1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "Common.h" |
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20 | #include "Database/DatabaseEnv.h" |
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21 | #include "WorldPacket.h" |
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22 | #include "WorldSession.h" |
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23 | #include "World.h" |
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24 | #include "ObjectMgr.h" |
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25 | #include "Player.h" |
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26 | #include "Item.h" |
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27 | #include "GameObject.h" |
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28 | #include "Opcodes.h" |
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29 | #include "Chat.h" |
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30 | #include "ObjectAccessor.h" |
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31 | #include "MapManager.h" |
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32 | #include "Language.h" |
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33 | #include "World.h" |
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34 | #include "GameEvent.h" |
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35 | #include "SpellMgr.h" |
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36 | #include "WaypointManager.h" |
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37 | #include "Util.h" |
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38 | #include <cctype> |
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39 | #include <iostream> |
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40 | #include <fstream> |
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41 | #include <map> |
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42 | |
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43 | static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] = |
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44 | { |
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45 | LANG_REP_HATED, LANG_REP_HOSTILE, LANG_REP_UNFRIENDLY, LANG_REP_NEUTRAL, |
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46 | LANG_REP_FRIENDLY, LANG_REP_HONORED, LANG_REP_REVERED, LANG_REP_EXALTED |
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47 | }; |
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48 | |
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49 | //mute player for some times |
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50 | bool ChatHandler::HandleMuteCommand(const char* args) |
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51 | { |
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52 | if (!*args) |
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53 | return false; |
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54 | |
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55 | char *charname = strtok((char*)args, " "); |
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56 | if (!charname) |
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57 | return false; |
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58 | |
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59 | std::string cname = charname; |
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60 | |
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61 | char *timetonotspeak = strtok(NULL, " "); |
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62 | if(!timetonotspeak) |
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63 | return false; |
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64 | |
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65 | uint32 notspeaktime = (uint32) atoi(timetonotspeak); |
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66 | |
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67 | if(!normalizePlayerName(cname)) |
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68 | { |
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69 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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70 | SetSentErrorMessage(true); |
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71 | return false; |
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72 | } |
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73 | |
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74 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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75 | if(!guid) |
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76 | { |
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77 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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78 | SetSentErrorMessage(true); |
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79 | return false; |
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80 | } |
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81 | |
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82 | Player *chr = objmgr.GetPlayer(guid); |
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83 | |
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84 | // check security |
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85 | uint32 account_id = 0; |
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86 | uint32 security = 0; |
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87 | |
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88 | if (chr) |
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89 | { |
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90 | account_id = chr->GetSession()->GetAccountId(); |
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91 | security = chr->GetSession()->GetSecurity(); |
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92 | } |
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93 | else |
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94 | { |
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95 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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96 | security = objmgr.GetSecurityByAccount(account_id); |
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97 | } |
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98 | |
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99 | if(security >= m_session->GetSecurity()) |
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100 | { |
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101 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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102 | SetSentErrorMessage(true); |
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103 | return false; |
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104 | } |
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105 | |
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106 | time_t mutetime = time(NULL) + notspeaktime*60; |
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107 | |
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108 | if (chr) |
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109 | chr->GetSession()->m_muteTime = mutetime; |
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110 | |
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111 | loginDatabase.PExecute("UPDATE account SET mutetime = " I64FMTD " WHERE id = '%u'",uint64(mutetime), account_id ); |
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112 | |
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113 | if(chr) |
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114 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime); |
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115 | |
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116 | PSendSysMessage(LANG_YOU_DISABLE_CHAT, cname.c_str(), notspeaktime); |
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117 | |
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118 | return true; |
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119 | } |
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120 | |
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121 | //unmute player |
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122 | bool ChatHandler::HandleUnmuteCommand(const char* args) |
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123 | { |
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124 | if (!*args) |
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125 | return false; |
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126 | |
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127 | char *charname = strtok((char*)args, " "); |
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128 | if (!charname) |
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129 | return false; |
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130 | |
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131 | std::string cname = charname; |
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132 | |
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133 | if(!normalizePlayerName(cname)) |
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134 | { |
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135 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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136 | SetSentErrorMessage(true); |
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137 | return false; |
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138 | } |
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139 | |
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140 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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141 | if(!guid) |
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142 | { |
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143 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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144 | SetSentErrorMessage(true); |
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145 | return false; |
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146 | } |
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147 | |
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148 | Player *chr = objmgr.GetPlayer(guid); |
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149 | |
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150 | // check security |
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151 | uint32 account_id = 0; |
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152 | uint32 security = 0; |
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153 | |
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154 | if (chr) |
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155 | { |
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156 | account_id = chr->GetSession()->GetAccountId(); |
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157 | security = chr->GetSession()->GetSecurity(); |
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158 | } |
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159 | else |
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160 | { |
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161 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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162 | security = objmgr.GetSecurityByAccount(account_id); |
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163 | } |
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164 | |
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165 | if(security >= m_session->GetSecurity()) |
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166 | { |
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167 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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168 | SetSentErrorMessage(true); |
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169 | return false; |
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170 | } |
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171 | |
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172 | if (chr) |
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173 | { |
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174 | if(chr->CanSpeak()) |
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175 | { |
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176 | SendSysMessage(LANG_CHAT_ALREADY_ENABLED); |
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177 | SetSentErrorMessage(true); |
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178 | return false; |
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179 | } |
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180 | |
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181 | chr->GetSession()->m_muteTime = 0; |
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182 | } |
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183 | |
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184 | loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id ); |
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185 | |
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186 | if(chr) |
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187 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); |
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188 | |
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189 | PSendSysMessage(LANG_YOU_ENABLE_CHAT, cname.c_str()); |
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190 | return true; |
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191 | } |
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192 | |
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193 | bool ChatHandler::HandleTargetObjectCommand(const char* args) |
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194 | { |
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195 | Player* pl = m_session->GetPlayer(); |
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196 | QueryResult *result; |
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197 | GameEvent::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList(); |
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198 | if(*args) |
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199 | { |
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200 | int32 id = atoi((char*)args); |
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201 | if(id) |
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202 | result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1", |
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203 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id); |
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204 | else |
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205 | { |
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206 | std::string name = args; |
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207 | WorldDatabase.escape_string(name); |
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208 | result = WorldDatabase.PQuery( |
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209 | "SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ " |
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210 | "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" '""%%%s%%""' ORDER BY order_ ASC LIMIT 1", |
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211 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),name.c_str()); |
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212 | } |
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213 | } |
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214 | else |
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215 | { |
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216 | std::ostringstream eventFilter; |
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217 | eventFilter << " AND (event IS NULL "; |
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218 | bool initString = true; |
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219 | |
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220 | for (GameEvent::ActiveEvents::const_iterator itr = activeEventsList.begin(); itr != activeEventsList.end(); ++itr) |
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221 | { |
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222 | if (initString) |
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223 | { |
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224 | eventFilter << "OR event IN (" <<*itr; |
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225 | initString =false; |
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226 | } |
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227 | else |
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228 | eventFilter << "," << *itr; |
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229 | } |
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230 | |
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231 | if (!initString) |
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232 | eventFilter << "))"; |
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233 | else |
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234 | eventFilter << ")"; |
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235 | |
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236 | result = WorldDatabase.PQuery("SELECT gameobject.guid, id, position_x, position_y, position_z, orientation, map, " |
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237 | "(POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ FROM gameobject " |
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238 | "LEFT OUTER JOIN game_event_gameobject on gameobject.guid=game_event_gameobject.guid WHERE map = '%i' %s ORDER BY order_ ASC LIMIT 1", |
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239 | m_session->GetPlayer()->GetPositionX(), m_session->GetPlayer()->GetPositionY(), m_session->GetPlayer()->GetPositionZ(), m_session->GetPlayer()->GetMapId(),eventFilter.str().c_str()); |
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240 | } |
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241 | |
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242 | if (!result) |
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243 | { |
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244 | SendSysMessage(LANG_COMMAND_TARGETOBJNOTFOUND); |
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245 | return true; |
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246 | } |
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247 | |
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248 | Field *fields = result->Fetch(); |
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249 | uint32 lowguid = fields[0].GetUInt32(); |
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250 | uint32 id = fields[1].GetUInt32(); |
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251 | float x = fields[2].GetFloat(); |
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252 | float y = fields[3].GetFloat(); |
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253 | float z = fields[4].GetFloat(); |
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254 | float o = fields[5].GetFloat(); |
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255 | int mapid = fields[6].GetUInt16(); |
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256 | delete result; |
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257 | |
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258 | GameObjectInfo const* goI = objmgr.GetGameObjectInfo(id); |
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259 | |
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260 | if (!goI) |
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261 | { |
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262 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
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263 | return false; |
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264 | } |
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265 | |
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266 | GameObject* target = ObjectAccessor::GetGameObject(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,id,HIGHGUID_GAMEOBJECT)); |
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267 | |
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268 | PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o); |
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269 | |
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270 | if(target) |
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271 | { |
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272 | int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); |
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273 | if(curRespawnDelay < 0) |
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274 | curRespawnDelay = 0; |
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275 | |
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276 | std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true); |
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277 | std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true); |
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278 | |
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279 | PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str()); |
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280 | } |
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281 | return true; |
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282 | } |
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283 | |
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284 | //teleport to gameobject |
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285 | bool ChatHandler::HandleGoObjectCommand(const char* args) |
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286 | { |
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287 | if(!*args) |
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288 | return false; |
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289 | |
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290 | Player* _player = m_session->GetPlayer(); |
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291 | |
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292 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
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293 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
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294 | if(!cId) |
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295 | return false; |
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296 | |
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297 | int32 guid = atoi(cId); |
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298 | if(!guid) |
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299 | return false; |
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300 | |
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301 | float x, y, z, ort; |
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302 | int mapid; |
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303 | |
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304 | // by DB guid |
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305 | if (GameObjectData const* go_data = objmgr.GetGOData(guid)) |
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306 | { |
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307 | x = go_data->posX; |
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308 | y = go_data->posY; |
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309 | z = go_data->posZ; |
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310 | ort = go_data->orientation; |
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311 | mapid = go_data->mapid; |
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312 | } |
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313 | else |
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314 | { |
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315 | SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND); |
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316 | SetSentErrorMessage(true); |
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317 | return false; |
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318 | } |
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319 | |
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320 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
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321 | { |
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322 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
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323 | SetSentErrorMessage(true); |
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324 | return false; |
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325 | } |
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326 | |
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327 | // stop flight if need |
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328 | if(_player->isInFlight()) |
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329 | { |
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330 | _player->GetMotionMaster()->MovementExpired(); |
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331 | _player->m_taxi.ClearTaxiDestinations(); |
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332 | } |
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333 | // save only in non-flight case |
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334 | else |
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335 | _player->SaveRecallPosition(); |
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336 | |
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337 | _player->TeleportTo(mapid, x, y, z, ort); |
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338 | return true; |
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339 | } |
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340 | |
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341 | bool ChatHandler::HandleGoTriggerCommand(const char* args) |
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342 | { |
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343 | Player* _player = m_session->GetPlayer(); |
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344 | |
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345 | if (!*args) |
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346 | return false; |
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347 | |
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348 | char *atId = strtok((char*)args, " "); |
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349 | if (!atId) |
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350 | return false; |
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351 | |
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352 | int32 i_atId = atoi(atId); |
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353 | |
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354 | if(!i_atId) |
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355 | return false; |
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356 | |
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357 | AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId); |
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358 | if (!at) |
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359 | { |
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360 | PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND,i_atId); |
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361 | SetSentErrorMessage(true); |
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362 | return false; |
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363 | } |
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364 | |
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365 | if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z)) |
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366 | { |
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367 | PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid); |
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368 | SetSentErrorMessage(true); |
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369 | return false; |
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370 | } |
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371 | |
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372 | // stop flight if need |
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373 | if(_player->isInFlight()) |
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374 | { |
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375 | _player->GetMotionMaster()->MovementExpired(); |
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376 | _player->m_taxi.ClearTaxiDestinations(); |
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377 | } |
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378 | // save only in non-flight case |
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379 | else |
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380 | _player->SaveRecallPosition(); |
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381 | |
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382 | _player->TeleportTo(at->mapid, at->x, at->y, at->z, _player->GetOrientation()); |
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383 | return true; |
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384 | } |
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385 | |
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386 | bool ChatHandler::HandleGoGraveyardCommand(const char* args) |
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387 | { |
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388 | Player* _player = m_session->GetPlayer(); |
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389 | |
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390 | if (!*args) |
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391 | return false; |
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392 | |
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393 | char *gyId = strtok((char*)args, " "); |
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394 | if (!gyId) |
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395 | return false; |
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396 | |
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397 | int32 i_gyId = atoi(gyId); |
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398 | |
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399 | if(!i_gyId) |
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400 | return false; |
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401 | |
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402 | WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId); |
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403 | if (!gy) |
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404 | { |
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405 | PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST,i_gyId); |
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406 | SetSentErrorMessage(true); |
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407 | return false; |
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408 | } |
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409 | |
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410 | if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z)) |
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411 | { |
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412 | PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id); |
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413 | SetSentErrorMessage(true); |
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414 | return false; |
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415 | } |
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416 | |
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417 | // stop flight if need |
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418 | if(_player->isInFlight()) |
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419 | { |
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420 | _player->GetMotionMaster()->MovementExpired(); |
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421 | _player->m_taxi.ClearTaxiDestinations(); |
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422 | } |
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423 | // save only in non-flight case |
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424 | else |
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425 | _player->SaveRecallPosition(); |
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426 | |
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427 | _player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, _player->GetOrientation()); |
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428 | return true; |
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429 | } |
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430 | |
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431 | /** \brief Teleport the GM to the specified creature |
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432 | * |
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433 | * .gocreature <GUID> --> TP using creature.guid |
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434 | * .gocreature azuregos --> TP player to the mob with this name |
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435 | * Warning: If there is more than one mob with this name |
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436 | * you will be teleported to the first one that is found. |
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437 | * .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry |
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438 | * Warning: If there is more than one mob with this "id" |
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439 | * you will be teleported to the first one that is found. |
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440 | */ |
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441 | //teleport to creature |
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442 | bool ChatHandler::HandleGoCreatureCommand(const char* args) |
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443 | { |
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444 | if(!*args) |
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445 | return false; |
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446 | Player* _player = m_session->GetPlayer(); |
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447 | |
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448 | // "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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449 | char* pParam1 = extractKeyFromLink((char*)args,"Hcreature"); |
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450 | if (!pParam1) |
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451 | return false; |
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452 | |
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453 | std::ostringstream whereClause; |
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454 | |
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455 | // User wants to teleport to the NPC's template entry |
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456 | if( strcmp(pParam1, "id") == 0 ) |
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457 | { |
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458 | //sLog.outError("DEBUG: ID found"); |
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459 | |
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460 | // Get the "creature_template.entry" |
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461 | // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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462 | char* tail = strtok(NULL,""); |
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463 | if(!tail) |
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464 | return false; |
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465 | char* cId = extractKeyFromLink(tail,"Hcreature_entry"); |
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466 | if(!cId) |
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467 | return false; |
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468 | |
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469 | int32 tEntry = atoi(cId); |
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470 | //sLog.outError("DEBUG: ID value: %d", tEntry); |
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471 | if(!tEntry) |
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472 | return false; |
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473 | |
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474 | whereClause << "WHERE id = '" << tEntry << "'"; |
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475 | } |
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476 | else |
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477 | { |
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478 | //sLog.outError("DEBUG: ID *not found*"); |
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479 | |
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480 | int32 guid = atoi(pParam1); |
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481 | |
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482 | // Number is invalid - maybe the user specified the mob's name |
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483 | if(!guid) |
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484 | { |
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485 | std::string name = pParam1; |
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486 | WorldDatabase.escape_string(name); |
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487 | whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" '" << name << "'"; |
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488 | } |
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489 | else |
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490 | { |
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491 | whereClause << "WHERE guid = '" << guid << "'"; |
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492 | } |
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493 | } |
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494 | //sLog.outError("DEBUG: %s", whereClause.c_str()); |
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495 | |
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496 | QueryResult *result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str() ); |
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497 | if (!result) |
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498 | { |
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499 | SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); |
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500 | SetSentErrorMessage(true); |
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501 | return false; |
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502 | } |
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503 | if( result->GetRowCount() > 1 ) |
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504 | { |
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505 | SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE); |
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506 | } |
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507 | |
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508 | Field *fields = result->Fetch(); |
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509 | float x = fields[0].GetFloat(); |
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510 | float y = fields[1].GetFloat(); |
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511 | float z = fields[2].GetFloat(); |
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512 | float ort = fields[3].GetFloat(); |
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513 | int mapid = fields[4].GetUInt16(); |
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514 | |
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515 | delete result; |
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516 | |
---|
517 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
---|
518 | { |
---|
519 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
---|
520 | SetSentErrorMessage(true); |
---|
521 | return false; |
---|
522 | } |
---|
523 | |
---|
524 | // stop flight if need |
---|
525 | if(_player->isInFlight()) |
---|
526 | { |
---|
527 | _player->GetMotionMaster()->MovementExpired(); |
---|
528 | _player->m_taxi.ClearTaxiDestinations(); |
---|
529 | } |
---|
530 | // save only in non-flight case |
---|
531 | else |
---|
532 | _player->SaveRecallPosition(); |
---|
533 | |
---|
534 | _player->TeleportTo(mapid, x, y, z, ort); |
---|
535 | return true; |
---|
536 | } |
---|
537 | |
---|
538 | bool ChatHandler::HandleGUIDCommand(const char* /*args*/) |
---|
539 | { |
---|
540 | uint64 guid = m_session->GetPlayer()->GetSelection(); |
---|
541 | |
---|
542 | if (guid == 0) |
---|
543 | { |
---|
544 | SendSysMessage(LANG_NO_SELECTION); |
---|
545 | SetSentErrorMessage(true); |
---|
546 | return false; |
---|
547 | } |
---|
548 | |
---|
549 | PSendSysMessage(LANG_OBJECT_GUID, GUID_LOPART(guid), GUID_HIPART(guid)); |
---|
550 | return true; |
---|
551 | } |
---|
552 | |
---|
553 | bool ChatHandler::HandleLookupFactionCommand(const char* args) |
---|
554 | { |
---|
555 | if(!*args) |
---|
556 | return false; |
---|
557 | |
---|
558 | Player *target = getSelectedPlayer(); |
---|
559 | if (!target) |
---|
560 | { |
---|
561 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
562 | SetSentErrorMessage(true); |
---|
563 | return false; |
---|
564 | } |
---|
565 | |
---|
566 | std::string namepart = args; |
---|
567 | std::wstring wnamepart; |
---|
568 | |
---|
569 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
570 | return false; |
---|
571 | |
---|
572 | // converting string that we try to find to lower case |
---|
573 | wstrToLower( wnamepart ); |
---|
574 | |
---|
575 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
576 | |
---|
577 | for (uint32 id = 0; id < sFactionStore.GetNumRows(); id++) |
---|
578 | //for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr) |
---|
579 | { |
---|
580 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(id); |
---|
581 | //FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID); |
---|
582 | if (factionEntry) |
---|
583 | { |
---|
584 | FactionStateList::const_iterator repItr = target->m_factions.find(factionEntry->reputationListID); |
---|
585 | |
---|
586 | int loc = m_session->GetSessionDbcLocale(); |
---|
587 | std::string name = factionEntry->name[loc]; |
---|
588 | if(name.empty()) |
---|
589 | continue; |
---|
590 | |
---|
591 | if (!Utf8FitTo(name, wnamepart)) |
---|
592 | { |
---|
593 | loc = 0; |
---|
594 | for(; loc < MAX_LOCALE; ++loc) |
---|
595 | { |
---|
596 | if(loc==m_session->GetSessionDbcLocale()) |
---|
597 | continue; |
---|
598 | |
---|
599 | name = factionEntry->name[loc]; |
---|
600 | if(name.empty()) |
---|
601 | continue; |
---|
602 | |
---|
603 | if (Utf8FitTo(name, wnamepart)) |
---|
604 | break; |
---|
605 | } |
---|
606 | } |
---|
607 | |
---|
608 | if(loc < MAX_LOCALE) |
---|
609 | { |
---|
610 | // send faction in "id - [faction] rank reputation [visible] [at war] [own team] [unknown] [invisible] [inactive]" format |
---|
611 | // or "id - [faction] [no reputation]" format |
---|
612 | std::ostringstream ss; |
---|
613 | ss << id << " - |cffffffff|Hfaction:" << id << "|h[" << name << " " << localeNames[loc] << "]|h|r"; |
---|
614 | |
---|
615 | if (repItr != target->m_factions.end()) |
---|
616 | { |
---|
617 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
618 | std::string rankName = GetMangosString(ReputationRankStrIndex[rank]); |
---|
619 | |
---|
620 | ss << " " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
621 | |
---|
622 | if(repItr->second.Flags & FACTION_FLAG_VISIBLE) |
---|
623 | ss << GetMangosString(LANG_FACTION_VISIBLE); |
---|
624 | if(repItr->second.Flags & FACTION_FLAG_AT_WAR) |
---|
625 | ss << GetMangosString(LANG_FACTION_ATWAR); |
---|
626 | if(repItr->second.Flags & FACTION_FLAG_PEACE_FORCED) |
---|
627 | ss << GetMangosString(LANG_FACTION_PEACE_FORCED); |
---|
628 | if(repItr->second.Flags & FACTION_FLAG_HIDDEN) |
---|
629 | ss << GetMangosString(LANG_FACTION_HIDDEN); |
---|
630 | if(repItr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
631 | ss << GetMangosString(LANG_FACTION_INVISIBLE_FORCED); |
---|
632 | if(repItr->second.Flags & FACTION_FLAG_INACTIVE) |
---|
633 | ss << GetMangosString(LANG_FACTION_INACTIVE); |
---|
634 | } |
---|
635 | else |
---|
636 | ss << GetMangosString(LANG_FACTION_NOREPUTATION); |
---|
637 | |
---|
638 | SendSysMessage(ss.str().c_str()); |
---|
639 | counter++; |
---|
640 | } |
---|
641 | } |
---|
642 | } |
---|
643 | |
---|
644 | if (counter == 0) // if counter == 0 then we found nth |
---|
645 | SendSysMessage(LANG_COMMAND_FACTION_NOTFOUND); |
---|
646 | return true; |
---|
647 | } |
---|
648 | |
---|
649 | bool ChatHandler::HandleModifyRepCommand(const char * args) |
---|
650 | { |
---|
651 | if (!*args) return false; |
---|
652 | |
---|
653 | Player* target = NULL; |
---|
654 | target = getSelectedPlayer(); |
---|
655 | |
---|
656 | if(!target) |
---|
657 | { |
---|
658 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
659 | SetSentErrorMessage(true); |
---|
660 | return false; |
---|
661 | } |
---|
662 | |
---|
663 | char* factionTxt = extractKeyFromLink((char*)args,"Hfaction"); |
---|
664 | if(!factionTxt) |
---|
665 | return false; |
---|
666 | |
---|
667 | uint32 factionId = atoi(factionTxt); |
---|
668 | |
---|
669 | int32 amount = 0; |
---|
670 | char *rankTxt = strtok(NULL, " "); |
---|
671 | if (!factionTxt || !rankTxt) |
---|
672 | return false; |
---|
673 | |
---|
674 | amount = atoi(rankTxt); |
---|
675 | if ((amount == 0) && (rankTxt[0] != '-') && !isdigit(rankTxt[0])) |
---|
676 | { |
---|
677 | std::string rankStr = rankTxt; |
---|
678 | std::wstring wrankStr; |
---|
679 | if(!Utf8toWStr(rankStr,wrankStr)) |
---|
680 | return false; |
---|
681 | wstrToLower( wrankStr ); |
---|
682 | |
---|
683 | int r = 0; |
---|
684 | amount = -42000; |
---|
685 | for (; r < MAX_REPUTATION_RANK; ++r) |
---|
686 | { |
---|
687 | std::string rank = GetMangosString(ReputationRankStrIndex[r]); |
---|
688 | if(rank.empty()) |
---|
689 | continue; |
---|
690 | |
---|
691 | std::wstring wrank; |
---|
692 | if(!Utf8toWStr(rank,wrank)) |
---|
693 | continue; |
---|
694 | |
---|
695 | wstrToLower(wrank); |
---|
696 | |
---|
697 | if(wrank.substr(0,wrankStr.size())==wrankStr) |
---|
698 | { |
---|
699 | char *deltaTxt = strtok(NULL, " "); |
---|
700 | if (deltaTxt) |
---|
701 | { |
---|
702 | int32 delta = atoi(deltaTxt); |
---|
703 | if ((delta < 0) || (delta > Player::ReputationRank_Length[r] -1)) |
---|
704 | { |
---|
705 | PSendSysMessage(LANG_COMMAND_FACTION_DELTA, (Player::ReputationRank_Length[r]-1)); |
---|
706 | SetSentErrorMessage(true); |
---|
707 | return false; |
---|
708 | } |
---|
709 | amount += delta; |
---|
710 | } |
---|
711 | break; |
---|
712 | } |
---|
713 | amount += Player::ReputationRank_Length[r]; |
---|
714 | } |
---|
715 | if (r >= MAX_REPUTATION_RANK) |
---|
716 | { |
---|
717 | PSendSysMessage(LANG_COMMAND_FACTION_INVPARAM, rankTxt); |
---|
718 | SetSentErrorMessage(true); |
---|
719 | return false; |
---|
720 | } |
---|
721 | } |
---|
722 | |
---|
723 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId); |
---|
724 | |
---|
725 | if (!factionEntry) |
---|
726 | { |
---|
727 | PSendSysMessage(LANG_COMMAND_FACTION_UNKNOWN, factionId); |
---|
728 | SetSentErrorMessage(true); |
---|
729 | return false; |
---|
730 | } |
---|
731 | |
---|
732 | if (factionEntry->reputationListID < 0) |
---|
733 | { |
---|
734 | PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[m_session->GetSessionDbcLocale()], factionId); |
---|
735 | SetSentErrorMessage(true); |
---|
736 | return false; |
---|
737 | } |
---|
738 | |
---|
739 | target->SetFactionReputation(factionEntry,amount); |
---|
740 | PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId, target->GetName(), target->GetReputation(factionId)); |
---|
741 | return true; |
---|
742 | } |
---|
743 | |
---|
744 | bool ChatHandler::HandleNameCommand(const char* args) |
---|
745 | { |
---|
746 | /* Temp. disabled |
---|
747 | if(!*args) |
---|
748 | return false; |
---|
749 | |
---|
750 | if(strlen((char*)args)>75) |
---|
751 | { |
---|
752 | PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75); |
---|
753 | return true; |
---|
754 | } |
---|
755 | |
---|
756 | for (uint8 i = 0; i < strlen(args); i++) |
---|
757 | { |
---|
758 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
759 | { |
---|
760 | SendSysMessage(LANG_CHARS_ONLY); |
---|
761 | return false; |
---|
762 | } |
---|
763 | } |
---|
764 | |
---|
765 | uint64 guid; |
---|
766 | guid = m_session->GetPlayer()->GetSelection(); |
---|
767 | if (guid == 0) |
---|
768 | { |
---|
769 | SendSysMessage(LANG_NO_SELECTION); |
---|
770 | return true; |
---|
771 | } |
---|
772 | |
---|
773 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
774 | |
---|
775 | if(!pCreature) |
---|
776 | { |
---|
777 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
778 | return true; |
---|
779 | } |
---|
780 | |
---|
781 | pCreature->SetName(args); |
---|
782 | uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName()); |
---|
783 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
784 | |
---|
785 | pCreature->SaveToDB(); |
---|
786 | */ |
---|
787 | |
---|
788 | return true; |
---|
789 | } |
---|
790 | |
---|
791 | bool ChatHandler::HandleSubNameCommand(const char* /*args*/) |
---|
792 | { |
---|
793 | /* Temp. disabled |
---|
794 | |
---|
795 | if(!*args) |
---|
796 | args = ""; |
---|
797 | |
---|
798 | if(strlen((char*)args)>75) |
---|
799 | { |
---|
800 | |
---|
801 | PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75); |
---|
802 | return true; |
---|
803 | } |
---|
804 | |
---|
805 | for (uint8 i = 0; i < strlen(args); i++) |
---|
806 | { |
---|
807 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
808 | { |
---|
809 | SendSysMessage(LANG_CHARS_ONLY); |
---|
810 | return false; |
---|
811 | } |
---|
812 | } |
---|
813 | uint64 guid; |
---|
814 | guid = m_session->GetPlayer()->GetSelection(); |
---|
815 | if (guid == 0) |
---|
816 | { |
---|
817 | SendSysMessage(LANG_NO_SELECTION); |
---|
818 | return true; |
---|
819 | } |
---|
820 | |
---|
821 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
822 | |
---|
823 | if(!pCreature) |
---|
824 | { |
---|
825 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
826 | return true; |
---|
827 | } |
---|
828 | |
---|
829 | uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); |
---|
830 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
831 | |
---|
832 | pCreature->SaveToDB(); |
---|
833 | */ |
---|
834 | return true; |
---|
835 | } |
---|
836 | |
---|
837 | //move item to other slot |
---|
838 | bool ChatHandler::HandleItemMoveCommand(const char* args) |
---|
839 | { |
---|
840 | if(!*args) |
---|
841 | return false; |
---|
842 | uint8 srcslot, dstslot; |
---|
843 | |
---|
844 | char* pParam1 = strtok((char*)args, " "); |
---|
845 | if (!pParam1) |
---|
846 | return false; |
---|
847 | |
---|
848 | char* pParam2 = strtok(NULL, " "); |
---|
849 | if (!pParam2) |
---|
850 | return false; |
---|
851 | |
---|
852 | srcslot = (uint8)atoi(pParam1); |
---|
853 | dstslot = (uint8)atoi(pParam2); |
---|
854 | |
---|
855 | uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot); |
---|
856 | uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstslot); |
---|
857 | |
---|
858 | if(srcslot==dstslot) |
---|
859 | return true; |
---|
860 | |
---|
861 | m_session->GetPlayer()->SwapItem( src, dst ); |
---|
862 | |
---|
863 | return true; |
---|
864 | } |
---|
865 | |
---|
866 | //add spawn of creature |
---|
867 | bool ChatHandler::HandleAddSpwCommand(const char* args) |
---|
868 | { |
---|
869 | if(!*args) |
---|
870 | return false; |
---|
871 | char* charID = strtok((char*)args, " "); |
---|
872 | if (!charID) |
---|
873 | return false; |
---|
874 | |
---|
875 | char* team = strtok(NULL, " "); |
---|
876 | int32 teamval = 0; |
---|
877 | if (team) { teamval = atoi(team); } |
---|
878 | if (teamval < 0) { teamval = 0; } |
---|
879 | |
---|
880 | uint32 id = atoi(charID); |
---|
881 | |
---|
882 | Player *chr = m_session->GetPlayer(); |
---|
883 | float x = chr->GetPositionX(); |
---|
884 | float y = chr->GetPositionY(); |
---|
885 | float z = chr->GetPositionZ(); |
---|
886 | float o = chr->GetOrientation(); |
---|
887 | Map *map = chr->GetMap(); |
---|
888 | |
---|
889 | Creature* pCreature = new Creature; |
---|
890 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, (uint32)teamval)) |
---|
891 | { |
---|
892 | delete pCreature; |
---|
893 | return false; |
---|
894 | } |
---|
895 | |
---|
896 | pCreature->Relocate(x,y,z,o); |
---|
897 | |
---|
898 | if(!pCreature->IsPositionValid()) |
---|
899 | { |
---|
900 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
901 | delete pCreature; |
---|
902 | return false; |
---|
903 | } |
---|
904 | |
---|
905 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
906 | |
---|
907 | uint32 db_guid = pCreature->GetDBTableGUIDLow(); |
---|
908 | |
---|
909 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
910 | pCreature->LoadFromDB(db_guid, map); |
---|
911 | |
---|
912 | map->Add(pCreature); |
---|
913 | objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid)); |
---|
914 | return true; |
---|
915 | } |
---|
916 | |
---|
917 | bool ChatHandler::HandleDelCreatureCommand(const char* args) |
---|
918 | { |
---|
919 | Creature* unit = NULL; |
---|
920 | |
---|
921 | if(*args) |
---|
922 | { |
---|
923 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
924 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
925 | if(!cId) |
---|
926 | return false; |
---|
927 | |
---|
928 | uint32 lowguid = atoi(cId); |
---|
929 | if(!lowguid) |
---|
930 | return false; |
---|
931 | |
---|
932 | if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid)) |
---|
933 | unit = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT)); |
---|
934 | } |
---|
935 | else |
---|
936 | unit = getSelectedCreature(); |
---|
937 | |
---|
938 | if(!unit || unit->isPet() || unit->isTotem()) |
---|
939 | { |
---|
940 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
941 | SetSentErrorMessage(true); |
---|
942 | return false; |
---|
943 | } |
---|
944 | |
---|
945 | // Delete the creature |
---|
946 | unit->CombatStop(); |
---|
947 | unit->DeleteFromDB(); |
---|
948 | unit->CleanupsBeforeDelete(); |
---|
949 | unit->AddObjectToRemoveList(); |
---|
950 | |
---|
951 | SendSysMessage(LANG_COMMAND_DELCREATMESSAGE); |
---|
952 | |
---|
953 | return true; |
---|
954 | } |
---|
955 | |
---|
956 | //delete object by selection or guid |
---|
957 | bool ChatHandler::HandleDelObjectCommand(const char* args) |
---|
958 | { |
---|
959 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
960 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
961 | if(!cId) |
---|
962 | return false; |
---|
963 | |
---|
964 | uint32 lowguid = atoi(cId); |
---|
965 | if(!lowguid) |
---|
966 | return false; |
---|
967 | |
---|
968 | GameObject* obj = NULL; |
---|
969 | |
---|
970 | // by DB guid |
---|
971 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
972 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
973 | |
---|
974 | if(!obj) |
---|
975 | { |
---|
976 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
977 | SetSentErrorMessage(true); |
---|
978 | return false; |
---|
979 | } |
---|
980 | |
---|
981 | uint64 owner_guid = obj->GetOwnerGUID(); |
---|
982 | if(owner_guid) |
---|
983 | { |
---|
984 | Unit* owner = ObjectAccessor::GetUnit(*m_session->GetPlayer(),owner_guid); |
---|
985 | if(!owner && !IS_PLAYER_GUID(owner_guid)) |
---|
986 | { |
---|
987 | PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, GUID_LOPART(owner_guid), obj->GetGUIDLow()); |
---|
988 | SetSentErrorMessage(true); |
---|
989 | return false; |
---|
990 | } |
---|
991 | |
---|
992 | owner->RemoveGameObject(obj,false); |
---|
993 | } |
---|
994 | |
---|
995 | obj->SetRespawnTime(0); // not save respawn time |
---|
996 | obj->Delete(); |
---|
997 | obj->DeleteFromDB(); |
---|
998 | |
---|
999 | PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, obj->GetGUIDLow()); |
---|
1000 | |
---|
1001 | return true; |
---|
1002 | } |
---|
1003 | |
---|
1004 | //turn selected object |
---|
1005 | bool ChatHandler::HandleTurnObjectCommand(const char* args) |
---|
1006 | { |
---|
1007 | // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r |
---|
1008 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
1009 | if(!cId) |
---|
1010 | return false; |
---|
1011 | |
---|
1012 | uint32 lowguid = atoi(cId); |
---|
1013 | if(!lowguid) |
---|
1014 | return false; |
---|
1015 | |
---|
1016 | GameObject* obj = NULL; |
---|
1017 | |
---|
1018 | // by DB guid |
---|
1019 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
1020 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
1021 | |
---|
1022 | if(!obj) |
---|
1023 | { |
---|
1024 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
1025 | SetSentErrorMessage(true); |
---|
1026 | return false; |
---|
1027 | } |
---|
1028 | |
---|
1029 | char* po = strtok(NULL, " "); |
---|
1030 | float o; |
---|
1031 | |
---|
1032 | if (po) |
---|
1033 | { |
---|
1034 | o = (float)atof(po); |
---|
1035 | } |
---|
1036 | else |
---|
1037 | { |
---|
1038 | Player *chr = m_session->GetPlayer(); |
---|
1039 | o = chr->GetOrientation(); |
---|
1040 | } |
---|
1041 | |
---|
1042 | float rot2 = sin(o/2); |
---|
1043 | float rot3 = cos(o/2); |
---|
1044 | |
---|
1045 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1046 | map->Remove(obj,false); |
---|
1047 | |
---|
1048 | obj->Relocate(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), o); |
---|
1049 | |
---|
1050 | obj->SetFloatValue(GAMEOBJECT_FACING, o); |
---|
1051 | obj->SetFloatValue(GAMEOBJECT_ROTATION+2, rot2); |
---|
1052 | obj->SetFloatValue(GAMEOBJECT_ROTATION+3, rot3); |
---|
1053 | |
---|
1054 | map->Add(obj); |
---|
1055 | |
---|
1056 | obj->SaveToDB(); |
---|
1057 | obj->Refresh(); |
---|
1058 | |
---|
1059 | PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, obj->GetGUIDLow(), o); |
---|
1060 | |
---|
1061 | return true; |
---|
1062 | } |
---|
1063 | |
---|
1064 | //move selected creature |
---|
1065 | bool ChatHandler::HandleMoveCreatureCommand(const char* args) |
---|
1066 | { |
---|
1067 | uint32 lowguid = 0; |
---|
1068 | |
---|
1069 | Creature* pCreature = getSelectedCreature(); |
---|
1070 | |
---|
1071 | if(!pCreature) |
---|
1072 | { |
---|
1073 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
1074 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
1075 | if(!cId) |
---|
1076 | return false; |
---|
1077 | |
---|
1078 | uint32 lowguid = atoi(cId); |
---|
1079 | |
---|
1080 | /* FIXME: impossibel without entry |
---|
1081 | if(lowguid) |
---|
1082 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1083 | */ |
---|
1084 | |
---|
1085 | // Attempting creature load from DB data |
---|
1086 | if(!pCreature) |
---|
1087 | { |
---|
1088 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1089 | if(!data) |
---|
1090 | { |
---|
1091 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1092 | SetSentErrorMessage(true); |
---|
1093 | return false; |
---|
1094 | } |
---|
1095 | |
---|
1096 | uint32 map_id = data->mapid; |
---|
1097 | |
---|
1098 | if(m_session->GetPlayer()->GetMapId()!=map_id) |
---|
1099 | { |
---|
1100 | PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); |
---|
1101 | SetSentErrorMessage(true); |
---|
1102 | return false; |
---|
1103 | } |
---|
1104 | } |
---|
1105 | else |
---|
1106 | { |
---|
1107 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1108 | } |
---|
1109 | } |
---|
1110 | else |
---|
1111 | { |
---|
1112 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1113 | } |
---|
1114 | |
---|
1115 | float x = m_session->GetPlayer()->GetPositionX(); |
---|
1116 | float y = m_session->GetPlayer()->GetPositionY(); |
---|
1117 | float z = m_session->GetPlayer()->GetPositionZ(); |
---|
1118 | float o = m_session->GetPlayer()->GetOrientation(); |
---|
1119 | |
---|
1120 | if (pCreature) |
---|
1121 | { |
---|
1122 | if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) |
---|
1123 | { |
---|
1124 | const_cast<CreatureData*>(data)->posX = x; |
---|
1125 | const_cast<CreatureData*>(data)->posY = y; |
---|
1126 | const_cast<CreatureData*>(data)->posZ = z; |
---|
1127 | const_cast<CreatureData*>(data)->orientation = o; |
---|
1128 | } |
---|
1129 | MapManager::Instance().GetMap(pCreature->GetMapId(),pCreature)->CreatureRelocation(pCreature,x, y, z,o); |
---|
1130 | pCreature->GetMotionMaster()->Initialize(); |
---|
1131 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1132 | { |
---|
1133 | pCreature->setDeathState(JUST_DIED); |
---|
1134 | pCreature->Respawn(); |
---|
1135 | } |
---|
1136 | } |
---|
1137 | |
---|
1138 | WorldDatabase.PExecuteLog("UPDATE creature SET position_x = '%f', position_y = '%f', position_z = '%f', orientation = '%f' WHERE guid = '%u'", x, y, z, o, lowguid); |
---|
1139 | PSendSysMessage(LANG_COMMAND_CREATUREMOVED); |
---|
1140 | return true; |
---|
1141 | } |
---|
1142 | |
---|
1143 | //move selected object |
---|
1144 | bool ChatHandler::HandleMoveObjectCommand(const char* args) |
---|
1145 | { |
---|
1146 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
1147 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
1148 | if(!cId) |
---|
1149 | return false; |
---|
1150 | |
---|
1151 | uint32 lowguid = atoi(cId); |
---|
1152 | if(!lowguid) |
---|
1153 | return false; |
---|
1154 | |
---|
1155 | GameObject* obj = NULL; |
---|
1156 | |
---|
1157 | // by DB guid |
---|
1158 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
1159 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
1160 | |
---|
1161 | if(!obj) |
---|
1162 | { |
---|
1163 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
1164 | SetSentErrorMessage(true); |
---|
1165 | return false; |
---|
1166 | } |
---|
1167 | |
---|
1168 | char* px = strtok(NULL, " "); |
---|
1169 | char* py = strtok(NULL, " "); |
---|
1170 | char* pz = strtok(NULL, " "); |
---|
1171 | |
---|
1172 | if (!px) |
---|
1173 | { |
---|
1174 | Player *chr = m_session->GetPlayer(); |
---|
1175 | |
---|
1176 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1177 | map->Remove(obj,false); |
---|
1178 | |
---|
1179 | obj->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), obj->GetOrientation()); |
---|
1180 | obj->SetFloatValue(GAMEOBJECT_POS_X, chr->GetPositionX()); |
---|
1181 | obj->SetFloatValue(GAMEOBJECT_POS_Y, chr->GetPositionY()); |
---|
1182 | obj->SetFloatValue(GAMEOBJECT_POS_Z, chr->GetPositionZ()); |
---|
1183 | |
---|
1184 | map->Add(obj); |
---|
1185 | } |
---|
1186 | else |
---|
1187 | { |
---|
1188 | if(!py || !pz) |
---|
1189 | return false; |
---|
1190 | |
---|
1191 | float x = (float)atof(px); |
---|
1192 | float y = (float)atof(py); |
---|
1193 | float z = (float)atof(pz); |
---|
1194 | |
---|
1195 | if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z)) |
---|
1196 | { |
---|
1197 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId()); |
---|
1198 | SetSentErrorMessage(true); |
---|
1199 | return false; |
---|
1200 | } |
---|
1201 | |
---|
1202 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1203 | map->Remove(obj,false); |
---|
1204 | |
---|
1205 | obj->Relocate(x, y, z, obj->GetOrientation()); |
---|
1206 | obj->SetFloatValue(GAMEOBJECT_POS_X, x); |
---|
1207 | obj->SetFloatValue(GAMEOBJECT_POS_Y, y); |
---|
1208 | obj->SetFloatValue(GAMEOBJECT_POS_Z, z); |
---|
1209 | |
---|
1210 | map->Add(obj); |
---|
1211 | } |
---|
1212 | |
---|
1213 | obj->SaveToDB(); |
---|
1214 | obj->Refresh(); |
---|
1215 | |
---|
1216 | PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, obj->GetGUIDLow()); |
---|
1217 | |
---|
1218 | return true; |
---|
1219 | } |
---|
1220 | |
---|
1221 | //demorph player or unit |
---|
1222 | bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) |
---|
1223 | { |
---|
1224 | Unit *target = getSelectedUnit(); |
---|
1225 | if(!target) |
---|
1226 | target = m_session->GetPlayer(); |
---|
1227 | |
---|
1228 | target->DeMorph(); |
---|
1229 | |
---|
1230 | return true; |
---|
1231 | } |
---|
1232 | |
---|
1233 | //add item in vendorlist |
---|
1234 | bool ChatHandler::HandleAddVendorItemCommand(const char* args) |
---|
1235 | { |
---|
1236 | if (!*args) |
---|
1237 | return false; |
---|
1238 | |
---|
1239 | Creature* vendor = getSelectedCreature(); |
---|
1240 | if (!vendor || !vendor->isVendor()) |
---|
1241 | { |
---|
1242 | SendSysMessage(LANG_COMMAND_VENDORSELECTION); |
---|
1243 | SetSentErrorMessage(true); |
---|
1244 | return false; |
---|
1245 | } |
---|
1246 | |
---|
1247 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
1248 | if (!pitem) |
---|
1249 | { |
---|
1250 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
1251 | SetSentErrorMessage(true); |
---|
1252 | return false; |
---|
1253 | } |
---|
1254 | uint32 itemId = atol(pitem); |
---|
1255 | |
---|
1256 | char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0 |
---|
1257 | uint32 maxcount = 0; |
---|
1258 | if (fmaxcount) |
---|
1259 | maxcount = atol(fmaxcount); |
---|
1260 | |
---|
1261 | char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0 |
---|
1262 | uint32 incrtime = 0; |
---|
1263 | if (fincrtime) |
---|
1264 | incrtime = atol(fincrtime); |
---|
1265 | |
---|
1266 | char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0 |
---|
1267 | uint32 extendedcost = fextendedcost ? atol(fextendedcost) : 0; |
---|
1268 | |
---|
1269 | ItemPrototype const *pProto = objmgr.GetItemPrototype(itemId); |
---|
1270 | if(!pProto) |
---|
1271 | { |
---|
1272 | PSendSysMessage(LANG_ITEM_NOT_FOUND, itemId); |
---|
1273 | SetSentErrorMessage(true); |
---|
1274 | return false; |
---|
1275 | } |
---|
1276 | |
---|
1277 | if(extendedcost && !sItemExtendedCostStore.LookupEntry(extendedcost)) |
---|
1278 | { |
---|
1279 | PSendSysMessage(LANG_BAD_VALUE, extendedcost); |
---|
1280 | SetSentErrorMessage(true); |
---|
1281 | return false; |
---|
1282 | } |
---|
1283 | |
---|
1284 | // load vendor items if not yet |
---|
1285 | vendor->LoadGoods(); |
---|
1286 | |
---|
1287 | if(vendor->FindItem(itemId)) |
---|
1288 | { |
---|
1289 | PSendSysMessage(LANG_ITEM_ALREADY_IN_LIST,itemId); |
---|
1290 | SetSentErrorMessage(true); |
---|
1291 | return false; |
---|
1292 | } |
---|
1293 | |
---|
1294 | if (vendor->GetItemCount() >= MAX_VENDOR_ITEMS) |
---|
1295 | { |
---|
1296 | SendSysMessage(LANG_COMMAND_ADDVENDORITEMITEMS); |
---|
1297 | SetSentErrorMessage(true); |
---|
1298 | return false; |
---|
1299 | } |
---|
1300 | |
---|
1301 | // add to DB and to current ingame vendor |
---|
1302 | WorldDatabase.PExecuteLog("INSERT INTO npc_vendor (entry,item,maxcount,incrtime,extendedcost) VALUES('%u','%u','%u','%u','%u')",vendor->GetEntry(), itemId, maxcount,incrtime,extendedcost); |
---|
1303 | vendor->AddItem(itemId,maxcount,incrtime,extendedcost); |
---|
1304 | PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost); |
---|
1305 | return true; |
---|
1306 | } |
---|
1307 | |
---|
1308 | //del item from vendor list |
---|
1309 | bool ChatHandler::HandleDelVendorItemCommand(const char* args) |
---|
1310 | { |
---|
1311 | if (!*args) |
---|
1312 | return false; |
---|
1313 | |
---|
1314 | Creature* vendor = getSelectedCreature(); |
---|
1315 | if (!vendor || !vendor->isVendor()) |
---|
1316 | { |
---|
1317 | SendSysMessage(LANG_COMMAND_VENDORSELECTION); |
---|
1318 | SetSentErrorMessage(true); |
---|
1319 | return false; |
---|
1320 | } |
---|
1321 | |
---|
1322 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
1323 | if (!pitem) |
---|
1324 | { |
---|
1325 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
1326 | SetSentErrorMessage(true); |
---|
1327 | return false; |
---|
1328 | } |
---|
1329 | uint32 itemId = atol(pitem); |
---|
1330 | |
---|
1331 | ItemPrototype const *pProto = objmgr.GetItemPrototype(itemId); |
---|
1332 | if(!pProto) |
---|
1333 | { |
---|
1334 | PSendSysMessage(LANG_ITEM_NOT_FOUND, itemId); |
---|
1335 | SetSentErrorMessage(true); |
---|
1336 | return false; |
---|
1337 | } |
---|
1338 | |
---|
1339 | // load vendor items if not yet |
---|
1340 | vendor->LoadGoods(); |
---|
1341 | |
---|
1342 | if (!vendor->RemoveItem(itemId)) |
---|
1343 | { |
---|
1344 | PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId); |
---|
1345 | SetSentErrorMessage(true); |
---|
1346 | return false; |
---|
1347 | } |
---|
1348 | |
---|
1349 | WorldDatabase.PExecuteLog("DELETE FROM npc_vendor WHERE entry='%u' AND item='%u'",vendor->GetEntry(), itemId); |
---|
1350 | PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,pProto->Name1); |
---|
1351 | return true; |
---|
1352 | } |
---|
1353 | |
---|
1354 | //add move for creature |
---|
1355 | bool ChatHandler::HandleAddMoveCommand(const char* args) |
---|
1356 | { |
---|
1357 | if(!*args) |
---|
1358 | return false; |
---|
1359 | |
---|
1360 | char* guid_str = strtok((char*)args, " "); |
---|
1361 | char* wait_str = strtok((char*)NULL, " "); |
---|
1362 | |
---|
1363 | uint32 lowguid = atoi((char*)guid_str); |
---|
1364 | |
---|
1365 | Creature* pCreature = NULL; |
---|
1366 | |
---|
1367 | /* FIXME: impossible without entry |
---|
1368 | if(lowguid) |
---|
1369 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1370 | */ |
---|
1371 | |
---|
1372 | // attempt check creature existence by DB data |
---|
1373 | if(!pCreature) |
---|
1374 | { |
---|
1375 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1376 | if(!data) |
---|
1377 | { |
---|
1378 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1379 | SetSentErrorMessage(true); |
---|
1380 | return false; |
---|
1381 | } |
---|
1382 | } |
---|
1383 | else |
---|
1384 | { |
---|
1385 | // obtain real GUID for DB operations |
---|
1386 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1387 | } |
---|
1388 | |
---|
1389 | int wait = wait_str ? atoi(wait_str) : 0; |
---|
1390 | |
---|
1391 | if(wait < 0) |
---|
1392 | wait = 0; |
---|
1393 | |
---|
1394 | Player* player = m_session->GetPlayer(); |
---|
1395 | |
---|
1396 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0); |
---|
1397 | |
---|
1398 | // update movement type |
---|
1399 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
1400 | if(pCreature) |
---|
1401 | { |
---|
1402 | pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
1403 | pCreature->GetMotionMaster()->Initialize(); |
---|
1404 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1405 | { |
---|
1406 | pCreature->setDeathState(JUST_DIED); |
---|
1407 | pCreature->Respawn(); |
---|
1408 | } |
---|
1409 | pCreature->SaveToDB(); |
---|
1410 | } |
---|
1411 | |
---|
1412 | SendSysMessage(LANG_WAYPOINT_ADDED); |
---|
1413 | |
---|
1414 | return true; |
---|
1415 | } |
---|
1416 | |
---|
1417 | /** |
---|
1418 | * Set the movement type for an NPC.<br/> |
---|
1419 | * <br/> |
---|
1420 | * Valid movement types are: |
---|
1421 | * <ul> |
---|
1422 | * <li> stay - NPC wont move </li> |
---|
1423 | * <li> random - NPC will move randomly according to the spawndist </li> |
---|
1424 | * <li> way - NPC will move with given waypoints set </li> |
---|
1425 | * </ul> |
---|
1426 | * additional parameter: NODEL - so no waypoints are deleted, if you |
---|
1427 | * change the movement type |
---|
1428 | */ |
---|
1429 | bool ChatHandler::HandleSetMoveTypeCommand(const char* args) |
---|
1430 | { |
---|
1431 | if(!*args) |
---|
1432 | return false; |
---|
1433 | |
---|
1434 | // 3 arguments: |
---|
1435 | // GUID (optional - you can also select the creature) |
---|
1436 | // stay|random|way (determines the kind of movement) |
---|
1437 | // NODEL (optional - tells the system NOT to delete any waypoints) |
---|
1438 | // this is very handy if you want to do waypoints, that are |
---|
1439 | // later switched on/off according to special events (like escort |
---|
1440 | // quests, etc) |
---|
1441 | char* guid_str = strtok((char*)args, " "); |
---|
1442 | char* type_str = strtok((char*)NULL, " "); |
---|
1443 | char* dontdel_str = strtok((char*)NULL, " "); |
---|
1444 | |
---|
1445 | bool doNotDelete = false; |
---|
1446 | |
---|
1447 | if(!guid_str) |
---|
1448 | return false; |
---|
1449 | |
---|
1450 | uint32 lowguid = 0; |
---|
1451 | Creature* pCreature = NULL; |
---|
1452 | |
---|
1453 | if( dontdel_str ) |
---|
1454 | { |
---|
1455 | //sLog.outError("DEBUG: All 3 params are set"); |
---|
1456 | |
---|
1457 | // All 3 params are set |
---|
1458 | // GUID |
---|
1459 | // type |
---|
1460 | // doNotDEL |
---|
1461 | if( stricmp( dontdel_str, "NODEL" ) == 0 ) |
---|
1462 | { |
---|
1463 | //sLog.outError("DEBUG: doNotDelete = true;"); |
---|
1464 | doNotDelete = true; |
---|
1465 | } |
---|
1466 | } |
---|
1467 | else |
---|
1468 | { |
---|
1469 | // Only 2 params - but maybe NODEL is set |
---|
1470 | if( type_str ) |
---|
1471 | { |
---|
1472 | sLog.outError("DEBUG: Only 2 params "); |
---|
1473 | if( stricmp( type_str, "NODEL" ) == 0 ) |
---|
1474 | { |
---|
1475 | //sLog.outError("DEBUG: type_str, NODEL "); |
---|
1476 | doNotDelete = true; |
---|
1477 | type_str = NULL; |
---|
1478 | } |
---|
1479 | } |
---|
1480 | } |
---|
1481 | |
---|
1482 | if(!type_str) // case .setmovetype $move_type (with selected creature) |
---|
1483 | { |
---|
1484 | type_str = guid_str; |
---|
1485 | pCreature = getSelectedCreature(); |
---|
1486 | if(!pCreature) |
---|
1487 | return false; |
---|
1488 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1489 | } |
---|
1490 | else // case .setmovetype #creature_guid $move_type (with selected creature) |
---|
1491 | { |
---|
1492 | lowguid = atoi((char*)guid_str); |
---|
1493 | |
---|
1494 | /* impossible without entry |
---|
1495 | if(lowguid) |
---|
1496 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1497 | */ |
---|
1498 | |
---|
1499 | // attempt check creature existence by DB data |
---|
1500 | if(!pCreature) |
---|
1501 | { |
---|
1502 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1503 | if(!data) |
---|
1504 | { |
---|
1505 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1506 | SetSentErrorMessage(true); |
---|
1507 | return false; |
---|
1508 | } |
---|
1509 | } |
---|
1510 | else |
---|
1511 | { |
---|
1512 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1513 | } |
---|
1514 | } |
---|
1515 | |
---|
1516 | // now lowguid is low guid really existed creature |
---|
1517 | // and pCreature point (maybe) to this creature or NULL |
---|
1518 | |
---|
1519 | MovementGeneratorType move_type; |
---|
1520 | |
---|
1521 | std::string type = type_str; |
---|
1522 | |
---|
1523 | if(type == "stay") |
---|
1524 | move_type = IDLE_MOTION_TYPE; |
---|
1525 | else if(type == "random") |
---|
1526 | move_type = RANDOM_MOTION_TYPE; |
---|
1527 | else if(type == "way") |
---|
1528 | move_type = WAYPOINT_MOTION_TYPE; |
---|
1529 | else |
---|
1530 | return false; |
---|
1531 | |
---|
1532 | // update movement type |
---|
1533 | if(doNotDelete == false) |
---|
1534 | WaypointMgr.DeletePath(lowguid); |
---|
1535 | |
---|
1536 | if(pCreature) |
---|
1537 | { |
---|
1538 | pCreature->SetDefaultMovementType(move_type); |
---|
1539 | pCreature->GetMotionMaster()->Initialize(); |
---|
1540 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1541 | { |
---|
1542 | pCreature->setDeathState(JUST_DIED); |
---|
1543 | pCreature->Respawn(); |
---|
1544 | } |
---|
1545 | pCreature->SaveToDB(); |
---|
1546 | } |
---|
1547 | if( doNotDelete == false ) |
---|
1548 | { |
---|
1549 | PSendSysMessage(LANG_MOVE_TYPE_SET,type_str); |
---|
1550 | } |
---|
1551 | else |
---|
1552 | { |
---|
1553 | PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL,type_str); |
---|
1554 | } |
---|
1555 | |
---|
1556 | return true; |
---|
1557 | } // HandleSetMoveTypeCommand |
---|
1558 | |
---|
1559 | //change level of creature or pet |
---|
1560 | bool ChatHandler::HandleChangeLevelCommand(const char* args) |
---|
1561 | { |
---|
1562 | if (!*args) |
---|
1563 | return false; |
---|
1564 | |
---|
1565 | uint8 lvl = (uint8) atoi((char*)args); |
---|
1566 | if ( lvl < 1 || lvl > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) + 3) |
---|
1567 | { |
---|
1568 | SendSysMessage(LANG_BAD_VALUE); |
---|
1569 | SetSentErrorMessage(true); |
---|
1570 | return false; |
---|
1571 | } |
---|
1572 | |
---|
1573 | Creature* pCreature = getSelectedCreature(); |
---|
1574 | if(!pCreature) |
---|
1575 | { |
---|
1576 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1577 | SetSentErrorMessage(true); |
---|
1578 | return false; |
---|
1579 | } |
---|
1580 | |
---|
1581 | if(pCreature->isPet()) |
---|
1582 | { |
---|
1583 | ((Pet*)pCreature)->GivePetLevel(lvl); |
---|
1584 | } |
---|
1585 | else |
---|
1586 | { |
---|
1587 | pCreature->SetMaxHealth( 100 + 30*lvl); |
---|
1588 | pCreature->SetHealth( 100 + 30*lvl); |
---|
1589 | pCreature->SetLevel( lvl); |
---|
1590 | pCreature->SaveToDB(); |
---|
1591 | } |
---|
1592 | |
---|
1593 | return true; |
---|
1594 | } |
---|
1595 | |
---|
1596 | //set npcflag of creature |
---|
1597 | bool ChatHandler::HandleNPCFlagCommand(const char* args) |
---|
1598 | { |
---|
1599 | if (!*args) |
---|
1600 | return false; |
---|
1601 | |
---|
1602 | uint32 npcFlags = (uint32) atoi((char*)args); |
---|
1603 | |
---|
1604 | Creature* pCreature = getSelectedCreature(); |
---|
1605 | |
---|
1606 | if(!pCreature) |
---|
1607 | { |
---|
1608 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1609 | SetSentErrorMessage(true); |
---|
1610 | return false; |
---|
1611 | } |
---|
1612 | |
---|
1613 | pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags); |
---|
1614 | |
---|
1615 | WorldDatabase.PExecuteLog("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry()); |
---|
1616 | |
---|
1617 | SendSysMessage(LANG_VALUE_SAVED_REJOIN); |
---|
1618 | |
---|
1619 | return true; |
---|
1620 | } |
---|
1621 | |
---|
1622 | //set model of creature |
---|
1623 | bool ChatHandler::HandleSetModelCommand(const char* args) |
---|
1624 | { |
---|
1625 | if (!*args) |
---|
1626 | return false; |
---|
1627 | |
---|
1628 | uint32 displayId = (uint32) atoi((char*)args); |
---|
1629 | |
---|
1630 | Creature *pCreature = getSelectedCreature(); |
---|
1631 | |
---|
1632 | if(!pCreature) |
---|
1633 | { |
---|
1634 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1635 | SetSentErrorMessage(true); |
---|
1636 | return false; |
---|
1637 | } |
---|
1638 | |
---|
1639 | pCreature->SetDisplayId(displayId); |
---|
1640 | pCreature->SetNativeDisplayId(displayId); |
---|
1641 | |
---|
1642 | pCreature->SaveToDB(); |
---|
1643 | |
---|
1644 | return true; |
---|
1645 | } |
---|
1646 | |
---|
1647 | //morph creature or player |
---|
1648 | bool ChatHandler::HandleMorphCommand(const char* args) |
---|
1649 | { |
---|
1650 | if (!*args) |
---|
1651 | return false; |
---|
1652 | |
---|
1653 | uint16 display_id = (uint16)atoi((char*)args); |
---|
1654 | |
---|
1655 | Unit *target = getSelectedUnit(); |
---|
1656 | if(!target) |
---|
1657 | target = m_session->GetPlayer(); |
---|
1658 | |
---|
1659 | target->SetDisplayId(display_id); |
---|
1660 | |
---|
1661 | return true; |
---|
1662 | } |
---|
1663 | |
---|
1664 | //set faction of creature or go |
---|
1665 | bool ChatHandler::HandleFactionIdCommand(const char* args) |
---|
1666 | { |
---|
1667 | if (!*args) |
---|
1668 | return false; |
---|
1669 | |
---|
1670 | uint32 factionId = (uint32) atoi((char*)args); |
---|
1671 | |
---|
1672 | if (!sFactionTemplateStore.LookupEntry(factionId)) |
---|
1673 | { |
---|
1674 | PSendSysMessage(LANG_WRONG_FACTION, factionId); |
---|
1675 | SetSentErrorMessage(true); |
---|
1676 | return false; |
---|
1677 | } |
---|
1678 | |
---|
1679 | Creature* pCreature = getSelectedCreature(); |
---|
1680 | |
---|
1681 | if(!pCreature) |
---|
1682 | { |
---|
1683 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1684 | SetSentErrorMessage(true); |
---|
1685 | return false; |
---|
1686 | } |
---|
1687 | |
---|
1688 | pCreature->setFaction(factionId); |
---|
1689 | |
---|
1690 | // faction is set in creature_template - not inside creature |
---|
1691 | |
---|
1692 | // update in memory |
---|
1693 | if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo()) |
---|
1694 | { |
---|
1695 | const_cast<CreatureInfo*>(cinfo)->faction_A = factionId; |
---|
1696 | const_cast<CreatureInfo*>(cinfo)->faction_H = factionId; |
---|
1697 | } |
---|
1698 | |
---|
1699 | // and DB |
---|
1700 | WorldDatabase.PExecuteLog("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry()); |
---|
1701 | |
---|
1702 | return true; |
---|
1703 | } |
---|
1704 | |
---|
1705 | //kick player |
---|
1706 | bool ChatHandler::HandleKickPlayerCommand(const char *args) |
---|
1707 | { |
---|
1708 | char* kickName = strtok((char*)args, " "); |
---|
1709 | if (!kickName) |
---|
1710 | { |
---|
1711 | Player* player = getSelectedPlayer(); |
---|
1712 | |
---|
1713 | if(!player) |
---|
1714 | { |
---|
1715 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
1716 | SetSentErrorMessage(true); |
---|
1717 | return false; |
---|
1718 | } |
---|
1719 | |
---|
1720 | if(player==m_session->GetPlayer()) |
---|
1721 | { |
---|
1722 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
1723 | SetSentErrorMessage(true); |
---|
1724 | return false; |
---|
1725 | } |
---|
1726 | |
---|
1727 | player->GetSession()->KickPlayer(); |
---|
1728 | } |
---|
1729 | else |
---|
1730 | { |
---|
1731 | std::string name = kickName; |
---|
1732 | if(!normalizePlayerName(name)) |
---|
1733 | { |
---|
1734 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1735 | SetSentErrorMessage(true); |
---|
1736 | return false; |
---|
1737 | } |
---|
1738 | |
---|
1739 | if(name==m_session->GetPlayer()->GetName()) |
---|
1740 | { |
---|
1741 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
1742 | SetSentErrorMessage(true); |
---|
1743 | return false; |
---|
1744 | } |
---|
1745 | |
---|
1746 | if(sWorld.KickPlayer(name)) |
---|
1747 | { |
---|
1748 | PSendSysMessage(LANG_COMMAND_KICKMESSAGE,name.c_str()); |
---|
1749 | } |
---|
1750 | else |
---|
1751 | PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER,name.c_str()); |
---|
1752 | } |
---|
1753 | |
---|
1754 | return true; |
---|
1755 | } |
---|
1756 | |
---|
1757 | //show info of player |
---|
1758 | bool ChatHandler::HandlePInfoCommand(const char* args) |
---|
1759 | { |
---|
1760 | Player* target = NULL; |
---|
1761 | uint64 targetGUID = 0; |
---|
1762 | |
---|
1763 | char* px = strtok((char*)args, " "); |
---|
1764 | char* py = NULL; |
---|
1765 | |
---|
1766 | std::string name; |
---|
1767 | |
---|
1768 | if (px) |
---|
1769 | { |
---|
1770 | name = px; |
---|
1771 | |
---|
1772 | if(name.empty()) |
---|
1773 | return false; |
---|
1774 | |
---|
1775 | if(!normalizePlayerName(name)) |
---|
1776 | { |
---|
1777 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1778 | SetSentErrorMessage(true); |
---|
1779 | return false; |
---|
1780 | } |
---|
1781 | |
---|
1782 | target = objmgr.GetPlayer(name.c_str()); |
---|
1783 | if (target) |
---|
1784 | py = strtok(NULL, " "); |
---|
1785 | else |
---|
1786 | { |
---|
1787 | targetGUID = objmgr.GetPlayerGUIDByName(name); |
---|
1788 | if(targetGUID) |
---|
1789 | py = strtok(NULL, " "); |
---|
1790 | else |
---|
1791 | py = px; |
---|
1792 | } |
---|
1793 | } |
---|
1794 | |
---|
1795 | if(!target && !targetGUID) |
---|
1796 | { |
---|
1797 | target = getSelectedPlayer(); |
---|
1798 | } |
---|
1799 | |
---|
1800 | if(!target && !targetGUID) |
---|
1801 | { |
---|
1802 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1803 | SetSentErrorMessage(true); |
---|
1804 | return false; |
---|
1805 | } |
---|
1806 | |
---|
1807 | uint32 accId = 0; |
---|
1808 | uint32 money = 0; |
---|
1809 | uint32 total_player_time = 0; |
---|
1810 | uint32 level = 0; |
---|
1811 | uint32 latency = 0; |
---|
1812 | |
---|
1813 | // get additional information from Player object |
---|
1814 | if(target) |
---|
1815 | { |
---|
1816 | targetGUID = target->GetGUID(); |
---|
1817 | name = target->GetName(); // re-read for case getSelectedPlayer() target |
---|
1818 | accId = target->GetSession()->GetAccountId(); |
---|
1819 | money = target->GetMoney(); |
---|
1820 | total_player_time = target->GetTotalPlayedTime(); |
---|
1821 | level = target->getLevel(); |
---|
1822 | latency = target->GetSession()->GetLatency(); |
---|
1823 | } |
---|
1824 | // get additional information from DB |
---|
1825 | else |
---|
1826 | { |
---|
1827 | accId = objmgr.GetPlayerAccountIdByGUID(targetGUID); |
---|
1828 | Player plr(m_session); // use current session for temporary load |
---|
1829 | plr.MinimalLoadFromDB(NULL, targetGUID); |
---|
1830 | money = plr.GetMoney(); |
---|
1831 | total_player_time = plr.GetTotalPlayedTime(); |
---|
1832 | level = plr.getLevel(); |
---|
1833 | } |
---|
1834 | |
---|
1835 | std::string username = GetMangosString(LANG_ERROR); |
---|
1836 | std::string last_ip = GetMangosString(LANG_ERROR); |
---|
1837 | uint32 security = 0; |
---|
1838 | std::string last_login = GetMangosString(LANG_ERROR); |
---|
1839 | |
---|
1840 | QueryResult* result = loginDatabase.PQuery("SELECT username,gmlevel,last_ip,last_login FROM account WHERE id = '%u'",accId); |
---|
1841 | if(result) |
---|
1842 | { |
---|
1843 | Field* fields = result->Fetch(); |
---|
1844 | username = fields[0].GetCppString(); |
---|
1845 | security = fields[1].GetUInt32(); |
---|
1846 | if(m_session->GetSecurity() >= security) |
---|
1847 | { |
---|
1848 | last_ip = fields[2].GetCppString(); |
---|
1849 | last_login = fields[3].GetCppString(); |
---|
1850 | } |
---|
1851 | else |
---|
1852 | { |
---|
1853 | last_ip = "-"; |
---|
1854 | last_login = "-"; |
---|
1855 | } |
---|
1856 | |
---|
1857 | delete result; |
---|
1858 | } |
---|
1859 | |
---|
1860 | PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetMangosString(LANG_OFFLINE)), name.c_str(), GUID_LOPART(targetGUID), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency); |
---|
1861 | |
---|
1862 | std::string timeStr = secsToTimeString(total_player_time,true,true); |
---|
1863 | uint32 gold = money /GOLD; |
---|
1864 | uint32 silv = (money % GOLD) / SILVER; |
---|
1865 | uint32 copp = (money % GOLD) % SILVER; |
---|
1866 | PSendSysMessage(LANG_PINFO_LEVEL, timeStr.c_str(), level, gold,silv,copp ); |
---|
1867 | |
---|
1868 | if ( py && strncmp(py, "rep", 3) == 0 ) |
---|
1869 | { |
---|
1870 | if(!target) |
---|
1871 | { |
---|
1872 | // rep option not implemented for offline case |
---|
1873 | SendSysMessage(LANG_PINFO_NO_REP); |
---|
1874 | SetSentErrorMessage(true); |
---|
1875 | return false; |
---|
1876 | } |
---|
1877 | |
---|
1878 | char* FactionName; |
---|
1879 | for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr) |
---|
1880 | { |
---|
1881 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID); |
---|
1882 | if (factionEntry) |
---|
1883 | FactionName = factionEntry->name[m_session->GetSessionDbcLocale()]; |
---|
1884 | else |
---|
1885 | FactionName = "#Not found#"; |
---|
1886 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
1887 | std::string rankName = GetMangosString(ReputationRankStrIndex[rank]); |
---|
1888 | std::ostringstream ss; |
---|
1889 | ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << FactionName << "]|h|r " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
1890 | |
---|
1891 | if(itr->second.Flags & FACTION_FLAG_VISIBLE) |
---|
1892 | ss << GetMangosString(LANG_FACTION_VISIBLE); |
---|
1893 | if(itr->second.Flags & FACTION_FLAG_AT_WAR) |
---|
1894 | ss << GetMangosString(LANG_FACTION_ATWAR); |
---|
1895 | if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED) |
---|
1896 | ss << GetMangosString(LANG_FACTION_PEACE_FORCED); |
---|
1897 | if(itr->second.Flags & FACTION_FLAG_HIDDEN) |
---|
1898 | ss << GetMangosString(LANG_FACTION_HIDDEN); |
---|
1899 | if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
1900 | ss << GetMangosString(LANG_FACTION_INVISIBLE_FORCED); |
---|
1901 | if(itr->second.Flags & FACTION_FLAG_INACTIVE) |
---|
1902 | ss << GetMangosString(LANG_FACTION_INACTIVE); |
---|
1903 | |
---|
1904 | SendSysMessage(ss.str().c_str()); |
---|
1905 | } |
---|
1906 | } |
---|
1907 | return true; |
---|
1908 | } |
---|
1909 | |
---|
1910 | //show tickets |
---|
1911 | void ChatHandler::ShowTicket(uint64 guid, char const* text, char const* time) |
---|
1912 | { |
---|
1913 | std::string name; |
---|
1914 | if(!objmgr.GetPlayerNameByGUID(guid,name)) |
---|
1915 | name = GetMangosString(LANG_UNKNOWN); |
---|
1916 | |
---|
1917 | PSendSysMessage(LANG_COMMAND_TICKETVIEW, name.c_str(),time,text); |
---|
1918 | } |
---|
1919 | |
---|
1920 | //ticket commands |
---|
1921 | bool ChatHandler::HandleTicketCommand(const char* args) |
---|
1922 | { |
---|
1923 | char* px = strtok((char*)args, " "); |
---|
1924 | |
---|
1925 | // ticket<end> |
---|
1926 | if (!px) |
---|
1927 | { |
---|
1928 | size_t count; |
---|
1929 | QueryResult *result = CharacterDatabase.Query("SELECT COUNT(ticket_id) FROM character_ticket"); |
---|
1930 | if(result) |
---|
1931 | { |
---|
1932 | count = (*result)[0].GetUInt32(); |
---|
1933 | delete result; |
---|
1934 | } |
---|
1935 | else |
---|
1936 | count = 0; |
---|
1937 | |
---|
1938 | PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, m_session->GetPlayer()->isAcceptTickets() ? GetMangosString(LANG_ON) : GetMangosString(LANG_OFF)); |
---|
1939 | return true; |
---|
1940 | } |
---|
1941 | |
---|
1942 | // ticket on |
---|
1943 | if(strncmp(px,"on",3) == 0) |
---|
1944 | { |
---|
1945 | m_session->GetPlayer()->SetAcceptTicket(true); |
---|
1946 | SendSysMessage(LANG_COMMAND_TICKETON); |
---|
1947 | return true; |
---|
1948 | } |
---|
1949 | |
---|
1950 | // ticket off |
---|
1951 | if(strncmp(px,"off",4) == 0) |
---|
1952 | { |
---|
1953 | m_session->GetPlayer()->SetAcceptTicket(false); |
---|
1954 | SendSysMessage(LANG_COMMAND_TICKETOFF); |
---|
1955 | return true; |
---|
1956 | } |
---|
1957 | |
---|
1958 | // ticket #num |
---|
1959 | int num = atoi(px); |
---|
1960 | if(num > 0) |
---|
1961 | { |
---|
1962 | QueryResult *result = CharacterDatabase.PQuery("SELECT guid,ticket_text,ticket_lastchange FROM character_ticket ORDER BY ticket_id ASC LIMIT %d,1",num-1); |
---|
1963 | |
---|
1964 | if(!result) |
---|
1965 | { |
---|
1966 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
1967 | delete result; |
---|
1968 | SetSentErrorMessage(true); |
---|
1969 | return false; |
---|
1970 | } |
---|
1971 | |
---|
1972 | Field* fields = result->Fetch(); |
---|
1973 | |
---|
1974 | uint64 guid = fields[0].GetUInt64(); |
---|
1975 | char const* text = fields[1].GetString(); |
---|
1976 | char const* time = fields[2].GetString(); |
---|
1977 | |
---|
1978 | ShowTicket(guid,text,time); |
---|
1979 | delete result; |
---|
1980 | return true; |
---|
1981 | } |
---|
1982 | |
---|
1983 | std::string name = px; |
---|
1984 | |
---|
1985 | if(!normalizePlayerName(name)) |
---|
1986 | { |
---|
1987 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1988 | SetSentErrorMessage(true); |
---|
1989 | return false; |
---|
1990 | } |
---|
1991 | |
---|
1992 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
1993 | |
---|
1994 | if(!guid) |
---|
1995 | return false; |
---|
1996 | |
---|
1997 | // ticket $char_name |
---|
1998 | QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_text,ticket_lastchange FROM character_ticket WHERE guid = '%u' ORDER BY ticket_id ASC",GUID_LOPART(guid)); |
---|
1999 | |
---|
2000 | if(!result) |
---|
2001 | return false; |
---|
2002 | |
---|
2003 | Field* fields = result->Fetch(); |
---|
2004 | |
---|
2005 | char const* text = fields[0].GetString(); |
---|
2006 | char const* time = fields[1].GetString(); |
---|
2007 | |
---|
2008 | ShowTicket(guid,text,time); |
---|
2009 | delete result; |
---|
2010 | |
---|
2011 | return true; |
---|
2012 | } |
---|
2013 | |
---|
2014 | uint32 ChatHandler::GetTicketIDByNum(uint32 num) |
---|
2015 | { |
---|
2016 | QueryResult *result = CharacterDatabase.Query("SELECT ticket_id FROM character_ticket"); |
---|
2017 | |
---|
2018 | if(!result || num > result->GetRowCount()) |
---|
2019 | { |
---|
2020 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
2021 | delete result; |
---|
2022 | return 0; |
---|
2023 | } |
---|
2024 | |
---|
2025 | for(uint32 i = 1; i < num; ++i) |
---|
2026 | result->NextRow(); |
---|
2027 | |
---|
2028 | Field* fields = result->Fetch(); |
---|
2029 | |
---|
2030 | uint32 id = fields[0].GetUInt32(); |
---|
2031 | delete result; |
---|
2032 | return id; |
---|
2033 | } |
---|
2034 | |
---|
2035 | //dell all tickets |
---|
2036 | bool ChatHandler::HandleDelTicketCommand(const char *args) |
---|
2037 | { |
---|
2038 | char* px = strtok((char*)args, " "); |
---|
2039 | if (!px) |
---|
2040 | return false; |
---|
2041 | |
---|
2042 | // delticket all |
---|
2043 | if(strncmp(px,"all",4) == 0) |
---|
2044 | { |
---|
2045 | QueryResult *result = CharacterDatabase.Query("SELECT guid FROM character_ticket"); |
---|
2046 | |
---|
2047 | if(!result) |
---|
2048 | return true; |
---|
2049 | |
---|
2050 | // notify players about ticket deleting |
---|
2051 | do |
---|
2052 | { |
---|
2053 | Field* fields = result->Fetch(); |
---|
2054 | |
---|
2055 | uint64 guid = fields[0].GetUInt64(); |
---|
2056 | |
---|
2057 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2058 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2059 | |
---|
2060 | }while(result->NextRow()); |
---|
2061 | |
---|
2062 | delete result; |
---|
2063 | |
---|
2064 | CharacterDatabase.PExecute("DELETE FROM character_ticket"); |
---|
2065 | SendSysMessage(LANG_COMMAND_ALLTICKETDELETED); |
---|
2066 | return true; |
---|
2067 | } |
---|
2068 | |
---|
2069 | int num = (uint32)atoi(px); |
---|
2070 | |
---|
2071 | // delticket #num |
---|
2072 | if(num > 0) |
---|
2073 | { |
---|
2074 | QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_id,guid FROM character_ticket LIMIT %i",num); |
---|
2075 | |
---|
2076 | if(!result || uint64(num) > result->GetRowCount()) |
---|
2077 | { |
---|
2078 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
2079 | delete result; |
---|
2080 | SetSentErrorMessage(true); |
---|
2081 | return false; |
---|
2082 | } |
---|
2083 | |
---|
2084 | for(int i = 1; i < num; ++i) |
---|
2085 | result->NextRow(); |
---|
2086 | |
---|
2087 | Field* fields = result->Fetch(); |
---|
2088 | |
---|
2089 | uint32 id = fields[0].GetUInt32(); |
---|
2090 | uint64 guid = fields[1].GetUInt64(); |
---|
2091 | delete result; |
---|
2092 | |
---|
2093 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE ticket_id = '%u'", id); |
---|
2094 | |
---|
2095 | // notify players about ticket deleting |
---|
2096 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2097 | { |
---|
2098 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2099 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,sender->GetName()); |
---|
2100 | } |
---|
2101 | else |
---|
2102 | SendSysMessage(LANG_COMMAND_TICKETDEL); |
---|
2103 | |
---|
2104 | return true; |
---|
2105 | } |
---|
2106 | |
---|
2107 | std::string name = px; |
---|
2108 | |
---|
2109 | if(!normalizePlayerName(name)) |
---|
2110 | { |
---|
2111 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2112 | SetSentErrorMessage(true); |
---|
2113 | return false; |
---|
2114 | } |
---|
2115 | |
---|
2116 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
2117 | |
---|
2118 | if(!guid) |
---|
2119 | return false; |
---|
2120 | |
---|
2121 | // delticket $char_name |
---|
2122 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u'",GUID_LOPART(guid)); |
---|
2123 | |
---|
2124 | // notify players about ticket deleting |
---|
2125 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2126 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2127 | |
---|
2128 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,px); |
---|
2129 | return true; |
---|
2130 | } |
---|
2131 | |
---|
2132 | //set spawn dist of creature |
---|
2133 | bool ChatHandler::HandleSpawnDistCommand(const char* args) |
---|
2134 | { |
---|
2135 | if(!*args) |
---|
2136 | return false; |
---|
2137 | |
---|
2138 | float option = atof((char*)args); |
---|
2139 | if (option < 0.0f) |
---|
2140 | { |
---|
2141 | SendSysMessage(LANG_BAD_VALUE); |
---|
2142 | return false; |
---|
2143 | } |
---|
2144 | |
---|
2145 | MovementGeneratorType mtype = IDLE_MOTION_TYPE; |
---|
2146 | if (option >0.0f) |
---|
2147 | mtype = RANDOM_MOTION_TYPE; |
---|
2148 | |
---|
2149 | Creature *pCreature = getSelectedCreature(); |
---|
2150 | uint32 u_guidlow = 0; |
---|
2151 | |
---|
2152 | if (pCreature) |
---|
2153 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
2154 | else |
---|
2155 | return false; |
---|
2156 | |
---|
2157 | pCreature->SetRespawnRadius((float)option); |
---|
2158 | pCreature->SetDefaultMovementType(mtype); |
---|
2159 | pCreature->GetMotionMaster()->Initialize(); |
---|
2160 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2161 | { |
---|
2162 | pCreature->setDeathState(JUST_DIED); |
---|
2163 | pCreature->Respawn(); |
---|
2164 | } |
---|
2165 | |
---|
2166 | WorldDatabase.PExecuteLog("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u",option,mtype,u_guidlow); |
---|
2167 | PSendSysMessage(LANG_COMMAND_SPAWNDIST,option); |
---|
2168 | return true; |
---|
2169 | } |
---|
2170 | |
---|
2171 | bool ChatHandler::HandleSpawnTimeCommand(const char* args) |
---|
2172 | { |
---|
2173 | if(!*args) |
---|
2174 | return false; |
---|
2175 | |
---|
2176 | char* stime = strtok((char*)args, " "); |
---|
2177 | |
---|
2178 | if (!stime) |
---|
2179 | return false; |
---|
2180 | |
---|
2181 | int i_stime = atoi((char*)stime); |
---|
2182 | |
---|
2183 | if (i_stime < 0) |
---|
2184 | { |
---|
2185 | SendSysMessage(LANG_BAD_VALUE); |
---|
2186 | SetSentErrorMessage(true); |
---|
2187 | return false; |
---|
2188 | } |
---|
2189 | |
---|
2190 | Creature *pCreature = getSelectedCreature(); |
---|
2191 | uint32 u_guidlow = 0; |
---|
2192 | |
---|
2193 | if (pCreature) |
---|
2194 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
2195 | else |
---|
2196 | return false; |
---|
2197 | |
---|
2198 | WorldDatabase.PExecuteLog("UPDATE creature SET spawntimesecs=%i WHERE guid=%u",i_stime,u_guidlow); |
---|
2199 | pCreature->SetRespawnDelay((uint32)i_stime); |
---|
2200 | PSendSysMessage(LANG_COMMAND_SPAWNTIME,i_stime); |
---|
2201 | |
---|
2202 | return true; |
---|
2203 | } |
---|
2204 | |
---|
2205 | /** |
---|
2206 | * Add a waypoint to a creature. |
---|
2207 | * |
---|
2208 | * The user can either select an npc or provide its GUID. |
---|
2209 | * |
---|
2210 | * The user can even select a visual waypoint - then the new waypoint |
---|
2211 | * is placed *after* the selected one - this makes insertion of new |
---|
2212 | * waypoints possible. |
---|
2213 | * |
---|
2214 | * eg: |
---|
2215 | * .wp add 12345 |
---|
2216 | * -> adds a waypoint to the npc with the GUID 12345 |
---|
2217 | * |
---|
2218 | * .wp add |
---|
2219 | * -> adds a waypoint to the currently selected creature |
---|
2220 | * |
---|
2221 | * |
---|
2222 | * @param args if the user did not provide a GUID, it is NULL |
---|
2223 | * |
---|
2224 | * @return true - command did succeed, false - something went wrong |
---|
2225 | */ |
---|
2226 | bool ChatHandler::HandleWpAddCommand(const char* args) |
---|
2227 | { |
---|
2228 | sLog.outDebug("DEBUG: HandleWpAddCommand"); |
---|
2229 | |
---|
2230 | // optional |
---|
2231 | char* guid_str = NULL; |
---|
2232 | |
---|
2233 | if(*args) |
---|
2234 | { |
---|
2235 | guid_str = strtok((char*)args, " "); |
---|
2236 | } |
---|
2237 | |
---|
2238 | uint32 lowguid = 0; |
---|
2239 | uint32 point = 0; |
---|
2240 | Creature* target = getSelectedCreature(); |
---|
2241 | // Did player provide a GUID? |
---|
2242 | if (!guid_str) |
---|
2243 | { |
---|
2244 | sLog.outDebug("DEBUG: HandleWpAddCommand - No GUID provided"); |
---|
2245 | |
---|
2246 | // No GUID provided |
---|
2247 | // -> Player must have selected a creature |
---|
2248 | |
---|
2249 | if(!target) |
---|
2250 | { |
---|
2251 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
2252 | SetSentErrorMessage(true); |
---|
2253 | return false; |
---|
2254 | } |
---|
2255 | if (target->GetEntry() == VISUAL_WAYPOINT ) |
---|
2256 | { |
---|
2257 | sLog.outDebug("DEBUG: HandleWpAddCommand - target->GetEntry() == VISUAL_WAYPOINT (1) "); |
---|
2258 | |
---|
2259 | QueryResult *result = |
---|
2260 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u", |
---|
2261 | target->GetGUIDLow() ); |
---|
2262 | if(!result) |
---|
2263 | { |
---|
2264 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); |
---|
2265 | // User selected a visual spawnpoint -> get the NPC |
---|
2266 | // Select NPC GUID |
---|
2267 | // Since we compare float values, we have to deal with |
---|
2268 | // some difficulties. |
---|
2269 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
2270 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
2271 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
2272 | const char* maxDIFF = "0.01"; |
---|
2273 | result = WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
2274 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
2275 | if(!result) |
---|
2276 | { |
---|
2277 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
2278 | SetSentErrorMessage(true); |
---|
2279 | return false; |
---|
2280 | } |
---|
2281 | } |
---|
2282 | do |
---|
2283 | { |
---|
2284 | Field *fields = result->Fetch(); |
---|
2285 | lowguid = fields[0].GetUInt32(); |
---|
2286 | point = fields[1].GetUInt32(); |
---|
2287 | }while( result->NextRow() ); |
---|
2288 | delete result; |
---|
2289 | |
---|
2290 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2291 | if(!data) |
---|
2292 | { |
---|
2293 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2294 | SetSentErrorMessage(true); |
---|
2295 | return false; |
---|
2296 | } |
---|
2297 | |
---|
2298 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2299 | if(!target) |
---|
2300 | { |
---|
2301 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
2302 | SetSentErrorMessage(true); |
---|
2303 | return false; |
---|
2304 | } |
---|
2305 | } |
---|
2306 | else |
---|
2307 | { |
---|
2308 | lowguid = target->GetDBTableGUIDLow(); |
---|
2309 | } |
---|
2310 | } |
---|
2311 | else |
---|
2312 | { |
---|
2313 | sLog.outDebug("DEBUG: HandleWpAddCommand - GUID provided"); |
---|
2314 | |
---|
2315 | // GUID provided |
---|
2316 | // Warn if player also selected a creature |
---|
2317 | // -> Creature selection is ignored <- |
---|
2318 | if(target) |
---|
2319 | { |
---|
2320 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
2321 | } |
---|
2322 | lowguid = atoi((char*)guid_str); |
---|
2323 | |
---|
2324 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2325 | if(!data) |
---|
2326 | { |
---|
2327 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2328 | SetSentErrorMessage(true); |
---|
2329 | return false; |
---|
2330 | } |
---|
2331 | |
---|
2332 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2333 | if(!target) |
---|
2334 | { |
---|
2335 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2336 | SetSentErrorMessage(true); |
---|
2337 | return false; |
---|
2338 | } |
---|
2339 | } |
---|
2340 | // lowguid -> GUID of the NPC |
---|
2341 | // point -> number of the waypoint (if not 0) |
---|
2342 | sLog.outDebug("DEBUG: HandleWpAddCommand - danach"); |
---|
2343 | |
---|
2344 | sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0"); |
---|
2345 | |
---|
2346 | Player* player = m_session->GetPlayer(); |
---|
2347 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0); |
---|
2348 | |
---|
2349 | // update movement type |
---|
2350 | if(target) |
---|
2351 | { |
---|
2352 | target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2353 | target->GetMotionMaster()->Initialize(); |
---|
2354 | if(target->isAlive()) // dead creature will reset movement generator at respawn |
---|
2355 | { |
---|
2356 | target->setDeathState(JUST_DIED); |
---|
2357 | target->Respawn(); |
---|
2358 | } |
---|
2359 | target->SaveToDB(); |
---|
2360 | } |
---|
2361 | else |
---|
2362 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
2363 | |
---|
2364 | PSendSysMessage(LANG_WAYPOINT_ADDED, point, lowguid); |
---|
2365 | |
---|
2366 | return true; |
---|
2367 | } // HandleWpAddCommand |
---|
2368 | |
---|
2369 | /** |
---|
2370 | * .wp modify emote | spell | text | del | move | add |
---|
2371 | * |
---|
2372 | * add -> add a WP after the selected visual waypoint |
---|
2373 | * User must select a visual waypoint and then issue ".wp modify add" |
---|
2374 | * |
---|
2375 | * emote <emoteID> |
---|
2376 | * User has selected a visual waypoint before. |
---|
2377 | * <emoteID> is added to this waypoint. Everytime the |
---|
2378 | * NPC comes to this waypoint, the emote is called. |
---|
2379 | * |
---|
2380 | * emote <GUID> <WPNUM> <emoteID> |
---|
2381 | * User has not selected visual waypoint before. |
---|
2382 | * For the waypoint <WPNUM> for the NPC with <GUID> |
---|
2383 | * an emote <emoteID> is added. |
---|
2384 | * Everytime the NPC comes to this waypoint, the emote is called. |
---|
2385 | * |
---|
2386 | * |
---|
2387 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
2388 | */ |
---|
2389 | bool ChatHandler::HandleWpModifyCommand(const char* args) |
---|
2390 | { |
---|
2391 | sLog.outDebug("DEBUG: HandleWpModifyCommand"); |
---|
2392 | |
---|
2393 | if(!*args) |
---|
2394 | return false; |
---|
2395 | |
---|
2396 | // first arg: add del text emote spell waittime move |
---|
2397 | char* show_str = strtok((char*)args, " "); |
---|
2398 | if (!show_str) |
---|
2399 | { |
---|
2400 | return false; |
---|
2401 | } |
---|
2402 | |
---|
2403 | std::string show = show_str; |
---|
2404 | // Check |
---|
2405 | // Remember: "show" must also be the name of a column! |
---|
2406 | if( (show != "emote") && (show != "spell") && (show != "text1") && (show != "text2") |
---|
2407 | && (show != "text3") && (show != "text4") && (show != "text5") |
---|
2408 | && (show != "waittime") && (show != "del") && (show != "move") && (show != "add") |
---|
2409 | && (show != "model1") && (show != "model2") && (show != "orientation")) |
---|
2410 | { |
---|
2411 | return false; |
---|
2412 | } |
---|
2413 | |
---|
2414 | // Next arg is: <GUID> <WPNUM> <ARGUMENT> |
---|
2415 | |
---|
2416 | // Did user provide a GUID |
---|
2417 | // or did the user select a creature? |
---|
2418 | // -> variable lowguid is filled with the GUID of the NPC |
---|
2419 | uint32 lowguid = 0; |
---|
2420 | uint32 point = 0; |
---|
2421 | uint32 wpGuid = 0; |
---|
2422 | Creature* target = getSelectedCreature(); |
---|
2423 | |
---|
2424 | if(target) |
---|
2425 | { |
---|
2426 | sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); |
---|
2427 | |
---|
2428 | // Did the user select a visual spawnpoint? |
---|
2429 | if (target->GetEntry() != VISUAL_WAYPOINT ) |
---|
2430 | { |
---|
2431 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
2432 | SetSentErrorMessage(true); |
---|
2433 | return false; |
---|
2434 | } |
---|
2435 | |
---|
2436 | wpGuid = target->GetGUIDLow(); |
---|
2437 | |
---|
2438 | // The visual waypoint |
---|
2439 | QueryResult *result = |
---|
2440 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u LIMIT 1", |
---|
2441 | target->GetGUIDLow() ); |
---|
2442 | if(!result) |
---|
2443 | { |
---|
2444 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid); |
---|
2445 | SetSentErrorMessage(true); |
---|
2446 | return false; |
---|
2447 | } |
---|
2448 | sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); |
---|
2449 | |
---|
2450 | Field *fields = result->Fetch(); |
---|
2451 | lowguid = fields[0].GetUInt32(); |
---|
2452 | point = fields[1].GetUInt32(); |
---|
2453 | |
---|
2454 | // Cleanup memory |
---|
2455 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory"); |
---|
2456 | delete result; |
---|
2457 | } |
---|
2458 | else |
---|
2459 | { |
---|
2460 | // User did provide <GUID> <WPNUM> |
---|
2461 | |
---|
2462 | char* guid_str = strtok((char*)NULL, " "); |
---|
2463 | if( !guid_str ) |
---|
2464 | { |
---|
2465 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
2466 | return false; |
---|
2467 | } |
---|
2468 | lowguid = atoi((char*)guid_str); |
---|
2469 | |
---|
2470 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2471 | if(!data) |
---|
2472 | { |
---|
2473 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2474 | SetSentErrorMessage(true); |
---|
2475 | return false; |
---|
2476 | } |
---|
2477 | |
---|
2478 | PSendSysMessage("DEBUG: GUID provided: %d", lowguid); |
---|
2479 | |
---|
2480 | char* point_str = strtok((char*)NULL, " "); |
---|
2481 | if( !point_str ) |
---|
2482 | { |
---|
2483 | SendSysMessage(LANG_WAYPOINT_NOWAYPOINTGIVEN); |
---|
2484 | return false; |
---|
2485 | } |
---|
2486 | point = atoi((char*)point_str); |
---|
2487 | |
---|
2488 | PSendSysMessage("DEBUG: wpNumber provided: %d", point); |
---|
2489 | |
---|
2490 | // Now we need the GUID of the visual waypoint |
---|
2491 | // -> "del", "move", "add" command |
---|
2492 | |
---|
2493 | QueryResult *result = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' AND point = '%u' LIMIT 1", lowguid, point); |
---|
2494 | if (!result) |
---|
2495 | { |
---|
2496 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, lowguid, point); |
---|
2497 | SetSentErrorMessage(true); |
---|
2498 | return false; |
---|
2499 | } |
---|
2500 | |
---|
2501 | Field *fields = result->Fetch(); |
---|
2502 | wpGuid = fields[0].GetUInt32(); |
---|
2503 | |
---|
2504 | // Free memory |
---|
2505 | delete result; |
---|
2506 | } |
---|
2507 | |
---|
2508 | char* arg_str = NULL; |
---|
2509 | // Check for argument |
---|
2510 | if( (show.find("text") == std::string::npos ) && (show != "del") && (show != "move") && (show != "add")) |
---|
2511 | { |
---|
2512 | // Text is enclosed in "<>", all other arguments not |
---|
2513 | if( show.find("text") != std::string::npos ) |
---|
2514 | arg_str = strtok((char*)NULL, "<>"); |
---|
2515 | else |
---|
2516 | arg_str = strtok((char*)NULL, " "); |
---|
2517 | |
---|
2518 | if( !arg_str) |
---|
2519 | { |
---|
2520 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); |
---|
2521 | return false; |
---|
2522 | } |
---|
2523 | } |
---|
2524 | |
---|
2525 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); |
---|
2526 | |
---|
2527 | // wpGuid -> GUID of the waypoint creature |
---|
2528 | // lowguid -> GUID of the NPC |
---|
2529 | // point -> waypoint number |
---|
2530 | |
---|
2531 | // Special functions: |
---|
2532 | // add - move - del -> no args commands |
---|
2533 | // Add a waypoint after the selected visual |
---|
2534 | if(show == "add" && target) |
---|
2535 | { |
---|
2536 | PSendSysMessage("DEBUG: wp modify add, GUID: %u", lowguid); |
---|
2537 | |
---|
2538 | // Get the creature for which we read the waypoint |
---|
2539 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2540 | if(!data) |
---|
2541 | { |
---|
2542 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2543 | SetSentErrorMessage(true); |
---|
2544 | return false; |
---|
2545 | } |
---|
2546 | |
---|
2547 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2548 | |
---|
2549 | if( !npcCreature ) |
---|
2550 | { |
---|
2551 | PSendSysMessage(LANG_WAYPOINT_NPCNOTFOUND); |
---|
2552 | SetSentErrorMessage(true); |
---|
2553 | return false; |
---|
2554 | } |
---|
2555 | |
---|
2556 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add -- npcCreature"); |
---|
2557 | |
---|
2558 | // What to do: |
---|
2559 | // Add the visual spawnpoint (DB only) |
---|
2560 | // Adjust the waypoints |
---|
2561 | // Respawn the owner of the waypoints |
---|
2562 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add"); |
---|
2563 | |
---|
2564 | Player* chr = m_session->GetPlayer(); |
---|
2565 | Map *map = chr->GetMap(); |
---|
2566 | |
---|
2567 | if(npcCreature) |
---|
2568 | { |
---|
2569 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2570 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2571 | { |
---|
2572 | npcCreature->setDeathState(JUST_DIED); |
---|
2573 | npcCreature->Respawn(); |
---|
2574 | } |
---|
2575 | } |
---|
2576 | |
---|
2577 | // create the waypoint creature |
---|
2578 | wpGuid = 0; |
---|
2579 | Creature* wpCreature = new Creature; |
---|
2580 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map,VISUAL_WAYPOINT,0)) |
---|
2581 | { |
---|
2582 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
2583 | delete wpCreature; |
---|
2584 | } |
---|
2585 | else |
---|
2586 | { |
---|
2587 | wpCreature->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
2588 | |
---|
2589 | if(!wpCreature->IsPositionValid()) |
---|
2590 | { |
---|
2591 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
2592 | delete wpCreature; |
---|
2593 | } |
---|
2594 | else |
---|
2595 | { |
---|
2596 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
2597 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
2598 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(), map); |
---|
2599 | map->Add(wpCreature); |
---|
2600 | wpGuid = wpCreature->GetGUIDLow(); |
---|
2601 | } |
---|
2602 | } |
---|
2603 | |
---|
2604 | WaypointMgr.AddAfterNode(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), 0, 0, wpGuid); |
---|
2605 | |
---|
2606 | if(!wpGuid) |
---|
2607 | return false; |
---|
2608 | |
---|
2609 | PSendSysMessage(LANG_WAYPOINT_ADDED_NO, point+1); |
---|
2610 | return true; |
---|
2611 | } // add |
---|
2612 | |
---|
2613 | if(show == "del" && target) |
---|
2614 | { |
---|
2615 | PSendSysMessage("DEBUG: wp modify del, GUID: %u", lowguid); |
---|
2616 | |
---|
2617 | // Get the creature for which we read the waypoint |
---|
2618 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2619 | if(!data) |
---|
2620 | { |
---|
2621 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2622 | SetSentErrorMessage(true); |
---|
2623 | return false; |
---|
2624 | } |
---|
2625 | |
---|
2626 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2627 | |
---|
2628 | // wpCreature |
---|
2629 | Creature* wpCreature = NULL; |
---|
2630 | if( wpGuid != 0 ) |
---|
2631 | { |
---|
2632 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
2633 | wpCreature->DeleteFromDB(); |
---|
2634 | wpCreature->CleanupsBeforeDelete(); |
---|
2635 | wpCreature->AddObjectToRemoveList(); |
---|
2636 | } |
---|
2637 | |
---|
2638 | // What to do: |
---|
2639 | // Remove the visual spawnpoint |
---|
2640 | // Adjust the waypoints |
---|
2641 | // Respawn the owner of the waypoints |
---|
2642 | |
---|
2643 | WaypointMgr.DeleteNode(lowguid, point); |
---|
2644 | |
---|
2645 | if(npcCreature) |
---|
2646 | { |
---|
2647 | // Any waypoints left? |
---|
2648 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT point FROM creature_movement WHERE id = '%u'",lowguid); |
---|
2649 | if(!result2) |
---|
2650 | { |
---|
2651 | npcCreature->SetDefaultMovementType(RANDOM_MOTION_TYPE); |
---|
2652 | } |
---|
2653 | else |
---|
2654 | { |
---|
2655 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2656 | delete result2; |
---|
2657 | } |
---|
2658 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2659 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2660 | { |
---|
2661 | npcCreature->setDeathState(JUST_DIED); |
---|
2662 | npcCreature->Respawn(); |
---|
2663 | } |
---|
2664 | npcCreature->SaveToDB(); |
---|
2665 | } |
---|
2666 | |
---|
2667 | PSendSysMessage(LANG_WAYPOINT_REMOVED); |
---|
2668 | return true; |
---|
2669 | } // del |
---|
2670 | |
---|
2671 | if(show == "move" && target) |
---|
2672 | { |
---|
2673 | PSendSysMessage("DEBUG: wp move, GUID: %u", lowguid); |
---|
2674 | |
---|
2675 | Player *chr = m_session->GetPlayer(); |
---|
2676 | Map *map = chr->GetMap(); |
---|
2677 | { |
---|
2678 | // Get the creature for which we read the waypoint |
---|
2679 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2680 | if(!data) |
---|
2681 | { |
---|
2682 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2683 | SetSentErrorMessage(true); |
---|
2684 | return false; |
---|
2685 | } |
---|
2686 | |
---|
2687 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2688 | |
---|
2689 | // wpCreature |
---|
2690 | Creature* wpCreature = NULL; |
---|
2691 | // What to do: |
---|
2692 | // Move the visual spawnpoint |
---|
2693 | // Respawn the owner of the waypoints |
---|
2694 | if( wpGuid != 0 ) |
---|
2695 | { |
---|
2696 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
2697 | wpCreature->DeleteFromDB(); |
---|
2698 | wpCreature->CleanupsBeforeDelete(); |
---|
2699 | wpCreature->AddObjectToRemoveList(); |
---|
2700 | // re-create |
---|
2701 | Creature* wpCreature2 = new Creature; |
---|
2702 | if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, VISUAL_WAYPOINT, 0)) |
---|
2703 | { |
---|
2704 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
2705 | delete wpCreature2; |
---|
2706 | return false; |
---|
2707 | } |
---|
2708 | |
---|
2709 | wpCreature2->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
2710 | |
---|
2711 | if(!wpCreature2->IsPositionValid()) |
---|
2712 | { |
---|
2713 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature2->GetGUIDLow(),wpCreature2->GetEntry(),wpCreature2->GetPositionX(),wpCreature2->GetPositionY()); |
---|
2714 | delete wpCreature2; |
---|
2715 | return false; |
---|
2716 | } |
---|
2717 | |
---|
2718 | wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
2719 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
2720 | wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); |
---|
2721 | map->Add(wpCreature2); |
---|
2722 | //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2); |
---|
2723 | } |
---|
2724 | |
---|
2725 | WaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ()); |
---|
2726 | |
---|
2727 | if(npcCreature) |
---|
2728 | { |
---|
2729 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2730 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2731 | { |
---|
2732 | npcCreature->setDeathState(JUST_DIED); |
---|
2733 | npcCreature->Respawn(); |
---|
2734 | } |
---|
2735 | } |
---|
2736 | PSendSysMessage(LANG_WAYPOINT_CHANGED); |
---|
2737 | } |
---|
2738 | return true; |
---|
2739 | } // move |
---|
2740 | |
---|
2741 | // Create creature - npc that has the waypoint |
---|
2742 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2743 | if(!data) |
---|
2744 | { |
---|
2745 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2746 | SetSentErrorMessage(true); |
---|
2747 | return false; |
---|
2748 | } |
---|
2749 | |
---|
2750 | WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str); |
---|
2751 | |
---|
2752 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2753 | if(npcCreature) |
---|
2754 | { |
---|
2755 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2756 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2757 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2758 | { |
---|
2759 | npcCreature->setDeathState(JUST_DIED); |
---|
2760 | npcCreature->Respawn(); |
---|
2761 | } |
---|
2762 | } |
---|
2763 | PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str); |
---|
2764 | |
---|
2765 | return true; |
---|
2766 | } |
---|
2767 | |
---|
2768 | /** |
---|
2769 | * .wp show info | on | off |
---|
2770 | * |
---|
2771 | * info -> User has selected a visual waypoint before |
---|
2772 | * |
---|
2773 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
2774 | * provided the GUID of the NPC and the number of |
---|
2775 | * the waypoint. |
---|
2776 | * |
---|
2777 | * on -> User has selected an NPC; all visual waypoints for this |
---|
2778 | * NPC are added to the world |
---|
2779 | * |
---|
2780 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
2781 | * NPC is provided. All visual waypoints for this NPC |
---|
2782 | * are added from the world. |
---|
2783 | * |
---|
2784 | * off -> User has selected an NPC; all visual waypoints for this |
---|
2785 | * NPC are removed from the world. |
---|
2786 | * |
---|
2787 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
2788 | * NPC is provided. All visual waypoints for this NPC |
---|
2789 | * are removed from the world. |
---|
2790 | * |
---|
2791 | * |
---|
2792 | */ |
---|
2793 | bool ChatHandler::HandleWpShowCommand(const char* args) |
---|
2794 | { |
---|
2795 | sLog.outDebug("DEBUG: HandleWpShowCommand"); |
---|
2796 | |
---|
2797 | if(!*args) |
---|
2798 | return false; |
---|
2799 | |
---|
2800 | // first arg: on, off, first, last |
---|
2801 | char* show_str = strtok((char*)args, " "); |
---|
2802 | if (!show_str) |
---|
2803 | { |
---|
2804 | return false; |
---|
2805 | } |
---|
2806 | // second arg: GUID (optional, if a creature is selected) |
---|
2807 | char* guid_str = strtok((char*)NULL, " "); |
---|
2808 | sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); |
---|
2809 | //if (!guid_str) { |
---|
2810 | // return false; |
---|
2811 | //} |
---|
2812 | |
---|
2813 | // Did user provide a GUID |
---|
2814 | // or did the user select a creature? |
---|
2815 | // -> variable lowguid is filled with the GUID |
---|
2816 | Creature* target = getSelectedCreature(); |
---|
2817 | // Did player provide a GUID? |
---|
2818 | if (!guid_str) |
---|
2819 | { |
---|
2820 | sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str"); |
---|
2821 | // No GUID provided |
---|
2822 | // -> Player must have selected a creature |
---|
2823 | |
---|
2824 | if(!target) |
---|
2825 | { |
---|
2826 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
2827 | SetSentErrorMessage(true); |
---|
2828 | return false; |
---|
2829 | } |
---|
2830 | } |
---|
2831 | else |
---|
2832 | { |
---|
2833 | sLog.outDebug("DEBUG: HandleWpShowCommand: GUID provided"); |
---|
2834 | // GUID provided |
---|
2835 | // Warn if player also selected a creature |
---|
2836 | // -> Creature selection is ignored <- |
---|
2837 | if(target) |
---|
2838 | { |
---|
2839 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
2840 | } |
---|
2841 | |
---|
2842 | uint32 lowguid = atoi((char*)guid_str); |
---|
2843 | |
---|
2844 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2845 | if(!data) |
---|
2846 | { |
---|
2847 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2848 | SetSentErrorMessage(true); |
---|
2849 | return false; |
---|
2850 | } |
---|
2851 | |
---|
2852 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2853 | |
---|
2854 | if(!target) |
---|
2855 | { |
---|
2856 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2857 | SetSentErrorMessage(true); |
---|
2858 | return false; |
---|
2859 | } |
---|
2860 | } |
---|
2861 | |
---|
2862 | uint32 lowguid = target->GetDBTableGUIDLow(); |
---|
2863 | |
---|
2864 | std::string show = show_str; |
---|
2865 | uint32 Maxpoint; |
---|
2866 | |
---|
2867 | sLog.outDebug("DEBUG: HandleWpShowCommand: lowguid: %u", lowguid); |
---|
2868 | |
---|
2869 | sLog.outDebug("DEBUG: HandleWpShowCommand: Habe creature: %ld", target ); |
---|
2870 | |
---|
2871 | sLog.outDebug("DEBUG: HandleWpShowCommand: wpshow - show: %s", show_str); |
---|
2872 | //PSendSysMessage("wpshow - show: %s", show); |
---|
2873 | |
---|
2874 | // Show info for the selected waypoint |
---|
2875 | if(show == "info") |
---|
2876 | { |
---|
2877 | PSendSysMessage("DEBUG: wp info, GUID: %u", lowguid); |
---|
2878 | |
---|
2879 | // Check if the user did specify a visual waypoint |
---|
2880 | if( target->GetEntry() != VISUAL_WAYPOINT ) |
---|
2881 | { |
---|
2882 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
2883 | SetSentErrorMessage(true); |
---|
2884 | return false; |
---|
2885 | } |
---|
2886 | |
---|
2887 | //PSendSysMessage("wp on, GUID: %u", lowguid); |
---|
2888 | |
---|
2889 | //pCreature->GetPositionX(); |
---|
2890 | |
---|
2891 | QueryResult *result = |
---|
2892 | WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE wpguid = %u", |
---|
2893 | target->GetGUID() ); |
---|
2894 | if(!result) |
---|
2895 | { |
---|
2896 | // Since we compare float values, we have to deal with |
---|
2897 | // some difficulties. |
---|
2898 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
2899 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
2900 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
2901 | const char* maxDIFF = "0.01"; |
---|
2902 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID()); |
---|
2903 | |
---|
2904 | result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
2905 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
2906 | if(!result) |
---|
2907 | { |
---|
2908 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
2909 | SetSentErrorMessage(true); |
---|
2910 | return false; |
---|
2911 | } |
---|
2912 | } |
---|
2913 | do |
---|
2914 | { |
---|
2915 | Field *fields = result->Fetch(); |
---|
2916 | uint32 creGUID = fields[0].GetUInt32(); |
---|
2917 | uint32 point = fields[1].GetUInt32(); |
---|
2918 | int waittime = fields[2].GetUInt32(); |
---|
2919 | uint32 emote = fields[3].GetUInt32(); |
---|
2920 | uint32 spell = fields[4].GetUInt32(); |
---|
2921 | const char * text1 = fields[5].GetString(); |
---|
2922 | const char * text2 = fields[6].GetString(); |
---|
2923 | const char * text3 = fields[7].GetString(); |
---|
2924 | const char * text4 = fields[8].GetString(); |
---|
2925 | const char * text5 = fields[9].GetString(); |
---|
2926 | uint32 model1 = fields[10].GetUInt32(); |
---|
2927 | uint32 model2 = fields[11].GetUInt32(); |
---|
2928 | |
---|
2929 | // Get the creature for which we read the waypoint |
---|
2930 | Creature* wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(creGUID,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
2931 | |
---|
2932 | PSendSysMessage(LANG_WAYPOINT_INFO_TITLE, point, (wpCreature ? wpCreature->GetName() : "<not found>"), creGUID); |
---|
2933 | PSendSysMessage(LANG_WAYPOINT_INFO_WAITTIME, waittime); |
---|
2934 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 1, model1); |
---|
2935 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 2, model2); |
---|
2936 | PSendSysMessage(LANG_WAYPOINT_INFO_EMOTE, emote); |
---|
2937 | PSendSysMessage(LANG_WAYPOINT_INFO_SPELL, spell); |
---|
2938 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 1, text1); |
---|
2939 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 2, text2); |
---|
2940 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 3, text3); |
---|
2941 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 4, text4); |
---|
2942 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 5, text5); |
---|
2943 | |
---|
2944 | }while( result->NextRow() ); |
---|
2945 | // Cleanup memory |
---|
2946 | delete result; |
---|
2947 | return true; |
---|
2948 | } |
---|
2949 | |
---|
2950 | if(show == "on") |
---|
2951 | { |
---|
2952 | PSendSysMessage("DEBUG: wp on, GUID: %u", lowguid); |
---|
2953 | |
---|
2954 | QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM creature_movement WHERE id = '%u'",lowguid); |
---|
2955 | if(!result) |
---|
2956 | { |
---|
2957 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
2958 | SetSentErrorMessage(true); |
---|
2959 | return false; |
---|
2960 | } |
---|
2961 | // Delete all visuals for this NPC |
---|
2962 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' and wpguid <> 0", lowguid); |
---|
2963 | if(result2) |
---|
2964 | { |
---|
2965 | bool hasError = false; |
---|
2966 | do |
---|
2967 | { |
---|
2968 | Field *fields = result2->Fetch(); |
---|
2969 | uint32 wpguid = fields[0].GetUInt32(); |
---|
2970 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
2971 | |
---|
2972 | if(!pCreature) |
---|
2973 | { |
---|
2974 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); |
---|
2975 | hasError = true; |
---|
2976 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", wpguid); |
---|
2977 | } |
---|
2978 | else |
---|
2979 | { |
---|
2980 | pCreature->DeleteFromDB(); |
---|
2981 | pCreature->CleanupsBeforeDelete(); |
---|
2982 | pCreature->AddObjectToRemoveList(); |
---|
2983 | } |
---|
2984 | |
---|
2985 | }while( result2->NextRow() ); |
---|
2986 | delete result2; |
---|
2987 | if( hasError ) |
---|
2988 | { |
---|
2989 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
2990 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
2991 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
2992 | } |
---|
2993 | } |
---|
2994 | |
---|
2995 | do |
---|
2996 | { |
---|
2997 | Field *fields = result->Fetch(); |
---|
2998 | uint32 point = fields[0].GetUInt32(); |
---|
2999 | float x = fields[1].GetFloat(); |
---|
3000 | float y = fields[2].GetFloat(); |
---|
3001 | float z = fields[3].GetFloat(); |
---|
3002 | |
---|
3003 | uint32 id = VISUAL_WAYPOINT; |
---|
3004 | |
---|
3005 | Player *chr = m_session->GetPlayer(); |
---|
3006 | Map *map = chr->GetMap(); |
---|
3007 | float o = chr->GetOrientation(); |
---|
3008 | |
---|
3009 | Creature* wpCreature = new Creature; |
---|
3010 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
3011 | { |
---|
3012 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
3013 | delete wpCreature; |
---|
3014 | delete result; |
---|
3015 | return false; |
---|
3016 | } |
---|
3017 | |
---|
3018 | wpCreature->Relocate(x, y, z, o); |
---|
3019 | |
---|
3020 | if(!wpCreature->IsPositionValid()) |
---|
3021 | { |
---|
3022 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
3023 | delete wpCreature; |
---|
3024 | delete result; |
---|
3025 | return false; |
---|
3026 | } |
---|
3027 | |
---|
3028 | wpCreature->SetVisibility(VISIBILITY_OFF); |
---|
3029 | sLog.outDebug("DEBUG: UPDATE creature_movement SET wpguid = '%u"); |
---|
3030 | // set "wpguid" column to the visual waypoint |
---|
3031 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), lowguid, point); |
---|
3032 | |
---|
3033 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3034 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
3035 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map); |
---|
3036 | map->Add(wpCreature); |
---|
3037 | //MapManager::Instance().GetMap(wpCreature->GetMapId())->Add(wpCreature); |
---|
3038 | }while( result->NextRow() ); |
---|
3039 | |
---|
3040 | // Cleanup memory |
---|
3041 | delete result; |
---|
3042 | return true; |
---|
3043 | } |
---|
3044 | |
---|
3045 | if(show == "first") |
---|
3046 | { |
---|
3047 | PSendSysMessage("DEBUG: wp first, GUID: %u", lowguid); |
---|
3048 | |
---|
3049 | QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point='1' AND id = '%u'",lowguid); |
---|
3050 | if(!result) |
---|
3051 | { |
---|
3052 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
3053 | SetSentErrorMessage(true); |
---|
3054 | return false; |
---|
3055 | } |
---|
3056 | |
---|
3057 | Field *fields = result->Fetch(); |
---|
3058 | float x = fields[0].GetFloat(); |
---|
3059 | float y = fields[1].GetFloat(); |
---|
3060 | float z = fields[2].GetFloat(); |
---|
3061 | uint32 id = VISUAL_WAYPOINT; |
---|
3062 | |
---|
3063 | Player *chr = m_session->GetPlayer(); |
---|
3064 | float o = chr->GetOrientation(); |
---|
3065 | Map *map = chr->GetMap(); |
---|
3066 | |
---|
3067 | Creature* pCreature = new Creature; |
---|
3068 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, id, 0)) |
---|
3069 | { |
---|
3070 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
3071 | delete pCreature; |
---|
3072 | delete result; |
---|
3073 | return false; |
---|
3074 | } |
---|
3075 | |
---|
3076 | pCreature->Relocate(x, y, z, o); |
---|
3077 | |
---|
3078 | if(!pCreature->IsPositionValid()) |
---|
3079 | { |
---|
3080 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
3081 | delete pCreature; |
---|
3082 | delete result; |
---|
3083 | return false; |
---|
3084 | } |
---|
3085 | |
---|
3086 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3087 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
3088 | map->Add(pCreature); |
---|
3089 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint"); |
---|
3090 | |
---|
3091 | // Cleanup memory |
---|
3092 | delete result; |
---|
3093 | return true; |
---|
3094 | } |
---|
3095 | |
---|
3096 | if(show == "last") |
---|
3097 | { |
---|
3098 | PSendSysMessage("DEBUG: wp last, GUID: %u", lowguid); |
---|
3099 | |
---|
3100 | QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM creature_movement WHERE id = '%u'",lowguid); |
---|
3101 | if( result ) |
---|
3102 | { |
---|
3103 | Maxpoint = (*result)[0].GetUInt32(); |
---|
3104 | |
---|
3105 | delete result; |
---|
3106 | } |
---|
3107 | else |
---|
3108 | Maxpoint = 0; |
---|
3109 | |
---|
3110 | result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point ='%u' AND id = '%u'",Maxpoint, lowguid); |
---|
3111 | if(!result) |
---|
3112 | { |
---|
3113 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, lowguid); |
---|
3114 | SetSentErrorMessage(true); |
---|
3115 | return false; |
---|
3116 | } |
---|
3117 | Field *fields = result->Fetch(); |
---|
3118 | float x = fields[0].GetFloat(); |
---|
3119 | float y = fields[1].GetFloat(); |
---|
3120 | float z = fields[2].GetFloat(); |
---|
3121 | uint32 id = VISUAL_WAYPOINT; |
---|
3122 | |
---|
3123 | Player *chr = m_session->GetPlayer(); |
---|
3124 | float o = chr->GetOrientation(); |
---|
3125 | Map *map = chr->GetMap(); |
---|
3126 | |
---|
3127 | Creature* pCreature = new Creature; |
---|
3128 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
3129 | { |
---|
3130 | PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); |
---|
3131 | delete pCreature; |
---|
3132 | delete result; |
---|
3133 | return false; |
---|
3134 | } |
---|
3135 | |
---|
3136 | pCreature->Relocate(x, y, z, o); |
---|
3137 | |
---|
3138 | if(!pCreature->IsPositionValid()) |
---|
3139 | { |
---|
3140 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
3141 | delete pCreature; |
---|
3142 | delete result; |
---|
3143 | return false; |
---|
3144 | } |
---|
3145 | |
---|
3146 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3147 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
3148 | map->Add(pCreature); |
---|
3149 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint"); |
---|
3150 | // Cleanup memory |
---|
3151 | delete result; |
---|
3152 | return true; |
---|
3153 | } |
---|
3154 | |
---|
3155 | if(show == "off") |
---|
3156 | { |
---|
3157 | QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%d'", VISUAL_WAYPOINT); |
---|
3158 | if(!result) |
---|
3159 | { |
---|
3160 | SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND); |
---|
3161 | SetSentErrorMessage(true); |
---|
3162 | return false; |
---|
3163 | } |
---|
3164 | bool hasError = false; |
---|
3165 | do |
---|
3166 | { |
---|
3167 | Field *fields = result->Fetch(); |
---|
3168 | uint32 guid = fields[0].GetUInt32(); |
---|
3169 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
3170 | |
---|
3171 | //Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
3172 | |
---|
3173 | if(!pCreature) |
---|
3174 | { |
---|
3175 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); |
---|
3176 | hasError = true; |
---|
3177 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", guid); |
---|
3178 | } |
---|
3179 | else |
---|
3180 | { |
---|
3181 | pCreature->DeleteFromDB(); |
---|
3182 | pCreature->CleanupsBeforeDelete(); |
---|
3183 | pCreature->AddObjectToRemoveList(); |
---|
3184 | } |
---|
3185 | }while(result->NextRow()); |
---|
3186 | // set "wpguid" column to "empty" - no visual waypoint spawned |
---|
3187 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0'"); |
---|
3188 | |
---|
3189 | if( hasError ) |
---|
3190 | { |
---|
3191 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
3192 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
3193 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
3194 | } |
---|
3195 | |
---|
3196 | SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED); |
---|
3197 | // Cleanup memory |
---|
3198 | delete result; |
---|
3199 | |
---|
3200 | return true; |
---|
3201 | } |
---|
3202 | |
---|
3203 | PSendSysMessage("DEBUG: wpshow - no valid command found"); |
---|
3204 | |
---|
3205 | return true; |
---|
3206 | } // HandleWpShowCommand |
---|
3207 | |
---|
3208 | bool ChatHandler::HandleWpExportCommand(const char *args) |
---|
3209 | { |
---|
3210 | if(!*args) |
---|
3211 | return false; |
---|
3212 | |
---|
3213 | // Next arg is: <GUID> <ARGUMENT> |
---|
3214 | |
---|
3215 | // Did user provide a GUID |
---|
3216 | // or did the user select a creature? |
---|
3217 | // -> variable lowguid is filled with the GUID of the NPC |
---|
3218 | uint32 lowguid = 0; |
---|
3219 | Creature* target = getSelectedCreature(); |
---|
3220 | char* arg_str = NULL; |
---|
3221 | if (target) |
---|
3222 | { |
---|
3223 | if (target->GetEntry() != VISUAL_WAYPOINT) |
---|
3224 | lowguid = target->GetGUIDLow(); |
---|
3225 | else |
---|
3226 | { |
---|
3227 | QueryResult *result = WorldDatabase.PQuery( "SELECT id FROM creature_movement WHERE wpguid = %u LIMIT 1", target->GetGUIDLow() ); |
---|
3228 | if (!result) |
---|
3229 | { |
---|
3230 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
3231 | return true; |
---|
3232 | } |
---|
3233 | Field *fields = result->Fetch(); |
---|
3234 | lowguid = fields[0].GetUInt32();; |
---|
3235 | delete result; |
---|
3236 | } |
---|
3237 | |
---|
3238 | arg_str = strtok((char*)args, " "); |
---|
3239 | } |
---|
3240 | else |
---|
3241 | { |
---|
3242 | // user provided <GUID> |
---|
3243 | char* guid_str = strtok((char*)args, " "); |
---|
3244 | if( !guid_str ) |
---|
3245 | { |
---|
3246 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
3247 | return false; |
---|
3248 | } |
---|
3249 | lowguid = atoi((char*)guid_str); |
---|
3250 | |
---|
3251 | arg_str = strtok((char*)NULL, " "); |
---|
3252 | } |
---|
3253 | |
---|
3254 | if( !arg_str) |
---|
3255 | { |
---|
3256 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, "export"); |
---|
3257 | return false; |
---|
3258 | } |
---|
3259 | |
---|
3260 | PSendSysMessage("DEBUG: wp export, GUID: %u", lowguid); |
---|
3261 | |
---|
3262 | QueryResult *result = WorldDatabase.PQuery( |
---|
3263 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
---|
3264 | "SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid ); |
---|
3265 | |
---|
3266 | if (!result) |
---|
3267 | { |
---|
3268 | PSendSysMessage(LANG_WAYPOINT_NOTHINGTOEXPORT); |
---|
3269 | SetSentErrorMessage(true); |
---|
3270 | return false; |
---|
3271 | } |
---|
3272 | |
---|
3273 | std::ofstream outfile; |
---|
3274 | outfile.open (arg_str); |
---|
3275 | |
---|
3276 | do |
---|
3277 | { |
---|
3278 | Field *fields = result->Fetch(); |
---|
3279 | |
---|
3280 | outfile << "INSERT INTO creature_movement "; |
---|
3281 | outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5 ) VALUES "; |
---|
3282 | |
---|
3283 | outfile << "( "; |
---|
3284 | outfile << fields[15].GetUInt32(); // id |
---|
3285 | outfile << ", "; |
---|
3286 | outfile << fields[0].GetUInt32(); // point |
---|
3287 | outfile << ", "; |
---|
3288 | outfile << fields[1].GetFloat(); // position_x |
---|
3289 | outfile << ", "; |
---|
3290 | outfile << fields[2].GetFloat(); // position_y |
---|
3291 | outfile << ", "; |
---|
3292 | outfile << fields[3].GetUInt32(); // position_z |
---|
3293 | outfile << ", "; |
---|
3294 | outfile << fields[4].GetUInt32(); // orientation |
---|
3295 | outfile << ", "; |
---|
3296 | outfile << fields[5].GetUInt32(); // model1 |
---|
3297 | outfile << ", "; |
---|
3298 | outfile << fields[6].GetUInt32(); // model2 |
---|
3299 | outfile << ", "; |
---|
3300 | outfile << fields[7].GetUInt16(); // waittime |
---|
3301 | outfile << ", "; |
---|
3302 | outfile << fields[8].GetUInt32(); // emote |
---|
3303 | outfile << ", "; |
---|
3304 | outfile << fields[9].GetUInt32(); // spell |
---|
3305 | outfile << ", "; |
---|
3306 | const char *tmpChar = fields[10].GetString(); |
---|
3307 | if( !tmpChar ) |
---|
3308 | { |
---|
3309 | outfile << "NULL"; // text1 |
---|
3310 | } |
---|
3311 | else |
---|
3312 | { |
---|
3313 | outfile << "'"; |
---|
3314 | outfile << tmpChar; // text1 |
---|
3315 | outfile << "'"; |
---|
3316 | } |
---|
3317 | outfile << ", "; |
---|
3318 | tmpChar = fields[11].GetString(); |
---|
3319 | if( !tmpChar ) |
---|
3320 | { |
---|
3321 | outfile << "NULL"; // text2 |
---|
3322 | } |
---|
3323 | else |
---|
3324 | { |
---|
3325 | outfile << "'"; |
---|
3326 | outfile << tmpChar; // text2 |
---|
3327 | outfile << "'"; |
---|
3328 | } |
---|
3329 | outfile << ", "; |
---|
3330 | tmpChar = fields[12].GetString(); |
---|
3331 | if( !tmpChar ) |
---|
3332 | { |
---|
3333 | outfile << "NULL"; // text3 |
---|
3334 | } |
---|
3335 | else |
---|
3336 | { |
---|
3337 | outfile << "'"; |
---|
3338 | outfile << tmpChar; // text3 |
---|
3339 | outfile << "'"; |
---|
3340 | } |
---|
3341 | outfile << ", "; |
---|
3342 | tmpChar = fields[13].GetString(); |
---|
3343 | if( !tmpChar ) |
---|
3344 | { |
---|
3345 | outfile << "NULL"; // text4 |
---|
3346 | } |
---|
3347 | else |
---|
3348 | { |
---|
3349 | outfile << "'"; |
---|
3350 | outfile << tmpChar; // text4 |
---|
3351 | outfile << "'"; |
---|
3352 | } |
---|
3353 | outfile << ", "; |
---|
3354 | tmpChar = fields[14].GetString(); |
---|
3355 | if( !tmpChar ) |
---|
3356 | { |
---|
3357 | outfile << "NULL"; // text5 |
---|
3358 | } |
---|
3359 | else |
---|
3360 | { |
---|
3361 | outfile << "'"; |
---|
3362 | outfile << tmpChar; // text5 |
---|
3363 | outfile << "'"; |
---|
3364 | } |
---|
3365 | outfile << ");\n "; |
---|
3366 | |
---|
3367 | } while( result->NextRow() ); |
---|
3368 | delete result; |
---|
3369 | |
---|
3370 | PSendSysMessage(LANG_WAYPOINT_EXPORTED); |
---|
3371 | outfile.close(); |
---|
3372 | |
---|
3373 | return true; |
---|
3374 | } |
---|
3375 | |
---|
3376 | bool ChatHandler::HandleWpImportCommand(const char *args) |
---|
3377 | { |
---|
3378 | if(!*args) |
---|
3379 | return false; |
---|
3380 | |
---|
3381 | char* arg_str = strtok((char*)args, " "); |
---|
3382 | if (!arg_str) |
---|
3383 | return false; |
---|
3384 | |
---|
3385 | std::string line; |
---|
3386 | std::ifstream infile (arg_str); |
---|
3387 | if (infile.is_open()) |
---|
3388 | { |
---|
3389 | while (! infile.eof() ) |
---|
3390 | { |
---|
3391 | getline (infile,line); |
---|
3392 | //cout << line << endl; |
---|
3393 | QueryResult *result = WorldDatabase.PQuery(line.c_str()); |
---|
3394 | delete result; |
---|
3395 | } |
---|
3396 | infile.close(); |
---|
3397 | } |
---|
3398 | PSendSysMessage(LANG_WAYPOINT_IMPORTED); |
---|
3399 | |
---|
3400 | return true; |
---|
3401 | } |
---|
3402 | |
---|
3403 | //rename characters |
---|
3404 | bool ChatHandler::HandleRenameCommand(const char* args) |
---|
3405 | { |
---|
3406 | Player* target = NULL; |
---|
3407 | uint64 targetGUID = 0; |
---|
3408 | std::string oldname; |
---|
3409 | |
---|
3410 | char* px = strtok((char*)args, " "); |
---|
3411 | |
---|
3412 | if(px) |
---|
3413 | { |
---|
3414 | oldname = px; |
---|
3415 | |
---|
3416 | if(!normalizePlayerName(oldname)) |
---|
3417 | { |
---|
3418 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3419 | SetSentErrorMessage(true); |
---|
3420 | return false; |
---|
3421 | } |
---|
3422 | |
---|
3423 | target = objmgr.GetPlayer(oldname.c_str()); |
---|
3424 | |
---|
3425 | if (!target) |
---|
3426 | targetGUID = objmgr.GetPlayerGUIDByName(oldname); |
---|
3427 | } |
---|
3428 | |
---|
3429 | if(!target && !targetGUID) |
---|
3430 | { |
---|
3431 | target = getSelectedPlayer(); |
---|
3432 | } |
---|
3433 | |
---|
3434 | if(!target && !targetGUID) |
---|
3435 | { |
---|
3436 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3437 | SetSentErrorMessage(true); |
---|
3438 | return false; |
---|
3439 | } |
---|
3440 | |
---|
3441 | if(target) |
---|
3442 | { |
---|
3443 | PSendSysMessage(LANG_RENAME_PLAYER, target->GetName()); |
---|
3444 | target->SetAtLoginFlag(AT_LOGIN_RENAME); |
---|
3445 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target->GetGUIDLow()); |
---|
3446 | } |
---|
3447 | else |
---|
3448 | { |
---|
3449 | PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldname.c_str(), GUID_LOPART(targetGUID)); |
---|
3450 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(targetGUID)); |
---|
3451 | } |
---|
3452 | |
---|
3453 | return true; |
---|
3454 | } |
---|
3455 | |
---|
3456 | //spawn go |
---|
3457 | bool ChatHandler::HandleGameObjectCommand(const char* args) |
---|
3458 | { |
---|
3459 | if (!*args) |
---|
3460 | return false; |
---|
3461 | |
---|
3462 | char* pParam1 = strtok((char*)args, " "); |
---|
3463 | if (!pParam1) |
---|
3464 | return false; |
---|
3465 | |
---|
3466 | uint32 id = atoi((char*)pParam1); |
---|
3467 | if(!id) |
---|
3468 | return false; |
---|
3469 | |
---|
3470 | char* spawntimeSecs = strtok(NULL, " "); |
---|
3471 | |
---|
3472 | const GameObjectInfo *goI = objmgr.GetGameObjectInfo(id); |
---|
3473 | |
---|
3474 | if (!goI) |
---|
3475 | { |
---|
3476 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
---|
3477 | SetSentErrorMessage(true); |
---|
3478 | return false; |
---|
3479 | } |
---|
3480 | |
---|
3481 | Player *chr = m_session->GetPlayer(); |
---|
3482 | float x = float(chr->GetPositionX()); |
---|
3483 | float y = float(chr->GetPositionY()); |
---|
3484 | float z = float(chr->GetPositionZ()); |
---|
3485 | float o = float(chr->GetOrientation()); |
---|
3486 | Map *map = chr->GetMap(); |
---|
3487 | |
---|
3488 | float rot2 = sin(o/2); |
---|
3489 | float rot3 = cos(o/2); |
---|
3490 | |
---|
3491 | GameObject* pGameObj = new GameObject; |
---|
3492 | uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); |
---|
3493 | |
---|
3494 | if(!pGameObj->Create(db_lowGUID, goI->id, map, x, y, z, o, 0, 0, rot2, rot3, 0, 1)) |
---|
3495 | { |
---|
3496 | delete pGameObj; |
---|
3497 | return false; |
---|
3498 | } |
---|
3499 | |
---|
3500 | if( spawntimeSecs ) |
---|
3501 | { |
---|
3502 | uint32 value = atoi((char*)spawntimeSecs); |
---|
3503 | pGameObj->SetRespawnTime(value); |
---|
3504 | //sLog.outDebug("*** spawntimeSecs: %d", value); |
---|
3505 | } |
---|
3506 | |
---|
3507 | // fill the gameobject data and save to the db |
---|
3508 | pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3509 | |
---|
3510 | // this will generate a new guid if the object is in an instance |
---|
3511 | if(!pGameObj->LoadFromDB(db_lowGUID, map)) |
---|
3512 | { |
---|
3513 | delete pGameObj; |
---|
3514 | return false; |
---|
3515 | } |
---|
3516 | |
---|
3517 | sLog.outDebug(GetMangosString(LANG_GAMEOBJECT_CURRENT), goI->name, db_lowGUID, x, y, z, o); |
---|
3518 | |
---|
3519 | map->Add(pGameObj); |
---|
3520 | |
---|
3521 | // TODO: is it really necessary to add both the real and DB table guid here ? |
---|
3522 | objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID)); |
---|
3523 | |
---|
3524 | PSendSysMessage(LANG_GAMEOBJECT_ADD,id,goI->name,db_lowGUID,x,y,z); |
---|
3525 | return true; |
---|
3526 | } |
---|
3527 | |
---|
3528 | //show animation |
---|
3529 | bool ChatHandler::HandleAnimCommand(const char* args) |
---|
3530 | { |
---|
3531 | if (!*args) |
---|
3532 | return false; |
---|
3533 | |
---|
3534 | uint32 anim_id = atoi((char*)args); |
---|
3535 | m_session->GetPlayer()->HandleEmoteCommand(anim_id); |
---|
3536 | return true; |
---|
3537 | } |
---|
3538 | |
---|
3539 | //change standstate |
---|
3540 | bool ChatHandler::HandleStandStateCommand(const char* args) |
---|
3541 | { |
---|
3542 | if (!*args) |
---|
3543 | return false; |
---|
3544 | |
---|
3545 | uint32 anim_id = atoi((char*)args); |
---|
3546 | m_session->GetPlayer( )->SetUInt32Value( UNIT_NPC_EMOTESTATE , anim_id ); |
---|
3547 | |
---|
3548 | return true; |
---|
3549 | } |
---|
3550 | |
---|
3551 | bool ChatHandler::HandleAddHonorCommand(const char* args) |
---|
3552 | { |
---|
3553 | if (!*args) |
---|
3554 | return false; |
---|
3555 | |
---|
3556 | Player *target = getSelectedPlayer(); |
---|
3557 | if(!target) |
---|
3558 | { |
---|
3559 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3560 | SetSentErrorMessage(true); |
---|
3561 | return false; |
---|
3562 | } |
---|
3563 | |
---|
3564 | uint32 amount = (uint32)atoi(args); |
---|
3565 | target->RewardHonor(NULL, 1, amount); |
---|
3566 | return true; |
---|
3567 | } |
---|
3568 | |
---|
3569 | bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) |
---|
3570 | { |
---|
3571 | Unit *target = getSelectedUnit(); |
---|
3572 | if(!target) |
---|
3573 | { |
---|
3574 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3575 | SetSentErrorMessage(true); |
---|
3576 | return false; |
---|
3577 | } |
---|
3578 | |
---|
3579 | m_session->GetPlayer()->RewardHonor(target, 1); |
---|
3580 | return true; |
---|
3581 | } |
---|
3582 | |
---|
3583 | bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/) |
---|
3584 | { |
---|
3585 | Player *target = getSelectedPlayer(); |
---|
3586 | if(!target) |
---|
3587 | { |
---|
3588 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3589 | SetSentErrorMessage(true); |
---|
3590 | return false; |
---|
3591 | } |
---|
3592 | |
---|
3593 | target->UpdateHonorFields(); |
---|
3594 | return true; |
---|
3595 | } |
---|
3596 | |
---|
3597 | bool ChatHandler::HandleLookupEventCommand(const char* args) |
---|
3598 | { |
---|
3599 | if(!*args) |
---|
3600 | return false; |
---|
3601 | |
---|
3602 | std::string namepart = args; |
---|
3603 | std::wstring wnamepart; |
---|
3604 | |
---|
3605 | // converting string that we try to find to lower case |
---|
3606 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
3607 | return false; |
---|
3608 | |
---|
3609 | wstrToLower(wnamepart); |
---|
3610 | |
---|
3611 | uint32 counter = 0; |
---|
3612 | |
---|
3613 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3614 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3615 | |
---|
3616 | for(uint32 id = 0; id < events.size(); ++id ) |
---|
3617 | { |
---|
3618 | GameEventData const& eventData = events[id]; |
---|
3619 | |
---|
3620 | std::string descr = eventData.description; |
---|
3621 | if(descr.empty()) |
---|
3622 | continue; |
---|
3623 | |
---|
3624 | if (Utf8FitTo(descr, wnamepart)) |
---|
3625 | { |
---|
3626 | char const* active = activeEvents.find(id) != activeEvents.end() ? GetMangosString(LANG_ACTIVE) : ""; |
---|
3627 | PSendSysMessage(LANG_EVENT_ENTRY_LIST,id,id,descr.c_str(),active ); |
---|
3628 | ++counter; |
---|
3629 | } |
---|
3630 | } |
---|
3631 | |
---|
3632 | if (counter==0) |
---|
3633 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
3634 | |
---|
3635 | return true; |
---|
3636 | } |
---|
3637 | |
---|
3638 | bool ChatHandler::HandleEventActiveListCommand(const char* args) |
---|
3639 | { |
---|
3640 | uint32 counter = 0; |
---|
3641 | |
---|
3642 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3643 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3644 | |
---|
3645 | char const* active = GetMangosString(LANG_ACTIVE); |
---|
3646 | |
---|
3647 | for(GameEvent::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr ) |
---|
3648 | { |
---|
3649 | uint32 event_id = *itr; |
---|
3650 | GameEventData const& eventData = events[event_id]; |
---|
3651 | |
---|
3652 | PSendSysMessage(LANG_EVENT_ENTRY_LIST,event_id,event_id,eventData.description.c_str(),active ); |
---|
3653 | ++counter; |
---|
3654 | } |
---|
3655 | |
---|
3656 | if (counter==0) |
---|
3657 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
3658 | |
---|
3659 | return true; |
---|
3660 | } |
---|
3661 | |
---|
3662 | bool ChatHandler::HandleEventInfoCommand(const char* args) |
---|
3663 | { |
---|
3664 | if(!*args) |
---|
3665 | return false; |
---|
3666 | |
---|
3667 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3668 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3669 | if(!cId) |
---|
3670 | return false; |
---|
3671 | |
---|
3672 | uint32 event_id = atoi(cId); |
---|
3673 | |
---|
3674 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3675 | |
---|
3676 | if(event_id >=events.size()) |
---|
3677 | { |
---|
3678 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3679 | SetSentErrorMessage(true); |
---|
3680 | return false; |
---|
3681 | } |
---|
3682 | |
---|
3683 | GameEventData const& eventData = events[event_id]; |
---|
3684 | if(!eventData.isValid()) |
---|
3685 | { |
---|
3686 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3687 | SetSentErrorMessage(true); |
---|
3688 | return false; |
---|
3689 | } |
---|
3690 | |
---|
3691 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3692 | bool active = activeEvents.find(event_id) != activeEvents.end(); |
---|
3693 | char const* activeStr = active ? GetMangosString(LANG_ACTIVE) : ""; |
---|
3694 | |
---|
3695 | std::string startTimeStr = TimeToTimestampStr(eventData.start); |
---|
3696 | std::string endTimeStr = TimeToTimestampStr(eventData.end); |
---|
3697 | |
---|
3698 | uint32 delay = gameeventmgr.NextCheck(event_id); |
---|
3699 | time_t nextTime = time(NULL)+delay; |
---|
3700 | std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-"; |
---|
3701 | |
---|
3702 | std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE); |
---|
3703 | std::string lengthStr = secsToTimeString(eventData.length * MINUTE); |
---|
3704 | |
---|
3705 | PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr, |
---|
3706 | startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(), |
---|
3707 | nextStr.c_str()); |
---|
3708 | return true; |
---|
3709 | } |
---|
3710 | |
---|
3711 | bool ChatHandler::HandleEventStartCommand(const char* args) |
---|
3712 | { |
---|
3713 | if(!*args) |
---|
3714 | return false; |
---|
3715 | |
---|
3716 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3717 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3718 | if(!cId) |
---|
3719 | return false; |
---|
3720 | |
---|
3721 | int32 event_id = atoi(cId); |
---|
3722 | |
---|
3723 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3724 | |
---|
3725 | if(event_id < 1 || event_id >=events.size()) |
---|
3726 | { |
---|
3727 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3728 | SetSentErrorMessage(true); |
---|
3729 | return false; |
---|
3730 | } |
---|
3731 | |
---|
3732 | GameEventData const& eventData = events[event_id]; |
---|
3733 | if(!eventData.isValid()) |
---|
3734 | { |
---|
3735 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3736 | SetSentErrorMessage(true); |
---|
3737 | return false; |
---|
3738 | } |
---|
3739 | |
---|
3740 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3741 | if(activeEvents.find(event_id) != activeEvents.end()) |
---|
3742 | { |
---|
3743 | PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id); |
---|
3744 | SetSentErrorMessage(true); |
---|
3745 | return false; |
---|
3746 | } |
---|
3747 | |
---|
3748 | gameeventmgr.StartEvent(event_id,true); |
---|
3749 | return true; |
---|
3750 | } |
---|
3751 | |
---|
3752 | bool ChatHandler::HandleEventStopCommand(const char* args) |
---|
3753 | { |
---|
3754 | if(!*args) |
---|
3755 | return false; |
---|
3756 | |
---|
3757 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3758 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3759 | if(!cId) |
---|
3760 | return false; |
---|
3761 | |
---|
3762 | int32 event_id = atoi(cId); |
---|
3763 | |
---|
3764 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3765 | |
---|
3766 | if(event_id < 1 || event_id >=events.size()) |
---|
3767 | { |
---|
3768 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3769 | SetSentErrorMessage(true); |
---|
3770 | return false; |
---|
3771 | } |
---|
3772 | |
---|
3773 | GameEventData const& eventData = events[event_id]; |
---|
3774 | if(!eventData.isValid()) |
---|
3775 | { |
---|
3776 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3777 | SetSentErrorMessage(true); |
---|
3778 | return false; |
---|
3779 | } |
---|
3780 | |
---|
3781 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3782 | |
---|
3783 | if(activeEvents.find(event_id) == activeEvents.end()) |
---|
3784 | { |
---|
3785 | PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id); |
---|
3786 | SetSentErrorMessage(true); |
---|
3787 | return false; |
---|
3788 | } |
---|
3789 | |
---|
3790 | gameeventmgr.StopEvent(event_id,true); |
---|
3791 | return true; |
---|
3792 | } |
---|
3793 | |
---|
3794 | bool ChatHandler::HandleCombatStopCommand(const char* args) |
---|
3795 | { |
---|
3796 | Player *player; |
---|
3797 | |
---|
3798 | if(*args) |
---|
3799 | { |
---|
3800 | std::string playername = args; |
---|
3801 | |
---|
3802 | if(!normalizePlayerName(playername)) |
---|
3803 | { |
---|
3804 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3805 | SetSentErrorMessage(true); |
---|
3806 | return false; |
---|
3807 | } |
---|
3808 | |
---|
3809 | player = objmgr.GetPlayer(playername.c_str()); |
---|
3810 | |
---|
3811 | if(!player) |
---|
3812 | { |
---|
3813 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3814 | SetSentErrorMessage(true); |
---|
3815 | return false; |
---|
3816 | } |
---|
3817 | } |
---|
3818 | else |
---|
3819 | { |
---|
3820 | player = getSelectedPlayer(); |
---|
3821 | |
---|
3822 | if (!player) |
---|
3823 | player = m_session->GetPlayer(); |
---|
3824 | } |
---|
3825 | |
---|
3826 | player->CombatStop(); |
---|
3827 | player->getHostilRefManager().deleteReferences(); |
---|
3828 | return true; |
---|
3829 | } |
---|
3830 | |
---|
3831 | bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/) |
---|
3832 | { |
---|
3833 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
3834 | |
---|
3835 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
3836 | { |
---|
3837 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
3838 | if( !skillInfo ) |
---|
3839 | continue; |
---|
3840 | |
---|
3841 | if( skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY ) |
---|
3842 | { |
---|
3843 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
3844 | { |
---|
3845 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
3846 | if( !skillLine ) |
---|
3847 | continue; |
---|
3848 | |
---|
3849 | // skip racial skills |
---|
3850 | if( skillLine->racemask != 0 ) |
---|
3851 | continue; |
---|
3852 | |
---|
3853 | // skip wrong class skills |
---|
3854 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
3855 | continue; |
---|
3856 | |
---|
3857 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
3858 | continue; |
---|
3859 | |
---|
3860 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
3861 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
3862 | continue; |
---|
3863 | |
---|
3864 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
3865 | } |
---|
3866 | } |
---|
3867 | } |
---|
3868 | |
---|
3869 | SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT); |
---|
3870 | return true; |
---|
3871 | } |
---|
3872 | |
---|
3873 | bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) |
---|
3874 | { |
---|
3875 | // Learns all recipes of specified profession and sets skill to max |
---|
3876 | // Example: .learn all_recipes enchanting |
---|
3877 | |
---|
3878 | Player* target = getSelectedPlayer(); |
---|
3879 | if( !target ) |
---|
3880 | { |
---|
3881 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3882 | return false; |
---|
3883 | } |
---|
3884 | |
---|
3885 | if(!*args) |
---|
3886 | return false; |
---|
3887 | |
---|
3888 | std::wstring wnamepart; |
---|
3889 | |
---|
3890 | if(!Utf8toWStr(args,wnamepart)) |
---|
3891 | return false; |
---|
3892 | |
---|
3893 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
3894 | |
---|
3895 | // converting string that we try to find to lower case |
---|
3896 | wstrToLower( wnamepart ); |
---|
3897 | |
---|
3898 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
3899 | |
---|
3900 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
3901 | { |
---|
3902 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
3903 | if( !skillInfo ) |
---|
3904 | continue; |
---|
3905 | |
---|
3906 | if( skillInfo->categoryId != SKILL_CATEGORY_PROFESSION && |
---|
3907 | skillInfo->categoryId != SKILL_CATEGORY_SECONDARY ) |
---|
3908 | continue; |
---|
3909 | |
---|
3910 | int loc = m_session->GetSessionDbcLocale(); |
---|
3911 | std::string name = skillInfo->name[loc]; |
---|
3912 | |
---|
3913 | if(Utf8FitTo(name, wnamepart)) |
---|
3914 | { |
---|
3915 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
3916 | { |
---|
3917 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
3918 | if( !skillLine ) |
---|
3919 | continue; |
---|
3920 | |
---|
3921 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
3922 | continue; |
---|
3923 | |
---|
3924 | // skip racial skills |
---|
3925 | if( skillLine->racemask != 0 ) |
---|
3926 | continue; |
---|
3927 | |
---|
3928 | // skip wrong class skills |
---|
3929 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
3930 | continue; |
---|
3931 | |
---|
3932 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
3933 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
3934 | continue; |
---|
3935 | |
---|
3936 | if( !target->HasSpell(spellInfo->Id) ) |
---|
3937 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
3938 | } |
---|
3939 | |
---|
3940 | uint16 maxLevel = target->GetPureMaxSkillValue(skillInfo->id); |
---|
3941 | target->SetSkill(skillInfo->id, maxLevel, maxLevel); |
---|
3942 | PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str()); |
---|
3943 | return true; |
---|
3944 | } |
---|
3945 | } |
---|
3946 | |
---|
3947 | return false; |
---|
3948 | } |
---|