1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #ifndef _OBJECTMGR_H |
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20 | #define _OBJECTMGR_H |
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21 | |
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22 | #include "Log.h" |
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23 | #include "Object.h" |
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24 | #include "Bag.h" |
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25 | #include "Creature.h" |
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26 | #include "Player.h" |
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27 | #include "DynamicObject.h" |
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28 | #include "GameObject.h" |
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29 | #include "Corpse.h" |
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30 | #include "QuestDef.h" |
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31 | #include "Path.h" |
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32 | #include "ItemPrototype.h" |
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33 | #include "NPCHandler.h" |
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34 | #include "Database/DatabaseEnv.h" |
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35 | #include "AuctionHouseObject.h" |
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36 | #include "Mail.h" |
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37 | #include "Map.h" |
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38 | #include "ObjectAccessor.h" |
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39 | #include "ObjectDefines.h" |
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40 | #include "Policies/Singleton.h" |
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41 | #include "Database/SQLStorage.h" |
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42 | |
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43 | #include <string> |
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44 | #include <map> |
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45 | |
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46 | extern SQLStorage sCreatureStorage; |
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47 | extern SQLStorage sCreatureDataAddonStorage; |
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48 | extern SQLStorage sCreatureInfoAddonStorage; |
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49 | extern SQLStorage sCreatureModelStorage; |
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50 | extern SQLStorage sEquipmentStorage; |
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51 | extern SQLStorage sGOStorage; |
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52 | extern SQLStorage sPageTextStore; |
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53 | extern SQLStorage sItemStorage; |
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54 | extern SQLStorage sInstanceTemplate; |
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55 | |
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56 | class Group; |
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57 | class Guild; |
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58 | class ArenaTeam; |
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59 | class Path; |
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60 | class TransportPath; |
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61 | class Item; |
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62 | |
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63 | struct ScriptInfo |
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64 | { |
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65 | uint32 id; |
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66 | uint32 delay; |
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67 | uint32 command; |
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68 | uint32 datalong; |
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69 | uint32 datalong2; |
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70 | std::string datatext; |
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71 | float x; |
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72 | float y; |
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73 | float z; |
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74 | float o; |
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75 | }; |
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76 | |
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77 | typedef std::multimap<uint32, ScriptInfo> ScriptMap; |
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78 | typedef std::map<uint32, ScriptMap > ScriptMapMap; |
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79 | extern ScriptMapMap sQuestEndScripts; |
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80 | extern ScriptMapMap sQuestStartScripts; |
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81 | extern ScriptMapMap sSpellScripts; |
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82 | extern ScriptMapMap sGameObjectScripts; |
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83 | extern ScriptMapMap sEventScripts; |
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84 | |
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85 | struct AreaTrigger |
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86 | { |
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87 | uint8 requiredLevel; |
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88 | uint32 requiredItem; |
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89 | uint32 requiredItem2; |
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90 | uint32 heroicKey; |
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91 | uint32 heroicKey2; |
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92 | uint32 requiredQuest; |
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93 | std::string requiredFailedText; |
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94 | uint32 target_mapId; |
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95 | float target_X; |
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96 | float target_Y; |
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97 | float target_Z; |
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98 | float target_Orientation; |
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99 | }; |
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100 | |
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101 | typedef std::set<uint32> CellGuidSet; |
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102 | typedef std::map<uint32/*player guid*/,uint32/*instance*/> CellCorpseSet; |
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103 | struct CellObjectGuids |
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104 | { |
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105 | CellGuidSet creatures; |
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106 | CellGuidSet gameobjects; |
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107 | CellCorpseSet corpses; |
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108 | }; |
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109 | typedef HM_NAMESPACE::hash_map<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap; |
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110 | typedef HM_NAMESPACE::hash_map<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids; |
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111 | |
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112 | typedef HM_NAMESPACE::hash_map<uint64/*(instance,guid) pair*/,time_t> RespawnTimes; |
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113 | |
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114 | struct MangosStringLocale |
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115 | { |
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116 | std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index |
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117 | }; |
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118 | |
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119 | typedef HM_NAMESPACE::hash_map<uint32,CreatureData> CreatureDataMap; |
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120 | typedef HM_NAMESPACE::hash_map<uint32,GameObjectData> GameObjectDataMap; |
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121 | typedef HM_NAMESPACE::hash_map<uint32,CreatureLocale> CreatureLocaleMap; |
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122 | typedef HM_NAMESPACE::hash_map<uint32,GameObjectLocale> GameObjectLocaleMap; |
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123 | typedef HM_NAMESPACE::hash_map<uint32,ItemLocale> ItemLocaleMap; |
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124 | typedef HM_NAMESPACE::hash_map<uint32,QuestLocale> QuestLocaleMap; |
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125 | typedef HM_NAMESPACE::hash_map<uint32,NpcTextLocale> NpcTextLocaleMap; |
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126 | typedef HM_NAMESPACE::hash_map<uint32,PageTextLocale> PageTextLocaleMap; |
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127 | typedef HM_NAMESPACE::hash_map<uint32,MangosStringLocale> MangosStringLocaleMap; |
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128 | |
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129 | typedef std::multimap<uint32,uint32> QuestRelations; |
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130 | |
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131 | struct PetLevelInfo |
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132 | { |
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133 | PetLevelInfo() : health(0), mana(0) { for(int i=0; i < MAX_STATS; ++i ) stats[i] = 0; } |
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134 | |
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135 | uint16 stats[MAX_STATS]; |
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136 | uint16 health; |
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137 | uint16 mana; |
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138 | uint16 armor; |
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139 | }; |
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140 | |
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141 | struct ReputationOnKillEntry |
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142 | { |
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143 | uint32 repfaction1; |
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144 | uint32 repfaction2; |
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145 | bool is_teamaward1; |
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146 | uint32 reputration_max_cap1; |
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147 | int32 repvalue1; |
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148 | bool is_teamaward2; |
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149 | uint32 reputration_max_cap2; |
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150 | int32 repvalue2; |
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151 | bool team_dependent; |
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152 | }; |
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153 | |
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154 | struct PetCreateSpellEntry |
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155 | { |
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156 | uint32 spellid[4]; |
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157 | }; |
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158 | |
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159 | #define WEATHER_SEASONS 4 |
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160 | struct WeatherSeasonChances |
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161 | { |
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162 | uint32 rainChance; |
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163 | uint32 snowChance; |
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164 | uint32 stormChance; |
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165 | }; |
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166 | |
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167 | struct WeatherZoneChances |
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168 | { |
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169 | WeatherSeasonChances data[WEATHER_SEASONS]; |
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170 | }; |
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171 | |
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172 | struct GraveYardData |
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173 | { |
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174 | uint32 safeLocId; |
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175 | uint32 team; |
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176 | }; |
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177 | typedef std::multimap<uint32,GraveYardData> GraveYardMap; |
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178 | |
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179 | enum ConditionType |
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180 | { // value1 value2 for the Condition enumed |
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181 | CONDITION_NONE = 0, // 0 0 |
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182 | CONDITION_AURA = 1, // spell_id effindex |
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183 | CONDITION_ITEM = 2, // item_id count |
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184 | CONDITION_ITEM_EQUIPPED = 3, // item_id 0 |
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185 | CONDITION_ZONEID = 4, // zone_id 0 |
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186 | CONDITION_REPUTATION_RANK = 5, // faction_id min_rank |
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187 | CONDITION_TEAM = 6, // player_team 0, (469 - Alliance 67 - Horde) |
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188 | CONDITION_SKILL = 7, // skill_id skill_value |
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189 | CONDITION_QUESTREWARDED = 8, // quest_id 0 |
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190 | CONDITION_QUESTTAKEN = 9, // quest_id 0, for condition true while quest active. |
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191 | CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD ñommission aura active |
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192 | }; |
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193 | |
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194 | #define MAX_CONDITION 11 // maximum value in ConditionType enum |
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195 | |
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196 | struct PlayerCondition |
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197 | { |
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198 | ConditionType condition; // additional condition type |
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199 | uint32 value1; // data for the condition - see ConditionType definition |
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200 | uint32 value2; |
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201 | |
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202 | PlayerCondition(uint8 _condition = 0, uint32 _value1 = 0, uint32 _value2 = 0) |
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203 | : condition(ConditionType(_condition)), value1(_value1), value2(_value2) {} |
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204 | |
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205 | static bool IsValid(ConditionType condition, uint32 value1, uint32 value2); |
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206 | // Checks correctness of values |
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207 | bool Meets(Player const * APlayer) const; // Checks if the player meets the condition |
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208 | bool operator == (PlayerCondition const& lc) const |
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209 | { |
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210 | return (lc.condition == condition && lc.value1 == value1 && lc.value2 == value2); |
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211 | } |
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212 | }; |
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213 | |
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214 | enum SkillRangeType |
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215 | { |
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216 | SKILL_RANGE_LANGUAGE, // 300..300 |
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217 | SKILL_RANGE_LEVEL, // 1..max skill for level |
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218 | SKILL_RANGE_MONO, // 1..1, grey monolite bar |
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219 | SKILL_RANGE_RANK, // 1..skill for known rank |
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220 | SKILL_RANGE_NONE, // 0..0 always |
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221 | }; |
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222 | |
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223 | SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial); |
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224 | |
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225 | #define MAX_PLAYER_NAME 12 // max allowed by client name length |
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226 | #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names ) |
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227 | |
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228 | bool normalizePlayerName(std::string& name); |
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229 | |
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230 | class PlayerDumpReader; |
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231 | |
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232 | class ObjectMgr |
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233 | { |
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234 | friend class PlayerDumpReader; |
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235 | |
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236 | public: |
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237 | ObjectMgr(); |
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238 | ~ObjectMgr(); |
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239 | |
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240 | typedef HM_NAMESPACE::hash_map<uint32, Item*> ItemMap; |
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241 | |
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242 | typedef std::set< Group * > GroupSet; |
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243 | typedef std::set< Guild * > GuildSet; |
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244 | typedef std::set< ArenaTeam * > ArenaTeamSet; |
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245 | |
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246 | typedef HM_NAMESPACE::hash_map<uint32, Quest*> QuestMap; |
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247 | |
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248 | typedef HM_NAMESPACE::hash_map<uint32, AreaTrigger> AreaTriggerMap; |
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249 | |
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250 | typedef HM_NAMESPACE::hash_map<uint32, std::string> AreaTriggerScriptMap; |
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251 | |
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252 | typedef HM_NAMESPACE::hash_map<uint32, ReputationOnKillEntry> RepOnKillMap; |
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253 | |
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254 | typedef HM_NAMESPACE::hash_map<uint32, WeatherZoneChances> WeatherZoneMap; |
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255 | |
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256 | typedef HM_NAMESPACE::hash_map<uint32, PetCreateSpellEntry> PetCreateSpellMap; |
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257 | |
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258 | Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);} |
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259 | Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); } |
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260 | |
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261 | static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); } |
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262 | |
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263 | void LoadGameobjectInfo(); |
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264 | void AddGameobjectInfo(GameObjectInfo *goinfo); |
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265 | |
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266 | Group * GetGroupByLeader(const uint64 &guid) const; |
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267 | void AddGroup(Group* group) { mGroupSet.insert( group ); } |
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268 | void RemoveGroup(Group* group) { mGroupSet.erase( group ); } |
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269 | |
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270 | Guild* GetGuildByLeader(uint64 const&guid) const; |
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271 | Guild* GetGuildById(const uint32 GuildId) const; |
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272 | Guild* GetGuildByName(std::string guildname) const; |
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273 | std::string GetGuildNameById(const uint32 GuildId) const; |
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274 | void AddGuild(Guild* guild) { mGuildSet.insert( guild ); } |
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275 | void RemoveGuild(Guild* guild) { mGuildSet.erase( guild ); } |
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276 | |
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277 | ArenaTeam* GetArenaTeamById(const uint32 ArenaTeamId) const; |
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278 | ArenaTeam* GetArenaTeamByName(std::string ArenaTeamName) const; |
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279 | ArenaTeam* GetArenaTeamByCapitan(uint64 const& guid) const; |
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280 | void AddArenaTeam(ArenaTeam* arenateam) { mArenaTeamSet.insert( arenateam ); } |
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281 | void RemoveArenaTeam(ArenaTeam* arenateam) { mArenaTeamSet.erase( arenateam ); } |
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282 | |
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283 | static CreatureInfo const *GetCreatureTemplate( uint32 id ); |
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284 | CreatureModelInfo const *GetCreatureModelInfo( uint32 modelid ); |
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285 | CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id); |
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286 | uint32 ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data = NULL); |
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287 | EquipmentInfo const *GetEquipmentInfo( uint32 entry ); |
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288 | static CreatureDataAddon const *GetCreatureAddon( uint32 lowguid ) |
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289 | { |
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290 | return sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(lowguid); |
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291 | } |
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292 | |
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293 | static CreatureDataAddon const *GetCreatureTemplateAddon( uint32 entry ) |
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294 | { |
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295 | return sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(entry); |
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296 | } |
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297 | |
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298 | static ItemPrototype const* GetItemPrototype(uint32 id) { return sItemStorage.LookupEntry<ItemPrototype>(id); } |
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299 | |
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300 | static InstanceTemplate const* GetInstanceTemplate(uint32 map) |
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301 | { |
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302 | return sInstanceTemplate.LookupEntry<InstanceTemplate>(map); |
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303 | } |
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304 | |
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305 | Item* GetAItem(uint32 id) |
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306 | { |
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307 | ItemMap::const_iterator itr = mAitems.find(id); |
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308 | if (itr != mAitems.end()) |
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309 | { |
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310 | return itr->second; |
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311 | } |
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312 | return NULL; |
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313 | } |
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314 | void AddAItem(Item* it) |
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315 | { |
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316 | ASSERT( it ); |
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317 | ASSERT( mAitems.find(it->GetGUIDLow()) == mAitems.end()); |
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318 | mAitems[it->GetGUIDLow()] = it; |
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319 | } |
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320 | bool RemoveAItem(uint32 id) |
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321 | { |
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322 | ItemMap::iterator i = mAitems.find(id); |
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323 | if (i == mAitems.end()) |
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324 | { |
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325 | return false; |
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326 | } |
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327 | mAitems.erase(i); |
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328 | return true; |
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329 | } |
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330 | AuctionHouseObject * GetAuctionsMap( uint32 location ); |
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331 | |
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332 | //auction messages |
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333 | void SendAuctionWonMail( AuctionEntry * auction ); |
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334 | void SendAuctionSalePendingMail( AuctionEntry * auction ); |
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335 | void SendAuctionSuccessfulMail( AuctionEntry * auction ); |
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336 | void SendAuctionExpiredMail( AuctionEntry * auction ); |
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337 | static uint32 GetAuctionCut( uint32 location, uint32 highBid ); |
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338 | static uint32 GetAuctionDeposit(uint32 location, uint32 time, Item *pItem); |
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339 | static uint32 GetAuctionOutBid(uint32 currentBid); |
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340 | |
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341 | PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const; |
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342 | |
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343 | PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const |
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344 | { |
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345 | if(class_ >= MAX_CLASSES) return NULL; |
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346 | return &playerClassInfo[class_]; |
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347 | } |
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348 | void GetPlayerClassLevelInfo(uint32 class_,uint32 level, PlayerClassLevelInfo* info) const; |
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349 | |
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350 | PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const |
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351 | { |
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352 | if(race >= MAX_RACES) return NULL; |
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353 | if(class_ >= MAX_CLASSES) return NULL; |
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354 | PlayerInfo const* info = &playerInfo[race][class_]; |
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355 | if(info->displayId_m==0 || info->displayId_f==0) return NULL; |
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356 | return info; |
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357 | } |
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358 | void GetPlayerLevelInfo(uint32 race, uint32 class_,uint32 level, PlayerLevelInfo* info) const; |
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359 | |
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360 | uint64 GetPlayerGUIDByName(std::string name) const; |
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361 | bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const; |
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362 | uint32 GetPlayerTeamByGUID(const uint64 &guid) const; |
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363 | uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const; |
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364 | uint32 GetSecurityByAccount(uint32 acc_id) const; |
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365 | bool GetAccountNameByAccount(uint32 acc_id, std::string &name) const; |
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366 | uint32 GetAccountByAccountName(std::string name) const; |
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367 | |
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368 | uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid ); |
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369 | void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost); |
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370 | uint16 GetTaxiMount( uint32 id, uint32 team ); |
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371 | void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds ); |
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372 | void GetTransportPathNodes( uint32 path, TransportPath &pathnodes ); |
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373 | |
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374 | Quest const* GetQuestTemplate(uint32 quest_id) const |
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375 | { |
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376 | QuestMap::const_iterator itr = mQuestTemplates.find(quest_id); |
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377 | return itr != mQuestTemplates.end() ? itr->second : NULL; |
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378 | } |
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379 | QuestMap const& GetQuestTemplates() const { return mQuestTemplates; } |
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380 | |
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381 | uint32 GetQuestForAreaTrigger(uint32 Trigger_ID) const |
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382 | { |
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383 | QuestAreaTriggerMap::const_iterator itr = mQuestAreaTriggerMap.find(Trigger_ID); |
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384 | if(itr != mQuestAreaTriggerMap.end()) |
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385 | return itr->second; |
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386 | return 0; |
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387 | } |
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388 | bool IsTavernAreaTrigger(uint32 Trigger_ID) const { return mTavernAreaTriggerSet.count(Trigger_ID) != 0; } |
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389 | bool IsGameObjectForQuests(uint32 entry) const { return mGameObjectForQuestSet.count(entry) != 0; } |
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390 | bool IsGuildVaultGameObject(Player *player, uint64 guid) const |
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391 | { |
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392 | if(GameObject *go = ObjectAccessor::GetGameObject(*player, guid)) |
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393 | if(go->GetGoType() == GAMEOBJECT_TYPE_GUILD_BANK) |
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394 | return true; |
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395 | return false; |
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396 | } |
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397 | |
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398 | uint32 GetBattleMasterBG(uint32 entry) const |
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399 | { |
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400 | BattleMastersMap::const_iterator itr = mBattleMastersMap.find(entry); |
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401 | if(itr != mBattleMastersMap.end()) |
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402 | return itr->second; |
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403 | return 2; //BATTLEGROUND_WS - i will not add include only for constant usage! |
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404 | } |
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405 | |
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406 | void AddGossipText(GossipText *pGText); |
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407 | GossipText *GetGossipText(uint32 Text_ID); |
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408 | |
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409 | WorldSafeLocsEntry const *GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team); |
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410 | bool AddGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = true); |
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411 | void LoadGraveyardZones(); |
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412 | GraveYardData const* FindGraveYardData(uint32 id, uint32 zone); |
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413 | |
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414 | AreaTrigger const* GetAreaTrigger(uint32 trigger) const |
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415 | { |
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416 | AreaTriggerMap::const_iterator itr = mAreaTriggers.find( trigger ); |
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417 | if( itr != mAreaTriggers.end( ) ) |
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418 | return &itr->second; |
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419 | return NULL; |
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420 | } |
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421 | |
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422 | AreaTrigger const* GetGoBackTrigger(uint32 Map) const; |
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423 | |
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424 | const char* GetAreaTriggerScriptName(uint32 id); |
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425 | |
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426 | ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const |
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427 | { |
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428 | RepOnKillMap::const_iterator itr = mRepOnKill.find(id); |
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429 | if(itr != mRepOnKill.end()) |
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430 | return &itr->second; |
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431 | return NULL; |
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432 | } |
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433 | |
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434 | PetCreateSpellEntry const* GetPetCreateSpellEntry(uint32 id) const |
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435 | { |
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436 | PetCreateSpellMap::const_iterator itr = mPetCreateSpell.find(id); |
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437 | if(itr != mPetCreateSpell.end()) |
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438 | return &itr->second; |
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439 | return NULL; |
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440 | } |
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441 | |
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442 | void LoadGuilds(); |
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443 | void LoadArenaTeams(); |
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444 | void LoadGroups(); |
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445 | void LoadQuests(); |
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446 | void LoadQuestRelations() |
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447 | { |
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448 | LoadGameobjectQuestRelations(); |
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449 | LoadGameobjectInvolvedRelations(); |
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450 | LoadCreatureQuestRelations(); |
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451 | LoadCreatureInvolvedRelations(); |
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452 | } |
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453 | void LoadGameobjectQuestRelations(); |
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454 | void LoadGameobjectInvolvedRelations(); |
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455 | void LoadCreatureQuestRelations(); |
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456 | void LoadCreatureInvolvedRelations(); |
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457 | |
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458 | QuestRelations mGOQuestRelations; |
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459 | QuestRelations mGOQuestInvolvedRelations; |
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460 | QuestRelations mCreatureQuestRelations; |
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461 | QuestRelations mCreatureQuestInvolvedRelations; |
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462 | |
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463 | void LoadGameObjectScripts(); |
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464 | void LoadQuestEndScripts(); |
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465 | void LoadQuestStartScripts(); |
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466 | void LoadEventScripts(); |
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467 | void LoadSpellScripts(); |
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468 | |
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469 | bool LoadMangosStrings(DatabaseType& db, char const* table, bool positive_entries); |
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470 | bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase,"mangos_string",true); } |
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471 | void LoadPetCreateSpells(); |
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472 | void LoadCreatureLocales(); |
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473 | void LoadCreatureTemplates(); |
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474 | void LoadCreatures(); |
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475 | void LoadCreatureRespawnTimes(); |
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476 | void LoadCreatureAddons(); |
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477 | void LoadCreatureModelInfo(); |
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478 | void LoadEquipmentTemplates(); |
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479 | void LoadGameObjectLocales(); |
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480 | void LoadGameobjects(); |
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481 | void LoadGameobjectRespawnTimes(); |
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482 | void LoadItemPrototypes(); |
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483 | void LoadItemLocales(); |
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484 | void LoadQuestLocales(); |
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485 | void LoadNpcTextLocales(); |
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486 | void LoadPageTextLocales(); |
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487 | void LoadInstanceTemplate(); |
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488 | |
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489 | void LoadGossipText(); |
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490 | |
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491 | void LoadAreaTriggerTeleports(); |
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492 | void LoadQuestAreaTriggers(); |
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493 | void LoadAreaTriggerScripts(); |
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494 | void LoadTavernAreaTriggers(); |
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495 | void LoadBattleMastersEntry(); |
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496 | void LoadGameObjectForQuests(); |
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497 | |
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498 | void LoadItemTexts(); |
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499 | void LoadPageTexts(); |
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500 | |
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501 | //load first auction items, because of check if item exists, when loading |
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502 | void LoadAuctionItems(); |
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503 | void LoadAuctions(); |
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504 | void LoadPlayerInfo(); |
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505 | void LoadPetLevelInfo(); |
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506 | void LoadExplorationBaseXP(); |
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507 | void LoadPetNames(); |
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508 | void LoadPetNumber(); |
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509 | void LoadCorpses(); |
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510 | void LoadFishingBaseSkillLevel(); |
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511 | |
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512 | void LoadReputationOnKill(); |
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513 | |
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514 | void LoadWeatherZoneChances(); |
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515 | |
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516 | std::string GeneratePetName(uint32 entry); |
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517 | uint32 GetBaseXP(uint32 level); |
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518 | |
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519 | int32 GetFishingBaseSkillLevel(uint32 entry) const |
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520 | { |
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521 | FishingBaseSkillMap::const_iterator itr = mFishingBaseForArea.find(entry); |
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522 | return itr != mFishingBaseForArea.end() ? itr->second : 0; |
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523 | } |
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524 | |
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525 | void ReturnOrDeleteOldMails(bool serverUp); |
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526 | |
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527 | void SetHighestGuids(); |
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528 | uint32 GenerateLowGuid(HighGuid guidhigh); |
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529 | uint32 GenerateAuctionID(); |
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530 | uint32 GenerateMailID(); |
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531 | uint32 GenerateItemTextID(); |
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532 | uint32 GeneratePetNumber(); |
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533 | |
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534 | uint32 CreateItemText(std::string text); |
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535 | std::string GetItemText( uint32 id ) |
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536 | { |
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537 | ItemTextMap::const_iterator itr = mItemTexts.find( id ); |
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538 | if ( itr != mItemTexts.end() ) |
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539 | return itr->second; |
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540 | else |
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541 | return "There is no info for this item"; |
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542 | } |
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543 | |
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544 | typedef std::multimap<int32, uint32> ExclusiveQuestGroups; |
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545 | ExclusiveQuestGroups mExclusiveQuestGroups; |
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546 | |
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547 | WeatherZoneChances const* GetWeatherChances(uint32 zone_id) const |
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548 | { |
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549 | WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id); |
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550 | if(itr != mWeatherZoneMap.end()) |
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551 | return &itr->second; |
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552 | else |
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553 | return NULL; |
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554 | } |
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555 | |
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556 | CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id) |
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557 | { |
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558 | return mMapObjectGuids[MAKE_PAIR32(mapid,spawnMode)][cell_id]; |
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559 | } |
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560 | |
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561 | CreatureData const* GetCreatureData(uint32 guid) const |
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562 | { |
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563 | CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid); |
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564 | if(itr==mCreatureDataMap.end()) return NULL; |
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565 | return &itr->second; |
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566 | } |
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567 | CreatureData& NewOrExistCreatureData(uint32 guid) { return mCreatureDataMap[guid]; } |
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568 | void DeleteCreatureData(uint32 guid); |
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569 | CreatureLocale const* GetCreatureLocale(uint32 entry) const |
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570 | { |
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571 | CreatureLocaleMap::const_iterator itr = mCreatureLocaleMap.find(entry); |
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572 | if(itr==mCreatureLocaleMap.end()) return NULL; |
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573 | return &itr->second; |
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574 | } |
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575 | GameObjectLocale const* GetGameObjectLocale(uint32 entry) const |
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576 | { |
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577 | GameObjectLocaleMap::const_iterator itr = mGameObjectLocaleMap.find(entry); |
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578 | if(itr==mGameObjectLocaleMap.end()) return NULL; |
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579 | return &itr->second; |
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580 | } |
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581 | ItemLocale const* GetItemLocale(uint32 entry) const |
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582 | { |
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583 | ItemLocaleMap::const_iterator itr = mItemLocaleMap.find(entry); |
---|
584 | if(itr==mItemLocaleMap.end()) return NULL; |
---|
585 | return &itr->second; |
---|
586 | } |
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587 | QuestLocale const* GetQuestLocale(uint32 entry) const |
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588 | { |
---|
589 | QuestLocaleMap::const_iterator itr = mQuestLocaleMap.find(entry); |
---|
590 | if(itr==mQuestLocaleMap.end()) return NULL; |
---|
591 | return &itr->second; |
---|
592 | } |
---|
593 | NpcTextLocale const* GetNpcTextLocale(uint32 entry) const |
---|
594 | { |
---|
595 | NpcTextLocaleMap::const_iterator itr = mNpcTextLocaleMap.find(entry); |
---|
596 | if(itr==mNpcTextLocaleMap.end()) return NULL; |
---|
597 | return &itr->second; |
---|
598 | } |
---|
599 | PageTextLocale const* GetPageTextLocale(uint32 entry) const |
---|
600 | { |
---|
601 | PageTextLocaleMap::const_iterator itr = mPageTextLocaleMap.find(entry); |
---|
602 | if(itr==mPageTextLocaleMap.end()) return NULL; |
---|
603 | return &itr->second; |
---|
604 | } |
---|
605 | |
---|
606 | GameObjectData const* GetGOData(uint32 guid) const |
---|
607 | { |
---|
608 | GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid); |
---|
609 | if(itr==mGameObjectDataMap.end()) return NULL; |
---|
610 | return &itr->second; |
---|
611 | } |
---|
612 | GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; } |
---|
613 | void DeleteGOData(uint32 guid); |
---|
614 | |
---|
615 | MangosStringLocale const* GetMangosStringLocale(int32 entry) const |
---|
616 | { |
---|
617 | MangosStringLocaleMap::const_iterator itr = mMangosStringLocaleMap.find(entry); |
---|
618 | if(itr==mMangosStringLocaleMap.end()) return NULL; |
---|
619 | return &itr->second; |
---|
620 | } |
---|
621 | const char *GetMangosString(int32 entry, int locale_idx) const; |
---|
622 | const char *GetMangosStringForDBCLocale(int32 entry) const { return GetMangosString(entry,DBCLocaleIndex); } |
---|
623 | void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); } |
---|
624 | |
---|
625 | void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance); |
---|
626 | void DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid); |
---|
627 | |
---|
628 | time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance) { return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)]; } |
---|
629 | void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t); |
---|
630 | time_t GetGORespawnTime(uint32 loguid, uint32 instance) { return mGORespawnTimes[MAKE_PAIR64(loguid,instance)]; } |
---|
631 | void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t); |
---|
632 | void DeleteRespawnTimeForInstance(uint32 instance); |
---|
633 | |
---|
634 | // grid objects |
---|
635 | void AddCreatureToGrid(uint32 guid, CreatureData const* data); |
---|
636 | void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data); |
---|
637 | void AddGameobjectToGrid(uint32 guid, GameObjectData const* data); |
---|
638 | void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data); |
---|
639 | |
---|
640 | // reserved names |
---|
641 | void LoadReservedPlayersNames(); |
---|
642 | bool IsReservedName(std::string name) const |
---|
643 | { |
---|
644 | return m_ReservedNames.find(name) != m_ReservedNames.end(); |
---|
645 | } |
---|
646 | |
---|
647 | // name with valid structure and symbols |
---|
648 | static bool IsValidName( std::string name, bool create = false ); |
---|
649 | static bool IsValidCharterName( std::string name ); |
---|
650 | static bool IsValidPetName( std::string name ); |
---|
651 | |
---|
652 | static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names); |
---|
653 | |
---|
654 | int GetIndexForLocale(LocaleConstant loc); |
---|
655 | LocaleConstant GetLocaleForIndex(int i); |
---|
656 | // guild bank tabs |
---|
657 | const uint32 GetGuildBankTabPrice(uint8 Index) { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; } |
---|
658 | |
---|
659 | uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2); |
---|
660 | bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const |
---|
661 | { |
---|
662 | if(condition_id >= mConditions.size()) |
---|
663 | return false; |
---|
664 | |
---|
665 | return mConditions[condition_id].Meets(player); |
---|
666 | } |
---|
667 | protected: |
---|
668 | uint32 m_auctionid; |
---|
669 | uint32 m_mailid; |
---|
670 | uint32 m_ItemTextId; |
---|
671 | |
---|
672 | uint32 m_hiCharGuid; |
---|
673 | uint32 m_hiCreatureGuid; |
---|
674 | uint32 m_hiPetGuid; |
---|
675 | uint32 m_hiItemGuid; |
---|
676 | uint32 m_hiGoGuid; |
---|
677 | uint32 m_hiDoGuid; |
---|
678 | uint32 m_hiCorpseGuid; |
---|
679 | |
---|
680 | uint32 m_hiPetNumber; |
---|
681 | |
---|
682 | QuestMap mQuestTemplates; |
---|
683 | |
---|
684 | typedef HM_NAMESPACE::hash_map<uint32, GossipText*> GossipTextMap; |
---|
685 | typedef HM_NAMESPACE::hash_map<uint32, uint32> QuestAreaTriggerMap; |
---|
686 | typedef HM_NAMESPACE::hash_map<uint32, uint32> BattleMastersMap; |
---|
687 | typedef HM_NAMESPACE::hash_map<uint32, std::string> ItemTextMap; |
---|
688 | typedef std::set<uint32> TavernAreaTriggerSet; |
---|
689 | typedef std::set<uint32> GameObjectForQuestSet; |
---|
690 | |
---|
691 | GroupSet mGroupSet; |
---|
692 | GuildSet mGuildSet; |
---|
693 | ArenaTeamSet mArenaTeamSet; |
---|
694 | |
---|
695 | ItemMap mItems; |
---|
696 | ItemMap mAitems; |
---|
697 | |
---|
698 | ItemTextMap mItemTexts; |
---|
699 | |
---|
700 | AuctionHouseObject mHordeAuctions; |
---|
701 | AuctionHouseObject mAllianceAuctions; |
---|
702 | AuctionHouseObject mNeutralAuctions; |
---|
703 | |
---|
704 | QuestAreaTriggerMap mQuestAreaTriggerMap; |
---|
705 | BattleMastersMap mBattleMastersMap; |
---|
706 | TavernAreaTriggerSet mTavernAreaTriggerSet; |
---|
707 | GameObjectForQuestSet mGameObjectForQuestSet; |
---|
708 | GossipTextMap mGossipText; |
---|
709 | AreaTriggerMap mAreaTriggers; |
---|
710 | AreaTriggerScriptMap mAreaTriggerScripts; |
---|
711 | |
---|
712 | RepOnKillMap mRepOnKill; |
---|
713 | |
---|
714 | WeatherZoneMap mWeatherZoneMap; |
---|
715 | |
---|
716 | PetCreateSpellMap mPetCreateSpell; |
---|
717 | |
---|
718 | //character reserved names |
---|
719 | typedef std::set<std::string> ReservedNamesMap; |
---|
720 | ReservedNamesMap m_ReservedNames; |
---|
721 | |
---|
722 | GraveYardMap mGraveYardMap; |
---|
723 | |
---|
724 | typedef std::vector<LocaleConstant> LocalForIndex; |
---|
725 | LocalForIndex m_LocalForIndex; |
---|
726 | int GetOrNewIndexForLocale(LocaleConstant loc); |
---|
727 | |
---|
728 | int DBCLocaleIndex; |
---|
729 | private: |
---|
730 | void LoadScripts(ScriptMapMap& scripts, char const* tablename); |
---|
731 | void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr); |
---|
732 | void LoadQuestRelationsHelper(QuestRelations& map,char const* table); |
---|
733 | |
---|
734 | typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap; |
---|
735 | // PetLevelInfoMap[creature_id][level] |
---|
736 | PetLevelInfoMap petInfo; // [creature_id][level] |
---|
737 | |
---|
738 | PlayerClassInfo playerClassInfo[MAX_CLASSES]; |
---|
739 | |
---|
740 | void BuildPlayerLevelInfo(uint8 race, uint8 class_, uint8 level, PlayerLevelInfo* plinfo) const; |
---|
741 | PlayerInfo playerInfo[MAX_RACES][MAX_CLASSES]; |
---|
742 | |
---|
743 | typedef std::map<uint32,uint32> BaseXPMap; // [area level][base xp] |
---|
744 | BaseXPMap mBaseXPTable; |
---|
745 | |
---|
746 | typedef std::map<uint32,int32> FishingBaseSkillMap; // [areaId][base skill level] |
---|
747 | FishingBaseSkillMap mFishingBaseForArea; |
---|
748 | |
---|
749 | typedef std::map<uint32,std::vector<std::string> > HalfNameMap; |
---|
750 | HalfNameMap PetHalfName0; |
---|
751 | HalfNameMap PetHalfName1; |
---|
752 | |
---|
753 | MapObjectGuids mMapObjectGuids; |
---|
754 | CreatureDataMap mCreatureDataMap; |
---|
755 | CreatureLocaleMap mCreatureLocaleMap; |
---|
756 | GameObjectDataMap mGameObjectDataMap; |
---|
757 | GameObjectLocaleMap mGameObjectLocaleMap; |
---|
758 | ItemLocaleMap mItemLocaleMap; |
---|
759 | QuestLocaleMap mQuestLocaleMap; |
---|
760 | NpcTextLocaleMap mNpcTextLocaleMap; |
---|
761 | PageTextLocaleMap mPageTextLocaleMap; |
---|
762 | MangosStringLocaleMap mMangosStringLocaleMap; |
---|
763 | RespawnTimes mCreatureRespawnTimes; |
---|
764 | RespawnTimes mGORespawnTimes; |
---|
765 | |
---|
766 | typedef std::vector<uint32> GuildBankTabPriceMap; |
---|
767 | GuildBankTabPriceMap mGuildBankTabPrice; |
---|
768 | |
---|
769 | // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required) |
---|
770 | typedef std::vector<PlayerCondition> ConditionStore; |
---|
771 | ConditionStore mConditions; |
---|
772 | |
---|
773 | }; |
---|
774 | |
---|
775 | #define objmgr MaNGOS::Singleton<ObjectMgr>::Instance() |
---|
776 | #endif |
---|
777 | |
---|
778 | // scripting access functions |
---|
779 | bool MANGOS_DLL_SPEC LoadMangosStrings(DatabaseType& db, char const* table); |
---|
780 | MANGOS_DLL_SPEC const char* GetAreaTriggerScriptNameById(uint32 id); |
---|