1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITY_MAPMANAGER_H |
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22 | #define TRINITY_MAPMANAGER_H |
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23 | |
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24 | #include "Platform/Define.h" |
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25 | #include "Policies/Singleton.h" |
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26 | #include "zthread/Mutex.h" |
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27 | #include "Common.h" |
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28 | #include "Map.h" |
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29 | #include "GridStates.h" |
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30 | class Transport; |
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31 | |
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32 | class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLockable<MapManager, ZThread::Mutex> > |
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33 | { |
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34 | |
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35 | friend class Trinity::OperatorNew<MapManager>; |
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36 | typedef UNORDERED_MAP<uint32, Map*> MapMapType; |
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37 | typedef std::pair<UNORDERED_MAP<uint32, Map*>::iterator, bool> MapMapPair; |
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38 | |
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39 | public: |
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40 | |
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41 | Map* GetMap(uint32, const WorldObject* obj); |
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42 | Map* FindMap(uint32 mapid) { return _findMap(mapid); } |
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43 | Map* FindMap(uint32 mapid, uint32 instanceId); |
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44 | |
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45 | // only const version for outer users |
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46 | Map const* GetBaseMap(uint32 id) const { return const_cast<MapManager*>(this)->_GetBaseMap(id); } |
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47 | void DeleteInstance(uint32 mapid, uint32 instanceId, uint8 mode); |
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48 | |
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49 | inline uint16 GetAreaFlag(uint32 mapid, float x, float y) const |
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50 | { |
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51 | Map const* m = GetBaseMap(mapid); |
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52 | return m->GetAreaFlag(x, y); |
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53 | } |
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54 | inline uint32 GetAreaId(uint32 mapid, float x, float y) { return Map::GetAreaId(GetAreaFlag(mapid, x, y),mapid); } |
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55 | inline uint32 GetZoneId(uint32 mapid, float x, float y) { return Map::GetZoneId(GetAreaFlag(mapid, x, y),mapid); } |
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56 | |
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57 | void Initialize(void); |
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58 | void Update(time_t); |
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59 | |
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60 | inline void SetGridCleanUpDelay(uint32 t) |
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61 | { |
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62 | if( t < MIN_GRID_DELAY ) |
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63 | i_gridCleanUpDelay = MIN_GRID_DELAY; |
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64 | else |
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65 | i_gridCleanUpDelay = t; |
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66 | } |
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67 | |
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68 | inline void SetMapUpdateInterval(uint32 t) |
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69 | { |
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70 | if( t > MIN_MAP_UPDATE_DELAY ) |
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71 | t = MIN_MAP_UPDATE_DELAY; |
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72 | |
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73 | i_timer.SetInterval(t); |
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74 | i_timer.Reset(); |
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75 | } |
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76 | |
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77 | void LoadGrid(int mapid, float x, float y, const WorldObject* obj, bool no_unload = false); |
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78 | void UnloadAll(); |
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79 | |
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80 | static bool ExistMapAndVMap(uint32 mapid, float x, float y); |
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81 | static bool IsValidMAP(uint32 mapid); |
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82 | |
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83 | static bool IsValidMapCoord(uint32 mapid, float x,float y) |
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84 | { |
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85 | return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y); |
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86 | } |
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87 | |
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88 | static bool IsValidMapCoord(uint32 mapid, float x,float y,float z) |
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89 | { |
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90 | return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y,z); |
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91 | } |
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92 | |
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93 | static bool IsValidMapCoord(uint32 mapid, float x,float y,float z,float o) |
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94 | { |
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95 | return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y,z,o); |
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96 | } |
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97 | |
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98 | void DoDelayedMovesAndRemoves(); |
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99 | |
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100 | void LoadTransports(); |
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101 | |
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102 | typedef std::set<Transport *> TransportSet; |
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103 | TransportSet m_Transports; |
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104 | |
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105 | typedef std::map<uint32, TransportSet> TransportMap; |
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106 | TransportMap m_TransportsByMap; |
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107 | |
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108 | bool CanPlayerEnter(uint32 mapid, Player* player); |
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109 | void RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y); |
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110 | inline uint32 GenerateInstanceId() { return ++i_MaxInstanceId; } |
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111 | void InitMaxInstanceId(); |
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112 | |
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113 | /* statistics */ |
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114 | uint32 GetNumInstances(); |
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115 | uint32 GetNumPlayersInInstances(); |
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116 | |
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117 | private: |
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118 | // debugging code, should be deleted some day |
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119 | void checkAndCorrectGridStatesArray(); // just for debugging to find some memory overwrites |
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120 | GridState* i_GridStates[MAX_GRID_STATE]; // shadow entries to the global array in Map.cpp |
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121 | int i_GridStateErrorCount; |
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122 | private: |
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123 | MapManager(); |
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124 | ~MapManager(); |
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125 | |
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126 | MapManager(const MapManager &); |
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127 | MapManager& operator=(const MapManager &); |
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128 | |
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129 | Map* _GetBaseMap(uint32 id); |
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130 | Map* _findMap(uint32 id) const |
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131 | { |
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132 | MapMapType::const_iterator iter = i_maps.find(id); |
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133 | return (iter == i_maps.end() ? NULL : iter->second); |
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134 | } |
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135 | |
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136 | typedef Trinity::ClassLevelLockable<MapManager, ZThread::Mutex>::Lock Guard; |
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137 | uint32 i_gridCleanUpDelay; |
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138 | MapMapType i_maps; |
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139 | IntervalTimer i_timer; |
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140 | |
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141 | uint32 i_MaxInstanceId; |
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142 | }; |
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143 | #endif |
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