[2] | 1 | /* |
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| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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| 4 | * This program is free software; you can redistribute it and/or modify |
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| 5 | * it under the terms of the GNU General Public License as published by |
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| 6 | * the Free Software Foundation; either version 2 of the License, or |
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| 7 | * (at your option) any later version. |
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| 8 | * |
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| 9 | * This program is distributed in the hope that it will be useful, |
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 12 | * GNU General Public License for more details. |
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| 13 | * |
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| 14 | * You should have received a copy of the GNU General Public License |
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| 15 | * along with this program; if not, write to the Free Software |
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| 16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 17 | */ |
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| 18 | |
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| 19 | #ifndef _OBJECTMGR_H |
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| 20 | #define _OBJECTMGR_H |
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| 21 | |
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| 22 | #include "Log.h" |
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| 23 | #include "Object.h" |
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| 24 | #include "Bag.h" |
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| 25 | #include "Creature.h" |
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| 26 | #include "Player.h" |
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| 27 | #include "DynamicObject.h" |
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| 28 | #include "GameObject.h" |
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| 29 | #include "Corpse.h" |
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| 30 | #include "QuestDef.h" |
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| 31 | #include "Path.h" |
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| 32 | #include "ItemPrototype.h" |
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| 33 | #include "NPCHandler.h" |
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| 34 | #include "Database/DatabaseEnv.h" |
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| 35 | #include "AuctionHouseObject.h" |
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| 36 | #include "Mail.h" |
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| 37 | #include "Map.h" |
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| 38 | #include "ObjectAccessor.h" |
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| 39 | #include "ObjectDefines.h" |
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| 40 | #include "Policies/Singleton.h" |
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| 41 | #include "Database/SQLStorage.h" |
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| 42 | |
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| 43 | #include <string> |
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| 44 | #include <map> |
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| 45 | |
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| 46 | extern SQLStorage sCreatureStorage; |
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| 47 | extern SQLStorage sCreatureDataAddonStorage; |
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| 48 | extern SQLStorage sCreatureInfoAddonStorage; |
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| 49 | extern SQLStorage sCreatureModelStorage; |
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| 50 | extern SQLStorage sEquipmentStorage; |
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| 51 | extern SQLStorage sGOStorage; |
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| 52 | extern SQLStorage sPageTextStore; |
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| 53 | extern SQLStorage sItemStorage; |
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| 54 | extern SQLStorage sInstanceTemplate; |
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| 55 | |
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| 56 | class Group; |
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| 57 | class Guild; |
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| 58 | class ArenaTeam; |
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| 59 | class Path; |
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| 60 | class TransportPath; |
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| 61 | class Item; |
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| 62 | |
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| 63 | struct ScriptInfo |
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| 64 | { |
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| 65 | uint32 id; |
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| 66 | uint32 delay; |
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| 67 | uint32 command; |
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| 68 | uint32 datalong; |
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| 69 | uint32 datalong2; |
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| 70 | std::string datatext; |
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| 71 | float x; |
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| 72 | float y; |
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| 73 | float z; |
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| 74 | float o; |
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| 75 | }; |
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| 76 | |
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| 77 | typedef std::multimap<uint32, ScriptInfo> ScriptMap; |
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| 78 | typedef std::map<uint32, ScriptMap > ScriptMapMap; |
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| 79 | extern ScriptMapMap sQuestEndScripts; |
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| 80 | extern ScriptMapMap sQuestStartScripts; |
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| 81 | extern ScriptMapMap sSpellScripts; |
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| 82 | extern ScriptMapMap sGameObjectScripts; |
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| 83 | extern ScriptMapMap sEventScripts; |
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| 84 | |
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| 85 | struct AreaTrigger |
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| 86 | { |
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| 87 | uint8 requiredLevel; |
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| 88 | uint32 requiredItem; |
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| 89 | uint32 requiredItem2; |
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| 90 | uint32 heroicKey; |
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| 91 | uint32 heroicKey2; |
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| 92 | uint32 requiredQuest; |
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| 93 | std::string requiredFailedText; |
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| 94 | uint32 target_mapId; |
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| 95 | float target_X; |
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| 96 | float target_Y; |
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| 97 | float target_Z; |
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| 98 | float target_Orientation; |
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| 99 | }; |
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| 100 | |
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| 101 | typedef std::set<uint32> CellGuidSet; |
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| 102 | typedef std::map<uint32/*player guid*/,uint32/*instance*/> CellCorpseSet; |
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| 103 | struct CellObjectGuids |
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| 104 | { |
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| 105 | CellGuidSet creatures; |
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| 106 | CellGuidSet gameobjects; |
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| 107 | CellCorpseSet corpses; |
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| 108 | }; |
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| 109 | typedef HM_NAMESPACE::hash_map<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap; |
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| 110 | typedef HM_NAMESPACE::hash_map<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids; |
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| 111 | |
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| 112 | typedef HM_NAMESPACE::hash_map<uint64/*(instance,guid) pair*/,time_t> RespawnTimes; |
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| 113 | |
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| 114 | struct MangosStringLocale |
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| 115 | { |
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| 116 | std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index |
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| 117 | }; |
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| 118 | |
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| 119 | typedef HM_NAMESPACE::hash_map<uint32,CreatureData> CreatureDataMap; |
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| 120 | typedef HM_NAMESPACE::hash_map<uint32,GameObjectData> GameObjectDataMap; |
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| 121 | typedef HM_NAMESPACE::hash_map<uint32,CreatureLocale> CreatureLocaleMap; |
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| 122 | typedef HM_NAMESPACE::hash_map<uint32,GameObjectLocale> GameObjectLocaleMap; |
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| 123 | typedef HM_NAMESPACE::hash_map<uint32,ItemLocale> ItemLocaleMap; |
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| 124 | typedef HM_NAMESPACE::hash_map<uint32,QuestLocale> QuestLocaleMap; |
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| 125 | typedef HM_NAMESPACE::hash_map<uint32,NpcTextLocale> NpcTextLocaleMap; |
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| 126 | typedef HM_NAMESPACE::hash_map<uint32,PageTextLocale> PageTextLocaleMap; |
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| 127 | typedef HM_NAMESPACE::hash_map<uint32,MangosStringLocale> MangosStringLocaleMap; |
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| 128 | |
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| 129 | typedef std::multimap<uint32,uint32> QuestRelations; |
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| 130 | |
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| 131 | struct PetLevelInfo |
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| 132 | { |
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| 133 | PetLevelInfo() : health(0), mana(0) { for(int i=0; i < MAX_STATS; ++i ) stats[i] = 0; } |
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| 134 | |
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| 135 | uint16 stats[MAX_STATS]; |
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| 136 | uint16 health; |
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| 137 | uint16 mana; |
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| 138 | uint16 armor; |
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| 139 | }; |
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| 140 | |
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| 141 | struct ReputationOnKillEntry |
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| 142 | { |
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| 143 | uint32 repfaction1; |
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| 144 | uint32 repfaction2; |
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| 145 | bool is_teamaward1; |
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| 146 | uint32 reputration_max_cap1; |
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| 147 | int32 repvalue1; |
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| 148 | bool is_teamaward2; |
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| 149 | uint32 reputration_max_cap2; |
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| 150 | int32 repvalue2; |
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| 151 | bool team_dependent; |
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| 152 | }; |
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| 153 | |
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| 154 | struct PetCreateSpellEntry |
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| 155 | { |
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| 156 | uint32 spellid[4]; |
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| 157 | }; |
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| 158 | |
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| 159 | #define WEATHER_SEASONS 4 |
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| 160 | struct WeatherSeasonChances |
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| 161 | { |
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| 162 | uint32 rainChance; |
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| 163 | uint32 snowChance; |
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| 164 | uint32 stormChance; |
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| 165 | }; |
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| 166 | |
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| 167 | struct WeatherZoneChances |
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| 168 | { |
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| 169 | WeatherSeasonChances data[WEATHER_SEASONS]; |
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| 170 | }; |
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| 171 | |
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| 172 | struct GraveYardData |
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| 173 | { |
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| 174 | uint32 safeLocId; |
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| 175 | uint32 team; |
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| 176 | }; |
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| 177 | typedef std::multimap<uint32,GraveYardData> GraveYardMap; |
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| 178 | |
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| 179 | enum ConditionType |
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| 180 | { // value1 value2 for the Condition enumed |
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| 181 | CONDITION_NONE = 0, // 0 0 |
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| 182 | CONDITION_AURA = 1, // spell_id effindex |
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| 183 | CONDITION_ITEM = 2, // item_id count |
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| 184 | CONDITION_ITEM_EQUIPPED = 3, // item_id 0 |
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| 185 | CONDITION_ZONEID = 4, // zone_id 0 |
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| 186 | CONDITION_REPUTATION_RANK = 5, // faction_id min_rank |
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| 187 | CONDITION_TEAM = 6, // player_team 0, (469 - Alliance 67 - Horde) |
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| 188 | CONDITION_SKILL = 7, // skill_id skill_value |
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| 189 | CONDITION_QUESTREWARDED = 8, // quest_id 0 |
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| 190 | CONDITION_QUESTTAKEN = 9, // quest_id 0, for condition true while quest active. |
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| 191 | CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD ñommission aura active |
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| 192 | }; |
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| 193 | |
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| 194 | #define MAX_CONDITION 11 // maximum value in ConditionType enum |
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| 195 | |
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| 196 | struct PlayerCondition |
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| 197 | { |
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| 198 | ConditionType condition; // additional condition type |
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| 199 | uint32 value1; // data for the condition - see ConditionType definition |
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| 200 | uint32 value2; |
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| 201 | |
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| 202 | PlayerCondition(uint8 _condition = 0, uint32 _value1 = 0, uint32 _value2 = 0) |
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| 203 | : condition(ConditionType(_condition)), value1(_value1), value2(_value2) {} |
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| 204 | |
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| 205 | static bool IsValid(ConditionType condition, uint32 value1, uint32 value2); |
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| 206 | // Checks correctness of values |
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| 207 | bool Meets(Player const * APlayer) const; // Checks if the player meets the condition |
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| 208 | bool operator == (PlayerCondition const& lc) const |
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| 209 | { |
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| 210 | return (lc.condition == condition && lc.value1 == value1 && lc.value2 == value2); |
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| 211 | } |
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| 212 | }; |
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| 213 | |
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| 214 | enum SkillRangeType |
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| 215 | { |
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| 216 | SKILL_RANGE_LANGUAGE, // 300..300 |
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| 217 | SKILL_RANGE_LEVEL, // 1..max skill for level |
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| 218 | SKILL_RANGE_MONO, // 1..1, grey monolite bar |
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| 219 | SKILL_RANGE_RANK, // 1..skill for known rank |
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| 220 | SKILL_RANGE_NONE, // 0..0 always |
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| 221 | }; |
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| 222 | |
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| 223 | SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial); |
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| 224 | |
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| 225 | #define MAX_PLAYER_NAME 12 // max allowed by client name length |
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| 226 | #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names ) |
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| 227 | |
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| 228 | bool normalizePlayerName(std::string& name); |
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| 229 | |
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| 230 | class PlayerDumpReader; |
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| 231 | |
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| 232 | class ObjectMgr |
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| 233 | { |
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| 234 | friend class PlayerDumpReader; |
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| 235 | |
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| 236 | public: |
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| 237 | ObjectMgr(); |
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| 238 | ~ObjectMgr(); |
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| 239 | |
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| 240 | typedef HM_NAMESPACE::hash_map<uint32, Item*> ItemMap; |
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| 241 | |
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| 242 | typedef std::set< Group * > GroupSet; |
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| 243 | typedef std::set< Guild * > GuildSet; |
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| 244 | typedef std::set< ArenaTeam * > ArenaTeamSet; |
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| 245 | |
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| 246 | typedef HM_NAMESPACE::hash_map<uint32, Quest*> QuestMap; |
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| 247 | |
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| 248 | typedef HM_NAMESPACE::hash_map<uint32, AreaTrigger> AreaTriggerMap; |
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| 249 | |
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| 250 | typedef HM_NAMESPACE::hash_map<uint32, std::string> AreaTriggerScriptMap; |
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| 251 | |
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| 252 | typedef HM_NAMESPACE::hash_map<uint32, ReputationOnKillEntry> RepOnKillMap; |
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| 253 | |
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| 254 | typedef HM_NAMESPACE::hash_map<uint32, WeatherZoneChances> WeatherZoneMap; |
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| 255 | |
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| 256 | typedef HM_NAMESPACE::hash_map<uint32, PetCreateSpellEntry> PetCreateSpellMap; |
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| 257 | |
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| 258 | Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);} |
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| 259 | Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); } |
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| 260 | |
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| 261 | static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); } |
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| 262 | |
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| 263 | void LoadGameobjectInfo(); |
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| 264 | void AddGameobjectInfo(GameObjectInfo *goinfo); |
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| 265 | |
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| 266 | Group * GetGroupByLeader(const uint64 &guid) const; |
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| 267 | void AddGroup(Group* group) { mGroupSet.insert( group ); } |
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| 268 | void RemoveGroup(Group* group) { mGroupSet.erase( group ); } |
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| 269 | |
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| 270 | Guild* GetGuildByLeader(uint64 const&guid) const; |
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| 271 | Guild* GetGuildById(const uint32 GuildId) const; |
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| 272 | Guild* GetGuildByName(std::string guildname) const; |
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| 273 | std::string GetGuildNameById(const uint32 GuildId) const; |
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| 274 | void AddGuild(Guild* guild) { mGuildSet.insert( guild ); } |
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| 275 | void RemoveGuild(Guild* guild) { mGuildSet.erase( guild ); } |
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| 276 | |
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| 277 | ArenaTeam* GetArenaTeamById(const uint32 ArenaTeamId) const; |
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| 278 | ArenaTeam* GetArenaTeamByName(std::string ArenaTeamName) const; |
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| 279 | ArenaTeam* GetArenaTeamByCapitan(uint64 const& guid) const; |
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| 280 | void AddArenaTeam(ArenaTeam* arenateam) { mArenaTeamSet.insert( arenateam ); } |
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| 281 | void RemoveArenaTeam(ArenaTeam* arenateam) { mArenaTeamSet.erase( arenateam ); } |
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| 282 | |
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| 283 | static CreatureInfo const *GetCreatureTemplate( uint32 id ); |
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| 284 | CreatureModelInfo const *GetCreatureModelInfo( uint32 modelid ); |
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| 285 | CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id); |
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| 286 | uint32 ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data = NULL); |
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| 287 | EquipmentInfo const *GetEquipmentInfo( uint32 entry ); |
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| 288 | static CreatureDataAddon const *GetCreatureAddon( uint32 lowguid ) |
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| 289 | { |
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| 290 | return sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(lowguid); |
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| 291 | } |
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| 292 | |
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| 293 | static CreatureDataAddon const *GetCreatureTemplateAddon( uint32 entry ) |
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| 294 | { |
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| 295 | return sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(entry); |
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| 296 | } |
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| 297 | |
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| 298 | static ItemPrototype const* GetItemPrototype(uint32 id) { return sItemStorage.LookupEntry<ItemPrototype>(id); } |
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| 299 | |
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| 300 | static InstanceTemplate const* GetInstanceTemplate(uint32 map) |
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| 301 | { |
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| 302 | return sInstanceTemplate.LookupEntry<InstanceTemplate>(map); |
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| 303 | } |
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| 304 | |
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| 305 | Item* GetAItem(uint32 id) |
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| 306 | { |
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| 307 | ItemMap::const_iterator itr = mAitems.find(id); |
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| 308 | if (itr != mAitems.end()) |
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| 309 | { |
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| 310 | return itr->second; |
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| 311 | } |
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| 312 | return NULL; |
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| 313 | } |
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| 314 | void AddAItem(Item* it) |
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| 315 | { |
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| 316 | ASSERT( it ); |
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| 317 | ASSERT( mAitems.find(it->GetGUIDLow()) == mAitems.end()); |
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| 318 | mAitems[it->GetGUIDLow()] = it; |
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| 319 | } |
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| 320 | bool RemoveAItem(uint32 id) |
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| 321 | { |
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| 322 | ItemMap::iterator i = mAitems.find(id); |
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| 323 | if (i == mAitems.end()) |
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| 324 | { |
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| 325 | return false; |
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| 326 | } |
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| 327 | mAitems.erase(i); |
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| 328 | return true; |
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| 329 | } |
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| 330 | AuctionHouseObject * GetAuctionsMap( uint32 location ); |
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| 331 | |
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| 332 | //auction messages |
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| 333 | void SendAuctionWonMail( AuctionEntry * auction ); |
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| 334 | void SendAuctionSalePendingMail( AuctionEntry * auction ); |
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| 335 | void SendAuctionSuccessfulMail( AuctionEntry * auction ); |
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| 336 | void SendAuctionExpiredMail( AuctionEntry * auction ); |
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| 337 | static uint32 GetAuctionCut( uint32 location, uint32 highBid ); |
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| 338 | static uint32 GetAuctionDeposit(uint32 location, uint32 time, Item *pItem); |
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| 339 | static uint32 GetAuctionOutBid(uint32 currentBid); |
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| 340 | |
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| 341 | PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const; |
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| 342 | |
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| 343 | PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const |
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| 344 | { |
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| 345 | if(class_ >= MAX_CLASSES) return NULL; |
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| 346 | return &playerClassInfo[class_]; |
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| 347 | } |
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| 348 | void GetPlayerClassLevelInfo(uint32 class_,uint32 level, PlayerClassLevelInfo* info) const; |
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| 349 | |
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| 350 | PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const |
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| 351 | { |
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| 352 | if(race >= MAX_RACES) return NULL; |
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| 353 | if(class_ >= MAX_CLASSES) return NULL; |
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| 354 | PlayerInfo const* info = &playerInfo[race][class_]; |
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| 355 | if(info->displayId_m==0 || info->displayId_f==0) return NULL; |
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| 356 | return info; |
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| 357 | } |
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| 358 | void GetPlayerLevelInfo(uint32 race, uint32 class_,uint32 level, PlayerLevelInfo* info) const; |
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| 359 | |
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| 360 | uint64 GetPlayerGUIDByName(std::string name) const; |
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| 361 | bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const; |
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| 362 | uint32 GetPlayerTeamByGUID(const uint64 &guid) const; |
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| 363 | uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const; |
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| 364 | uint32 GetSecurityByAccount(uint32 acc_id) const; |
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| 365 | bool GetAccountNameByAccount(uint32 acc_id, std::string &name) const; |
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| 366 | uint32 GetAccountByAccountName(std::string name) const; |
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| 367 | |
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| 368 | uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid ); |
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| 369 | void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost); |
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| 370 | uint16 GetTaxiMount( uint32 id, uint32 team ); |
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| 371 | void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds ); |
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| 372 | void GetTransportPathNodes( uint32 path, TransportPath &pathnodes ); |
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| 373 | |
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| 374 | Quest const* GetQuestTemplate(uint32 quest_id) const |
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| 375 | { |
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| 376 | QuestMap::const_iterator itr = mQuestTemplates.find(quest_id); |
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| 377 | return itr != mQuestTemplates.end() ? itr->second : NULL; |
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| 378 | } |
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| 379 | QuestMap const& GetQuestTemplates() const { return mQuestTemplates; } |
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| 380 | |
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| 381 | uint32 GetQuestForAreaTrigger(uint32 Trigger_ID) const |
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| 382 | { |
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| 383 | QuestAreaTriggerMap::const_iterator itr = mQuestAreaTriggerMap.find(Trigger_ID); |
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| 384 | if(itr != mQuestAreaTriggerMap.end()) |
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| 385 | return itr->second; |
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| 386 | return 0; |
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| 387 | } |
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| 388 | bool IsTavernAreaTrigger(uint32 Trigger_ID) const { return mTavernAreaTriggerSet.count(Trigger_ID) != 0; } |
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| 389 | bool IsGameObjectForQuests(uint32 entry) const { return mGameObjectForQuestSet.count(entry) != 0; } |
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| 390 | bool IsGuildVaultGameObject(Player *player, uint64 guid) const |
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| 391 | { |
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| 392 | if(GameObject *go = ObjectAccessor::GetGameObject(*player, guid)) |
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| 393 | if(go->GetGoType() == GAMEOBJECT_TYPE_GUILD_BANK) |
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| 394 | return true; |
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| 395 | return false; |
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| 396 | } |
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| 397 | |
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| 398 | uint32 GetBattleMasterBG(uint32 entry) const |
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| 399 | { |
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| 400 | BattleMastersMap::const_iterator itr = mBattleMastersMap.find(entry); |
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| 401 | if(itr != mBattleMastersMap.end()) |
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| 402 | return itr->second; |
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| 403 | return 2; //BATTLEGROUND_WS - i will not add include only for constant usage! |
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| 404 | } |
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| 405 | |
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| 406 | void AddGossipText(GossipText *pGText); |
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| 407 | GossipText *GetGossipText(uint32 Text_ID); |
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| 408 | |
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| 409 | WorldSafeLocsEntry const *GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team); |
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| 410 | bool AddGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = true); |
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| 411 | void LoadGraveyardZones(); |
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| 412 | GraveYardData const* FindGraveYardData(uint32 id, uint32 zone); |
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| 413 | |
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| 414 | AreaTrigger const* GetAreaTrigger(uint32 trigger) const |
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| 415 | { |
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| 416 | AreaTriggerMap::const_iterator itr = mAreaTriggers.find( trigger ); |
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| 417 | if( itr != mAreaTriggers.end( ) ) |
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| 418 | return &itr->second; |
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| 419 | return NULL; |
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| 420 | } |
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| 421 | |
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| 422 | AreaTrigger const* GetGoBackTrigger(uint32 Map) const; |
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| 423 | |
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| 424 | const char* GetAreaTriggerScriptName(uint32 id); |
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| 425 | |
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| 426 | ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const |
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| 427 | { |
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| 428 | RepOnKillMap::const_iterator itr = mRepOnKill.find(id); |
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| 429 | if(itr != mRepOnKill.end()) |
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| 430 | return &itr->second; |
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| 431 | return NULL; |
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| 432 | } |
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| 433 | |
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| 434 | PetCreateSpellEntry const* GetPetCreateSpellEntry(uint32 id) const |
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| 435 | { |
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| 436 | PetCreateSpellMap::const_iterator itr = mPetCreateSpell.find(id); |
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| 437 | if(itr != mPetCreateSpell.end()) |
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| 438 | return &itr->second; |
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| 439 | return NULL; |
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| 440 | } |
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| 441 | |
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| 442 | void LoadGuilds(); |
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| 443 | void LoadArenaTeams(); |
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| 444 | void LoadGroups(); |
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| 445 | void LoadQuests(); |
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| 446 | void LoadQuestRelations() |
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| 447 | { |
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| 448 | LoadGameobjectQuestRelations(); |
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| 449 | LoadGameobjectInvolvedRelations(); |
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| 450 | LoadCreatureQuestRelations(); |
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| 451 | LoadCreatureInvolvedRelations(); |
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| 452 | } |
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| 453 | void LoadGameobjectQuestRelations(); |
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| 454 | void LoadGameobjectInvolvedRelations(); |
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| 455 | void LoadCreatureQuestRelations(); |
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| 456 | void LoadCreatureInvolvedRelations(); |
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| 457 | |
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| 458 | QuestRelations mGOQuestRelations; |
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| 459 | QuestRelations mGOQuestInvolvedRelations; |
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| 460 | QuestRelations mCreatureQuestRelations; |
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| 461 | QuestRelations mCreatureQuestInvolvedRelations; |
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| 462 | |
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| 463 | void LoadGameObjectScripts(); |
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| 464 | void LoadQuestEndScripts(); |
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| 465 | void LoadQuestStartScripts(); |
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| 466 | void LoadEventScripts(); |
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| 467 | void LoadSpellScripts(); |
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| 468 | |
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| 469 | bool LoadMangosStrings(DatabaseType& db, char const* table, bool positive_entries); |
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| 470 | bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase,"mangos_string",true); } |
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| 471 | void LoadPetCreateSpells(); |
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| 472 | void LoadCreatureLocales(); |
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| 473 | void LoadCreatureTemplates(); |
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| 474 | void LoadCreatures(); |
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| 475 | void LoadCreatureRespawnTimes(); |
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| 476 | void LoadCreatureAddons(); |
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| 477 | void LoadCreatureModelInfo(); |
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| 478 | void LoadEquipmentTemplates(); |
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| 479 | void LoadGameObjectLocales(); |
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| 480 | void LoadGameobjects(); |
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| 481 | void LoadGameobjectRespawnTimes(); |
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| 482 | void LoadItemPrototypes(); |
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| 483 | void LoadItemLocales(); |
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| 484 | void LoadQuestLocales(); |
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| 485 | void LoadNpcTextLocales(); |
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| 486 | void LoadPageTextLocales(); |
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| 487 | void LoadInstanceTemplate(); |
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| 488 | |
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| 489 | void LoadGossipText(); |
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| 490 | |
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| 491 | void LoadAreaTriggerTeleports(); |
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| 492 | void LoadQuestAreaTriggers(); |
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| 493 | void LoadAreaTriggerScripts(); |
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| 494 | void LoadTavernAreaTriggers(); |
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| 495 | void LoadBattleMastersEntry(); |
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| 496 | void LoadGameObjectForQuests(); |
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| 497 | |
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| 498 | void LoadItemTexts(); |
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| 499 | void LoadPageTexts(); |
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| 500 | |
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| 501 | //load first auction items, because of check if item exists, when loading |
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| 502 | void LoadAuctionItems(); |
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| 503 | void LoadAuctions(); |
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| 504 | void LoadPlayerInfo(); |
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| 505 | void LoadPetLevelInfo(); |
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| 506 | void LoadExplorationBaseXP(); |
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| 507 | void LoadPetNames(); |
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| 508 | void LoadPetNumber(); |
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| 509 | void LoadCorpses(); |
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| 510 | void LoadFishingBaseSkillLevel(); |
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| 511 | |
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| 512 | void LoadReputationOnKill(); |
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| 513 | |
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| 514 | void LoadWeatherZoneChances(); |
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| 515 | |
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| 516 | std::string GeneratePetName(uint32 entry); |
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| 517 | uint32 GetBaseXP(uint32 level); |
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| 518 | |
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| 519 | int32 GetFishingBaseSkillLevel(uint32 entry) const |
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| 520 | { |
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| 521 | FishingBaseSkillMap::const_iterator itr = mFishingBaseForArea.find(entry); |
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| 522 | return itr != mFishingBaseForArea.end() ? itr->second : 0; |
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| 523 | } |
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| 524 | |
---|
| 525 | void ReturnOrDeleteOldMails(bool serverUp); |
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| 526 | |
---|
| 527 | void SetHighestGuids(); |
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| 528 | uint32 GenerateLowGuid(HighGuid guidhigh); |
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| 529 | uint32 GenerateAuctionID(); |
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| 530 | uint32 GenerateMailID(); |
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| 531 | uint32 GenerateItemTextID(); |
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| 532 | uint32 GeneratePetNumber(); |
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| 533 | |
---|
| 534 | uint32 CreateItemText(std::string text); |
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| 535 | std::string GetItemText( uint32 id ) |
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| 536 | { |
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| 537 | ItemTextMap::const_iterator itr = mItemTexts.find( id ); |
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| 538 | if ( itr != mItemTexts.end() ) |
---|
| 539 | return itr->second; |
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| 540 | else |
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| 541 | return "There is no info for this item"; |
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| 542 | } |
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| 543 | |
---|
| 544 | typedef std::multimap<int32, uint32> ExclusiveQuestGroups; |
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| 545 | ExclusiveQuestGroups mExclusiveQuestGroups; |
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| 546 | |
---|
| 547 | WeatherZoneChances const* GetWeatherChances(uint32 zone_id) const |
---|
| 548 | { |
---|
| 549 | WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id); |
---|
| 550 | if(itr != mWeatherZoneMap.end()) |
---|
| 551 | return &itr->second; |
---|
| 552 | else |
---|
| 553 | return NULL; |
---|
| 554 | } |
---|
| 555 | |
---|
| 556 | CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id) |
---|
| 557 | { |
---|
| 558 | return mMapObjectGuids[MAKE_PAIR32(mapid,spawnMode)][cell_id]; |
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| 559 | } |
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| 560 | |
---|
| 561 | CreatureData const* GetCreatureData(uint32 guid) const |
---|
| 562 | { |
---|
| 563 | CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid); |
---|
| 564 | if(itr==mCreatureDataMap.end()) return NULL; |
---|
| 565 | return &itr->second; |
---|
| 566 | } |
---|
| 567 | CreatureData& NewOrExistCreatureData(uint32 guid) { return mCreatureDataMap[guid]; } |
---|
| 568 | void DeleteCreatureData(uint32 guid); |
---|
| 569 | CreatureLocale const* GetCreatureLocale(uint32 entry) const |
---|
| 570 | { |
---|
| 571 | CreatureLocaleMap::const_iterator itr = mCreatureLocaleMap.find(entry); |
---|
| 572 | if(itr==mCreatureLocaleMap.end()) return NULL; |
---|
| 573 | return &itr->second; |
---|
| 574 | } |
---|
| 575 | GameObjectLocale const* GetGameObjectLocale(uint32 entry) const |
---|
| 576 | { |
---|
| 577 | GameObjectLocaleMap::const_iterator itr = mGameObjectLocaleMap.find(entry); |
---|
| 578 | if(itr==mGameObjectLocaleMap.end()) return NULL; |
---|
| 579 | return &itr->second; |
---|
| 580 | } |
---|
| 581 | ItemLocale const* GetItemLocale(uint32 entry) const |
---|
| 582 | { |
---|
| 583 | ItemLocaleMap::const_iterator itr = mItemLocaleMap.find(entry); |
---|
| 584 | if(itr==mItemLocaleMap.end()) return NULL; |
---|
| 585 | return &itr->second; |
---|
| 586 | } |
---|
| 587 | QuestLocale const* GetQuestLocale(uint32 entry) const |
---|
| 588 | { |
---|
| 589 | QuestLocaleMap::const_iterator itr = mQuestLocaleMap.find(entry); |
---|
| 590 | if(itr==mQuestLocaleMap.end()) return NULL; |
---|
| 591 | return &itr->second; |
---|
| 592 | } |
---|
| 593 | NpcTextLocale const* GetNpcTextLocale(uint32 entry) const |
---|
| 594 | { |
---|
| 595 | NpcTextLocaleMap::const_iterator itr = mNpcTextLocaleMap.find(entry); |
---|
| 596 | if(itr==mNpcTextLocaleMap.end()) return NULL; |
---|
| 597 | return &itr->second; |
---|
| 598 | } |
---|
| 599 | PageTextLocale const* GetPageTextLocale(uint32 entry) const |
---|
| 600 | { |
---|
| 601 | PageTextLocaleMap::const_iterator itr = mPageTextLocaleMap.find(entry); |
---|
| 602 | if(itr==mPageTextLocaleMap.end()) return NULL; |
---|
| 603 | return &itr->second; |
---|
| 604 | } |
---|
| 605 | |
---|
| 606 | GameObjectData const* GetGOData(uint32 guid) const |
---|
| 607 | { |
---|
| 608 | GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid); |
---|
| 609 | if(itr==mGameObjectDataMap.end()) return NULL; |
---|
| 610 | return &itr->second; |
---|
| 611 | } |
---|
| 612 | GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; } |
---|
| 613 | void DeleteGOData(uint32 guid); |
---|
| 614 | |
---|
| 615 | MangosStringLocale const* GetMangosStringLocale(int32 entry) const |
---|
| 616 | { |
---|
| 617 | MangosStringLocaleMap::const_iterator itr = mMangosStringLocaleMap.find(entry); |
---|
| 618 | if(itr==mMangosStringLocaleMap.end()) return NULL; |
---|
| 619 | return &itr->second; |
---|
| 620 | } |
---|
| 621 | const char *GetMangosString(int32 entry, int locale_idx) const; |
---|
| 622 | const char *GetMangosStringForDBCLocale(int32 entry) const { return GetMangosString(entry,DBCLocaleIndex); } |
---|
| 623 | void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); } |
---|
| 624 | |
---|
| 625 | void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance); |
---|
| 626 | void DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid); |
---|
| 627 | |
---|
| 628 | time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance) { return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)]; } |
---|
| 629 | void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t); |
---|
| 630 | time_t GetGORespawnTime(uint32 loguid, uint32 instance) { return mGORespawnTimes[MAKE_PAIR64(loguid,instance)]; } |
---|
| 631 | void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t); |
---|
| 632 | void DeleteRespawnTimeForInstance(uint32 instance); |
---|
| 633 | |
---|
| 634 | // grid objects |
---|
| 635 | void AddCreatureToGrid(uint32 guid, CreatureData const* data); |
---|
| 636 | void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data); |
---|
| 637 | void AddGameobjectToGrid(uint32 guid, GameObjectData const* data); |
---|
| 638 | void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data); |
---|
| 639 | |
---|
| 640 | // reserved names |
---|
| 641 | void LoadReservedPlayersNames(); |
---|
| 642 | bool IsReservedName(std::string name) const |
---|
| 643 | { |
---|
| 644 | return m_ReservedNames.find(name) != m_ReservedNames.end(); |
---|
| 645 | } |
---|
| 646 | |
---|
| 647 | // name with valid structure and symbols |
---|
| 648 | static bool IsValidName( std::string name, bool create = false ); |
---|
| 649 | static bool IsValidCharterName( std::string name ); |
---|
| 650 | static bool IsValidPetName( std::string name ); |
---|
| 651 | |
---|
| 652 | static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names); |
---|
| 653 | |
---|
| 654 | int GetIndexForLocale(LocaleConstant loc); |
---|
| 655 | LocaleConstant GetLocaleForIndex(int i); |
---|
| 656 | // guild bank tabs |
---|
| 657 | const uint32 GetGuildBankTabPrice(uint8 Index) { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; } |
---|
| 658 | |
---|
| 659 | uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2); |
---|
| 660 | bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const |
---|
| 661 | { |
---|
| 662 | if(condition_id >= mConditions.size()) |
---|
| 663 | return false; |
---|
| 664 | |
---|
| 665 | return mConditions[condition_id].Meets(player); |
---|
| 666 | } |
---|
| 667 | protected: |
---|
| 668 | uint32 m_auctionid; |
---|
| 669 | uint32 m_mailid; |
---|
| 670 | uint32 m_ItemTextId; |
---|
| 671 | |
---|
| 672 | uint32 m_hiCharGuid; |
---|
| 673 | uint32 m_hiCreatureGuid; |
---|
| 674 | uint32 m_hiPetGuid; |
---|
| 675 | uint32 m_hiItemGuid; |
---|
| 676 | uint32 m_hiGoGuid; |
---|
| 677 | uint32 m_hiDoGuid; |
---|
| 678 | uint32 m_hiCorpseGuid; |
---|
| 679 | |
---|
| 680 | uint32 m_hiPetNumber; |
---|
| 681 | |
---|
| 682 | QuestMap mQuestTemplates; |
---|
| 683 | |
---|
| 684 | typedef HM_NAMESPACE::hash_map<uint32, GossipText*> GossipTextMap; |
---|
| 685 | typedef HM_NAMESPACE::hash_map<uint32, uint32> QuestAreaTriggerMap; |
---|
| 686 | typedef HM_NAMESPACE::hash_map<uint32, uint32> BattleMastersMap; |
---|
| 687 | typedef HM_NAMESPACE::hash_map<uint32, std::string> ItemTextMap; |
---|
| 688 | typedef std::set<uint32> TavernAreaTriggerSet; |
---|
| 689 | typedef std::set<uint32> GameObjectForQuestSet; |
---|
| 690 | |
---|
| 691 | GroupSet mGroupSet; |
---|
| 692 | GuildSet mGuildSet; |
---|
| 693 | ArenaTeamSet mArenaTeamSet; |
---|
| 694 | |
---|
| 695 | ItemMap mItems; |
---|
| 696 | ItemMap mAitems; |
---|
| 697 | |
---|
| 698 | ItemTextMap mItemTexts; |
---|
| 699 | |
---|
| 700 | AuctionHouseObject mHordeAuctions; |
---|
| 701 | AuctionHouseObject mAllianceAuctions; |
---|
| 702 | AuctionHouseObject mNeutralAuctions; |
---|
| 703 | |
---|
| 704 | QuestAreaTriggerMap mQuestAreaTriggerMap; |
---|
| 705 | BattleMastersMap mBattleMastersMap; |
---|
| 706 | TavernAreaTriggerSet mTavernAreaTriggerSet; |
---|
| 707 | GameObjectForQuestSet mGameObjectForQuestSet; |
---|
| 708 | GossipTextMap mGossipText; |
---|
| 709 | AreaTriggerMap mAreaTriggers; |
---|
| 710 | AreaTriggerScriptMap mAreaTriggerScripts; |
---|
| 711 | |
---|
| 712 | RepOnKillMap mRepOnKill; |
---|
| 713 | |
---|
| 714 | WeatherZoneMap mWeatherZoneMap; |
---|
| 715 | |
---|
| 716 | PetCreateSpellMap mPetCreateSpell; |
---|
| 717 | |
---|
| 718 | //character reserved names |
---|
| 719 | typedef std::set<std::string> ReservedNamesMap; |
---|
| 720 | ReservedNamesMap m_ReservedNames; |
---|
| 721 | |
---|
| 722 | GraveYardMap mGraveYardMap; |
---|
| 723 | |
---|
| 724 | typedef std::vector<LocaleConstant> LocalForIndex; |
---|
| 725 | LocalForIndex m_LocalForIndex; |
---|
| 726 | int GetOrNewIndexForLocale(LocaleConstant loc); |
---|
| 727 | |
---|
| 728 | int DBCLocaleIndex; |
---|
| 729 | private: |
---|
| 730 | void LoadScripts(ScriptMapMap& scripts, char const* tablename); |
---|
| 731 | void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr); |
---|
| 732 | void LoadQuestRelationsHelper(QuestRelations& map,char const* table); |
---|
| 733 | |
---|
| 734 | typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap; |
---|
| 735 | // PetLevelInfoMap[creature_id][level] |
---|
| 736 | PetLevelInfoMap petInfo; // [creature_id][level] |
---|
| 737 | |
---|
| 738 | PlayerClassInfo playerClassInfo[MAX_CLASSES]; |
---|
| 739 | |
---|
| 740 | void BuildPlayerLevelInfo(uint8 race, uint8 class_, uint8 level, PlayerLevelInfo* plinfo) const; |
---|
| 741 | PlayerInfo playerInfo[MAX_RACES][MAX_CLASSES]; |
---|
| 742 | |
---|
| 743 | typedef std::map<uint32,uint32> BaseXPMap; // [area level][base xp] |
---|
| 744 | BaseXPMap mBaseXPTable; |
---|
| 745 | |
---|
| 746 | typedef std::map<uint32,int32> FishingBaseSkillMap; // [areaId][base skill level] |
---|
| 747 | FishingBaseSkillMap mFishingBaseForArea; |
---|
| 748 | |
---|
| 749 | typedef std::map<uint32,std::vector<std::string> > HalfNameMap; |
---|
| 750 | HalfNameMap PetHalfName0; |
---|
| 751 | HalfNameMap PetHalfName1; |
---|
| 752 | |
---|
| 753 | MapObjectGuids mMapObjectGuids; |
---|
| 754 | CreatureDataMap mCreatureDataMap; |
---|
| 755 | CreatureLocaleMap mCreatureLocaleMap; |
---|
| 756 | GameObjectDataMap mGameObjectDataMap; |
---|
| 757 | GameObjectLocaleMap mGameObjectLocaleMap; |
---|
| 758 | ItemLocaleMap mItemLocaleMap; |
---|
| 759 | QuestLocaleMap mQuestLocaleMap; |
---|
| 760 | NpcTextLocaleMap mNpcTextLocaleMap; |
---|
| 761 | PageTextLocaleMap mPageTextLocaleMap; |
---|
| 762 | MangosStringLocaleMap mMangosStringLocaleMap; |
---|
| 763 | RespawnTimes mCreatureRespawnTimes; |
---|
| 764 | RespawnTimes mGORespawnTimes; |
---|
| 765 | |
---|
| 766 | typedef std::vector<uint32> GuildBankTabPriceMap; |
---|
| 767 | GuildBankTabPriceMap mGuildBankTabPrice; |
---|
| 768 | |
---|
| 769 | // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required) |
---|
| 770 | typedef std::vector<PlayerCondition> ConditionStore; |
---|
| 771 | ConditionStore mConditions; |
---|
| 772 | |
---|
| 773 | }; |
---|
| 774 | |
---|
| 775 | #define objmgr MaNGOS::Singleton<ObjectMgr>::Instance() |
---|
| 776 | #endif |
---|
| 777 | |
---|
| 778 | // scripting access functions |
---|
| 779 | bool MANGOS_DLL_SPEC LoadMangosStrings(DatabaseType& db, char const* table); |
---|
| 780 | MANGOS_DLL_SPEC const char* GetAreaTriggerScriptNameById(uint32 id); |
---|