |
---|
844 | |
---|
845 | //move item to other slot |
---|
846 | bool ChatHandler::HandleItemMoveCommand(const char* args) |
---|
847 | { |
---|
848 | if(!*args) |
---|
849 | return false; |
---|
850 | uint8 srcslot, dstslot; |
---|
851 | |
---|
852 | char* pParam1 = strtok((char*)args, " "); |
---|
853 | if (!pParam1) |
---|
854 | return false; |
---|
855 | |
---|
856 | char* pParam2 = strtok(NULL, " "); |
---|
857 | if (!pParam2) |
---|
858 | return false; |
---|
859 | |
---|
860 | srcslot = (uint8)atoi(pParam1); |
---|
861 | dstslot = (uint8)atoi(pParam2); |
---|
862 | |
---|
863 | if(srcslot==dstslot) |
---|
864 | return true; |
---|
865 | |
---|
866 | uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot); |
---|
867 | uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstslot); |
---|
868 | |
---|
869 | m_session->GetPlayer()->SwapItem( src, dst ); |
---|
870 | |
---|
871 | return true; |
---|
872 | } |
---|
873 | |
---|
874 | //add spawn of creature |
---|
875 | bool ChatHandler::HandleNpcAddCommand(const char* args) |
---|
876 | { |
---|
877 | if(!*args) |
---|
878 | return false; |
---|
879 | char* charID = strtok((char*)args, " "); |
---|
880 | if (!charID) |
---|
881 | return false; |
---|
882 | |
---|
883 | char* team = strtok(NULL, " "); |
---|
884 | int32 teamval = 0; |
---|
885 | if (team) { teamval = atoi(team); } |
---|
886 | if (teamval < 0) { teamval = 0; } |
---|
887 | |
---|
888 | uint32 id = atoi(charID); |
---|
889 | |
---|
890 | Player *chr = m_session->GetPlayer(); |
---|
891 | float x = chr->GetPositionX(); |
---|
892 | float y = chr->GetPositionY(); |
---|
893 | float z = chr->GetPositionZ(); |
---|
894 | float o = chr->GetOrientation(); |
---|
895 | Map *map = chr->GetMap(); |
---|
896 | |
---|
897 | Creature* pCreature = new Creature; |
---|
898 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, (uint32)teamval)) |
---|
899 | { |
---|
900 | delete pCreature; |
---|
901 | return false; |
---|
902 | } |
---|
903 | |
---|
904 | pCreature->Relocate(x,y,z,o); |
---|
905 | |
---|
906 | if(!pCreature->IsPositionValid()) |
---|
907 | { |
---|
908 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
909 | delete pCreature; |
---|
910 | return false; |
---|
911 | } |
---|
912 | |
---|
913 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
914 | |
---|
915 | uint32 db_guid = pCreature->GetDBTableGUIDLow(); |
---|
916 | |
---|
917 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
918 | pCreature->LoadFromDB(db_guid, map); |
---|
919 | |
---|
920 | map->Add(pCreature); |
---|
921 | objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid)); |
---|
922 | return true; |
---|
923 | } |
---|
924 | |
---|
925 | bool ChatHandler::HandleNpcDeleteCommand(const char* args) |
---|
926 | { |
---|
927 | Creature* unit = NULL; |
---|
928 | |
---|
929 | if(*args) |
---|
930 | { |
---|
931 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
932 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
933 | if(!cId) |
---|
934 | return false; |
---|
935 | |
---|
936 | uint32 lowguid = atoi(cId); |
---|
937 | if(!lowguid) |
---|
938 | return false; |
---|
939 | |
---|
940 | if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid)) |
---|
941 | unit = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT)); |
---|
942 | } |
---|
943 | else |
---|
944 | unit = getSelectedCreature(); |
---|
945 | |
---|
946 | if(!unit || unit->isPet() || unit->isTotem()) |
---|
947 | { |
---|
948 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
949 | SetSentErrorMessage(true); |
---|
950 | return false; |
---|
951 | } |
---|
952 | |
---|
953 | // Delete the creature |
---|
954 | unit->CombatStop(); |
---|
955 | unit->DeleteFromDB(); |
---|
956 | unit->CleanupsBeforeDelete(); |
---|
957 | unit->AddObjectToRemoveList(); |
---|
958 | |
---|
959 | SendSysMessage(LANG_COMMAND_DELCREATMESSAGE); |
---|
960 | |
---|
961 | return true; |
---|
962 | } |
---|
963 | |
---|
964 | //delete object by selection or guid |
---|
965 | bool ChatHandler::HandleDelObjectCommand(const char* args) |
---|
966 | { |
---|
967 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
968 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
969 | if(!cId) |
---|
970 | return false; |
---|
971 | |
---|
972 | uint32 lowguid = atoi(cId); |
---|
973 | if(!lowguid) |
---|
974 | return false; |
---|
975 | |
---|
976 | GameObject* obj = NULL; |
---|
977 | |
---|
978 | // by DB guid |
---|
979 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
980 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
981 | |
---|
982 | if(!obj) |
---|
983 | { |
---|
984 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
985 | SetSentErrorMessage(true); |
---|
986 | return false; |
---|
987 | } |
---|
988 | |
---|
989 | uint64 owner_guid = obj->GetOwnerGUID(); |
---|
990 | if(owner_guid) |
---|
991 | { |
---|
992 | Unit* owner = ObjectAccessor::GetUnit(*m_session->GetPlayer(),owner_guid); |
---|
993 | if(!owner && !IS_PLAYER_GUID(owner_guid)) |
---|
994 | { |
---|
995 | PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, GUID_LOPART(owner_guid), obj->GetGUIDLow()); |
---|
996 | SetSentErrorMessage(true); |
---|
997 | return false; |
---|
998 | } |
---|
999 | |
---|
1000 | owner->RemoveGameObject(obj,false); |
---|
1001 | } |
---|
1002 | |
---|
1003 | obj->SetRespawnTime(0); // not save respawn time |
---|
1004 | obj->Delete(); |
---|
1005 | obj->DeleteFromDB(); |
---|
1006 | |
---|
1007 | PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, obj->GetGUIDLow()); |
---|
1008 | |
---|
1009 | return true; |
---|
1010 | } |
---|
1011 | |
---|
1012 | //turn selected object |
---|
1013 | bool ChatHandler::HandleTurnObjectCommand(const char* args) |
---|
1014 | { |
---|
1015 | // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r |
---|
1016 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
1017 | if(!cId) |
---|
1018 | return false; |
---|
1019 | |
---|
1020 | uint32 lowguid = atoi(cId); |
---|
1021 | if(!lowguid) |
---|
1022 | return false; |
---|
1023 | |
---|
1024 | GameObject* obj = NULL; |
---|
1025 | |
---|
1026 | // by DB guid |
---|
1027 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
1028 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
1029 | |
---|
1030 | if(!obj) |
---|
1031 | { |
---|
1032 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
1033 | SetSentErrorMessage(true); |
---|
1034 | return false; |
---|
1035 | } |
---|
1036 | |
---|
1037 | char* po = strtok(NULL, " "); |
---|
1038 | float o; |
---|
1039 | |
---|
1040 | if (po) |
---|
1041 | { |
---|
1042 | o = (float)atof(po); |
---|
1043 | } |
---|
1044 | else |
---|
1045 | { |
---|
1046 | Player *chr = m_session->GetPlayer(); |
---|
1047 | o = chr->GetOrientation(); |
---|
1048 | } |
---|
1049 | |
---|
1050 | float rot2 = sin(o/2); |
---|
1051 | float rot3 = cos(o/2); |
---|
1052 | |
---|
1053 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1054 | map->Remove(obj,false); |
---|
1055 | |
---|
1056 | obj->Relocate(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), o); |
---|
1057 | |
---|
1058 | obj->SetFloatValue(GAMEOBJECT_FACING, o); |
---|
1059 | obj->SetFloatValue(GAMEOBJECT_ROTATION+2, rot2); |
---|
1060 | obj->SetFloatValue(GAMEOBJECT_ROTATION+3, rot3); |
---|
1061 | |
---|
1062 | map->Add(obj); |
---|
1063 | |
---|
1064 | obj->SaveToDB(); |
---|
1065 | obj->Refresh(); |
---|
1066 | |
---|
1067 | PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, obj->GetGUIDLow(), o); |
---|
1068 | |
---|
1069 | return true; |
---|
1070 | } |
---|
1071 | |
---|
1072 | //move selected creature |
---|
1073 | bool ChatHandler::HandleNpcMoveCommand(const char* args) |
---|
1074 | { |
---|
1075 | uint32 lowguid = 0; |
---|
1076 | |
---|
1077 | Creature* pCreature = getSelectedCreature(); |
---|
1078 | |
---|
1079 | if(!pCreature) |
---|
1080 | { |
---|
1081 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
1082 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
1083 | if(!cId) |
---|
1084 | return false; |
---|
1085 | |
---|
1086 | uint32 lowguid = atoi(cId); |
---|
1087 | |
---|
1088 | /* FIXME: impossibel without entry |
---|
1089 | if(lowguid) |
---|
1090 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1091 | */ |
---|
1092 | |
---|
1093 | // Attempting creature load from DB data |
---|
1094 | if(!pCreature) |
---|
1095 | { |
---|
1096 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1097 | if(!data) |
---|
1098 | { |
---|
1099 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1100 | SetSentErrorMessage(true); |
---|
1101 | return false; |
---|
1102 | } |
---|
1103 | |
---|
1104 | uint32 map_id = data->mapid; |
---|
1105 | |
---|
1106 | if(m_session->GetPlayer()->GetMapId()!=map_id) |
---|
1107 | { |
---|
1108 | PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); |
---|
1109 | SetSentErrorMessage(true); |
---|
1110 | return false; |
---|
1111 | } |
---|
1112 | } |
---|
1113 | else |
---|
1114 | { |
---|
1115 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1116 | } |
---|
1117 | } |
---|
1118 | else |
---|
1119 | { |
---|
1120 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1121 | } |
---|
1122 | |
---|
1123 | float x = m_session->GetPlayer()->GetPositionX(); |
---|
1124 | float y = m_session->GetPlayer()->GetPositionY(); |
---|
1125 | float z = m_session->GetPlayer()->GetPositionZ(); |
---|
1126 | float o = m_session->GetPlayer()->GetOrientation(); |
---|
1127 | |
---|
1128 | if (pCreature) |
---|
1129 | { |
---|
1130 | if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) |
---|
1131 | { |
---|
1132 | const_cast<CreatureData*>(data)->posX = x; |
---|
1133 | const_cast<CreatureData*>(data)->posY = y; |
---|
1134 | const_cast<CreatureData*>(data)->posZ = z; |
---|
1135 | const_cast<CreatureData*>(data)->orientation = o; |
---|
1136 | } |
---|
1137 | MapManager::Instance().GetMap(pCreature->GetMapId(),pCreature)->CreatureRelocation(pCreature,x, y, z,o); |
---|
1138 | pCreature->GetMotionMaster()->Initialize(); |
---|
1139 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1140 | { |
---|
1141 | pCreature->setDeathState(JUST_DIED); |
---|
1142 | pCreature->Respawn(); |
---|
1143 | } |
---|
1144 | } |
---|
1145 | |
---|
1146 | WorldDatabase.PExecuteLog("UPDATE creature SET position_x = '%f', position_y = '%f', position_z = '%f', orientation = '%f' WHERE guid = '%u'", x, y, z, o, lowguid); |
---|
1147 | PSendSysMessage(LANG_COMMAND_CREATUREMOVED); |
---|
1148 | return true; |
---|
1149 | } |
---|
1150 | |
---|
1151 | //move selected object |
---|
1152 | bool ChatHandler::HandleMoveObjectCommand(const char* args) |
---|
1153 | { |
---|
1154 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
1155 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
1156 | if(!cId) |
---|
1157 | return false; |
---|
1158 | |
---|
1159 | uint32 lowguid = atoi(cId); |
---|
1160 | if(!lowguid) |
---|
1161 | return false; |
---|
1162 | |
---|
1163 | GameObject* obj = NULL; |
---|
1164 | |
---|
1165 | // by DB guid |
---|
1166 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
1167 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
1168 | |
---|
1169 | if(!obj) |
---|
1170 | { |
---|
1171 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
1172 | SetSentErrorMessage(true); |
---|
1173 | return false; |
---|
1174 | } |
---|
1175 | |
---|
1176 | char* px = strtok(NULL, " "); |
---|
1177 | char* py = strtok(NULL, " "); |
---|
1178 | char* pz = strtok(NULL, " "); |
---|
1179 | |
---|
1180 | if (!px) |
---|
1181 | { |
---|
1182 | Player *chr = m_session->GetPlayer(); |
---|
1183 | |
---|
1184 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1185 | map->Remove(obj,false); |
---|
1186 | |
---|
1187 | obj->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), obj->GetOrientation()); |
---|
1188 | obj->SetFloatValue(GAMEOBJECT_POS_X, chr->GetPositionX()); |
---|
1189 | obj->SetFloatValue(GAMEOBJECT_POS_Y, chr->GetPositionY()); |
---|
1190 | obj->SetFloatValue(GAMEOBJECT_POS_Z, chr->GetPositionZ()); |
---|
1191 | |
---|
1192 | map->Add(obj); |
---|
1193 | } |
---|
1194 | else |
---|
1195 | { |
---|
1196 | if(!py || !pz) |
---|
1197 | return false; |
---|
1198 | |
---|
1199 | float x = (float)atof(px); |
---|
1200 | float y = (float)atof(py); |
---|
1201 | float z = (float)atof(pz); |
---|
1202 | |
---|
1203 | if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z)) |
---|
1204 | { |
---|
1205 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId()); |
---|
1206 | SetSentErrorMessage(true); |
---|
1207 | return false; |
---|
1208 | } |
---|
1209 | |
---|
1210 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1211 | map->Remove(obj,false); |
---|
1212 | |
---|
1213 | obj->Relocate(x, y, z, obj->GetOrientation()); |
---|
1214 | obj->SetFloatValue(GAMEOBJECT_POS_X, x); |
---|
1215 | obj->SetFloatValue(GAMEOBJECT_POS_Y, y); |
---|
1216 | obj->SetFloatValue(GAMEOBJECT_POS_Z, z); |
---|
1217 | |
---|
1218 | map->Add(obj); |
---|
1219 | } |
---|
1220 | |
---|
1221 | obj->SaveToDB(); |
---|
1222 | obj->Refresh(); |
---|
1223 | |
---|
1224 | PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, obj->GetGUIDLow()); |
---|
1225 | |
---|
1226 | return true; |
---|
1227 | } |
---|
1228 | |
---|
1229 | //demorph player or unit |
---|
1230 | bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) |
---|
1231 | { |
---|
1232 | Unit *target = getSelectedUnit(); |
---|
1233 | if(!target) |
---|
1234 | target = m_session->GetPlayer(); |
---|
1235 | |
---|
1236 | target->DeMorph(); |
---|
1237 | |
---|
1238 | return true; |
---|
1239 | } |
---|
1240 | |
---|
1241 | //add item in vendorlist |
---|
1242 | bool ChatHandler::HandleAddVendorItemCommand(const char* args) |
---|
1243 | { |
---|
1244 | if (!*args) |
---|
1245 | return false; |
---|
1246 | |
---|
1247 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
1248 | if (!pitem) |
---|
1249 | { |
---|
1250 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
1251 | SetSentErrorMessage(true); |
---|
1252 | return false; |
---|
1253 | } |
---|
1254 | |
---|
1255 | uint32 itemId = atol(pitem); |
---|
1256 | |
---|
1257 | char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0 |
---|
1258 | uint32 maxcount = 0; |
---|
1259 | if (fmaxcount) |
---|
1260 | maxcount = atol(fmaxcount); |
---|
1261 | |
---|
1262 | char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0 |
---|
1263 | uint32 incrtime = 0; |
---|
1264 | if (fincrtime) |
---|
1265 | incrtime = atol(fincrtime); |
---|
1266 | |
---|
1267 | char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0 |
---|
1268 | uint32 extendedcost = fextendedcost ? atol(fextendedcost) : 0; |
---|
1269 | |
---|
1270 | Creature* vendor = getSelectedCreature(); |
---|
1271 | |
---|
1272 | uint32 vendor_entry = vendor ? vendor->GetEntry() : 0; |
---|
1273 | |
---|
1274 | if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) |
---|
1275 | { |
---|
1276 | SetSentErrorMessage(true); |
---|
1277 | return false; |
---|
1278 | } |
---|
1279 | |
---|
1280 | objmgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost); |
---|
1281 | |
---|
1282 | ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); |
---|
1283 | |
---|
1284 | PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost); |
---|
1285 | return true; |
---|
1286 | } |
---|
1287 | |
---|
1288 | //del item from vendor list |
---|
1289 | bool ChatHandler::HandleDelVendorItemCommand(const char* args) |
---|
1290 | { |
---|
1291 | if (!*args) |
---|
1292 | return false; |
---|
1293 | |
---|
1294 | Creature* vendor = getSelectedCreature(); |
---|
1295 | if (!vendor || !vendor->isVendor()) |
---|
1296 | { |
---|
1297 | SendSysMessage(LANG_COMMAND_VENDORSELECTION); |
---|
1298 | SetSentErrorMessage(true); |
---|
1299 | return false; |
---|
1300 | } |
---|
1301 | |
---|
1302 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
1303 | if (!pitem) |
---|
1304 | { |
---|
1305 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
1306 | SetSentErrorMessage(true); |
---|
1307 | return false; |
---|
1308 | } |
---|
1309 | uint32 itemId = atol(pitem); |
---|
1310 | |
---|
1311 | |
---|
1312 | if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId)) |
---|
1313 | { |
---|
1314 | PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId); |
---|
1315 | SetSentErrorMessage(true); |
---|
1316 | return false; |
---|
1317 | } |
---|
1318 | |
---|
1319 | ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); |
---|
1320 | |
---|
1321 | PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,pProto->Name1); |
---|
1322 | return true; |
---|
1323 | } |
---|
1324 | |
---|
1325 | //add move for creature |
---|
1326 | bool ChatHandler::HandleNpcAddMoveCommand(const char* args) |
---|
1327 | { |
---|
1328 | if(!*args) |
---|
1329 | return false; |
---|
1330 | |
---|
1331 | char* guid_str = strtok((char*)args, " "); |
---|
1332 | char* wait_str = strtok((char*)NULL, " "); |
---|
1333 | |
---|
1334 | uint32 lowguid = atoi((char*)guid_str); |
---|
1335 | |
---|
1336 | Creature* pCreature = NULL; |
---|
1337 | |
---|
1338 | /* FIXME: impossible without entry |
---|
1339 | if(lowguid) |
---|
1340 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1341 | */ |
---|
1342 | |
---|
1343 | // attempt check creature existence by DB data |
---|
1344 | if(!pCreature) |
---|
1345 | { |
---|
1346 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1347 | if(!data) |
---|
1348 | { |
---|
1349 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1350 | SetSentErrorMessage(true); |
---|
1351 | return false; |
---|
1352 | } |
---|
1353 | } |
---|
1354 | else |
---|
1355 | { |
---|
1356 | // obtain real GUID for DB operations |
---|
1357 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1358 | } |
---|
1359 | |
---|
1360 | int wait = wait_str ? atoi(wait_str) : 0; |
---|
1361 | |
---|
1362 | if(wait < 0) |
---|
1363 | wait = 0; |
---|
1364 | |
---|
1365 | Player* player = m_session->GetPlayer(); |
---|
1366 | |
---|
1367 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0); |
---|
1368 | |
---|
1369 | // update movement type |
---|
1370 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
1371 | if(pCreature) |
---|
1372 | { |
---|
1373 | pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
1374 | pCreature->GetMotionMaster()->Initialize(); |
---|
1375 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1376 | { |
---|
1377 | pCreature->setDeathState(JUST_DIED); |
---|
1378 | pCreature->Respawn(); |
---|
1379 | } |
---|
1380 | pCreature->SaveToDB(); |
---|
1381 | } |
---|
1382 | |
---|
1383 | SendSysMessage(LANG_WAYPOINT_ADDED); |
---|
1384 | |
---|
1385 | return true; |
---|
1386 | } |
---|
1387 | |
---|
1388 | /** |
---|
1389 | * Set the movement type for an NPC.<br/> |
---|
1390 | * <br/> |
---|
1391 | * Valid movement types are: |
---|
1392 | * <ul> |
---|
1393 | * <li> stay - NPC wont move </li> |
---|
1394 | * <li> random - NPC will move randomly according to the spawndist </li> |
---|
1395 | * <li> way - NPC will move with given waypoints set </li> |
---|
1396 | * </ul> |
---|
1397 | * additional parameter: NODEL - so no waypoints are deleted, if you |
---|
1398 | * change the movement type |
---|
1399 | */ |
---|
1400 | bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) |
---|
1401 | { |
---|
1402 | if(!*args) |
---|
1403 | return false; |
---|
1404 | |
---|
1405 | // 3 arguments: |
---|
1406 | // GUID (optional - you can also select the creature) |
---|
1407 | // stay|random|way (determines the kind of movement) |
---|
1408 | // NODEL (optional - tells the system NOT to delete any waypoints) |
---|
1409 | // this is very handy if you want to do waypoints, that are |
---|
1410 | // later switched on/off according to special events (like escort |
---|
1411 | // quests, etc) |
---|
1412 | char* guid_str = strtok((char*)args, " "); |
---|
1413 | char* type_str = strtok((char*)NULL, " "); |
---|
1414 | char* dontdel_str = strtok((char*)NULL, " "); |
---|
1415 | |
---|
1416 | bool doNotDelete = false; |
---|
1417 | |
---|
1418 | if(!guid_str) |
---|
1419 | return false; |
---|
1420 | |
---|
1421 | uint32 lowguid = 0; |
---|
1422 | Creature* pCreature = NULL; |
---|
1423 | |
---|
1424 | if( dontdel_str ) |
---|
1425 | { |
---|
1426 | //sLog.outError("DEBUG: All 3 params are set"); |
---|
1427 | |
---|
1428 | // All 3 params are set |
---|
1429 | // GUID |
---|
1430 | // type |
---|
1431 | // doNotDEL |
---|
1432 | if( stricmp( dontdel_str, "NODEL" ) == 0 ) |
---|
1433 | { |
---|
1434 | //sLog.outError("DEBUG: doNotDelete = true;"); |
---|
1435 | doNotDelete = true; |
---|
1436 | } |
---|
1437 | } |
---|
1438 | else |
---|
1439 | { |
---|
1440 | // Only 2 params - but maybe NODEL is set |
---|
1441 | if( type_str ) |
---|
1442 | { |
---|
1443 | sLog.outError("DEBUG: Only 2 params "); |
---|
1444 | if( stricmp( type_str, "NODEL" ) == 0 ) |
---|
1445 | { |
---|
1446 | //sLog.outError("DEBUG: type_str, NODEL "); |
---|
1447 | doNotDelete = true; |
---|
1448 | type_str = NULL; |
---|
1449 | } |
---|
1450 | } |
---|
1451 | } |
---|
1452 | |
---|
1453 | if(!type_str) // case .setmovetype $move_type (with selected creature) |
---|
1454 | { |
---|
1455 | type_str = guid_str; |
---|
1456 | pCreature = getSelectedCreature(); |
---|
1457 | if(!pCreature || pCreature->isPet()) |
---|
1458 | return false; |
---|
1459 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1460 | } |
---|
1461 | else // case .setmovetype #creature_guid $move_type (with selected creature) |
---|
1462 | { |
---|
1463 | lowguid = atoi((char*)guid_str); |
---|
1464 | |
---|
1465 | /* impossible without entry |
---|
1466 | if(lowguid) |
---|
1467 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1468 | */ |
---|
1469 | |
---|
1470 | // attempt check creature existence by DB data |
---|
1471 | if(!pCreature) |
---|
1472 | { |
---|
1473 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1474 | if(!data) |
---|
1475 | { |
---|
1476 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1477 | SetSentErrorMessage(true); |
---|
1478 | return false; |
---|
1479 | } |
---|
1480 | } |
---|
1481 | else |
---|
1482 | { |
---|
1483 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1484 | } |
---|
1485 | } |
---|
1486 | |
---|
1487 | // now lowguid is low guid really existed creature |
---|
1488 | // and pCreature point (maybe) to this creature or NULL |
---|
1489 | |
---|
1490 | MovementGeneratorType move_type; |
---|
1491 | |
---|
1492 | std::string type = type_str; |
---|
1493 | |
---|
1494 | if(type == "stay") |
---|
1495 | move_type = IDLE_MOTION_TYPE; |
---|
1496 | else if(type == "random") |
---|
1497 | move_type = RANDOM_MOTION_TYPE; |
---|
1498 | else if(type == "way") |
---|
1499 | move_type = WAYPOINT_MOTION_TYPE; |
---|
1500 | else |
---|
1501 | return false; |
---|
1502 | |
---|
1503 | // update movement type |
---|
1504 | if(doNotDelete == false) |
---|
1505 | WaypointMgr.DeletePath(lowguid); |
---|
1506 | |
---|
1507 | if(pCreature) |
---|
1508 | { |
---|
1509 | pCreature->SetDefaultMovementType(move_type); |
---|
1510 | pCreature->GetMotionMaster()->Initialize(); |
---|
1511 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1512 | { |
---|
1513 | pCreature->setDeathState(JUST_DIED); |
---|
1514 | pCreature->Respawn(); |
---|
1515 | } |
---|
1516 | pCreature->SaveToDB(); |
---|
1517 | } |
---|
1518 | if( doNotDelete == false ) |
---|
1519 | { |
---|
1520 | PSendSysMessage(LANG_MOVE_TYPE_SET,type_str); |
---|
1521 | } |
---|
1522 | else |
---|
1523 | { |
---|
1524 | PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL,type_str); |
---|
1525 | } |
---|
1526 | |
---|
1527 | return true; |
---|
1528 | } // HandleNpcSetMoveTypeCommand |
---|
1529 | |
---|
1530 | //change level of creature or pet |
---|
1531 | bool ChatHandler::HandleChangeLevelCommand(const char* args) |
---|
1532 | { |
---|
1533 | if (!*args) |
---|
1534 | return false; |
---|
1535 | |
---|
1536 | uint8 lvl = (uint8) atoi((char*)args); |
---|
1537 | if ( lvl < 1 || lvl > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) + 3) |
---|
1538 | { |
---|
1539 | SendSysMessage(LANG_BAD_VALUE); |
---|
1540 | SetSentErrorMessage(true); |
---|
1541 | return false; |
---|
1542 | } |
---|
1543 | |
---|
1544 | Creature* pCreature = getSelectedCreature(); |
---|
1545 | if(!pCreature) |
---|
1546 | { |
---|
1547 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1548 | SetSentErrorMessage(true); |
---|
1549 | return false; |
---|
1550 | } |
---|
1551 | |
---|
1552 | if(pCreature->isPet()) |
---|
1553 | { |
---|
1554 | ((Pet*)pCreature)->GivePetLevel(lvl); |
---|
1555 | } |
---|
1556 | else |
---|
1557 | { |
---|
1558 | pCreature->SetMaxHealth( 100 + 30*lvl); |
---|
1559 | pCreature->SetHealth( 100 + 30*lvl); |
---|
1560 | pCreature->SetLevel( lvl); |
---|
1561 | pCreature->SaveToDB(); |
---|
1562 | } |
---|
1563 | |
---|
1564 | return true; |
---|
1565 | } |
---|
1566 | |
---|
1567 | //set npcflag of creature |
---|
1568 | bool ChatHandler::HandleNpcFlagCommand(const char* args) |
---|
1569 | { |
---|
1570 | if (!*args) |
---|
1571 | return false; |
---|
1572 | |
---|
1573 | uint32 npcFlags = (uint32) atoi((char*)args); |
---|
1574 | |
---|
1575 | Creature* pCreature = getSelectedCreature(); |
---|
1576 | |
---|
1577 | if(!pCreature) |
---|
1578 | { |
---|
1579 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1580 | SetSentErrorMessage(true); |
---|
1581 | return false; |
---|
1582 | } |
---|
1583 | |
---|
1584 | pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags); |
---|
1585 | |
---|
1586 | WorldDatabase.PExecuteLog("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry()); |
---|
1587 | |
---|
1588 | SendSysMessage(LANG_VALUE_SAVED_REJOIN); |
---|
1589 | |
---|
1590 | return true; |
---|
1591 | } |
---|
1592 | |
---|
1593 | //set model of creature |
---|
1594 | bool ChatHandler::HandleNpcSetModelCommand(const char* args) |
---|
1595 | { |
---|
1596 | if (!*args) |
---|
1597 | return false; |
---|
1598 | |
---|
1599 | uint32 displayId = (uint32) atoi((char*)args); |
---|
1600 | |
---|
1601 | Creature *pCreature = getSelectedCreature(); |
---|
1602 | |
---|
1603 | if(!pCreature || pCreature->isPet()) |
---|
1604 | { |
---|
1605 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1606 | SetSentErrorMessage(true); |
---|
1607 | return false; |
---|
1608 | } |
---|
1609 | |
---|
1610 | pCreature->SetDisplayId(displayId); |
---|
1611 | pCreature->SetNativeDisplayId(displayId); |
---|
1612 | |
---|
1613 | pCreature->SaveToDB(); |
---|
1614 | |
---|
1615 | return true; |
---|
1616 | } |
---|
1617 | |
---|
1618 | //morph creature or player |
---|
1619 | bool ChatHandler::HandleMorphCommand(const char* args) |
---|
1620 | { |
---|
1621 | if (!*args) |
---|
1622 | return false; |
---|
1623 | |
---|
1624 | uint16 display_id = (uint16)atoi((char*)args); |
---|
1625 | |
---|
1626 | Unit *target = getSelectedUnit(); |
---|
1627 | if(!target) |
---|
1628 | target = m_session->GetPlayer(); |
---|
1629 | |
---|
1630 | target->SetDisplayId(display_id); |
---|
1631 | |
---|
1632 | return true; |
---|
1633 | } |
---|
1634 | |
---|
1635 | //set faction of creature |
---|
1636 | bool ChatHandler::HandleNpcFactionIdCommand(const char* args) |
---|
1637 | { |
---|
1638 | if (!*args) |
---|
1639 | return false; |
---|
1640 | |
---|
1641 | uint32 factionId = (uint32) atoi((char*)args); |
---|
1642 | |
---|
1643 | if (!sFactionTemplateStore.LookupEntry(factionId)) |
---|
1644 | { |
---|
1645 | PSendSysMessage(LANG_WRONG_FACTION, factionId); |
---|
1646 | SetSentErrorMessage(true); |
---|
1647 | return false; |
---|
1648 | } |
---|
1649 | |
---|
1650 | Creature* pCreature = getSelectedCreature(); |
---|
1651 | |
---|
1652 | if(!pCreature) |
---|
1653 | { |
---|
1654 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1655 | SetSentErrorMessage(true); |
---|
1656 | return false; |
---|
1657 | } |
---|
1658 | |
---|
1659 | pCreature->setFaction(factionId); |
---|
1660 | |
---|
1661 | // faction is set in creature_template - not inside creature |
---|
1662 | |
---|
1663 | // update in memory |
---|
1664 | if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo()) |
---|
1665 | { |
---|
1666 | const_cast<CreatureInfo*>(cinfo)->faction_A = factionId; |
---|
1667 | const_cast<CreatureInfo*>(cinfo)->faction_H = factionId; |
---|
1668 | } |
---|
1669 | |
---|
1670 | // and DB |
---|
1671 | WorldDatabase.PExecuteLog("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry()); |
---|
1672 | |
---|
1673 | return true; |
---|
1674 | } |
---|
1675 | |
---|
1676 | //kick player |
---|
1677 | bool ChatHandler::HandleKickPlayerCommand(const char *args) |
---|
1678 | { |
---|
1679 | char* kickName = strtok((char*)args, " "); |
---|
1680 | if (!kickName) |
---|
1681 | { |
---|
1682 | Player* player = getSelectedPlayer(); |
---|
1683 | |
---|
1684 | if(!player) |
---|
1685 | { |
---|
1686 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
1687 | SetSentErrorMessage(true); |
---|
1688 | return false; |
---|
1689 | } |
---|
1690 | |
---|
1691 | if(player==m_session->GetPlayer()) |
---|
1692 | { |
---|
1693 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
1694 | SetSentErrorMessage(true); |
---|
1695 | return false; |
---|
1696 | } |
---|
1697 | |
---|
1698 | player->GetSession()->KickPlayer(); |
---|
1699 | } |
---|
1700 | else |
---|
1701 | { |
---|
1702 | std::string name = kickName; |
---|
1703 | if(!normalizePlayerName(name)) |
---|
1704 | { |
---|
1705 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1706 | SetSentErrorMessage(true); |
---|
1707 | return false; |
---|
1708 | } |
---|
1709 | |
---|
1710 | if(m_session && name==m_session->GetPlayer()->GetName()) |
---|
1711 | { |
---|
1712 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
1713 | SetSentErrorMessage(true); |
---|
1714 | return false; |
---|
1715 | } |
---|
1716 | |
---|
1717 | if(sWorld.KickPlayer(name)) |
---|
1718 | { |
---|
1719 | PSendSysMessage(LANG_COMMAND_KICKMESSAGE,name.c_str()); |
---|
1720 | } |
---|
1721 | else |
---|
1722 | PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER,name.c_str()); |
---|
1723 | } |
---|
1724 | |
---|
1725 | return true; |
---|
1726 | } |
---|
1727 | |
---|
1728 | //show info of player |
---|
1729 | bool ChatHandler::HandlePInfoCommand(const char* args) |
---|
1730 | { |
---|
1731 | Player* target = NULL; |
---|
1732 | uint64 targetGUID = 0; |
---|
1733 | |
---|
1734 | char* px = strtok((char*)args, " "); |
---|
1735 | char* py = NULL; |
---|
1736 | |
---|
1737 | std::string name; |
---|
1738 | |
---|
1739 | if (px) |
---|
1740 | { |
---|
1741 | name = px; |
---|
1742 | |
---|
1743 | if(name.empty()) |
---|
1744 | return false; |
---|
1745 | |
---|
1746 | if(!normalizePlayerName(name)) |
---|
1747 | { |
---|
1748 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1749 | SetSentErrorMessage(true); |
---|
1750 | return false; |
---|
1751 | } |
---|
1752 | |
---|
1753 | target = objmgr.GetPlayer(name.c_str()); |
---|
1754 | if (target) |
---|
1755 | py = strtok(NULL, " "); |
---|
1756 | else |
---|
1757 | { |
---|
1758 | targetGUID = objmgr.GetPlayerGUIDByName(name); |
---|
1759 | if(targetGUID) |
---|
1760 | py = strtok(NULL, " "); |
---|
1761 | else |
---|
1762 | py = px; |
---|
1763 | } |
---|
1764 | } |
---|
1765 | |
---|
1766 | if(!target && !targetGUID) |
---|
1767 | { |
---|
1768 | target = getSelectedPlayer(); |
---|
1769 | } |
---|
1770 | |
---|
1771 | if(!target && !targetGUID) |
---|
1772 | { |
---|
1773 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1774 | SetSentErrorMessage(true); |
---|
1775 | return false; |
---|
1776 | } |
---|
1777 | |
---|
1778 | uint32 accId = 0; |
---|
1779 | uint32 money = 0; |
---|
1780 | uint32 total_player_time = 0; |
---|
1781 | uint32 level = 0; |
---|
1782 | uint32 latency = 0; |
---|
1783 | |
---|
1784 | // get additional information from Player object |
---|
1785 | if(target) |
---|
1786 | { |
---|
1787 | targetGUID = target->GetGUID(); |
---|
1788 | name = target->GetName(); // re-read for case getSelectedPlayer() target |
---|
1789 | accId = target->GetSession()->GetAccountId(); |
---|
1790 | money = target->GetMoney(); |
---|
1791 | total_player_time = target->GetTotalPlayedTime(); |
---|
1792 | level = target->getLevel(); |
---|
1793 | latency = target->GetSession()->GetLatency(); |
---|
1794 | } |
---|
1795 | // get additional information from DB |
---|
1796 | else |
---|
1797 | { |
---|
1798 | QueryResult *result = CharacterDatabase.PQuery("SELECT totaltime FROM characters WHERE guid = '%u'", targetGUID); |
---|
1799 | if (!result) |
---|
1800 | { |
---|
1801 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1802 | SetSentErrorMessage(true); |
---|
1803 | return false; |
---|
1804 | } |
---|
1805 | Field *fields = result->Fetch(); |
---|
1806 | total_player_time = fields[0].GetUInt32(); |
---|
1807 | delete result; |
---|
1808 | |
---|
1809 | Tokens data; |
---|
1810 | if (!Player::LoadValuesArrayFromDB(data,targetGUID)) |
---|
1811 | { |
---|
1812 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1813 | SetSentErrorMessage(true); |
---|
1814 | return false; |
---|
1815 | } |
---|
1816 | |
---|
1817 | money = Player::GetUInt32ValueFromArray(data, PLAYER_FIELD_COINAGE); |
---|
1818 | level = Player::GetUInt32ValueFromArray(data, UNIT_FIELD_LEVEL); |
---|
1819 | accId = objmgr.GetPlayerAccountIdByGUID(targetGUID); |
---|
1820 | } |
---|
1821 | |
---|
1822 | std::string username = GetTrinityString(LANG_ERROR); |
---|
1823 | std::string last_ip = GetTrinityString(LANG_ERROR); |
---|
1824 | uint32 security = 0; |
---|
1825 | std::string last_login = GetTrinityString(LANG_ERROR); |
---|
1826 | |
---|
1827 | QueryResult* result = loginDatabase.PQuery("SELECT username,gmlevel,last_ip,last_login FROM account WHERE id = '%u'",accId); |
---|
1828 | if(result) |
---|
1829 | { |
---|
1830 | Field* fields = result->Fetch(); |
---|
1831 | username = fields[0].GetCppString(); |
---|
1832 | security = fields[1].GetUInt32(); |
---|
1833 | |
---|
1834 | if(!m_session || m_session->GetSecurity() >= security) |
---|
1835 | { |
---|
1836 | last_ip = fields[2].GetCppString(); |
---|
1837 | last_login = fields[3].GetCppString(); |
---|
1838 | } |
---|
1839 | else |
---|
1840 | { |
---|
1841 | last_ip = "-"; |
---|
1842 | last_login = "-"; |
---|
1843 | } |
---|
1844 | |
---|
1845 | delete result; |
---|
1846 | } |
---|
1847 | |
---|
1848 | PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetTrinityString(LANG_OFFLINE)), name.c_str(), GUID_LOPART(targetGUID), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency); |
---|
1849 | |
---|
1850 | std::string timeStr = secsToTimeString(total_player_time,true,true); |
---|
1851 | uint32 gold = money /GOLD; |
---|
1852 | uint32 silv = (money % GOLD) / SILVER; |
---|
1853 | uint32 copp = (money % GOLD) % SILVER; |
---|
1854 | PSendSysMessage(LANG_PINFO_LEVEL, timeStr.c_str(), level, gold,silv,copp ); |
---|
1855 | |
---|
1856 | if ( py && strncmp(py, "rep", 3) == 0 ) |
---|
1857 | { |
---|
1858 | if(!target) |
---|
1859 | { |
---|
1860 | // rep option not implemented for offline case |
---|
1861 | SendSysMessage(LANG_PINFO_NO_REP); |
---|
1862 | SetSentErrorMessage(true); |
---|
1863 | return false; |
---|
1864 | } |
---|
1865 | |
---|
1866 | char* FactionName; |
---|
1867 | for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr) |
---|
1868 | { |
---|
1869 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID); |
---|
1870 | if (factionEntry) |
---|
1871 | FactionName = factionEntry->name[m_session->GetSessionDbcLocale()]; |
---|
1872 | else |
---|
1873 | FactionName = "#Not found#"; |
---|
1874 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
1875 | std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); |
---|
1876 | std::ostringstream ss; |
---|
1877 | ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << FactionName << "]|h|r " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
1878 | |
---|
1879 | if(itr->second.Flags & FACTION_FLAG_VISIBLE) |
---|
1880 | ss << GetTrinityString(LANG_FACTION_VISIBLE); |
---|
1881 | if(itr->second.Flags & FACTION_FLAG_AT_WAR) |
---|
1882 | ss << GetTrinityString(LANG_FACTION_ATWAR); |
---|
1883 | if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED) |
---|
1884 | ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); |
---|
1885 | if(itr->second.Flags & FACTION_FLAG_HIDDEN) |
---|
1886 | ss << GetTrinityString(LANG_FACTION_HIDDEN); |
---|
1887 | if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
1888 | ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); |
---|
1889 | if(itr->second.Flags & FACTION_FLAG_INACTIVE) |
---|
1890 | ss << GetTrinityString(LANG_FACTION_INACTIVE); |
---|
1891 | |
---|
1892 | SendSysMessage(ss.str().c_str()); |
---|
1893 | } |
---|
1894 | } |
---|
1895 | return true; |
---|
1896 | } |
---|
1897 | |
---|
1898 | //show tickets |
---|
1899 | void ChatHandler::ShowTicket(uint64 guid, char const* text, char const* time) |
---|
1900 | { |
---|
1901 | std::string name; |
---|
1902 | if(!objmgr.GetPlayerNameByGUID(guid,name)) |
---|
1903 | name = GetTrinityString(LANG_UNKNOWN); |
---|
1904 | |
---|
1905 | PSendSysMessage(LANG_COMMAND_TICKETVIEW, name.c_str(),time,text); |
---|
1906 | } |
---|
1907 | |
---|
1908 | //ticket commands |
---|
1909 | bool ChatHandler::HandleTicketCommand(const char* args) |
---|
1910 | { |
---|
1911 | char* px = strtok((char*)args, " "); |
---|
1912 | |
---|
1913 | // ticket<end> |
---|
1914 | if (!px) |
---|
1915 | { |
---|
1916 | if(!m_session) |
---|
1917 | { |
---|
1918 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1919 | SetSentErrorMessage(true); |
---|
1920 | return false; |
---|
1921 | } |
---|
1922 | |
---|
1923 | size_t count; |
---|
1924 | QueryResult *result = CharacterDatabase.Query("SELECT COUNT(ticket_id) FROM character_ticket"); |
---|
1925 | if(result) |
---|
1926 | { |
---|
1927 | count = (*result)[0].GetUInt32(); |
---|
1928 | delete result; |
---|
1929 | } |
---|
1930 | else |
---|
1931 | count = 0; |
---|
1932 | |
---|
1933 | bool accept = m_session->GetPlayer()->isAcceptTickets(); |
---|
1934 | |
---|
1935 | PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, accept ? GetTrinityString(LANG_ON) : GetTrinityString(LANG_OFF)); |
---|
1936 | return true; |
---|
1937 | } |
---|
1938 | |
---|
1939 | // ticket on |
---|
1940 | if(strncmp(px,"on",3) == 0) |
---|
1941 | { |
---|
1942 | if(!m_session) |
---|
1943 | { |
---|
1944 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1945 | SetSentErrorMessage(true); |
---|
1946 | return false; |
---|
1947 | } |
---|
1948 | |
---|
1949 | m_session->GetPlayer()->SetAcceptTicket(true); |
---|
1950 | SendSysMessage(LANG_COMMAND_TICKETON); |
---|
1951 | return true; |
---|
1952 | } |
---|
1953 | |
---|
1954 | // ticket off |
---|
1955 | if(strncmp(px,"off",4) == 0) |
---|
1956 | { |
---|
1957 | if(!m_session) |
---|
1958 | { |
---|
1959 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1960 | SetSentErrorMessage(true); |
---|
1961 | return false; |
---|
1962 | } |
---|
1963 | |
---|
1964 | m_session->GetPlayer()->SetAcceptTicket(false); |
---|
1965 | SendSysMessage(LANG_COMMAND_TICKETOFF); |
---|
1966 | return true; |
---|
1967 | } |
---|
1968 | |
---|
1969 | // ticket #num |
---|
1970 | int num = atoi(px); |
---|
1971 | if(num > 0) |
---|
1972 | { |
---|
1973 | QueryResult *result = CharacterDatabase.PQuery("SELECT guid,ticket_text,ticket_lastchange FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_, num-1); |
---|
1974 | |
---|
1975 | if(!result) |
---|
1976 | { |
---|
1977 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
1978 | delete result; |
---|
1979 | SetSentErrorMessage(true); |
---|
1980 | return false; |
---|
1981 | } |
---|
1982 | |
---|
1983 | Field* fields = result->Fetch(); |
---|
1984 | |
---|
1985 | uint64 guid = fields[0].GetUInt64(); |
---|
1986 | char const* text = fields[1].GetString(); |
---|
1987 | char const* time = fields[2].GetString(); |
---|
1988 | |
---|
1989 | ShowTicket(guid,text,time); |
---|
1990 | delete result; |
---|
1991 | return true; |
---|
1992 | } |
---|
1993 | |
---|
1994 | std::string name = px; |
---|
1995 | |
---|
1996 | if(!normalizePlayerName(name)) |
---|
1997 | { |
---|
1998 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1999 | SetSentErrorMessage(true); |
---|
2000 | return false; |
---|
2001 | } |
---|
2002 | |
---|
2003 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
2004 | |
---|
2005 | if(!guid) |
---|
2006 | return false; |
---|
2007 | |
---|
2008 | // ticket $char_name |
---|
2009 | QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_text,ticket_lastchange FROM character_ticket WHERE guid = '%u' ORDER BY ticket_id ASC",GUID_LOPART(guid)); |
---|
2010 | |
---|
2011 | if(!result) |
---|
2012 | return false; |
---|
2013 | |
---|
2014 | Field* fields = result->Fetch(); |
---|
2015 | |
---|
2016 | char const* text = fields[0].GetString(); |
---|
2017 | char const* time = fields[1].GetString(); |
---|
2018 | |
---|
2019 | ShowTicket(guid,text,time); |
---|
2020 | delete result; |
---|
2021 | |
---|
2022 | return true; |
---|
2023 | } |
---|
2024 | |
---|
2025 | uint32 ChatHandler::GetTicketIDByNum(uint32 num) |
---|
2026 | { |
---|
2027 | QueryResult *result = CharacterDatabase.Query("SELECT ticket_id FROM character_ticket"); |
---|
2028 | |
---|
2029 | if(!result || num > result->GetRowCount()) |
---|
2030 | { |
---|
2031 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
2032 | delete result; |
---|
2033 | return 0; |
---|
2034 | } |
---|
2035 | |
---|
2036 | for(uint32 i = 1; i < num; ++i) |
---|
2037 | result->NextRow(); |
---|
2038 | |
---|
2039 | Field* fields = result->Fetch(); |
---|
2040 | |
---|
2041 | uint32 id = fields[0].GetUInt32(); |
---|
2042 | delete result; |
---|
2043 | return id; |
---|
2044 | } |
---|
2045 | |
---|
2046 | //dell all tickets |
---|
2047 | bool ChatHandler::HandleDelTicketCommand(const char *args) |
---|
2048 | { |
---|
2049 | char* px = strtok((char*)args, " "); |
---|
2050 | if (!px) |
---|
2051 | return false; |
---|
2052 | |
---|
2053 | // delticket all |
---|
2054 | if(strncmp(px,"all",4) == 0) |
---|
2055 | { |
---|
2056 | QueryResult *result = CharacterDatabase.Query("SELECT guid FROM character_ticket"); |
---|
2057 | |
---|
2058 | if(!result) |
---|
2059 | return true; |
---|
2060 | |
---|
2061 | // notify players about ticket deleting |
---|
2062 | do |
---|
2063 | { |
---|
2064 | Field* fields = result->Fetch(); |
---|
2065 | |
---|
2066 | uint64 guid = fields[0].GetUInt64(); |
---|
2067 | |
---|
2068 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2069 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2070 | |
---|
2071 | }while(result->NextRow()); |
---|
2072 | |
---|
2073 | delete result; |
---|
2074 | |
---|
2075 | CharacterDatabase.PExecute("DELETE FROM character_ticket"); |
---|
2076 | SendSysMessage(LANG_COMMAND_ALLTICKETDELETED); |
---|
2077 | return true; |
---|
2078 | } |
---|
2079 | |
---|
2080 | int num = (uint32)atoi(px); |
---|
2081 | |
---|
2082 | // delticket #num |
---|
2083 | if(num > 0) |
---|
2084 | { |
---|
2085 | QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_id,guid FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_,num-1); |
---|
2086 | |
---|
2087 | if(!result) |
---|
2088 | { |
---|
2089 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
2090 | delete result; |
---|
2091 | SetSentErrorMessage(true); |
---|
2092 | return false; |
---|
2093 | } |
---|
2094 | |
---|
2095 | Field* fields = result->Fetch(); |
---|
2096 | |
---|
2097 | uint32 id = fields[0].GetUInt32(); |
---|
2098 | uint64 guid = fields[1].GetUInt64(); |
---|
2099 | delete result; |
---|
2100 | |
---|
2101 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE ticket_id = '%u'", id); |
---|
2102 | |
---|
2103 | // notify players about ticket deleting |
---|
2104 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2105 | { |
---|
2106 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2107 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,sender->GetName()); |
---|
2108 | } |
---|
2109 | else |
---|
2110 | SendSysMessage(LANG_COMMAND_TICKETDEL); |
---|
2111 | |
---|
2112 | return true; |
---|
2113 | } |
---|
2114 | |
---|
2115 | std::string name = px; |
---|
2116 | |
---|
2117 | if(!normalizePlayerName(name)) |
---|
2118 | { |
---|
2119 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2120 | SetSentErrorMessage(true); |
---|
2121 | return false; |
---|
2122 | } |
---|
2123 | |
---|
2124 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
2125 | |
---|
2126 | if(!guid) |
---|
2127 | return false; |
---|
2128 | |
---|
2129 | // delticket $char_name |
---|
2130 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u'",GUID_LOPART(guid)); |
---|
2131 | |
---|
2132 | // notify players about ticket deleting |
---|
2133 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2134 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2135 | |
---|
2136 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,px); |
---|
2137 | return true; |
---|
2138 | } |
---|
2139 | |
---|
2140 | //set spawn dist of creature |
---|
2141 | bool ChatHandler::HandleNpcSpawnDistCommand(const char* args) |
---|
2142 | { |
---|
2143 | if(!*args) |
---|
2144 | return false; |
---|
2145 | |
---|
2146 | float option = atof((char*)args); |
---|
2147 | if (option < 0.0f) |
---|
2148 | { |
---|
2149 | SendSysMessage(LANG_BAD_VALUE); |
---|
2150 | return false; |
---|
2151 | } |
---|
2152 | |
---|
2153 | MovementGeneratorType mtype = IDLE_MOTION_TYPE; |
---|
2154 | if (option >0.0f) |
---|
2155 | mtype = RANDOM_MOTION_TYPE; |
---|
2156 | |
---|
2157 | Creature *pCreature = getSelectedCreature(); |
---|
2158 | uint32 u_guidlow = 0; |
---|
2159 | |
---|
2160 | if (pCreature) |
---|
2161 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
2162 | else |
---|
2163 | return false; |
---|
2164 | |
---|
2165 | pCreature->SetRespawnRadius((float)option); |
---|
2166 | pCreature->SetDefaultMovementType(mtype); |
---|
2167 | pCreature->GetMotionMaster()->Initialize(); |
---|
2168 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2169 | { |
---|
2170 | pCreature->setDeathState(JUST_DIED); |
---|
2171 | pCreature->Respawn(); |
---|
2172 | } |
---|
2173 | |
---|
2174 | WorldDatabase.PExecuteLog("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u",option,mtype,u_guidlow); |
---|
2175 | PSendSysMessage(LANG_COMMAND_SPAWNDIST,option); |
---|
2176 | return true; |
---|
2177 | } |
---|
2178 | |
---|
2179 | bool ChatHandler::HandleNpcSpawnTimeCommand(const char* args) |
---|
2180 | { |
---|
2181 | if(!*args) |
---|
2182 | return false; |
---|
2183 | |
---|
2184 | char* stime = strtok((char*)args, " "); |
---|
2185 | |
---|
2186 | if (!stime) |
---|
2187 | return false; |
---|
2188 | |
---|
2189 | int i_stime = atoi((char*)stime); |
---|
2190 | |
---|
2191 | if (i_stime < 0) |
---|
2192 | { |
---|
2193 | SendSysMessage(LANG_BAD_VALUE); |
---|
2194 | SetSentErrorMessage(true); |
---|
2195 | return false; |
---|
2196 | } |
---|
2197 | |
---|
2198 | Creature *pCreature = getSelectedCreature(); |
---|
2199 | uint32 u_guidlow = 0; |
---|
2200 | |
---|
2201 | if (pCreature) |
---|
2202 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
2203 | else |
---|
2204 | return false; |
---|
2205 | |
---|
2206 | WorldDatabase.PExecuteLog("UPDATE creature SET spawntimesecs=%i WHERE guid=%u",i_stime,u_guidlow); |
---|
2207 | pCreature->SetRespawnDelay((uint32)i_stime); |
---|
2208 | PSendSysMessage(LANG_COMMAND_SPAWNTIME,i_stime); |
---|
2209 | |
---|
2210 | return true; |
---|
2211 | } |
---|
2212 | |
---|
2213 | /** |
---|
2214 | * Add a waypoint to a creature. |
---|
2215 | * |
---|
2216 | * The user can either select an npc or provide its GUID. |
---|
2217 | * |
---|
2218 | * The user can even select a visual waypoint - then the new waypoint |
---|
2219 | * is placed *after* the selected one - this makes insertion of new |
---|
2220 | * waypoints possible. |
---|
2221 | * |
---|
2222 | * eg: |
---|
2223 | * .wp add 12345 |
---|
2224 | * -> adds a waypoint to the npc with the GUID 12345 |
---|
2225 | * |
---|
2226 | * .wp add |
---|
2227 | * -> adds a waypoint to the currently selected creature |
---|
2228 | * |
---|
2229 | * |
---|
2230 | * @param args if the user did not provide a GUID, it is NULL |
---|
2231 | * |
---|
2232 | * @return true - command did succeed, false - something went wrong |
---|
2233 | */ |
---|
2234 | bool ChatHandler::HandleWpAddCommand(const char* args) |
---|
2235 | { |
---|
2236 | sLog.outDebug("DEBUG: HandleWpAddCommand"); |
---|
2237 | |
---|
2238 | // optional |
---|
2239 | char* guid_str = NULL; |
---|
2240 | |
---|
2241 | if(*args) |
---|
2242 | { |
---|
2243 | guid_str = strtok((char*)args, " "); |
---|
2244 | } |
---|
2245 | |
---|
2246 | uint32 lowguid = 0; |
---|
2247 | uint32 point = 0; |
---|
2248 | Creature* target = getSelectedCreature(); |
---|
2249 | // Did player provide a GUID? |
---|
2250 | if (!guid_str) |
---|
2251 | { |
---|
2252 | sLog.outDebug("DEBUG: HandleWpAddCommand - No GUID provided"); |
---|
2253 | |
---|
2254 | // No GUID provided |
---|
2255 | // -> Player must have selected a creature |
---|
2256 | |
---|
2257 | if(!target || target->isPet()) |
---|
2258 | { |
---|
2259 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
2260 | SetSentErrorMessage(true); |
---|
2261 | return false; |
---|
2262 | } |
---|
2263 | if (target->GetEntry() == VISUAL_WAYPOINT ) |
---|
2264 | { |
---|
2265 | sLog.outDebug("DEBUG: HandleWpAddCommand - target->GetEntry() == VISUAL_WAYPOINT (1) "); |
---|
2266 | |
---|
2267 | QueryResult *result = |
---|
2268 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u", |
---|
2269 | target->GetGUIDLow() ); |
---|
2270 | if(!result) |
---|
2271 | { |
---|
2272 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); |
---|
2273 | // User selected a visual spawnpoint -> get the NPC |
---|
2274 | // Select NPC GUID |
---|
2275 | // Since we compare float values, we have to deal with |
---|
2276 | // some difficulties. |
---|
2277 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
2278 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
2279 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
2280 | const char* maxDIFF = "0.01"; |
---|
2281 | result = WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
2282 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
2283 | if(!result) |
---|
2284 | { |
---|
2285 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
2286 | SetSentErrorMessage(true); |
---|
2287 | return false; |
---|
2288 | } |
---|
2289 | } |
---|
2290 | do |
---|
2291 | { |
---|
2292 | Field *fields = result->Fetch(); |
---|
2293 | lowguid = fields[0].GetUInt32(); |
---|
2294 | point = fields[1].GetUInt32(); |
---|
2295 | }while( result->NextRow() ); |
---|
2296 | delete result; |
---|
2297 | |
---|
2298 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2299 | if(!data) |
---|
2300 | { |
---|
2301 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2302 | SetSentErrorMessage(true); |
---|
2303 | return false; |
---|
2304 | } |
---|
2305 | |
---|
2306 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2307 | if(!target) |
---|
2308 | { |
---|
2309 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
2310 | SetSentErrorMessage(true); |
---|
2311 | return false; |
---|
2312 | } |
---|
2313 | } |
---|
2314 | else |
---|
2315 | { |
---|
2316 | lowguid = target->GetDBTableGUIDLow(); |
---|
2317 | } |
---|
2318 | } |
---|
2319 | else |
---|
2320 | { |
---|
2321 | sLog.outDebug("DEBUG: HandleWpAddCommand - GUID provided"); |
---|
2322 | |
---|
2323 | // GUID provided |
---|
2324 | // Warn if player also selected a creature |
---|
2325 | // -> Creature selection is ignored <- |
---|
2326 | if(target) |
---|
2327 | { |
---|
2328 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
2329 | } |
---|
2330 | lowguid = atoi((char*)guid_str); |
---|
2331 | |
---|
2332 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2333 | if(!data) |
---|
2334 | { |
---|
2335 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2336 | SetSentErrorMessage(true); |
---|
2337 | return false; |
---|
2338 | } |
---|
2339 | |
---|
2340 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2341 | if(!target || target->isPet()) |
---|
2342 | { |
---|
2343 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2344 | SetSentErrorMessage(true); |
---|
2345 | return false; |
---|
2346 | } |
---|
2347 | } |
---|
2348 | // lowguid -> GUID of the NPC |
---|
2349 | // point -> number of the waypoint (if not 0) |
---|
2350 | sLog.outDebug("DEBUG: HandleWpAddCommand - danach"); |
---|
2351 | |
---|
2352 | sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0"); |
---|
2353 | |
---|
2354 | Player* player = m_session->GetPlayer(); |
---|
2355 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0); |
---|
2356 | |
---|
2357 | // update movement type |
---|
2358 | if(target) |
---|
2359 | { |
---|
2360 | target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2361 | target->GetMotionMaster()->Initialize(); |
---|
2362 | if(target->isAlive()) // dead creature will reset movement generator at respawn |
---|
2363 | { |
---|
2364 | target->setDeathState(JUST_DIED); |
---|
2365 | target->Respawn(); |
---|
2366 | } |
---|
2367 | target->SaveToDB(); |
---|
2368 | } |
---|
2369 | else |
---|
2370 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
2371 | |
---|
2372 | PSendSysMessage(LANG_WAYPOINT_ADDED, point, lowguid); |
---|
2373 | |
---|
2374 | return true; |
---|
2375 | } // HandleWpAddCommand |
---|
2376 | |
---|
2377 | /** |
---|
2378 | * .wp modify emote | spell | text | del | move | add |
---|
2379 | * |
---|
2380 | * add -> add a WP after the selected visual waypoint |
---|
2381 | * User must select a visual waypoint and then issue ".wp modify add" |
---|
2382 | * |
---|
2383 | * emote <emoteID> |
---|
2384 | * User has selected a visual waypoint before. |
---|
2385 | * <emoteID> is added to this waypoint. Everytime the |
---|
2386 | * NPC comes to this waypoint, the emote is called. |
---|
2387 | * |
---|
2388 | * emote <GUID> <WPNUM> <emoteID> |
---|
2389 | * User has not selected visual waypoint before. |
---|
2390 | * For the waypoint <WPNUM> for the NPC with <GUID> |
---|
2391 | * an emote <emoteID> is added. |
---|
2392 | * Everytime the NPC comes to this waypoint, the emote is called. |
---|
2393 | * |
---|
2394 | * |
---|
2395 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
2396 | */ |
---|
2397 | bool ChatHandler::HandleWpModifyCommand(const char* args) |
---|
2398 | { |
---|
2399 | sLog.outDebug("DEBUG: HandleWpModifyCommand"); |
---|
2400 | |
---|
2401 | if(!*args) |
---|
2402 | return false; |
---|
2403 | |
---|
2404 | // first arg: add del text emote spell waittime move |
---|
2405 | char* show_str = strtok((char*)args, " "); |
---|
2406 | if (!show_str) |
---|
2407 | { |
---|
2408 | return false; |
---|
2409 | } |
---|
2410 | |
---|
2411 | std::string show = show_str; |
---|
2412 | // Check |
---|
2413 | // Remember: "show" must also be the name of a column! |
---|
2414 | if( (show != "emote") && (show != "spell") && (show != "text1") && (show != "text2") |
---|
2415 | && (show != "text3") && (show != "text4") && (show != "text5") |
---|
2416 | && (show != "waittime") && (show != "del") && (show != "move") && (show != "add") |
---|
2417 | && (show != "model1") && (show != "model2") && (show != "orientation")) |
---|
2418 | { |
---|
2419 | return false; |
---|
2420 | } |
---|
2421 | |
---|
2422 | // Next arg is: <GUID> <WPNUM> <ARGUMENT> |
---|
2423 | |
---|
2424 | // Did user provide a GUID |
---|
2425 | // or did the user select a creature? |
---|
2426 | // -> variable lowguid is filled with the GUID of the NPC |
---|
2427 | uint32 lowguid = 0; |
---|
2428 | uint32 point = 0; |
---|
2429 | uint32 wpGuid = 0; |
---|
2430 | Creature* target = getSelectedCreature(); |
---|
2431 | |
---|
2432 | if(target) |
---|
2433 | { |
---|
2434 | sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); |
---|
2435 | |
---|
2436 | // Did the user select a visual spawnpoint? |
---|
2437 | if (target->GetEntry() != VISUAL_WAYPOINT ) |
---|
2438 | { |
---|
2439 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
2440 | SetSentErrorMessage(true); |
---|
2441 | return false; |
---|
2442 | } |
---|
2443 | |
---|
2444 | wpGuid = target->GetGUIDLow(); |
---|
2445 | |
---|
2446 | // The visual waypoint |
---|
2447 | QueryResult *result = |
---|
2448 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u LIMIT 1", |
---|
2449 | target->GetGUIDLow() ); |
---|
2450 | if(!result) |
---|
2451 | { |
---|
2452 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid); |
---|
2453 | SetSentErrorMessage(true); |
---|
2454 | return false; |
---|
2455 | } |
---|
2456 | sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); |
---|
2457 | |
---|
2458 | Field *fields = result->Fetch(); |
---|
2459 | lowguid = fields[0].GetUInt32(); |
---|
2460 | point = fields[1].GetUInt32(); |
---|
2461 | |
---|
2462 | // Cleanup memory |
---|
2463 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory"); |
---|
2464 | delete result; |
---|
2465 | } |
---|
2466 | else |
---|
2467 | { |
---|
2468 | // User did provide <GUID> <WPNUM> |
---|
2469 | |
---|
2470 | char* guid_str = strtok((char*)NULL, " "); |
---|
2471 | if( !guid_str ) |
---|
2472 | { |
---|
2473 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
2474 | return false; |
---|
2475 | } |
---|
2476 | lowguid = atoi((char*)guid_str); |
---|
2477 | |
---|
2478 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2479 | if(!data) |
---|
2480 | { |
---|
2481 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2482 | SetSentErrorMessage(true); |
---|
2483 | return false; |
---|
2484 | } |
---|
2485 | |
---|
2486 | PSendSysMessage("DEBUG: GUID provided: %d", lowguid); |
---|
2487 | |
---|
2488 | char* point_str = strtok((char*)NULL, " "); |
---|
2489 | if( !point_str ) |
---|
2490 | { |
---|
2491 | SendSysMessage(LANG_WAYPOINT_NOWAYPOINTGIVEN); |
---|
2492 | return false; |
---|
2493 | } |
---|
2494 | point = atoi((char*)point_str); |
---|
2495 | |
---|
2496 | PSendSysMessage("DEBUG: wpNumber provided: %d", point); |
---|
2497 | |
---|
2498 | // Now we need the GUID of the visual waypoint |
---|
2499 | // -> "del", "move", "add" command |
---|
2500 | |
---|
2501 | QueryResult *result = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' AND point = '%u' LIMIT 1", lowguid, point); |
---|
2502 | if (!result) |
---|
2503 | { |
---|
2504 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, lowguid, point); |
---|
2505 | SetSentErrorMessage(true); |
---|
2506 | return false; |
---|
2507 | } |
---|
2508 | |
---|
2509 | Field *fields = result->Fetch(); |
---|
2510 | wpGuid = fields[0].GetUInt32(); |
---|
2511 | |
---|
2512 | // Free memory |
---|
2513 | delete result; |
---|
2514 | } |
---|
2515 | |
---|
2516 | char* arg_str = NULL; |
---|
2517 | // Check for argument |
---|
2518 | if( (show.find("text") == std::string::npos ) && (show != "del") && (show != "move") && (show != "add")) |
---|
2519 | { |
---|
2520 | // Text is enclosed in "<>", all other arguments not |
---|
2521 | if( show.find("text") != std::string::npos ) |
---|
2522 | arg_str = strtok((char*)NULL, "<>"); |
---|
2523 | else |
---|
2524 | arg_str = strtok((char*)NULL, " "); |
---|
2525 | |
---|
2526 | if( !arg_str) |
---|
2527 | { |
---|
2528 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); |
---|
2529 | return false; |
---|
2530 | } |
---|
2531 | } |
---|
2532 | |
---|
2533 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); |
---|
2534 | |
---|
2535 | // wpGuid -> GUID of the waypoint creature |
---|
2536 | // lowguid -> GUID of the NPC |
---|
2537 | // point -> waypoint number |
---|
2538 | |
---|
2539 | // Special functions: |
---|
2540 | // add - move - del -> no args commands |
---|
2541 | // Add a waypoint after the selected visual |
---|
2542 | if(show == "add" && target) |
---|
2543 | { |
---|
2544 | PSendSysMessage("DEBUG: wp modify add, GUID: %u", lowguid); |
---|
2545 | |
---|
2546 | // Get the creature for which we read the waypoint |
---|
2547 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2548 | if(!data) |
---|
2549 | { |
---|
2550 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2551 | SetSentErrorMessage(true); |
---|
2552 | return false; |
---|
2553 | } |
---|
2554 | |
---|
2555 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2556 | |
---|
2557 | if( !npcCreature ) |
---|
2558 | { |
---|
2559 | PSendSysMessage(LANG_WAYPOINT_NPCNOTFOUND); |
---|
2560 | SetSentErrorMessage(true); |
---|
2561 | return false; |
---|
2562 | } |
---|
2563 | |
---|
2564 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add -- npcCreature"); |
---|
2565 | |
---|
2566 | // What to do: |
---|
2567 | // Add the visual spawnpoint (DB only) |
---|
2568 | // Adjust the waypoints |
---|
2569 | // Respawn the owner of the waypoints |
---|
2570 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add"); |
---|
2571 | |
---|
2572 | Player* chr = m_session->GetPlayer(); |
---|
2573 | Map *map = chr->GetMap(); |
---|
2574 | |
---|
2575 | if(npcCreature) |
---|
2576 | { |
---|
2577 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2578 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2579 | { |
---|
2580 | npcCreature->setDeathState(JUST_DIED); |
---|
2581 | npcCreature->Respawn(); |
---|
2582 | } |
---|
2583 | } |
---|
2584 | |
---|
2585 | // create the waypoint creature |
---|
2586 | wpGuid = 0; |
---|
2587 | Creature* wpCreature = new Creature; |
---|
2588 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map,VISUAL_WAYPOINT,0)) |
---|
2589 | { |
---|
2590 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
2591 | delete wpCreature; |
---|
2592 | } |
---|
2593 | else |
---|
2594 | { |
---|
2595 | wpCreature->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
2596 | |
---|
2597 | if(!wpCreature->IsPositionValid()) |
---|
2598 | { |
---|
2599 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
2600 | delete wpCreature; |
---|
2601 | } |
---|
2602 | else |
---|
2603 | { |
---|
2604 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
2605 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
2606 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(), map); |
---|
2607 | map->Add(wpCreature); |
---|
2608 | wpGuid = wpCreature->GetGUIDLow(); |
---|
2609 | } |
---|
2610 | } |
---|
2611 | |
---|
2612 | WaypointMgr.AddAfterNode(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), 0, 0, wpGuid); |
---|
2613 | |
---|
2614 | if(!wpGuid) |
---|
2615 | return false; |
---|
2616 | |
---|
2617 | PSendSysMessage(LANG_WAYPOINT_ADDED_NO, point+1); |
---|
2618 | return true; |
---|
2619 | } // add |
---|
2620 | |
---|
2621 | if(show == "del" && target) |
---|
2622 | { |
---|
2623 | PSendSysMessage("DEBUG: wp modify del, GUID: %u", lowguid); |
---|
2624 | |
---|
2625 | // Get the creature for which we read the waypoint |
---|
2626 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2627 | if(!data) |
---|
2628 | { |
---|
2629 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2630 | SetSentErrorMessage(true); |
---|
2631 | return false; |
---|
2632 | } |
---|
2633 | |
---|
2634 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2635 | |
---|
2636 | // wpCreature |
---|
2637 | Creature* wpCreature = NULL; |
---|
2638 | if( wpGuid != 0 ) |
---|
2639 | { |
---|
2640 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
2641 | wpCreature->DeleteFromDB(); |
---|
2642 | wpCreature->CleanupsBeforeDelete(); |
---|
2643 | wpCreature->AddObjectToRemoveList(); |
---|
2644 | } |
---|
2645 | |
---|
2646 | // What to do: |
---|
2647 | // Remove the visual spawnpoint |
---|
2648 | // Adjust the waypoints |
---|
2649 | // Respawn the owner of the waypoints |
---|
2650 | |
---|
2651 | WaypointMgr.DeleteNode(lowguid, point); |
---|
2652 | |
---|
2653 | if(npcCreature) |
---|
2654 | { |
---|
2655 | // Any waypoints left? |
---|
2656 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT point FROM creature_movement WHERE id = '%u'",lowguid); |
---|
2657 | if(!result2) |
---|
2658 | { |
---|
2659 | npcCreature->SetDefaultMovementType(RANDOM_MOTION_TYPE); |
---|
2660 | } |
---|
2661 | else |
---|
2662 | { |
---|
2663 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2664 | delete result2; |
---|
2665 | } |
---|
2666 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2667 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2668 | { |
---|
2669 | npcCreature->setDeathState(JUST_DIED); |
---|
2670 | npcCreature->Respawn(); |
---|
2671 | } |
---|
2672 | npcCreature->SaveToDB(); |
---|
2673 | } |
---|
2674 | |
---|
2675 | PSendSysMessage(LANG_WAYPOINT_REMOVED); |
---|
2676 | return true; |
---|
2677 | } // del |
---|
2678 | |
---|
2679 | if(show == "move" && target) |
---|
2680 | { |
---|
2681 | PSendSysMessage("DEBUG: wp move, GUID: %u", lowguid); |
---|
2682 | |
---|
2683 | Player *chr = m_session->GetPlayer(); |
---|
2684 | Map *map = chr->GetMap(); |
---|
2685 | { |
---|
2686 | // Get the creature for which we read the waypoint |
---|
2687 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2688 | if(!data) |
---|
2689 | { |
---|
2690 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2691 | SetSentErrorMessage(true); |
---|
2692 | return false; |
---|
2693 | } |
---|
2694 | |
---|
2695 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2696 | |
---|
2697 | // wpCreature |
---|
2698 | Creature* wpCreature = NULL; |
---|
2699 | // What to do: |
---|
2700 | // Move the visual spawnpoint |
---|
2701 | // Respawn the owner of the waypoints |
---|
2702 | if( wpGuid != 0 ) |
---|
2703 | { |
---|
2704 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
2705 | wpCreature->DeleteFromDB(); |
---|
2706 | wpCreature->CleanupsBeforeDelete(); |
---|
2707 | wpCreature->AddObjectToRemoveList(); |
---|
2708 | // re-create |
---|
2709 | Creature* wpCreature2 = new Creature; |
---|
2710 | if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, VISUAL_WAYPOINT, 0)) |
---|
2711 | { |
---|
2712 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
2713 | delete wpCreature2; |
---|
2714 | return false; |
---|
2715 | } |
---|
2716 | |
---|
2717 | wpCreature2->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
2718 | |
---|
2719 | if(!wpCreature2->IsPositionValid()) |
---|
2720 | { |
---|
2721 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature2->GetGUIDLow(),wpCreature2->GetEntry(),wpCreature2->GetPositionX(),wpCreature2->GetPositionY()); |
---|
2722 | delete wpCreature2; |
---|
2723 | return false; |
---|
2724 | } |
---|
2725 | |
---|
2726 | wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
2727 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
2728 | wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); |
---|
2729 | map->Add(wpCreature2); |
---|
2730 | //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2); |
---|
2731 | } |
---|
2732 | |
---|
2733 | WaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ()); |
---|
2734 | |
---|
2735 | if(npcCreature) |
---|
2736 | { |
---|
2737 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2738 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2739 | { |
---|
2740 | npcCreature->setDeathState(JUST_DIED); |
---|
2741 | npcCreature->Respawn(); |
---|
2742 | } |
---|
2743 | } |
---|
2744 | PSendSysMessage(LANG_WAYPOINT_CHANGED); |
---|
2745 | } |
---|
2746 | return true; |
---|
2747 | } // move |
---|
2748 | |
---|
2749 | // Create creature - npc that has the waypoint |
---|
2750 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2751 | if(!data) |
---|
2752 | { |
---|
2753 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2754 | SetSentErrorMessage(true); |
---|
2755 | return false; |
---|
2756 | } |
---|
2757 | |
---|
2758 | WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str); |
---|
2759 | |
---|
2760 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2761 | if(npcCreature) |
---|
2762 | { |
---|
2763 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2764 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2765 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2766 | { |
---|
2767 | npcCreature->setDeathState(JUST_DIED); |
---|
2768 | npcCreature->Respawn(); |
---|
2769 | } |
---|
2770 | } |
---|
2771 | PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str); |
---|
2772 | |
---|
2773 | return true; |
---|
2774 | } |
---|
2775 | |
---|
2776 | /** |
---|
2777 | * .wp show info | on | off |
---|
2778 | * |
---|
2779 | * info -> User has selected a visual waypoint before |
---|
2780 | * |
---|
2781 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
2782 | * provided the GUID of the NPC and the number of |
---|
2783 | * the waypoint. |
---|
2784 | * |
---|
2785 | * on -> User has selected an NPC; all visual waypoints for this |
---|
2786 | * NPC are added to the world |
---|
2787 | * |
---|
2788 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
2789 | * NPC is provided. All visual waypoints for this NPC |
---|
2790 | * are added from the world. |
---|
2791 | * |
---|
2792 | * off -> User has selected an NPC; all visual waypoints for this |
---|
2793 | * NPC are removed from the world. |
---|
2794 | * |
---|
2795 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
2796 | * NPC is provided. All visual waypoints for this NPC |
---|
2797 | * are removed from the world. |
---|
2798 | * |
---|
2799 | * |
---|
2800 | */ |
---|
2801 | bool ChatHandler::HandleWpShowCommand(const char* args) |
---|
2802 | { |
---|
2803 | sLog.outDebug("DEBUG: HandleWpShowCommand"); |
---|
2804 | |
---|
2805 | if(!*args) |
---|
2806 | return false; |
---|
2807 | |
---|
2808 | // first arg: on, off, first, last |
---|
2809 | char* show_str = strtok((char*)args, " "); |
---|
2810 | if (!show_str) |
---|
2811 | { |
---|
2812 | return false; |
---|
2813 | } |
---|
2814 | // second arg: GUID (optional, if a creature is selected) |
---|
2815 | char* guid_str = strtok((char*)NULL, " "); |
---|
2816 | sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); |
---|
2817 | //if (!guid_str) { |
---|
2818 | // return false; |
---|
2819 | //} |
---|
2820 | |
---|
2821 | // Did user provide a GUID |
---|
2822 | // or did the user select a creature? |
---|
2823 | // -> variable lowguid is filled with the GUID |
---|
2824 | Creature* target = getSelectedCreature(); |
---|
2825 | // Did player provide a GUID? |
---|
2826 | if (!guid_str) |
---|
2827 | { |
---|
2828 | sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str"); |
---|
2829 | // No GUID provided |
---|
2830 | // -> Player must have selected a creature |
---|
2831 | |
---|
2832 | if(!target) |
---|
2833 | { |
---|
2834 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
2835 | SetSentErrorMessage(true); |
---|
2836 | return false; |
---|
2837 | } |
---|
2838 | } |
---|
2839 | else |
---|
2840 | { |
---|
2841 | sLog.outDebug("DEBUG: HandleWpShowCommand: GUID provided"); |
---|
2842 | // GUID provided |
---|
2843 | // Warn if player also selected a creature |
---|
2844 | // -> Creature selection is ignored <- |
---|
2845 | if(target) |
---|
2846 | { |
---|
2847 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
2848 | } |
---|
2849 | |
---|
2850 | uint32 lowguid = atoi((char*)guid_str); |
---|
2851 | |
---|
2852 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2853 | if(!data) |
---|
2854 | { |
---|
2855 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2856 | SetSentErrorMessage(true); |
---|
2857 | return false; |
---|
2858 | } |
---|
2859 | |
---|
2860 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2861 | |
---|
2862 | if(!target) |
---|
2863 | { |
---|
2864 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2865 | SetSentErrorMessage(true); |
---|
2866 | return false; |
---|
2867 | } |
---|
2868 | } |
---|
2869 | |
---|
2870 | uint32 lowguid = target->GetDBTableGUIDLow(); |
---|
2871 | |
---|
2872 | std::string show = show_str; |
---|
2873 | uint32 Maxpoint; |
---|
2874 | |
---|
2875 | sLog.outDebug("DEBUG: HandleWpShowCommand: lowguid: %u", lowguid); |
---|
2876 | |
---|
2877 | sLog.outDebug("DEBUG: HandleWpShowCommand: Habe creature: %ld", target ); |
---|
2878 | |
---|
2879 | sLog.outDebug("DEBUG: HandleWpShowCommand: wpshow - show: %s", show_str); |
---|
2880 | //PSendSysMessage("wpshow - show: %s", show); |
---|
2881 | |
---|
2882 | // Show info for the selected waypoint |
---|
2883 | if(show == "info") |
---|
2884 | { |
---|
2885 | PSendSysMessage("DEBUG: wp info, GUID: %u", lowguid); |
---|
2886 | |
---|
2887 | // Check if the user did specify a visual waypoint |
---|
2888 | if( target->GetEntry() != VISUAL_WAYPOINT ) |
---|
2889 | { |
---|
2890 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
2891 | SetSentErrorMessage(true); |
---|
2892 | return false; |
---|
2893 | } |
---|
2894 | |
---|
2895 | //PSendSysMessage("wp on, GUID: %u", lowguid); |
---|
2896 | |
---|
2897 | //pCreature->GetPositionX(); |
---|
2898 | |
---|
2899 | QueryResult *result = |
---|
2900 | WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE wpguid = %u", |
---|
2901 | target->GetGUID() ); |
---|
2902 | if(!result) |
---|
2903 | { |
---|
2904 | // Since we compare float values, we have to deal with |
---|
2905 | // some difficulties. |
---|
2906 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
2907 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
2908 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
2909 | const char* maxDIFF = "0.01"; |
---|
2910 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID()); |
---|
2911 | |
---|
2912 | result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
2913 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
2914 | if(!result) |
---|
2915 | { |
---|
2916 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
2917 | SetSentErrorMessage(true); |
---|
2918 | return false; |
---|
2919 | } |
---|
2920 | } |
---|
2921 | do |
---|
2922 | { |
---|
2923 | Field *fields = result->Fetch(); |
---|
2924 | uint32 creGUID = fields[0].GetUInt32(); |
---|
2925 | uint32 point = fields[1].GetUInt32(); |
---|
2926 | int waittime = fields[2].GetUInt32(); |
---|
2927 | uint32 emote = fields[3].GetUInt32(); |
---|
2928 | uint32 spell = fields[4].GetUInt32(); |
---|
2929 | const char * text1 = fields[5].GetString(); |
---|
2930 | const char * text2 = fields[6].GetString(); |
---|
2931 | const char * text3 = fields[7].GetString(); |
---|
2932 | const char * text4 = fields[8].GetString(); |
---|
2933 | const char * text5 = fields[9].GetString(); |
---|
2934 | uint32 model1 = fields[10].GetUInt32(); |
---|
2935 | uint32 model2 = fields[11].GetUInt32(); |
---|
2936 | |
---|
2937 | // Get the creature for which we read the waypoint |
---|
2938 | Creature* wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(creGUID,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
2939 | |
---|
2940 | PSendSysMessage(LANG_WAYPOINT_INFO_TITLE, point, (wpCreature ? wpCreature->GetName() : "<not found>"), creGUID); |
---|
2941 | PSendSysMessage(LANG_WAYPOINT_INFO_WAITTIME, waittime); |
---|
2942 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 1, model1); |
---|
2943 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 2, model2); |
---|
2944 | PSendSysMessage(LANG_WAYPOINT_INFO_EMOTE, emote); |
---|
2945 | PSendSysMessage(LANG_WAYPOINT_INFO_SPELL, spell); |
---|
2946 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 1, text1); |
---|
2947 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 2, text2); |
---|
2948 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 3, text3); |
---|
2949 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 4, text4); |
---|
2950 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 5, text5); |
---|
2951 | |
---|
2952 | }while( result->NextRow() ); |
---|
2953 | // Cleanup memory |
---|
2954 | delete result; |
---|
2955 | return true; |
---|
2956 | } |
---|
2957 | |
---|
2958 | if(show == "on") |
---|
2959 | { |
---|
2960 | PSendSysMessage("DEBUG: wp on, GUID: %u", lowguid); |
---|
2961 | |
---|
2962 | QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM creature_movement WHERE id = '%u'",lowguid); |
---|
2963 | if(!result) |
---|
2964 | { |
---|
2965 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
2966 | SetSentErrorMessage(true); |
---|
2967 | return false; |
---|
2968 | } |
---|
2969 | // Delete all visuals for this NPC |
---|
2970 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' and wpguid <> 0", lowguid); |
---|
2971 | if(result2) |
---|
2972 | { |
---|
2973 | bool hasError = false; |
---|
2974 | do |
---|
2975 | { |
---|
2976 | Field *fields = result2->Fetch(); |
---|
2977 | uint32 wpguid = fields[0].GetUInt32(); |
---|
2978 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
2979 | |
---|
2980 | if(!pCreature) |
---|
2981 | { |
---|
2982 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); |
---|
2983 | hasError = true; |
---|
2984 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", wpguid); |
---|
2985 | } |
---|
2986 | else |
---|
2987 | { |
---|
2988 | pCreature->DeleteFromDB(); |
---|
2989 | pCreature->CleanupsBeforeDelete(); |
---|
2990 | pCreature->AddObjectToRemoveList(); |
---|
2991 | } |
---|
2992 | |
---|
2993 | }while( result2->NextRow() ); |
---|
2994 | delete result2; |
---|
2995 | if( hasError ) |
---|
2996 | { |
---|
2997 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
2998 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
2999 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
3000 | } |
---|
3001 | } |
---|
3002 | |
---|
3003 | do |
---|
3004 | { |
---|
3005 | Field *fields = result->Fetch(); |
---|
3006 | uint32 point = fields[0].GetUInt32(); |
---|
3007 | float x = fields[1].GetFloat(); |
---|
3008 | float y = fields[2].GetFloat(); |
---|
3009 | float z = fields[3].GetFloat(); |
---|
3010 | |
---|
3011 | uint32 id = VISUAL_WAYPOINT; |
---|
3012 | |
---|
3013 | Player *chr = m_session->GetPlayer(); |
---|
3014 | Map *map = chr->GetMap(); |
---|
3015 | float o = chr->GetOrientation(); |
---|
3016 | |
---|
3017 | Creature* wpCreature = new Creature; |
---|
3018 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
3019 | { |
---|
3020 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
3021 | delete wpCreature; |
---|
3022 | delete result; |
---|
3023 | return false; |
---|
3024 | } |
---|
3025 | |
---|
3026 | wpCreature->Relocate(x, y, z, o); |
---|
3027 | |
---|
3028 | if(!wpCreature->IsPositionValid()) |
---|
3029 | { |
---|
3030 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
3031 | delete wpCreature; |
---|
3032 | delete result; |
---|
3033 | return false; |
---|
3034 | } |
---|
3035 | |
---|
3036 | wpCreature->SetVisibility(VISIBILITY_OFF); |
---|
3037 | sLog.outDebug("DEBUG: UPDATE creature_movement SET wpguid = '%u"); |
---|
3038 | // set "wpguid" column to the visual waypoint |
---|
3039 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), lowguid, point); |
---|
3040 | |
---|
3041 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3042 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
3043 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map); |
---|
3044 | map->Add(wpCreature); |
---|
3045 | //MapManager::Instance().GetMap(wpCreature->GetMapId())->Add(wpCreature); |
---|
3046 | }while( result->NextRow() ); |
---|
3047 | |
---|
3048 | // Cleanup memory |
---|
3049 | delete result; |
---|
3050 | return true; |
---|
3051 | } |
---|
3052 | |
---|
3053 | if(show == "first") |
---|
3054 | { |
---|
3055 | PSendSysMessage("DEBUG: wp first, GUID: %u", lowguid); |
---|
3056 | |
---|
3057 | QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point='1' AND id = '%u'",lowguid); |
---|
3058 | if(!result) |
---|
3059 | { |
---|
3060 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
3061 | SetSentErrorMessage(true); |
---|
3062 | return false; |
---|
3063 | } |
---|
3064 | |
---|
3065 | Field *fields = result->Fetch(); |
---|
3066 | float x = fields[0].GetFloat(); |
---|
3067 | float y = fields[1].GetFloat(); |
---|
3068 | float z = fields[2].GetFloat(); |
---|
3069 | uint32 id = VISUAL_WAYPOINT; |
---|
3070 | |
---|
3071 | Player *chr = m_session->GetPlayer(); |
---|
3072 | float o = chr->GetOrientation(); |
---|
3073 | Map *map = chr->GetMap(); |
---|
3074 | |
---|
3075 | Creature* pCreature = new Creature; |
---|
3076 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, id, 0)) |
---|
3077 | { |
---|
3078 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
3079 | delete pCreature; |
---|
3080 | delete result; |
---|
3081 | return false; |
---|
3082 | } |
---|
3083 | |
---|
3084 | pCreature->Relocate(x, y, z, o); |
---|
3085 | |
---|
3086 | if(!pCreature->IsPositionValid()) |
---|
3087 | { |
---|
3088 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
3089 | delete pCreature; |
---|
3090 | delete result; |
---|
3091 | return false; |
---|
3092 | } |
---|
3093 | |
---|
3094 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3095 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
3096 | map->Add(pCreature); |
---|
3097 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint"); |
---|
3098 | |
---|
3099 | // Cleanup memory |
---|
3100 | delete result; |
---|
3101 | return true; |
---|
3102 | } |
---|
3103 | |
---|
3104 | if(show == "last") |
---|
3105 | { |
---|
3106 | PSendSysMessage("DEBUG: wp last, GUID: %u", lowguid); |
---|
3107 | |
---|
3108 | QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM creature_movement WHERE id = '%u'",lowguid); |
---|
3109 | if( result ) |
---|
3110 | { |
---|
3111 | Maxpoint = (*result)[0].GetUInt32(); |
---|
3112 | |
---|
3113 | delete result; |
---|
3114 | } |
---|
3115 | else |
---|
3116 | Maxpoint = 0; |
---|
3117 | |
---|
3118 | result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point ='%u' AND id = '%u'",Maxpoint, lowguid); |
---|
3119 | if(!result) |
---|
3120 | { |
---|
3121 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, lowguid); |
---|
3122 | SetSentErrorMessage(true); |
---|
3123 | return false; |
---|
3124 | } |
---|
3125 | Field *fields = result->Fetch(); |
---|
3126 | float x = fields[0].GetFloat(); |
---|
3127 | float y = fields[1].GetFloat(); |
---|
3128 | float z = fields[2].GetFloat(); |
---|
3129 | uint32 id = VISUAL_WAYPOINT; |
---|
3130 | |
---|
3131 | Player *chr = m_session->GetPlayer(); |
---|
3132 | float o = chr->GetOrientation(); |
---|
3133 | Map *map = chr->GetMap(); |
---|
3134 | |
---|
3135 | Creature* pCreature = new Creature; |
---|
3136 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
3137 | { |
---|
3138 | PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); |
---|
3139 | delete pCreature; |
---|
3140 | delete result; |
---|
3141 | return false; |
---|
3142 | } |
---|
3143 | |
---|
3144 | pCreature->Relocate(x, y, z, o); |
---|
3145 | |
---|
3146 | if(!pCreature->IsPositionValid()) |
---|
3147 | { |
---|
3148 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
3149 | delete pCreature; |
---|
3150 | delete result; |
---|
3151 | return false; |
---|
3152 | } |
---|
3153 | |
---|
3154 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3155 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
3156 | map->Add(pCreature); |
---|
3157 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint"); |
---|
3158 | // Cleanup memory |
---|
3159 | delete result; |
---|
3160 | return true; |
---|
3161 | } |
---|
3162 | |
---|
3163 | if(show == "off") |
---|
3164 | { |
---|
3165 | QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%d'", VISUAL_WAYPOINT); |
---|
3166 | if(!result) |
---|
3167 | { |
---|
3168 | SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND); |
---|
3169 | SetSentErrorMessage(true); |
---|
3170 | return false; |
---|
3171 | } |
---|
3172 | bool hasError = false; |
---|
3173 | do |
---|
3174 | { |
---|
3175 | Field *fields = result->Fetch(); |
---|
3176 | uint32 guid = fields[0].GetUInt32(); |
---|
3177 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
3178 | |
---|
3179 | //Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
3180 | |
---|
3181 | if(!pCreature) |
---|
3182 | { |
---|
3183 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); |
---|
3184 | hasError = true; |
---|
3185 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", guid); |
---|
3186 | } |
---|
3187 | else |
---|
3188 | { |
---|
3189 | pCreature->DeleteFromDB(); |
---|
3190 | pCreature->CleanupsBeforeDelete(); |
---|
3191 | pCreature->AddObjectToRemoveList(); |
---|
3192 | } |
---|
3193 | }while(result->NextRow()); |
---|
3194 | // set "wpguid" column to "empty" - no visual waypoint spawned |
---|
3195 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0'"); |
---|
3196 | |
---|
3197 | if( hasError ) |
---|
3198 | { |
---|
3199 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
3200 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
3201 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
3202 | } |
---|
3203 | |
---|
3204 | SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED); |
---|
3205 | // Cleanup memory |
---|
3206 | delete result; |
---|
3207 | |
---|
3208 | return true; |
---|
3209 | } |
---|
3210 | |
---|
3211 | PSendSysMessage("DEBUG: wpshow - no valid command found"); |
---|
3212 | |
---|
3213 | return true; |
---|
3214 | } // HandleWpShowCommand |
---|
3215 | |
---|
3216 | bool ChatHandler::HandleWpExportCommand(const char *args) |
---|
3217 | { |
---|
3218 | if(!*args) |
---|
3219 | return false; |
---|
3220 | |
---|
3221 | // Next arg is: <GUID> <ARGUMENT> |
---|
3222 | |
---|
3223 | // Did user provide a GUID |
---|
3224 | // or did the user select a creature? |
---|
3225 | // -> variable lowguid is filled with the GUID of the NPC |
---|
3226 | uint32 lowguid = 0; |
---|
3227 | Creature* target = getSelectedCreature(); |
---|
3228 | char* arg_str = NULL; |
---|
3229 | if (target) |
---|
3230 | { |
---|
3231 | if (target->GetEntry() != VISUAL_WAYPOINT) |
---|
3232 | lowguid = target->GetGUIDLow(); |
---|
3233 | else |
---|
3234 | { |
---|
3235 | QueryResult *result = WorldDatabase.PQuery( "SELECT id FROM creature_movement WHERE wpguid = %u LIMIT 1", target->GetGUIDLow() ); |
---|
3236 | if (!result) |
---|
3237 | { |
---|
3238 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
3239 | return true; |
---|
3240 | } |
---|
3241 | Field *fields = result->Fetch(); |
---|
3242 | lowguid = fields[0].GetUInt32();; |
---|
3243 | delete result; |
---|
3244 | } |
---|
3245 | |
---|
3246 | arg_str = strtok((char*)args, " "); |
---|
3247 | } |
---|
3248 | else |
---|
3249 | { |
---|
3250 | // user provided <GUID> |
---|
3251 | char* guid_str = strtok((char*)args, " "); |
---|
3252 | if( !guid_str ) |
---|
3253 | { |
---|
3254 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
3255 | return false; |
---|
3256 | } |
---|
3257 | lowguid = atoi((char*)guid_str); |
---|
3258 | |
---|
3259 | arg_str = strtok((char*)NULL, " "); |
---|
3260 | } |
---|
3261 | |
---|
3262 | if( !arg_str) |
---|
3263 | { |
---|
3264 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, "export"); |
---|
3265 | return false; |
---|
3266 | } |
---|
3267 | |
---|
3268 | PSendSysMessage("DEBUG: wp export, GUID: %u", lowguid); |
---|
3269 | |
---|
3270 | QueryResult *result = WorldDatabase.PQuery( |
---|
3271 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
---|
3272 | "SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid ); |
---|
3273 | |
---|
3274 | if (!result) |
---|
3275 | { |
---|
3276 | PSendSysMessage(LANG_WAYPOINT_NOTHINGTOEXPORT); |
---|
3277 | SetSentErrorMessage(true); |
---|
3278 | return false; |
---|
3279 | } |
---|
3280 | |
---|
3281 | std::ofstream outfile; |
---|
3282 | outfile.open (arg_str); |
---|
3283 | |
---|
3284 | do |
---|
3285 | { |
---|
3286 | Field *fields = result->Fetch(); |
---|
3287 | |
---|
3288 | outfile << "INSERT INTO creature_movement "; |
---|
3289 | outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5 ) VALUES "; |
---|
3290 | |
---|
3291 | outfile << "( "; |
---|
3292 | outfile << fields[15].GetUInt32(); // id |
---|
3293 | outfile << ", "; |
---|
3294 | outfile << fields[0].GetUInt32(); // point |
---|
3295 | outfile << ", "; |
---|
3296 | outfile << fields[1].GetFloat(); // position_x |
---|
3297 | outfile << ", "; |
---|
3298 | outfile << fields[2].GetFloat(); // position_y |
---|
3299 | outfile << ", "; |
---|
3300 | outfile << fields[3].GetUInt32(); // position_z |
---|
3301 | outfile << ", "; |
---|
3302 | outfile << fields[4].GetUInt32(); // orientation |
---|
3303 | outfile << ", "; |
---|
3304 | outfile << fields[5].GetUInt32(); // model1 |
---|
3305 | outfile << ", "; |
---|
3306 | outfile << fields[6].GetUInt32(); // model2 |
---|
3307 | outfile << ", "; |
---|
3308 | outfile << fields[7].GetUInt16(); // waittime |
---|
3309 | outfile << ", "; |
---|
3310 | outfile << fields[8].GetUInt32(); // emote |
---|
3311 | outfile << ", "; |
---|
3312 | outfile << fields[9].GetUInt32(); // spell |
---|
3313 | outfile << ", "; |
---|
3314 | const char *tmpChar = fields[10].GetString(); |
---|
3315 | if( !tmpChar ) |
---|
3316 | { |
---|
3317 | outfile << "NULL"; // text1 |
---|
3318 | } |
---|
3319 | else |
---|
3320 | { |
---|
3321 | outfile << "'"; |
---|
3322 | outfile << tmpChar; // text1 |
---|
3323 | outfile << "'"; |
---|
3324 | } |
---|
3325 | outfile << ", "; |
---|
3326 | tmpChar = fields[11].GetString(); |
---|
3327 | if( !tmpChar ) |
---|
3328 | { |
---|
3329 | outfile << "NULL"; // text2 |
---|
3330 | } |
---|
3331 | else |
---|
3332 | { |
---|
3333 | outfile << "'"; |
---|
3334 | outfile << tmpChar; // text2 |
---|
3335 | outfile << "'"; |
---|
3336 | } |
---|
3337 | outfile << ", "; |
---|
3338 | tmpChar = fields[12].GetString(); |
---|
3339 | if( !tmpChar ) |
---|
3340 | { |
---|
3341 | outfile << "NULL"; // text3 |
---|
3342 | } |
---|
3343 | else |
---|
3344 | { |
---|
3345 | outfile << "'"; |
---|
3346 | outfile << tmpChar; // text3 |
---|
3347 | outfile << "'"; |
---|
3348 | } |
---|
3349 | outfile << ", "; |
---|
3350 | tmpChar = fields[13].GetString(); |
---|
3351 | if( !tmpChar ) |
---|
3352 | { |
---|
3353 | outfile << "NULL"; // text4 |
---|
3354 | } |
---|
3355 | else |
---|
3356 | { |
---|
3357 | outfile << "'"; |
---|
3358 | outfile << tmpChar; // text4 |
---|
3359 | outfile << "'"; |
---|
3360 | } |
---|
3361 | outfile << ", "; |
---|
3362 | tmpChar = fields[14].GetString(); |
---|
3363 | if( !tmpChar ) |
---|
3364 | { |
---|
3365 | outfile << "NULL"; // text5 |
---|
3366 | } |
---|
3367 | else |
---|
3368 | { |
---|
3369 | outfile << "'"; |
---|
3370 | outfile << tmpChar; // text5 |
---|
3371 | outfile << "'"; |
---|
3372 | } |
---|
3373 | outfile << ");\n "; |
---|
3374 | |
---|
3375 | } while( result->NextRow() ); |
---|
3376 | delete result; |
---|
3377 | |
---|
3378 | PSendSysMessage(LANG_WAYPOINT_EXPORTED); |
---|
3379 | outfile.close(); |
---|
3380 | |
---|
3381 | return true; |
---|
3382 | } |
---|
3383 | |
---|
3384 | bool ChatHandler::HandleWpImportCommand(const char *args) |
---|
3385 | { |
---|
3386 | if(!*args) |
---|
3387 | return false; |
---|
3388 | |
---|
3389 | char* arg_str = strtok((char*)args, " "); |
---|
3390 | if (!arg_str) |
---|
3391 | return false; |
---|
3392 | |
---|
3393 | std::string line; |
---|
3394 | std::ifstream infile (arg_str); |
---|
3395 | if (infile.is_open()) |
---|
3396 | { |
---|
3397 | while (! infile.eof() ) |
---|
3398 | { |
---|
3399 | getline (infile,line); |
---|
3400 | //cout << line << endl; |
---|
3401 | QueryResult *result = WorldDatabase.Query(line.c_str()); |
---|
3402 | delete result; |
---|
3403 | } |
---|
3404 | infile.close(); |
---|
3405 | } |
---|
3406 | PSendSysMessage(LANG_WAYPOINT_IMPORTED); |
---|
3407 | |
---|
3408 | return true; |
---|
3409 | } |
---|
3410 | |
---|
3411 | //rename characters |
---|
3412 | bool ChatHandler::HandleRenameCommand(const char* args) |
---|
3413 | { |
---|
3414 | Player* target = NULL; |
---|
3415 | uint64 targetGUID = 0; |
---|
3416 | std::string oldname; |
---|
3417 | |
---|
3418 | char* px = strtok((char*)args, " "); |
---|
3419 | |
---|
3420 | if(px) |
---|
3421 | { |
---|
3422 | oldname = px; |
---|
3423 | |
---|
3424 | if(!normalizePlayerName(oldname)) |
---|
3425 | { |
---|
3426 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3427 | SetSentErrorMessage(true); |
---|
3428 | return false; |
---|
3429 | } |
---|
3430 | |
---|
3431 | target = objmgr.GetPlayer(oldname.c_str()); |
---|
3432 | |
---|
3433 | if (!target) |
---|
3434 | targetGUID = objmgr.GetPlayerGUIDByName(oldname); |
---|
3435 | } |
---|
3436 | |
---|
3437 | if(!target && !targetGUID) |
---|
3438 | { |
---|
3439 | target = getSelectedPlayer(); |
---|
3440 | } |
---|
3441 | |
---|
3442 | if(!target && !targetGUID) |
---|
3443 | { |
---|
3444 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3445 | SetSentErrorMessage(true); |
---|
3446 | return false; |
---|
3447 | } |
---|
3448 | |
---|
3449 | if(target) |
---|
3450 | { |
---|
3451 | PSendSysMessage(LANG_RENAME_PLAYER, target->GetName()); |
---|
3452 | target->SetAtLoginFlag(AT_LOGIN_RENAME); |
---|
3453 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target->GetGUIDLow()); |
---|
3454 | } |
---|
3455 | else |
---|
3456 | { |
---|
3457 | PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldname.c_str(), GUID_LOPART(targetGUID)); |
---|
3458 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(targetGUID)); |
---|
3459 | } |
---|
3460 | |
---|
3461 | return true; |
---|
3462 | } |
---|
3463 | |
---|
3464 | //spawn go |
---|
3465 | bool ChatHandler::HandleGameObjectCommand(const char* args) |
---|
3466 | { |
---|
3467 | if (!*args) |
---|
3468 | return false; |
---|
3469 | |
---|
3470 | char* pParam1 = strtok((char*)args, " "); |
---|
3471 | if (!pParam1) |
---|
3472 | return false; |
---|
3473 | |
---|
3474 | uint32 id = atoi((char*)pParam1); |
---|
3475 | if(!id) |
---|
3476 | return false; |
---|
3477 | |
---|
3478 | char* spawntimeSecs = strtok(NULL, " "); |
---|
3479 | |
---|
3480 | const GameObjectInfo *goI = objmgr.GetGameObjectInfo(id); |
---|
3481 | |
---|
3482 | if (!goI) |
---|
3483 | { |
---|
3484 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
---|
3485 | SetSentErrorMessage(true); |
---|
3486 | return false; |
---|
3487 | } |
---|
3488 | |
---|
3489 | Player *chr = m_session->GetPlayer(); |
---|
3490 | float x = float(chr->GetPositionX()); |
---|
3491 | float y = float(chr->GetPositionY()); |
---|
3492 | float z = float(chr->GetPositionZ()); |
---|
3493 | float o = float(chr->GetOrientation()); |
---|
3494 | Map *map = chr->GetMap(); |
---|
3495 | |
---|
3496 | float rot2 = sin(o/2); |
---|
3497 | float rot3 = cos(o/2); |
---|
3498 | |
---|
3499 | GameObject* pGameObj = new GameObject; |
---|
3500 | uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); |
---|
3501 | |
---|
3502 | if(!pGameObj->Create(db_lowGUID, goI->id, map, x, y, z, o, 0, 0, rot2, rot3, 0, 1)) |
---|
3503 | { |
---|
3504 | delete pGameObj; |
---|
3505 | return false; |
---|
3506 | } |
---|
3507 | |
---|
3508 | if( spawntimeSecs ) |
---|
3509 | { |
---|
3510 | uint32 value = atoi((char*)spawntimeSecs); |
---|
3511 | pGameObj->SetRespawnTime(value); |
---|
3512 | //sLog.outDebug("*** spawntimeSecs: %d", value); |
---|
3513 | } |
---|
3514 | |
---|
3515 | // fill the gameobject data and save to the db |
---|
3516 | pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3517 | |
---|
3518 | // this will generate a new guid if the object is in an instance |
---|
3519 | if(!pGameObj->LoadFromDB(db_lowGUID, map)) |
---|
3520 | { |
---|
3521 | delete pGameObj; |
---|
3522 | return false; |
---|
3523 | } |
---|
3524 | |
---|
3525 | sLog.outDebug(GetTrinityString(LANG_GAMEOBJECT_CURRENT), goI->name, db_lowGUID, x, y, z, o); |
---|
3526 | |
---|
3527 | map->Add(pGameObj); |
---|
3528 | |
---|
3529 | // TODO: is it really necessary to add both the real and DB table guid here ? |
---|
3530 | objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID)); |
---|
3531 | |
---|
3532 | PSendSysMessage(LANG_GAMEOBJECT_ADD,id,goI->name,db_lowGUID,x,y,z); |
---|
3533 | return true; |
---|
3534 | } |
---|
3535 | |
---|
3536 | //show animation |
---|
3537 | bool ChatHandler::HandleAnimCommand(const char* args) |
---|
3538 | { |
---|
3539 | if (!*args) |
---|
3540 | return false; |
---|
3541 | |
---|
3542 | uint32 anim_id = atoi((char*)args); |
---|
3543 | m_session->GetPlayer()->HandleEmoteCommand(anim_id); |
---|
3544 | return true; |
---|
3545 | } |
---|
3546 | |
---|
3547 | //change standstate |
---|
3548 | bool ChatHandler::HandleStandStateCommand(const char* args) |
---|
3549 | { |
---|
3550 | if (!*args) |
---|
3551 | return false; |
---|
3552 | |
---|
3553 | uint32 anim_id = atoi((char*)args); |
---|
3554 | m_session->GetPlayer( )->SetUInt32Value( UNIT_NPC_EMOTESTATE , anim_id ); |
---|
3555 | |
---|
3556 | return true; |
---|
3557 | } |
---|
3558 | |
---|
3559 | bool ChatHandler::HandleAddHonorCommand(const char* args) |
---|
3560 | { |
---|
3561 | if (!*args) |
---|
3562 | return false; |
---|
3563 | |
---|
3564 | Player *target = getSelectedPlayer(); |
---|
3565 | if(!target) |
---|
3566 | { |
---|
3567 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3568 | SetSentErrorMessage(true); |
---|
3569 | return false; |
---|
3570 | } |
---|
3571 | |
---|
3572 | uint32 amount = (uint32)atoi(args); |
---|
3573 | target->RewardHonor(NULL, 1, amount); |
---|
3574 | return true; |
---|
3575 | } |
---|
3576 | |
---|
3577 | bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) |
---|
3578 | { |
---|
3579 | Unit *target = getSelectedUnit(); |
---|
3580 | if(!target) |
---|
3581 | { |
---|
3582 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3583 | SetSentErrorMessage(true); |
---|
3584 | return false; |
---|
3585 | } |
---|
3586 | |
---|
3587 | m_session->GetPlayer()->RewardHonor(target, 1); |
---|
3588 | return true; |
---|
3589 | } |
---|
3590 | |
---|
3591 | bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/) |
---|
3592 | { |
---|
3593 | Player *target = getSelectedPlayer(); |
---|
3594 | if(!target) |
---|
3595 | { |
---|
3596 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3597 | SetSentErrorMessage(true); |
---|
3598 | return false; |
---|
3599 | } |
---|
3600 | |
---|
3601 | target->UpdateHonorFields(); |
---|
3602 | return true; |
---|
3603 | } |
---|
3604 | |
---|
3605 | bool ChatHandler::HandleLookupEventCommand(const char* args) |
---|
3606 | { |
---|
3607 | if(!*args) |
---|
3608 | return false; |
---|
3609 | |
---|
3610 | std::string namepart = args; |
---|
3611 | std::wstring wnamepart; |
---|
3612 | |
---|
3613 | // converting string that we try to find to lower case |
---|
3614 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
3615 | return false; |
---|
3616 | |
---|
3617 | wstrToLower(wnamepart); |
---|
3618 | |
---|
3619 | uint32 counter = 0; |
---|
3620 | |
---|
3621 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3622 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3623 | |
---|
3624 | for(uint32 id = 0; id < events.size(); ++id ) |
---|
3625 | { |
---|
3626 | GameEventData const& eventData = events[id]; |
---|
3627 | |
---|
3628 | std::string descr = eventData.description; |
---|
3629 | if(descr.empty()) |
---|
3630 | continue; |
---|
3631 | |
---|
3632 | if (Utf8FitTo(descr, wnamepart)) |
---|
3633 | { |
---|
3634 | char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : ""; |
---|
3635 | |
---|
3636 | if(m_session) |
---|
3637 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active ); |
---|
3638 | else |
---|
3639 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,id,eventData.description.c_str(),active ); |
---|
3640 | |
---|
3641 | ++counter; |
---|
3642 | } |
---|
3643 | } |
---|
3644 | |
---|
3645 | if (counter==0) |
---|
3646 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
3647 | |
---|
3648 | return true; |
---|
3649 | } |
---|
3650 | |
---|
3651 | bool ChatHandler::HandleEventActiveListCommand(const char* args) |
---|
3652 | { |
---|
3653 | uint32 counter = 0; |
---|
3654 | |
---|
3655 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3656 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3657 | |
---|
3658 | char const* active = GetTrinityString(LANG_ACTIVE); |
---|
3659 | |
---|
3660 | for(GameEvent::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr ) |
---|
3661 | { |
---|
3662 | uint32 event_id = *itr; |
---|
3663 | GameEventData const& eventData = events[event_id]; |
---|
3664 | |
---|
3665 | if(m_session) |
---|
3666 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active ); |
---|
3667 | else |
---|
3668 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active ); |
---|
3669 | |
---|
3670 | ++counter; |
---|
3671 | } |
---|
3672 | |
---|
3673 | if (counter==0) |
---|
3674 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
3675 | |
---|
3676 | return true; |
---|
3677 | } |
---|
3678 | |
---|
3679 | bool ChatHandler::HandleEventInfoCommand(const char* args) |
---|
3680 | { |
---|
3681 | if(!*args) |
---|
3682 | return false; |
---|
3683 | |
---|
3684 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3685 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3686 | if(!cId) |
---|
3687 | return false; |
---|
3688 | |
---|
3689 | uint32 event_id = atoi(cId); |
---|
3690 | |
---|
3691 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3692 | |
---|
3693 | if(event_id >=events.size()) |
---|
3694 | { |
---|
3695 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3696 | SetSentErrorMessage(true); |
---|
3697 | return false; |
---|
3698 | } |
---|
3699 | |
---|
3700 | GameEventData const& eventData = events[event_id]; |
---|
3701 | if(!eventData.isValid()) |
---|
3702 | { |
---|
3703 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3704 | SetSentErrorMessage(true); |
---|
3705 | return false; |
---|
3706 | } |
---|
3707 | |
---|
3708 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3709 | bool active = activeEvents.find(event_id) != activeEvents.end(); |
---|
3710 | char const* activeStr = active ? GetTrinityString(LANG_ACTIVE) : ""; |
---|
3711 | |
---|
3712 | std::string startTimeStr = TimeToTimestampStr(eventData.start); |
---|
3713 | std::string endTimeStr = TimeToTimestampStr(eventData.end); |
---|
3714 | |
---|
3715 | uint32 delay = gameeventmgr.NextCheck(event_id); |
---|
3716 | time_t nextTime = time(NULL)+delay; |
---|
3717 | std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-"; |
---|
3718 | |
---|
3719 | std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE); |
---|
3720 | std::string lengthStr = secsToTimeString(eventData.length * MINUTE); |
---|
3721 | |
---|
3722 | PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr, |
---|
3723 | startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(), |
---|
3724 | nextStr.c_str()); |
---|
3725 | return true; |
---|
3726 | } |
---|
3727 | |
---|
3728 | bool ChatHandler::HandleEventStartCommand(const char* args) |
---|
3729 | { |
---|
3730 | if(!*args) |
---|
3731 | return false; |
---|
3732 | |
---|
3733 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3734 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3735 | if(!cId) |
---|
3736 | return false; |
---|
3737 | |
---|
3738 | int32 event_id = atoi(cId); |
---|
3739 | |
---|
3740 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3741 | |
---|
3742 | if(event_id < 1 || event_id >=events.size()) |
---|
3743 | { |
---|
3744 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3745 | SetSentErrorMessage(true); |
---|
3746 | return false; |
---|
3747 | } |
---|
3748 | |
---|
3749 | GameEventData const& eventData = events[event_id]; |
---|
3750 | if(!eventData.isValid()) |
---|
3751 | { |
---|
3752 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3753 | SetSentErrorMessage(true); |
---|
3754 | return false; |
---|
3755 | } |
---|
3756 | |
---|
3757 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3758 | if(activeEvents.find(event_id) != activeEvents.end()) |
---|
3759 | { |
---|
3760 | PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id); |
---|
3761 | SetSentErrorMessage(true); |
---|
3762 | return false; |
---|
3763 | } |
---|
3764 | |
---|
3765 | gameeventmgr.StartEvent(event_id,true); |
---|
3766 | return true; |
---|
3767 | } |
---|
3768 | |
---|
3769 | bool ChatHandler::HandleEventStopCommand(const char* args) |
---|
3770 | { |
---|
3771 | if(!*args) |
---|
3772 | return false; |
---|
3773 | |
---|
3774 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3775 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3776 | if(!cId) |
---|
3777 | return false; |
---|
3778 | |
---|
3779 | int32 event_id = atoi(cId); |
---|
3780 | |
---|
3781 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3782 | |
---|
3783 | if(event_id < 1 || event_id >=events.size()) |
---|
3784 | { |
---|
3785 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3786 | SetSentErrorMessage(true); |
---|
3787 | return false; |
---|
3788 | } |
---|
3789 | |
---|
3790 | GameEventData const& eventData = events[event_id]; |
---|
3791 | if(!eventData.isValid()) |
---|
3792 | { |
---|
3793 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3794 | SetSentErrorMessage(true); |
---|
3795 | return false; |
---|
3796 | } |
---|
3797 | |
---|
3798 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3799 | |
---|
3800 | if(activeEvents.find(event_id) == activeEvents.end()) |
---|
3801 | { |
---|
3802 | PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id); |
---|
3803 | SetSentErrorMessage(true); |
---|
3804 | return false; |
---|
3805 | } |
---|
3806 | |
---|
3807 | gameeventmgr.StopEvent(event_id,true); |
---|
3808 | return true; |
---|
3809 | } |
---|
3810 | |
---|
3811 | bool ChatHandler::HandleCombatStopCommand(const char* args) |
---|
3812 | { |
---|
3813 | Player *player; |
---|
3814 | |
---|
3815 | if(*args) |
---|
3816 | { |
---|
3817 | std::string playername = args; |
---|
3818 | |
---|
3819 | if(!normalizePlayerName(playername)) |
---|
3820 | { |
---|
3821 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3822 | SetSentErrorMessage(true); |
---|
3823 | return false; |
---|
3824 | } |
---|
3825 | |
---|
3826 | player = objmgr.GetPlayer(playername.c_str()); |
---|
3827 | |
---|
3828 | if(!player) |
---|
3829 | { |
---|
3830 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3831 | SetSentErrorMessage(true); |
---|
3832 | return false; |
---|
3833 | } |
---|
3834 | } |
---|
3835 | else |
---|
3836 | { |
---|
3837 | player = getSelectedPlayer(); |
---|
3838 | |
---|
3839 | if (!player) |
---|
3840 | player = m_session->GetPlayer(); |
---|
3841 | } |
---|
3842 | |
---|
3843 | player->CombatStop(); |
---|
3844 | player->getHostilRefManager().deleteReferences(); |
---|
3845 | return true; |
---|
3846 | } |
---|
3847 | |
---|
3848 | bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/) |
---|
3849 | { |
---|
3850 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
3851 | |
---|
3852 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
3853 | { |
---|
3854 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
3855 | if( !skillInfo ) |
---|
3856 | continue; |
---|
3857 | |
---|
3858 | if( skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY ) |
---|
3859 | { |
---|
3860 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
3861 | { |
---|
3862 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
3863 | if( !skillLine ) |
---|
3864 | continue; |
---|
3865 | |
---|
3866 | // skip racial skills |
---|
3867 | if( skillLine->racemask != 0 ) |
---|
3868 | continue; |
---|
3869 | |
---|
3870 | // skip wrong class skills |
---|
3871 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
3872 | continue; |
---|
3873 | |
---|
3874 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
3875 | continue; |
---|
3876 | |
---|
3877 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
3878 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
3879 | continue; |
---|
3880 | |
---|
3881 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
3882 | } |
---|
3883 | } |
---|
3884 | } |
---|
3885 | |
---|
3886 | SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT); |
---|
3887 | return true; |
---|
3888 | } |
---|
3889 | |
---|
3890 | bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) |
---|
3891 | { |
---|
3892 | // Learns all recipes of specified profession and sets skill to max |
---|
3893 | // Example: .learn all_recipes enchanting |
---|
3894 | |
---|
3895 | Player* target = getSelectedPlayer(); |
---|
3896 | if( !target ) |
---|
3897 | { |
---|
3898 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3899 | return false; |
---|
3900 | } |
---|
3901 | |
---|
3902 | if (!*args) |
---|
3903 | return false; |
---|
3904 | |
---|
3905 | std::wstring wnamepart; |
---|
3906 | |
---|
3907 | if(!Utf8toWStr(args,wnamepart)) |
---|
3908 | return false; |
---|
3909 | |
---|
3910 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
3911 | |
---|
3912 | // converting string that we try to find to lower case |
---|
3913 | wstrToLower( wnamepart ); |
---|
3914 | |
---|
3915 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
3916 | |
---|
3917 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
3918 | { |
---|
3919 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
3920 | if( !skillInfo ) |
---|
3921 | continue; |
---|
3922 | |
---|
3923 | if( skillInfo->categoryId != SKILL_CATEGORY_PROFESSION && |
---|
3924 | skillInfo->categoryId != SKILL_CATEGORY_SECONDARY ) |
---|
3925 | continue; |
---|
3926 | |
---|
3927 | int loc = m_session->GetSessionDbcLocale(); |
---|
3928 | std::string name = skillInfo->name[loc]; |
---|
3929 | |
---|
3930 | if(Utf8FitTo(name, wnamepart)) |
---|
3931 | { |
---|
3932 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
3933 | { |
---|
3934 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
3935 | if( !skillLine ) |
---|
3936 | continue; |
---|
3937 | |
---|
3938 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
3939 | continue; |
---|
3940 | |
---|
3941 | // skip racial skills |
---|
3942 | if( skillLine->racemask != 0 ) |
---|
3943 | continue; |
---|
3944 | |
---|
3945 | // skip wrong class skills |
---|
3946 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
3947 | continue; |
---|
3948 | |
---|
3949 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
3950 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
3951 | continue; |
---|
3952 | |
---|
3953 | if( !target->HasSpell(spellInfo->Id) ) |
---|
3954 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
3955 | } |
---|
3956 | |
---|
3957 | uint16 maxLevel = target->GetPureMaxSkillValue(skillInfo->id); |
---|
3958 | target->SetSkill(skillInfo->id, maxLevel, maxLevel); |
---|
3959 | PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str()); |
---|
3960 | return true; |
---|
3961 | } |
---|
3962 | } |
---|
3963 | |
---|
3964 | return false; |
---|
3965 | } |
---|
3966 | |
---|
3967 | bool ChatHandler::HandleLookupPlayerIpCommand(const char* args) |
---|
3968 | { |
---|
3969 | |
---|
3970 | if (!*args) |
---|
3971 | return false; |
---|
3972 | |
---|
3973 | std::string ip = strtok ((char*)args, " "); |
---|
3974 | char* limit_str = strtok (NULL, " "); |
---|
3975 | int32 limit = limit_str ? atoi (limit_str) : -1; |
---|
3976 | |
---|
3977 | loginDatabase.escape_string (ip); |
---|
3978 | |
---|
3979 | QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE last_ip = '%s'", ip.c_str ()); |
---|
3980 | |
---|
3981 | return LookupPlayerSearchCommand (result,limit); |
---|
3982 | } |
---|
3983 | |
---|
3984 | bool ChatHandler::HandleLookupPlayerAccountCommand(const char* args) |
---|
3985 | { |
---|
3986 | if (!*args) |
---|
3987 | return false; |
---|
3988 | |
---|
3989 | std::string account = strtok ((char*)args, " "); |
---|
3990 | char* limit_str = strtok (NULL, " "); |
---|
3991 | int32 limit = limit_str ? atoi (limit_str) : -1; |
---|
3992 | |
---|
3993 | if (!AccountMgr::normilizeString (account)) |
---|
3994 | return false; |
---|
3995 | |
---|
3996 | loginDatabase.escape_string (account); |
---|
3997 | |
---|
3998 | QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE username = '%s'", account.c_str ()); |
---|
3999 | |
---|
4000 | return LookupPlayerSearchCommand (result,limit); |
---|
4001 | } |
---|
4002 | |
---|
4003 | bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args) |
---|
4004 | { |
---|
4005 | |
---|
4006 | if (!*args) |
---|
4007 | return false; |
---|
4008 | |
---|
4009 | std::string email = strtok ((char*)args, " "); |
---|
4010 | char* limit_str = strtok (NULL, " "); |
---|
4011 | int32 limit = limit_str ? atoi (limit_str) : -1; |
---|
4012 | |
---|
4013 | loginDatabase.escape_string (email); |
---|
4014 | |
---|
4015 | QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE email = '%s'", email.c_str ()); |
---|
4016 | |
---|
4017 | return LookupPlayerSearchCommand (result,limit); |
---|
4018 | } |
---|
4019 | |
---|
4020 | bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit) |
---|
4021 | { |
---|
4022 | if(!result) |
---|
4023 | { |
---|
4024 | PSendSysMessage(LANG_NO_PLAYERS_FOUND); |
---|
4025 | SetSentErrorMessage(true); |
---|
4026 | return false; |
---|
4027 | } |
---|
4028 | |
---|
4029 | int i =0; |
---|
4030 | do |
---|
4031 | { |
---|
4032 | Field* fields = result->Fetch(); |
---|
4033 | uint32 acc_id = fields[0].GetUInt32(); |
---|
4034 | std::string acc_name = fields[1].GetCppString(); |
---|
4035 | |
---|
4036 | QueryResult* chars = CharacterDatabase.PQuery("SELECT guid,name FROM characters WHERE account = '%u'", acc_id); |
---|
4037 | if(chars) |
---|
4038 | { |
---|
4039 | PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT,acc_name.c_str(),acc_id); |
---|
4040 | |
---|
4041 | uint64 guid = 0; |
---|
4042 | std::string name; |
---|
4043 | |
---|
4044 | do |
---|
4045 | { |
---|
4046 | Field* charfields = chars->Fetch(); |
---|
4047 | guid = charfields[0].GetUInt64(); |
---|
4048 | name = charfields[1].GetCppString(); |
---|
4049 | |
---|
4050 | PSendSysMessage(LANG_LOOKUP_PLAYER_CHARACTER,name.c_str(),guid); |
---|
4051 | ++i; |
---|
4052 | |
---|
4053 | } while( chars->NextRow() && ( limit == -1 || i < limit ) ); |
---|
4054 | |
---|
4055 | delete chars; |
---|
4056 | } |
---|
4057 | } while(result->NextRow()); |
---|
4058 | |
---|
4059 | delete result; |
---|
4060 | |
---|
4061 | return true; |
---|
4062 | } |
---|
4063 | |
---|
4064 | /// Triggering corpses expire check in world |
---|
4065 | bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/) |
---|
4066 | { |
---|
4067 | CorpsesErase(); |
---|
4068 | return true; |
---|
4069 | } |
---|
4070 | |
---|
4071 | bool ChatHandler::HandleRepairitemsCommand(const char* /*args*/) |
---|
4072 | { |
---|
4073 | Player *target = getSelectedPlayer(); |
---|
4074 | |
---|
4075 | if(!target) |
---|
4076 | { |
---|
4077 | PSendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
4078 | SetSentErrorMessage(true); |
---|
4079 | return false; |
---|
4080 | } |
---|
4081 | |
---|
4082 | // Repair items |
---|
4083 | target->DurabilityRepairAll(false, 0, false); |
---|
4084 | |
---|
4085 | PSendSysMessage(LANG_YOU_REPAIR_ITEMS, target->GetName()); |
---|
4086 | if(needReportToTarget(target)) |
---|
4087 | ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, GetName()); |
---|
4088 | return true; |
---|
4089 | } |
---|
4090 | |
---|
4091 | bool ChatHandler::HandleNpcFollowCommand(const char* /*args*/) |
---|
4092 | { |
---|
4093 | Player *player = m_session->GetPlayer(); |
---|
4094 | Creature *creature = getSelectedCreature(); |
---|
4095 | |
---|
4096 | if(!creature) |
---|
4097 | { |
---|
4098 | PSendSysMessage(LANG_SELECT_CREATURE); |
---|
4099 | SetSentErrorMessage(true); |
---|
4100 | return false; |
---|
4101 | } |
---|
4102 | |
---|
4103 | // Follow player - Using pet's default dist and angle |
---|
4104 | creature->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); |
---|
4105 | |
---|
4106 | PSendSysMessage(LANG_CREATURE_FOLLOW_YOU_NOW, creature->GetName()); |
---|
4107 | return true; |
---|
4108 | } |
---|
4109 | |
---|
4110 | bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/) |
---|
4111 | { |
---|
4112 | Player *player = m_session->GetPlayer(); |
---|
4113 | Creature *creature = getSelectedCreature(); |
---|
4114 | |
---|
4115 | if(!creature) |
---|
4116 | { |
---|
4117 | PSendSysMessage(LANG_SELECT_CREATURE); |
---|
4118 | SetSentErrorMessage(true); |
---|
4119 | return false; |
---|
4120 | } |
---|
4121 | |
---|
4122 | if (creature->GetMotionMaster()->empty() || |
---|
4123 | creature->GetMotionMaster()->GetCurrentMovementGeneratorType ()!=TARGETED_MOTION_TYPE) |
---|
4124 | { |
---|
4125 | PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU); |
---|
4126 | SetSentErrorMessage(true); |
---|
4127 | return false; |
---|
4128 | } |
---|
4129 | |
---|
4130 | TargetedMovementGenerator<Creature> const* mgen |
---|
4131 | = static_cast<TargetedMovementGenerator<Creature> const*>((creature->GetMotionMaster()->top())); |
---|
4132 | |
---|
4133 | if(mgen->GetTarget()!=player) |
---|
4134 | { |
---|
4135 | PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU); |
---|
4136 | SetSentErrorMessage(true); |
---|
4137 | return false; |
---|
4138 | } |
---|
4139 | |
---|
4140 | // reset movement |
---|
4141 | creature->GetMotionMaster()->MovementExpired(true); |
---|
4142 | |
---|
4143 | PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU_NOW, creature->GetName()); |
---|
4144 | return true; |
---|
4145 | } |
---|
4146 | |
---|
4147 | bool ChatHandler::HandleCreatePetCommand(const char* args) |
---|
4148 | { |
---|
4149 | Player *player = m_session->GetPlayer(); |
---|
4150 | Creature *creatureTarget = getSelectedCreature(); |
---|
4151 | |
---|
4152 | if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) |
---|
4153 | { |
---|
4154 | PSendSysMessage(LANG_SELECT_CREATURE); |
---|
4155 | SetSentErrorMessage(true); |
---|
4156 | return false; |
---|
4157 | } |
---|
4158 | |
---|
4159 | CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry()); |
---|
4160 | // Creatures with family 0 crashes the server |
---|
4161 | if(cInfo->family == 0) |
---|
4162 | { |
---|
4163 | PSendSysMessage("This creature cannot be tamed. (family id: 0)."); |
---|
4164 | SetSentErrorMessage(true); |
---|
4165 | return false; |
---|
4166 | } |
---|
4167 | |
---|
4168 | if(player->GetPetGUID()) |
---|
4169 | { |
---|
4170 | PSendSysMessage("You already have a pet"); |
---|
4171 | SetSentErrorMessage(true); |
---|
4172 | return false; |
---|
4173 | } |
---|
4174 | |
---|
4175 | // Everything looks OK, create new pet |
---|
4176 | Pet* pet = new Pet(HUNTER_PET); |
---|
4177 | |
---|
4178 | if(!pet->CreateBaseAtCreature(creatureTarget)) |
---|
4179 | { |
---|
4180 | delete pet; |
---|
4181 | PSendSysMessage("Error 1"); |
---|
4182 | return false; |
---|
4183 | } |
---|
4184 | |
---|
4185 | creatureTarget->setDeathState(JUST_DIED); |
---|
4186 | creatureTarget->RemoveCorpse(); |
---|
4187 | creatureTarget->SetHealth(0); // just for nice GM-mode view |
---|
4188 | |
---|
4189 | pet->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, player->GetGUID()); |
---|
4190 | pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID()); |
---|
4191 | pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction()); |
---|
4192 | |
---|
4193 | if(!pet->InitStatsForLevel(creatureTarget->getLevel())) |
---|
4194 | { |
---|
4195 | sLog.outError("ERROR: InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); |
---|
4196 | PSendSysMessage("Error 2"); |
---|
4197 | return false; |
---|
4198 | } |
---|
4199 | |
---|
4200 | // prepare visual effect for levelup |
---|
4201 | pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1); |
---|
4202 | |
---|
4203 | pet->GetCharmInfo()->SetPetNumber(objmgr.GeneratePetNumber(), true); |
---|
4204 | // this enables pet details window (Shift+P) |
---|
4205 | pet->AIM_Initialize(); |
---|
4206 | pet->InitPetCreateSpells(); |
---|
4207 | pet->SetHealth(pet->GetMaxHealth()); |
---|
4208 | |
---|
4209 | MapManager::Instance().GetMap(pet->GetMapId(), pet)->Add((Creature*)pet); |
---|
4210 | |
---|
4211 | // visual effect for levelup |
---|
4212 | pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()); |
---|
4213 | |
---|
4214 | player->SetPet(pet); |
---|
4215 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); |
---|
4216 | player->PetSpellInitialize(); |
---|
4217 | |
---|
4218 | return true; |
---|
4219 | } |
---|
4220 | |
---|
4221 | bool ChatHandler::HandlePetLearnCommand(const char* args) |
---|
4222 | { |
---|
4223 | if(!*args) |
---|
4224 | return false; |
---|
4225 | |
---|
4226 | Player *plr = m_session->GetPlayer(); |
---|
4227 | Pet *pet = plr->GetPet(); |
---|
4228 | |
---|
4229 | if(!pet) |
---|
4230 | { |
---|
4231 | PSendSysMessage("You have no pet"); |
---|
4232 | SetSentErrorMessage(true); |
---|
4233 | return false; |
---|
4234 | } |
---|
4235 | |
---|
4236 | uint32 spellId = extractSpellIdFromLink((char*)args); |
---|
4237 | |
---|
4238 | if(!spellId || !sSpellStore.LookupEntry(spellId)) |
---|
4239 | return false; |
---|
4240 | |
---|
4241 | // Check if pet already has it |
---|
4242 | if(pet->HasSpell(spellId)) |
---|
4243 | { |
---|
4244 | PSendSysMessage("Pet already has spell: %u", spellId); |
---|
4245 | SetSentErrorMessage(true); |
---|
4246 | return false; |
---|
4247 | } |
---|
4248 | |
---|
4249 | // Check if spell is valid |
---|
4250 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId); |
---|
4251 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo)) |
---|
4252 | { |
---|
4253 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spellId); |
---|
4254 | SetSentErrorMessage(true); |
---|
4255 | return false; |
---|
4256 | } |
---|
4257 | |
---|
4258 | pet->learnSpell(spellId); |
---|
4259 | |
---|
4260 | PSendSysMessage("Pet has learned spell %u", spellId); |
---|
4261 | return true; |
---|
4262 | } |
---|
4263 | |
---|
4264 | bool ChatHandler::HandlePetUnlearnCommand(const char *args) |
---|
4265 | { |
---|
4266 | if(!*args) |
---|
4267 | return false; |
---|
4268 | |
---|
4269 | Player *plr = m_session->GetPlayer(); |
---|
4270 | Pet *pet = plr->GetPet(); |
---|
4271 | |
---|
4272 | if(!pet) |
---|
4273 | { |
---|
4274 | PSendSysMessage("You have no pet"); |
---|
4275 | SetSentErrorMessage(true); |
---|
4276 | return false; |
---|
4277 | } |
---|
4278 | |
---|
4279 | uint32 spellId = extractSpellIdFromLink((char*)args); |
---|
4280 | |
---|
4281 | if(pet->HasSpell(spellId)) |
---|
4282 | pet->removeSpell(spellId); |
---|
4283 | else |
---|
4284 | PSendSysMessage("Pet doesn't have that spell"); |
---|
4285 | |
---|
4286 | return true; |
---|
4287 | } |
---|
4288 | |
---|
4289 | bool ChatHandler::HandlePetTpCommand(const char *args) |
---|
4290 | { |
---|
4291 | if(!*args) |
---|
4292 | return false; |
---|
4293 | |
---|
4294 | Player *plr = m_session->GetPlayer(); |
---|
4295 | Pet *pet = plr->GetPet(); |
---|
4296 | |
---|
4297 | if(!pet) |
---|
4298 | { |
---|
4299 | PSendSysMessage("You have no pet"); |
---|
4300 | SetSentErrorMessage(true); |
---|
4301 | return false; |
---|
4302 | } |
---|
4303 | |
---|
4304 | uint32 tp = atol(args); |
---|
4305 | |
---|
4306 | pet->SetTP(tp); |
---|
4307 | |
---|
4308 | PSendSysMessage("Pet's tp changed to %u", tp); |
---|
4309 | return true; |
---|
4310 | } |
---|
4311 | |
---|
4312 | bool ChatHandler::HandleActivateObjectCommand(const char *args) |
---|
4313 | { |
---|
4314 | if(!*args) |
---|
4315 | return false; |
---|
4316 | |
---|
4317 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
4318 | if(!cId) |
---|
4319 | return false; |
---|
4320 | |
---|
4321 | uint32 lowguid = atoi(cId); |
---|
4322 | if(!lowguid) |
---|
4323 | return false; |
---|
4324 | |
---|
4325 | GameObject* obj = NULL; |
---|
4326 | |
---|
4327 | // by DB guid |
---|
4328 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
4329 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
4330 | |
---|
4331 | if(!obj) |
---|
4332 | { |
---|
4333 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
4334 | SetSentErrorMessage(true); |
---|
4335 | return false; |
---|
4336 | } |
---|
4337 | |
---|
4338 | // Activate |
---|
4339 | obj->SetLootState(GO_READY); |
---|
4340 | obj->UseDoorOrButton(10000); |
---|
4341 | |
---|
4342 | PSendSysMessage("Object activated!"); |
---|
4343 | |
---|
4344 | return true; |
---|
4345 | } |
---|