root/trunk/src/game/MapInstanced.h @ 23

Revision 2, 2.5 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19#ifndef MANGOS_MAP_INSTANCED_H
20#define MANGOS_MAP_INSTANCED_H
21
22#include "Map.h"
23#include "InstanceSaveMgr.h"
24
25class MANGOS_DLL_DECL MapInstanced : public Map
26{
27    friend class MapManager;
28    public:
29        typedef HM_NAMESPACE::hash_map< uint32, Map* > InstancedMaps;
30
31        MapInstanced(uint32 id, time_t, uint32 aInstanceId);
32        ~MapInstanced() {}
33
34        // functions overwrite Map versions
35        void Update(const uint32&);
36        void MoveAllCreaturesInMoveList();
37        void RemoveAllObjectsInRemoveList();
38        bool RemoveBones(uint64 guid, float x, float y);
39        void UnloadAll(bool pForce);
40
41        Map* GetInstance(const WorldObject* obj);
42        Map* FindMap(uint32 InstanceId) { return _FindMap(InstanceId); }
43        void DestroyInstance(uint32 InstanceId);
44        void DestroyInstance(InstancedMaps::iterator &itr);
45        void AddGridMapReference(const GridPair &p) { ++GridMapReference[p.x_coord][p.y_coord]; }
46        void RemoveGridMapReference(const GridPair &p)
47        {
48            --GridMapReference[p.x_coord][p.y_coord];
49            if (!GridMapReference[p.x_coord][p.y_coord]) { SetUnloadFlag(GridPair(63-p.x_coord,63-p.y_coord), true); }
50        }
51
52        InstancedMaps &GetInstancedMaps() { return m_InstancedMaps; }
53
54    private:
55
56        InstanceMap* CreateInstance(uint32 InstanceId, InstanceSave *save, uint8 difficulty);
57        BattleGroundMap* CreateBattleGround(uint32 InstanceId);
58
59        InstancedMaps m_InstancedMaps;
60
61        Map* _FindMap(uint32 InstanceId)
62        {
63            InstancedMaps::iterator i = m_InstancedMaps.find(InstanceId);
64
65            return(i == m_InstancedMaps.end() ? NULL : i->second);
66        }
67
68        uint16 GridMapReference[MAX_NUMBER_OF_GRIDS][MAX_NUMBER_OF_GRIDS];
69};
70#endif
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