1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Language.h" |
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23 | #include "Database/DatabaseEnv.h" |
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24 | #include "WorldPacket.h" |
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25 | #include "Opcodes.h" |
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26 | #include "Log.h" |
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27 | #include "Player.h" |
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28 | #include "World.h" |
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29 | #include "ObjectMgr.h" |
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30 | #include "WorldSession.h" |
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31 | #include "Auth/BigNumber.h" |
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32 | #include "Auth/Sha1.h" |
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33 | #include "UpdateData.h" |
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34 | #include "LootMgr.h" |
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35 | #include "Chat.h" |
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36 | #include "ScriptCalls.h" |
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37 | #include <zlib/zlib.h> |
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38 | #include "MapManager.h" |
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39 | #include "ObjectAccessor.h" |
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40 | #include "Object.h" |
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41 | #include "BattleGround.h" |
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42 | #include "OutdoorPvP.h" |
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43 | #include "SpellAuras.h" |
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44 | #include "Pet.h" |
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45 | #include "SocialMgr.h" |
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46 | |
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47 | void WorldSession::HandleRepopRequestOpcode( WorldPacket & /*recv_data*/ ) |
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48 | { |
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49 | sLog.outDebug( "WORLD: Recvd CMSG_REPOP_REQUEST Message" ); |
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50 | |
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51 | if(GetPlayer()->isAlive()||GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) |
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52 | return; |
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53 | |
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54 | // the world update order is sessions, players, creatures |
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55 | // the netcode runs in parallel with all of these |
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56 | // creatures can kill players |
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57 | // so if the server is lagging enough the player can |
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58 | // release spirit after he's killed but before he is updated |
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59 | if(GetPlayer()->getDeathState() == JUST_DIED) |
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60 | { |
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61 | sLog.outDebug("HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); |
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62 | GetPlayer()->KillPlayer(); |
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63 | } |
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64 | |
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65 | //this is spirit release confirm? |
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66 | GetPlayer()->RemovePet(NULL,PET_SAVE_NOT_IN_SLOT, true); |
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67 | GetPlayer()->BuildPlayerRepop(); |
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68 | GetPlayer()->RepopAtGraveyard(); |
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69 | } |
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70 | |
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71 | void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) |
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72 | { |
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73 | CHECK_PACKET_SIZE(recv_data,4+4+1+1+4+4+4+4); |
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74 | |
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75 | sLog.outDebug( "WORLD: Recvd CMSG_WHO Message" ); |
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76 | //recv_data.hexlike(); |
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77 | |
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78 | uint32 clientcount = 0; |
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79 | |
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80 | uint32 level_min, level_max, racemask, classmask, zones_count, str_count; |
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81 | uint32 zoneids[10]; // 10 is client limit |
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82 | std::string player_name, guild_name; |
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83 | |
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84 | recv_data >> level_min; // maximal player level, default 0 |
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85 | recv_data >> level_max; // minimal player level, default 100 |
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86 | recv_data >> player_name; // player name, case sensitive... |
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87 | |
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88 | // recheck |
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89 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+1+4+4+4+4); |
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90 | |
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91 | recv_data >> guild_name; // guild name, case sensitive... |
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92 | |
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93 | // recheck |
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94 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+4); |
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95 | |
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96 | recv_data >> racemask; // race mask |
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97 | recv_data >> classmask; // class mask |
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98 | recv_data >> zones_count; // zones count, client limit=10 (2.0.10) |
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99 | |
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100 | if(zones_count > 10) |
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101 | return; // can't be received from real client or broken packet |
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102 | |
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103 | // recheck |
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104 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+(4*zones_count)+4); |
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105 | |
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106 | for(uint32 i = 0; i < zones_count; i++) |
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107 | { |
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108 | uint32 temp; |
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109 | recv_data >> temp; // zone id, 0 if zone is unknown... |
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110 | zoneids[i] = temp; |
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111 | sLog.outDebug("Zone %u: %u", i, zoneids[i]); |
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112 | } |
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113 | |
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114 | recv_data >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10) |
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115 | |
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116 | if(str_count > 4) |
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117 | return; // can't be received from real client or broken packet |
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118 | |
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119 | // recheck |
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120 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+(4*zones_count)+4+(1*str_count)); |
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121 | |
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122 | sLog.outDebug("Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); |
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123 | |
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124 | std::wstring str[4]; // 4 is client limit |
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125 | for(uint32 i = 0; i < str_count; i++) |
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126 | { |
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127 | // recheck (have one more byte) |
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128 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()); |
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129 | |
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130 | std::string temp; |
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131 | recv_data >> temp; // user entered string, it used as universal search pattern(guild+player name)? |
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132 | |
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133 | if(!Utf8toWStr(temp,str[i])) |
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134 | continue; |
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135 | |
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136 | wstrToLower(str[i]); |
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137 | |
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138 | sLog.outDebug("String %u: %s", i, str[i].c_str()); |
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139 | } |
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140 | |
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141 | std::wstring wplayer_name; |
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142 | std::wstring wguild_name; |
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143 | if(!(Utf8toWStr(player_name, wplayer_name) && Utf8toWStr(guild_name, wguild_name))) |
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144 | return; |
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145 | wstrToLower(wplayer_name); |
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146 | wstrToLower(wguild_name); |
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147 | |
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148 | // client send in case not set max level value 100 but Trinity support 255 max level, |
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149 | // update it to show GMs with characters after 100 level |
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150 | if(level_max >= 100) |
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151 | level_max = 255; |
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152 | |
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153 | uint32 team = _player->GetTeam(); |
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154 | uint32 security = GetSecurity(); |
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155 | bool allowTwoSideWhoList = sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST); |
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156 | bool gmInWhoList = sWorld.getConfig(CONFIG_GM_IN_WHO_LIST); |
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157 | |
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158 | WorldPacket data( SMSG_WHO, 50 ); // guess size |
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159 | data << clientcount; // clientcount place holder |
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160 | data << clientcount; // clientcount place holder |
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161 | |
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162 | //TODO: Guard Player map |
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163 | HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers(); |
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164 | for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr) |
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165 | { |
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166 | if (security == SEC_PLAYER) |
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167 | { |
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168 | // player can see member of other team only if CONFIG_ALLOW_TWO_SIDE_WHO_LIST |
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169 | if (itr->second->GetTeam() != team && !allowTwoSideWhoList ) |
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170 | continue; |
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171 | |
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172 | // player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST |
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173 | if ((itr->second->GetSession()->GetSecurity() > SEC_PLAYER && !gmInWhoList)) |
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174 | continue; |
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175 | } |
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176 | |
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177 | // check if target is globally visible for player |
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178 | if (!(itr->second->IsVisibleGloballyFor(_player))) |
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179 | continue; |
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180 | |
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181 | // check if target's level is in level range |
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182 | uint32 lvl = itr->second->getLevel(); |
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183 | if (lvl < level_min || lvl > level_max) |
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184 | continue; |
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185 | |
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186 | // check if class matches classmask |
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187 | uint32 class_ = itr->second->getClass(); |
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188 | if (!(classmask & (1 << class_))) |
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189 | continue; |
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190 | |
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191 | // check if race matches racemask |
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192 | uint32 race = itr->second->getRace(); |
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193 | if (!(racemask & (1 << race))) |
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194 | continue; |
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195 | |
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196 | uint32 pzoneid = itr->second->GetZoneId(); |
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197 | |
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198 | bool z_show = true; |
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199 | for(uint32 i = 0; i < zones_count; i++) |
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200 | { |
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201 | if(zoneids[i] == pzoneid) |
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202 | { |
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203 | z_show = true; |
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204 | break; |
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205 | } |
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206 | |
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207 | z_show = false; |
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208 | } |
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209 | if (!z_show) |
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210 | continue; |
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211 | |
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212 | std::string pname = itr->second->GetName(); |
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213 | std::wstring wpname; |
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214 | if(!Utf8toWStr(pname,wpname)) |
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215 | continue; |
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216 | wstrToLower(wpname); |
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217 | |
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218 | if (!(wplayer_name.empty() || wpname.find(wplayer_name) != std::wstring::npos)) |
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219 | continue; |
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220 | |
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221 | std::string gname = objmgr.GetGuildNameById(itr->second->GetGuildId()); |
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222 | std::wstring wgname; |
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223 | if(!Utf8toWStr(gname,wgname)) |
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224 | continue; |
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225 | wstrToLower(wgname); |
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226 | |
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227 | if (!(wguild_name.empty() || wgname.find(wguild_name) != std::wstring::npos)) |
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228 | continue; |
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229 | |
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230 | std::string aname; |
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231 | if(AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(itr->second->GetZoneId())) |
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232 | aname = areaEntry->area_name[GetSessionDbcLocale()]; |
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233 | |
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234 | bool s_show = true; |
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235 | for(uint32 i = 0; i < str_count; i++) |
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236 | { |
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237 | if (!str[i].empty()) |
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238 | { |
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239 | if (wgname.find(str[i]) != std::wstring::npos || |
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240 | wpname.find(str[i]) != std::wstring::npos || |
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241 | Utf8FitTo(aname, str[i]) ) |
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242 | { |
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243 | s_show = true; |
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244 | break; |
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245 | } |
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246 | s_show = false; |
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247 | } |
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248 | } |
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249 | if (!s_show) |
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250 | continue; |
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251 | |
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252 | data << pname; // player name |
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253 | data << gname; // guild name |
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254 | data << uint32( lvl ); // player level |
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255 | data << uint32( class_ ); // player class |
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256 | data << uint32( race ); // player race |
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257 | data << uint8(0); // new 2.4.0 |
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258 | data << uint32( pzoneid ); // player zone id |
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259 | |
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260 | // 49 is maximum player count sent to client - can be overriden |
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261 | // through config, but is unstable |
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262 | if ((++clientcount) == sWorld.getConfig(CONFIG_MAX_WHO)) |
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263 | break; |
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264 | } |
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265 | |
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266 | data.put( 0, clientcount ); //insert right count |
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267 | data.put( sizeof(uint32), clientcount ); //insert right count |
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268 | |
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269 | SendPacket(&data); |
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270 | sLog.outDebug( "WORLD: Send SMSG_WHO Message" ); |
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271 | } |
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272 | |
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273 | void WorldSession::HandleLogoutRequestOpcode( WorldPacket & /*recv_data*/ ) |
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274 | { |
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275 | sLog.outDebug( "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity() ); |
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276 | |
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277 | if (uint64 lguid = GetPlayer()->GetLootGUID()) |
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278 | DoLootRelease(lguid); |
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279 | |
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280 | //instant logout for admins, gm's, mod's |
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281 | if( GetSecurity() > SEC_PLAYER ) |
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282 | { |
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283 | LogoutPlayer(true); |
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284 | return; |
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285 | } |
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286 | |
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287 | //Can not logout if... |
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288 | if( GetPlayer()->isInCombat() || //...is in combat |
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289 | GetPlayer()->duel || //...is in Duel |
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290 | GetPlayer()->HasAura(9454,0) || //...is frozen by GM via freeze command |
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291 | //...is jumping ...is falling |
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292 | GetPlayer()->HasUnitMovementFlag(MOVEMENTFLAG_JUMPING | MOVEMENTFLAG_FALLING)) |
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293 | { |
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294 | WorldPacket data( SMSG_LOGOUT_RESPONSE, (2+4) ) ; |
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295 | data << (uint8)0xC; |
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296 | data << uint32(0); |
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297 | data << uint8(0); |
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298 | SendPacket( &data ); |
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299 | LogoutRequest(0); |
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300 | return; |
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301 | } |
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302 | |
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303 | //instant logout in taverns/cities or on taxi or if its enabled in Trinityd.conf |
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304 | if(GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight() || sWorld.getConfig(CONFIG_INSTANT_LOGOUT)) |
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305 | { |
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306 | LogoutPlayer(true); |
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307 | return; |
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308 | } |
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309 | |
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310 | // not set flags if player can't free move to prevent lost state at logout cancel |
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311 | if(GetPlayer()->CanFreeMove()) |
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312 | { |
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313 | GetPlayer()->SetStandState(PLAYER_STATE_SIT); |
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314 | |
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315 | WorldPacket data( SMSG_FORCE_MOVE_ROOT, (8+4) ); // guess size |
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316 | data.append(GetPlayer()->GetPackGUID()); |
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317 | data << (uint32)2; |
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318 | SendPacket( &data ); |
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319 | GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
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320 | } |
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321 | |
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322 | WorldPacket data( SMSG_LOGOUT_RESPONSE, 5 ); |
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323 | data << uint32(0); |
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324 | data << uint8(0); |
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325 | SendPacket( &data ); |
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326 | LogoutRequest(time(NULL)); |
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327 | } |
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328 | |
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329 | void WorldSession::HandlePlayerLogoutOpcode( WorldPacket & /*recv_data*/ ) |
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330 | { |
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331 | sLog.outDebug( "WORLD: Recvd CMSG_PLAYER_LOGOUT Message" ); |
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332 | } |
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333 | |
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334 | void WorldSession::HandleLogoutCancelOpcode( WorldPacket & /*recv_data*/ ) |
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335 | { |
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336 | sLog.outDebug( "WORLD: Recvd CMSG_LOGOUT_CANCEL Message" ); |
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337 | |
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338 | LogoutRequest(0); |
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339 | |
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340 | WorldPacket data( SMSG_LOGOUT_CANCEL_ACK, 0 ); |
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341 | SendPacket( &data ); |
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342 | |
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343 | // not remove flags if can't free move - its not set in Logout request code. |
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344 | if(GetPlayer()->CanFreeMove()) |
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345 | { |
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346 | //!we can move again |
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347 | data.Initialize( SMSG_FORCE_MOVE_UNROOT, 8 ); // guess size |
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348 | data.append(GetPlayer()->GetPackGUID()); |
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349 | data << uint32(0); |
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350 | SendPacket( &data ); |
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351 | |
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352 | //! Stand Up |
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353 | GetPlayer()->SetStandState(PLAYER_STATE_NONE); |
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354 | |
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355 | //! DISABLE_ROTATE |
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356 | GetPlayer()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
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357 | } |
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358 | |
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359 | sLog.outDebug( "WORLD: sent SMSG_LOGOUT_CANCEL_ACK Message" ); |
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360 | } |
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361 | |
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362 | void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text) |
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363 | { |
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364 | int len = text ? strlen(text) : 0; |
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365 | WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) ); |
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366 | data << uint32(status); // standard 0x0A, 0x06 if text present |
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367 | if(status == 6) |
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368 | { |
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369 | data << text; // ticket text |
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370 | data << uint8(0x7); // ticket category |
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371 | data << float(0); // time from ticket creation? |
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372 | data << float(0); // const |
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373 | data << float(0); // const |
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374 | data << uint8(0); // const |
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375 | data << uint8(0); // const |
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376 | } |
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377 | SendPacket( &data ); |
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378 | } |
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379 | |
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380 | void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ ) |
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381 | { |
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382 | WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 ); |
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383 | data << (uint32)time(NULL); |
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384 | data << (uint32)0; |
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385 | SendPacket( &data ); |
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386 | |
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387 | uint64 guid; |
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388 | Field *fields; |
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389 | guid = GetPlayer()->GetGUID(); |
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390 | |
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391 | QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(ticket_id) FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid)); |
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392 | |
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393 | if (result) |
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394 | { |
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395 | int cnt; |
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396 | fields = result->Fetch(); |
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397 | cnt = fields[0].GetUInt32(); |
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398 | delete result; |
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399 | |
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400 | if ( cnt > 0 ) |
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401 | { |
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402 | QueryResult *result2 = CharacterDatabase.PQuery("SELECT ticket_text FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid)); |
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403 | if(result2) |
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404 | { |
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405 | Field *fields2 = result2->Fetch(); |
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406 | SendGMTicketGetTicket(0x06,fields2[0].GetString()); |
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407 | delete result2; |
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408 | } |
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409 | } |
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410 | else |
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411 | SendGMTicketGetTicket(0x0A,0); |
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412 | } |
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413 | } |
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414 | |
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415 | void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data ) |
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416 | { |
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417 | CHECK_PACKET_SIZE(recv_data,1); |
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418 | |
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419 | std::string ticketText; |
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420 | recv_data >> ticketText; |
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421 | |
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422 | CharacterDatabase.escape_string(ticketText); |
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423 | CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", ticketText.c_str(), _player->GetGUIDLow()); |
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424 | } |
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425 | |
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426 | void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/ ) |
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427 | { |
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428 | uint32 guid = GetPlayer()->GetGUIDLow(); |
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429 | |
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430 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1",guid); |
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431 | |
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432 | WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 ); |
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433 | data << uint32(9); |
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434 | SendPacket( &data ); |
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435 | |
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436 | SendGMTicketGetTicket(0x0A, 0); |
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437 | } |
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438 | |
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439 | void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data ) |
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440 | { |
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441 | CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4); |
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442 | |
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443 | uint32 map; |
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444 | float x, y, z; |
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445 | std::string ticketText = ""; |
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446 | uint32 unk1, unk2; |
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447 | |
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448 | recv_data >> map >> x >> y >> z; // last check 2.4.3 |
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449 | recv_data >> ticketText; |
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450 | |
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451 | // recheck |
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452 | CHECK_PACKET_SIZE(recv_data,4*4+(ticketText.size()+1)+2*4); |
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453 | |
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454 | recv_data >> unk1 >> unk2; |
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455 | // note: the packet might contain more data, but the exact structure of that is unknown |
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456 | |
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457 | sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2); |
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458 | |
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459 | CharacterDatabase.escape_string(ticketText); |
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460 | |
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461 | QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM character_ticket WHERE guid = '%u'", _player->GetGUIDLow()); |
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462 | |
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463 | if (result) |
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464 | { |
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465 | int cnt; |
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466 | Field *fields = result->Fetch(); |
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467 | cnt = fields[0].GetUInt32(); |
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468 | delete result; |
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469 | |
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470 | if ( cnt > 0 ) |
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471 | { |
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472 | WorldPacket data( SMSG_GMTICKET_CREATE, 4 ); |
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473 | data << uint32(1); |
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474 | SendPacket( &data ); |
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475 | } |
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476 | else |
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477 | { |
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478 | CharacterDatabase.PExecute("INSERT INTO character_ticket (guid,ticket_text) VALUES ('%u', '%s')", _player->GetGUIDLow(), ticketText.c_str()); |
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479 | |
---|
480 | WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 ); |
---|
481 | data << (uint32)time(NULL); |
---|
482 | data << (uint32)0; |
---|
483 | SendPacket( &data ); |
---|
484 | |
---|
485 | data.Initialize( SMSG_GMTICKET_CREATE, 4 ); |
---|
486 | data << uint32(2); |
---|
487 | SendPacket( &data ); |
---|
488 | DEBUG_LOG("update the ticket\n"); |
---|
489 | |
---|
490 | //TODO: Guard player map |
---|
491 | HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers(); |
---|
492 | for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr) |
---|
493 | { |
---|
494 | if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets()) |
---|
495 | ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName()); |
---|
496 | } |
---|
497 | } |
---|
498 | } |
---|
499 | } |
---|
500 | |
---|
501 | void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ ) |
---|
502 | { |
---|
503 | WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS,4 ); |
---|
504 | data << uint32(1); // we can also disable ticket system by sending 0 value |
---|
505 | |
---|
506 | SendPacket( &data ); |
---|
507 | } |
---|
508 | |
---|
509 | void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data) |
---|
510 | { |
---|
511 | // GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3 |
---|
512 | CHECK_PACKET_SIZE(recv_data,4+4); |
---|
513 | uint32 x; |
---|
514 | recv_data >> x; // answer range? (6 = 0-5?) |
---|
515 | sLog.outDebug("SURVEY: X = %u", x); |
---|
516 | |
---|
517 | uint8 result[10]; |
---|
518 | memset(result, 0, sizeof(result)); |
---|
519 | for( int i = 0; i < 10; ++i) |
---|
520 | { |
---|
521 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+4); |
---|
522 | uint32 questionID; |
---|
523 | recv_data >> questionID; // GMSurveyQuestions.dbc |
---|
524 | if (!questionID) |
---|
525 | break; |
---|
526 | |
---|
527 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1+1); |
---|
528 | uint8 value; |
---|
529 | std::string unk_text; |
---|
530 | recv_data >> value; // answer |
---|
531 | recv_data >> unk_text; // always empty? |
---|
532 | |
---|
533 | result[i] = value; |
---|
534 | sLog.outDebug("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str()); |
---|
535 | } |
---|
536 | |
---|
537 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1); |
---|
538 | std::string comment; |
---|
539 | recv_data >> comment; // addional comment |
---|
540 | sLog.outDebug("SURVEY: comment %s", comment.c_str()); |
---|
541 | |
---|
542 | // TODO: chart this data in some way |
---|
543 | } |
---|
544 | |
---|
545 | void WorldSession::HandleTogglePvP( WorldPacket & recv_data ) |
---|
546 | { |
---|
547 | // this opcode can be used in two ways: Either set explicit new status or toggle old status |
---|
548 | if(recv_data.size() == 1) |
---|
549 | { |
---|
550 | bool newPvPStatus; |
---|
551 | recv_data >> newPvPStatus; |
---|
552 | GetPlayer()->ApplyModFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP, newPvPStatus); |
---|
553 | } |
---|
554 | else |
---|
555 | { |
---|
556 | GetPlayer()->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
---|
557 | } |
---|
558 | |
---|
559 | if(GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP)) |
---|
560 | { |
---|
561 | if(!GetPlayer()->IsPvP() || GetPlayer()->pvpInfo.endTimer != 0) |
---|
562 | GetPlayer()->UpdatePvP(true, true); |
---|
563 | } |
---|
564 | else |
---|
565 | { |
---|
566 | if(!GetPlayer()->pvpInfo.inHostileArea && GetPlayer()->IsPvP()) |
---|
567 | GetPlayer()->pvpInfo.endTimer = time(NULL); // start toggle-off |
---|
568 | } |
---|
569 | |
---|
570 | if(OutdoorPvP * pvp = _player->GetOutdoorPvP()) |
---|
571 | { |
---|
572 | pvp->HandlePlayerActivityChanged(_player); |
---|
573 | } |
---|
574 | } |
---|
575 | |
---|
576 | void WorldSession::HandleZoneUpdateOpcode( WorldPacket & recv_data ) |
---|
577 | { |
---|
578 | CHECK_PACKET_SIZE(recv_data,4); |
---|
579 | |
---|
580 | uint32 newZone; |
---|
581 | recv_data >> newZone; |
---|
582 | |
---|
583 | sLog.outDetail("WORLD: Recvd ZONE_UPDATE: %u", newZone); |
---|
584 | |
---|
585 | GetPlayer()->UpdateZone(newZone); |
---|
586 | |
---|
587 | GetPlayer()->SendInitWorldStates(true,newZone); |
---|
588 | } |
---|
589 | |
---|
590 | void WorldSession::HandleSetTargetOpcode( WorldPacket & recv_data ) |
---|
591 | { |
---|
592 | // When this packet send? |
---|
593 | CHECK_PACKET_SIZE(recv_data,8); |
---|
594 | |
---|
595 | uint64 guid ; |
---|
596 | recv_data >> guid; |
---|
597 | |
---|
598 | _player->SetUInt32Value(UNIT_FIELD_TARGET,guid); |
---|
599 | |
---|
600 | // update reputation list if need |
---|
601 | Unit* unit = ObjectAccessor::GetUnit(*_player, guid ); |
---|
602 | if(!unit) |
---|
603 | return; |
---|
604 | |
---|
605 | _player->SetFactionVisibleForFactionTemplateId(unit->getFaction()); |
---|
606 | } |
---|
607 | |
---|
608 | void WorldSession::HandleSetSelectionOpcode( WorldPacket & recv_data ) |
---|
609 | { |
---|
610 | CHECK_PACKET_SIZE(recv_data,8); |
---|
611 | |
---|
612 | uint64 guid; |
---|
613 | recv_data >> guid; |
---|
614 | |
---|
615 | _player->SetSelection(guid); |
---|
616 | |
---|
617 | // update reputation list if need |
---|
618 | Unit* unit = ObjectAccessor::GetUnit(*_player, guid ); |
---|
619 | if(!unit) |
---|
620 | return; |
---|
621 | |
---|
622 | _player->SetFactionVisibleForFactionTemplateId(unit->getFaction()); |
---|
623 | } |
---|
624 | |
---|
625 | void WorldSession::HandleStandStateChangeOpcode( WorldPacket & recv_data ) |
---|
626 | { |
---|
627 | CHECK_PACKET_SIZE(recv_data,1); |
---|
628 | |
---|
629 | sLog.outDebug( "WORLD: Received CMSG_STAND_STATE_CHANGE" ); |
---|
630 | uint8 animstate; |
---|
631 | recv_data >> animstate; |
---|
632 | |
---|
633 | _player->SetStandState(animstate); |
---|
634 | } |
---|
635 | |
---|
636 | void WorldSession::HandleFriendListOpcode( WorldPacket & recv_data ) |
---|
637 | { |
---|
638 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
639 | sLog.outDebug( "WORLD: Received CMSG_CONTACT_LIST" ); |
---|
640 | uint32 unk; |
---|
641 | recv_data >> unk; |
---|
642 | sLog.outDebug("unk value is %u", unk); |
---|
643 | _player->GetSocial()->SendSocialList(); |
---|
644 | } |
---|
645 | |
---|
646 | void WorldSession::HandleAddFriendOpcode( WorldPacket & recv_data ) |
---|
647 | { |
---|
648 | CHECK_PACKET_SIZE(recv_data, 1+1); |
---|
649 | |
---|
650 | sLog.outDebug( "WORLD: Received CMSG_ADD_FRIEND" ); |
---|
651 | |
---|
652 | std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); |
---|
653 | std::string friendNote; |
---|
654 | FriendsResult friendResult = FRIEND_NOT_FOUND; |
---|
655 | Player *pFriend = NULL; |
---|
656 | uint64 friendGuid = 0; |
---|
657 | |
---|
658 | recv_data >> friendName; |
---|
659 | |
---|
660 | // recheck |
---|
661 | CHECK_PACKET_SIZE(recv_data, (friendName.size()+1)+1); |
---|
662 | |
---|
663 | recv_data >> friendNote; |
---|
664 | |
---|
665 | if(!normalizePlayerName(friendName)) |
---|
666 | return; |
---|
667 | |
---|
668 | CharacterDatabase.escape_string(friendName); // prevent SQL injection - normal name don't must changed by this call |
---|
669 | |
---|
670 | sLog.outDebug( "WORLD: %s asked to add friend : '%s'", |
---|
671 | GetPlayer()->GetName(), friendName.c_str() ); |
---|
672 | |
---|
673 | friendGuid = objmgr.GetPlayerGUIDByName(friendName); |
---|
674 | |
---|
675 | if(friendGuid) |
---|
676 | { |
---|
677 | pFriend = ObjectAccessor::FindPlayer(friendGuid); |
---|
678 | if(pFriend==GetPlayer()) |
---|
679 | friendResult = FRIEND_SELF; |
---|
680 | else if(GetPlayer()->GetTeam()!=objmgr.GetPlayerTeamByGUID(friendGuid) && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && GetSecurity() < SEC_MODERATOR) |
---|
681 | friendResult = FRIEND_ENEMY; |
---|
682 | else if(GetPlayer()->GetSocial()->HasFriend(GUID_LOPART(friendGuid))) |
---|
683 | friendResult = FRIEND_ALREADY; |
---|
684 | } |
---|
685 | |
---|
686 | if (friendGuid && friendResult==FRIEND_NOT_FOUND) |
---|
687 | { |
---|
688 | if( pFriend && pFriend->IsInWorld() && pFriend->IsVisibleGloballyFor(GetPlayer())) |
---|
689 | friendResult = FRIEND_ADDED_ONLINE; |
---|
690 | else |
---|
691 | friendResult = FRIEND_ADDED_OFFLINE; |
---|
692 | |
---|
693 | if(!_player->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false)) |
---|
694 | { |
---|
695 | friendResult = FRIEND_LIST_FULL; |
---|
696 | sLog.outDebug( "WORLD: %s's friend list is full.", GetPlayer()->GetName()); |
---|
697 | } |
---|
698 | |
---|
699 | _player->GetSocial()->SetFriendNote(GUID_LOPART(friendGuid), friendNote); |
---|
700 | |
---|
701 | sLog.outDebug( "WORLD: %s Guid found '%u'.", friendName.c_str(), GUID_LOPART(friendGuid)); |
---|
702 | } |
---|
703 | else if(friendResult==FRIEND_ALREADY) |
---|
704 | { |
---|
705 | sLog.outDebug( "WORLD: %s Guid Already a Friend.", friendName.c_str() ); |
---|
706 | } |
---|
707 | else if(friendResult==FRIEND_SELF) |
---|
708 | { |
---|
709 | sLog.outDebug( "WORLD: %s Guid can't add himself.", friendName.c_str() ); |
---|
710 | } |
---|
711 | else |
---|
712 | { |
---|
713 | sLog.outDebug( "WORLD: %s Guid not found.", friendName.c_str() ); |
---|
714 | } |
---|
715 | |
---|
716 | sSocialMgr.SendFriendStatus(GetPlayer(), friendResult, GUID_LOPART(friendGuid), friendName, false); |
---|
717 | |
---|
718 | sLog.outDebug( "WORLD: Sent (SMSG_FRIEND_STATUS)" ); |
---|
719 | } |
---|
720 | |
---|
721 | void WorldSession::HandleDelFriendOpcode( WorldPacket & recv_data ) |
---|
722 | { |
---|
723 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
724 | |
---|
725 | uint64 FriendGUID; |
---|
726 | |
---|
727 | sLog.outDebug( "WORLD: Received CMSG_DEL_FRIEND" ); |
---|
728 | |
---|
729 | recv_data >> FriendGUID; |
---|
730 | |
---|
731 | _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(FriendGUID), false); |
---|
732 | |
---|
733 | sSocialMgr.SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), "", false); |
---|
734 | |
---|
735 | sLog.outDebug( "WORLD: Sent motd (SMSG_FRIEND_STATUS)" ); |
---|
736 | } |
---|
737 | |
---|
738 | void WorldSession::HandleAddIgnoreOpcode( WorldPacket & recv_data ) |
---|
739 | { |
---|
740 | CHECK_PACKET_SIZE(recv_data,1); |
---|
741 | |
---|
742 | sLog.outDebug( "WORLD: Received CMSG_ADD_IGNORE" ); |
---|
743 | |
---|
744 | std::string IgnoreName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); |
---|
745 | FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND; |
---|
746 | uint64 IgnoreGuid = 0; |
---|
747 | |
---|
748 | recv_data >> IgnoreName; |
---|
749 | |
---|
750 | if(!normalizePlayerName(IgnoreName)) |
---|
751 | return; |
---|
752 | |
---|
753 | CharacterDatabase.escape_string(IgnoreName); // prevent SQL injection - normal name don't must changed by this call |
---|
754 | |
---|
755 | sLog.outDebug( "WORLD: %s asked to Ignore: '%s'", |
---|
756 | GetPlayer()->GetName(), IgnoreName.c_str() ); |
---|
757 | |
---|
758 | IgnoreGuid = objmgr.GetPlayerGUIDByName(IgnoreName); |
---|
759 | |
---|
760 | if(IgnoreGuid) |
---|
761 | { |
---|
762 | if(IgnoreGuid==GetPlayer()->GetGUID()) |
---|
763 | ignoreResult = FRIEND_IGNORE_SELF; |
---|
764 | else |
---|
765 | { |
---|
766 | if( GetPlayer()->GetSocial()->HasIgnore(GUID_LOPART(IgnoreGuid)) ) |
---|
767 | ignoreResult = FRIEND_IGNORE_ALREADY; |
---|
768 | } |
---|
769 | } |
---|
770 | |
---|
771 | if (IgnoreGuid && ignoreResult == FRIEND_IGNORE_NOT_FOUND) |
---|
772 | { |
---|
773 | ignoreResult = FRIEND_IGNORE_ADDED; |
---|
774 | |
---|
775 | if(!_player->GetSocial()->AddToSocialList(GUID_LOPART(IgnoreGuid), true)) |
---|
776 | ignoreResult = FRIEND_IGNORE_FULL; |
---|
777 | } |
---|
778 | else if(ignoreResult==FRIEND_IGNORE_ALREADY) |
---|
779 | { |
---|
780 | sLog.outDebug( "WORLD: %s Guid Already Ignored.", IgnoreName.c_str() ); |
---|
781 | } |
---|
782 | else if(ignoreResult==FRIEND_IGNORE_SELF) |
---|
783 | { |
---|
784 | sLog.outDebug( "WORLD: %s Guid can't add himself.", IgnoreName.c_str() ); |
---|
785 | } |
---|
786 | else |
---|
787 | { |
---|
788 | sLog.outDebug( "WORLD: %s Guid not found.", IgnoreName.c_str() ); |
---|
789 | } |
---|
790 | |
---|
791 | sSocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, GUID_LOPART(IgnoreGuid), "", false); |
---|
792 | |
---|
793 | sLog.outDebug( "WORLD: Sent (SMSG_FRIEND_STATUS)" ); |
---|
794 | } |
---|
795 | |
---|
796 | void WorldSession::HandleDelIgnoreOpcode( WorldPacket & recv_data ) |
---|
797 | { |
---|
798 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
799 | |
---|
800 | uint64 IgnoreGUID; |
---|
801 | |
---|
802 | sLog.outDebug( "WORLD: Received CMSG_DEL_IGNORE" ); |
---|
803 | |
---|
804 | recv_data >> IgnoreGUID; |
---|
805 | |
---|
806 | _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(IgnoreGUID), true); |
---|
807 | |
---|
808 | sSocialMgr.SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, GUID_LOPART(IgnoreGUID), "", false); |
---|
809 | |
---|
810 | sLog.outDebug( "WORLD: Sent motd (SMSG_FRIEND_STATUS)" ); |
---|
811 | } |
---|
812 | |
---|
813 | void WorldSession::HandleSetFriendNoteOpcode( WorldPacket & recv_data ) |
---|
814 | { |
---|
815 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
816 | uint64 guid; |
---|
817 | std::string note; |
---|
818 | recv_data >> guid >> note; |
---|
819 | _player->GetSocial()->SetFriendNote(guid, note); |
---|
820 | } |
---|
821 | |
---|
822 | void WorldSession::HandleBugOpcode( WorldPacket & recv_data ) |
---|
823 | { |
---|
824 | CHECK_PACKET_SIZE(recv_data,4+4+1+4+1); |
---|
825 | |
---|
826 | uint32 suggestion, contentlen; |
---|
827 | std::string content; |
---|
828 | uint32 typelen; |
---|
829 | std::string type; |
---|
830 | |
---|
831 | recv_data >> suggestion >> contentlen >> content; |
---|
832 | |
---|
833 | //recheck |
---|
834 | CHECK_PACKET_SIZE(recv_data,4+4+(content.size()+1)+4+1); |
---|
835 | |
---|
836 | recv_data >> typelen >> type; |
---|
837 | |
---|
838 | if( suggestion == 0 ) |
---|
839 | sLog.outDebug( "WORLD: Received CMSG_BUG [Bug Report]" ); |
---|
840 | else |
---|
841 | sLog.outDebug( "WORLD: Received CMSG_BUG [Suggestion]" ); |
---|
842 | |
---|
843 | sLog.outDebug( type.c_str( ) ); |
---|
844 | sLog.outDebug( content.c_str( ) ); |
---|
845 | |
---|
846 | CharacterDatabase.escape_string(type); |
---|
847 | CharacterDatabase.escape_string(content); |
---|
848 | CharacterDatabase.PExecute ("INSERT INTO bugreport (type,content) VALUES('%s', '%s')", type.c_str( ), content.c_str( )); |
---|
849 | } |
---|
850 | |
---|
851 | void WorldSession::HandleCorpseReclaimOpcode(WorldPacket &recv_data) |
---|
852 | { |
---|
853 | CHECK_PACKET_SIZE(recv_data,8); |
---|
854 | |
---|
855 | sLog.outDetail("WORLD: Received CMSG_RECLAIM_CORPSE"); |
---|
856 | if (GetPlayer()->isAlive()) |
---|
857 | return; |
---|
858 | |
---|
859 | if (BattleGround * bg = _player->GetBattleGround()) |
---|
860 | if(bg->isArena()) |
---|
861 | return; |
---|
862 | |
---|
863 | // body not released yet |
---|
864 | if(!GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) |
---|
865 | return; |
---|
866 | |
---|
867 | Corpse *corpse = GetPlayer()->GetCorpse(); |
---|
868 | |
---|
869 | if (!corpse ) |
---|
870 | return; |
---|
871 | |
---|
872 | // prevent resurrect before 30-sec delay after body release not finished |
---|
873 | if(corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType()==CORPSE_RESURRECTABLE_PVP) > time(NULL)) |
---|
874 | return; |
---|
875 | |
---|
876 | float dist = corpse->GetDistance2d(GetPlayer()); |
---|
877 | sLog.outDebug("Corpse 2D Distance: \t%f",dist); |
---|
878 | if (dist > CORPSE_RECLAIM_RADIUS) |
---|
879 | return; |
---|
880 | |
---|
881 | uint64 guid; |
---|
882 | recv_data >> guid; |
---|
883 | |
---|
884 | // resurrect |
---|
885 | GetPlayer()->ResurrectPlayer(GetPlayer()->InBattleGround() ? 1.0f : 0.5f); |
---|
886 | |
---|
887 | // spawn bones |
---|
888 | GetPlayer()->SpawnCorpseBones(); |
---|
889 | |
---|
890 | GetPlayer()->SaveToDB(); |
---|
891 | } |
---|
892 | |
---|
893 | void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data) |
---|
894 | { |
---|
895 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
896 | |
---|
897 | sLog.outDetail("WORLD: Received CMSG_RESURRECT_RESPONSE"); |
---|
898 | |
---|
899 | if(GetPlayer()->isAlive()) |
---|
900 | return; |
---|
901 | |
---|
902 | uint64 guid; |
---|
903 | uint8 status; |
---|
904 | recv_data >> guid; |
---|
905 | recv_data >> status; |
---|
906 | |
---|
907 | if(status == 0) |
---|
908 | { |
---|
909 | GetPlayer()->clearResurrectRequestData(); // reject |
---|
910 | return; |
---|
911 | } |
---|
912 | |
---|
913 | if(!GetPlayer()->isRessurectRequestedBy(guid)) |
---|
914 | return; |
---|
915 | |
---|
916 | GetPlayer()->ResurectUsingRequestData(); |
---|
917 | GetPlayer()->SaveToDB(); |
---|
918 | } |
---|
919 | |
---|
920 | void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) |
---|
921 | { |
---|
922 | CHECK_PACKET_SIZE(recv_data,4); |
---|
923 | |
---|
924 | sLog.outDebug("WORLD: Received CMSG_AREATRIGGER"); |
---|
925 | |
---|
926 | uint32 Trigger_ID; |
---|
927 | |
---|
928 | recv_data >> Trigger_ID; |
---|
929 | sLog.outDebug("Trigger ID:%u",Trigger_ID); |
---|
930 | |
---|
931 | if(GetPlayer()->isInFlight()) |
---|
932 | { |
---|
933 | sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); |
---|
934 | return; |
---|
935 | } |
---|
936 | |
---|
937 | AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); |
---|
938 | if(!atEntry) |
---|
939 | { |
---|
940 | sLog.outDebug("Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); |
---|
941 | return; |
---|
942 | } |
---|
943 | |
---|
944 | if (GetPlayer()->GetMapId()!=atEntry->mapid) |
---|
945 | { |
---|
946 | sLog.outDebug("Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u", GetPlayer()->GetName(), atEntry->mapid, GetPlayer()->GetMapId(), GetPlayer()->GetGUIDLow(), Trigger_ID); |
---|
947 | return; |
---|
948 | } |
---|
949 | |
---|
950 | // delta is safe radius |
---|
951 | const float delta = 5.0f; |
---|
952 | // check if player in the range of areatrigger |
---|
953 | Player* pl = GetPlayer(); |
---|
954 | |
---|
955 | if (atEntry->radius > 0) |
---|
956 | { |
---|
957 | // if we have radius check it |
---|
958 | float dist = pl->GetDistance(atEntry->x,atEntry->y,atEntry->z); |
---|
959 | if(dist > atEntry->radius + delta) |
---|
960 | { |
---|
961 | sLog.outDebug("Player '%s' (GUID: %u) too far (radius: %f distance: %f), ignore Area Trigger ID: %u", |
---|
962 | pl->GetName(), pl->GetGUIDLow(), atEntry->radius, dist, Trigger_ID); |
---|
963 | return; |
---|
964 | } |
---|
965 | } |
---|
966 | else |
---|
967 | { |
---|
968 | // we have only extent |
---|
969 | float dx = pl->GetPositionX() - atEntry->x; |
---|
970 | float dy = pl->GetPositionY() - atEntry->y; |
---|
971 | float dz = pl->GetPositionZ() - atEntry->z; |
---|
972 | double es = sin(atEntry->box_orientation); |
---|
973 | double ec = cos(atEntry->box_orientation); |
---|
974 | // calc rotated vector based on extent axis |
---|
975 | double rotateDx = dx*ec - dy*es; |
---|
976 | double rotateDy = dx*es + dy*ec; |
---|
977 | |
---|
978 | if( (fabs(rotateDx) > atEntry->box_x/2 + delta) || |
---|
979 | (fabs(rotateDy) > atEntry->box_y/2 + delta) || |
---|
980 | (fabs(dz) > atEntry->box_z/2 + delta) ) |
---|
981 | { |
---|
982 | sLog.outDebug("Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %u 1/2 box Z: %u rotate dX: %f rotate dY: %f dZ:%f), ignore Area Trigger ID: %u", |
---|
983 | pl->GetName(), pl->GetGUIDLow(), atEntry->box_x/2, atEntry->box_y/2, atEntry->box_z/2, rotateDx, rotateDy, dz, Trigger_ID); |
---|
984 | return; |
---|
985 | } |
---|
986 | } |
---|
987 | |
---|
988 | if(Script->scriptAreaTrigger(GetPlayer(), atEntry)) |
---|
989 | return; |
---|
990 | |
---|
991 | uint32 quest_id = objmgr.GetQuestForAreaTrigger( Trigger_ID ); |
---|
992 | if( quest_id && GetPlayer()->isAlive() && GetPlayer()->IsActiveQuest(quest_id) ) |
---|
993 | { |
---|
994 | Quest const* pQuest = objmgr.GetQuestTemplate(quest_id); |
---|
995 | if( pQuest ) |
---|
996 | { |
---|
997 | if(GetPlayer()->GetQuestStatus(quest_id) == QUEST_STATUS_INCOMPLETE) |
---|
998 | GetPlayer()->AreaExploredOrEventHappens( quest_id ); |
---|
999 | } |
---|
1000 | } |
---|
1001 | |
---|
1002 | if(objmgr.IsTavernAreaTrigger(Trigger_ID)) |
---|
1003 | { |
---|
1004 | // set resting flag we are in the inn |
---|
1005 | GetPlayer()->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING); |
---|
1006 | GetPlayer()->InnEnter(time(NULL), atEntry->mapid, atEntry->x, atEntry->y, atEntry->z); |
---|
1007 | GetPlayer()->SetRestType(REST_TYPE_IN_TAVERN); |
---|
1008 | |
---|
1009 | if(sWorld.IsFFAPvPRealm()) |
---|
1010 | GetPlayer()->RemoveFlag(PLAYER_FLAGS,PLAYER_FLAGS_FFA_PVP); |
---|
1011 | |
---|
1012 | return; |
---|
1013 | } |
---|
1014 | |
---|
1015 | if(GetPlayer()->InBattleGround()) |
---|
1016 | { |
---|
1017 | BattleGround* bg = GetPlayer()->GetBattleGround(); |
---|
1018 | if(bg) |
---|
1019 | if(bg->GetStatus() == STATUS_IN_PROGRESS) |
---|
1020 | bg->HandleAreaTrigger(GetPlayer(), Trigger_ID); |
---|
1021 | |
---|
1022 | return; |
---|
1023 | } |
---|
1024 | |
---|
1025 | if(OutdoorPvP * pvp = GetPlayer()->GetOutdoorPvP()) |
---|
1026 | { |
---|
1027 | if(pvp->HandleAreaTrigger(_player, Trigger_ID)) |
---|
1028 | return; |
---|
1029 | } |
---|
1030 | |
---|
1031 | // NULL if all values default (non teleport trigger) |
---|
1032 | AreaTrigger const* at = objmgr.GetAreaTrigger(Trigger_ID); |
---|
1033 | if(!at) |
---|
1034 | return; |
---|
1035 | |
---|
1036 | if(!GetPlayer()->isGameMaster()) |
---|
1037 | { |
---|
1038 | uint32 missingLevel = 0; |
---|
1039 | if(GetPlayer()->getLevel() < at->requiredLevel && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL)) |
---|
1040 | missingLevel = at->requiredLevel; |
---|
1041 | |
---|
1042 | // must have one or the other, report the first one that's missing |
---|
1043 | uint32 missingItem = 0; |
---|
1044 | if(at->requiredItem) |
---|
1045 | { |
---|
1046 | if(!GetPlayer()->HasItemCount(at->requiredItem, 1) && |
---|
1047 | (!at->requiredItem2 || !GetPlayer()->HasItemCount(at->requiredItem2, 1))) |
---|
1048 | missingItem = at->requiredItem; |
---|
1049 | } |
---|
1050 | else if(at->requiredItem2 && !GetPlayer()->HasItemCount(at->requiredItem2, 1)) |
---|
1051 | missingItem = at->requiredItem2; |
---|
1052 | |
---|
1053 | uint32 missingKey = 0; |
---|
1054 | if(GetPlayer()->GetDifficulty() == DIFFICULTY_HEROIC) |
---|
1055 | { |
---|
1056 | if(at->heroicKey) |
---|
1057 | { |
---|
1058 | if(!GetPlayer()->HasItemCount(at->heroicKey, 1) && |
---|
1059 | (!at->heroicKey2 || !GetPlayer()->HasItemCount(at->heroicKey2, 1))) |
---|
1060 | missingKey = at->heroicKey; |
---|
1061 | } |
---|
1062 | else if(at->heroicKey2 && !GetPlayer()->HasItemCount(at->heroicKey2, 1)) |
---|
1063 | missingKey = at->heroicKey2; |
---|
1064 | } |
---|
1065 | |
---|
1066 | uint32 missingQuest = 0; |
---|
1067 | if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest)) |
---|
1068 | missingQuest = at->requiredQuest; |
---|
1069 | |
---|
1070 | if(missingLevel || missingItem || missingKey || missingQuest) |
---|
1071 | { |
---|
1072 | // TODO: all this is probably wrong |
---|
1073 | if(missingItem) |
---|
1074 | SendAreaTriggerMessage(GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), at->requiredLevel, objmgr.GetItemPrototype(missingItem)->Name1); |
---|
1075 | else if(missingKey) |
---|
1076 | GetPlayer()->SendTransferAborted(at->target_mapId, TRANSFER_ABORT_DIFFICULTY2); |
---|
1077 | else if(missingQuest) |
---|
1078 | SendAreaTriggerMessage(at->requiredFailedText.c_str()); |
---|
1079 | else if(missingLevel) |
---|
1080 | SendAreaTriggerMessage(GetTrinityString(LANG_LEVEL_MINREQUIRED), missingLevel); |
---|
1081 | return; |
---|
1082 | } |
---|
1083 | } |
---|
1084 | |
---|
1085 | GetPlayer()->TeleportTo(at->target_mapId,at->target_X,at->target_Y,at->target_Z,at->target_Orientation,TELE_TO_NOT_LEAVE_TRANSPORT); |
---|
1086 | } |
---|
1087 | |
---|
1088 | void WorldSession::HandleUpdateAccountData(WorldPacket &/*recv_data*/) |
---|
1089 | { |
---|
1090 | sLog.outDetail("WORLD: Received CMSG_UPDATE_ACCOUNT_DATA"); |
---|
1091 | //recv_data.hexlike(); |
---|
1092 | } |
---|
1093 | |
---|
1094 | void WorldSession::HandleRequestAccountData(WorldPacket& /*recv_data*/) |
---|
1095 | { |
---|
1096 | sLog.outDetail("WORLD: Received CMSG_REQUEST_ACCOUNT_DATA"); |
---|
1097 | //recv_data.hexlike(); |
---|
1098 | } |
---|
1099 | |
---|
1100 | void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) |
---|
1101 | { |
---|
1102 | CHECK_PACKET_SIZE(recv_data,1+2+1+1); |
---|
1103 | |
---|
1104 | sLog.outDebug( "WORLD: Received CMSG_SET_ACTION_BUTTON" ); |
---|
1105 | uint8 button, misc, type; |
---|
1106 | uint16 action; |
---|
1107 | recv_data >> button >> action >> misc >> type; |
---|
1108 | sLog.outDetail( "BUTTON: %u ACTION: %u TYPE: %u MISC: %u", button, action, type, misc ); |
---|
1109 | if(action==0) |
---|
1110 | { |
---|
1111 | sLog.outDetail( "MISC: Remove action from button %u", button ); |
---|
1112 | |
---|
1113 | GetPlayer()->removeActionButton(button); |
---|
1114 | } |
---|
1115 | else |
---|
1116 | { |
---|
1117 | if(type==ACTION_BUTTON_MACRO || type==ACTION_BUTTON_CMACRO) |
---|
1118 | { |
---|
1119 | sLog.outDetail( "MISC: Added Macro %u into button %u", action, button ); |
---|
1120 | GetPlayer()->addActionButton(button,action,type,misc); |
---|
1121 | } |
---|
1122 | else if(type==ACTION_BUTTON_SPELL) |
---|
1123 | { |
---|
1124 | sLog.outDetail( "MISC: Added Action %u into button %u", action, button ); |
---|
1125 | GetPlayer()->addActionButton(button,action,type,misc); |
---|
1126 | } |
---|
1127 | else if(type==ACTION_BUTTON_ITEM) |
---|
1128 | { |
---|
1129 | sLog.outDetail( "MISC: Added Item %u into button %u", action, button ); |
---|
1130 | GetPlayer()->addActionButton(button,action,type,misc); |
---|
1131 | } |
---|
1132 | else |
---|
1133 | sLog.outError( "MISC: Unknown action button type %u for action %u into button %u", type, action, button ); |
---|
1134 | } |
---|
1135 | } |
---|
1136 | |
---|
1137 | void WorldSession::HandleCompleteCinema( WorldPacket & /*recv_data*/ ) |
---|
1138 | { |
---|
1139 | DEBUG_LOG( "WORLD: Player is watching cinema" ); |
---|
1140 | } |
---|
1141 | |
---|
1142 | void WorldSession::HandleNextCinematicCamera( WorldPacket & /*recv_data*/ ) |
---|
1143 | { |
---|
1144 | DEBUG_LOG( "WORLD: Which movie to play" ); |
---|
1145 | } |
---|
1146 | |
---|
1147 | void WorldSession::HandleMoveTimeSkippedOpcode( WorldPacket & /*recv_data*/ ) |
---|
1148 | { |
---|
1149 | /* WorldSession::Update( getMSTime() );*/ |
---|
1150 | DEBUG_LOG( "WORLD: Time Lag/Synchronization Resent/Update" ); |
---|
1151 | |
---|
1152 | /* |
---|
1153 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1154 | uint64 guid; |
---|
1155 | uint32 time_skipped; |
---|
1156 | recv_data >> guid; |
---|
1157 | recv_data >> time_skipped; |
---|
1158 | sLog.outDebug( "WORLD: CMSG_MOVE_TIME_SKIPPED" ); |
---|
1159 | |
---|
1160 | /// TODO |
---|
1161 | must be need use in Trinity |
---|
1162 | We substract server Lags to move time ( AntiLags ) |
---|
1163 | for exmaple |
---|
1164 | GetPlayer()->ModifyLastMoveTime( -int32(time_skipped) ); |
---|
1165 | */ |
---|
1166 | } |
---|
1167 | |
---|
1168 | void WorldSession::HandleFeatherFallAck(WorldPacket &/*recv_data*/) |
---|
1169 | { |
---|
1170 | DEBUG_LOG("WORLD: CMSG_MOVE_FEATHER_FALL_ACK"); |
---|
1171 | } |
---|
1172 | |
---|
1173 | void WorldSession::HandleMoveUnRootAck(WorldPacket&/* recv_data*/) |
---|
1174 | { |
---|
1175 | /* |
---|
1176 | CHECK_PACKET_SIZE(recv_data,8+8+4+4+4+4+4); |
---|
1177 | |
---|
1178 | sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK" ); |
---|
1179 | recv_data.hexlike(); |
---|
1180 | uint64 guid; |
---|
1181 | uint64 unknown1; |
---|
1182 | uint32 unknown2; |
---|
1183 | float PositionX; |
---|
1184 | float PositionY; |
---|
1185 | float PositionZ; |
---|
1186 | float Orientation; |
---|
1187 | |
---|
1188 | recv_data >> guid; |
---|
1189 | recv_data >> unknown1; |
---|
1190 | recv_data >> unknown2; |
---|
1191 | recv_data >> PositionX; |
---|
1192 | recv_data >> PositionY; |
---|
1193 | recv_data >> PositionZ; |
---|
1194 | recv_data >> Orientation; |
---|
1195 | |
---|
1196 | // TODO for later may be we can use for anticheat |
---|
1197 | DEBUG_LOG("Guid " I64FMTD,guid); |
---|
1198 | DEBUG_LOG("unknown1 " I64FMTD,unknown1); |
---|
1199 | DEBUG_LOG("unknown2 %u",unknown2); |
---|
1200 | DEBUG_LOG("X %f",PositionX); |
---|
1201 | DEBUG_LOG("Y %f",PositionY); |
---|
1202 | DEBUG_LOG("Z %f",PositionZ); |
---|
1203 | DEBUG_LOG("O %f",Orientation); |
---|
1204 | */ |
---|
1205 | } |
---|
1206 | |
---|
1207 | void WorldSession::HandleMoveRootAck(WorldPacket&/* recv_data*/) |
---|
1208 | { |
---|
1209 | /* |
---|
1210 | CHECK_PACKET_SIZE(recv_data,8+8+4+4+4+4+4); |
---|
1211 | |
---|
1212 | sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_ROOT_ACK" ); |
---|
1213 | recv_data.hexlike(); |
---|
1214 | uint64 guid; |
---|
1215 | uint64 unknown1; |
---|
1216 | uint32 unknown2; |
---|
1217 | float PositionX; |
---|
1218 | float PositionY; |
---|
1219 | float PositionZ; |
---|
1220 | float Orientation; |
---|
1221 | |
---|
1222 | recv_data >> guid; |
---|
1223 | recv_data >> unknown1; |
---|
1224 | recv_data >> unknown2; |
---|
1225 | recv_data >> PositionX; |
---|
1226 | recv_data >> PositionY; |
---|
1227 | recv_data >> PositionZ; |
---|
1228 | recv_data >> Orientation; |
---|
1229 | |
---|
1230 | // for later may be we can use for anticheat |
---|
1231 | DEBUG_LOG("Guid " I64FMTD,guid); |
---|
1232 | DEBUG_LOG("unknown1 " I64FMTD,unknown1); |
---|
1233 | DEBUG_LOG("unknown1 %u",unknown2); |
---|
1234 | DEBUG_LOG("X %f",PositionX); |
---|
1235 | DEBUG_LOG("Y %f",PositionY); |
---|
1236 | DEBUG_LOG("Z %f",PositionZ); |
---|
1237 | DEBUG_LOG("O %f",Orientation); |
---|
1238 | */ |
---|
1239 | } |
---|
1240 | |
---|
1241 | void WorldSession::HandleMoveTeleportAck(WorldPacket&/* recv_data*/) |
---|
1242 | { |
---|
1243 | /* |
---|
1244 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1245 | |
---|
1246 | sLog.outDebug("MSG_MOVE_TELEPORT_ACK"); |
---|
1247 | uint64 guid; |
---|
1248 | uint32 flags, time; |
---|
1249 | |
---|
1250 | recv_data >> guid; |
---|
1251 | recv_data >> flags >> time; |
---|
1252 | DEBUG_LOG("Guid " I64FMTD,guid); |
---|
1253 | DEBUG_LOG("Flags %u, time %u",flags, time/1000); |
---|
1254 | */ |
---|
1255 | } |
---|
1256 | |
---|
1257 | void WorldSession::HandleSetActionBar(WorldPacket& recv_data) |
---|
1258 | { |
---|
1259 | CHECK_PACKET_SIZE(recv_data,1); |
---|
1260 | |
---|
1261 | uint8 ActionBar; |
---|
1262 | |
---|
1263 | recv_data >> ActionBar; |
---|
1264 | |
---|
1265 | if(!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) |
---|
1266 | { |
---|
1267 | if(ActionBar!=0) |
---|
1268 | sLog.outError("WorldSession::HandleSetActionBar in not logged state with value: %u, ignored",uint32(ActionBar)); |
---|
1269 | return; |
---|
1270 | } |
---|
1271 | |
---|
1272 | GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, 2, ActionBar); |
---|
1273 | } |
---|
1274 | |
---|
1275 | void WorldSession::HandleWardenDataOpcode(WorldPacket& /*recv_data*/) |
---|
1276 | { |
---|
1277 | /* |
---|
1278 | CHECK_PACKET_SIZE(recv_data,1); |
---|
1279 | |
---|
1280 | uint8 tmp; |
---|
1281 | recv_data >> tmp; |
---|
1282 | sLog.outDebug("Received opcode CMSG_WARDEN_DATA, not resolve.uint8 = %u",tmp); |
---|
1283 | */ |
---|
1284 | } |
---|
1285 | |
---|
1286 | void WorldSession::HandlePlayedTime(WorldPacket& /*recv_data*/) |
---|
1287 | { |
---|
1288 | uint32 TotalTimePlayed = GetPlayer()->GetTotalPlayedTime(); |
---|
1289 | uint32 LevelPlayedTime = GetPlayer()->GetLevelPlayedTime(); |
---|
1290 | |
---|
1291 | WorldPacket data(SMSG_PLAYED_TIME, 8); |
---|
1292 | data << TotalTimePlayed; |
---|
1293 | data << LevelPlayedTime; |
---|
1294 | SendPacket(&data); |
---|
1295 | } |
---|
1296 | |
---|
1297 | void WorldSession::HandleInspectOpcode(WorldPacket& recv_data) |
---|
1298 | { |
---|
1299 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
1300 | |
---|
1301 | uint64 guid; |
---|
1302 | recv_data >> guid; |
---|
1303 | DEBUG_LOG("Inspected guid is " I64FMTD, guid); |
---|
1304 | |
---|
1305 | _player->SetSelection(guid); |
---|
1306 | |
---|
1307 | Player *plr = objmgr.GetPlayer(guid); |
---|
1308 | if(!plr) // wrong player |
---|
1309 | return; |
---|
1310 | |
---|
1311 | uint32 talent_points = 0x3D; |
---|
1312 | uint32 guid_size = plr->GetPackGUID().size(); |
---|
1313 | WorldPacket data(SMSG_INSPECT_TALENT, 4+talent_points); |
---|
1314 | data.append(plr->GetPackGUID()); |
---|
1315 | data << uint32(talent_points); |
---|
1316 | |
---|
1317 | // fill by 0 talents array |
---|
1318 | for(uint32 i = 0; i < talent_points; ++i) |
---|
1319 | data << uint8(0); |
---|
1320 | |
---|
1321 | if(sWorld.getConfig(CONFIG_TALENTS_INSPECTING) || _player->isGameMaster()) |
---|
1322 | { |
---|
1323 | // find class talent tabs (all players have 3 talent tabs) |
---|
1324 | uint32 const* talentTabIds = GetTalentTabPages(plr->getClass()); |
---|
1325 | |
---|
1326 | uint32 talentTabPos = 0; // pos of first talent rank in tab including all prev tabs |
---|
1327 | for(uint32 i = 0; i < 3; ++i) |
---|
1328 | { |
---|
1329 | uint32 talentTabId = talentTabIds[i]; |
---|
1330 | |
---|
1331 | // fill by real data |
---|
1332 | for(uint32 talentId = 0; talentId < sTalentStore.GetNumRows(); ++talentId) |
---|
1333 | { |
---|
1334 | TalentEntry const* talentInfo = sTalentStore.LookupEntry(talentId); |
---|
1335 | if(!talentInfo) |
---|
1336 | continue; |
---|
1337 | |
---|
1338 | // skip another tab talents |
---|
1339 | if(talentInfo->TalentTab != talentTabId) |
---|
1340 | continue; |
---|
1341 | |
---|
1342 | // find talent rank |
---|
1343 | uint32 curtalent_maxrank = 0; |
---|
1344 | for(uint32 k = 5; k > 0; --k) |
---|
1345 | { |
---|
1346 | if(talentInfo->RankID[k-1] && plr->HasSpell(talentInfo->RankID[k-1])) |
---|
1347 | { |
---|
1348 | curtalent_maxrank = k; |
---|
1349 | break; |
---|
1350 | } |
---|
1351 | } |
---|
1352 | |
---|
1353 | // not learned talent |
---|
1354 | if(!curtalent_maxrank) |
---|
1355 | continue; |
---|
1356 | |
---|
1357 | // 1 rank talent bit index |
---|
1358 | uint32 curtalent_index = talentTabPos + GetTalentInspectBitPosInTab(talentId); |
---|
1359 | |
---|
1360 | uint32 curtalent_rank_index = curtalent_index+curtalent_maxrank-1; |
---|
1361 | |
---|
1362 | // slot/offset in 7-bit bytes |
---|
1363 | uint32 curtalent_rank_slot7 = curtalent_rank_index / 7; |
---|
1364 | uint32 curtalent_rank_offset7 = curtalent_rank_index % 7; |
---|
1365 | |
---|
1366 | // rank pos with skipped 8 bit |
---|
1367 | uint32 curtalent_rank_index2 = curtalent_rank_slot7 * 8 + curtalent_rank_offset7; |
---|
1368 | |
---|
1369 | // slot/offset in 8-bit bytes with skipped high bit |
---|
1370 | uint32 curtalent_rank_slot = curtalent_rank_index2 / 8; |
---|
1371 | uint32 curtalent_rank_offset = curtalent_rank_index2 % 8; |
---|
1372 | |
---|
1373 | // apply mask |
---|
1374 | uint32 val = data.read<uint8>(guid_size + 4 + curtalent_rank_slot); |
---|
1375 | val |= (1 << curtalent_rank_offset); |
---|
1376 | data.put<uint8>(guid_size + 4 + curtalent_rank_slot, val & 0xFF); |
---|
1377 | } |
---|
1378 | |
---|
1379 | talentTabPos += GetTalentTabInspectBitSize(talentTabId); |
---|
1380 | } |
---|
1381 | } |
---|
1382 | |
---|
1383 | SendPacket(&data); |
---|
1384 | } |
---|
1385 | |
---|
1386 | void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data) |
---|
1387 | { |
---|
1388 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
1389 | |
---|
1390 | uint64 guid; |
---|
1391 | recv_data >> guid; |
---|
1392 | |
---|
1393 | Player *player = objmgr.GetPlayer(guid); |
---|
1394 | |
---|
1395 | if(!player) |
---|
1396 | { |
---|
1397 | sLog.outError("InspectHonorStats: WTF, player not found..."); |
---|
1398 | return; |
---|
1399 | } |
---|
1400 | |
---|
1401 | WorldPacket data(MSG_INSPECT_HONOR_STATS, 8+1+4*4); |
---|
1402 | data << uint64(player->GetGUID()); |
---|
1403 | data << uint8(player->GetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY)); |
---|
1404 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_KILLS)); |
---|
1405 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION)); |
---|
1406 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION)); |
---|
1407 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORBALE_KILLS)); |
---|
1408 | SendPacket(&data); |
---|
1409 | } |
---|
1410 | |
---|
1411 | void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data) |
---|
1412 | { |
---|
1413 | CHECK_PACKET_SIZE(recv_data,4+4+4+4+4+4); |
---|
1414 | |
---|
1415 | // write in client console: worldport 469 452 6454 2536 180 or /console worldport 469 452 6454 2536 180 |
---|
1416 | // Received opcode CMSG_WORLD_TELEPORT |
---|
1417 | // Time is ***, map=469, x=452.000000, y=6454.000000, z=2536.000000, orient=3.141593 |
---|
1418 | |
---|
1419 | //sLog.outDebug("Received opcode CMSG_WORLD_TELEPORT"); |
---|
1420 | |
---|
1421 | if(GetPlayer()->isInFlight()) |
---|
1422 | { |
---|
1423 | sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore worldport command.",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow()); |
---|
1424 | return; |
---|
1425 | } |
---|
1426 | |
---|
1427 | uint32 time; |
---|
1428 | uint32 mapid; |
---|
1429 | float PositionX; |
---|
1430 | float PositionY; |
---|
1431 | float PositionZ; |
---|
1432 | float Orientation; |
---|
1433 | |
---|
1434 | recv_data >> time; // time in m.sec. |
---|
1435 | recv_data >> mapid; |
---|
1436 | recv_data >> PositionX; |
---|
1437 | recv_data >> PositionY; |
---|
1438 | recv_data >> PositionZ; |
---|
1439 | recv_data >> Orientation; // o (3.141593 = 180 degrees) |
---|
1440 | DEBUG_LOG("Time %u sec, map=%u, x=%f, y=%f, z=%f, orient=%f", time/1000, mapid, PositionX, PositionY, PositionZ, Orientation); |
---|
1441 | |
---|
1442 | if (GetSecurity() >= SEC_ADMINISTRATOR) |
---|
1443 | GetPlayer()->TeleportTo(mapid,PositionX,PositionY,PositionZ,Orientation); |
---|
1444 | else |
---|
1445 | SendNotification(LANG_YOU_NOT_HAVE_PERMISSION); |
---|
1446 | sLog.outDebug("Received worldport command from player %s", GetPlayer()->GetName()); |
---|
1447 | } |
---|
1448 | |
---|
1449 | void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data) |
---|
1450 | { |
---|
1451 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1452 | |
---|
1453 | sLog.outDebug("Received opcode CMSG_WHOIS"); |
---|
1454 | std::string charname; |
---|
1455 | recv_data >> charname; |
---|
1456 | |
---|
1457 | if (GetSecurity() < SEC_ADMINISTRATOR) |
---|
1458 | { |
---|
1459 | SendNotification(LANG_YOU_NOT_HAVE_PERMISSION); |
---|
1460 | return; |
---|
1461 | } |
---|
1462 | |
---|
1463 | if(charname.empty()) |
---|
1464 | { |
---|
1465 | SendNotification(LANG_NEED_CHARACTER_NAME); |
---|
1466 | return; |
---|
1467 | } |
---|
1468 | |
---|
1469 | Player *plr = objmgr.GetPlayer(charname.c_str()); |
---|
1470 | |
---|
1471 | if(!plr) |
---|
1472 | { |
---|
1473 | SendNotification(LANG_PLAYER_NOT_EXIST_OR_OFFLINE, charname.c_str()); |
---|
1474 | return; |
---|
1475 | } |
---|
1476 | |
---|
1477 | uint32 accid = plr->GetSession()->GetAccountId(); |
---|
1478 | |
---|
1479 | QueryResult *result = loginDatabase.PQuery("SELECT username,email,last_ip FROM account WHERE id=%u", accid); |
---|
1480 | if(!result) |
---|
1481 | { |
---|
1482 | SendNotification(LANG_ACCOUNT_FOR_PLAYER_NOT_FOUND, charname.c_str()); |
---|
1483 | return; |
---|
1484 | } |
---|
1485 | |
---|
1486 | Field *fields = result->Fetch(); |
---|
1487 | std::string acc = fields[0].GetCppString(); |
---|
1488 | if(acc.empty()) |
---|
1489 | acc = "Unknown"; |
---|
1490 | std::string email = fields[1].GetCppString(); |
---|
1491 | if(email.empty()) |
---|
1492 | email = "Unknown"; |
---|
1493 | std::string lastip = fields[2].GetCppString(); |
---|
1494 | if(lastip.empty()) |
---|
1495 | lastip = "Unknown"; |
---|
1496 | |
---|
1497 | std::string msg = charname + "'s " + "account is " + acc + ", e-mail: " + email + ", last ip: " + lastip; |
---|
1498 | |
---|
1499 | WorldPacket data(SMSG_WHOIS, msg.size()+1); |
---|
1500 | data << msg; |
---|
1501 | _player->GetSession()->SendPacket(&data); |
---|
1502 | |
---|
1503 | delete result; |
---|
1504 | |
---|
1505 | sLog.outDebug("Received whois command from player %s for character %s", GetPlayer()->GetName(), charname.c_str()); |
---|
1506 | } |
---|
1507 | |
---|
1508 | void WorldSession::HandleReportSpamOpcode( WorldPacket & recv_data ) |
---|
1509 | { |
---|
1510 | CHECK_PACKET_SIZE(recv_data, 1+8); |
---|
1511 | sLog.outDebug("WORLD: CMSG_REPORT_SPAM"); |
---|
1512 | recv_data.hexlike(); |
---|
1513 | |
---|
1514 | uint8 spam_type; // 0 - mail, 1 - chat |
---|
1515 | uint64 spammer_guid; |
---|
1516 | uint32 unk1, unk2, unk3, unk4 = 0; |
---|
1517 | std::string description = ""; |
---|
1518 | recv_data >> spam_type; // unk 0x01 const, may be spam type (mail/chat) |
---|
1519 | recv_data >> spammer_guid; // player guid |
---|
1520 | switch(spam_type) |
---|
1521 | { |
---|
1522 | case 0: |
---|
1523 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4+4+4); |
---|
1524 | recv_data >> unk1; // const 0 |
---|
1525 | recv_data >> unk2; // probably mail id |
---|
1526 | recv_data >> unk3; // const 0 |
---|
1527 | break; |
---|
1528 | case 1: |
---|
1529 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4+4+4+4+1); |
---|
1530 | recv_data >> unk1; // probably language |
---|
1531 | recv_data >> unk2; // message type? |
---|
1532 | recv_data >> unk3; // probably channel id |
---|
1533 | recv_data >> unk4; // unk random value |
---|
1534 | recv_data >> description; // spam description string (messagetype, channel name, player name, message) |
---|
1535 | break; |
---|
1536 | } |
---|
1537 | |
---|
1538 | // NOTE: all chat messages from this spammer automatically ignored by spam reporter until logout in case chat spam. |
---|
1539 | // if it's mail spam - ALL mails from this spammer automatically removed by client |
---|
1540 | |
---|
1541 | // Complaint Received message |
---|
1542 | WorldPacket data(SMSG_COMPLAIN_RESULT, 1); |
---|
1543 | data << uint8(0); |
---|
1544 | SendPacket(&data); |
---|
1545 | |
---|
1546 | sLog.outDebug("REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); |
---|
1547 | } |
---|
1548 | |
---|
1549 | void WorldSession::HandleRealmStateRequestOpcode( WorldPacket & recv_data ) |
---|
1550 | { |
---|
1551 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
1552 | |
---|
1553 | sLog.outDebug("CMSG_REALM_SPLIT"); |
---|
1554 | |
---|
1555 | uint32 unk; |
---|
1556 | std::string split_date = "01/01/01"; |
---|
1557 | recv_data >> unk; |
---|
1558 | |
---|
1559 | WorldPacket data(SMSG_REALM_SPLIT, 4+4+split_date.size()+1); |
---|
1560 | data << unk; |
---|
1561 | data << uint32(0x00000000); // realm split state |
---|
1562 | // split states: |
---|
1563 | // 0x0 realm normal |
---|
1564 | // 0x1 realm split |
---|
1565 | // 0x2 realm split pending |
---|
1566 | data << split_date; |
---|
1567 | SendPacket(&data); |
---|
1568 | //sLog.outDebug("response sent %u", unk); |
---|
1569 | } |
---|
1570 | |
---|
1571 | void WorldSession::HandleFarSightOpcode( WorldPacket & recv_data ) |
---|
1572 | { |
---|
1573 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1574 | |
---|
1575 | sLog.outDebug("WORLD: CMSG_FAR_SIGHT"); |
---|
1576 | //recv_data.hexlike(); |
---|
1577 | |
---|
1578 | uint8 unk; |
---|
1579 | recv_data >> unk; |
---|
1580 | |
---|
1581 | switch(unk) |
---|
1582 | { |
---|
1583 | case 0: |
---|
1584 | //WorldPacket data(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, 0) |
---|
1585 | //SendPacket(&data); |
---|
1586 | //_player->SetUInt64Value(PLAYER_FARSIGHT, 0); |
---|
1587 | sLog.outDebug("Removed FarSight from player %u", _player->GetGUIDLow()); |
---|
1588 | break; |
---|
1589 | case 1: |
---|
1590 | sLog.outDebug("Added FarSight " I64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); |
---|
1591 | break; |
---|
1592 | } |
---|
1593 | } |
---|
1594 | |
---|
1595 | void WorldSession::HandleChooseTitleOpcode( WorldPacket & recv_data ) |
---|
1596 | { |
---|
1597 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
1598 | |
---|
1599 | sLog.outDebug("CMSG_SET_TITLE"); |
---|
1600 | |
---|
1601 | int32 title; |
---|
1602 | recv_data >> title; |
---|
1603 | |
---|
1604 | // -1 at none |
---|
1605 | if(title > 0 && title < 64) |
---|
1606 | { |
---|
1607 | if(!GetPlayer()->HasFlag64(PLAYER__FIELD_KNOWN_TITLES,uint64(1) << title)) |
---|
1608 | return; |
---|
1609 | } |
---|
1610 | else |
---|
1611 | title = 0; |
---|
1612 | |
---|
1613 | GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title); |
---|
1614 | } |
---|
1615 | |
---|
1616 | void WorldSession::HandleAllowMoveAckOpcode( WorldPacket & recv_data ) |
---|
1617 | { |
---|
1618 | CHECK_PACKET_SIZE(recv_data, 4+4); |
---|
1619 | |
---|
1620 | sLog.outDebug("CMSG_ALLOW_MOVE_ACK"); |
---|
1621 | |
---|
1622 | uint32 counter, time_; |
---|
1623 | recv_data >> counter >> time_; |
---|
1624 | |
---|
1625 | // time_ seems always more than getMSTime() |
---|
1626 | uint32 diff = getMSTimeDiff(getMSTime(),time_); |
---|
1627 | |
---|
1628 | sLog.outDebug("response sent: counter %u, time %u (HEX: %X), ms. time %u, diff %u", counter, time_, time_, getMSTime(), diff); |
---|
1629 | } |
---|
1630 | |
---|
1631 | void WorldSession::HandleResetInstancesOpcode( WorldPacket & /*recv_data*/ ) |
---|
1632 | { |
---|
1633 | sLog.outDebug("WORLD: CMSG_RESET_INSTANCES"); |
---|
1634 | Group *pGroup = _player->GetGroup(); |
---|
1635 | if(pGroup) |
---|
1636 | { |
---|
1637 | if(pGroup->IsLeader(_player->GetGUID())) |
---|
1638 | pGroup->ResetInstances(INSTANCE_RESET_ALL, _player); |
---|
1639 | } |
---|
1640 | else |
---|
1641 | _player->ResetInstances(INSTANCE_RESET_ALL); |
---|
1642 | } |
---|
1643 | |
---|
1644 | void WorldSession::HandleDungeonDifficultyOpcode( WorldPacket & recv_data ) |
---|
1645 | { |
---|
1646 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
1647 | |
---|
1648 | sLog.outDebug("MSG_SET_DUNGEON_DIFFICULTY"); |
---|
1649 | |
---|
1650 | uint32 mode; |
---|
1651 | recv_data >> mode; |
---|
1652 | |
---|
1653 | if(mode == _player->GetDifficulty()) |
---|
1654 | return; |
---|
1655 | |
---|
1656 | if(mode > DIFFICULTY_HEROIC) |
---|
1657 | { |
---|
1658 | sLog.outError("WorldSession::HandleDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); |
---|
1659 | return; |
---|
1660 | } |
---|
1661 | |
---|
1662 | // cannot reset while in an instance |
---|
1663 | Map *map = _player->GetMap(); |
---|
1664 | if(map && map->IsDungeon()) |
---|
1665 | { |
---|
1666 | sLog.outError("WorldSession::HandleDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); |
---|
1667 | return; |
---|
1668 | } |
---|
1669 | |
---|
1670 | if(_player->getLevel() < LEVELREQUIREMENT_HEROIC) |
---|
1671 | return; |
---|
1672 | Group *pGroup = _player->GetGroup(); |
---|
1673 | if(pGroup) |
---|
1674 | { |
---|
1675 | if(pGroup->IsLeader(_player->GetGUID())) |
---|
1676 | { |
---|
1677 | // the difficulty is set even if the instances can't be reset |
---|
1678 | //_player->SendDungeonDifficulty(true); |
---|
1679 | pGroup->ResetInstances(INSTANCE_RESET_CHANGE_DIFFICULTY, _player); |
---|
1680 | pGroup->SetDifficulty(mode); |
---|
1681 | } |
---|
1682 | } |
---|
1683 | else |
---|
1684 | { |
---|
1685 | _player->ResetInstances(INSTANCE_RESET_CHANGE_DIFFICULTY); |
---|
1686 | _player->SetDifficulty(mode); |
---|
1687 | } |
---|
1688 | } |
---|
1689 | |
---|
1690 | void WorldSession::HandleNewUnknownOpcode( WorldPacket & recv_data ) |
---|
1691 | { |
---|
1692 | sLog.outDebug("New Unknown Opcode %u", recv_data.GetOpcode()); |
---|
1693 | recv_data.hexlike(); |
---|
1694 | /* |
---|
1695 | New Unknown Opcode 837 |
---|
1696 | STORAGE_SIZE: 60 |
---|
1697 | 02 00 00 00 00 00 00 00 | 00 00 00 00 01 20 00 00 |
---|
1698 | 89 EB 33 01 71 5C 24 C4 | 15 03 35 45 74 47 8B 42 |
---|
1699 | BA B8 1B 40 00 00 00 00 | 00 00 00 00 77 66 42 BF |
---|
1700 | 23 91 26 3F 00 00 60 41 | 00 00 00 00 |
---|
1701 | |
---|
1702 | New Unknown Opcode 837 |
---|
1703 | STORAGE_SIZE: 44 |
---|
1704 | 02 00 00 00 00 00 00 00 | 00 00 00 00 00 00 80 00 |
---|
1705 | 7B 80 34 01 84 EA 2B C4 | 5F A1 36 45 C9 39 1C 42 |
---|
1706 | BA B8 1B 40 CE 06 00 00 | 00 00 80 3F |
---|
1707 | */ |
---|
1708 | } |
---|
1709 | |
---|
1710 | void WorldSession::HandleDismountOpcode( WorldPacket & /*recv_data*/ ) |
---|
1711 | { |
---|
1712 | sLog.outDebug("WORLD: CMSG_CANCEL_MOUNT_AURA"); |
---|
1713 | //recv_data.hexlike(); |
---|
1714 | |
---|
1715 | //If player is not mounted, so go out :) |
---|
1716 | if (!_player->IsMounted()) // not blizz like; no any messages on blizz |
---|
1717 | { |
---|
1718 | ChatHandler(this).SendSysMessage(LANG_CHAR_NON_MOUNTED); |
---|
1719 | return; |
---|
1720 | } |
---|
1721 | |
---|
1722 | if(_player->isInFlight()) // not blizz like; no any messages on blizz |
---|
1723 | { |
---|
1724 | ChatHandler(this).SendSysMessage(LANG_YOU_IN_FLIGHT); |
---|
1725 | return; |
---|
1726 | } |
---|
1727 | |
---|
1728 | _player->Unmount(); |
---|
1729 | _player->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED); |
---|
1730 | } |
---|
1731 | |
---|
1732 | void WorldSession::HandleMoveFlyModeChangeAckOpcode( WorldPacket & recv_data ) |
---|
1733 | { |
---|
1734 | CHECK_PACKET_SIZE(recv_data, 8+4+4); |
---|
1735 | |
---|
1736 | // fly mode on/off |
---|
1737 | sLog.outDebug("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); |
---|
1738 | //recv_data.hexlike(); |
---|
1739 | |
---|
1740 | uint64 guid; |
---|
1741 | uint32 unk; |
---|
1742 | uint32 flags; |
---|
1743 | |
---|
1744 | recv_data >> guid >> unk >> flags; |
---|
1745 | |
---|
1746 | _player->SetUnitMovementFlags(flags); |
---|
1747 | /* |
---|
1748 | on: |
---|
1749 | 25 00 00 00 00 00 00 00 | 00 00 00 00 00 00 80 00 |
---|
1750 | 85 4E A9 01 19 BA 7A C3 | 42 0D 70 44 44 B0 A8 42 |
---|
1751 | 78 15 94 40 39 03 00 00 | 00 00 80 3F |
---|
1752 | off: |
---|
1753 | 25 00 00 00 00 00 00 00 | 00 00 00 00 00 00 00 00 |
---|
1754 | 10 FD A9 01 19 BA 7A C3 | 42 0D 70 44 44 B0 A8 42 |
---|
1755 | 78 15 94 40 39 03 00 00 | 00 00 00 00 |
---|
1756 | */ |
---|
1757 | } |
---|
1758 | |
---|
1759 | void WorldSession::HandleRequestPetInfoOpcode( WorldPacket & /*recv_data */) |
---|
1760 | { |
---|
1761 | /* |
---|
1762 | sLog.outDebug("WORLD: CMSG_REQUEST_PET_INFO"); |
---|
1763 | recv_data.hexlike(); |
---|
1764 | */ |
---|
1765 | } |
---|
1766 | |
---|
1767 | void WorldSession::HandleSetTaxiBenchmarkOpcode( WorldPacket & recv_data ) |
---|
1768 | { |
---|
1769 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1770 | |
---|
1771 | uint8 mode; |
---|
1772 | recv_data >> mode; |
---|
1773 | |
---|
1774 | sLog.outDebug("Client used \"/timetest %d\" command", mode); |
---|
1775 | } |
---|