1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Database/DatabaseEnv.h" |
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23 | #include "WorldPacket.h" |
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24 | #include "WorldSession.h" |
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25 | #include "World.h" |
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26 | #include "ObjectMgr.h" |
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27 | #include "Player.h" |
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28 | #include "Item.h" |
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29 | #include "GameObject.h" |
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30 | #include "Opcodes.h" |
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31 | #include "Chat.h" |
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32 | #include "ObjectAccessor.h" |
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33 | #include "MapManager.h" |
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34 | #include "Language.h" |
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35 | #include "World.h" |
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36 | #include "GameEvent.h" |
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37 | #include "SpellMgr.h" |
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38 | #include "AccountMgr.h" |
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39 | #include "WaypointManager.h" |
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40 | #include "Util.h" |
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41 | #include <cctype> |
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42 | #include <iostream> |
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43 | #include <fstream> |
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44 | #include <map> |
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45 | |
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46 | static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] = |
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47 | { |
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48 | LANG_REP_HATED, LANG_REP_HOSTILE, LANG_REP_UNFRIENDLY, LANG_REP_NEUTRAL, |
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49 | LANG_REP_FRIENDLY, LANG_REP_HONORED, LANG_REP_REVERED, LANG_REP_EXALTED |
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50 | }; |
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51 | |
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52 | //mute player for some times |
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53 | bool ChatHandler::HandleMuteCommand(const char* args) |
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54 | { |
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55 | if (!*args) |
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56 | return false; |
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57 | |
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58 | char *charname = strtok((char*)args, " "); |
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59 | if (!charname) |
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60 | return false; |
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61 | |
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62 | std::string cname = charname; |
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63 | |
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64 | char *timetonotspeak = strtok(NULL, " "); |
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65 | if(!timetonotspeak) |
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66 | return false; |
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67 | |
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68 | uint32 notspeaktime = (uint32) atoi(timetonotspeak); |
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69 | |
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70 | if(!normalizePlayerName(cname)) |
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71 | { |
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72 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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73 | SetSentErrorMessage(true); |
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74 | return false; |
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75 | } |
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76 | |
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77 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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78 | if(!guid) |
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79 | { |
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80 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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81 | SetSentErrorMessage(true); |
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82 | return false; |
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83 | } |
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84 | |
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85 | Player *chr = objmgr.GetPlayer(guid); |
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86 | |
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87 | // check security |
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88 | uint32 account_id = 0; |
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89 | uint32 security = 0; |
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90 | |
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91 | if (chr) |
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92 | { |
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93 | account_id = chr->GetSession()->GetAccountId(); |
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94 | security = chr->GetSession()->GetSecurity(); |
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95 | } |
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96 | else |
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97 | { |
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98 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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99 | security = objmgr.GetSecurityByAccount(account_id); |
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100 | } |
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101 | |
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102 | if(security >= m_session->GetSecurity()) |
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103 | { |
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104 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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105 | SetSentErrorMessage(true); |
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106 | return false; |
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107 | } |
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108 | |
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109 | time_t mutetime = time(NULL) + notspeaktime*60; |
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110 | |
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111 | if (chr) |
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112 | chr->GetSession()->m_muteTime = mutetime; |
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113 | |
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114 | loginDatabase.PExecute("UPDATE account SET mutetime = " I64FMTD " WHERE id = '%u'",uint64(mutetime), account_id ); |
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115 | |
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116 | if(chr) |
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117 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime); |
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118 | |
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119 | PSendSysMessage(LANG_YOU_DISABLE_CHAT, cname.c_str(), notspeaktime); |
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120 | |
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121 | return true; |
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122 | } |
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123 | |
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124 | //unmute player |
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125 | bool ChatHandler::HandleUnmuteCommand(const char* args) |
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126 | { |
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127 | if (!*args) |
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128 | return false; |
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129 | |
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130 | char *charname = strtok((char*)args, " "); |
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131 | if (!charname) |
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132 | return false; |
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133 | |
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134 | std::string cname = charname; |
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135 | |
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136 | if(!normalizePlayerName(cname)) |
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137 | { |
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138 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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139 | SetSentErrorMessage(true); |
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140 | return false; |
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141 | } |
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142 | |
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143 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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144 | if(!guid) |
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145 | { |
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146 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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147 | SetSentErrorMessage(true); |
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148 | return false; |
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149 | } |
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150 | |
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151 | Player *chr = objmgr.GetPlayer(guid); |
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152 | |
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153 | // check security |
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154 | uint32 account_id = 0; |
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155 | uint32 security = 0; |
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156 | |
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157 | if (chr) |
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158 | { |
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159 | account_id = chr->GetSession()->GetAccountId(); |
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160 | security = chr->GetSession()->GetSecurity(); |
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161 | } |
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162 | else |
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163 | { |
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164 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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165 | security = objmgr.GetSecurityByAccount(account_id); |
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166 | } |
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167 | |
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168 | if(security >= m_session->GetSecurity()) |
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169 | { |
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170 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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171 | SetSentErrorMessage(true); |
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172 | return false; |
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173 | } |
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174 | |
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175 | if (chr) |
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176 | { |
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177 | if(chr->CanSpeak()) |
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178 | { |
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179 | SendSysMessage(LANG_CHAT_ALREADY_ENABLED); |
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180 | SetSentErrorMessage(true); |
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181 | return false; |
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182 | } |
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183 | |
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184 | chr->GetSession()->m_muteTime = 0; |
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185 | } |
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186 | |
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187 | loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id ); |
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188 | |
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189 | if(chr) |
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190 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); |
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191 | |
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192 | PSendSysMessage(LANG_YOU_ENABLE_CHAT, cname.c_str()); |
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193 | return true; |
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194 | } |
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195 | |
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196 | bool ChatHandler::HandleTargetObjectCommand(const char* args) |
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197 | { |
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198 | Player* pl = m_session->GetPlayer(); |
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199 | QueryResult *result; |
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200 | GameEvent::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList(); |
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201 | if(*args) |
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202 | { |
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203 | int32 id = atoi((char*)args); |
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204 | if(id) |
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205 | result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1", |
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206 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id); |
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207 | else |
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208 | { |
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209 | std::string name = args; |
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210 | WorldDatabase.escape_string(name); |
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211 | result = WorldDatabase.PQuery( |
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212 | "SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ " |
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213 | "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'")" ORDER BY order_ ASC LIMIT 1", |
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214 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),name.c_str()); |
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215 | } |
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216 | } |
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217 | else |
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218 | { |
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219 | std::ostringstream eventFilter; |
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220 | eventFilter << " AND (event IS NULL "; |
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221 | bool initString = true; |
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222 | |
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223 | for (GameEvent::ActiveEvents::const_iterator itr = activeEventsList.begin(); itr != activeEventsList.end(); ++itr) |
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224 | { |
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225 | if (initString) |
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226 | { |
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227 | eventFilter << "OR event IN (" <<*itr; |
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228 | initString =false; |
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229 | } |
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230 | else |
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231 | eventFilter << "," << *itr; |
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232 | } |
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233 | |
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234 | if (!initString) |
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235 | eventFilter << "))"; |
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236 | else |
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237 | eventFilter << ")"; |
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238 | |
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239 | result = WorldDatabase.PQuery("SELECT gameobject.guid, id, position_x, position_y, position_z, orientation, map, " |
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240 | "(POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ FROM gameobject " |
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241 | "LEFT OUTER JOIN game_event_gameobject on gameobject.guid=game_event_gameobject.guid WHERE map = '%i' %s ORDER BY order_ ASC LIMIT 1", |
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242 | m_session->GetPlayer()->GetPositionX(), m_session->GetPlayer()->GetPositionY(), m_session->GetPlayer()->GetPositionZ(), m_session->GetPlayer()->GetMapId(),eventFilter.str().c_str()); |
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243 | } |
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244 | |
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245 | if (!result) |
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246 | { |
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247 | SendSysMessage(LANG_COMMAND_TARGETOBJNOTFOUND); |
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248 | return true; |
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249 | } |
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250 | |
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251 | Field *fields = result->Fetch(); |
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252 | uint32 lowguid = fields[0].GetUInt32(); |
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253 | uint32 id = fields[1].GetUInt32(); |
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254 | float x = fields[2].GetFloat(); |
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255 | float y = fields[3].GetFloat(); |
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256 | float z = fields[4].GetFloat(); |
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257 | float o = fields[5].GetFloat(); |
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258 | int mapid = fields[6].GetUInt16(); |
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259 | delete result; |
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260 | |
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261 | GameObjectInfo const* goI = objmgr.GetGameObjectInfo(id); |
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262 | |
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263 | if (!goI) |
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264 | { |
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265 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
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266 | return false; |
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267 | } |
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268 | |
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269 | GameObject* target = ObjectAccessor::GetGameObject(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,id,HIGHGUID_GAMEOBJECT)); |
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270 | |
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271 | PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o); |
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272 | |
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273 | if(target) |
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274 | { |
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275 | int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); |
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276 | if(curRespawnDelay < 0) |
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277 | curRespawnDelay = 0; |
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278 | |
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279 | std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true); |
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280 | std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true); |
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281 | |
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282 | PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str()); |
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283 | } |
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284 | return true; |
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285 | } |
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286 | |
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287 | //teleport to gameobject |
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288 | bool ChatHandler::HandleGoObjectCommand(const char* args) |
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289 | { |
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290 | if(!*args) |
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291 | return false; |
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292 | |
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293 | Player* _player = m_session->GetPlayer(); |
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294 | |
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295 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
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296 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
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297 | if(!cId) |
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298 | return false; |
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299 | |
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300 | int32 guid = atoi(cId); |
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301 | if(!guid) |
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302 | return false; |
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303 | |
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304 | float x, y, z, ort; |
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305 | int mapid; |
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306 | |
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307 | // by DB guid |
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308 | if (GameObjectData const* go_data = objmgr.GetGOData(guid)) |
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309 | { |
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310 | x = go_data->posX; |
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311 | y = go_data->posY; |
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312 | z = go_data->posZ; |
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313 | ort = go_data->orientation; |
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314 | mapid = go_data->mapid; |
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315 | } |
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316 | else |
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317 | { |
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318 | SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND); |
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319 | SetSentErrorMessage(true); |
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320 | return false; |
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321 | } |
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322 | |
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323 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
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324 | { |
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325 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
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326 | SetSentErrorMessage(true); |
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327 | return false; |
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328 | } |
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329 | |
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330 | // stop flight if need |
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331 | if(_player->isInFlight()) |
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332 | { |
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333 | _player->GetMotionMaster()->MovementExpired(); |
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334 | _player->m_taxi.ClearTaxiDestinations(); |
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335 | } |
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336 | // save only in non-flight case |
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337 | else |
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338 | _player->SaveRecallPosition(); |
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339 | |
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340 | _player->TeleportTo(mapid, x, y, z, ort); |
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341 | return true; |
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342 | } |
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343 | |
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344 | bool ChatHandler::HandleGoTriggerCommand(const char* args) |
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345 | { |
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346 | Player* _player = m_session->GetPlayer(); |
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347 | |
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348 | if (!*args) |
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349 | return false; |
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350 | |
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351 | char *atId = strtok((char*)args, " "); |
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352 | if (!atId) |
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353 | return false; |
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354 | |
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355 | int32 i_atId = atoi(atId); |
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356 | |
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357 | if(!i_atId) |
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358 | return false; |
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359 | |
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360 | AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId); |
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361 | if (!at) |
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362 | { |
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363 | PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND,i_atId); |
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364 | SetSentErrorMessage(true); |
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365 | return false; |
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366 | } |
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367 | |
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368 | if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z)) |
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369 | { |
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370 | PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid); |
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371 | SetSentErrorMessage(true); |
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372 | return false; |
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373 | } |
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374 | |
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375 | // stop flight if need |
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376 | if(_player->isInFlight()) |
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377 | { |
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378 | _player->GetMotionMaster()->MovementExpired(); |
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379 | _player->m_taxi.ClearTaxiDestinations(); |
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380 | } |
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381 | // save only in non-flight case |
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382 | else |
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383 | _player->SaveRecallPosition(); |
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384 | |
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385 | _player->TeleportTo(at->mapid, at->x, at->y, at->z, _player->GetOrientation()); |
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386 | return true; |
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387 | } |
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388 | |
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389 | bool ChatHandler::HandleGoGraveyardCommand(const char* args) |
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390 | { |
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391 | Player* _player = m_session->GetPlayer(); |
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392 | |
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393 | if (!*args) |
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394 | return false; |
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395 | |
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396 | char *gyId = strtok((char*)args, " "); |
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397 | if (!gyId) |
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398 | return false; |
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399 | |
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400 | int32 i_gyId = atoi(gyId); |
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401 | |
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402 | if(!i_gyId) |
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403 | return false; |
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404 | |
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405 | WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId); |
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406 | if (!gy) |
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407 | { |
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408 | PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST,i_gyId); |
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409 | SetSentErrorMessage(true); |
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410 | return false; |
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411 | } |
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412 | |
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413 | if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z)) |
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414 | { |
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415 | PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id); |
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416 | SetSentErrorMessage(true); |
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417 | return false; |
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418 | } |
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419 | |
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420 | // stop flight if need |
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421 | if(_player->isInFlight()) |
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422 | { |
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423 | _player->GetMotionMaster()->MovementExpired(); |
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424 | _player->m_taxi.ClearTaxiDestinations(); |
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425 | } |
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426 | // save only in non-flight case |
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427 | else |
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428 | _player->SaveRecallPosition(); |
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429 | |
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430 | _player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, _player->GetOrientation()); |
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431 | return true; |
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432 | } |
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433 | |
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434 | /** \brief Teleport the GM to the specified creature |
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435 | * |
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436 | * .gocreature <GUID> --> TP using creature.guid |
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437 | * .gocreature azuregos --> TP player to the mob with this name |
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438 | * Warning: If there is more than one mob with this name |
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439 | * you will be teleported to the first one that is found. |
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440 | * .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry |
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441 | * Warning: If there is more than one mob with this "id" |
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442 | * you will be teleported to the first one that is found. |
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443 | */ |
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444 | //teleport to creature |
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445 | bool ChatHandler::HandleGoCreatureCommand(const char* args) |
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446 | { |
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447 | if(!*args) |
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448 | return false; |
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449 | Player* _player = m_session->GetPlayer(); |
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450 | |
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451 | // "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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452 | char* pParam1 = extractKeyFromLink((char*)args,"Hcreature"); |
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453 | if (!pParam1) |
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454 | return false; |
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455 | |
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456 | std::ostringstream whereClause; |
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457 | |
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458 | // User wants to teleport to the NPC's template entry |
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459 | if( strcmp(pParam1, "id") == 0 ) |
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460 | { |
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461 | //sLog.outError("DEBUG: ID found"); |
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462 | |
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463 | // Get the "creature_template.entry" |
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464 | // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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465 | char* tail = strtok(NULL,""); |
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466 | if(!tail) |
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467 | return false; |
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468 | char* cId = extractKeyFromLink(tail,"Hcreature_entry"); |
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469 | if(!cId) |
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470 | return false; |
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471 | |
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472 | int32 tEntry = atoi(cId); |
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473 | //sLog.outError("DEBUG: ID value: %d", tEntry); |
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474 | if(!tEntry) |
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475 | return false; |
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476 | |
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477 | whereClause << "WHERE id = '" << tEntry << "'"; |
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478 | } |
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479 | else |
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480 | { |
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481 | //sLog.outError("DEBUG: ID *not found*"); |
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482 | |
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483 | int32 guid = atoi(pParam1); |
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484 | |
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485 | // Number is invalid - maybe the user specified the mob's name |
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486 | if(!guid) |
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487 | { |
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488 | std::string name = pParam1; |
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489 | WorldDatabase.escape_string(name); |
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490 | whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" '" << name << "'"; |
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491 | } |
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492 | else |
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493 | { |
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494 | whereClause << "WHERE guid = '" << guid << "'"; |
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495 | } |
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496 | } |
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497 | //sLog.outError("DEBUG: %s", whereClause.c_str()); |
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498 | |
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499 | QueryResult *result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str() ); |
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500 | if (!result) |
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501 | { |
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502 | SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); |
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503 | SetSentErrorMessage(true); |
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504 | return false; |
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505 | } |
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506 | if( result->GetRowCount() > 1 ) |
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507 | { |
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508 | SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE); |
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509 | } |
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510 | |
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511 | Field *fields = result->Fetch(); |
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512 | float x = fields[0].GetFloat(); |
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513 | float y = fields[1].GetFloat(); |
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514 | float z = fields[2].GetFloat(); |
---|
515 | float ort = fields[3].GetFloat(); |
---|
516 | int mapid = fields[4].GetUInt16(); |
---|
517 | |
---|
518 | delete result; |
---|
519 | |
---|
520 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
---|
521 | { |
---|
522 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
---|
523 | SetSentErrorMessage(true); |
---|
524 | return false; |
---|
525 | } |
---|
526 | |
---|
527 | // stop flight if need |
---|
528 | if(_player->isInFlight()) |
---|
529 | { |
---|
530 | _player->GetMotionMaster()->MovementExpired(); |
---|
531 | _player->m_taxi.ClearTaxiDestinations(); |
---|
532 | } |
---|
533 | // save only in non-flight case |
---|
534 | else |
---|
535 | _player->SaveRecallPosition(); |
---|
536 | |
---|
537 | _player->TeleportTo(mapid, x, y, z, ort); |
---|
538 | return true; |
---|
539 | } |
---|
540 | |
---|
541 | bool ChatHandler::HandleGUIDCommand(const char* /*args*/) |
---|
542 | { |
---|
543 | uint64 guid = m_session->GetPlayer()->GetSelection(); |
---|
544 | |
---|
545 | if (guid == 0) |
---|
546 | { |
---|
547 | SendSysMessage(LANG_NO_SELECTION); |
---|
548 | SetSentErrorMessage(true); |
---|
549 | return false; |
---|
550 | } |
---|
551 | |
---|
552 | PSendSysMessage(LANG_OBJECT_GUID, GUID_LOPART(guid), GUID_HIPART(guid)); |
---|
553 | return true; |
---|
554 | } |
---|
555 | |
---|
556 | bool ChatHandler::HandleLookupFactionCommand(const char* args) |
---|
557 | { |
---|
558 | if(!*args) |
---|
559 | return false; |
---|
560 | |
---|
561 | Player *target = getSelectedPlayer(); |
---|
562 | if (!target) |
---|
563 | { |
---|
564 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
565 | SetSentErrorMessage(true); |
---|
566 | return false; |
---|
567 | } |
---|
568 | |
---|
569 | std::string namepart = args; |
---|
570 | std::wstring wnamepart; |
---|
571 | |
---|
572 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
573 | return false; |
---|
574 | |
---|
575 | // converting string that we try to find to lower case |
---|
576 | wstrToLower( wnamepart ); |
---|
577 | |
---|
578 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
579 | |
---|
580 | for (uint32 id = 0; id < sFactionStore.GetNumRows(); id++) |
---|
581 | //for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr) |
---|
582 | { |
---|
583 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(id); |
---|
584 | //FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID); |
---|
585 | if (factionEntry) |
---|
586 | { |
---|
587 | FactionStateList::const_iterator repItr = target->m_factions.find(factionEntry->reputationListID); |
---|
588 | |
---|
589 | int loc = m_session->GetSessionDbcLocale(); |
---|
590 | std::string name = factionEntry->name[loc]; |
---|
591 | if(name.empty()) |
---|
592 | continue; |
---|
593 | |
---|
594 | if (!Utf8FitTo(name, wnamepart)) |
---|
595 | { |
---|
596 | loc = 0; |
---|
597 | for(; loc < MAX_LOCALE; ++loc) |
---|
598 | { |
---|
599 | if(loc==m_session->GetSessionDbcLocale()) |
---|
600 | continue; |
---|
601 | |
---|
602 | name = factionEntry->name[loc]; |
---|
603 | if(name.empty()) |
---|
604 | continue; |
---|
605 | |
---|
606 | if (Utf8FitTo(name, wnamepart)) |
---|
607 | break; |
---|
608 | } |
---|
609 | } |
---|
610 | |
---|
611 | if(loc < MAX_LOCALE) |
---|
612 | { |
---|
613 | // send faction in "id - [faction] rank reputation [visible] [at war] [own team] [unknown] [invisible] [inactive]" format |
---|
614 | // or "id - [faction] [no reputation]" format |
---|
615 | std::ostringstream ss; |
---|
616 | ss << id << " - |cffffffff|Hfaction:" << id << "|h[" << name << " " << localeNames[loc] << "]|h|r"; |
---|
617 | |
---|
618 | if (repItr != target->m_factions.end()) |
---|
619 | { |
---|
620 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
621 | std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); |
---|
622 | |
---|
623 | ss << " " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
624 | |
---|
625 | if(repItr->second.Flags & FACTION_FLAG_VISIBLE) |
---|
626 | ss << GetTrinityString(LANG_FACTION_VISIBLE); |
---|
627 | if(repItr->second.Flags & FACTION_FLAG_AT_WAR) |
---|
628 | ss << GetTrinityString(LANG_FACTION_ATWAR); |
---|
629 | if(repItr->second.Flags & FACTION_FLAG_PEACE_FORCED) |
---|
630 | ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); |
---|
631 | if(repItr->second.Flags & FACTION_FLAG_HIDDEN) |
---|
632 | ss << GetTrinityString(LANG_FACTION_HIDDEN); |
---|
633 | if(repItr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
634 | ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); |
---|
635 | if(repItr->second.Flags & FACTION_FLAG_INACTIVE) |
---|
636 | ss << GetTrinityString(LANG_FACTION_INACTIVE); |
---|
637 | } |
---|
638 | else |
---|
639 | ss << GetTrinityString(LANG_FACTION_NOREPUTATION); |
---|
640 | |
---|
641 | SendSysMessage(ss.str().c_str()); |
---|
642 | counter++; |
---|
643 | } |
---|
644 | } |
---|
645 | } |
---|
646 | |
---|
647 | if (counter == 0) // if counter == 0 then we found nth |
---|
648 | SendSysMessage(LANG_COMMAND_FACTION_NOTFOUND); |
---|
649 | return true; |
---|
650 | } |
---|
651 | |
---|
652 | bool ChatHandler::HandleModifyRepCommand(const char * args) |
---|
653 | { |
---|
654 | if (!*args) return false; |
---|
655 | |
---|
656 | Player* target = NULL; |
---|
657 | target = getSelectedPlayer(); |
---|
658 | |
---|
659 | if(!target) |
---|
660 | { |
---|
661 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
662 | SetSentErrorMessage(true); |
---|
663 | return false; |
---|
664 | } |
---|
665 | |
---|
666 | char* factionTxt = extractKeyFromLink((char*)args,"Hfaction"); |
---|
667 | if(!factionTxt) |
---|
668 | return false; |
---|
669 | |
---|
670 | uint32 factionId = atoi(factionTxt); |
---|
671 | |
---|
672 | int32 amount = 0; |
---|
673 | char *rankTxt = strtok(NULL, " "); |
---|
674 | if (!factionTxt || !rankTxt) |
---|
675 | return false; |
---|
676 | |
---|
677 | amount = atoi(rankTxt); |
---|
678 | if ((amount == 0) && (rankTxt[0] != '-') && !isdigit(rankTxt[0])) |
---|
679 | { |
---|
680 | std::string rankStr = rankTxt; |
---|
681 | std::wstring wrankStr; |
---|
682 | if(!Utf8toWStr(rankStr,wrankStr)) |
---|
683 | return false; |
---|
684 | wstrToLower( wrankStr ); |
---|
685 | |
---|
686 | int r = 0; |
---|
687 | amount = -42000; |
---|
688 | for (; r < MAX_REPUTATION_RANK; ++r) |
---|
689 | { |
---|
690 | std::string rank = GetTrinityString(ReputationRankStrIndex[r]); |
---|
691 | if(rank.empty()) |
---|
692 | continue; |
---|
693 | |
---|
694 | std::wstring wrank; |
---|
695 | if(!Utf8toWStr(rank,wrank)) |
---|
696 | continue; |
---|
697 | |
---|
698 | wstrToLower(wrank); |
---|
699 | |
---|
700 | if(wrank.substr(0,wrankStr.size())==wrankStr) |
---|
701 | { |
---|
702 | char *deltaTxt = strtok(NULL, " "); |
---|
703 | if (deltaTxt) |
---|
704 | { |
---|
705 | int32 delta = atoi(deltaTxt); |
---|
706 | if ((delta < 0) || (delta > Player::ReputationRank_Length[r] -1)) |
---|
707 | { |
---|
708 | PSendSysMessage(LANG_COMMAND_FACTION_DELTA, (Player::ReputationRank_Length[r]-1)); |
---|
709 | SetSentErrorMessage(true); |
---|
710 | return false; |
---|
711 | } |
---|
712 | amount += delta; |
---|
713 | } |
---|
714 | break; |
---|
715 | } |
---|
716 | amount += Player::ReputationRank_Length[r]; |
---|
717 | } |
---|
718 | if (r >= MAX_REPUTATION_RANK) |
---|
719 | { |
---|
720 | PSendSysMessage(LANG_COMMAND_FACTION_INVPARAM, rankTxt); |
---|
721 | SetSentErrorMessage(true); |
---|
722 | return false; |
---|
723 | } |
---|
724 | } |
---|
725 | |
---|
726 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId); |
---|
727 | |
---|
728 | if (!factionEntry) |
---|
729 | { |
---|
730 | PSendSysMessage(LANG_COMMAND_FACTION_UNKNOWN, factionId); |
---|
731 | SetSentErrorMessage(true); |
---|
732 | return false; |
---|
733 | } |
---|
734 | |
---|
735 | if (factionEntry->reputationListID < 0) |
---|
736 | { |
---|
737 | PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[m_session->GetSessionDbcLocale()], factionId); |
---|
738 | SetSentErrorMessage(true); |
---|
739 | return false; |
---|
740 | } |
---|
741 | |
---|
742 | target->SetFactionReputation(factionEntry,amount); |
---|
743 | PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId, target->GetName(), target->GetReputation(factionId)); |
---|
744 | return true; |
---|
745 | } |
---|
746 | |
---|
747 | bool ChatHandler::HandleNameCommand(const char* args) |
---|
748 | { |
---|
749 | /* Temp. disabled |
---|
750 | if(!*args) |
---|
751 | return false; |
---|
752 | |
---|
753 | if(strlen((char*)args)>75) |
---|
754 | { |
---|
755 | PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75); |
---|
756 | return true; |
---|
757 | } |
---|
758 | |
---|
759 | for (uint8 i = 0; i < strlen(args); i++) |
---|
760 | { |
---|
761 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
762 | { |
---|
763 | SendSysMessage(LANG_CHARS_ONLY); |
---|
764 | return false; |
---|
765 | } |
---|
766 | } |
---|
767 | |
---|
768 | uint64 guid; |
---|
769 | guid = m_session->GetPlayer()->GetSelection(); |
---|
770 | if (guid == 0) |
---|
771 | { |
---|
772 | SendSysMessage(LANG_NO_SELECTION); |
---|
773 | return true; |
---|
774 | } |
---|
775 | |
---|
776 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
777 | |
---|
778 | if(!pCreature) |
---|
779 | { |
---|
780 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
781 | return true; |
---|
782 | } |
---|
783 | |
---|
784 | pCreature->SetName(args); |
---|
785 | uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName()); |
---|
786 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
787 | |
---|
788 | pCreature->SaveToDB(); |
---|
789 | */ |
---|
790 | |
---|
791 | return true; |
---|
792 | } |
---|
793 | |
---|
794 | bool ChatHandler::HandleSubNameCommand(const char* /*args*/) |
---|
795 | { |
---|
796 | /* Temp. disabled |
---|
797 | |
---|
798 | if(!*args) |
---|
799 | args = ""; |
---|
800 | |
---|
801 | if(strlen((char*)args)>75) |
---|
802 | { |
---|
803 | |
---|
804 | PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75); |
---|
805 | return true; |
---|
806 | } |
---|
807 | |
---|
808 | for (uint8 i = 0; i < strlen(args); i++) |
---|
809 | { |
---|
810 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
811 | { |
---|
812 | SendSysMessage(LANG_CHARS_ONLY); |
---|
813 | return false; |
---|
814 | } |
---|
815 | } |
---|
816 | uint64 guid; |
---|
817 | guid = m_session->GetPlayer()->GetSelection(); |
---|
818 | if (guid == 0) |
---|
819 | { |
---|
820 | SendSysMessage(LANG_NO_SELECTION); |
---|
821 | return true; |
---|
822 | } |
---|
823 | |
---|
824 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
825 | |
---|
826 | if(!pCreature) |
---|
827 | { |
---|
828 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
829 | return true; |
---|
830 | } |
---|
831 | |
---|
832 | uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); |
---|
833 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
834 | |
---|
835 | pCreature->SaveToDB(); |
---|
836 | */ |
---|
837 | return true; |
---|
838 | } |
---|
839 | |
---|
840 | //move item to other slot |
---|
841 | bool ChatHandler::HandleItemMoveCommand(const char* args) |
---|
842 | { |
---|
843 | if(!*args) |
---|
844 | return false; |
---|
845 | uint8 srcslot, dstslot; |
---|
846 | |
---|
847 | char* pParam1 = strtok((char*)args, " "); |
---|
848 | if (!pParam1) |
---|
849 | return false; |
---|
850 | |
---|
851 | char* pParam2 = strtok(NULL, " "); |
---|
852 | if (!pParam2) |
---|
853 | return false; |
---|
854 | |
---|
855 | srcslot = (uint8)atoi(pParam1); |
---|
856 | dstslot = (uint8)atoi(pParam2); |
---|
857 | |
---|
858 | uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot); |
---|
859 | uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstslot); |
---|
860 | |
---|
861 | if(srcslot==dstslot) |
---|
862 | return true; |
---|
863 | |
---|
864 | m_session->GetPlayer()->SwapItem( src, dst ); |
---|
865 | |
---|
866 | return true; |
---|
867 | } |
---|
868 | |
---|
869 | //add spawn of creature |
---|
870 | bool ChatHandler::HandleAddSpwCommand(const char* args) |
---|
871 | { |
---|
872 | if(!*args) |
---|
873 | return false; |
---|
874 | char* charID = strtok((char*)args, " "); |
---|
875 | if (!charID) |
---|
876 | return false; |
---|
877 | |
---|
878 | char* team = strtok(NULL, " "); |
---|
879 | int32 teamval = 0; |
---|
880 | if (team) { teamval = atoi(team); } |
---|
881 | if (teamval < 0) { teamval = 0; } |
---|
882 | |
---|
883 | uint32 id = atoi(charID); |
---|
884 | |
---|
885 | Player *chr = m_session->GetPlayer(); |
---|
886 | float x = chr->GetPositionX(); |
---|
887 | float y = chr->GetPositionY(); |
---|
888 | float z = chr->GetPositionZ(); |
---|
889 | float o = chr->GetOrientation(); |
---|
890 | Map *map = chr->GetMap(); |
---|
891 | |
---|
892 | Creature* pCreature = new Creature; |
---|
893 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, (uint32)teamval)) |
---|
894 | { |
---|
895 | delete pCreature; |
---|
896 | return false; |
---|
897 | } |
---|
898 | |
---|
899 | pCreature->Relocate(x,y,z,o); |
---|
900 | |
---|
901 | if(!pCreature->IsPositionValid()) |
---|
902 | { |
---|
903 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
904 | delete pCreature; |
---|
905 | return false; |
---|
906 | } |
---|
907 | |
---|
908 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
909 | |
---|
910 | uint32 db_guid = pCreature->GetDBTableGUIDLow(); |
---|
911 | |
---|
912 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
913 | pCreature->LoadFromDB(db_guid, map); |
---|
914 | |
---|
915 | map->Add(pCreature); |
---|
916 | objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid)); |
---|
917 | return true; |
---|
918 | } |
---|
919 | |
---|
920 | bool ChatHandler::HandleDelCreatureCommand(const char* args) |
---|
921 | { |
---|
922 | Creature* unit = NULL; |
---|
923 | |
---|
924 | if(*args) |
---|
925 | { |
---|
926 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
927 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
928 | if(!cId) |
---|
929 | return false; |
---|
930 | |
---|
931 | uint32 lowguid = atoi(cId); |
---|
932 | if(!lowguid) |
---|
933 | return false; |
---|
934 | |
---|
935 | if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid)) |
---|
936 | unit = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT)); |
---|
937 | } |
---|
938 | else |
---|
939 | unit = getSelectedCreature(); |
---|
940 | |
---|
941 | if(!unit || unit->isPet() || unit->isTotem()) |
---|
942 | { |
---|
943 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
944 | SetSentErrorMessage(true); |
---|
945 | return false; |
---|
946 | } |
---|
947 | |
---|
948 | // Delete the creature |
---|
949 | unit->CombatStop(); |
---|
950 | unit->DeleteFromDB(); |
---|
951 | unit->CleanupsBeforeDelete(); |
---|
952 | unit->AddObjectToRemoveList(); |
---|
953 | |
---|
954 | SendSysMessage(LANG_COMMAND_DELCREATMESSAGE); |
---|
955 | |
---|
956 | return true; |
---|
957 | } |
---|
958 | |
---|
959 | //delete object by selection or guid |
---|
960 | bool ChatHandler::HandleDelObjectCommand(const char* args) |
---|
961 | { |
---|
962 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
963 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
964 | if(!cId) |
---|
965 | return false; |
---|
966 | |
---|
967 | uint32 lowguid = atoi(cId); |
---|
968 | if(!lowguid) |
---|
969 | return false; |
---|
970 | |
---|
971 | GameObject* obj = NULL; |
---|
972 | |
---|
973 | // by DB guid |
---|
974 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
975 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
976 | |
---|
977 | if(!obj) |
---|
978 | { |
---|
979 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
980 | SetSentErrorMessage(true); |
---|
981 | return false; |
---|
982 | } |
---|
983 | |
---|
984 | uint64 owner_guid = obj->GetOwnerGUID(); |
---|
985 | if(owner_guid) |
---|
986 | { |
---|
987 | Unit* owner = ObjectAccessor::GetUnit(*m_session->GetPlayer(),owner_guid); |
---|
988 | if(!owner && !IS_PLAYER_GUID(owner_guid)) |
---|
989 | { |
---|
990 | PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, GUID_LOPART(owner_guid), obj->GetGUIDLow()); |
---|
991 | SetSentErrorMessage(true); |
---|
992 | return false; |
---|
993 | } |
---|
994 | |
---|
995 | owner->RemoveGameObject(obj,false); |
---|
996 | } |
---|
997 | |
---|
998 | obj->SetRespawnTime(0); // not save respawn time |
---|
999 | obj->Delete(); |
---|
1000 | obj->DeleteFromDB(); |
---|
1001 | |
---|
1002 | PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, obj->GetGUIDLow()); |
---|
1003 | |
---|
1004 | return true; |
---|
1005 | } |
---|
1006 | |
---|
1007 | //turn selected object |
---|
1008 | bool ChatHandler::HandleTurnObjectCommand(const char* args) |
---|
1009 | { |
---|
1010 | // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r |
---|
1011 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
1012 | if(!cId) |
---|
1013 | return false; |
---|
1014 | |
---|
1015 | uint32 lowguid = atoi(cId); |
---|
1016 | if(!lowguid) |
---|
1017 | return false; |
---|
1018 | |
---|
1019 | GameObject* obj = NULL; |
---|
1020 | |
---|
1021 | // by DB guid |
---|
1022 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
1023 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
1024 | |
---|
1025 | if(!obj) |
---|
1026 | { |
---|
1027 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
1028 | SetSentErrorMessage(true); |
---|
1029 | return false; |
---|
1030 | } |
---|
1031 | |
---|
1032 | char* po = strtok(NULL, " "); |
---|
1033 | float o; |
---|
1034 | |
---|
1035 | if (po) |
---|
1036 | { |
---|
1037 | o = (float)atof(po); |
---|
1038 | } |
---|
1039 | else |
---|
1040 | { |
---|
1041 | Player *chr = m_session->GetPlayer(); |
---|
1042 | o = chr->GetOrientation(); |
---|
1043 | } |
---|
1044 | |
---|
1045 | float rot2 = sin(o/2); |
---|
1046 | float rot3 = cos(o/2); |
---|
1047 | |
---|
1048 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1049 | map->Remove(obj,false); |
---|
1050 | |
---|
1051 | obj->Relocate(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), o); |
---|
1052 | |
---|
1053 | obj->SetFloatValue(GAMEOBJECT_FACING, o); |
---|
1054 | obj->SetFloatValue(GAMEOBJECT_ROTATION+2, rot2); |
---|
1055 | obj->SetFloatValue(GAMEOBJECT_ROTATION+3, rot3); |
---|
1056 | |
---|
1057 | map->Add(obj); |
---|
1058 | |
---|
1059 | obj->SaveToDB(); |
---|
1060 | obj->Refresh(); |
---|
1061 | |
---|
1062 | PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, obj->GetGUIDLow(), o); |
---|
1063 | |
---|
1064 | return true; |
---|
1065 | } |
---|
1066 | |
---|
1067 | //move selected creature |
---|
1068 | bool ChatHandler::HandleMoveCreatureCommand(const char* args) |
---|
1069 | { |
---|
1070 | uint32 lowguid = 0; |
---|
1071 | |
---|
1072 | Creature* pCreature = getSelectedCreature(); |
---|
1073 | |
---|
1074 | if(!pCreature) |
---|
1075 | { |
---|
1076 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
1077 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
1078 | if(!cId) |
---|
1079 | return false; |
---|
1080 | |
---|
1081 | uint32 lowguid = atoi(cId); |
---|
1082 | |
---|
1083 | /* FIXME: impossibel without entry |
---|
1084 | if(lowguid) |
---|
1085 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1086 | */ |
---|
1087 | |
---|
1088 | // Attempting creature load from DB data |
---|
1089 | if(!pCreature) |
---|
1090 | { |
---|
1091 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1092 | if(!data) |
---|
1093 | { |
---|
1094 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1095 | SetSentErrorMessage(true); |
---|
1096 | return false; |
---|
1097 | } |
---|
1098 | |
---|
1099 | uint32 map_id = data->mapid; |
---|
1100 | |
---|
1101 | if(m_session->GetPlayer()->GetMapId()!=map_id) |
---|
1102 | { |
---|
1103 | PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); |
---|
1104 | SetSentErrorMessage(true); |
---|
1105 | return false; |
---|
1106 | } |
---|
1107 | } |
---|
1108 | else |
---|
1109 | { |
---|
1110 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1111 | } |
---|
1112 | } |
---|
1113 | else |
---|
1114 | { |
---|
1115 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1116 | } |
---|
1117 | |
---|
1118 | float x = m_session->GetPlayer()->GetPositionX(); |
---|
1119 | float y = m_session->GetPlayer()->GetPositionY(); |
---|
1120 | float z = m_session->GetPlayer()->GetPositionZ(); |
---|
1121 | float o = m_session->GetPlayer()->GetOrientation(); |
---|
1122 | |
---|
1123 | if (pCreature) |
---|
1124 | { |
---|
1125 | if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) |
---|
1126 | { |
---|
1127 | const_cast<CreatureData*>(data)->posX = x; |
---|
1128 | const_cast<CreatureData*>(data)->posY = y; |
---|
1129 | const_cast<CreatureData*>(data)->posZ = z; |
---|
1130 | const_cast<CreatureData*>(data)->orientation = o; |
---|
1131 | } |
---|
1132 | MapManager::Instance().GetMap(pCreature->GetMapId(),pCreature)->CreatureRelocation(pCreature,x, y, z,o); |
---|
1133 | pCreature->GetMotionMaster()->Initialize(); |
---|
1134 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1135 | { |
---|
1136 | pCreature->setDeathState(JUST_DIED); |
---|
1137 | pCreature->Respawn(); |
---|
1138 | } |
---|
1139 | } |
---|
1140 | |
---|
1141 | WorldDatabase.PExecuteLog("UPDATE creature SET position_x = '%f', position_y = '%f', position_z = '%f', orientation = '%f' WHERE guid = '%u'", x, y, z, o, lowguid); |
---|
1142 | PSendSysMessage(LANG_COMMAND_CREATUREMOVED); |
---|
1143 | return true; |
---|
1144 | } |
---|
1145 | |
---|
1146 | //move selected object |
---|
1147 | bool ChatHandler::HandleMoveObjectCommand(const char* args) |
---|
1148 | { |
---|
1149 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
1150 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
1151 | if(!cId) |
---|
1152 | return false; |
---|
1153 | |
---|
1154 | uint32 lowguid = atoi(cId); |
---|
1155 | if(!lowguid) |
---|
1156 | return false; |
---|
1157 | |
---|
1158 | GameObject* obj = NULL; |
---|
1159 | |
---|
1160 | // by DB guid |
---|
1161 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
1162 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
1163 | |
---|
1164 | if(!obj) |
---|
1165 | { |
---|
1166 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
1167 | SetSentErrorMessage(true); |
---|
1168 | return false; |
---|
1169 | } |
---|
1170 | |
---|
1171 | char* px = strtok(NULL, " "); |
---|
1172 | char* py = strtok(NULL, " "); |
---|
1173 | char* pz = strtok(NULL, " "); |
---|
1174 | |
---|
1175 | if (!px) |
---|
1176 | { |
---|
1177 | Player *chr = m_session->GetPlayer(); |
---|
1178 | |
---|
1179 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1180 | map->Remove(obj,false); |
---|
1181 | |
---|
1182 | obj->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), obj->GetOrientation()); |
---|
1183 | obj->SetFloatValue(GAMEOBJECT_POS_X, chr->GetPositionX()); |
---|
1184 | obj->SetFloatValue(GAMEOBJECT_POS_Y, chr->GetPositionY()); |
---|
1185 | obj->SetFloatValue(GAMEOBJECT_POS_Z, chr->GetPositionZ()); |
---|
1186 | |
---|
1187 | map->Add(obj); |
---|
1188 | } |
---|
1189 | else |
---|
1190 | { |
---|
1191 | if(!py || !pz) |
---|
1192 | return false; |
---|
1193 | |
---|
1194 | float x = (float)atof(px); |
---|
1195 | float y = (float)atof(py); |
---|
1196 | float z = (float)atof(pz); |
---|
1197 | |
---|
1198 | if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z)) |
---|
1199 | { |
---|
1200 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId()); |
---|
1201 | SetSentErrorMessage(true); |
---|
1202 | return false; |
---|
1203 | } |
---|
1204 | |
---|
1205 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
1206 | map->Remove(obj,false); |
---|
1207 | |
---|
1208 | obj->Relocate(x, y, z, obj->GetOrientation()); |
---|
1209 | obj->SetFloatValue(GAMEOBJECT_POS_X, x); |
---|
1210 | obj->SetFloatValue(GAMEOBJECT_POS_Y, y); |
---|
1211 | obj->SetFloatValue(GAMEOBJECT_POS_Z, z); |
---|
1212 | |
---|
1213 | map->Add(obj); |
---|
1214 | } |
---|
1215 | |
---|
1216 | obj->SaveToDB(); |
---|
1217 | obj->Refresh(); |
---|
1218 | |
---|
1219 | PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, obj->GetGUIDLow()); |
---|
1220 | |
---|
1221 | return true; |
---|
1222 | } |
---|
1223 | |
---|
1224 | //demorph player or unit |
---|
1225 | bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) |
---|
1226 | { |
---|
1227 | Unit *target = getSelectedUnit(); |
---|
1228 | if(!target) |
---|
1229 | target = m_session->GetPlayer(); |
---|
1230 | |
---|
1231 | target->DeMorph(); |
---|
1232 | |
---|
1233 | return true; |
---|
1234 | } |
---|
1235 | |
---|
1236 | //add item in vendorlist |
---|
1237 | bool ChatHandler::HandleAddVendorItemCommand(const char* args) |
---|
1238 | { |
---|
1239 | if (!*args) |
---|
1240 | return false; |
---|
1241 | |
---|
1242 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
1243 | if (!pitem) |
---|
1244 | { |
---|
1245 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
1246 | SetSentErrorMessage(true); |
---|
1247 | return false; |
---|
1248 | } |
---|
1249 | |
---|
1250 | uint32 itemId = atol(pitem); |
---|
1251 | |
---|
1252 | char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0 |
---|
1253 | uint32 maxcount = 0; |
---|
1254 | if (fmaxcount) |
---|
1255 | maxcount = atol(fmaxcount); |
---|
1256 | |
---|
1257 | char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0 |
---|
1258 | uint32 incrtime = 0; |
---|
1259 | if (fincrtime) |
---|
1260 | incrtime = atol(fincrtime); |
---|
1261 | |
---|
1262 | char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0 |
---|
1263 | uint32 extendedcost = fextendedcost ? atol(fextendedcost) : 0; |
---|
1264 | |
---|
1265 | Creature* vendor = getSelectedCreature(); |
---|
1266 | |
---|
1267 | uint32 vendor_entry = vendor ? vendor->GetEntry() : 0; |
---|
1268 | |
---|
1269 | if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) |
---|
1270 | { |
---|
1271 | SetSentErrorMessage(true); |
---|
1272 | return false; |
---|
1273 | } |
---|
1274 | |
---|
1275 | objmgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost); |
---|
1276 | |
---|
1277 | ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); |
---|
1278 | |
---|
1279 | PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost); |
---|
1280 | return true; |
---|
1281 | } |
---|
1282 | |
---|
1283 | //del item from vendor list |
---|
1284 | bool ChatHandler::HandleDelVendorItemCommand(const char* args) |
---|
1285 | { |
---|
1286 | if (!*args) |
---|
1287 | return false; |
---|
1288 | |
---|
1289 | Creature* vendor = getSelectedCreature(); |
---|
1290 | if (!vendor || !vendor->isVendor()) |
---|
1291 | { |
---|
1292 | SendSysMessage(LANG_COMMAND_VENDORSELECTION); |
---|
1293 | SetSentErrorMessage(true); |
---|
1294 | return false; |
---|
1295 | } |
---|
1296 | |
---|
1297 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
1298 | if (!pitem) |
---|
1299 | { |
---|
1300 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
1301 | SetSentErrorMessage(true); |
---|
1302 | return false; |
---|
1303 | } |
---|
1304 | uint32 itemId = atol(pitem); |
---|
1305 | |
---|
1306 | |
---|
1307 | if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId)) |
---|
1308 | { |
---|
1309 | PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId); |
---|
1310 | SetSentErrorMessage(true); |
---|
1311 | return false; |
---|
1312 | } |
---|
1313 | |
---|
1314 | ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); |
---|
1315 | |
---|
1316 | PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,pProto->Name1); |
---|
1317 | return true; |
---|
1318 | } |
---|
1319 | |
---|
1320 | //add move for creature |
---|
1321 | bool ChatHandler::HandleAddMoveCommand(const char* args) |
---|
1322 | { |
---|
1323 | if(!*args) |
---|
1324 | return false; |
---|
1325 | |
---|
1326 | char* guid_str = strtok((char*)args, " "); |
---|
1327 | char* wait_str = strtok((char*)NULL, " "); |
---|
1328 | |
---|
1329 | uint32 lowguid = atoi((char*)guid_str); |
---|
1330 | |
---|
1331 | Creature* pCreature = NULL; |
---|
1332 | |
---|
1333 | /* FIXME: impossible without entry |
---|
1334 | if(lowguid) |
---|
1335 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1336 | */ |
---|
1337 | |
---|
1338 | // attempt check creature existence by DB data |
---|
1339 | if(!pCreature) |
---|
1340 | { |
---|
1341 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1342 | if(!data) |
---|
1343 | { |
---|
1344 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1345 | SetSentErrorMessage(true); |
---|
1346 | return false; |
---|
1347 | } |
---|
1348 | } |
---|
1349 | else |
---|
1350 | { |
---|
1351 | // obtain real GUID for DB operations |
---|
1352 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1353 | } |
---|
1354 | |
---|
1355 | int wait = wait_str ? atoi(wait_str) : 0; |
---|
1356 | |
---|
1357 | if(wait < 0) |
---|
1358 | wait = 0; |
---|
1359 | |
---|
1360 | Player* player = m_session->GetPlayer(); |
---|
1361 | |
---|
1362 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0); |
---|
1363 | |
---|
1364 | // update movement type |
---|
1365 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
1366 | if(pCreature) |
---|
1367 | { |
---|
1368 | pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
1369 | pCreature->GetMotionMaster()->Initialize(); |
---|
1370 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1371 | { |
---|
1372 | pCreature->setDeathState(JUST_DIED); |
---|
1373 | pCreature->Respawn(); |
---|
1374 | } |
---|
1375 | pCreature->SaveToDB(); |
---|
1376 | } |
---|
1377 | |
---|
1378 | SendSysMessage(LANG_WAYPOINT_ADDED); |
---|
1379 | |
---|
1380 | return true; |
---|
1381 | } |
---|
1382 | |
---|
1383 | /** |
---|
1384 | * Set the movement type for an NPC.<br/> |
---|
1385 | * <br/> |
---|
1386 | * Valid movement types are: |
---|
1387 | * <ul> |
---|
1388 | * <li> stay - NPC wont move </li> |
---|
1389 | * <li> random - NPC will move randomly according to the spawndist </li> |
---|
1390 | * <li> way - NPC will move with given waypoints set </li> |
---|
1391 | * </ul> |
---|
1392 | * additional parameter: NODEL - so no waypoints are deleted, if you |
---|
1393 | * change the movement type |
---|
1394 | */ |
---|
1395 | bool ChatHandler::HandleSetMoveTypeCommand(const char* args) |
---|
1396 | { |
---|
1397 | if(!*args) |
---|
1398 | return false; |
---|
1399 | |
---|
1400 | // 3 arguments: |
---|
1401 | // GUID (optional - you can also select the creature) |
---|
1402 | // stay|random|way (determines the kind of movement) |
---|
1403 | // NODEL (optional - tells the system NOT to delete any waypoints) |
---|
1404 | // this is very handy if you want to do waypoints, that are |
---|
1405 | // later switched on/off according to special events (like escort |
---|
1406 | // quests, etc) |
---|
1407 | char* guid_str = strtok((char*)args, " "); |
---|
1408 | char* type_str = strtok((char*)NULL, " "); |
---|
1409 | char* dontdel_str = strtok((char*)NULL, " "); |
---|
1410 | |
---|
1411 | bool doNotDelete = false; |
---|
1412 | |
---|
1413 | if(!guid_str) |
---|
1414 | return false; |
---|
1415 | |
---|
1416 | uint32 lowguid = 0; |
---|
1417 | Creature* pCreature = NULL; |
---|
1418 | |
---|
1419 | if( dontdel_str ) |
---|
1420 | { |
---|
1421 | //sLog.outError("DEBUG: All 3 params are set"); |
---|
1422 | |
---|
1423 | // All 3 params are set |
---|
1424 | // GUID |
---|
1425 | // type |
---|
1426 | // doNotDEL |
---|
1427 | if( stricmp( dontdel_str, "NODEL" ) == 0 ) |
---|
1428 | { |
---|
1429 | //sLog.outError("DEBUG: doNotDelete = true;"); |
---|
1430 | doNotDelete = true; |
---|
1431 | } |
---|
1432 | } |
---|
1433 | else |
---|
1434 | { |
---|
1435 | // Only 2 params - but maybe NODEL is set |
---|
1436 | if( type_str ) |
---|
1437 | { |
---|
1438 | sLog.outError("DEBUG: Only 2 params "); |
---|
1439 | if( stricmp( type_str, "NODEL" ) == 0 ) |
---|
1440 | { |
---|
1441 | //sLog.outError("DEBUG: type_str, NODEL "); |
---|
1442 | doNotDelete = true; |
---|
1443 | type_str = NULL; |
---|
1444 | } |
---|
1445 | } |
---|
1446 | } |
---|
1447 | |
---|
1448 | if(!type_str) // case .setmovetype $move_type (with selected creature) |
---|
1449 | { |
---|
1450 | type_str = guid_str; |
---|
1451 | pCreature = getSelectedCreature(); |
---|
1452 | if(!pCreature) |
---|
1453 | return false; |
---|
1454 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1455 | } |
---|
1456 | else // case .setmovetype #creature_guid $move_type (with selected creature) |
---|
1457 | { |
---|
1458 | lowguid = atoi((char*)guid_str); |
---|
1459 | |
---|
1460 | /* impossible without entry |
---|
1461 | if(lowguid) |
---|
1462 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
1463 | */ |
---|
1464 | |
---|
1465 | // attempt check creature existence by DB data |
---|
1466 | if(!pCreature) |
---|
1467 | { |
---|
1468 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
1469 | if(!data) |
---|
1470 | { |
---|
1471 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
1472 | SetSentErrorMessage(true); |
---|
1473 | return false; |
---|
1474 | } |
---|
1475 | } |
---|
1476 | else |
---|
1477 | { |
---|
1478 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
1479 | } |
---|
1480 | } |
---|
1481 | |
---|
1482 | // now lowguid is low guid really existed creature |
---|
1483 | // and pCreature point (maybe) to this creature or NULL |
---|
1484 | |
---|
1485 | MovementGeneratorType move_type; |
---|
1486 | |
---|
1487 | std::string type = type_str; |
---|
1488 | |
---|
1489 | if(type == "stay") |
---|
1490 | move_type = IDLE_MOTION_TYPE; |
---|
1491 | else if(type == "random") |
---|
1492 | move_type = RANDOM_MOTION_TYPE; |
---|
1493 | else if(type == "way") |
---|
1494 | move_type = WAYPOINT_MOTION_TYPE; |
---|
1495 | else |
---|
1496 | return false; |
---|
1497 | |
---|
1498 | // update movement type |
---|
1499 | if(doNotDelete == false) |
---|
1500 | WaypointMgr.DeletePath(lowguid); |
---|
1501 | |
---|
1502 | if(pCreature) |
---|
1503 | { |
---|
1504 | pCreature->SetDefaultMovementType(move_type); |
---|
1505 | pCreature->GetMotionMaster()->Initialize(); |
---|
1506 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
1507 | { |
---|
1508 | pCreature->setDeathState(JUST_DIED); |
---|
1509 | pCreature->Respawn(); |
---|
1510 | } |
---|
1511 | pCreature->SaveToDB(); |
---|
1512 | } |
---|
1513 | if( doNotDelete == false ) |
---|
1514 | { |
---|
1515 | PSendSysMessage(LANG_MOVE_TYPE_SET,type_str); |
---|
1516 | } |
---|
1517 | else |
---|
1518 | { |
---|
1519 | PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL,type_str); |
---|
1520 | } |
---|
1521 | |
---|
1522 | return true; |
---|
1523 | } // HandleSetMoveTypeCommand |
---|
1524 | |
---|
1525 | //change level of creature or pet |
---|
1526 | bool ChatHandler::HandleChangeLevelCommand(const char* args) |
---|
1527 | { |
---|
1528 | if (!*args) |
---|
1529 | return false; |
---|
1530 | |
---|
1531 | uint8 lvl = (uint8) atoi((char*)args); |
---|
1532 | if ( lvl < 1 || lvl > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) + 3) |
---|
1533 | { |
---|
1534 | SendSysMessage(LANG_BAD_VALUE); |
---|
1535 | SetSentErrorMessage(true); |
---|
1536 | return false; |
---|
1537 | } |
---|
1538 | |
---|
1539 | Creature* pCreature = getSelectedCreature(); |
---|
1540 | if(!pCreature) |
---|
1541 | { |
---|
1542 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1543 | SetSentErrorMessage(true); |
---|
1544 | return false; |
---|
1545 | } |
---|
1546 | |
---|
1547 | if(pCreature->isPet()) |
---|
1548 | { |
---|
1549 | ((Pet*)pCreature)->GivePetLevel(lvl); |
---|
1550 | } |
---|
1551 | else |
---|
1552 | { |
---|
1553 | pCreature->SetMaxHealth( 100 + 30*lvl); |
---|
1554 | pCreature->SetHealth( 100 + 30*lvl); |
---|
1555 | pCreature->SetLevel( lvl); |
---|
1556 | pCreature->SaveToDB(); |
---|
1557 | } |
---|
1558 | |
---|
1559 | return true; |
---|
1560 | } |
---|
1561 | |
---|
1562 | //set npcflag of creature |
---|
1563 | bool ChatHandler::HandleNPCFlagCommand(const char* args) |
---|
1564 | { |
---|
1565 | if (!*args) |
---|
1566 | return false; |
---|
1567 | |
---|
1568 | uint32 npcFlags = (uint32) atoi((char*)args); |
---|
1569 | |
---|
1570 | Creature* pCreature = getSelectedCreature(); |
---|
1571 | |
---|
1572 | if(!pCreature) |
---|
1573 | { |
---|
1574 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1575 | SetSentErrorMessage(true); |
---|
1576 | return false; |
---|
1577 | } |
---|
1578 | |
---|
1579 | pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags); |
---|
1580 | |
---|
1581 | WorldDatabase.PExecuteLog("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry()); |
---|
1582 | |
---|
1583 | SendSysMessage(LANG_VALUE_SAVED_REJOIN); |
---|
1584 | |
---|
1585 | return true; |
---|
1586 | } |
---|
1587 | |
---|
1588 | //set model of creature |
---|
1589 | bool ChatHandler::HandleSetModelCommand(const char* args) |
---|
1590 | { |
---|
1591 | if (!*args) |
---|
1592 | return false; |
---|
1593 | |
---|
1594 | uint32 displayId = (uint32) atoi((char*)args); |
---|
1595 | |
---|
1596 | Creature *pCreature = getSelectedCreature(); |
---|
1597 | |
---|
1598 | if(!pCreature) |
---|
1599 | { |
---|
1600 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1601 | SetSentErrorMessage(true); |
---|
1602 | return false; |
---|
1603 | } |
---|
1604 | |
---|
1605 | pCreature->SetDisplayId(displayId); |
---|
1606 | pCreature->SetNativeDisplayId(displayId); |
---|
1607 | |
---|
1608 | pCreature->SaveToDB(); |
---|
1609 | |
---|
1610 | return true; |
---|
1611 | } |
---|
1612 | |
---|
1613 | //morph creature or player |
---|
1614 | bool ChatHandler::HandleMorphCommand(const char* args) |
---|
1615 | { |
---|
1616 | if (!*args) |
---|
1617 | return false; |
---|
1618 | |
---|
1619 | uint16 display_id = (uint16)atoi((char*)args); |
---|
1620 | |
---|
1621 | Unit *target = getSelectedUnit(); |
---|
1622 | if(!target) |
---|
1623 | target = m_session->GetPlayer(); |
---|
1624 | |
---|
1625 | target->SetDisplayId(display_id); |
---|
1626 | |
---|
1627 | return true; |
---|
1628 | } |
---|
1629 | |
---|
1630 | //set faction of creature or go |
---|
1631 | bool ChatHandler::HandleFactionIdCommand(const char* args) |
---|
1632 | { |
---|
1633 | if (!*args) |
---|
1634 | return false; |
---|
1635 | |
---|
1636 | uint32 factionId = (uint32) atoi((char*)args); |
---|
1637 | |
---|
1638 | if (!sFactionTemplateStore.LookupEntry(factionId)) |
---|
1639 | { |
---|
1640 | PSendSysMessage(LANG_WRONG_FACTION, factionId); |
---|
1641 | SetSentErrorMessage(true); |
---|
1642 | return false; |
---|
1643 | } |
---|
1644 | |
---|
1645 | Creature* pCreature = getSelectedCreature(); |
---|
1646 | |
---|
1647 | if(!pCreature) |
---|
1648 | { |
---|
1649 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
1650 | SetSentErrorMessage(true); |
---|
1651 | return false; |
---|
1652 | } |
---|
1653 | |
---|
1654 | pCreature->setFaction(factionId); |
---|
1655 | |
---|
1656 | // faction is set in creature_template - not inside creature |
---|
1657 | |
---|
1658 | // update in memory |
---|
1659 | if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo()) |
---|
1660 | { |
---|
1661 | const_cast<CreatureInfo*>(cinfo)->faction_A = factionId; |
---|
1662 | const_cast<CreatureInfo*>(cinfo)->faction_H = factionId; |
---|
1663 | } |
---|
1664 | |
---|
1665 | // and DB |
---|
1666 | WorldDatabase.PExecuteLog("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry()); |
---|
1667 | |
---|
1668 | return true; |
---|
1669 | } |
---|
1670 | |
---|
1671 | //kick player |
---|
1672 | bool ChatHandler::HandleKickPlayerCommand(const char *args) |
---|
1673 | { |
---|
1674 | char* kickName = strtok((char*)args, " "); |
---|
1675 | if (!kickName) |
---|
1676 | { |
---|
1677 | Player* player = getSelectedPlayer(); |
---|
1678 | |
---|
1679 | if(!player) |
---|
1680 | { |
---|
1681 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
1682 | SetSentErrorMessage(true); |
---|
1683 | return false; |
---|
1684 | } |
---|
1685 | |
---|
1686 | if(player==m_session->GetPlayer()) |
---|
1687 | { |
---|
1688 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
1689 | SetSentErrorMessage(true); |
---|
1690 | return false; |
---|
1691 | } |
---|
1692 | |
---|
1693 | player->GetSession()->KickPlayer(); |
---|
1694 | } |
---|
1695 | else |
---|
1696 | { |
---|
1697 | std::string name = kickName; |
---|
1698 | if(!normalizePlayerName(name)) |
---|
1699 | { |
---|
1700 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1701 | SetSentErrorMessage(true); |
---|
1702 | return false; |
---|
1703 | } |
---|
1704 | |
---|
1705 | if(name==m_session->GetPlayer()->GetName()) |
---|
1706 | { |
---|
1707 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
1708 | SetSentErrorMessage(true); |
---|
1709 | return false; |
---|
1710 | } |
---|
1711 | |
---|
1712 | if(sWorld.KickPlayer(name)) |
---|
1713 | { |
---|
1714 | PSendSysMessage(LANG_COMMAND_KICKMESSAGE,name.c_str()); |
---|
1715 | } |
---|
1716 | else |
---|
1717 | PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER,name.c_str()); |
---|
1718 | } |
---|
1719 | |
---|
1720 | return true; |
---|
1721 | } |
---|
1722 | |
---|
1723 | //show info of player |
---|
1724 | bool ChatHandler::HandlePInfoCommand(const char* args) |
---|
1725 | { |
---|
1726 | Player* target = NULL; |
---|
1727 | uint64 targetGUID = 0; |
---|
1728 | |
---|
1729 | char* px = strtok((char*)args, " "); |
---|
1730 | char* py = NULL; |
---|
1731 | |
---|
1732 | std::string name; |
---|
1733 | |
---|
1734 | if (px) |
---|
1735 | { |
---|
1736 | name = px; |
---|
1737 | |
---|
1738 | if(name.empty()) |
---|
1739 | return false; |
---|
1740 | |
---|
1741 | if(!normalizePlayerName(name)) |
---|
1742 | { |
---|
1743 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1744 | SetSentErrorMessage(true); |
---|
1745 | return false; |
---|
1746 | } |
---|
1747 | |
---|
1748 | target = objmgr.GetPlayer(name.c_str()); |
---|
1749 | if (target) |
---|
1750 | py = strtok(NULL, " "); |
---|
1751 | else |
---|
1752 | { |
---|
1753 | targetGUID = objmgr.GetPlayerGUIDByName(name); |
---|
1754 | if(targetGUID) |
---|
1755 | py = strtok(NULL, " "); |
---|
1756 | else |
---|
1757 | py = px; |
---|
1758 | } |
---|
1759 | } |
---|
1760 | |
---|
1761 | if(!target && !targetGUID) |
---|
1762 | { |
---|
1763 | target = getSelectedPlayer(); |
---|
1764 | } |
---|
1765 | |
---|
1766 | if(!target && !targetGUID) |
---|
1767 | { |
---|
1768 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1769 | SetSentErrorMessage(true); |
---|
1770 | return false; |
---|
1771 | } |
---|
1772 | |
---|
1773 | uint32 accId = 0; |
---|
1774 | uint32 money = 0; |
---|
1775 | uint32 total_player_time = 0; |
---|
1776 | uint32 level = 0; |
---|
1777 | uint32 latency = 0; |
---|
1778 | |
---|
1779 | // get additional information from Player object |
---|
1780 | if(target) |
---|
1781 | { |
---|
1782 | targetGUID = target->GetGUID(); |
---|
1783 | name = target->GetName(); // re-read for case getSelectedPlayer() target |
---|
1784 | accId = target->GetSession()->GetAccountId(); |
---|
1785 | money = target->GetMoney(); |
---|
1786 | total_player_time = target->GetTotalPlayedTime(); |
---|
1787 | level = target->getLevel(); |
---|
1788 | latency = target->GetSession()->GetLatency(); |
---|
1789 | } |
---|
1790 | // get additional information from DB |
---|
1791 | else |
---|
1792 | { |
---|
1793 | accId = objmgr.GetPlayerAccountIdByGUID(targetGUID); |
---|
1794 | Player plr(m_session); // use current session for temporary load |
---|
1795 | plr.MinimalLoadFromDB(NULL, targetGUID); |
---|
1796 | money = plr.GetMoney(); |
---|
1797 | total_player_time = plr.GetTotalPlayedTime(); |
---|
1798 | level = plr.getLevel(); |
---|
1799 | } |
---|
1800 | |
---|
1801 | std::string username = GetTrinityString(LANG_ERROR); |
---|
1802 | std::string last_ip = GetTrinityString(LANG_ERROR); |
---|
1803 | uint32 security = 0; |
---|
1804 | std::string last_login = GetTrinityString(LANG_ERROR); |
---|
1805 | |
---|
1806 | QueryResult* result = loginDatabase.PQuery("SELECT username,gmlevel,last_ip,last_login FROM account WHERE id = '%u'",accId); |
---|
1807 | if(result) |
---|
1808 | { |
---|
1809 | Field* fields = result->Fetch(); |
---|
1810 | username = fields[0].GetCppString(); |
---|
1811 | security = fields[1].GetUInt32(); |
---|
1812 | if(m_session->GetSecurity() >= security) |
---|
1813 | { |
---|
1814 | last_ip = fields[2].GetCppString(); |
---|
1815 | last_login = fields[3].GetCppString(); |
---|
1816 | } |
---|
1817 | else |
---|
1818 | { |
---|
1819 | last_ip = "-"; |
---|
1820 | last_login = "-"; |
---|
1821 | } |
---|
1822 | |
---|
1823 | delete result; |
---|
1824 | } |
---|
1825 | |
---|
1826 | PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetTrinityString(LANG_OFFLINE)), name.c_str(), GUID_LOPART(targetGUID), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency); |
---|
1827 | |
---|
1828 | std::string timeStr = secsToTimeString(total_player_time,true,true); |
---|
1829 | uint32 gold = money /GOLD; |
---|
1830 | uint32 silv = (money % GOLD) / SILVER; |
---|
1831 | uint32 copp = (money % GOLD) % SILVER; |
---|
1832 | PSendSysMessage(LANG_PINFO_LEVEL, timeStr.c_str(), level, gold,silv,copp ); |
---|
1833 | |
---|
1834 | if ( py && strncmp(py, "rep", 3) == 0 ) |
---|
1835 | { |
---|
1836 | if(!target) |
---|
1837 | { |
---|
1838 | // rep option not implemented for offline case |
---|
1839 | SendSysMessage(LANG_PINFO_NO_REP); |
---|
1840 | SetSentErrorMessage(true); |
---|
1841 | return false; |
---|
1842 | } |
---|
1843 | |
---|
1844 | char* FactionName; |
---|
1845 | for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr) |
---|
1846 | { |
---|
1847 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID); |
---|
1848 | if (factionEntry) |
---|
1849 | FactionName = factionEntry->name[m_session->GetSessionDbcLocale()]; |
---|
1850 | else |
---|
1851 | FactionName = "#Not found#"; |
---|
1852 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
1853 | std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); |
---|
1854 | std::ostringstream ss; |
---|
1855 | ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << FactionName << "]|h|r " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
1856 | |
---|
1857 | if(itr->second.Flags & FACTION_FLAG_VISIBLE) |
---|
1858 | ss << GetTrinityString(LANG_FACTION_VISIBLE); |
---|
1859 | if(itr->second.Flags & FACTION_FLAG_AT_WAR) |
---|
1860 | ss << GetTrinityString(LANG_FACTION_ATWAR); |
---|
1861 | if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED) |
---|
1862 | ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); |
---|
1863 | if(itr->second.Flags & FACTION_FLAG_HIDDEN) |
---|
1864 | ss << GetTrinityString(LANG_FACTION_HIDDEN); |
---|
1865 | if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
1866 | ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); |
---|
1867 | if(itr->second.Flags & FACTION_FLAG_INACTIVE) |
---|
1868 | ss << GetTrinityString(LANG_FACTION_INACTIVE); |
---|
1869 | |
---|
1870 | SendSysMessage(ss.str().c_str()); |
---|
1871 | } |
---|
1872 | } |
---|
1873 | return true; |
---|
1874 | } |
---|
1875 | |
---|
1876 | //show tickets |
---|
1877 | void ChatHandler::ShowTicket(uint64 guid, char const* text, char const* time) |
---|
1878 | { |
---|
1879 | std::string name; |
---|
1880 | if(!objmgr.GetPlayerNameByGUID(guid,name)) |
---|
1881 | name = GetTrinityString(LANG_UNKNOWN); |
---|
1882 | |
---|
1883 | PSendSysMessage(LANG_COMMAND_TICKETVIEW, name.c_str(),time,text); |
---|
1884 | } |
---|
1885 | |
---|
1886 | //ticket commands |
---|
1887 | bool ChatHandler::HandleTicketCommand(const char* args) |
---|
1888 | { |
---|
1889 | char* px = strtok((char*)args, " "); |
---|
1890 | |
---|
1891 | // ticket<end> |
---|
1892 | if (!px) |
---|
1893 | { |
---|
1894 | size_t count; |
---|
1895 | QueryResult *result = CharacterDatabase.Query("SELECT COUNT(ticket_id) FROM character_ticket"); |
---|
1896 | if(result) |
---|
1897 | { |
---|
1898 | count = (*result)[0].GetUInt32(); |
---|
1899 | delete result; |
---|
1900 | } |
---|
1901 | else |
---|
1902 | count = 0; |
---|
1903 | |
---|
1904 | PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, m_session->GetPlayer()->isAcceptTickets() ? GetTrinityString(LANG_ON) : GetTrinityString(LANG_OFF)); |
---|
1905 | return true; |
---|
1906 | } |
---|
1907 | |
---|
1908 | // ticket on |
---|
1909 | if(strncmp(px,"on",3) == 0) |
---|
1910 | { |
---|
1911 | m_session->GetPlayer()->SetAcceptTicket(true); |
---|
1912 | SendSysMessage(LANG_COMMAND_TICKETON); |
---|
1913 | return true; |
---|
1914 | } |
---|
1915 | |
---|
1916 | // ticket off |
---|
1917 | if(strncmp(px,"off",4) == 0) |
---|
1918 | { |
---|
1919 | m_session->GetPlayer()->SetAcceptTicket(false); |
---|
1920 | SendSysMessage(LANG_COMMAND_TICKETOFF); |
---|
1921 | return true; |
---|
1922 | } |
---|
1923 | |
---|
1924 | // ticket #num |
---|
1925 | int num = atoi(px); |
---|
1926 | if(num > 0) |
---|
1927 | { |
---|
1928 | QueryResult *result = CharacterDatabase.PQuery("SELECT guid,ticket_text,ticket_lastchange FROM character_ticket ORDER BY ticket_id ASC LIMIT %d,1",num-1); |
---|
1929 | |
---|
1930 | if(!result) |
---|
1931 | { |
---|
1932 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
1933 | delete result; |
---|
1934 | SetSentErrorMessage(true); |
---|
1935 | return false; |
---|
1936 | } |
---|
1937 | |
---|
1938 | Field* fields = result->Fetch(); |
---|
1939 | |
---|
1940 | uint64 guid = fields[0].GetUInt64(); |
---|
1941 | char const* text = fields[1].GetString(); |
---|
1942 | char const* time = fields[2].GetString(); |
---|
1943 | |
---|
1944 | ShowTicket(guid,text,time); |
---|
1945 | delete result; |
---|
1946 | return true; |
---|
1947 | } |
---|
1948 | |
---|
1949 | std::string name = px; |
---|
1950 | |
---|
1951 | if(!normalizePlayerName(name)) |
---|
1952 | { |
---|
1953 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
1954 | SetSentErrorMessage(true); |
---|
1955 | return false; |
---|
1956 | } |
---|
1957 | |
---|
1958 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
1959 | |
---|
1960 | if(!guid) |
---|
1961 | return false; |
---|
1962 | |
---|
1963 | // ticket $char_name |
---|
1964 | QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_text,ticket_lastchange FROM character_ticket WHERE guid = '%u' ORDER BY ticket_id ASC",GUID_LOPART(guid)); |
---|
1965 | |
---|
1966 | if(!result) |
---|
1967 | return false; |
---|
1968 | |
---|
1969 | Field* fields = result->Fetch(); |
---|
1970 | |
---|
1971 | char const* text = fields[0].GetString(); |
---|
1972 | char const* time = fields[1].GetString(); |
---|
1973 | |
---|
1974 | ShowTicket(guid,text,time); |
---|
1975 | delete result; |
---|
1976 | |
---|
1977 | return true; |
---|
1978 | } |
---|
1979 | |
---|
1980 | uint32 ChatHandler::GetTicketIDByNum(uint32 num) |
---|
1981 | { |
---|
1982 | QueryResult *result = CharacterDatabase.Query("SELECT ticket_id FROM character_ticket"); |
---|
1983 | |
---|
1984 | if(!result || num > result->GetRowCount()) |
---|
1985 | { |
---|
1986 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
1987 | delete result; |
---|
1988 | return 0; |
---|
1989 | } |
---|
1990 | |
---|
1991 | for(uint32 i = 1; i < num; ++i) |
---|
1992 | result->NextRow(); |
---|
1993 | |
---|
1994 | Field* fields = result->Fetch(); |
---|
1995 | |
---|
1996 | uint32 id = fields[0].GetUInt32(); |
---|
1997 | delete result; |
---|
1998 | return id; |
---|
1999 | } |
---|
2000 | |
---|
2001 | //dell all tickets |
---|
2002 | bool ChatHandler::HandleDelTicketCommand(const char *args) |
---|
2003 | { |
---|
2004 | char* px = strtok((char*)args, " "); |
---|
2005 | if (!px) |
---|
2006 | return false; |
---|
2007 | |
---|
2008 | // delticket all |
---|
2009 | if(strncmp(px,"all",4) == 0) |
---|
2010 | { |
---|
2011 | QueryResult *result = CharacterDatabase.Query("SELECT guid FROM character_ticket"); |
---|
2012 | |
---|
2013 | if(!result) |
---|
2014 | return true; |
---|
2015 | |
---|
2016 | // notify players about ticket deleting |
---|
2017 | do |
---|
2018 | { |
---|
2019 | Field* fields = result->Fetch(); |
---|
2020 | |
---|
2021 | uint64 guid = fields[0].GetUInt64(); |
---|
2022 | |
---|
2023 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2024 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2025 | |
---|
2026 | }while(result->NextRow()); |
---|
2027 | |
---|
2028 | delete result; |
---|
2029 | |
---|
2030 | CharacterDatabase.PExecute("DELETE FROM character_ticket"); |
---|
2031 | SendSysMessage(LANG_COMMAND_ALLTICKETDELETED); |
---|
2032 | return true; |
---|
2033 | } |
---|
2034 | |
---|
2035 | int num = (uint32)atoi(px); |
---|
2036 | |
---|
2037 | // delticket #num |
---|
2038 | if(num > 0) |
---|
2039 | { |
---|
2040 | QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_id,guid FROM character_ticket LIMIT %i",num); |
---|
2041 | |
---|
2042 | if(!result || uint64(num) > result->GetRowCount()) |
---|
2043 | { |
---|
2044 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
2045 | delete result; |
---|
2046 | SetSentErrorMessage(true); |
---|
2047 | return false; |
---|
2048 | } |
---|
2049 | |
---|
2050 | for(int i = 1; i < num; ++i) |
---|
2051 | result->NextRow(); |
---|
2052 | |
---|
2053 | Field* fields = result->Fetch(); |
---|
2054 | |
---|
2055 | uint32 id = fields[0].GetUInt32(); |
---|
2056 | uint64 guid = fields[1].GetUInt64(); |
---|
2057 | delete result; |
---|
2058 | |
---|
2059 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE ticket_id = '%u'", id); |
---|
2060 | |
---|
2061 | // notify players about ticket deleting |
---|
2062 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2063 | { |
---|
2064 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2065 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,sender->GetName()); |
---|
2066 | } |
---|
2067 | else |
---|
2068 | SendSysMessage(LANG_COMMAND_TICKETDEL); |
---|
2069 | |
---|
2070 | return true; |
---|
2071 | } |
---|
2072 | |
---|
2073 | std::string name = px; |
---|
2074 | |
---|
2075 | if(!normalizePlayerName(name)) |
---|
2076 | { |
---|
2077 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
2078 | SetSentErrorMessage(true); |
---|
2079 | return false; |
---|
2080 | } |
---|
2081 | |
---|
2082 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
2083 | |
---|
2084 | if(!guid) |
---|
2085 | return false; |
---|
2086 | |
---|
2087 | // delticket $char_name |
---|
2088 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u'",GUID_LOPART(guid)); |
---|
2089 | |
---|
2090 | // notify players about ticket deleting |
---|
2091 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
2092 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
2093 | |
---|
2094 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,px); |
---|
2095 | return true; |
---|
2096 | } |
---|
2097 | |
---|
2098 | //set spawn dist of creature |
---|
2099 | bool ChatHandler::HandleSpawnDistCommand(const char* args) |
---|
2100 | { |
---|
2101 | if(!*args) |
---|
2102 | return false; |
---|
2103 | |
---|
2104 | float option = atof((char*)args); |
---|
2105 | if (option < 0.0f) |
---|
2106 | { |
---|
2107 | SendSysMessage(LANG_BAD_VALUE); |
---|
2108 | return false; |
---|
2109 | } |
---|
2110 | |
---|
2111 | MovementGeneratorType mtype = IDLE_MOTION_TYPE; |
---|
2112 | if (option >0.0f) |
---|
2113 | mtype = RANDOM_MOTION_TYPE; |
---|
2114 | |
---|
2115 | Creature *pCreature = getSelectedCreature(); |
---|
2116 | uint32 u_guidlow = 0; |
---|
2117 | |
---|
2118 | if (pCreature) |
---|
2119 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
2120 | else |
---|
2121 | return false; |
---|
2122 | |
---|
2123 | pCreature->SetRespawnRadius((float)option); |
---|
2124 | pCreature->SetDefaultMovementType(mtype); |
---|
2125 | pCreature->GetMotionMaster()->Initialize(); |
---|
2126 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2127 | { |
---|
2128 | pCreature->setDeathState(JUST_DIED); |
---|
2129 | pCreature->Respawn(); |
---|
2130 | } |
---|
2131 | |
---|
2132 | WorldDatabase.PExecuteLog("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u",option,mtype,u_guidlow); |
---|
2133 | PSendSysMessage(LANG_COMMAND_SPAWNDIST,option); |
---|
2134 | return true; |
---|
2135 | } |
---|
2136 | |
---|
2137 | bool ChatHandler::HandleSpawnTimeCommand(const char* args) |
---|
2138 | { |
---|
2139 | if(!*args) |
---|
2140 | return false; |
---|
2141 | |
---|
2142 | char* stime = strtok((char*)args, " "); |
---|
2143 | |
---|
2144 | if (!stime) |
---|
2145 | return false; |
---|
2146 | |
---|
2147 | int i_stime = atoi((char*)stime); |
---|
2148 | |
---|
2149 | if (i_stime < 0) |
---|
2150 | { |
---|
2151 | SendSysMessage(LANG_BAD_VALUE); |
---|
2152 | SetSentErrorMessage(true); |
---|
2153 | return false; |
---|
2154 | } |
---|
2155 | |
---|
2156 | Creature *pCreature = getSelectedCreature(); |
---|
2157 | uint32 u_guidlow = 0; |
---|
2158 | |
---|
2159 | if (pCreature) |
---|
2160 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
2161 | else |
---|
2162 | return false; |
---|
2163 | |
---|
2164 | WorldDatabase.PExecuteLog("UPDATE creature SET spawntimesecs=%i WHERE guid=%u",i_stime,u_guidlow); |
---|
2165 | pCreature->SetRespawnDelay((uint32)i_stime); |
---|
2166 | PSendSysMessage(LANG_COMMAND_SPAWNTIME,i_stime); |
---|
2167 | |
---|
2168 | return true; |
---|
2169 | } |
---|
2170 | |
---|
2171 | /** |
---|
2172 | * Add a waypoint to a creature. |
---|
2173 | * |
---|
2174 | * The user can either select an npc or provide its GUID. |
---|
2175 | * |
---|
2176 | * The user can even select a visual waypoint - then the new waypoint |
---|
2177 | * is placed *after* the selected one - this makes insertion of new |
---|
2178 | * waypoints possible. |
---|
2179 | * |
---|
2180 | * eg: |
---|
2181 | * .wp add 12345 |
---|
2182 | * -> adds a waypoint to the npc with the GUID 12345 |
---|
2183 | * |
---|
2184 | * .wp add |
---|
2185 | * -> adds a waypoint to the currently selected creature |
---|
2186 | * |
---|
2187 | * |
---|
2188 | * @param args if the user did not provide a GUID, it is NULL |
---|
2189 | * |
---|
2190 | * @return true - command did succeed, false - something went wrong |
---|
2191 | */ |
---|
2192 | bool ChatHandler::HandleWpAddCommand(const char* args) |
---|
2193 | { |
---|
2194 | sLog.outDebug("DEBUG: HandleWpAddCommand"); |
---|
2195 | |
---|
2196 | // optional |
---|
2197 | char* guid_str = NULL; |
---|
2198 | |
---|
2199 | if(*args) |
---|
2200 | { |
---|
2201 | guid_str = strtok((char*)args, " "); |
---|
2202 | } |
---|
2203 | |
---|
2204 | uint32 lowguid = 0; |
---|
2205 | uint32 point = 0; |
---|
2206 | Creature* target = getSelectedCreature(); |
---|
2207 | // Did player provide a GUID? |
---|
2208 | if (!guid_str) |
---|
2209 | { |
---|
2210 | sLog.outDebug("DEBUG: HandleWpAddCommand - No GUID provided"); |
---|
2211 | |
---|
2212 | // No GUID provided |
---|
2213 | // -> Player must have selected a creature |
---|
2214 | |
---|
2215 | if(!target) |
---|
2216 | { |
---|
2217 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
2218 | SetSentErrorMessage(true); |
---|
2219 | return false; |
---|
2220 | } |
---|
2221 | if (target->GetEntry() == VISUAL_WAYPOINT ) |
---|
2222 | { |
---|
2223 | sLog.outDebug("DEBUG: HandleWpAddCommand - target->GetEntry() == VISUAL_WAYPOINT (1) "); |
---|
2224 | |
---|
2225 | QueryResult *result = |
---|
2226 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u", |
---|
2227 | target->GetGUIDLow() ); |
---|
2228 | if(!result) |
---|
2229 | { |
---|
2230 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); |
---|
2231 | // User selected a visual spawnpoint -> get the NPC |
---|
2232 | // Select NPC GUID |
---|
2233 | // Since we compare float values, we have to deal with |
---|
2234 | // some difficulties. |
---|
2235 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
2236 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
2237 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
2238 | const char* maxDIFF = "0.01"; |
---|
2239 | result = WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
2240 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
2241 | if(!result) |
---|
2242 | { |
---|
2243 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
2244 | SetSentErrorMessage(true); |
---|
2245 | return false; |
---|
2246 | } |
---|
2247 | } |
---|
2248 | do |
---|
2249 | { |
---|
2250 | Field *fields = result->Fetch(); |
---|
2251 | lowguid = fields[0].GetUInt32(); |
---|
2252 | point = fields[1].GetUInt32(); |
---|
2253 | }while( result->NextRow() ); |
---|
2254 | delete result; |
---|
2255 | |
---|
2256 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2257 | if(!data) |
---|
2258 | { |
---|
2259 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2260 | SetSentErrorMessage(true); |
---|
2261 | return false; |
---|
2262 | } |
---|
2263 | |
---|
2264 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2265 | if(!target) |
---|
2266 | { |
---|
2267 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
2268 | SetSentErrorMessage(true); |
---|
2269 | return false; |
---|
2270 | } |
---|
2271 | } |
---|
2272 | else |
---|
2273 | { |
---|
2274 | lowguid = target->GetDBTableGUIDLow(); |
---|
2275 | } |
---|
2276 | } |
---|
2277 | else |
---|
2278 | { |
---|
2279 | sLog.outDebug("DEBUG: HandleWpAddCommand - GUID provided"); |
---|
2280 | |
---|
2281 | // GUID provided |
---|
2282 | // Warn if player also selected a creature |
---|
2283 | // -> Creature selection is ignored <- |
---|
2284 | if(target) |
---|
2285 | { |
---|
2286 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
2287 | } |
---|
2288 | lowguid = atoi((char*)guid_str); |
---|
2289 | |
---|
2290 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2291 | if(!data) |
---|
2292 | { |
---|
2293 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2294 | SetSentErrorMessage(true); |
---|
2295 | return false; |
---|
2296 | } |
---|
2297 | |
---|
2298 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2299 | if(!target) |
---|
2300 | { |
---|
2301 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2302 | SetSentErrorMessage(true); |
---|
2303 | return false; |
---|
2304 | } |
---|
2305 | } |
---|
2306 | // lowguid -> GUID of the NPC |
---|
2307 | // point -> number of the waypoint (if not 0) |
---|
2308 | sLog.outDebug("DEBUG: HandleWpAddCommand - danach"); |
---|
2309 | |
---|
2310 | sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0"); |
---|
2311 | |
---|
2312 | Player* player = m_session->GetPlayer(); |
---|
2313 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0); |
---|
2314 | |
---|
2315 | // update movement type |
---|
2316 | if(target) |
---|
2317 | { |
---|
2318 | target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2319 | target->GetMotionMaster()->Initialize(); |
---|
2320 | if(target->isAlive()) // dead creature will reset movement generator at respawn |
---|
2321 | { |
---|
2322 | target->setDeathState(JUST_DIED); |
---|
2323 | target->Respawn(); |
---|
2324 | } |
---|
2325 | target->SaveToDB(); |
---|
2326 | } |
---|
2327 | else |
---|
2328 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
2329 | |
---|
2330 | PSendSysMessage(LANG_WAYPOINT_ADDED, point, lowguid); |
---|
2331 | |
---|
2332 | return true; |
---|
2333 | } // HandleWpAddCommand |
---|
2334 | |
---|
2335 | /** |
---|
2336 | * .wp modify emote | spell | text | del | move | add |
---|
2337 | * |
---|
2338 | * add -> add a WP after the selected visual waypoint |
---|
2339 | * User must select a visual waypoint and then issue ".wp modify add" |
---|
2340 | * |
---|
2341 | * emote <emoteID> |
---|
2342 | * User has selected a visual waypoint before. |
---|
2343 | * <emoteID> is added to this waypoint. Everytime the |
---|
2344 | * NPC comes to this waypoint, the emote is called. |
---|
2345 | * |
---|
2346 | * emote <GUID> <WPNUM> <emoteID> |
---|
2347 | * User has not selected visual waypoint before. |
---|
2348 | * For the waypoint <WPNUM> for the NPC with <GUID> |
---|
2349 | * an emote <emoteID> is added. |
---|
2350 | * Everytime the NPC comes to this waypoint, the emote is called. |
---|
2351 | * |
---|
2352 | * |
---|
2353 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
2354 | */ |
---|
2355 | bool ChatHandler::HandleWpModifyCommand(const char* args) |
---|
2356 | { |
---|
2357 | sLog.outDebug("DEBUG: HandleWpModifyCommand"); |
---|
2358 | |
---|
2359 | if(!*args) |
---|
2360 | return false; |
---|
2361 | |
---|
2362 | // first arg: add del text emote spell waittime move |
---|
2363 | char* show_str = strtok((char*)args, " "); |
---|
2364 | if (!show_str) |
---|
2365 | { |
---|
2366 | return false; |
---|
2367 | } |
---|
2368 | |
---|
2369 | std::string show = show_str; |
---|
2370 | // Check |
---|
2371 | // Remember: "show" must also be the name of a column! |
---|
2372 | if( (show != "emote") && (show != "spell") && (show != "text1") && (show != "text2") |
---|
2373 | && (show != "text3") && (show != "text4") && (show != "text5") |
---|
2374 | && (show != "waittime") && (show != "del") && (show != "move") && (show != "add") |
---|
2375 | && (show != "model1") && (show != "model2") && (show != "orientation")) |
---|
2376 | { |
---|
2377 | return false; |
---|
2378 | } |
---|
2379 | |
---|
2380 | // Next arg is: <GUID> <WPNUM> <ARGUMENT> |
---|
2381 | |
---|
2382 | // Did user provide a GUID |
---|
2383 | // or did the user select a creature? |
---|
2384 | // -> variable lowguid is filled with the GUID of the NPC |
---|
2385 | uint32 lowguid = 0; |
---|
2386 | uint32 point = 0; |
---|
2387 | uint32 wpGuid = 0; |
---|
2388 | Creature* target = getSelectedCreature(); |
---|
2389 | |
---|
2390 | if(target) |
---|
2391 | { |
---|
2392 | sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); |
---|
2393 | |
---|
2394 | // Did the user select a visual spawnpoint? |
---|
2395 | if (target->GetEntry() != VISUAL_WAYPOINT ) |
---|
2396 | { |
---|
2397 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
2398 | SetSentErrorMessage(true); |
---|
2399 | return false; |
---|
2400 | } |
---|
2401 | |
---|
2402 | wpGuid = target->GetGUIDLow(); |
---|
2403 | |
---|
2404 | // The visual waypoint |
---|
2405 | QueryResult *result = |
---|
2406 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u LIMIT 1", |
---|
2407 | target->GetGUIDLow() ); |
---|
2408 | if(!result) |
---|
2409 | { |
---|
2410 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid); |
---|
2411 | SetSentErrorMessage(true); |
---|
2412 | return false; |
---|
2413 | } |
---|
2414 | sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); |
---|
2415 | |
---|
2416 | Field *fields = result->Fetch(); |
---|
2417 | lowguid = fields[0].GetUInt32(); |
---|
2418 | point = fields[1].GetUInt32(); |
---|
2419 | |
---|
2420 | // Cleanup memory |
---|
2421 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory"); |
---|
2422 | delete result; |
---|
2423 | } |
---|
2424 | else |
---|
2425 | { |
---|
2426 | // User did provide <GUID> <WPNUM> |
---|
2427 | |
---|
2428 | char* guid_str = strtok((char*)NULL, " "); |
---|
2429 | if( !guid_str ) |
---|
2430 | { |
---|
2431 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
2432 | return false; |
---|
2433 | } |
---|
2434 | lowguid = atoi((char*)guid_str); |
---|
2435 | |
---|
2436 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2437 | if(!data) |
---|
2438 | { |
---|
2439 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2440 | SetSentErrorMessage(true); |
---|
2441 | return false; |
---|
2442 | } |
---|
2443 | |
---|
2444 | PSendSysMessage("DEBUG: GUID provided: %d", lowguid); |
---|
2445 | |
---|
2446 | char* point_str = strtok((char*)NULL, " "); |
---|
2447 | if( !point_str ) |
---|
2448 | { |
---|
2449 | SendSysMessage(LANG_WAYPOINT_NOWAYPOINTGIVEN); |
---|
2450 | return false; |
---|
2451 | } |
---|
2452 | point = atoi((char*)point_str); |
---|
2453 | |
---|
2454 | PSendSysMessage("DEBUG: wpNumber provided: %d", point); |
---|
2455 | |
---|
2456 | // Now we need the GUID of the visual waypoint |
---|
2457 | // -> "del", "move", "add" command |
---|
2458 | |
---|
2459 | QueryResult *result = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' AND point = '%u' LIMIT 1", lowguid, point); |
---|
2460 | if (!result) |
---|
2461 | { |
---|
2462 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, lowguid, point); |
---|
2463 | SetSentErrorMessage(true); |
---|
2464 | return false; |
---|
2465 | } |
---|
2466 | |
---|
2467 | Field *fields = result->Fetch(); |
---|
2468 | wpGuid = fields[0].GetUInt32(); |
---|
2469 | |
---|
2470 | // Free memory |
---|
2471 | delete result; |
---|
2472 | } |
---|
2473 | |
---|
2474 | char* arg_str = NULL; |
---|
2475 | // Check for argument |
---|
2476 | if( (show.find("text") == std::string::npos ) && (show != "del") && (show != "move") && (show != "add")) |
---|
2477 | { |
---|
2478 | // Text is enclosed in "<>", all other arguments not |
---|
2479 | if( show.find("text") != std::string::npos ) |
---|
2480 | arg_str = strtok((char*)NULL, "<>"); |
---|
2481 | else |
---|
2482 | arg_str = strtok((char*)NULL, " "); |
---|
2483 | |
---|
2484 | if( !arg_str) |
---|
2485 | { |
---|
2486 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); |
---|
2487 | return false; |
---|
2488 | } |
---|
2489 | } |
---|
2490 | |
---|
2491 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); |
---|
2492 | |
---|
2493 | // wpGuid -> GUID of the waypoint creature |
---|
2494 | // lowguid -> GUID of the NPC |
---|
2495 | // point -> waypoint number |
---|
2496 | |
---|
2497 | // Special functions: |
---|
2498 | // add - move - del -> no args commands |
---|
2499 | // Add a waypoint after the selected visual |
---|
2500 | if(show == "add" && target) |
---|
2501 | { |
---|
2502 | PSendSysMessage("DEBUG: wp modify add, GUID: %u", lowguid); |
---|
2503 | |
---|
2504 | // Get the creature for which we read the waypoint |
---|
2505 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2506 | if(!data) |
---|
2507 | { |
---|
2508 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2509 | SetSentErrorMessage(true); |
---|
2510 | return false; |
---|
2511 | } |
---|
2512 | |
---|
2513 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2514 | |
---|
2515 | if( !npcCreature ) |
---|
2516 | { |
---|
2517 | PSendSysMessage(LANG_WAYPOINT_NPCNOTFOUND); |
---|
2518 | SetSentErrorMessage(true); |
---|
2519 | return false; |
---|
2520 | } |
---|
2521 | |
---|
2522 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add -- npcCreature"); |
---|
2523 | |
---|
2524 | // What to do: |
---|
2525 | // Add the visual spawnpoint (DB only) |
---|
2526 | // Adjust the waypoints |
---|
2527 | // Respawn the owner of the waypoints |
---|
2528 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add"); |
---|
2529 | |
---|
2530 | Player* chr = m_session->GetPlayer(); |
---|
2531 | Map *map = chr->GetMap(); |
---|
2532 | |
---|
2533 | if(npcCreature) |
---|
2534 | { |
---|
2535 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2536 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2537 | { |
---|
2538 | npcCreature->setDeathState(JUST_DIED); |
---|
2539 | npcCreature->Respawn(); |
---|
2540 | } |
---|
2541 | } |
---|
2542 | |
---|
2543 | // create the waypoint creature |
---|
2544 | wpGuid = 0; |
---|
2545 | Creature* wpCreature = new Creature; |
---|
2546 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map,VISUAL_WAYPOINT,0)) |
---|
2547 | { |
---|
2548 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
2549 | delete wpCreature; |
---|
2550 | } |
---|
2551 | else |
---|
2552 | { |
---|
2553 | wpCreature->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
2554 | |
---|
2555 | if(!wpCreature->IsPositionValid()) |
---|
2556 | { |
---|
2557 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
2558 | delete wpCreature; |
---|
2559 | } |
---|
2560 | else |
---|
2561 | { |
---|
2562 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
2563 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
2564 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(), map); |
---|
2565 | map->Add(wpCreature); |
---|
2566 | wpGuid = wpCreature->GetGUIDLow(); |
---|
2567 | } |
---|
2568 | } |
---|
2569 | |
---|
2570 | WaypointMgr.AddAfterNode(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), 0, 0, wpGuid); |
---|
2571 | |
---|
2572 | if(!wpGuid) |
---|
2573 | return false; |
---|
2574 | |
---|
2575 | PSendSysMessage(LANG_WAYPOINT_ADDED_NO, point+1); |
---|
2576 | return true; |
---|
2577 | } // add |
---|
2578 | |
---|
2579 | if(show == "del" && target) |
---|
2580 | { |
---|
2581 | PSendSysMessage("DEBUG: wp modify del, GUID: %u", lowguid); |
---|
2582 | |
---|
2583 | // Get the creature for which we read the waypoint |
---|
2584 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2585 | if(!data) |
---|
2586 | { |
---|
2587 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2588 | SetSentErrorMessage(true); |
---|
2589 | return false; |
---|
2590 | } |
---|
2591 | |
---|
2592 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2593 | |
---|
2594 | // wpCreature |
---|
2595 | Creature* wpCreature = NULL; |
---|
2596 | if( wpGuid != 0 ) |
---|
2597 | { |
---|
2598 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
2599 | wpCreature->DeleteFromDB(); |
---|
2600 | wpCreature->CleanupsBeforeDelete(); |
---|
2601 | wpCreature->AddObjectToRemoveList(); |
---|
2602 | } |
---|
2603 | |
---|
2604 | // What to do: |
---|
2605 | // Remove the visual spawnpoint |
---|
2606 | // Adjust the waypoints |
---|
2607 | // Respawn the owner of the waypoints |
---|
2608 | |
---|
2609 | WaypointMgr.DeleteNode(lowguid, point); |
---|
2610 | |
---|
2611 | if(npcCreature) |
---|
2612 | { |
---|
2613 | // Any waypoints left? |
---|
2614 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT point FROM creature_movement WHERE id = '%u'",lowguid); |
---|
2615 | if(!result2) |
---|
2616 | { |
---|
2617 | npcCreature->SetDefaultMovementType(RANDOM_MOTION_TYPE); |
---|
2618 | } |
---|
2619 | else |
---|
2620 | { |
---|
2621 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2622 | delete result2; |
---|
2623 | } |
---|
2624 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2625 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2626 | { |
---|
2627 | npcCreature->setDeathState(JUST_DIED); |
---|
2628 | npcCreature->Respawn(); |
---|
2629 | } |
---|
2630 | npcCreature->SaveToDB(); |
---|
2631 | } |
---|
2632 | |
---|
2633 | PSendSysMessage(LANG_WAYPOINT_REMOVED); |
---|
2634 | return true; |
---|
2635 | } // del |
---|
2636 | |
---|
2637 | if(show == "move" && target) |
---|
2638 | { |
---|
2639 | PSendSysMessage("DEBUG: wp move, GUID: %u", lowguid); |
---|
2640 | |
---|
2641 | Player *chr = m_session->GetPlayer(); |
---|
2642 | Map *map = chr->GetMap(); |
---|
2643 | { |
---|
2644 | // Get the creature for which we read the waypoint |
---|
2645 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2646 | if(!data) |
---|
2647 | { |
---|
2648 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2649 | SetSentErrorMessage(true); |
---|
2650 | return false; |
---|
2651 | } |
---|
2652 | |
---|
2653 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2654 | |
---|
2655 | // wpCreature |
---|
2656 | Creature* wpCreature = NULL; |
---|
2657 | // What to do: |
---|
2658 | // Move the visual spawnpoint |
---|
2659 | // Respawn the owner of the waypoints |
---|
2660 | if( wpGuid != 0 ) |
---|
2661 | { |
---|
2662 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
2663 | wpCreature->DeleteFromDB(); |
---|
2664 | wpCreature->CleanupsBeforeDelete(); |
---|
2665 | wpCreature->AddObjectToRemoveList(); |
---|
2666 | // re-create |
---|
2667 | Creature* wpCreature2 = new Creature; |
---|
2668 | if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, VISUAL_WAYPOINT, 0)) |
---|
2669 | { |
---|
2670 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
2671 | delete wpCreature2; |
---|
2672 | return false; |
---|
2673 | } |
---|
2674 | |
---|
2675 | wpCreature2->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
2676 | |
---|
2677 | if(!wpCreature2->IsPositionValid()) |
---|
2678 | { |
---|
2679 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature2->GetGUIDLow(),wpCreature2->GetEntry(),wpCreature2->GetPositionX(),wpCreature2->GetPositionY()); |
---|
2680 | delete wpCreature2; |
---|
2681 | return false; |
---|
2682 | } |
---|
2683 | |
---|
2684 | wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
2685 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
2686 | wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); |
---|
2687 | map->Add(wpCreature2); |
---|
2688 | //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2); |
---|
2689 | } |
---|
2690 | |
---|
2691 | WaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ()); |
---|
2692 | |
---|
2693 | if(npcCreature) |
---|
2694 | { |
---|
2695 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2696 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2697 | { |
---|
2698 | npcCreature->setDeathState(JUST_DIED); |
---|
2699 | npcCreature->Respawn(); |
---|
2700 | } |
---|
2701 | } |
---|
2702 | PSendSysMessage(LANG_WAYPOINT_CHANGED); |
---|
2703 | } |
---|
2704 | return true; |
---|
2705 | } // move |
---|
2706 | |
---|
2707 | // Create creature - npc that has the waypoint |
---|
2708 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2709 | if(!data) |
---|
2710 | { |
---|
2711 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2712 | SetSentErrorMessage(true); |
---|
2713 | return false; |
---|
2714 | } |
---|
2715 | |
---|
2716 | WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str); |
---|
2717 | |
---|
2718 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
2719 | if(npcCreature) |
---|
2720 | { |
---|
2721 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
2722 | npcCreature->GetMotionMaster()->Initialize(); |
---|
2723 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
2724 | { |
---|
2725 | npcCreature->setDeathState(JUST_DIED); |
---|
2726 | npcCreature->Respawn(); |
---|
2727 | } |
---|
2728 | } |
---|
2729 | PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str); |
---|
2730 | |
---|
2731 | return true; |
---|
2732 | } |
---|
2733 | |
---|
2734 | /** |
---|
2735 | * .wp show info | on | off |
---|
2736 | * |
---|
2737 | * info -> User has selected a visual waypoint before |
---|
2738 | * |
---|
2739 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
2740 | * provided the GUID of the NPC and the number of |
---|
2741 | * the waypoint. |
---|
2742 | * |
---|
2743 | * on -> User has selected an NPC; all visual waypoints for this |
---|
2744 | * NPC are added to the world |
---|
2745 | * |
---|
2746 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
2747 | * NPC is provided. All visual waypoints for this NPC |
---|
2748 | * are added from the world. |
---|
2749 | * |
---|
2750 | * off -> User has selected an NPC; all visual waypoints for this |
---|
2751 | * NPC are removed from the world. |
---|
2752 | * |
---|
2753 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
2754 | * NPC is provided. All visual waypoints for this NPC |
---|
2755 | * are removed from the world. |
---|
2756 | * |
---|
2757 | * |
---|
2758 | */ |
---|
2759 | bool ChatHandler::HandleWpShowCommand(const char* args) |
---|
2760 | { |
---|
2761 | sLog.outDebug("DEBUG: HandleWpShowCommand"); |
---|
2762 | |
---|
2763 | if(!*args) |
---|
2764 | return false; |
---|
2765 | |
---|
2766 | // first arg: on, off, first, last |
---|
2767 | char* show_str = strtok((char*)args, " "); |
---|
2768 | if (!show_str) |
---|
2769 | { |
---|
2770 | return false; |
---|
2771 | } |
---|
2772 | // second arg: GUID (optional, if a creature is selected) |
---|
2773 | char* guid_str = strtok((char*)NULL, " "); |
---|
2774 | sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); |
---|
2775 | //if (!guid_str) { |
---|
2776 | // return false; |
---|
2777 | //} |
---|
2778 | |
---|
2779 | // Did user provide a GUID |
---|
2780 | // or did the user select a creature? |
---|
2781 | // -> variable lowguid is filled with the GUID |
---|
2782 | Creature* target = getSelectedCreature(); |
---|
2783 | // Did player provide a GUID? |
---|
2784 | if (!guid_str) |
---|
2785 | { |
---|
2786 | sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str"); |
---|
2787 | // No GUID provided |
---|
2788 | // -> Player must have selected a creature |
---|
2789 | |
---|
2790 | if(!target) |
---|
2791 | { |
---|
2792 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
2793 | SetSentErrorMessage(true); |
---|
2794 | return false; |
---|
2795 | } |
---|
2796 | } |
---|
2797 | else |
---|
2798 | { |
---|
2799 | sLog.outDebug("DEBUG: HandleWpShowCommand: GUID provided"); |
---|
2800 | // GUID provided |
---|
2801 | // Warn if player also selected a creature |
---|
2802 | // -> Creature selection is ignored <- |
---|
2803 | if(target) |
---|
2804 | { |
---|
2805 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
2806 | } |
---|
2807 | |
---|
2808 | uint32 lowguid = atoi((char*)guid_str); |
---|
2809 | |
---|
2810 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
2811 | if(!data) |
---|
2812 | { |
---|
2813 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2814 | SetSentErrorMessage(true); |
---|
2815 | return false; |
---|
2816 | } |
---|
2817 | |
---|
2818 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
2819 | |
---|
2820 | if(!target) |
---|
2821 | { |
---|
2822 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
2823 | SetSentErrorMessage(true); |
---|
2824 | return false; |
---|
2825 | } |
---|
2826 | } |
---|
2827 | |
---|
2828 | uint32 lowguid = target->GetDBTableGUIDLow(); |
---|
2829 | |
---|
2830 | std::string show = show_str; |
---|
2831 | uint32 Maxpoint; |
---|
2832 | |
---|
2833 | sLog.outDebug("DEBUG: HandleWpShowCommand: lowguid: %u", lowguid); |
---|
2834 | |
---|
2835 | sLog.outDebug("DEBUG: HandleWpShowCommand: Habe creature: %ld", target ); |
---|
2836 | |
---|
2837 | sLog.outDebug("DEBUG: HandleWpShowCommand: wpshow - show: %s", show_str); |
---|
2838 | //PSendSysMessage("wpshow - show: %s", show); |
---|
2839 | |
---|
2840 | // Show info for the selected waypoint |
---|
2841 | if(show == "info") |
---|
2842 | { |
---|
2843 | PSendSysMessage("DEBUG: wp info, GUID: %u", lowguid); |
---|
2844 | |
---|
2845 | // Check if the user did specify a visual waypoint |
---|
2846 | if( target->GetEntry() != VISUAL_WAYPOINT ) |
---|
2847 | { |
---|
2848 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
2849 | SetSentErrorMessage(true); |
---|
2850 | return false; |
---|
2851 | } |
---|
2852 | |
---|
2853 | //PSendSysMessage("wp on, GUID: %u", lowguid); |
---|
2854 | |
---|
2855 | //pCreature->GetPositionX(); |
---|
2856 | |
---|
2857 | QueryResult *result = |
---|
2858 | WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE wpguid = %u", |
---|
2859 | target->GetGUID() ); |
---|
2860 | if(!result) |
---|
2861 | { |
---|
2862 | // Since we compare float values, we have to deal with |
---|
2863 | // some difficulties. |
---|
2864 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
2865 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
2866 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
2867 | const char* maxDIFF = "0.01"; |
---|
2868 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID()); |
---|
2869 | |
---|
2870 | result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
2871 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
2872 | if(!result) |
---|
2873 | { |
---|
2874 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
2875 | SetSentErrorMessage(true); |
---|
2876 | return false; |
---|
2877 | } |
---|
2878 | } |
---|
2879 | do |
---|
2880 | { |
---|
2881 | Field *fields = result->Fetch(); |
---|
2882 | uint32 creGUID = fields[0].GetUInt32(); |
---|
2883 | uint32 point = fields[1].GetUInt32(); |
---|
2884 | int waittime = fields[2].GetUInt32(); |
---|
2885 | uint32 emote = fields[3].GetUInt32(); |
---|
2886 | uint32 spell = fields[4].GetUInt32(); |
---|
2887 | const char * text1 = fields[5].GetString(); |
---|
2888 | const char * text2 = fields[6].GetString(); |
---|
2889 | const char * text3 = fields[7].GetString(); |
---|
2890 | const char * text4 = fields[8].GetString(); |
---|
2891 | const char * text5 = fields[9].GetString(); |
---|
2892 | uint32 model1 = fields[10].GetUInt32(); |
---|
2893 | uint32 model2 = fields[11].GetUInt32(); |
---|
2894 | |
---|
2895 | // Get the creature for which we read the waypoint |
---|
2896 | Creature* wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(creGUID,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
2897 | |
---|
2898 | PSendSysMessage(LANG_WAYPOINT_INFO_TITLE, point, (wpCreature ? wpCreature->GetName() : "<not found>"), creGUID); |
---|
2899 | PSendSysMessage(LANG_WAYPOINT_INFO_WAITTIME, waittime); |
---|
2900 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 1, model1); |
---|
2901 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 2, model2); |
---|
2902 | PSendSysMessage(LANG_WAYPOINT_INFO_EMOTE, emote); |
---|
2903 | PSendSysMessage(LANG_WAYPOINT_INFO_SPELL, spell); |
---|
2904 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 1, text1); |
---|
2905 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 2, text2); |
---|
2906 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 3, text3); |
---|
2907 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 4, text4); |
---|
2908 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 5, text5); |
---|
2909 | |
---|
2910 | }while( result->NextRow() ); |
---|
2911 | // Cleanup memory |
---|
2912 | delete result; |
---|
2913 | return true; |
---|
2914 | } |
---|
2915 | |
---|
2916 | if(show == "on") |
---|
2917 | { |
---|
2918 | PSendSysMessage("DEBUG: wp on, GUID: %u", lowguid); |
---|
2919 | |
---|
2920 | QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM creature_movement WHERE id = '%u'",lowguid); |
---|
2921 | if(!result) |
---|
2922 | { |
---|
2923 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
2924 | SetSentErrorMessage(true); |
---|
2925 | return false; |
---|
2926 | } |
---|
2927 | // Delete all visuals for this NPC |
---|
2928 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' and wpguid <> 0", lowguid); |
---|
2929 | if(result2) |
---|
2930 | { |
---|
2931 | bool hasError = false; |
---|
2932 | do |
---|
2933 | { |
---|
2934 | Field *fields = result2->Fetch(); |
---|
2935 | uint32 wpguid = fields[0].GetUInt32(); |
---|
2936 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
2937 | |
---|
2938 | if(!pCreature) |
---|
2939 | { |
---|
2940 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); |
---|
2941 | hasError = true; |
---|
2942 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", wpguid); |
---|
2943 | } |
---|
2944 | else |
---|
2945 | { |
---|
2946 | pCreature->DeleteFromDB(); |
---|
2947 | pCreature->CleanupsBeforeDelete(); |
---|
2948 | pCreature->AddObjectToRemoveList(); |
---|
2949 | } |
---|
2950 | |
---|
2951 | }while( result2->NextRow() ); |
---|
2952 | delete result2; |
---|
2953 | if( hasError ) |
---|
2954 | { |
---|
2955 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
2956 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
2957 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
2958 | } |
---|
2959 | } |
---|
2960 | |
---|
2961 | do |
---|
2962 | { |
---|
2963 | Field *fields = result->Fetch(); |
---|
2964 | uint32 point = fields[0].GetUInt32(); |
---|
2965 | float x = fields[1].GetFloat(); |
---|
2966 | float y = fields[2].GetFloat(); |
---|
2967 | float z = fields[3].GetFloat(); |
---|
2968 | |
---|
2969 | uint32 id = VISUAL_WAYPOINT; |
---|
2970 | |
---|
2971 | Player *chr = m_session->GetPlayer(); |
---|
2972 | Map *map = chr->GetMap(); |
---|
2973 | float o = chr->GetOrientation(); |
---|
2974 | |
---|
2975 | Creature* wpCreature = new Creature; |
---|
2976 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
2977 | { |
---|
2978 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
2979 | delete wpCreature; |
---|
2980 | delete result; |
---|
2981 | return false; |
---|
2982 | } |
---|
2983 | |
---|
2984 | wpCreature->Relocate(x, y, z, o); |
---|
2985 | |
---|
2986 | if(!wpCreature->IsPositionValid()) |
---|
2987 | { |
---|
2988 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
2989 | delete wpCreature; |
---|
2990 | delete result; |
---|
2991 | return false; |
---|
2992 | } |
---|
2993 | |
---|
2994 | wpCreature->SetVisibility(VISIBILITY_OFF); |
---|
2995 | sLog.outDebug("DEBUG: UPDATE creature_movement SET wpguid = '%u"); |
---|
2996 | // set "wpguid" column to the visual waypoint |
---|
2997 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), lowguid, point); |
---|
2998 | |
---|
2999 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3000 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
3001 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map); |
---|
3002 | map->Add(wpCreature); |
---|
3003 | //MapManager::Instance().GetMap(wpCreature->GetMapId())->Add(wpCreature); |
---|
3004 | }while( result->NextRow() ); |
---|
3005 | |
---|
3006 | // Cleanup memory |
---|
3007 | delete result; |
---|
3008 | return true; |
---|
3009 | } |
---|
3010 | |
---|
3011 | if(show == "first") |
---|
3012 | { |
---|
3013 | PSendSysMessage("DEBUG: wp first, GUID: %u", lowguid); |
---|
3014 | |
---|
3015 | QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point='1' AND id = '%u'",lowguid); |
---|
3016 | if(!result) |
---|
3017 | { |
---|
3018 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
3019 | SetSentErrorMessage(true); |
---|
3020 | return false; |
---|
3021 | } |
---|
3022 | |
---|
3023 | Field *fields = result->Fetch(); |
---|
3024 | float x = fields[0].GetFloat(); |
---|
3025 | float y = fields[1].GetFloat(); |
---|
3026 | float z = fields[2].GetFloat(); |
---|
3027 | uint32 id = VISUAL_WAYPOINT; |
---|
3028 | |
---|
3029 | Player *chr = m_session->GetPlayer(); |
---|
3030 | float o = chr->GetOrientation(); |
---|
3031 | Map *map = chr->GetMap(); |
---|
3032 | |
---|
3033 | Creature* pCreature = new Creature; |
---|
3034 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, id, 0)) |
---|
3035 | { |
---|
3036 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
3037 | delete pCreature; |
---|
3038 | delete result; |
---|
3039 | return false; |
---|
3040 | } |
---|
3041 | |
---|
3042 | pCreature->Relocate(x, y, z, o); |
---|
3043 | |
---|
3044 | if(!pCreature->IsPositionValid()) |
---|
3045 | { |
---|
3046 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
3047 | delete pCreature; |
---|
3048 | delete result; |
---|
3049 | return false; |
---|
3050 | } |
---|
3051 | |
---|
3052 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3053 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
3054 | map->Add(pCreature); |
---|
3055 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint"); |
---|
3056 | |
---|
3057 | // Cleanup memory |
---|
3058 | delete result; |
---|
3059 | return true; |
---|
3060 | } |
---|
3061 | |
---|
3062 | if(show == "last") |
---|
3063 | { |
---|
3064 | PSendSysMessage("DEBUG: wp last, GUID: %u", lowguid); |
---|
3065 | |
---|
3066 | QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM creature_movement WHERE id = '%u'",lowguid); |
---|
3067 | if( result ) |
---|
3068 | { |
---|
3069 | Maxpoint = (*result)[0].GetUInt32(); |
---|
3070 | |
---|
3071 | delete result; |
---|
3072 | } |
---|
3073 | else |
---|
3074 | Maxpoint = 0; |
---|
3075 | |
---|
3076 | result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point ='%u' AND id = '%u'",Maxpoint, lowguid); |
---|
3077 | if(!result) |
---|
3078 | { |
---|
3079 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, lowguid); |
---|
3080 | SetSentErrorMessage(true); |
---|
3081 | return false; |
---|
3082 | } |
---|
3083 | Field *fields = result->Fetch(); |
---|
3084 | float x = fields[0].GetFloat(); |
---|
3085 | float y = fields[1].GetFloat(); |
---|
3086 | float z = fields[2].GetFloat(); |
---|
3087 | uint32 id = VISUAL_WAYPOINT; |
---|
3088 | |
---|
3089 | Player *chr = m_session->GetPlayer(); |
---|
3090 | float o = chr->GetOrientation(); |
---|
3091 | Map *map = chr->GetMap(); |
---|
3092 | |
---|
3093 | Creature* pCreature = new Creature; |
---|
3094 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
3095 | { |
---|
3096 | PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); |
---|
3097 | delete pCreature; |
---|
3098 | delete result; |
---|
3099 | return false; |
---|
3100 | } |
---|
3101 | |
---|
3102 | pCreature->Relocate(x, y, z, o); |
---|
3103 | |
---|
3104 | if(!pCreature->IsPositionValid()) |
---|
3105 | { |
---|
3106 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
3107 | delete pCreature; |
---|
3108 | delete result; |
---|
3109 | return false; |
---|
3110 | } |
---|
3111 | |
---|
3112 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3113 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
3114 | map->Add(pCreature); |
---|
3115 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint"); |
---|
3116 | // Cleanup memory |
---|
3117 | delete result; |
---|
3118 | return true; |
---|
3119 | } |
---|
3120 | |
---|
3121 | if(show == "off") |
---|
3122 | { |
---|
3123 | QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%d'", VISUAL_WAYPOINT); |
---|
3124 | if(!result) |
---|
3125 | { |
---|
3126 | SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND); |
---|
3127 | SetSentErrorMessage(true); |
---|
3128 | return false; |
---|
3129 | } |
---|
3130 | bool hasError = false; |
---|
3131 | do |
---|
3132 | { |
---|
3133 | Field *fields = result->Fetch(); |
---|
3134 | uint32 guid = fields[0].GetUInt32(); |
---|
3135 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
3136 | |
---|
3137 | //Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
3138 | |
---|
3139 | if(!pCreature) |
---|
3140 | { |
---|
3141 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); |
---|
3142 | hasError = true; |
---|
3143 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", guid); |
---|
3144 | } |
---|
3145 | else |
---|
3146 | { |
---|
3147 | pCreature->DeleteFromDB(); |
---|
3148 | pCreature->CleanupsBeforeDelete(); |
---|
3149 | pCreature->AddObjectToRemoveList(); |
---|
3150 | } |
---|
3151 | }while(result->NextRow()); |
---|
3152 | // set "wpguid" column to "empty" - no visual waypoint spawned |
---|
3153 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0'"); |
---|
3154 | |
---|
3155 | if( hasError ) |
---|
3156 | { |
---|
3157 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
3158 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
3159 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
3160 | } |
---|
3161 | |
---|
3162 | SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED); |
---|
3163 | // Cleanup memory |
---|
3164 | delete result; |
---|
3165 | |
---|
3166 | return true; |
---|
3167 | } |
---|
3168 | |
---|
3169 | PSendSysMessage("DEBUG: wpshow - no valid command found"); |
---|
3170 | |
---|
3171 | return true; |
---|
3172 | } // HandleWpShowCommand |
---|
3173 | |
---|
3174 | bool ChatHandler::HandleWpExportCommand(const char *args) |
---|
3175 | { |
---|
3176 | if(!*args) |
---|
3177 | return false; |
---|
3178 | |
---|
3179 | // Next arg is: <GUID> <ARGUMENT> |
---|
3180 | |
---|
3181 | // Did user provide a GUID |
---|
3182 | // or did the user select a creature? |
---|
3183 | // -> variable lowguid is filled with the GUID of the NPC |
---|
3184 | uint32 lowguid = 0; |
---|
3185 | Creature* target = getSelectedCreature(); |
---|
3186 | char* arg_str = NULL; |
---|
3187 | if (target) |
---|
3188 | { |
---|
3189 | if (target->GetEntry() != VISUAL_WAYPOINT) |
---|
3190 | lowguid = target->GetGUIDLow(); |
---|
3191 | else |
---|
3192 | { |
---|
3193 | QueryResult *result = WorldDatabase.PQuery( "SELECT id FROM creature_movement WHERE wpguid = %u LIMIT 1", target->GetGUIDLow() ); |
---|
3194 | if (!result) |
---|
3195 | { |
---|
3196 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
3197 | return true; |
---|
3198 | } |
---|
3199 | Field *fields = result->Fetch(); |
---|
3200 | lowguid = fields[0].GetUInt32();; |
---|
3201 | delete result; |
---|
3202 | } |
---|
3203 | |
---|
3204 | arg_str = strtok((char*)args, " "); |
---|
3205 | } |
---|
3206 | else |
---|
3207 | { |
---|
3208 | // user provided <GUID> |
---|
3209 | char* guid_str = strtok((char*)args, " "); |
---|
3210 | if( !guid_str ) |
---|
3211 | { |
---|
3212 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
3213 | return false; |
---|
3214 | } |
---|
3215 | lowguid = atoi((char*)guid_str); |
---|
3216 | |
---|
3217 | arg_str = strtok((char*)NULL, " "); |
---|
3218 | } |
---|
3219 | |
---|
3220 | if( !arg_str) |
---|
3221 | { |
---|
3222 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, "export"); |
---|
3223 | return false; |
---|
3224 | } |
---|
3225 | |
---|
3226 | PSendSysMessage("DEBUG: wp export, GUID: %u", lowguid); |
---|
3227 | |
---|
3228 | QueryResult *result = WorldDatabase.PQuery( |
---|
3229 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
---|
3230 | "SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid ); |
---|
3231 | |
---|
3232 | if (!result) |
---|
3233 | { |
---|
3234 | PSendSysMessage(LANG_WAYPOINT_NOTHINGTOEXPORT); |
---|
3235 | SetSentErrorMessage(true); |
---|
3236 | return false; |
---|
3237 | } |
---|
3238 | |
---|
3239 | std::ofstream outfile; |
---|
3240 | outfile.open (arg_str); |
---|
3241 | |
---|
3242 | do |
---|
3243 | { |
---|
3244 | Field *fields = result->Fetch(); |
---|
3245 | |
---|
3246 | outfile << "INSERT INTO creature_movement "; |
---|
3247 | outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5 ) VALUES "; |
---|
3248 | |
---|
3249 | outfile << "( "; |
---|
3250 | outfile << fields[15].GetUInt32(); // id |
---|
3251 | outfile << ", "; |
---|
3252 | outfile << fields[0].GetUInt32(); // point |
---|
3253 | outfile << ", "; |
---|
3254 | outfile << fields[1].GetFloat(); // position_x |
---|
3255 | outfile << ", "; |
---|
3256 | outfile << fields[2].GetFloat(); // position_y |
---|
3257 | outfile << ", "; |
---|
3258 | outfile << fields[3].GetUInt32(); // position_z |
---|
3259 | outfile << ", "; |
---|
3260 | outfile << fields[4].GetUInt32(); // orientation |
---|
3261 | outfile << ", "; |
---|
3262 | outfile << fields[5].GetUInt32(); // model1 |
---|
3263 | outfile << ", "; |
---|
3264 | outfile << fields[6].GetUInt32(); // model2 |
---|
3265 | outfile << ", "; |
---|
3266 | outfile << fields[7].GetUInt16(); // waittime |
---|
3267 | outfile << ", "; |
---|
3268 | outfile << fields[8].GetUInt32(); // emote |
---|
3269 | outfile << ", "; |
---|
3270 | outfile << fields[9].GetUInt32(); // spell |
---|
3271 | outfile << ", "; |
---|
3272 | const char *tmpChar = fields[10].GetString(); |
---|
3273 | if( !tmpChar ) |
---|
3274 | { |
---|
3275 | outfile << "NULL"; // text1 |
---|
3276 | } |
---|
3277 | else |
---|
3278 | { |
---|
3279 | outfile << "'"; |
---|
3280 | outfile << tmpChar; // text1 |
---|
3281 | outfile << "'"; |
---|
3282 | } |
---|
3283 | outfile << ", "; |
---|
3284 | tmpChar = fields[11].GetString(); |
---|
3285 | if( !tmpChar ) |
---|
3286 | { |
---|
3287 | outfile << "NULL"; // text2 |
---|
3288 | } |
---|
3289 | else |
---|
3290 | { |
---|
3291 | outfile << "'"; |
---|
3292 | outfile << tmpChar; // text2 |
---|
3293 | outfile << "'"; |
---|
3294 | } |
---|
3295 | outfile << ", "; |
---|
3296 | tmpChar = fields[12].GetString(); |
---|
3297 | if( !tmpChar ) |
---|
3298 | { |
---|
3299 | outfile << "NULL"; // text3 |
---|
3300 | } |
---|
3301 | else |
---|
3302 | { |
---|
3303 | outfile << "'"; |
---|
3304 | outfile << tmpChar; // text3 |
---|
3305 | outfile << "'"; |
---|
3306 | } |
---|
3307 | outfile << ", "; |
---|
3308 | tmpChar = fields[13].GetString(); |
---|
3309 | if( !tmpChar ) |
---|
3310 | { |
---|
3311 | outfile << "NULL"; // text4 |
---|
3312 | } |
---|
3313 | else |
---|
3314 | { |
---|
3315 | outfile << "'"; |
---|
3316 | outfile << tmpChar; // text4 |
---|
3317 | outfile << "'"; |
---|
3318 | } |
---|
3319 | outfile << ", "; |
---|
3320 | tmpChar = fields[14].GetString(); |
---|
3321 | if( !tmpChar ) |
---|
3322 | { |
---|
3323 | outfile << "NULL"; // text5 |
---|
3324 | } |
---|
3325 | else |
---|
3326 | { |
---|
3327 | outfile << "'"; |
---|
3328 | outfile << tmpChar; // text5 |
---|
3329 | outfile << "'"; |
---|
3330 | } |
---|
3331 | outfile << ");\n "; |
---|
3332 | |
---|
3333 | } while( result->NextRow() ); |
---|
3334 | delete result; |
---|
3335 | |
---|
3336 | PSendSysMessage(LANG_WAYPOINT_EXPORTED); |
---|
3337 | outfile.close(); |
---|
3338 | |
---|
3339 | return true; |
---|
3340 | } |
---|
3341 | |
---|
3342 | bool ChatHandler::HandleWpImportCommand(const char *args) |
---|
3343 | { |
---|
3344 | if(!*args) |
---|
3345 | return false; |
---|
3346 | |
---|
3347 | char* arg_str = strtok((char*)args, " "); |
---|
3348 | if (!arg_str) |
---|
3349 | return false; |
---|
3350 | |
---|
3351 | std::string line; |
---|
3352 | std::ifstream infile (arg_str); |
---|
3353 | if (infile.is_open()) |
---|
3354 | { |
---|
3355 | while (! infile.eof() ) |
---|
3356 | { |
---|
3357 | getline (infile,line); |
---|
3358 | //cout << line << endl; |
---|
3359 | QueryResult *result = WorldDatabase.PQuery(line.c_str()); |
---|
3360 | delete result; |
---|
3361 | } |
---|
3362 | infile.close(); |
---|
3363 | } |
---|
3364 | PSendSysMessage(LANG_WAYPOINT_IMPORTED); |
---|
3365 | |
---|
3366 | return true; |
---|
3367 | } |
---|
3368 | |
---|
3369 | //rename characters |
---|
3370 | bool ChatHandler::HandleRenameCommand(const char* args) |
---|
3371 | { |
---|
3372 | Player* target = NULL; |
---|
3373 | uint64 targetGUID = 0; |
---|
3374 | std::string oldname; |
---|
3375 | |
---|
3376 | char* px = strtok((char*)args, " "); |
---|
3377 | |
---|
3378 | if(px) |
---|
3379 | { |
---|
3380 | oldname = px; |
---|
3381 | |
---|
3382 | if(!normalizePlayerName(oldname)) |
---|
3383 | { |
---|
3384 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3385 | SetSentErrorMessage(true); |
---|
3386 | return false; |
---|
3387 | } |
---|
3388 | |
---|
3389 | target = objmgr.GetPlayer(oldname.c_str()); |
---|
3390 | |
---|
3391 | if (!target) |
---|
3392 | targetGUID = objmgr.GetPlayerGUIDByName(oldname); |
---|
3393 | } |
---|
3394 | |
---|
3395 | if(!target && !targetGUID) |
---|
3396 | { |
---|
3397 | target = getSelectedPlayer(); |
---|
3398 | } |
---|
3399 | |
---|
3400 | if(!target && !targetGUID) |
---|
3401 | { |
---|
3402 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3403 | SetSentErrorMessage(true); |
---|
3404 | return false; |
---|
3405 | } |
---|
3406 | |
---|
3407 | if(target) |
---|
3408 | { |
---|
3409 | PSendSysMessage(LANG_RENAME_PLAYER, target->GetName()); |
---|
3410 | target->SetAtLoginFlag(AT_LOGIN_RENAME); |
---|
3411 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target->GetGUIDLow()); |
---|
3412 | } |
---|
3413 | else |
---|
3414 | { |
---|
3415 | PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldname.c_str(), GUID_LOPART(targetGUID)); |
---|
3416 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(targetGUID)); |
---|
3417 | } |
---|
3418 | |
---|
3419 | return true; |
---|
3420 | } |
---|
3421 | |
---|
3422 | //spawn go |
---|
3423 | bool ChatHandler::HandleGameObjectCommand(const char* args) |
---|
3424 | { |
---|
3425 | if (!*args) |
---|
3426 | return false; |
---|
3427 | |
---|
3428 | char* pParam1 = strtok((char*)args, " "); |
---|
3429 | if (!pParam1) |
---|
3430 | return false; |
---|
3431 | |
---|
3432 | uint32 id = atoi((char*)pParam1); |
---|
3433 | if(!id) |
---|
3434 | return false; |
---|
3435 | |
---|
3436 | char* spawntimeSecs = strtok(NULL, " "); |
---|
3437 | |
---|
3438 | const GameObjectInfo *goI = objmgr.GetGameObjectInfo(id); |
---|
3439 | |
---|
3440 | if (!goI) |
---|
3441 | { |
---|
3442 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
---|
3443 | SetSentErrorMessage(true); |
---|
3444 | return false; |
---|
3445 | } |
---|
3446 | |
---|
3447 | Player *chr = m_session->GetPlayer(); |
---|
3448 | float x = float(chr->GetPositionX()); |
---|
3449 | float y = float(chr->GetPositionY()); |
---|
3450 | float z = float(chr->GetPositionZ()); |
---|
3451 | float o = float(chr->GetOrientation()); |
---|
3452 | Map *map = chr->GetMap(); |
---|
3453 | |
---|
3454 | float rot2 = sin(o/2); |
---|
3455 | float rot3 = cos(o/2); |
---|
3456 | |
---|
3457 | GameObject* pGameObj = new GameObject; |
---|
3458 | uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); |
---|
3459 | |
---|
3460 | if(!pGameObj->Create(db_lowGUID, goI->id, map, x, y, z, o, 0, 0, rot2, rot3, 0, 1)) |
---|
3461 | { |
---|
3462 | delete pGameObj; |
---|
3463 | return false; |
---|
3464 | } |
---|
3465 | |
---|
3466 | if( spawntimeSecs ) |
---|
3467 | { |
---|
3468 | uint32 value = atoi((char*)spawntimeSecs); |
---|
3469 | pGameObj->SetRespawnTime(value); |
---|
3470 | //sLog.outDebug("*** spawntimeSecs: %d", value); |
---|
3471 | } |
---|
3472 | |
---|
3473 | // fill the gameobject data and save to the db |
---|
3474 | pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
3475 | |
---|
3476 | // this will generate a new guid if the object is in an instance |
---|
3477 | if(!pGameObj->LoadFromDB(db_lowGUID, map)) |
---|
3478 | { |
---|
3479 | delete pGameObj; |
---|
3480 | return false; |
---|
3481 | } |
---|
3482 | |
---|
3483 | sLog.outDebug(GetTrinityString(LANG_GAMEOBJECT_CURRENT), goI->name, db_lowGUID, x, y, z, o); |
---|
3484 | |
---|
3485 | map->Add(pGameObj); |
---|
3486 | |
---|
3487 | // TODO: is it really necessary to add both the real and DB table guid here ? |
---|
3488 | objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID)); |
---|
3489 | |
---|
3490 | PSendSysMessage(LANG_GAMEOBJECT_ADD,id,goI->name,db_lowGUID,x,y,z); |
---|
3491 | return true; |
---|
3492 | } |
---|
3493 | |
---|
3494 | //show animation |
---|
3495 | bool ChatHandler::HandleAnimCommand(const char* args) |
---|
3496 | { |
---|
3497 | if (!*args) |
---|
3498 | return false; |
---|
3499 | |
---|
3500 | uint32 anim_id = atoi((char*)args); |
---|
3501 | m_session->GetPlayer()->HandleEmoteCommand(anim_id); |
---|
3502 | return true; |
---|
3503 | } |
---|
3504 | |
---|
3505 | //change standstate |
---|
3506 | bool ChatHandler::HandleStandStateCommand(const char* args) |
---|
3507 | { |
---|
3508 | if (!*args) |
---|
3509 | return false; |
---|
3510 | |
---|
3511 | uint32 anim_id = atoi((char*)args); |
---|
3512 | m_session->GetPlayer( )->SetUInt32Value( UNIT_NPC_EMOTESTATE , anim_id ); |
---|
3513 | |
---|
3514 | return true; |
---|
3515 | } |
---|
3516 | |
---|
3517 | bool ChatHandler::HandleAddHonorCommand(const char* args) |
---|
3518 | { |
---|
3519 | if (!*args) |
---|
3520 | return false; |
---|
3521 | |
---|
3522 | Player *target = getSelectedPlayer(); |
---|
3523 | if(!target) |
---|
3524 | { |
---|
3525 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3526 | SetSentErrorMessage(true); |
---|
3527 | return false; |
---|
3528 | } |
---|
3529 | |
---|
3530 | uint32 amount = (uint32)atoi(args); |
---|
3531 | target->RewardHonor(NULL, 1, amount); |
---|
3532 | return true; |
---|
3533 | } |
---|
3534 | |
---|
3535 | bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) |
---|
3536 | { |
---|
3537 | Unit *target = getSelectedUnit(); |
---|
3538 | if(!target) |
---|
3539 | { |
---|
3540 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3541 | SetSentErrorMessage(true); |
---|
3542 | return false; |
---|
3543 | } |
---|
3544 | |
---|
3545 | m_session->GetPlayer()->RewardHonor(target, 1); |
---|
3546 | return true; |
---|
3547 | } |
---|
3548 | |
---|
3549 | bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/) |
---|
3550 | { |
---|
3551 | Player *target = getSelectedPlayer(); |
---|
3552 | if(!target) |
---|
3553 | { |
---|
3554 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3555 | SetSentErrorMessage(true); |
---|
3556 | return false; |
---|
3557 | } |
---|
3558 | |
---|
3559 | target->UpdateHonorFields(); |
---|
3560 | return true; |
---|
3561 | } |
---|
3562 | |
---|
3563 | bool ChatHandler::HandleLookupEventCommand(const char* args) |
---|
3564 | { |
---|
3565 | if(!*args) |
---|
3566 | return false; |
---|
3567 | |
---|
3568 | std::string namepart = args; |
---|
3569 | std::wstring wnamepart; |
---|
3570 | |
---|
3571 | // converting string that we try to find to lower case |
---|
3572 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
3573 | return false; |
---|
3574 | |
---|
3575 | wstrToLower(wnamepart); |
---|
3576 | |
---|
3577 | uint32 counter = 0; |
---|
3578 | |
---|
3579 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3580 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3581 | |
---|
3582 | for(uint32 id = 0; id < events.size(); ++id ) |
---|
3583 | { |
---|
3584 | GameEventData const& eventData = events[id]; |
---|
3585 | |
---|
3586 | std::string descr = eventData.description; |
---|
3587 | if(descr.empty()) |
---|
3588 | continue; |
---|
3589 | |
---|
3590 | if (Utf8FitTo(descr, wnamepart)) |
---|
3591 | { |
---|
3592 | char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : ""; |
---|
3593 | PSendSysMessage(LANG_EVENT_ENTRY_LIST,id,id,descr.c_str(),active ); |
---|
3594 | ++counter; |
---|
3595 | } |
---|
3596 | } |
---|
3597 | |
---|
3598 | if (counter==0) |
---|
3599 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
3600 | |
---|
3601 | return true; |
---|
3602 | } |
---|
3603 | |
---|
3604 | bool ChatHandler::HandleEventActiveListCommand(const char* args) |
---|
3605 | { |
---|
3606 | uint32 counter = 0; |
---|
3607 | |
---|
3608 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3609 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3610 | |
---|
3611 | char const* active = GetTrinityString(LANG_ACTIVE); |
---|
3612 | |
---|
3613 | for(GameEvent::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr ) |
---|
3614 | { |
---|
3615 | uint32 event_id = *itr; |
---|
3616 | GameEventData const& eventData = events[event_id]; |
---|
3617 | |
---|
3618 | PSendSysMessage(LANG_EVENT_ENTRY_LIST,event_id,event_id,eventData.description.c_str(),active ); |
---|
3619 | ++counter; |
---|
3620 | } |
---|
3621 | |
---|
3622 | if (counter==0) |
---|
3623 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
3624 | |
---|
3625 | return true; |
---|
3626 | } |
---|
3627 | |
---|
3628 | bool ChatHandler::HandleEventInfoCommand(const char* args) |
---|
3629 | { |
---|
3630 | if(!*args) |
---|
3631 | return false; |
---|
3632 | |
---|
3633 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3634 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3635 | if(!cId) |
---|
3636 | return false; |
---|
3637 | |
---|
3638 | uint32 event_id = atoi(cId); |
---|
3639 | |
---|
3640 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3641 | |
---|
3642 | if(event_id >=events.size()) |
---|
3643 | { |
---|
3644 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3645 | SetSentErrorMessage(true); |
---|
3646 | return false; |
---|
3647 | } |
---|
3648 | |
---|
3649 | GameEventData const& eventData = events[event_id]; |
---|
3650 | if(!eventData.isValid()) |
---|
3651 | { |
---|
3652 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3653 | SetSentErrorMessage(true); |
---|
3654 | return false; |
---|
3655 | } |
---|
3656 | |
---|
3657 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3658 | bool active = activeEvents.find(event_id) != activeEvents.end(); |
---|
3659 | char const* activeStr = active ? GetTrinityString(LANG_ACTIVE) : ""; |
---|
3660 | |
---|
3661 | std::string startTimeStr = TimeToTimestampStr(eventData.start); |
---|
3662 | std::string endTimeStr = TimeToTimestampStr(eventData.end); |
---|
3663 | |
---|
3664 | uint32 delay = gameeventmgr.NextCheck(event_id); |
---|
3665 | time_t nextTime = time(NULL)+delay; |
---|
3666 | std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-"; |
---|
3667 | |
---|
3668 | std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE); |
---|
3669 | std::string lengthStr = secsToTimeString(eventData.length * MINUTE); |
---|
3670 | |
---|
3671 | PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr, |
---|
3672 | startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(), |
---|
3673 | nextStr.c_str()); |
---|
3674 | return true; |
---|
3675 | } |
---|
3676 | |
---|
3677 | bool ChatHandler::HandleEventStartCommand(const char* args) |
---|
3678 | { |
---|
3679 | if(!*args) |
---|
3680 | return false; |
---|
3681 | |
---|
3682 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3683 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3684 | if(!cId) |
---|
3685 | return false; |
---|
3686 | |
---|
3687 | int32 event_id = atoi(cId); |
---|
3688 | |
---|
3689 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3690 | |
---|
3691 | if(event_id < 1 || event_id >=events.size()) |
---|
3692 | { |
---|
3693 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3694 | SetSentErrorMessage(true); |
---|
3695 | return false; |
---|
3696 | } |
---|
3697 | |
---|
3698 | GameEventData const& eventData = events[event_id]; |
---|
3699 | if(!eventData.isValid()) |
---|
3700 | { |
---|
3701 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3702 | SetSentErrorMessage(true); |
---|
3703 | return false; |
---|
3704 | } |
---|
3705 | |
---|
3706 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3707 | if(activeEvents.find(event_id) != activeEvents.end()) |
---|
3708 | { |
---|
3709 | PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id); |
---|
3710 | SetSentErrorMessage(true); |
---|
3711 | return false; |
---|
3712 | } |
---|
3713 | |
---|
3714 | gameeventmgr.StartEvent(event_id,true); |
---|
3715 | return true; |
---|
3716 | } |
---|
3717 | |
---|
3718 | bool ChatHandler::HandleEventStopCommand(const char* args) |
---|
3719 | { |
---|
3720 | if(!*args) |
---|
3721 | return false; |
---|
3722 | |
---|
3723 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
3724 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
3725 | if(!cId) |
---|
3726 | return false; |
---|
3727 | |
---|
3728 | int32 event_id = atoi(cId); |
---|
3729 | |
---|
3730 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
3731 | |
---|
3732 | if(event_id < 1 || event_id >=events.size()) |
---|
3733 | { |
---|
3734 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3735 | SetSentErrorMessage(true); |
---|
3736 | return false; |
---|
3737 | } |
---|
3738 | |
---|
3739 | GameEventData const& eventData = events[event_id]; |
---|
3740 | if(!eventData.isValid()) |
---|
3741 | { |
---|
3742 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
3743 | SetSentErrorMessage(true); |
---|
3744 | return false; |
---|
3745 | } |
---|
3746 | |
---|
3747 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
3748 | |
---|
3749 | if(activeEvents.find(event_id) == activeEvents.end()) |
---|
3750 | { |
---|
3751 | PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id); |
---|
3752 | SetSentErrorMessage(true); |
---|
3753 | return false; |
---|
3754 | } |
---|
3755 | |
---|
3756 | gameeventmgr.StopEvent(event_id,true); |
---|
3757 | return true; |
---|
3758 | } |
---|
3759 | |
---|
3760 | bool ChatHandler::HandleCombatStopCommand(const char* args) |
---|
3761 | { |
---|
3762 | Player *player; |
---|
3763 | |
---|
3764 | if(*args) |
---|
3765 | { |
---|
3766 | std::string playername = args; |
---|
3767 | |
---|
3768 | if(!normalizePlayerName(playername)) |
---|
3769 | { |
---|
3770 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3771 | SetSentErrorMessage(true); |
---|
3772 | return false; |
---|
3773 | } |
---|
3774 | |
---|
3775 | player = objmgr.GetPlayer(playername.c_str()); |
---|
3776 | |
---|
3777 | if(!player) |
---|
3778 | { |
---|
3779 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3780 | SetSentErrorMessage(true); |
---|
3781 | return false; |
---|
3782 | } |
---|
3783 | } |
---|
3784 | else |
---|
3785 | { |
---|
3786 | player = getSelectedPlayer(); |
---|
3787 | |
---|
3788 | if (!player) |
---|
3789 | player = m_session->GetPlayer(); |
---|
3790 | } |
---|
3791 | |
---|
3792 | player->CombatStop(); |
---|
3793 | player->getHostilRefManager().deleteReferences(); |
---|
3794 | return true; |
---|
3795 | } |
---|
3796 | |
---|
3797 | bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/) |
---|
3798 | { |
---|
3799 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
3800 | |
---|
3801 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
3802 | { |
---|
3803 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
3804 | if( !skillInfo ) |
---|
3805 | continue; |
---|
3806 | |
---|
3807 | if( skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY ) |
---|
3808 | { |
---|
3809 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
3810 | { |
---|
3811 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
3812 | if( !skillLine ) |
---|
3813 | continue; |
---|
3814 | |
---|
3815 | // skip racial skills |
---|
3816 | if( skillLine->racemask != 0 ) |
---|
3817 | continue; |
---|
3818 | |
---|
3819 | // skip wrong class skills |
---|
3820 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
3821 | continue; |
---|
3822 | |
---|
3823 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
3824 | continue; |
---|
3825 | |
---|
3826 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
3827 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
3828 | continue; |
---|
3829 | |
---|
3830 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
3831 | } |
---|
3832 | } |
---|
3833 | } |
---|
3834 | |
---|
3835 | SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT); |
---|
3836 | return true; |
---|
3837 | } |
---|
3838 | |
---|
3839 | bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) |
---|
3840 | { |
---|
3841 | // Learns all recipes of specified profession and sets skill to max |
---|
3842 | // Example: .learn all_recipes enchanting |
---|
3843 | |
---|
3844 | Player* target = getSelectedPlayer(); |
---|
3845 | if( !target ) |
---|
3846 | { |
---|
3847 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
3848 | return false; |
---|
3849 | } |
---|
3850 | |
---|
3851 | if(!*args) |
---|
3852 | return false; |
---|
3853 | |
---|
3854 | std::wstring wnamepart; |
---|
3855 | |
---|
3856 | if(!Utf8toWStr(args,wnamepart)) |
---|
3857 | return false; |
---|
3858 | |
---|
3859 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
3860 | |
---|
3861 | // converting string that we try to find to lower case |
---|
3862 | wstrToLower( wnamepart ); |
---|
3863 | |
---|
3864 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
3865 | |
---|
3866 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
3867 | { |
---|
3868 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
3869 | if( !skillInfo ) |
---|
3870 | continue; |
---|
3871 | |
---|
3872 | if( skillInfo->categoryId != SKILL_CATEGORY_PROFESSION && |
---|
3873 | skillInfo->categoryId != SKILL_CATEGORY_SECONDARY ) |
---|
3874 | continue; |
---|
3875 | |
---|
3876 | int loc = m_session->GetSessionDbcLocale(); |
---|
3877 | std::string name = skillInfo->name[loc]; |
---|
3878 | |
---|
3879 | if(Utf8FitTo(name, wnamepart)) |
---|
3880 | { |
---|
3881 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
3882 | { |
---|
3883 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
3884 | if( !skillLine ) |
---|
3885 | continue; |
---|
3886 | |
---|
3887 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
3888 | continue; |
---|
3889 | |
---|
3890 | // skip racial skills |
---|
3891 | if( skillLine->racemask != 0 ) |
---|
3892 | continue; |
---|
3893 | |
---|
3894 | // skip wrong class skills |
---|
3895 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
3896 | continue; |
---|
3897 | |
---|
3898 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
3899 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
3900 | continue; |
---|
3901 | |
---|
3902 | if( !target->HasSpell(spellInfo->Id) ) |
---|
3903 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
3904 | } |
---|
3905 | |
---|
3906 | uint16 maxLevel = target->GetPureMaxSkillValue(skillInfo->id); |
---|
3907 | target->SetSkill(skillInfo->id, maxLevel, maxLevel); |
---|
3908 | PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str()); |
---|
3909 | return true; |
---|
3910 | } |
---|
3911 | } |
---|
3912 | |
---|
3913 | return false; |
---|
3914 | } |
---|
3915 | |
---|
3916 | bool ChatHandler::HandleLookupPlayerIpCommand(const char* args) |
---|
3917 | { |
---|
3918 | |
---|
3919 | if(!*args) |
---|
3920 | return false; |
---|
3921 | |
---|
3922 | std::string ip = strtok((char*)args, " "); |
---|
3923 | char* limit_str = strtok(NULL, " "); |
---|
3924 | int32 limit = limit_str ? atoi(limit_str) : -1; |
---|
3925 | |
---|
3926 | loginDatabase.escape_string(ip); |
---|
3927 | |
---|
3928 | QueryResult* result = loginDatabase.PQuery("SELECT id,username FROM account WHERE last_ip = '%s'", ip.c_str()); |
---|
3929 | |
---|
3930 | return LookupPlayerSearchCommand(result,limit); |
---|
3931 | } |
---|
3932 | |
---|
3933 | bool ChatHandler::HandleLookupPlayerAccountCommand(const char* args) |
---|
3934 | { |
---|
3935 | if(!*args) |
---|
3936 | return false; |
---|
3937 | |
---|
3938 | std::string account = strtok((char*)args, " "); |
---|
3939 | char* limit_str = strtok(NULL, " "); |
---|
3940 | int32 limit = limit_str ? atoi(limit_str) : -1; |
---|
3941 | |
---|
3942 | if(!AccountMgr::normilizeString(account)) |
---|
3943 | return false; |
---|
3944 | |
---|
3945 | loginDatabase.escape_string(account); |
---|
3946 | |
---|
3947 | QueryResult* result = loginDatabase.PQuery("SELECT id,username FROM account WHERE username = '%s'", account.c_str()); |
---|
3948 | |
---|
3949 | return LookupPlayerSearchCommand(result,limit); |
---|
3950 | } |
---|
3951 | |
---|
3952 | bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args) |
---|
3953 | { |
---|
3954 | |
---|
3955 | if(!*args) |
---|
3956 | return false; |
---|
3957 | |
---|
3958 | std::string email = strtok((char*)args, " "); |
---|
3959 | char* limit_str = strtok(NULL, " "); |
---|
3960 | int32 limit = limit_str ? atoi(limit_str) : -1; |
---|
3961 | |
---|
3962 | loginDatabase.escape_string(email); |
---|
3963 | |
---|
3964 | QueryResult* result = loginDatabase.PQuery("SELECT id,username FROM account WHERE email = '%s'", email.c_str()); |
---|
3965 | |
---|
3966 | return LookupPlayerSearchCommand(result,limit); |
---|
3967 | } |
---|
3968 | |
---|
3969 | bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit) |
---|
3970 | { |
---|
3971 | if(!result) |
---|
3972 | { |
---|
3973 | PSendSysMessage(LANG_NO_PLAYERS_FOUND); |
---|
3974 | SetSentErrorMessage(true); |
---|
3975 | return false; |
---|
3976 | } |
---|
3977 | |
---|
3978 | int i =0; |
---|
3979 | do |
---|
3980 | { |
---|
3981 | Field* fields = result->Fetch(); |
---|
3982 | uint32 acc_id = fields[0].GetUInt32(); |
---|
3983 | std::string acc_name = fields[1].GetCppString(); |
---|
3984 | |
---|
3985 | QueryResult* chars = CharacterDatabase.PQuery("SELECT guid,name FROM characters WHERE account = '%u'", acc_id); |
---|
3986 | if(chars) |
---|
3987 | { |
---|
3988 | PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT,acc_name.c_str(),acc_id); |
---|
3989 | |
---|
3990 | uint64 guid = 0; |
---|
3991 | std::string name; |
---|
3992 | |
---|
3993 | do |
---|
3994 | { |
---|
3995 | Field* charfields = chars->Fetch(); |
---|
3996 | guid = charfields[0].GetUInt64(); |
---|
3997 | name = charfields[1].GetCppString(); |
---|
3998 | |
---|
3999 | PSendSysMessage(LANG_LOOKUP_PLAYER_CHARACTER,name.c_str(),guid); |
---|
4000 | ++i; |
---|
4001 | |
---|
4002 | } while( chars->NextRow() && ( limit == -1 || i < limit ) ); |
---|
4003 | |
---|
4004 | delete chars; |
---|
4005 | } |
---|
4006 | } while(result->NextRow()); |
---|
4007 | |
---|
4008 | delete result; |
---|
4009 | |
---|
4010 | return true; |
---|
4011 | } |
---|