1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Mail.h" |
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22 | #include "WorldPacket.h" |
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23 | #include "WorldSession.h" |
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24 | #include "Opcodes.h" |
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25 | #include "Log.h" |
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26 | #include "World.h" |
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27 | #include "ObjectMgr.h" |
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28 | #include "Player.h" |
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29 | #include "UpdateMask.h" |
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30 | #include "Unit.h" |
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31 | #include "Language.h" |
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32 | #include "Database/DBCStores.h" |
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33 | |
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34 | void MailItem::deleteItem( bool inDB ) |
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35 | { |
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36 | if(item) |
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37 | { |
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38 | if(inDB) |
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39 | CharacterDatabase.PExecute("DELETE FROM item_instance WHERE guid='%u'", item->GetGUIDLow()); |
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40 | |
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41 | delete item; |
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42 | item=NULL; |
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43 | } |
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44 | } |
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45 | |
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46 | void WorldSession::HandleSendMail(WorldPacket & recv_data ) |
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47 | { |
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48 | CHECK_PACKET_SIZE(recv_data,8+1+1+1+4+4+1+4+4+8+1); |
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49 | |
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50 | uint64 mailbox, unk3; |
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51 | std::string receiver, subject, body; |
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52 | uint32 unk1, unk2, money, COD; |
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53 | uint8 unk4; |
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54 | recv_data >> mailbox; |
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55 | recv_data >> receiver; |
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56 | |
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57 | // recheck |
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58 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+1+1+4+4+1+4+4+8+1); |
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59 | |
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60 | recv_data >> subject; |
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61 | |
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62 | // recheck |
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63 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+1+4+4+1+4+4+8+1); |
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64 | |
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65 | recv_data >> body; |
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66 | |
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67 | // recheck |
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68 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+4+4+8+1); |
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69 | |
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70 | recv_data >> unk1; // stationery? |
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71 | recv_data >> unk2; // 0x00000000 |
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72 | |
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73 | MailItemsInfo mi; |
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74 | |
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75 | uint8 items_count; |
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76 | recv_data >> items_count; // attached items count |
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77 | |
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78 | if(items_count > 12) // client limit |
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79 | return; |
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80 | |
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81 | // recheck |
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82 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+items_count*(1+8)+4+4+8+1); |
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83 | |
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84 | if(items_count) |
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85 | { |
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86 | for(uint8 i = 0; i < items_count; ++i) |
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87 | { |
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88 | uint8 item_slot; |
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89 | uint64 item_guid; |
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90 | recv_data >> item_slot; |
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91 | recv_data >> item_guid; |
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92 | mi.AddItem(GUID_LOPART(item_guid), item_slot); |
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93 | } |
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94 | } |
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95 | |
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96 | recv_data >> money >> COD; // money and cod |
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97 | recv_data >> unk3; // const 0 |
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98 | recv_data >> unk4; // const 0 |
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99 | |
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100 | items_count = mi.size(); // this is the real size after the duplicates have been removed |
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101 | |
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102 | if (receiver.empty()) |
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103 | return; |
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104 | |
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105 | Player* pl = _player; |
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106 | |
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107 | uint64 rc = 0; |
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108 | if(normalizePlayerName(receiver)) |
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109 | rc = objmgr.GetPlayerGUIDByName(receiver); |
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110 | |
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111 | if (!rc) |
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112 | { |
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113 | sLog.outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", |
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114 | pl->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); |
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115 | pl->SendMailResult(0, 0, MAIL_ERR_RECIPIENT_NOT_FOUND); |
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116 | return; |
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117 | } |
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118 | |
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119 | sLog.outDetail("Player %u is sending mail to %s (GUID: %u) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", pl->GetGUIDLow(), receiver.c_str(), GUID_LOPART(rc), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); |
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120 | |
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121 | if(pl->GetGUID() == rc) |
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122 | { |
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123 | pl->SendMailResult(0, 0, MAIL_ERR_CANNOT_SEND_TO_SELF); |
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124 | return; |
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125 | } |
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126 | |
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127 | uint32 reqmoney = money + 30; |
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128 | if (items_count) |
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129 | reqmoney = money + (30 * items_count); |
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130 | |
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131 | if (pl->GetMoney() < reqmoney) |
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132 | { |
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133 | pl->SendMailResult(0, 0, MAIL_ERR_NOT_ENOUGH_MONEY); |
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134 | return; |
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135 | } |
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136 | |
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137 | Player *receive = objmgr.GetPlayer(rc); |
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138 | |
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139 | uint32 rc_team = 0; |
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140 | uint8 mails_count = 0; //do not allow to send to one player more than 100 mails |
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141 | |
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142 | if(receive) |
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143 | { |
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144 | rc_team = receive->GetTeam(); |
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145 | mails_count = receive->GetMailSize(); |
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146 | } |
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147 | else |
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148 | { |
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149 | rc_team = objmgr.GetPlayerTeamByGUID(rc); |
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150 | QueryResult* result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM mail WHERE receiver = '%u'", GUID_LOPART(rc)); |
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151 | if(result) |
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152 | { |
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153 | Field *fields = result->Fetch(); |
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154 | mails_count = fields[0].GetUInt32(); |
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155 | delete result; |
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156 | } |
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157 | } |
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158 | //do not allow to have more than 100 mails in mailbox.. mails count is in opcode uint8!!! - so max can be 255.. |
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159 | if (mails_count > 100) |
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160 | { |
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161 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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162 | return; |
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163 | } |
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164 | // test the receiver's Faction... |
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165 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER) |
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166 | { |
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167 | pl->SendMailResult(0, 0, MAIL_ERR_NOT_YOUR_TEAM); |
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168 | return; |
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169 | } |
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170 | |
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171 | if (items_count) |
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172 | { |
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173 | for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) |
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174 | { |
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175 | MailItem& mailItem = mailItemIter->second; |
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176 | |
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177 | if(!mailItem.item_guidlow) |
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178 | { |
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179 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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180 | return; |
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181 | } |
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182 | |
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183 | mailItem.item = pl->GetItemByGuid(MAKE_NEW_GUID(mailItem.item_guidlow, 0, HIGHGUID_ITEM)); |
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184 | // prevent sending bag with items (cheat: can be placed in bag after adding equipped empty bag to mail) |
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185 | if(!mailItem.item || !mailItem.item->CanBeTraded()) |
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186 | { |
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187 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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188 | return; |
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189 | } |
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190 | if (mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || mailItem.item->GetUInt32Value(ITEM_FIELD_DURATION)) |
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191 | { |
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192 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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193 | return; |
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194 | } |
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195 | |
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196 | if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED)) |
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197 | { |
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198 | pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD); |
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199 | return; |
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200 | } |
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201 | } |
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202 | } |
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203 | pl->SendMailResult(0, 0, MAIL_OK); |
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204 | |
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205 | uint32 itemTextId = 0; |
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206 | if (!body.empty()) |
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207 | { |
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208 | itemTextId = objmgr.CreateItemText( body ); |
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209 | } |
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210 | |
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211 | pl->ModifyMoney( -int32(reqmoney) ); |
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212 | |
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213 | bool needItemDelay = false; |
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214 | |
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215 | if(items_count > 0 || money > 0) |
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216 | { |
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217 | uint32 rc_account = 0; |
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218 | if(receive) |
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219 | rc_account = receive->GetSession()->GetAccountId(); |
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220 | else |
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221 | rc_account = objmgr.GetPlayerAccountIdByGUID(rc); |
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222 | |
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223 | if (items_count > 0) |
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224 | { |
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225 | for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) |
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226 | { |
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227 | MailItem& mailItem = mailItemIter->second; |
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228 | if(!mailItem.item) |
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229 | continue; |
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230 | |
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231 | mailItem.item_template = mailItem.item ? mailItem.item->GetEntry() : 0; |
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232 | |
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233 | if( GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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234 | { |
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235 | sLog.outCommand("GM %s (Account: %u) mail item: %s (Entry: %u Count: %u) to player: %s (Account: %u)", |
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236 | GetPlayerName(), GetAccountId(), mailItem.item->GetProto()->Name1, mailItem.item->GetEntry(), mailItem.item->GetCount(), receiver.c_str(), rc_account); |
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237 | } |
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238 | |
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239 | pl->MoveItemFromInventory(mailItem.item->GetBagSlot(), mailItem.item->GetSlot(), true); |
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240 | CharacterDatabase.BeginTransaction(); |
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241 | mailItem.item->DeleteFromInventoryDB(); //deletes item from character's inventory |
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242 | mailItem.item->SaveToDB(); // recursive and not have transaction guard into self, item not in inventory and can be save standalone |
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243 | // owner in data will set at mail receive and item extracting |
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244 | CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'", GUID_LOPART(rc), mailItem.item->GetGUIDLow()); |
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245 | CharacterDatabase.CommitTransaction(); |
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246 | } |
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247 | |
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248 | // if item send to character at another account, then apply item delivery delay |
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249 | needItemDelay = pl->GetSession()->GetAccountId() != rc_account; |
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250 | } |
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251 | |
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252 | if(money > 0 && GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
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253 | { |
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254 | sLog.outCommand("GM %s (Account: %u) mail money: %u to player: %s (Account: %u)", |
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255 | GetPlayerName(), GetAccountId(), money, receiver.c_str(), rc_account); |
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256 | } |
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257 | } |
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258 | |
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259 | // If theres is an item, there is a one hour delivery delay if sent to another account's character. |
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260 | uint32 deliver_delay = needItemDelay ? sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; |
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261 | |
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262 | // will delete item or place to receiver mail list |
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263 | WorldSession::SendMailTo(receive, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, pl->GetGUIDLow(), GUID_LOPART(rc), subject, itemTextId, &mi, money, COD, MAIL_CHECK_MASK_NONE, deliver_delay); |
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264 | |
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265 | CharacterDatabase.BeginTransaction(); |
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266 | pl->SaveInventoryAndGoldToDB(); |
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267 | CharacterDatabase.CommitTransaction(); |
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268 | } |
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269 | |
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270 | //called when mail is read |
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271 | void WorldSession::HandleMarkAsRead(WorldPacket & recv_data ) |
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272 | { |
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273 | CHECK_PACKET_SIZE(recv_data,8+4); |
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274 | |
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275 | uint64 mailbox; |
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276 | uint32 mailId; |
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277 | recv_data >> mailbox; |
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278 | recv_data >> mailId; |
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279 | Player *pl = _player; |
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280 | Mail *m = pl->GetMail(mailId); |
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281 | if (m) |
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282 | { |
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283 | if (pl->unReadMails) |
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284 | --pl->unReadMails; |
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285 | m->checked = m->checked | MAIL_CHECK_MASK_READ; |
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286 | // m->expire_time = time(NULL) + (30 * DAY); // Expire time do not change at reading mail |
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287 | pl->m_mailsUpdated = true; |
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288 | m->state = MAIL_STATE_CHANGED; |
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289 | } |
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290 | } |
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291 | |
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292 | //called when client deletes mail |
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293 | void WorldSession::HandleMailDelete(WorldPacket & recv_data ) |
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294 | { |
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295 | CHECK_PACKET_SIZE(recv_data,8+4); |
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296 | |
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297 | uint64 mailbox; |
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298 | uint32 mailId; |
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299 | recv_data >> mailbox; |
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300 | recv_data >> mailId; |
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301 | Player* pl = _player; |
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302 | pl->m_mailsUpdated = true; |
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303 | Mail *m = pl->GetMail(mailId); |
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304 | if(m) |
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305 | m->state = MAIL_STATE_DELETED; |
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306 | pl->SendMailResult(mailId, MAIL_DELETED, 0); |
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307 | } |
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308 | |
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309 | void WorldSession::HandleReturnToSender(WorldPacket & recv_data ) |
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310 | { |
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311 | CHECK_PACKET_SIZE(recv_data,8+4); |
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312 | |
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313 | uint64 mailbox; |
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314 | uint32 mailId; |
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315 | recv_data >> mailbox; |
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316 | recv_data >> mailId; |
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317 | Player *pl = _player; |
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318 | Mail *m = pl->GetMail(mailId); |
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319 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
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320 | { |
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321 | pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, MAIL_ERR_INTERNAL_ERROR); |
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322 | return; |
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323 | } |
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324 | //we can return mail now |
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325 | //so firstly delete the old one |
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326 | CharacterDatabase.BeginTransaction(); |
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327 | CharacterDatabase.PExecute("DELETE FROM mail WHERE id = '%u'", mailId); |
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328 | // needed? |
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329 | CharacterDatabase.PExecute("DELETE FROM mail_items WHERE mail_id = '%u'", mailId); |
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330 | CharacterDatabase.CommitTransaction(); |
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331 | pl->RemoveMail(mailId); |
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332 | |
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333 | MailItemsInfo mi; |
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334 | |
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335 | if(m->HasItems()) |
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336 | { |
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337 | for(std::vector<MailItemInfo>::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2) |
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338 | { |
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339 | Item *item = pl->GetMItem(itr2->item_guid); |
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340 | if(item) |
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341 | mi.AddItem(item->GetGUIDLow(), item->GetEntry(), item); |
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342 | else |
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343 | { |
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344 | //WTF? |
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345 | } |
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346 | |
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347 | pl->RemoveMItem(itr2->item_guid); |
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348 | } |
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349 | } |
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350 | |
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351 | SendReturnToSender(MAIL_NORMAL, GetAccountId(), m->receiver, m->sender, m->subject, m->itemTextId, &mi, m->money, 0, m->mailTemplateId); |
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352 | |
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353 | delete m; //we can deallocate old mail |
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354 | pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, 0); |
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355 | } |
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356 | |
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357 | void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId ) |
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358 | { |
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359 | if(messageType != MAIL_NORMAL) // return only to players |
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360 | { |
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361 | mi->deleteIncludedItems(true); |
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362 | return; |
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363 | } |
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364 | |
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365 | Player *receiver = objmgr.GetPlayer(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER)); |
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366 | |
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367 | uint32 rc_account = 0; |
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368 | if(!receiver) |
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369 | rc_account = objmgr.GetPlayerAccountIdByGUID(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER)); |
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370 | |
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371 | if(!receiver && !rc_account) // sender not exist |
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372 | { |
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373 | mi->deleteIncludedItems(true); |
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374 | return; |
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375 | } |
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376 | |
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377 | // prepare mail and send in other case |
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378 | bool needItemDelay = false; |
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379 | |
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380 | if(mi && !mi->empty()) |
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381 | { |
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382 | // if item send to character at another account, then apply item delivery delay |
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383 | needItemDelay = sender_acc != rc_account; |
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384 | |
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385 | // set owner to new receiver (to prevent delete item with sender char deleting) |
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386 | CharacterDatabase.BeginTransaction(); |
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387 | for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
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388 | { |
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389 | MailItem& mailItem = mailItemIter->second; |
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390 | mailItem.item->SaveToDB(); // item not in inventory and can be save standalone |
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391 | // owner in data will set at mail receive and item extracting |
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392 | CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'", receiver_guid, mailItem.item->GetGUIDLow()); |
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393 | } |
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394 | CharacterDatabase.CommitTransaction(); |
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395 | } |
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396 | |
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397 | // If theres is an item, there is a one hour delivery delay. |
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398 | uint32 deliver_delay = needItemDelay ? sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; |
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399 | |
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400 | // will delete item or place to receiver mail list |
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401 | WorldSession::SendMailTo(receiver, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, sender_guid, receiver_guid, subject, itemTextId, mi, money, 0, MAIL_CHECK_MASK_RETURNED,deliver_delay,mailTemplateId); |
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402 | } |
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403 | |
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404 | //called when player takes item attached in mail |
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405 | void WorldSession::HandleTakeItem(WorldPacket & recv_data ) |
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406 | { |
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407 | CHECK_PACKET_SIZE(recv_data,8+4+4); |
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408 | |
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409 | uint64 mailbox; |
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410 | uint32 mailId; |
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411 | uint32 itemId; |
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412 | recv_data >> mailbox; |
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413 | recv_data >> mailId; |
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414 | recv_data >> itemId; // item guid low? |
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415 | Player* pl = _player; |
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416 | |
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417 | Mail* m = pl->GetMail(mailId); |
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418 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
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419 | { |
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420 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_INTERNAL_ERROR); |
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421 | return; |
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422 | } |
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423 | |
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424 | // prevent cheating with skip client money check |
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425 | if(pl->GetMoney() < m->COD) |
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426 | { |
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427 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_NOT_ENOUGH_MONEY); |
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428 | return; |
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429 | } |
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430 | |
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431 | Item *it = pl->GetMItem(itemId); |
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432 | |
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433 | ItemPosCountVec dest; |
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434 | uint8 msg = _player->CanStoreItem( NULL_BAG, NULL_SLOT, dest, it, false ); |
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435 | if( msg == EQUIP_ERR_OK ) |
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436 | { |
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437 | m->RemoveItem(itemId); |
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438 | m->removedItems.push_back(itemId); |
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439 | |
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440 | if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail |
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441 | { |
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442 | uint64 sender_guid = MAKE_NEW_GUID(m->sender, 0, HIGHGUID_PLAYER); |
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443 | Player *receive = objmgr.GetPlayer(sender_guid); |
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444 | |
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445 | uint32 sender_accId = 0; |
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446 | |
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447 | if( GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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448 | { |
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449 | std::string sender_name; |
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450 | if(receive) |
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451 | { |
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452 | sender_accId = receive->GetSession()->GetAccountId(); |
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453 | sender_name = receive->GetName(); |
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454 | } |
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455 | else |
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456 | { |
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457 | // can be calculated early |
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458 | sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid); |
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459 | |
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460 | if(!objmgr.GetPlayerNameByGUID(sender_guid,sender_name)) |
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461 | sender_name = objmgr.GetTrinityStringForDBCLocale(LANG_UNKNOWN); |
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462 | } |
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463 | sLog.outCommand("GM %s (Account: %u) receive mail item: %s (Entry: %u Count: %u) and send COD money: %u to player: %s (Account: %u)", |
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464 | GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),it->GetCount(),m->COD,sender_name.c_str(),sender_accId); |
---|
465 | } |
---|
466 | else if(!receive) |
---|
467 | sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid); |
---|
468 | |
---|
469 | // check player existence |
---|
470 | if(receive || sender_accId) |
---|
471 | { |
---|
472 | WorldSession::SendMailTo(receive, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, m->receiver, m->sender, m->subject, 0, NULL, m->COD, 0, MAIL_CHECK_MASK_COD_PAYMENT); |
---|
473 | } |
---|
474 | |
---|
475 | pl->ModifyMoney( -int32(m->COD) ); |
---|
476 | } |
---|
477 | m->COD = 0; |
---|
478 | m->state = MAIL_STATE_CHANGED; |
---|
479 | pl->m_mailsUpdated = true; |
---|
480 | pl->RemoveMItem(it->GetGUIDLow()); |
---|
481 | |
---|
482 | uint32 count = it->GetCount(); // save counts before store and possible merge with deleting |
---|
483 | pl->MoveItemToInventory(dest,it,true); |
---|
484 | |
---|
485 | CharacterDatabase.BeginTransaction(); |
---|
486 | pl->SaveInventoryAndGoldToDB(); |
---|
487 | pl->_SaveMail(); |
---|
488 | CharacterDatabase.CommitTransaction(); |
---|
489 | |
---|
490 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_OK, 0, itemId, count); |
---|
491 | } |
---|
492 | else |
---|
493 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_BAG_FULL, msg); |
---|
494 | } |
---|
495 | |
---|
496 | void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) |
---|
497 | { |
---|
498 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
499 | |
---|
500 | uint64 mailbox; |
---|
501 | uint32 mailId; |
---|
502 | recv_data >> mailbox; |
---|
503 | recv_data >> mailId; |
---|
504 | Player *pl = _player; |
---|
505 | |
---|
506 | Mail* m = pl->GetMail(mailId); |
---|
507 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
---|
508 | { |
---|
509 | pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, MAIL_ERR_INTERNAL_ERROR); |
---|
510 | return; |
---|
511 | } |
---|
512 | |
---|
513 | pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, 0); |
---|
514 | |
---|
515 | pl->ModifyMoney(m->money); |
---|
516 | m->money = 0; |
---|
517 | m->state = MAIL_STATE_CHANGED; |
---|
518 | pl->m_mailsUpdated = true; |
---|
519 | |
---|
520 | // save money and mail to prevent cheating |
---|
521 | CharacterDatabase.BeginTransaction(); |
---|
522 | pl->SetUInt32ValueInDB(PLAYER_FIELD_COINAGE,pl->GetMoney(),pl->GetGUID()); |
---|
523 | pl->_SaveMail(); |
---|
524 | CharacterDatabase.CommitTransaction(); |
---|
525 | } |
---|
526 | |
---|
527 | //called when player lists his received mails |
---|
528 | void WorldSession::HandleGetMail(WorldPacket & recv_data ) |
---|
529 | { |
---|
530 | CHECK_PACKET_SIZE(recv_data,8); |
---|
531 | |
---|
532 | uint64 mailbox; |
---|
533 | recv_data >> mailbox; |
---|
534 | |
---|
535 | //GameObject* obj = ObjectAccessor::GetGameObject(_player, mailbox); |
---|
536 | //if(!obj || !obj->IsMailBox()) |
---|
537 | // return; |
---|
538 | |
---|
539 | Player* pl = _player; |
---|
540 | |
---|
541 | //load players mails, and mailed items |
---|
542 | if(!pl->m_mailsLoaded) |
---|
543 | pl ->_LoadMail(); |
---|
544 | |
---|
545 | // client can't work with packets > max int16 value |
---|
546 | const uint32 maxPacketSize = 32767; |
---|
547 | |
---|
548 | uint32 mails_count = 0; // real send to client mails amount |
---|
549 | |
---|
550 | WorldPacket data(SMSG_MAIL_LIST_RESULT, (200)); // guess size |
---|
551 | data << uint8(0); // mail's count |
---|
552 | time_t cur_time = time(NULL); |
---|
553 | |
---|
554 | for(PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr) |
---|
555 | { |
---|
556 | // skip deleted or not delivered (deliver delay not expired) mails |
---|
557 | if ((*itr)->state == MAIL_STATE_DELETED || cur_time < (*itr)->deliver_time) |
---|
558 | continue; |
---|
559 | |
---|
560 | uint8 item_count = (*itr)->items.size(); // max count is MAX_MAIL_ITEMS (12) |
---|
561 | |
---|
562 | size_t next_mail_size = 2+4+1+8+4*8+((*itr)->subject.size()+1)+1+item_count*(1+4+4+6*3*4+4+4+1+4+4+4); |
---|
563 | |
---|
564 | if(data.wpos()+next_mail_size > maxPacketSize) |
---|
565 | break; |
---|
566 | |
---|
567 | data << (uint16) 0x0040; // unknown 2.3.0, different values |
---|
568 | data << (uint32) (*itr)->messageID; // Message ID |
---|
569 | data << (uint8) (*itr)->messageType; // Message Type |
---|
570 | |
---|
571 | switch((*itr)->messageType) |
---|
572 | { |
---|
573 | case MAIL_NORMAL: // sender guid |
---|
574 | data << uint64(MAKE_NEW_GUID((*itr)->sender, 0, HIGHGUID_PLAYER)); |
---|
575 | break; |
---|
576 | case MAIL_CREATURE: |
---|
577 | case MAIL_GAMEOBJECT: |
---|
578 | case MAIL_AUCTION: |
---|
579 | data << (uint32) (*itr)->sender; // creature/gameobject entry, auction id |
---|
580 | break; |
---|
581 | case MAIL_ITEM: // item entry (?) sender = "Unknown", NYI |
---|
582 | break; |
---|
583 | } |
---|
584 | |
---|
585 | data << (uint32) (*itr)->COD; // COD |
---|
586 | data << (uint32) (*itr)->itemTextId; // sure about this |
---|
587 | data << (uint32) 0; // unknown |
---|
588 | data << (uint32) (*itr)->stationery; // stationery (Stationery.dbc) |
---|
589 | data << (uint32) (*itr)->money; // Gold |
---|
590 | data << (uint32) 0x04; // unknown, 0x4 - auction, 0x10 - normal |
---|
591 | // Time |
---|
592 | data << (float) ((*itr)->expire_time-time(NULL))/DAY; |
---|
593 | data << (uint32) (*itr)->mailTemplateId; // mail template (MailTemplate.dbc) |
---|
594 | data << (*itr)->subject; // Subject string - once 00, when mail type = 3 |
---|
595 | |
---|
596 | data << (uint8) item_count; |
---|
597 | |
---|
598 | for(uint8 i = 0; i < item_count; ++i) |
---|
599 | { |
---|
600 | Item *item = pl->GetMItem((*itr)->items[i].item_guid); |
---|
601 | // item index (0-6?) |
---|
602 | data << (uint8) i; |
---|
603 | // item guid low? |
---|
604 | data << (uint32) (item ? item->GetGUIDLow() : 0); |
---|
605 | // entry |
---|
606 | data << (uint32) (item ? item->GetEntry() : 0); |
---|
607 | for(uint8 j = 0; j < 6; ++j) |
---|
608 | { |
---|
609 | // unsure |
---|
610 | data << (uint32) (item ? item->GetEnchantmentCharges((EnchantmentSlot)j) : 0); |
---|
611 | // unsure |
---|
612 | data << (uint32) (item ? item->GetEnchantmentDuration((EnchantmentSlot)j) : 0); |
---|
613 | // unsure |
---|
614 | data << (uint32) (item ? item->GetEnchantmentId((EnchantmentSlot)j) : 0); |
---|
615 | } |
---|
616 | // can be negative |
---|
617 | data << (uint32) (item ? item->GetItemRandomPropertyId() : 0); |
---|
618 | // unk |
---|
619 | data << (uint32) (item ? item->GetItemSuffixFactor() : 0); |
---|
620 | // stack count |
---|
621 | data << (uint8) (item ? item->GetCount() : 0); |
---|
622 | // charges |
---|
623 | data << (uint32) (item ? item->GetSpellCharges() : 0); |
---|
624 | // durability |
---|
625 | data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY) : 0); |
---|
626 | // durability |
---|
627 | data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_DURABILITY) : 0); |
---|
628 | } |
---|
629 | |
---|
630 | mails_count += 1; |
---|
631 | } |
---|
632 | |
---|
633 | data.put<uint8>(0, mails_count); // set real send mails to client |
---|
634 | SendPacket(&data); |
---|
635 | |
---|
636 | // recalculate m_nextMailDelivereTime and unReadMails |
---|
637 | _player->UpdateNextMailTimeAndUnreads(); |
---|
638 | } |
---|
639 | |
---|
640 | ///this function is called when client needs mail message body, or when player clicks on item which has ITEM_FIELD_ITEM_TEXT_ID > 0 |
---|
641 | void WorldSession::HandleItemTextQuery(WorldPacket & recv_data ) |
---|
642 | { |
---|
643 | CHECK_PACKET_SIZE(recv_data,4+4+4); |
---|
644 | |
---|
645 | uint32 itemTextId; |
---|
646 | uint32 mailId; //this value can be item id in bag, but it is also mail id |
---|
647 | uint32 unk; //maybe something like state - 0x70000000 |
---|
648 | |
---|
649 | recv_data >> itemTextId >> mailId >> unk; |
---|
650 | |
---|
651 | //some check needed, if player has item with guid mailId, or has mail with id mailId |
---|
652 | |
---|
653 | sLog.outDebug("CMSG_ITEM_TEXT_QUERY itemguid: %u, mailId: %u, unk: %u", itemTextId, mailId, unk); |
---|
654 | |
---|
655 | WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10));// guess size |
---|
656 | data << itemTextId; |
---|
657 | data << objmgr.GetItemText( itemTextId ); |
---|
658 | SendPacket(&data); |
---|
659 | } |
---|
660 | |
---|
661 | //used when player copies mail body to his inventory |
---|
662 | void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data ) |
---|
663 | { |
---|
664 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
665 | |
---|
666 | uint64 mailbox; |
---|
667 | uint32 mailId; |
---|
668 | |
---|
669 | recv_data >> mailbox >> mailId; |
---|
670 | |
---|
671 | Player *pl = _player; |
---|
672 | |
---|
673 | Mail* m = pl->GetMail(mailId); |
---|
674 | if(!m || !m->itemTextId || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
---|
675 | { |
---|
676 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR); |
---|
677 | return; |
---|
678 | } |
---|
679 | |
---|
680 | Item *bodyItem = new Item; // This is not bag and then can be used new Item. |
---|
681 | if(!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl)) |
---|
682 | { |
---|
683 | delete bodyItem; |
---|
684 | return; |
---|
685 | } |
---|
686 | |
---|
687 | bodyItem->SetUInt32Value( ITEM_FIELD_ITEM_TEXT_ID , m->itemTextId ); |
---|
688 | bodyItem->SetUInt32Value( ITEM_FIELD_CREATOR, m->sender); |
---|
689 | |
---|
690 | sLog.outDetail("HandleMailCreateTextItem mailid=%u",mailId); |
---|
691 | |
---|
692 | ItemPosCountVec dest; |
---|
693 | uint8 msg = _player->CanStoreItem( NULL_BAG, NULL_SLOT, dest, bodyItem, false ); |
---|
694 | if( msg == EQUIP_ERR_OK ) |
---|
695 | { |
---|
696 | m->itemTextId = 0; |
---|
697 | m->state = MAIL_STATE_CHANGED; |
---|
698 | pl->m_mailsUpdated = true; |
---|
699 | |
---|
700 | pl->StoreItem(dest, bodyItem, true); |
---|
701 | //bodyItem->SetState(ITEM_NEW, pl); is set automatically |
---|
702 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, 0); |
---|
703 | } |
---|
704 | else |
---|
705 | { |
---|
706 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_BAG_FULL, msg); |
---|
707 | delete bodyItem; |
---|
708 | } |
---|
709 | } |
---|
710 | |
---|
711 | //TODO Fix me! ... this void has probably bad condition, but good data are sent |
---|
712 | void WorldSession::HandleMsgQueryNextMailtime(WorldPacket & /*recv_data*/ ) |
---|
713 | { |
---|
714 | WorldPacket data(MSG_QUERY_NEXT_MAIL_TIME, 8); |
---|
715 | |
---|
716 | if(!_player->m_mailsLoaded) |
---|
717 | _player->_LoadMail(); |
---|
718 | |
---|
719 | if( _player->unReadMails > 0 ) |
---|
720 | { |
---|
721 | data << (uint32) 0; // float |
---|
722 | data << (uint32) 0; // count |
---|
723 | uint32 count = 0; |
---|
724 | for(PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr) |
---|
725 | { |
---|
726 | Mail *m = (*itr); |
---|
727 | // not checked yet, already must be delivered |
---|
728 | if((m->checked & MAIL_CHECK_MASK_READ)==0 && (m->deliver_time <= time(NULL))) |
---|
729 | { |
---|
730 | ++count; |
---|
731 | |
---|
732 | if(count > 2) |
---|
733 | { |
---|
734 | count = 2; |
---|
735 | break; |
---|
736 | } |
---|
737 | |
---|
738 | data << (uint64) m->sender; // sender guid |
---|
739 | |
---|
740 | switch(m->messageType) |
---|
741 | { |
---|
742 | case MAIL_AUCTION: |
---|
743 | data << (uint32) 2; |
---|
744 | data << (uint32) 2; |
---|
745 | data << (uint32) m->stationery; |
---|
746 | break; |
---|
747 | default: |
---|
748 | data << (uint32) 0; |
---|
749 | data << (uint32) 0; |
---|
750 | data << (uint32) m->stationery; |
---|
751 | break; |
---|
752 | } |
---|
753 | data << (uint32) 0xC6000000; // float unk, time or something |
---|
754 | } |
---|
755 | } |
---|
756 | data.put<uint32>(4, count); |
---|
757 | } |
---|
758 | else |
---|
759 | { |
---|
760 | data << (uint32) 0xC7A8C000; |
---|
761 | data << (uint32) 0x00000000; |
---|
762 | } |
---|
763 | SendPacket(&data); |
---|
764 | } |
---|
765 | |
---|
766 | void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 receiver_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay, uint16 mailTemplateId) |
---|
767 | { |
---|
768 | uint32 mailId = objmgr.GenerateMailID(); |
---|
769 | |
---|
770 | time_t deliver_time = time(NULL) + deliver_delay; |
---|
771 | |
---|
772 | //expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour |
---|
773 | uint32 expire_delay; |
---|
774 | if(messageType == MAIL_AUCTION && !mi && !money) // auction mail without any items and money |
---|
775 | expire_delay = HOUR; |
---|
776 | else |
---|
777 | expire_delay = (COD > 0) ? 3*DAY : 30*DAY; |
---|
778 | |
---|
779 | time_t expire_time = deliver_time + expire_delay; |
---|
780 | |
---|
781 | if(mailTemplateId && !sMailTemplateStore.LookupEntry(mailTemplateId)) |
---|
782 | { |
---|
783 | sLog.outError( "WorldSession::SendMailTo - Mail have not existed MailTemplateId (%u), remove at send", mailTemplateId); |
---|
784 | mailTemplateId = 0; |
---|
785 | } |
---|
786 | |
---|
787 | if(receiver) |
---|
788 | { |
---|
789 | receiver->AddNewMailDeliverTime(deliver_time); |
---|
790 | |
---|
791 | if ( receiver->IsMailsLoaded() ) |
---|
792 | { |
---|
793 | Mail * m = new Mail; |
---|
794 | m->messageID = mailId; |
---|
795 | m->messageType = messageType; |
---|
796 | m->stationery = stationery; |
---|
797 | m->mailTemplateId = mailTemplateId; |
---|
798 | m->sender = sender_guidlow_or_entry; |
---|
799 | m->receiver = receiver->GetGUIDLow(); |
---|
800 | m->subject = subject; |
---|
801 | m->itemTextId = itemTextId; |
---|
802 | |
---|
803 | if(mi) |
---|
804 | m->AddAllItems(*mi); |
---|
805 | |
---|
806 | m->expire_time = expire_time; |
---|
807 | m->deliver_time = deliver_time; |
---|
808 | m->money = money; |
---|
809 | m->COD = COD; |
---|
810 | m->checked = checked; |
---|
811 | m->state = MAIL_STATE_UNCHANGED; |
---|
812 | |
---|
813 | receiver->AddMail(m); //to insert new mail to beginning of maillist |
---|
814 | |
---|
815 | if(mi) |
---|
816 | { |
---|
817 | for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
---|
818 | { |
---|
819 | MailItem& mailItem = mailItemIter->second; |
---|
820 | if(mailItem.item) |
---|
821 | receiver->AddMItem(mailItem.item); |
---|
822 | } |
---|
823 | } |
---|
824 | } |
---|
825 | else if(mi) |
---|
826 | mi->deleteIncludedItems(); |
---|
827 | } |
---|
828 | else if(mi) |
---|
829 | mi->deleteIncludedItems(); |
---|
830 | |
---|
831 | CharacterDatabase.BeginTransaction(); |
---|
832 | CharacterDatabase.escape_string(subject); |
---|
833 | CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,itemTextId,has_items,expire_time,deliver_time,money,cod,checked) " |
---|
834 | "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" I64FMTD "','" I64FMTD "', '%u', '%u', '%d')", |
---|
835 | mailId, messageType, stationery, mailTemplateId, sender_guidlow_or_entry, receiver_guidlow, subject.c_str(), itemTextId, (mi && !mi->empty() ? 1 : 0), (uint64)expire_time, (uint64)deliver_time, money, COD, checked); |
---|
836 | |
---|
837 | if(mi) |
---|
838 | { |
---|
839 | for(MailItemMap::const_iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
---|
840 | { |
---|
841 | MailItem const& mailItem = mailItemIter->second; |
---|
842 | CharacterDatabase.PExecute("INSERT INTO mail_items (mail_id,item_guid,item_template,receiver) VALUES ('%u', '%u', '%u','%u')", mailId, mailItem.item_guidlow, mailItem.item_template,receiver_guidlow); |
---|
843 | } |
---|
844 | } |
---|
845 | CharacterDatabase.CommitTransaction(); |
---|
846 | } |
---|