1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "Common.h" |
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20 | #include "Language.h" |
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21 | #include "Database/DatabaseEnv.h" |
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22 | #include "WorldPacket.h" |
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23 | #include "Opcodes.h" |
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24 | #include "Log.h" |
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25 | #include "Player.h" |
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26 | #include "World.h" |
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27 | #include "ObjectMgr.h" |
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28 | #include "WorldSession.h" |
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29 | #include "Auth/BigNumber.h" |
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30 | #include "Auth/Sha1.h" |
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31 | #include "UpdateData.h" |
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32 | #include "LootMgr.h" |
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33 | #include "Chat.h" |
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34 | #include "ScriptCalls.h" |
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35 | #include <zlib/zlib.h> |
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36 | #include "MapManager.h" |
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37 | #include "ObjectAccessor.h" |
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38 | #include "Object.h" |
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39 | #include "BattleGround.h" |
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40 | #include "SpellAuras.h" |
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41 | #include "Pet.h" |
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42 | #include "SocialMgr.h" |
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43 | |
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44 | void WorldSession::HandleRepopRequestOpcode( WorldPacket & /*recv_data*/ ) |
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45 | { |
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46 | sLog.outDebug( "WORLD: Recvd CMSG_REPOP_REQUEST Message" ); |
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47 | |
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48 | if(GetPlayer()->isAlive()||GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) |
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49 | return; |
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50 | |
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51 | // the world update order is sessions, players, creatures |
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52 | // the netcode runs in parallel with all of these |
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53 | // creatures can kill players |
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54 | // so if the server is lagging enough the player can |
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55 | // release spirit after he's killed but before he is updated |
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56 | if(GetPlayer()->getDeathState() == JUST_DIED) |
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57 | { |
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58 | sLog.outDebug("HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); |
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59 | GetPlayer()->KillPlayer(); |
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60 | } |
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61 | |
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62 | //this is spirit release confirm? |
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63 | GetPlayer()->RemovePet(NULL,PET_SAVE_NOT_IN_SLOT, true); |
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64 | GetPlayer()->BuildPlayerRepop(); |
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65 | GetPlayer()->RepopAtGraveyard(); |
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66 | } |
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67 | |
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68 | void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) |
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69 | { |
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70 | CHECK_PACKET_SIZE(recv_data,4+4+1+1+4+4+4+4); |
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71 | |
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72 | sLog.outDebug( "WORLD: Recvd CMSG_WHO Message" ); |
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73 | //recv_data.hexlike(); |
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74 | |
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75 | uint32 clientcount = 0; |
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76 | |
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77 | uint32 level_min, level_max, racemask, classmask, zones_count, str_count; |
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78 | uint32 zoneids[10]; // 10 is client limit |
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79 | std::string player_name, guild_name; |
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80 | |
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81 | recv_data >> level_min; // maximal player level, default 0 |
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82 | recv_data >> level_max; // minimal player level, default 100 |
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83 | recv_data >> player_name; // player name, case sensitive... |
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84 | |
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85 | // recheck |
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86 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+1+4+4+4+4); |
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87 | |
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88 | recv_data >> guild_name; // guild name, case sensitive... |
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89 | |
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90 | // recheck |
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91 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+4); |
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92 | |
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93 | recv_data >> racemask; // race mask |
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94 | recv_data >> classmask; // class mask |
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95 | recv_data >> zones_count; // zones count, client limit=10 (2.0.10) |
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96 | |
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97 | if(zones_count > 10) |
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98 | return; // can't be received from real client or broken packet |
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99 | |
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100 | // recheck |
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101 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+(4*zones_count)+4); |
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102 | |
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103 | for(uint32 i = 0; i < zones_count; i++) |
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104 | { |
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105 | uint32 temp; |
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106 | recv_data >> temp; // zone id, 0 if zone is unknown... |
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107 | zoneids[i] = temp; |
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108 | sLog.outDebug("Zone %u: %u", i, zoneids[i]); |
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109 | } |
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110 | |
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111 | recv_data >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10) |
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112 | |
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113 | if(str_count > 4) |
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114 | return; // can't be received from real client or broken packet |
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115 | |
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116 | // recheck |
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117 | CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+(4*zones_count)+4+(1*str_count)); |
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118 | |
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119 | sLog.outDebug("Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); |
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120 | |
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121 | std::wstring str[4]; // 4 is client limit |
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122 | for(uint32 i = 0; i < str_count; i++) |
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123 | { |
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124 | // recheck (have one more byte) |
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125 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()); |
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126 | |
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127 | std::string temp; |
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128 | recv_data >> temp; // user entered string, it used as universal search pattern(guild+player name)? |
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129 | |
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130 | if(!Utf8toWStr(temp,str[i])) |
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131 | continue; |
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132 | |
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133 | wstrToLower(str[i]); |
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134 | |
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135 | sLog.outDebug("String %u: %s", i, str[i].c_str()); |
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136 | } |
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137 | |
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138 | std::wstring wplayer_name; |
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139 | std::wstring wguild_name; |
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140 | if(!(Utf8toWStr(player_name, wplayer_name) && Utf8toWStr(guild_name, wguild_name))) |
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141 | return; |
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142 | wstrToLower(wplayer_name); |
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143 | wstrToLower(wguild_name); |
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144 | |
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145 | // client send in case not set max level value 100 but mangos support 255 max level, |
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146 | // update it to show GMs with characters after 100 level |
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147 | if(level_max >= 100) |
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148 | level_max = 255; |
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149 | |
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150 | uint32 team = _player->GetTeam(); |
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151 | uint32 security = GetSecurity(); |
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152 | bool allowTwoSideWhoList = sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST); |
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153 | bool gmInWhoList = sWorld.getConfig(CONFIG_GM_IN_WHO_LIST); |
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154 | |
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155 | WorldPacket data( SMSG_WHO, 50 ); // guess size |
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156 | data << clientcount; // clientcount place holder |
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157 | data << clientcount; // clientcount place holder |
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158 | |
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159 | //TODO: Guard Player map |
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160 | HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers(); |
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161 | for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr) |
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162 | { |
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163 | if (security == SEC_PLAYER) |
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164 | { |
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165 | // player can see member of other team only if CONFIG_ALLOW_TWO_SIDE_WHO_LIST |
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166 | if (itr->second->GetTeam() != team && !allowTwoSideWhoList ) |
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167 | continue; |
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168 | |
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169 | // player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST |
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170 | if ((itr->second->GetSession()->GetSecurity() > SEC_PLAYER && !gmInWhoList)) |
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171 | continue; |
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172 | } |
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173 | |
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174 | // check if target is globally visible for player |
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175 | if (!(itr->second->IsVisibleGloballyFor(_player))) |
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176 | continue; |
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177 | |
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178 | // check if target's level is in level range |
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179 | uint32 lvl = itr->second->getLevel(); |
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180 | if (lvl < level_min || lvl > level_max) |
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181 | continue; |
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182 | |
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183 | // check if class matches classmask |
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184 | uint32 class_ = itr->second->getClass(); |
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185 | if (!(classmask & (1 << class_))) |
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186 | continue; |
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187 | |
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188 | // check if race matches racemask |
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189 | uint32 race = itr->second->getRace(); |
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190 | if (!(racemask & (1 << race))) |
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191 | continue; |
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192 | |
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193 | uint32 pzoneid = itr->second->GetZoneId(); |
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194 | |
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195 | bool z_show = true; |
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196 | for(uint32 i = 0; i < zones_count; i++) |
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197 | { |
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198 | if(zoneids[i] == pzoneid) |
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199 | { |
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200 | z_show = true; |
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201 | break; |
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202 | } |
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203 | |
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204 | z_show = false; |
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205 | } |
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206 | if (!z_show) |
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207 | continue; |
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208 | |
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209 | std::string pname = itr->second->GetName(); |
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210 | std::wstring wpname; |
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211 | if(!Utf8toWStr(pname,wpname)) |
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212 | continue; |
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213 | wstrToLower(wpname); |
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214 | |
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215 | if (!(wplayer_name.empty() || wpname.find(wplayer_name) != std::wstring::npos)) |
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216 | continue; |
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217 | |
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218 | std::string gname = objmgr.GetGuildNameById(itr->second->GetGuildId()); |
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219 | std::wstring wgname; |
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220 | if(!Utf8toWStr(gname,wgname)) |
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221 | continue; |
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222 | wstrToLower(wgname); |
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223 | |
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224 | if (!(wguild_name.empty() || wgname.find(wguild_name) != std::wstring::npos)) |
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225 | continue; |
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226 | |
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227 | std::string aname; |
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228 | if(AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(itr->second->GetZoneId())) |
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229 | aname = areaEntry->area_name[GetSessionDbcLocale()]; |
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230 | |
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231 | bool s_show = true; |
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232 | for(uint32 i = 0; i < str_count; i++) |
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233 | { |
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234 | if (!str[i].empty()) |
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235 | { |
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236 | if (wgname.find(str[i]) != std::wstring::npos || |
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237 | wpname.find(str[i]) != std::wstring::npos || |
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238 | Utf8FitTo(aname, str[i]) ) |
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239 | { |
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240 | s_show = true; |
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241 | break; |
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242 | } |
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243 | s_show = false; |
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244 | } |
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245 | } |
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246 | if (!s_show) |
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247 | continue; |
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248 | |
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249 | data << pname; // player name |
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250 | data << gname; // guild name |
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251 | data << uint32( lvl ); // player level |
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252 | data << uint32( class_ ); // player class |
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253 | data << uint32( race ); // player race |
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254 | data << uint8(0); // new 2.4.0 |
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255 | data << uint32( pzoneid ); // player zone id |
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256 | |
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257 | // 49 is maximum player count sent to client |
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258 | if ((++clientcount) == 49) |
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259 | break; |
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260 | } |
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261 | |
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262 | data.put( 0, clientcount ); //insert right count |
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263 | data.put( sizeof(uint32), clientcount ); //insert right count |
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264 | |
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265 | SendPacket(&data); |
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266 | sLog.outDebug( "WORLD: Send SMSG_WHO Message" ); |
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267 | } |
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268 | |
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269 | void WorldSession::HandleLogoutRequestOpcode( WorldPacket & /*recv_data*/ ) |
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270 | { |
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271 | sLog.outDebug( "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity() ); |
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272 | |
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273 | if (uint64 lguid = GetPlayer()->GetLootGUID()) |
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274 | DoLootRelease(lguid); |
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275 | |
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276 | //instant logout for admins, gm's, mod's |
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277 | if( GetSecurity() > SEC_PLAYER ) |
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278 | { |
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279 | LogoutPlayer(true); |
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280 | return; |
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281 | } |
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282 | |
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283 | //Can not logout if... |
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284 | if( GetPlayer()->isInCombat() || //...is in combat |
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285 | GetPlayer()->duel || //...is in Duel |
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286 | //...is jumping ...is falling |
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287 | GetPlayer()->HasUnitMovementFlag(MOVEMENTFLAG_JUMPING | MOVEMENTFLAG_FALLING)) |
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288 | { |
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289 | WorldPacket data( SMSG_LOGOUT_RESPONSE, (2+4) ) ; |
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290 | data << (uint8)0xC; |
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291 | data << uint32(0); |
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292 | data << uint8(0); |
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293 | SendPacket( &data ); |
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294 | LogoutRequest(0); |
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295 | return; |
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296 | } |
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297 | |
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298 | //instant logout in taverns/cities or on taxi |
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299 | if(GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight()) |
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300 | { |
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301 | LogoutPlayer(true); |
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302 | return; |
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303 | } |
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304 | |
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305 | // not set flags if player can't free move to prevent lost state at logout cancel |
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306 | if(GetPlayer()->CanFreeMove()) |
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307 | { |
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308 | GetPlayer()->SetStandState(PLAYER_STATE_SIT); |
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309 | |
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310 | WorldPacket data( SMSG_FORCE_MOVE_ROOT, (8+4) ); // guess size |
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311 | data.append(GetPlayer()->GetPackGUID()); |
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312 | data << (uint32)2; |
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313 | SendPacket( &data ); |
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314 | GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
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315 | } |
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316 | |
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317 | WorldPacket data( SMSG_LOGOUT_RESPONSE, 5 ); |
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318 | data << uint32(0); |
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319 | data << uint8(0); |
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320 | SendPacket( &data ); |
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321 | LogoutRequest(time(NULL)); |
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322 | } |
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323 | |
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324 | void WorldSession::HandlePlayerLogoutOpcode( WorldPacket & /*recv_data*/ ) |
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325 | { |
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326 | sLog.outDebug( "WORLD: Recvd CMSG_PLAYER_LOGOUT Message" ); |
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327 | } |
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328 | |
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329 | void WorldSession::HandleLogoutCancelOpcode( WorldPacket & /*recv_data*/ ) |
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330 | { |
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331 | sLog.outDebug( "WORLD: Recvd CMSG_LOGOUT_CANCEL Message" ); |
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332 | |
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333 | LogoutRequest(0); |
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334 | |
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335 | WorldPacket data( SMSG_LOGOUT_CANCEL_ACK, 0 ); |
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336 | SendPacket( &data ); |
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337 | |
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338 | // not remove flags if can't free move - its not set in Logout request code. |
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339 | if(GetPlayer()->CanFreeMove()) |
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340 | { |
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341 | //!we can move again |
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342 | data.Initialize( SMSG_FORCE_MOVE_UNROOT, 8 ); // guess size |
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343 | data.append(GetPlayer()->GetPackGUID()); |
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344 | data << uint32(0); |
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345 | SendPacket( &data ); |
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346 | |
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347 | //! Stand Up |
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348 | GetPlayer()->SetStandState(PLAYER_STATE_NONE); |
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349 | |
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350 | //! DISABLE_ROTATE |
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351 | GetPlayer()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
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352 | } |
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353 | |
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354 | sLog.outDebug( "WORLD: sent SMSG_LOGOUT_CANCEL_ACK Message" ); |
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355 | } |
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356 | |
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357 | void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text) |
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358 | { |
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359 | int len = text ? strlen(text) : 0; |
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360 | WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) ); |
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361 | data << uint32(status); // standard 0x0A, 0x06 if text present |
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362 | if(status == 6) |
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363 | { |
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364 | data << text; // ticket text |
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365 | data << uint8(0x7); // ticket category |
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366 | data << float(0); // time from ticket creation? |
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367 | data << float(0); // const |
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368 | data << float(0); // const |
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369 | data << uint8(0); // const |
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370 | data << uint8(0); // const |
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371 | } |
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372 | SendPacket( &data ); |
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373 | } |
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374 | |
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375 | void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ ) |
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376 | { |
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377 | WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 ); |
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378 | data << (uint32)time(NULL); |
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379 | data << (uint32)0; |
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380 | SendPacket( &data ); |
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381 | |
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382 | uint64 guid; |
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383 | Field *fields; |
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384 | guid = GetPlayer()->GetGUID(); |
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385 | |
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386 | QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(ticket_id) FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid)); |
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387 | |
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388 | if (result) |
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389 | { |
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390 | int cnt; |
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391 | fields = result->Fetch(); |
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392 | cnt = fields[0].GetUInt32(); |
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393 | delete result; |
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394 | |
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395 | if ( cnt > 0 ) |
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396 | { |
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397 | QueryResult *result2 = CharacterDatabase.PQuery("SELECT ticket_text FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid)); |
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398 | if(result2) |
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399 | { |
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400 | Field *fields2 = result2->Fetch(); |
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401 | SendGMTicketGetTicket(0x06,fields2[0].GetString()); |
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402 | delete result2; |
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403 | } |
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404 | } |
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405 | else |
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406 | SendGMTicketGetTicket(0x0A,0); |
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407 | } |
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408 | } |
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409 | |
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410 | void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data ) |
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411 | { |
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412 | CHECK_PACKET_SIZE(recv_data,1); |
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413 | |
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414 | std::string ticketText; |
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415 | recv_data >> ticketText; |
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416 | |
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417 | CharacterDatabase.escape_string(ticketText); |
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418 | CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", ticketText.c_str(), _player->GetGUIDLow()); |
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419 | } |
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420 | |
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421 | void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/ ) |
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422 | { |
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423 | uint32 guid = GetPlayer()->GetGUIDLow(); |
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424 | |
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425 | CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1",guid); |
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426 | |
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427 | WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 ); |
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428 | data << uint32(9); |
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429 | SendPacket( &data ); |
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430 | |
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431 | SendGMTicketGetTicket(0x0A, 0); |
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432 | } |
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433 | |
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434 | void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data ) |
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435 | { |
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436 | CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4); |
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437 | |
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438 | uint32 map; |
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439 | float x, y, z; |
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440 | std::string ticketText = ""; |
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441 | uint32 unk1, unk2; |
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442 | |
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443 | recv_data >> map >> x >> y >> z; // last check 2.4.3 |
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444 | recv_data >> ticketText; |
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445 | |
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446 | // recheck |
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447 | CHECK_PACKET_SIZE(recv_data,4*4+(ticketText.size()+1)+2*4); |
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448 | |
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449 | recv_data >> unk1 >> unk2; |
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450 | // note: the packet might contain more data, but the exact structure of that is unknown |
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451 | |
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452 | sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2); |
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453 | |
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454 | CharacterDatabase.escape_string(ticketText); |
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455 | |
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456 | QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM character_ticket WHERE guid = '%u'", _player->GetGUIDLow()); |
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457 | |
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458 | if (result) |
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459 | { |
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460 | int cnt; |
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461 | Field *fields = result->Fetch(); |
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462 | cnt = fields[0].GetUInt32(); |
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463 | delete result; |
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464 | |
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465 | if ( cnt > 0 ) |
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466 | { |
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467 | WorldPacket data( SMSG_GMTICKET_CREATE, 4 ); |
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468 | data << uint32(1); |
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469 | SendPacket( &data ); |
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470 | } |
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471 | else |
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472 | { |
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473 | CharacterDatabase.PExecute("INSERT INTO character_ticket (guid,ticket_text) VALUES ('%u', '%s')", _player->GetGUIDLow(), ticketText.c_str()); |
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474 | |
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475 | WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 ); |
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476 | data << (uint32)time(NULL); |
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477 | data << (uint32)0; |
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478 | SendPacket( &data ); |
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479 | |
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480 | data.Initialize( SMSG_GMTICKET_CREATE, 4 ); |
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481 | data << uint32(2); |
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482 | SendPacket( &data ); |
---|
483 | DEBUG_LOG("update the ticket\n"); |
---|
484 | |
---|
485 | //TODO: Guard player map |
---|
486 | HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers(); |
---|
487 | for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr) |
---|
488 | { |
---|
489 | if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets()) |
---|
490 | ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName()); |
---|
491 | } |
---|
492 | } |
---|
493 | } |
---|
494 | } |
---|
495 | |
---|
496 | void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ ) |
---|
497 | { |
---|
498 | WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS,4 ); |
---|
499 | data << uint32(1); // we can also disable ticket system by sending 0 value |
---|
500 | |
---|
501 | SendPacket( &data ); |
---|
502 | } |
---|
503 | |
---|
504 | void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data) |
---|
505 | { |
---|
506 | // GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3 |
---|
507 | CHECK_PACKET_SIZE(recv_data,4+4); |
---|
508 | uint32 x; |
---|
509 | recv_data >> x; // answer range? (6 = 0-5?) |
---|
510 | sLog.outDebug("SURVEY: X = %u", x); |
---|
511 | |
---|
512 | uint8 result[10]; |
---|
513 | memset(result, 0, sizeof(result)); |
---|
514 | for( int i = 0; i < 10; ++i) |
---|
515 | { |
---|
516 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+4); |
---|
517 | uint32 questionID; |
---|
518 | recv_data >> questionID; // GMSurveyQuestions.dbc |
---|
519 | if (!questionID) |
---|
520 | break; |
---|
521 | |
---|
522 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1+1); |
---|
523 | uint8 value; |
---|
524 | std::string unk_text; |
---|
525 | recv_data >> value; // answer |
---|
526 | recv_data >> unk_text; // always empty? |
---|
527 | |
---|
528 | result[i] = value; |
---|
529 | sLog.outDebug("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str()); |
---|
530 | } |
---|
531 | |
---|
532 | CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1); |
---|
533 | std::string comment; |
---|
534 | recv_data >> comment; // addional comment |
---|
535 | sLog.outDebug("SURVEY: comment %s", comment.c_str()); |
---|
536 | |
---|
537 | // TODO: chart this data in some way |
---|
538 | } |
---|
539 | |
---|
540 | void WorldSession::HandleTogglePvP( WorldPacket & recv_data ) |
---|
541 | { |
---|
542 | // this opcode can be used in two ways: Either set explicit new status or toggle old status |
---|
543 | if(recv_data.size() == 1) |
---|
544 | { |
---|
545 | bool newPvPStatus; |
---|
546 | recv_data >> newPvPStatus; |
---|
547 | GetPlayer()->ApplyModFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP, newPvPStatus); |
---|
548 | } |
---|
549 | else |
---|
550 | { |
---|
551 | GetPlayer()->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
---|
552 | } |
---|
553 | |
---|
554 | if(GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP)) |
---|
555 | { |
---|
556 | if(!GetPlayer()->IsPvP() || GetPlayer()->pvpInfo.endTimer != 0) |
---|
557 | GetPlayer()->UpdatePvP(true, true); |
---|
558 | } |
---|
559 | else |
---|
560 | { |
---|
561 | if(!GetPlayer()->pvpInfo.inHostileArea && GetPlayer()->IsPvP()) |
---|
562 | GetPlayer()->pvpInfo.endTimer = time(NULL); // start toggle-off |
---|
563 | } |
---|
564 | } |
---|
565 | |
---|
566 | void WorldSession::HandleZoneUpdateOpcode( WorldPacket & recv_data ) |
---|
567 | { |
---|
568 | CHECK_PACKET_SIZE(recv_data,4); |
---|
569 | |
---|
570 | uint32 newZone; |
---|
571 | recv_data >> newZone; |
---|
572 | |
---|
573 | sLog.outDetail("WORLD: Recvd ZONE_UPDATE: %u", newZone); |
---|
574 | |
---|
575 | if(newZone != _player->GetZoneId()) |
---|
576 | GetPlayer()->SendInitWorldStates(); // only if really enters to new zone, not just area change, works strange... |
---|
577 | |
---|
578 | GetPlayer()->UpdateZone(newZone); |
---|
579 | } |
---|
580 | |
---|
581 | void WorldSession::HandleSetTargetOpcode( WorldPacket & recv_data ) |
---|
582 | { |
---|
583 | // When this packet send? |
---|
584 | CHECK_PACKET_SIZE(recv_data,8); |
---|
585 | |
---|
586 | uint64 guid ; |
---|
587 | recv_data >> guid; |
---|
588 | |
---|
589 | _player->SetUInt32Value(UNIT_FIELD_TARGET,guid); |
---|
590 | |
---|
591 | // update reputation list if need |
---|
592 | Unit* unit = ObjectAccessor::GetUnit(*_player, guid ); |
---|
593 | if(!unit) |
---|
594 | return; |
---|
595 | |
---|
596 | _player->SetFactionVisibleForFactionTemplateId(unit->getFaction()); |
---|
597 | } |
---|
598 | |
---|
599 | void WorldSession::HandleSetSelectionOpcode( WorldPacket & recv_data ) |
---|
600 | { |
---|
601 | CHECK_PACKET_SIZE(recv_data,8); |
---|
602 | |
---|
603 | uint64 guid; |
---|
604 | recv_data >> guid; |
---|
605 | |
---|
606 | _player->SetSelection(guid); |
---|
607 | |
---|
608 | // update reputation list if need |
---|
609 | Unit* unit = ObjectAccessor::GetUnit(*_player, guid ); |
---|
610 | if(!unit) |
---|
611 | return; |
---|
612 | |
---|
613 | _player->SetFactionVisibleForFactionTemplateId(unit->getFaction()); |
---|
614 | } |
---|
615 | |
---|
616 | void WorldSession::HandleStandStateChangeOpcode( WorldPacket & recv_data ) |
---|
617 | { |
---|
618 | CHECK_PACKET_SIZE(recv_data,1); |
---|
619 | |
---|
620 | sLog.outDebug( "WORLD: Received CMSG_STAND_STATE_CHANGE" ); |
---|
621 | uint8 animstate; |
---|
622 | recv_data >> animstate; |
---|
623 | |
---|
624 | _player->SetStandState(animstate); |
---|
625 | } |
---|
626 | |
---|
627 | void WorldSession::HandleFriendListOpcode( WorldPacket & recv_data ) |
---|
628 | { |
---|
629 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
630 | sLog.outDebug( "WORLD: Received CMSG_CONTACT_LIST" ); |
---|
631 | uint32 unk; |
---|
632 | recv_data >> unk; |
---|
633 | sLog.outDebug("unk value is %u", unk); |
---|
634 | _player->GetSocial()->SendSocialList(); |
---|
635 | } |
---|
636 | |
---|
637 | void WorldSession::HandleAddFriendOpcode( WorldPacket & recv_data ) |
---|
638 | { |
---|
639 | CHECK_PACKET_SIZE(recv_data, 1+1); |
---|
640 | |
---|
641 | sLog.outDebug( "WORLD: Received CMSG_ADD_FRIEND" ); |
---|
642 | |
---|
643 | std::string friendName = GetMangosString(LANG_FRIEND_IGNORE_UNKNOWN); |
---|
644 | std::string friendNote; |
---|
645 | FriendsResult friendResult = FRIEND_NOT_FOUND; |
---|
646 | Player *pFriend = NULL; |
---|
647 | uint64 friendGuid = 0; |
---|
648 | |
---|
649 | recv_data >> friendName; |
---|
650 | |
---|
651 | // recheck |
---|
652 | CHECK_PACKET_SIZE(recv_data, (friendName.size()+1)+1); |
---|
653 | |
---|
654 | recv_data >> friendNote; |
---|
655 | |
---|
656 | if(!normalizePlayerName(friendName)) |
---|
657 | return; |
---|
658 | |
---|
659 | CharacterDatabase.escape_string(friendName); // prevent SQL injection - normal name don't must changed by this call |
---|
660 | |
---|
661 | sLog.outDebug( "WORLD: %s asked to add friend : '%s'", |
---|
662 | GetPlayer()->GetName(), friendName.c_str() ); |
---|
663 | |
---|
664 | friendGuid = objmgr.GetPlayerGUIDByName(friendName); |
---|
665 | |
---|
666 | if(friendGuid) |
---|
667 | { |
---|
668 | pFriend = ObjectAccessor::FindPlayer(friendGuid); |
---|
669 | if(pFriend==GetPlayer()) |
---|
670 | friendResult = FRIEND_SELF; |
---|
671 | else if(GetPlayer()->GetTeam()!=objmgr.GetPlayerTeamByGUID(friendGuid) && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && GetSecurity() < SEC_MODERATOR) |
---|
672 | friendResult = FRIEND_ENEMY; |
---|
673 | else if(GetPlayer()->GetSocial()->HasFriend(GUID_LOPART(friendGuid))) |
---|
674 | friendResult = FRIEND_ALREADY; |
---|
675 | } |
---|
676 | |
---|
677 | if (friendGuid && friendResult==FRIEND_NOT_FOUND) |
---|
678 | { |
---|
679 | if( pFriend && pFriend->IsInWorld() && pFriend->IsVisibleGloballyFor(GetPlayer())) |
---|
680 | friendResult = FRIEND_ADDED_ONLINE; |
---|
681 | else |
---|
682 | friendResult = FRIEND_ADDED_OFFLINE; |
---|
683 | |
---|
684 | if(!_player->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false)) |
---|
685 | { |
---|
686 | friendResult = FRIEND_LIST_FULL; |
---|
687 | sLog.outDebug( "WORLD: %s's friend list is full.", GetPlayer()->GetName()); |
---|
688 | } |
---|
689 | |
---|
690 | _player->GetSocial()->SetFriendNote(GUID_LOPART(friendGuid), friendNote); |
---|
691 | |
---|
692 | sLog.outDebug( "WORLD: %s Guid found '%u'.", friendName.c_str(), GUID_LOPART(friendGuid)); |
---|
693 | } |
---|
694 | else if(friendResult==FRIEND_ALREADY) |
---|
695 | { |
---|
696 | sLog.outDebug( "WORLD: %s Guid Already a Friend.", friendName.c_str() ); |
---|
697 | } |
---|
698 | else if(friendResult==FRIEND_SELF) |
---|
699 | { |
---|
700 | sLog.outDebug( "WORLD: %s Guid can't add himself.", friendName.c_str() ); |
---|
701 | } |
---|
702 | else |
---|
703 | { |
---|
704 | sLog.outDebug( "WORLD: %s Guid not found.", friendName.c_str() ); |
---|
705 | } |
---|
706 | |
---|
707 | sSocialMgr.SendFriendStatus(GetPlayer(), friendResult, GUID_LOPART(friendGuid), friendName, false); |
---|
708 | |
---|
709 | sLog.outDebug( "WORLD: Sent (SMSG_FRIEND_STATUS)" ); |
---|
710 | } |
---|
711 | |
---|
712 | void WorldSession::HandleDelFriendOpcode( WorldPacket & recv_data ) |
---|
713 | { |
---|
714 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
715 | |
---|
716 | uint64 FriendGUID; |
---|
717 | |
---|
718 | sLog.outDebug( "WORLD: Received CMSG_DEL_FRIEND" ); |
---|
719 | |
---|
720 | recv_data >> FriendGUID; |
---|
721 | |
---|
722 | _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(FriendGUID), false); |
---|
723 | |
---|
724 | sSocialMgr.SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), "", false); |
---|
725 | |
---|
726 | sLog.outDebug( "WORLD: Sent motd (SMSG_FRIEND_STATUS)" ); |
---|
727 | } |
---|
728 | |
---|
729 | void WorldSession::HandleAddIgnoreOpcode( WorldPacket & recv_data ) |
---|
730 | { |
---|
731 | CHECK_PACKET_SIZE(recv_data,1); |
---|
732 | |
---|
733 | sLog.outDebug( "WORLD: Received CMSG_ADD_IGNORE" ); |
---|
734 | |
---|
735 | std::string IgnoreName = GetMangosString(LANG_FRIEND_IGNORE_UNKNOWN); |
---|
736 | FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND; |
---|
737 | uint64 IgnoreGuid = 0; |
---|
738 | |
---|
739 | recv_data >> IgnoreName; |
---|
740 | |
---|
741 | if(!normalizePlayerName(IgnoreName)) |
---|
742 | return; |
---|
743 | |
---|
744 | CharacterDatabase.escape_string(IgnoreName); // prevent SQL injection - normal name don't must changed by this call |
---|
745 | |
---|
746 | sLog.outDebug( "WORLD: %s asked to Ignore: '%s'", |
---|
747 | GetPlayer()->GetName(), IgnoreName.c_str() ); |
---|
748 | |
---|
749 | IgnoreGuid = objmgr.GetPlayerGUIDByName(IgnoreName); |
---|
750 | |
---|
751 | if(IgnoreGuid) |
---|
752 | { |
---|
753 | if(IgnoreGuid==GetPlayer()->GetGUID()) |
---|
754 | ignoreResult = FRIEND_IGNORE_SELF; |
---|
755 | else |
---|
756 | { |
---|
757 | if( GetPlayer()->GetSocial()->HasIgnore(GUID_LOPART(IgnoreGuid)) ) |
---|
758 | ignoreResult = FRIEND_IGNORE_ALREADY; |
---|
759 | } |
---|
760 | } |
---|
761 | |
---|
762 | if (IgnoreGuid && ignoreResult == FRIEND_IGNORE_NOT_FOUND) |
---|
763 | { |
---|
764 | ignoreResult = FRIEND_IGNORE_ADDED; |
---|
765 | |
---|
766 | _player->GetSocial()->AddToSocialList(GUID_LOPART(IgnoreGuid), true); |
---|
767 | } |
---|
768 | else if(ignoreResult==FRIEND_IGNORE_ALREADY) |
---|
769 | { |
---|
770 | sLog.outDebug( "WORLD: %s Guid Already Ignored.", IgnoreName.c_str() ); |
---|
771 | } |
---|
772 | else if(ignoreResult==FRIEND_IGNORE_SELF) |
---|
773 | { |
---|
774 | sLog.outDebug( "WORLD: %s Guid can't add himself.", IgnoreName.c_str() ); |
---|
775 | } |
---|
776 | else |
---|
777 | { |
---|
778 | sLog.outDebug( "WORLD: %s Guid not found.", IgnoreName.c_str() ); |
---|
779 | } |
---|
780 | |
---|
781 | sSocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, GUID_LOPART(IgnoreGuid), "", false); |
---|
782 | |
---|
783 | sLog.outDebug( "WORLD: Sent (SMSG_FRIEND_STATUS)" ); |
---|
784 | } |
---|
785 | |
---|
786 | void WorldSession::HandleDelIgnoreOpcode( WorldPacket & recv_data ) |
---|
787 | { |
---|
788 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
789 | |
---|
790 | uint64 IgnoreGUID; |
---|
791 | |
---|
792 | sLog.outDebug( "WORLD: Received CMSG_DEL_IGNORE" ); |
---|
793 | |
---|
794 | recv_data >> IgnoreGUID; |
---|
795 | |
---|
796 | _player->GetSocial()->RemoveFromSocialList(GUID_LOPART(IgnoreGUID), true); |
---|
797 | |
---|
798 | sSocialMgr.SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, GUID_LOPART(IgnoreGUID), "", false); |
---|
799 | |
---|
800 | sLog.outDebug( "WORLD: Sent motd (SMSG_FRIEND_STATUS)" ); |
---|
801 | } |
---|
802 | |
---|
803 | void WorldSession::HandleSetFriendNoteOpcode( WorldPacket & recv_data ) |
---|
804 | { |
---|
805 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
806 | uint64 guid; |
---|
807 | std::string note; |
---|
808 | recv_data >> guid >> note; |
---|
809 | _player->GetSocial()->SetFriendNote(guid, note); |
---|
810 | } |
---|
811 | |
---|
812 | void WorldSession::HandleBugOpcode( WorldPacket & recv_data ) |
---|
813 | { |
---|
814 | CHECK_PACKET_SIZE(recv_data,4+4+1+4+1); |
---|
815 | |
---|
816 | uint32 suggestion, contentlen; |
---|
817 | std::string content; |
---|
818 | uint32 typelen; |
---|
819 | std::string type; |
---|
820 | |
---|
821 | recv_data >> suggestion >> contentlen >> content; |
---|
822 | |
---|
823 | //recheck |
---|
824 | CHECK_PACKET_SIZE(recv_data,4+4+(content.size()+1)+4+1); |
---|
825 | |
---|
826 | recv_data >> typelen >> type; |
---|
827 | |
---|
828 | if( suggestion == 0 ) |
---|
829 | sLog.outDebug( "WORLD: Received CMSG_BUG [Bug Report]" ); |
---|
830 | else |
---|
831 | sLog.outDebug( "WORLD: Received CMSG_BUG [Suggestion]" ); |
---|
832 | |
---|
833 | sLog.outDebug( type.c_str( ) ); |
---|
834 | sLog.outDebug( content.c_str( ) ); |
---|
835 | |
---|
836 | CharacterDatabase.escape_string(type); |
---|
837 | CharacterDatabase.escape_string(content); |
---|
838 | CharacterDatabase.PExecute ("INSERT INTO bugreport (type,content) VALUES('%s', '%s')", type.c_str( ), content.c_str( )); |
---|
839 | } |
---|
840 | |
---|
841 | void WorldSession::HandleCorpseReclaimOpcode(WorldPacket &recv_data) |
---|
842 | { |
---|
843 | CHECK_PACKET_SIZE(recv_data,8); |
---|
844 | |
---|
845 | sLog.outDetail("WORLD: Received CMSG_RECLAIM_CORPSE"); |
---|
846 | if (GetPlayer()->isAlive()) |
---|
847 | return; |
---|
848 | |
---|
849 | if (BattleGround * bg = _player->GetBattleGround()) |
---|
850 | if(bg->isArena()) |
---|
851 | return; |
---|
852 | |
---|
853 | // body not released yet |
---|
854 | if(!GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) |
---|
855 | return; |
---|
856 | |
---|
857 | Corpse *corpse = GetPlayer()->GetCorpse(); |
---|
858 | |
---|
859 | if (!corpse ) |
---|
860 | return; |
---|
861 | |
---|
862 | // prevent resurrect before 30-sec delay after body release not finished |
---|
863 | if(corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType()==CORPSE_RESURRECTABLE_PVP) > time(NULL)) |
---|
864 | return; |
---|
865 | |
---|
866 | float dist = corpse->GetDistance2d(GetPlayer()); |
---|
867 | sLog.outDebug("Corpse 2D Distance: \t%f",dist); |
---|
868 | if (dist > CORPSE_RECLAIM_RADIUS) |
---|
869 | return; |
---|
870 | |
---|
871 | uint64 guid; |
---|
872 | recv_data >> guid; |
---|
873 | |
---|
874 | // resurrect |
---|
875 | GetPlayer()->ResurrectPlayer(GetPlayer()->InBattleGround() ? 1.0f : 0.5f); |
---|
876 | |
---|
877 | // spawn bones |
---|
878 | GetPlayer()->SpawnCorpseBones(); |
---|
879 | |
---|
880 | GetPlayer()->SaveToDB(); |
---|
881 | } |
---|
882 | |
---|
883 | void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data) |
---|
884 | { |
---|
885 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
886 | |
---|
887 | sLog.outDetail("WORLD: Received CMSG_RESURRECT_RESPONSE"); |
---|
888 | |
---|
889 | if(GetPlayer()->isAlive()) |
---|
890 | return; |
---|
891 | |
---|
892 | uint64 guid; |
---|
893 | uint8 status; |
---|
894 | recv_data >> guid; |
---|
895 | recv_data >> status; |
---|
896 | |
---|
897 | if(status == 0) |
---|
898 | { |
---|
899 | GetPlayer()->clearResurrectRequestData(); // reject |
---|
900 | return; |
---|
901 | } |
---|
902 | |
---|
903 | if(!GetPlayer()->isRessurectRequestedBy(guid)) |
---|
904 | return; |
---|
905 | |
---|
906 | GetPlayer()->ResurectUsingRequestData(); |
---|
907 | GetPlayer()->SaveToDB(); |
---|
908 | } |
---|
909 | |
---|
910 | void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) |
---|
911 | { |
---|
912 | CHECK_PACKET_SIZE(recv_data,4); |
---|
913 | |
---|
914 | sLog.outDebug("WORLD: Received CMSG_AREATRIGGER"); |
---|
915 | |
---|
916 | uint32 Trigger_ID; |
---|
917 | |
---|
918 | recv_data >> Trigger_ID; |
---|
919 | sLog.outDebug("Trigger ID:%u",Trigger_ID); |
---|
920 | |
---|
921 | if(GetPlayer()->isInFlight()) |
---|
922 | { |
---|
923 | sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); |
---|
924 | return; |
---|
925 | } |
---|
926 | |
---|
927 | AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); |
---|
928 | if(!atEntry) |
---|
929 | { |
---|
930 | sLog.outDebug("Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow(), Trigger_ID); |
---|
931 | return; |
---|
932 | } |
---|
933 | |
---|
934 | if (GetPlayer()->GetMapId()!=atEntry->mapid) |
---|
935 | { |
---|
936 | sLog.outDebug("Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u", GetPlayer()->GetName(), atEntry->mapid, GetPlayer()->GetMapId(), GetPlayer()->GetGUIDLow(), Trigger_ID); |
---|
937 | return; |
---|
938 | } |
---|
939 | |
---|
940 | // delta is safe radius |
---|
941 | const float delta = 5.0f; |
---|
942 | // check if player in the range of areatrigger |
---|
943 | Player* pl = GetPlayer(); |
---|
944 | |
---|
945 | if (atEntry->radius > 0) |
---|
946 | { |
---|
947 | // if we have radius check it |
---|
948 | float dist = pl->GetDistance(atEntry->x,atEntry->y,atEntry->z); |
---|
949 | if(dist > atEntry->radius + delta) |
---|
950 | { |
---|
951 | sLog.outDebug("Player '%s' (GUID: %u) too far (radius: %f distance: %f), ignore Area Trigger ID: %u", |
---|
952 | pl->GetName(), pl->GetGUIDLow(), atEntry->radius, dist, Trigger_ID); |
---|
953 | return; |
---|
954 | } |
---|
955 | } |
---|
956 | else |
---|
957 | { |
---|
958 | // we have only extent |
---|
959 | float dx = pl->GetPositionX() - atEntry->x; |
---|
960 | float dy = pl->GetPositionY() - atEntry->y; |
---|
961 | float dz = pl->GetPositionZ() - atEntry->z; |
---|
962 | double es = sin(atEntry->box_orientation); |
---|
963 | double ec = cos(atEntry->box_orientation); |
---|
964 | // calc rotated vector based on extent axis |
---|
965 | double rotateDx = dx*ec - dy*es; |
---|
966 | double rotateDy = dx*es + dy*ec; |
---|
967 | |
---|
968 | if( (fabs(rotateDx) > atEntry->box_x/2 + delta) || |
---|
969 | (fabs(rotateDy) > atEntry->box_y/2 + delta) || |
---|
970 | (fabs(dz) > atEntry->box_z/2 + delta) ) |
---|
971 | { |
---|
972 | sLog.outDebug("Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %u 1/2 box Z: %u rotate dX: %f rotate dY: %f dZ:%f), ignore Area Trigger ID: %u", |
---|
973 | pl->GetName(), pl->GetGUIDLow(), atEntry->box_x/2, atEntry->box_y/2, atEntry->box_z/2, rotateDx, rotateDy, dz, Trigger_ID); |
---|
974 | return; |
---|
975 | } |
---|
976 | } |
---|
977 | |
---|
978 | if(Script->scriptAreaTrigger(GetPlayer(), atEntry)) |
---|
979 | return; |
---|
980 | |
---|
981 | uint32 quest_id = objmgr.GetQuestForAreaTrigger( Trigger_ID ); |
---|
982 | if( quest_id && GetPlayer()->isAlive() && GetPlayer()->IsActiveQuest(quest_id) ) |
---|
983 | { |
---|
984 | Quest const* pQuest = objmgr.GetQuestTemplate(quest_id); |
---|
985 | if( pQuest ) |
---|
986 | { |
---|
987 | if(GetPlayer()->GetQuestStatus(quest_id) == QUEST_STATUS_INCOMPLETE) |
---|
988 | GetPlayer()->AreaExploredOrEventHappens( quest_id ); |
---|
989 | } |
---|
990 | } |
---|
991 | |
---|
992 | if(objmgr.IsTavernAreaTrigger(Trigger_ID)) |
---|
993 | { |
---|
994 | // set resting flag we are in the inn |
---|
995 | GetPlayer()->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING); |
---|
996 | GetPlayer()->InnEnter(time(NULL), atEntry->mapid, atEntry->x, atEntry->y, atEntry->z); |
---|
997 | GetPlayer()->SetRestType(REST_TYPE_IN_TAVERN); |
---|
998 | |
---|
999 | if(sWorld.IsFFAPvPRealm()) |
---|
1000 | GetPlayer()->RemoveFlag(PLAYER_FLAGS,PLAYER_FLAGS_FFA_PVP); |
---|
1001 | |
---|
1002 | return; |
---|
1003 | } |
---|
1004 | |
---|
1005 | if(GetPlayer()->InBattleGround()) |
---|
1006 | { |
---|
1007 | BattleGround* bg = GetPlayer()->GetBattleGround(); |
---|
1008 | if(bg) |
---|
1009 | if(bg->GetStatus() == STATUS_IN_PROGRESS) |
---|
1010 | bg->HandleAreaTrigger(GetPlayer(), Trigger_ID); |
---|
1011 | |
---|
1012 | return; |
---|
1013 | } |
---|
1014 | |
---|
1015 | // NULL if all values default (non teleport trigger) |
---|
1016 | AreaTrigger const* at = objmgr.GetAreaTrigger(Trigger_ID); |
---|
1017 | if(!at) |
---|
1018 | return; |
---|
1019 | |
---|
1020 | if(!GetPlayer()->isGameMaster()) |
---|
1021 | { |
---|
1022 | uint32 missingLevel = 0; |
---|
1023 | if(GetPlayer()->getLevel() < at->requiredLevel && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL)) |
---|
1024 | missingLevel = at->requiredLevel; |
---|
1025 | |
---|
1026 | // must have one or the other, report the first one that's missing |
---|
1027 | uint32 missingItem = 0; |
---|
1028 | if(at->requiredItem) |
---|
1029 | { |
---|
1030 | if(!GetPlayer()->HasItemCount(at->requiredItem, 1) && |
---|
1031 | (!at->requiredItem2 || !GetPlayer()->HasItemCount(at->requiredItem2, 1))) |
---|
1032 | missingItem = at->requiredItem; |
---|
1033 | } |
---|
1034 | else if(at->requiredItem2 && !GetPlayer()->HasItemCount(at->requiredItem2, 1)) |
---|
1035 | missingItem = at->requiredItem2; |
---|
1036 | |
---|
1037 | uint32 missingKey = 0; |
---|
1038 | if(GetPlayer()->GetDifficulty() == DIFFICULTY_HEROIC) |
---|
1039 | { |
---|
1040 | if(at->heroicKey) |
---|
1041 | { |
---|
1042 | if(!GetPlayer()->HasItemCount(at->heroicKey, 1) && |
---|
1043 | (!at->heroicKey2 || !GetPlayer()->HasItemCount(at->heroicKey2, 1))) |
---|
1044 | missingKey = at->heroicKey; |
---|
1045 | } |
---|
1046 | else if(at->heroicKey2 && !GetPlayer()->HasItemCount(at->heroicKey2, 1)) |
---|
1047 | missingKey = at->heroicKey2; |
---|
1048 | } |
---|
1049 | |
---|
1050 | uint32 missingQuest = 0; |
---|
1051 | if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest)) |
---|
1052 | missingQuest = at->requiredQuest; |
---|
1053 | |
---|
1054 | if(missingLevel || missingItem || missingKey || missingQuest) |
---|
1055 | { |
---|
1056 | // TODO: all this is probably wrong |
---|
1057 | if(missingItem) |
---|
1058 | SendAreaTriggerMessage(GetMangosString(LANG_LEVEL_MINREQUIRED_AND_ITEM), at->requiredLevel, objmgr.GetItemPrototype(missingItem)->Name1); |
---|
1059 | else if(missingKey) |
---|
1060 | GetPlayer()->SendTransferAborted(at->target_mapId, TRANSFER_ABORT_DIFFICULTY2); |
---|
1061 | else if(missingQuest) |
---|
1062 | SendAreaTriggerMessage(at->requiredFailedText.c_str()); |
---|
1063 | else if(missingLevel) |
---|
1064 | SendAreaTriggerMessage(GetMangosString(LANG_LEVEL_MINREQUIRED), missingLevel); |
---|
1065 | return; |
---|
1066 | } |
---|
1067 | } |
---|
1068 | |
---|
1069 | GetPlayer()->TeleportTo(at->target_mapId,at->target_X,at->target_Y,at->target_Z,at->target_Orientation,TELE_TO_NOT_LEAVE_TRANSPORT); |
---|
1070 | } |
---|
1071 | |
---|
1072 | void WorldSession::HandleUpdateAccountData(WorldPacket &/*recv_data*/) |
---|
1073 | { |
---|
1074 | sLog.outDetail("WORLD: Received CMSG_UPDATE_ACCOUNT_DATA"); |
---|
1075 | //recv_data.hexlike(); |
---|
1076 | } |
---|
1077 | |
---|
1078 | void WorldSession::HandleRequestAccountData(WorldPacket& /*recv_data*/) |
---|
1079 | { |
---|
1080 | sLog.outDetail("WORLD: Received CMSG_REQUEST_ACCOUNT_DATA"); |
---|
1081 | //recv_data.hexlike(); |
---|
1082 | } |
---|
1083 | |
---|
1084 | void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) |
---|
1085 | { |
---|
1086 | CHECK_PACKET_SIZE(recv_data,1+2+1+1); |
---|
1087 | |
---|
1088 | sLog.outDebug( "WORLD: Received CMSG_SET_ACTION_BUTTON" ); |
---|
1089 | uint8 button, misc, type; |
---|
1090 | uint16 action; |
---|
1091 | recv_data >> button >> action >> misc >> type; |
---|
1092 | sLog.outDetail( "BUTTON: %u ACTION: %u TYPE: %u MISC: %u", button, action, type, misc ); |
---|
1093 | if(action==0) |
---|
1094 | { |
---|
1095 | sLog.outDetail( "MISC: Remove action from button %u", button ); |
---|
1096 | |
---|
1097 | GetPlayer()->removeActionButton(button); |
---|
1098 | } |
---|
1099 | else |
---|
1100 | { |
---|
1101 | if(type==ACTION_BUTTON_MACRO || type==ACTION_BUTTON_CMACRO) |
---|
1102 | { |
---|
1103 | sLog.outDetail( "MISC: Added Macro %u into button %u", action, button ); |
---|
1104 | GetPlayer()->addActionButton(button,action,type,misc); |
---|
1105 | } |
---|
1106 | else if(type==ACTION_BUTTON_SPELL) |
---|
1107 | { |
---|
1108 | sLog.outDetail( "MISC: Added Action %u into button %u", action, button ); |
---|
1109 | GetPlayer()->addActionButton(button,action,type,misc); |
---|
1110 | } |
---|
1111 | else if(type==ACTION_BUTTON_ITEM) |
---|
1112 | { |
---|
1113 | sLog.outDetail( "MISC: Added Item %u into button %u", action, button ); |
---|
1114 | GetPlayer()->addActionButton(button,action,type,misc); |
---|
1115 | } |
---|
1116 | else |
---|
1117 | sLog.outError( "MISC: Unknown action button type %u for action %u into button %u", type, action, button ); |
---|
1118 | } |
---|
1119 | } |
---|
1120 | |
---|
1121 | void WorldSession::HandleCompleteCinema( WorldPacket & /*recv_data*/ ) |
---|
1122 | { |
---|
1123 | DEBUG_LOG( "WORLD: Player is watching cinema" ); |
---|
1124 | } |
---|
1125 | |
---|
1126 | void WorldSession::HandleNextCinematicCamera( WorldPacket & /*recv_data*/ ) |
---|
1127 | { |
---|
1128 | DEBUG_LOG( "WORLD: Which movie to play" ); |
---|
1129 | } |
---|
1130 | |
---|
1131 | void WorldSession::HandleMoveTimeSkippedOpcode( WorldPacket & /*recv_data*/ ) |
---|
1132 | { |
---|
1133 | /* WorldSession::Update( getMSTime() );*/ |
---|
1134 | DEBUG_LOG( "WORLD: Time Lag/Synchronization Resent/Update" ); |
---|
1135 | |
---|
1136 | /* |
---|
1137 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1138 | uint64 guid; |
---|
1139 | uint32 time_skipped; |
---|
1140 | recv_data >> guid; |
---|
1141 | recv_data >> time_skipped; |
---|
1142 | sLog.outDebug( "WORLD: CMSG_MOVE_TIME_SKIPPED" ); |
---|
1143 | |
---|
1144 | /// TODO |
---|
1145 | must be need use in mangos |
---|
1146 | We substract server Lags to move time ( AntiLags ) |
---|
1147 | for exmaple |
---|
1148 | GetPlayer()->ModifyLastMoveTime( -int32(time_skipped) ); |
---|
1149 | */ |
---|
1150 | } |
---|
1151 | |
---|
1152 | void WorldSession::HandleFeatherFallAck(WorldPacket &/*recv_data*/) |
---|
1153 | { |
---|
1154 | DEBUG_LOG("WORLD: CMSG_MOVE_FEATHER_FALL_ACK"); |
---|
1155 | } |
---|
1156 | |
---|
1157 | void WorldSession::HandleMoveUnRootAck(WorldPacket&/* recv_data*/) |
---|
1158 | { |
---|
1159 | /* |
---|
1160 | CHECK_PACKET_SIZE(recv_data,8+8+4+4+4+4+4); |
---|
1161 | |
---|
1162 | sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK" ); |
---|
1163 | recv_data.hexlike(); |
---|
1164 | uint64 guid; |
---|
1165 | uint64 unknown1; |
---|
1166 | uint32 unknown2; |
---|
1167 | float PositionX; |
---|
1168 | float PositionY; |
---|
1169 | float PositionZ; |
---|
1170 | float Orientation; |
---|
1171 | |
---|
1172 | recv_data >> guid; |
---|
1173 | recv_data >> unknown1; |
---|
1174 | recv_data >> unknown2; |
---|
1175 | recv_data >> PositionX; |
---|
1176 | recv_data >> PositionY; |
---|
1177 | recv_data >> PositionZ; |
---|
1178 | recv_data >> Orientation; |
---|
1179 | |
---|
1180 | // TODO for later may be we can use for anticheat |
---|
1181 | DEBUG_LOG("Guid " I64FMTD,guid); |
---|
1182 | DEBUG_LOG("unknown1 " I64FMTD,unknown1); |
---|
1183 | DEBUG_LOG("unknown2 %u",unknown2); |
---|
1184 | DEBUG_LOG("X %f",PositionX); |
---|
1185 | DEBUG_LOG("Y %f",PositionY); |
---|
1186 | DEBUG_LOG("Z %f",PositionZ); |
---|
1187 | DEBUG_LOG("O %f",Orientation); |
---|
1188 | */ |
---|
1189 | } |
---|
1190 | |
---|
1191 | void WorldSession::HandleMoveRootAck(WorldPacket&/* recv_data*/) |
---|
1192 | { |
---|
1193 | /* |
---|
1194 | CHECK_PACKET_SIZE(recv_data,8+8+4+4+4+4+4); |
---|
1195 | |
---|
1196 | sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_ROOT_ACK" ); |
---|
1197 | recv_data.hexlike(); |
---|
1198 | uint64 guid; |
---|
1199 | uint64 unknown1; |
---|
1200 | uint32 unknown2; |
---|
1201 | float PositionX; |
---|
1202 | float PositionY; |
---|
1203 | float PositionZ; |
---|
1204 | float Orientation; |
---|
1205 | |
---|
1206 | recv_data >> guid; |
---|
1207 | recv_data >> unknown1; |
---|
1208 | recv_data >> unknown2; |
---|
1209 | recv_data >> PositionX; |
---|
1210 | recv_data >> PositionY; |
---|
1211 | recv_data >> PositionZ; |
---|
1212 | recv_data >> Orientation; |
---|
1213 | |
---|
1214 | // for later may be we can use for anticheat |
---|
1215 | DEBUG_LOG("Guid " I64FMTD,guid); |
---|
1216 | DEBUG_LOG("unknown1 " I64FMTD,unknown1); |
---|
1217 | DEBUG_LOG("unknown1 %u",unknown2); |
---|
1218 | DEBUG_LOG("X %f",PositionX); |
---|
1219 | DEBUG_LOG("Y %f",PositionY); |
---|
1220 | DEBUG_LOG("Z %f",PositionZ); |
---|
1221 | DEBUG_LOG("O %f",Orientation); |
---|
1222 | */ |
---|
1223 | } |
---|
1224 | |
---|
1225 | void WorldSession::HandleMoveTeleportAck(WorldPacket&/* recv_data*/) |
---|
1226 | { |
---|
1227 | /* |
---|
1228 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1229 | |
---|
1230 | sLog.outDebug("MSG_MOVE_TELEPORT_ACK"); |
---|
1231 | uint64 guid; |
---|
1232 | uint32 flags, time; |
---|
1233 | |
---|
1234 | recv_data >> guid; |
---|
1235 | recv_data >> flags >> time; |
---|
1236 | DEBUG_LOG("Guid " I64FMTD,guid); |
---|
1237 | DEBUG_LOG("Flags %u, time %u",flags, time/1000); |
---|
1238 | */ |
---|
1239 | } |
---|
1240 | |
---|
1241 | void WorldSession::HandleSetActionBar(WorldPacket& recv_data) |
---|
1242 | { |
---|
1243 | CHECK_PACKET_SIZE(recv_data,1); |
---|
1244 | |
---|
1245 | uint8 ActionBar; |
---|
1246 | |
---|
1247 | recv_data >> ActionBar; |
---|
1248 | |
---|
1249 | if(!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) |
---|
1250 | { |
---|
1251 | if(ActionBar!=0) |
---|
1252 | sLog.outError("WorldSession::HandleSetActionBar in not logged state with value: %u, ignored",uint32(ActionBar)); |
---|
1253 | return; |
---|
1254 | } |
---|
1255 | |
---|
1256 | GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, 2, ActionBar); |
---|
1257 | } |
---|
1258 | |
---|
1259 | void WorldSession::HandleWardenDataOpcode(WorldPacket& /*recv_data*/) |
---|
1260 | { |
---|
1261 | /* |
---|
1262 | CHECK_PACKET_SIZE(recv_data,1); |
---|
1263 | |
---|
1264 | uint8 tmp; |
---|
1265 | recv_data >> tmp; |
---|
1266 | sLog.outDebug("Received opcode CMSG_WARDEN_DATA, not resolve.uint8 = %u",tmp); |
---|
1267 | */ |
---|
1268 | } |
---|
1269 | |
---|
1270 | void WorldSession::HandlePlayedTime(WorldPacket& /*recv_data*/) |
---|
1271 | { |
---|
1272 | uint32 TotalTimePlayed = GetPlayer()->GetTotalPlayedTime(); |
---|
1273 | uint32 LevelPlayedTime = GetPlayer()->GetLevelPlayedTime(); |
---|
1274 | |
---|
1275 | WorldPacket data(SMSG_PLAYED_TIME, 8); |
---|
1276 | data << TotalTimePlayed; |
---|
1277 | data << LevelPlayedTime; |
---|
1278 | SendPacket(&data); |
---|
1279 | } |
---|
1280 | |
---|
1281 | void WorldSession::HandleInspectOpcode(WorldPacket& recv_data) |
---|
1282 | { |
---|
1283 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
1284 | |
---|
1285 | uint64 guid; |
---|
1286 | recv_data >> guid; |
---|
1287 | DEBUG_LOG("Inspected guid is " I64FMTD, guid); |
---|
1288 | |
---|
1289 | _player->SetSelection(guid); |
---|
1290 | |
---|
1291 | Player *plr = objmgr.GetPlayer(guid); |
---|
1292 | if(!plr) // wrong player |
---|
1293 | return; |
---|
1294 | |
---|
1295 | uint32 talent_points = 0x3D; |
---|
1296 | uint32 guid_size = plr->GetPackGUID().size(); |
---|
1297 | WorldPacket data(SMSG_INSPECT_TALENT, 4+talent_points); |
---|
1298 | data.append(plr->GetPackGUID()); |
---|
1299 | data << uint32(talent_points); |
---|
1300 | |
---|
1301 | // fill by 0 talents array |
---|
1302 | for(uint32 i = 0; i < talent_points; ++i) |
---|
1303 | data << uint8(0); |
---|
1304 | |
---|
1305 | if(sWorld.getConfig(CONFIG_TALENTS_INSPECTING) || _player->isGameMaster()) |
---|
1306 | { |
---|
1307 | // find class talent tabs (all players have 3 talent tabs) |
---|
1308 | uint32 const* talentTabIds = GetTalentTabPages(plr->getClass()); |
---|
1309 | |
---|
1310 | uint32 talentTabPos = 0; // pos of first talent rank in tab including all prev tabs |
---|
1311 | for(uint32 i = 0; i < 3; ++i) |
---|
1312 | { |
---|
1313 | uint32 talentTabId = talentTabIds[i]; |
---|
1314 | |
---|
1315 | // fill by real data |
---|
1316 | for(uint32 talentId = 0; talentId < sTalentStore.GetNumRows(); ++talentId) |
---|
1317 | { |
---|
1318 | TalentEntry const* talentInfo = sTalentStore.LookupEntry(talentId); |
---|
1319 | if(!talentInfo) |
---|
1320 | continue; |
---|
1321 | |
---|
1322 | // skip another tab talents |
---|
1323 | if(talentInfo->TalentTab != talentTabId) |
---|
1324 | continue; |
---|
1325 | |
---|
1326 | // find talent rank |
---|
1327 | uint32 curtalent_maxrank = 0; |
---|
1328 | for(uint32 k = 5; k > 0; --k) |
---|
1329 | { |
---|
1330 | if(talentInfo->RankID[k-1] && plr->HasSpell(talentInfo->RankID[k-1])) |
---|
1331 | { |
---|
1332 | curtalent_maxrank = k; |
---|
1333 | break; |
---|
1334 | } |
---|
1335 | } |
---|
1336 | |
---|
1337 | // not learned talent |
---|
1338 | if(!curtalent_maxrank) |
---|
1339 | continue; |
---|
1340 | |
---|
1341 | // 1 rank talent bit index |
---|
1342 | uint32 curtalent_index = talentTabPos + GetTalentInspectBitPosInTab(talentId); |
---|
1343 | |
---|
1344 | uint32 curtalent_rank_index = curtalent_index+curtalent_maxrank-1; |
---|
1345 | |
---|
1346 | // slot/offset in 7-bit bytes |
---|
1347 | uint32 curtalent_rank_slot7 = curtalent_rank_index / 7; |
---|
1348 | uint32 curtalent_rank_offset7 = curtalent_rank_index % 7; |
---|
1349 | |
---|
1350 | // rank pos with skipped 8 bit |
---|
1351 | uint32 curtalent_rank_index2 = curtalent_rank_slot7 * 8 + curtalent_rank_offset7; |
---|
1352 | |
---|
1353 | // slot/offset in 8-bit bytes with skipped high bit |
---|
1354 | uint32 curtalent_rank_slot = curtalent_rank_index2 / 8; |
---|
1355 | uint32 curtalent_rank_offset = curtalent_rank_index2 % 8; |
---|
1356 | |
---|
1357 | // apply mask |
---|
1358 | uint32 val = data.read<uint8>(guid_size + 4 + curtalent_rank_slot); |
---|
1359 | val |= (1 << curtalent_rank_offset); |
---|
1360 | data.put<uint8>(guid_size + 4 + curtalent_rank_slot, val & 0xFF); |
---|
1361 | } |
---|
1362 | |
---|
1363 | talentTabPos += GetTalentTabInspectBitSize(talentTabId); |
---|
1364 | } |
---|
1365 | } |
---|
1366 | |
---|
1367 | SendPacket(&data); |
---|
1368 | } |
---|
1369 | |
---|
1370 | void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data) |
---|
1371 | { |
---|
1372 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
1373 | |
---|
1374 | uint64 guid; |
---|
1375 | recv_data >> guid; |
---|
1376 | |
---|
1377 | Player *player = objmgr.GetPlayer(guid); |
---|
1378 | |
---|
1379 | if(!player) |
---|
1380 | { |
---|
1381 | sLog.outError("InspectHonorStats: WTF, player not found..."); |
---|
1382 | return; |
---|
1383 | } |
---|
1384 | |
---|
1385 | WorldPacket data(MSG_INSPECT_HONOR_STATS, 8+1+4*4); |
---|
1386 | data << uint64(player->GetGUID()); |
---|
1387 | data << uint8(player->GetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY)); |
---|
1388 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_KILLS)); |
---|
1389 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION)); |
---|
1390 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION)); |
---|
1391 | data << uint32(player->GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORBALE_KILLS)); |
---|
1392 | SendPacket(&data); |
---|
1393 | } |
---|
1394 | |
---|
1395 | void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data) |
---|
1396 | { |
---|
1397 | CHECK_PACKET_SIZE(recv_data,4+4+4+4+4+4); |
---|
1398 | |
---|
1399 | // write in client console: worldport 469 452 6454 2536 180 or /console worldport 469 452 6454 2536 180 |
---|
1400 | // Received opcode CMSG_WORLD_TELEPORT |
---|
1401 | // Time is ***, map=469, x=452.000000, y=6454.000000, z=2536.000000, orient=3.141593 |
---|
1402 | |
---|
1403 | //sLog.outDebug("Received opcode CMSG_WORLD_TELEPORT"); |
---|
1404 | |
---|
1405 | if(GetPlayer()->isInFlight()) |
---|
1406 | { |
---|
1407 | sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore worldport command.",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow()); |
---|
1408 | return; |
---|
1409 | } |
---|
1410 | |
---|
1411 | uint32 time; |
---|
1412 | uint32 mapid; |
---|
1413 | float PositionX; |
---|
1414 | float PositionY; |
---|
1415 | float PositionZ; |
---|
1416 | float Orientation; |
---|
1417 | |
---|
1418 | recv_data >> time; // time in m.sec. |
---|
1419 | recv_data >> mapid; |
---|
1420 | recv_data >> PositionX; |
---|
1421 | recv_data >> PositionY; |
---|
1422 | recv_data >> PositionZ; |
---|
1423 | recv_data >> Orientation; // o (3.141593 = 180 degrees) |
---|
1424 | DEBUG_LOG("Time %u sec, map=%u, x=%f, y=%f, z=%f, orient=%f", time/1000, mapid, PositionX, PositionY, PositionZ, Orientation); |
---|
1425 | |
---|
1426 | if (GetSecurity() >= SEC_ADMINISTRATOR) |
---|
1427 | GetPlayer()->TeleportTo(mapid,PositionX,PositionY,PositionZ,Orientation); |
---|
1428 | else |
---|
1429 | SendNotification("You do not have permission to perform that function"); |
---|
1430 | sLog.outDebug("Received worldport command from player %s", GetPlayer()->GetName()); |
---|
1431 | } |
---|
1432 | |
---|
1433 | void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data) |
---|
1434 | { |
---|
1435 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1436 | |
---|
1437 | sLog.outDebug("Received opcode CMSG_WHOIS"); |
---|
1438 | std::string charname, acc, email, lastip, msg; |
---|
1439 | recv_data >> charname; |
---|
1440 | |
---|
1441 | if (GetSecurity() < SEC_ADMINISTRATOR) |
---|
1442 | { |
---|
1443 | SendNotification("You do not have permission to perform that function"); |
---|
1444 | return; |
---|
1445 | } |
---|
1446 | |
---|
1447 | if(charname.empty()) |
---|
1448 | { |
---|
1449 | SendNotification("Please provide character name"); |
---|
1450 | return; |
---|
1451 | } |
---|
1452 | |
---|
1453 | uint32 accid; |
---|
1454 | Field *fields; |
---|
1455 | |
---|
1456 | Player *plr = objmgr.GetPlayer(charname.c_str()); |
---|
1457 | |
---|
1458 | if(plr) |
---|
1459 | accid = plr->GetSession()->GetAccountId(); |
---|
1460 | else |
---|
1461 | { |
---|
1462 | SendNotification("Player %s not found or offline", charname.c_str()); |
---|
1463 | return; |
---|
1464 | } |
---|
1465 | |
---|
1466 | if(!accid) |
---|
1467 | { |
---|
1468 | SendNotification("Account for character %s not found", charname.c_str()); |
---|
1469 | return; |
---|
1470 | } |
---|
1471 | |
---|
1472 | QueryResult *result = loginDatabase.PQuery("SELECT username,email,last_ip FROM account WHERE id=%u", accid); |
---|
1473 | if(result) |
---|
1474 | { |
---|
1475 | fields = result->Fetch(); |
---|
1476 | acc = fields[0].GetCppString(); |
---|
1477 | if(acc.empty()) |
---|
1478 | acc = "Unknown"; |
---|
1479 | email = fields[1].GetCppString(); |
---|
1480 | if(email.empty()) |
---|
1481 | email = "Unknown"; |
---|
1482 | lastip = fields[2].GetCppString(); |
---|
1483 | if(lastip.empty()) |
---|
1484 | lastip = "Unknown"; |
---|
1485 | msg = charname + "'s " + "account is " + acc + ", e-mail: " + email + ", last ip: " + lastip; |
---|
1486 | |
---|
1487 | WorldPacket data(SMSG_WHOIS, msg.size()+1); |
---|
1488 | data << msg; |
---|
1489 | _player->GetSession()->SendPacket(&data); |
---|
1490 | } |
---|
1491 | else |
---|
1492 | SendNotification("Account for character %s not found", charname.c_str()); |
---|
1493 | |
---|
1494 | delete result; |
---|
1495 | sLog.outDebug("Received whois command from player %s for character %s", GetPlayer()->GetName(), charname.c_str()); |
---|
1496 | } |
---|
1497 | |
---|
1498 | void WorldSession::HandleReportSpamOpcode( WorldPacket & recv_data ) |
---|
1499 | { |
---|
1500 | CHECK_PACKET_SIZE(recv_data, 1+8); |
---|
1501 | sLog.outDebug("WORLD: CMSG_REPORT_SPAM"); |
---|
1502 | recv_data.hexlike(); |
---|
1503 | |
---|
1504 | uint8 spam_type; // 0 - mail, 1 - chat |
---|
1505 | uint64 spammer_guid; |
---|
1506 | uint32 unk1, unk2, unk3, unk4 = 0; |
---|
1507 | std::string description = ""; |
---|
1508 | recv_data >> spam_type; // unk 0x01 const, may be spam type (mail/chat) |
---|
1509 | recv_data >> spammer_guid; // player guid |
---|
1510 | switch(spam_type) |
---|
1511 | { |
---|
1512 | case 0: |
---|
1513 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4+4+4); |
---|
1514 | recv_data >> unk1; // const 0 |
---|
1515 | recv_data >> unk2; // probably mail id |
---|
1516 | recv_data >> unk3; // const 0 |
---|
1517 | break; |
---|
1518 | case 1: |
---|
1519 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4+4+4+4+1); |
---|
1520 | recv_data >> unk1; // probably language |
---|
1521 | recv_data >> unk2; // message type? |
---|
1522 | recv_data >> unk3; // probably channel id |
---|
1523 | recv_data >> unk4; // unk random value |
---|
1524 | recv_data >> description; // spam description string (messagetype, channel name, player name, message) |
---|
1525 | break; |
---|
1526 | } |
---|
1527 | |
---|
1528 | // NOTE: all chat messages from this spammer automatically ignored by spam reporter until logout in case chat spam. |
---|
1529 | // if it's mail spam - ALL mails from this spammer automatically removed by client |
---|
1530 | |
---|
1531 | // Complaint Received message |
---|
1532 | WorldPacket data(SMSG_COMPLAIN_RESULT, 1); |
---|
1533 | data << uint8(0); |
---|
1534 | SendPacket(&data); |
---|
1535 | |
---|
1536 | sLog.outDebug("REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); |
---|
1537 | } |
---|
1538 | |
---|
1539 | void WorldSession::HandleRealmStateRequestOpcode( WorldPacket & recv_data ) |
---|
1540 | { |
---|
1541 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
1542 | |
---|
1543 | sLog.outDebug("CMSG_REALM_SPLIT"); |
---|
1544 | |
---|
1545 | uint32 unk; |
---|
1546 | std::string split_date = "01/01/01"; |
---|
1547 | recv_data >> unk; |
---|
1548 | |
---|
1549 | WorldPacket data(SMSG_REALM_SPLIT, 4+4+split_date.size()+1); |
---|
1550 | data << unk; |
---|
1551 | data << uint32(0x00000000); // realm split state |
---|
1552 | // split states: |
---|
1553 | // 0x0 realm normal |
---|
1554 | // 0x1 realm split |
---|
1555 | // 0x2 realm split pending |
---|
1556 | data << split_date; |
---|
1557 | SendPacket(&data); |
---|
1558 | //sLog.outDebug("response sent %u", unk); |
---|
1559 | } |
---|
1560 | |
---|
1561 | void WorldSession::HandleFarSightOpcode( WorldPacket & recv_data ) |
---|
1562 | { |
---|
1563 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1564 | |
---|
1565 | sLog.outDebug("WORLD: CMSG_FAR_SIGHT"); |
---|
1566 | //recv_data.hexlike(); |
---|
1567 | |
---|
1568 | uint8 unk; |
---|
1569 | recv_data >> unk; |
---|
1570 | |
---|
1571 | switch(unk) |
---|
1572 | { |
---|
1573 | case 0: |
---|
1574 | //WorldPacket data(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, 0) |
---|
1575 | //SendPacket(&data); |
---|
1576 | //_player->SetUInt64Value(PLAYER_FARSIGHT, 0); |
---|
1577 | sLog.outDebug("Removed FarSight from player %u", _player->GetGUIDLow()); |
---|
1578 | break; |
---|
1579 | case 1: |
---|
1580 | sLog.outDebug("Added FarSight " I64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); |
---|
1581 | break; |
---|
1582 | } |
---|
1583 | } |
---|
1584 | |
---|
1585 | void WorldSession::HandleChooseTitleOpcode( WorldPacket & recv_data ) |
---|
1586 | { |
---|
1587 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
1588 | |
---|
1589 | sLog.outDebug("CMSG_SET_TITLE"); |
---|
1590 | |
---|
1591 | int32 title; |
---|
1592 | recv_data >> title; |
---|
1593 | |
---|
1594 | // -1 at none |
---|
1595 | if(title > 0 && title < 64) |
---|
1596 | { |
---|
1597 | if(!GetPlayer()->HasFlag64(PLAYER__FIELD_KNOWN_TITLES,uint64(1) << title)) |
---|
1598 | return; |
---|
1599 | } |
---|
1600 | else |
---|
1601 | title = 0; |
---|
1602 | |
---|
1603 | GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title); |
---|
1604 | } |
---|
1605 | |
---|
1606 | void WorldSession::HandleAllowMoveAckOpcode( WorldPacket & recv_data ) |
---|
1607 | { |
---|
1608 | CHECK_PACKET_SIZE(recv_data, 4+4); |
---|
1609 | |
---|
1610 | sLog.outDebug("CMSG_ALLOW_MOVE_ACK"); |
---|
1611 | |
---|
1612 | uint32 counter, time_; |
---|
1613 | recv_data >> counter >> time_; |
---|
1614 | |
---|
1615 | // time_ seems always more than getMSTime() |
---|
1616 | uint32 diff = getMSTimeDiff(getMSTime(),time_); |
---|
1617 | |
---|
1618 | sLog.outDebug("response sent: counter %u, time %u (HEX: %X), ms. time %u, diff %u", counter, time_, time_, getMSTime(), diff); |
---|
1619 | } |
---|
1620 | |
---|
1621 | void WorldSession::HandleResetInstancesOpcode( WorldPacket & /*recv_data*/ ) |
---|
1622 | { |
---|
1623 | sLog.outDebug("WORLD: CMSG_RESET_INSTANCES"); |
---|
1624 | Group *pGroup = _player->GetGroup(); |
---|
1625 | if(pGroup) |
---|
1626 | { |
---|
1627 | if(pGroup->IsLeader(_player->GetGUID())) |
---|
1628 | pGroup->ResetInstances(INSTANCE_RESET_ALL, _player); |
---|
1629 | } |
---|
1630 | else |
---|
1631 | _player->ResetInstances(INSTANCE_RESET_ALL); |
---|
1632 | } |
---|
1633 | |
---|
1634 | void WorldSession::HandleDungeonDifficultyOpcode( WorldPacket & recv_data ) |
---|
1635 | { |
---|
1636 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
1637 | |
---|
1638 | sLog.outDebug("MSG_SET_DUNGEON_DIFFICULTY"); |
---|
1639 | |
---|
1640 | uint32 mode; |
---|
1641 | recv_data >> mode; |
---|
1642 | |
---|
1643 | if(mode == _player->GetDifficulty()) |
---|
1644 | return; |
---|
1645 | |
---|
1646 | if(mode > DIFFICULTY_HEROIC) |
---|
1647 | { |
---|
1648 | sLog.outError("WorldSession::HandleDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); |
---|
1649 | return; |
---|
1650 | } |
---|
1651 | |
---|
1652 | // cannot reset while in an instance |
---|
1653 | Map *map = _player->GetMap(); |
---|
1654 | if(map && map->IsDungeon()) |
---|
1655 | { |
---|
1656 | sLog.outError("WorldSession::HandleDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); |
---|
1657 | return; |
---|
1658 | } |
---|
1659 | |
---|
1660 | if(_player->getLevel() < LEVELREQUIREMENT_HEROIC) |
---|
1661 | return; |
---|
1662 | Group *pGroup = _player->GetGroup(); |
---|
1663 | if(pGroup) |
---|
1664 | { |
---|
1665 | if(pGroup->IsLeader(_player->GetGUID())) |
---|
1666 | { |
---|
1667 | // the difficulty is set even if the instances can't be reset |
---|
1668 | //_player->SendDungeonDifficulty(true); |
---|
1669 | pGroup->ResetInstances(INSTANCE_RESET_CHANGE_DIFFICULTY, _player); |
---|
1670 | pGroup->SetDifficulty(mode); |
---|
1671 | } |
---|
1672 | } |
---|
1673 | else |
---|
1674 | { |
---|
1675 | _player->ResetInstances(INSTANCE_RESET_CHANGE_DIFFICULTY); |
---|
1676 | _player->SetDifficulty(mode); |
---|
1677 | } |
---|
1678 | } |
---|
1679 | |
---|
1680 | void WorldSession::HandleNewUnknownOpcode( WorldPacket & recv_data ) |
---|
1681 | { |
---|
1682 | sLog.outDebug("New Unknown Opcode %u", recv_data.GetOpcode()); |
---|
1683 | recv_data.hexlike(); |
---|
1684 | /* |
---|
1685 | New Unknown Opcode 837 |
---|
1686 | STORAGE_SIZE: 60 |
---|
1687 | 02 00 00 00 00 00 00 00 | 00 00 00 00 01 20 00 00 |
---|
1688 | 89 EB 33 01 71 5C 24 C4 | 15 03 35 45 74 47 8B 42 |
---|
1689 | BA B8 1B 40 00 00 00 00 | 00 00 00 00 77 66 42 BF |
---|
1690 | 23 91 26 3F 00 00 60 41 | 00 00 00 00 |
---|
1691 | |
---|
1692 | New Unknown Opcode 837 |
---|
1693 | STORAGE_SIZE: 44 |
---|
1694 | 02 00 00 00 00 00 00 00 | 00 00 00 00 00 00 80 00 |
---|
1695 | 7B 80 34 01 84 EA 2B C4 | 5F A1 36 45 C9 39 1C 42 |
---|
1696 | BA B8 1B 40 CE 06 00 00 | 00 00 80 3F |
---|
1697 | */ |
---|
1698 | } |
---|
1699 | |
---|
1700 | void WorldSession::HandleDismountOpcode( WorldPacket & /*recv_data*/ ) |
---|
1701 | { |
---|
1702 | sLog.outDebug("WORLD: CMSG_CANCEL_MOUNT_AURA"); |
---|
1703 | //recv_data.hexlike(); |
---|
1704 | |
---|
1705 | //If player is not mounted, so go out :) |
---|
1706 | if (!_player->IsMounted()) // not blizz like; no any messages on blizz |
---|
1707 | { |
---|
1708 | ChatHandler(this).SendSysMessage(LANG_CHAR_NON_MOUNTED); |
---|
1709 | return; |
---|
1710 | } |
---|
1711 | |
---|
1712 | if(_player->isInFlight()) // not blizz like; no any messages on blizz |
---|
1713 | { |
---|
1714 | ChatHandler(this).SendSysMessage(LANG_YOU_IN_FLIGHT); |
---|
1715 | return; |
---|
1716 | } |
---|
1717 | |
---|
1718 | _player->Unmount(); |
---|
1719 | _player->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED); |
---|
1720 | } |
---|
1721 | |
---|
1722 | void WorldSession::HandleMoveFlyModeChangeAckOpcode( WorldPacket & recv_data ) |
---|
1723 | { |
---|
1724 | CHECK_PACKET_SIZE(recv_data, 8+4+4); |
---|
1725 | |
---|
1726 | // fly mode on/off |
---|
1727 | sLog.outDebug("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); |
---|
1728 | //recv_data.hexlike(); |
---|
1729 | |
---|
1730 | uint64 guid; |
---|
1731 | uint32 unk; |
---|
1732 | uint32 flags; |
---|
1733 | |
---|
1734 | recv_data >> guid >> unk >> flags; |
---|
1735 | |
---|
1736 | _player->SetUnitMovementFlags(flags); |
---|
1737 | /* |
---|
1738 | on: |
---|
1739 | 25 00 00 00 00 00 00 00 | 00 00 00 00 00 00 80 00 |
---|
1740 | 85 4E A9 01 19 BA 7A C3 | 42 0D 70 44 44 B0 A8 42 |
---|
1741 | 78 15 94 40 39 03 00 00 | 00 00 80 3F |
---|
1742 | off: |
---|
1743 | 25 00 00 00 00 00 00 00 | 00 00 00 00 00 00 00 00 |
---|
1744 | 10 FD A9 01 19 BA 7A C3 | 42 0D 70 44 44 B0 A8 42 |
---|
1745 | 78 15 94 40 39 03 00 00 | 00 00 00 00 |
---|
1746 | */ |
---|
1747 | } |
---|
1748 | |
---|
1749 | void WorldSession::HandleRequestPetInfoOpcode( WorldPacket & /*recv_data */) |
---|
1750 | { |
---|
1751 | /* |
---|
1752 | sLog.outDebug("WORLD: CMSG_REQUEST_PET_INFO"); |
---|
1753 | recv_data.hexlike(); |
---|
1754 | */ |
---|
1755 | } |
---|
1756 | |
---|
1757 | void WorldSession::HandleSetTaxiBenchmarkOpcode( WorldPacket & recv_data ) |
---|
1758 | { |
---|
1759 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1760 | |
---|
1761 | uint8 mode; |
---|
1762 | recv_data >> mode; |
---|
1763 | |
---|
1764 | sLog.outDebug("Client used \"/timetest %d\" command", mode); |
---|
1765 | } |
---|