1 | #include "OutdoorPvPHP.h" |
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2 | #include "OutdoorPvP.h" |
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3 | #include "OutdoorPvPMgr.h" |
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4 | #include "Player.h" |
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5 | #include "WorldPacket.h" |
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6 | #include "World.h" |
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7 | #include "ObjectMgr.h" |
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8 | #include "Language.h" |
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9 | |
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10 | const uint32 HP_LANG_LOOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOOSE_BROKENHILL_A,LANG_OPVP_HP_LOOSE_OVERLOOK_A,LANG_OPVP_HP_LOOSE_STADIUM_A}; |
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11 | |
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12 | const uint32 HP_LANG_LOOSE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_LOOSE_BROKENHILL_H,LANG_OPVP_HP_LOOSE_OVERLOOK_H,LANG_OPVP_HP_LOOSE_STADIUM_H}; |
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13 | |
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14 | const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_A,LANG_OPVP_HP_CAPTURE_OVERLOOK_A,LANG_OPVP_HP_CAPTURE_STADIUM_A}; |
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15 | |
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16 | const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_H,LANG_OPVP_HP_CAPTURE_OVERLOOK_H,LANG_OPVP_HP_CAPTURE_STADIUM_H}; |
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17 | |
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18 | OutdoorPvPObjectiveHP::OutdoorPvPObjectiveHP(OutdoorPvP *pvp,OutdoorPvPHPTowerType type) |
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19 | : OutdoorPvPObjective(pvp), m_TowerType(type) |
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20 | { |
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21 | AddCapturePoint(HPCapturePoints[type].entry, |
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22 | HPCapturePoints[type].map, |
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23 | HPCapturePoints[type].x, |
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24 | HPCapturePoints[type].y, |
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25 | HPCapturePoints[type].z, |
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26 | HPCapturePoints[type].o, |
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27 | HPCapturePoints[type].rot0, |
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28 | HPCapturePoints[type].rot1, |
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29 | HPCapturePoints[type].rot2, |
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30 | HPCapturePoints[type].rot3); |
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31 | AddObject(type, |
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32 | HPTowerFlags[type].entry, |
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33 | HPTowerFlags[type].map, |
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34 | HPTowerFlags[type].x, |
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35 | HPTowerFlags[type].y, |
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36 | HPTowerFlags[type].z, |
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37 | HPTowerFlags[type].o, |
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38 | HPTowerFlags[type].rot0, |
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39 | HPTowerFlags[type].rot1, |
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40 | HPTowerFlags[type].rot2, |
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41 | HPTowerFlags[type].rot3); |
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42 | } |
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43 | |
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44 | OutdoorPvPHP::OutdoorPvPHP() |
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45 | { |
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46 | m_TypeId = OUTDOOR_PVP_HP; |
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47 | } |
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48 | |
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49 | bool OutdoorPvPHP::SetupOutdoorPvP() |
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50 | { |
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51 | m_AllianceTowersControlled = 0; |
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52 | m_HordeTowersControlled = 0; |
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53 | // add the zones affected by the pvp buff |
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54 | for(int i = 0; i < OutdoorPvPHPBuffZonesNum; ++i) |
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55 | sOutdoorPvPMgr.AddZone(OutdoorPvPHPBuffZones[i],this); |
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56 | |
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57 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveHP(this,HP_TOWER_BROKEN_HILL)); |
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58 | |
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59 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveHP(this,HP_TOWER_OVERLOOK)); |
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60 | |
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61 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveHP(this,HP_TOWER_STADIUM)); |
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62 | |
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63 | return true; |
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64 | } |
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65 | |
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66 | void OutdoorPvPHP::HandlePlayerEnterZone(Player * plr, uint32 zone) |
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67 | { |
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68 | // add buffs |
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69 | if(plr->GetTeam() == ALLIANCE) |
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70 | { |
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71 | if(m_AllianceTowersControlled >=3) |
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72 | plr->CastSpell(plr,AllianceBuff,true); |
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73 | } |
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74 | else |
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75 | { |
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76 | if(m_HordeTowersControlled >=3) |
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77 | plr->CastSpell(plr,HordeBuff,true); |
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78 | } |
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79 | OutdoorPvP::HandlePlayerEnterZone(plr,zone); |
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80 | } |
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81 | |
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82 | void OutdoorPvPHP::HandlePlayerLeaveZone(Player * plr, uint32 zone) |
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83 | { |
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84 | // remove buffs |
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85 | if(plr->GetTeam() == ALLIANCE) |
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86 | { |
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87 | plr->RemoveAurasDueToSpell(AllianceBuff); |
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88 | } |
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89 | else |
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90 | { |
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91 | plr->RemoveAurasDueToSpell(HordeBuff); |
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92 | } |
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93 | OutdoorPvP::HandlePlayerLeaveZone(plr, zone); |
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94 | } |
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95 | |
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96 | bool OutdoorPvPHP::Update(uint32 diff) |
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97 | { |
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98 | bool changed = false; |
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99 | if(changed = OutdoorPvP::Update(diff)) |
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100 | { |
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101 | if(m_AllianceTowersControlled == 3) |
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102 | BuffTeam(ALLIANCE); |
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103 | else if(m_HordeTowersControlled == 3) |
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104 | BuffTeam(HORDE); |
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105 | else |
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106 | BuffTeam(NULL); |
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107 | SendUpdateWorldState(HP_UI_TOWER_COUNT_A, m_AllianceTowersControlled); |
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108 | SendUpdateWorldState(HP_UI_TOWER_COUNT_H, m_HordeTowersControlled); |
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109 | } |
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110 | return changed; |
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111 | } |
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112 | |
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113 | void OutdoorPvPHP::SendRemoveWorldStates(Player *plr) |
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114 | { |
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115 | plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_A,0); |
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116 | plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H,0); |
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117 | plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_H,0); |
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118 | plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_A,0); |
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119 | plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N,0); |
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120 | plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS,0); |
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121 | plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY,0); |
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122 | for(int i = 0; i < HP_TOWER_NUM; ++i) |
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123 | { |
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124 | plr->SendUpdateWorldState(HP_MAP_N[i],0); |
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125 | plr->SendUpdateWorldState(HP_MAP_A[i],0); |
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126 | plr->SendUpdateWorldState(HP_MAP_H[i],0); |
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127 | } |
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128 | } |
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129 | |
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130 | void OutdoorPvPHP::FillInitialWorldStates(WorldPacket &data) |
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131 | { |
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132 | data << uint32(HP_UI_TOWER_DISPLAY_A) << uint32(1); |
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133 | data << uint32(HP_UI_TOWER_DISPLAY_H) << uint32(1); |
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134 | data << uint32(HP_UI_TOWER_COUNT_A) << uint32(m_AllianceTowersControlled); |
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135 | data << uint32(HP_UI_TOWER_COUNT_H) << uint32(m_HordeTowersControlled); |
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136 | data << uint32(HP_UI_TOWER_SLIDER_DISPLAY) << uint32(0); |
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137 | data << uint32(HP_UI_TOWER_SLIDER_POS) << uint32(50); |
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138 | data << uint32(HP_UI_TOWER_SLIDER_N) << uint32(100); |
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139 | for(OutdoorPvPObjectiveSet::iterator itr = m_OutdoorPvPObjectives.begin(); itr != m_OutdoorPvPObjectives.end(); ++itr) |
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140 | { |
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141 | (*itr)->FillInitialWorldStates(data); |
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142 | } |
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143 | } |
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144 | |
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145 | bool OutdoorPvPObjectiveHP::Update(uint32 diff) |
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146 | { |
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147 | // if status changed: |
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148 | if(OutdoorPvPObjective::Update(diff)) |
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149 | { |
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150 | if(m_OldState != m_State) |
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151 | { |
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152 | uint32 field = 0; |
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153 | switch(m_OldState) |
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154 | { |
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155 | case OBJECTIVESTATE_NEUTRAL: |
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156 | field = HP_MAP_N[m_TowerType]; |
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157 | break; |
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158 | case OBJECTIVESTATE_ALLIANCE: |
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159 | field = HP_MAP_A[m_TowerType]; |
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160 | if(((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled) |
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161 | ((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled--; |
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162 | sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_LOOSE_A[m_TowerType])); |
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163 | break; |
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164 | case OBJECTIVESTATE_HORDE: |
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165 | field = HP_MAP_H[m_TowerType]; |
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166 | if(((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled) |
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167 | ((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled--; |
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168 | sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_LOOSE_H[m_TowerType])); |
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169 | break; |
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170 | case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: |
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171 | field = HP_MAP_N[m_TowerType]; |
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172 | break; |
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173 | case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE: |
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174 | field = HP_MAP_N[m_TowerType]; |
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175 | break; |
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176 | case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE: |
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177 | field = HP_MAP_A[m_TowerType]; |
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178 | break; |
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179 | case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE: |
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180 | field = HP_MAP_H[m_TowerType]; |
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181 | break; |
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182 | } |
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183 | |
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184 | // send world state update |
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185 | if(field) |
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186 | { |
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187 | m_PvP->SendUpdateWorldState(field, 0); |
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188 | field = 0; |
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189 | } |
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190 | uint32 artkit = 21; |
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191 | uint32 artkit2 = HP_TowerArtKit_N[m_TowerType]; |
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192 | switch(m_State) |
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193 | { |
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194 | case OBJECTIVESTATE_NEUTRAL: |
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195 | field = HP_MAP_N[m_TowerType]; |
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196 | break; |
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197 | case OBJECTIVESTATE_ALLIANCE: |
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198 | field = HP_MAP_A[m_TowerType]; |
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199 | artkit = 2; |
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200 | artkit2 = HP_TowerArtKit_A[m_TowerType]; |
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201 | if(((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled<3) |
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202 | ((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled++; |
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203 | sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType])); |
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204 | break; |
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205 | case OBJECTIVESTATE_HORDE: |
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206 | field = HP_MAP_H[m_TowerType]; |
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207 | artkit = 1; |
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208 | artkit2 = HP_TowerArtKit_H[m_TowerType]; |
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209 | if(((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled<3) |
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210 | ((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled++; |
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211 | sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType])); |
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212 | break; |
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213 | case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: |
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214 | field = HP_MAP_N[m_TowerType]; |
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215 | break; |
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216 | case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE: |
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217 | field = HP_MAP_N[m_TowerType]; |
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218 | break; |
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219 | case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE: |
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220 | field = HP_MAP_A[m_TowerType]; |
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221 | artkit = 2; |
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222 | artkit2 = HP_TowerArtKit_A[m_TowerType]; |
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223 | break; |
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224 | case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE: |
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225 | field = HP_MAP_H[m_TowerType]; |
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226 | artkit = 1; |
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227 | artkit2 = HP_TowerArtKit_H[m_TowerType]; |
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228 | break; |
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229 | } |
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230 | |
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231 | GameObject* flag = HashMapHolder<GameObject>::Find(m_CapturePoint); |
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232 | GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[m_TowerType]); |
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233 | if(flag) |
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234 | { |
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235 | flag->SetGoArtKit(artkit); |
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236 | flag->SendUpdateObjectToAllExcept(NULL); |
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237 | } |
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238 | if(flag2) |
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239 | { |
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240 | flag2->SetGoArtKit(artkit2); |
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241 | flag2->SendUpdateObjectToAllExcept(NULL); |
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242 | } |
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243 | |
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244 | // send world state update |
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245 | if(field) |
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246 | m_PvP->SendUpdateWorldState(field, 1); |
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247 | |
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248 | // complete quest objective |
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249 | if(m_State == OBJECTIVESTATE_ALLIANCE || m_State == OBJECTIVESTATE_HORDE) |
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250 | SendObjectiveComplete(HP_CREDITMARKER[m_TowerType], 0); |
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251 | } |
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252 | |
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253 | if(m_ShiftPhase != m_OldPhase) |
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254 | { |
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255 | SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_NeutralValue); |
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256 | // send these updates to only the ones in this objective |
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257 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
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258 | SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase); |
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259 | // send this too, sometimes the slider disappears, dunno why :( |
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260 | SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1); |
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261 | } |
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262 | return true; |
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263 | } |
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264 | return false; |
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265 | } |
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266 | |
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267 | void OutdoorPvPObjectiveHP::FillInitialWorldStates(WorldPacket &data) |
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268 | { |
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269 | switch(m_State) |
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270 | { |
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271 | case OBJECTIVESTATE_ALLIANCE: |
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272 | case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE: |
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273 | data << uint32(HP_MAP_N[m_TowerType]) << uint32(0); |
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274 | data << uint32(HP_MAP_A[m_TowerType]) << uint32(1); |
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275 | data << uint32(HP_MAP_H[m_TowerType]) << uint32(0); |
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276 | break; |
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277 | case OBJECTIVESTATE_HORDE: |
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278 | case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE: |
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279 | data << uint32(HP_MAP_N[m_TowerType]) << uint32(0); |
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280 | data << uint32(HP_MAP_A[m_TowerType]) << uint32(0); |
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281 | data << uint32(HP_MAP_H[m_TowerType]) << uint32(1); |
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282 | break; |
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283 | case OBJECTIVESTATE_NEUTRAL: |
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284 | case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: |
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285 | case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE: |
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286 | default: |
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287 | data << uint32(HP_MAP_N[m_TowerType]) << uint32(1); |
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288 | data << uint32(HP_MAP_A[m_TowerType]) << uint32(0); |
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289 | data << uint32(HP_MAP_H[m_TowerType]) << uint32(0); |
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290 | break; |
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291 | } |
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292 | } |
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293 | |
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294 | bool OutdoorPvPObjectiveHP::HandlePlayerEnter(Player *plr) |
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295 | { |
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296 | if(OutdoorPvPObjective::HandlePlayerEnter(plr)) |
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297 | { |
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298 | plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1); |
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299 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
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300 | plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase); |
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301 | plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_NeutralValue); |
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302 | return true; |
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303 | } |
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304 | return false; |
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305 | } |
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306 | |
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307 | void OutdoorPvPObjectiveHP::HandlePlayerLeave(Player *plr) |
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308 | { |
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309 | plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0); |
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310 | OutdoorPvPObjective::HandlePlayerLeave(plr); |
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311 | } |
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312 | |
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313 | void OutdoorPvPHP::BuffTeam(uint32 team) |
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314 | { |
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315 | if(team == ALLIANCE) |
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316 | { |
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317 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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318 | { |
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319 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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320 | if(plr->IsInWorld()) plr->CastSpell(plr,AllianceBuff,true); |
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321 | } |
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322 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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323 | { |
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324 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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325 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(HordeBuff); |
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326 | } |
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327 | } |
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328 | else if(team == HORDE) |
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329 | { |
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330 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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331 | { |
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332 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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333 | if(plr->IsInWorld()) plr->CastSpell(plr,HordeBuff,true); |
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334 | } |
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335 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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336 | { |
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337 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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338 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(AllianceBuff); |
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339 | } |
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340 | } |
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341 | else |
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342 | { |
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343 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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344 | { |
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345 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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346 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(AllianceBuff); |
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347 | } |
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348 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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349 | { |
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350 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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351 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(HordeBuff); |
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352 | } |
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353 | } |
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354 | } |
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355 | |
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356 | void OutdoorPvPHP::HandleKillImpl(Player *plr, Unit * killed) |
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357 | { |
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358 | if(killed->GetTypeId() != TYPEID_PLAYER) |
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359 | return; |
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360 | |
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361 | if(plr->GetTeam() == ALLIANCE && ((Player*)killed)->GetTeam() != ALLIANCE) |
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362 | plr->CastSpell(plr,AlliancePlayerKillReward,true); |
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363 | else if(plr->GetTeam() == HORDE && ((Player*)killed)->GetTeam() != HORDE) |
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364 | plr->CastSpell(plr,HordePlayerKillReward,true); |
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365 | } |
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366 | |
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367 | bool OutdoorPvPObjectiveHP::HandleCapturePointEvent(Player *plr, uint32 eventId) |
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368 | { |
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369 | if(eventId == HP_CapturePointEvent_Enter[m_TowerType]) |
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370 | { |
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371 | this->HandlePlayerEnter(plr); |
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372 | return true; |
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373 | } |
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374 | else if(eventId == HP_CapturePointEvent_Leave[m_TowerType]) |
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375 | { |
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376 | this->HandlePlayerLeave(plr); |
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377 | return true; |
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378 | } |
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379 | return false; |
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380 | } |
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