1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "OutdoorPvPMgr.h" |
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20 | #include "OutdoorPvPHP.h" |
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21 | #include "OutdoorPvPNA.h" |
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22 | #include "OutdoorPvPTF.h" |
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23 | #include "OutdoorPvPZM.h" |
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24 | #include "OutdoorPvPSI.h" |
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25 | #include "OutdoorPvPEP.h" |
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26 | #include "Player.h" |
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27 | #include "Policies/SingletonImp.h" |
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28 | |
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29 | INSTANTIATE_SINGLETON_1( OutdoorPvPMgr ); |
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30 | |
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31 | OutdoorPvPMgr::OutdoorPvPMgr() |
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32 | { |
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33 | //sLog.outDebug("Instantiating OutdoorPvPMgr"); |
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34 | } |
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35 | |
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36 | OutdoorPvPMgr::~OutdoorPvPMgr() |
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37 | { |
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38 | //sLog.outDebug("Deleting OutdoorPvPMgr"); |
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39 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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40 | { |
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41 | (*itr)->DeleteSpawns(); |
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42 | } |
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43 | } |
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44 | |
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45 | void OutdoorPvPMgr::InitOutdoorPvP() |
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46 | { |
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47 | // create new opvp |
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48 | OutdoorPvP * pOP = new OutdoorPvPHP; |
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49 | // respawn, init variables |
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50 | if(!pOP->SetupOutdoorPvP()) |
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51 | { |
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52 | sLog.outDebug("OutdoorPvP : HP init failed."); |
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53 | delete pOP; |
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54 | } |
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55 | else |
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56 | { |
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57 | m_OutdoorPvPSet.insert(pOP); |
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58 | sLog.outDebug("OutdoorPvP : HP successfully initiated."); |
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59 | } |
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60 | |
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61 | |
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62 | pOP = new OutdoorPvPNA; |
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63 | // respawn, init variables |
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64 | if(!pOP->SetupOutdoorPvP()) |
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65 | { |
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66 | sLog.outDebug("OutdoorPvP : NA init failed."); |
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67 | delete pOP; |
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68 | } |
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69 | else |
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70 | { |
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71 | m_OutdoorPvPSet.insert(pOP); |
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72 | sLog.outDebug("OutdoorPvP : NA successfully initiated."); |
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73 | } |
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74 | |
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75 | |
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76 | pOP = new OutdoorPvPTF; |
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77 | // respawn, init variables |
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78 | if(!pOP->SetupOutdoorPvP()) |
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79 | { |
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80 | sLog.outDebug("OutdoorPvP : TF init failed."); |
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81 | delete pOP; |
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82 | } |
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83 | else |
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84 | { |
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85 | m_OutdoorPvPSet.insert(pOP); |
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86 | sLog.outDebug("OutdoorPvP : TF successfully initiated."); |
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87 | } |
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88 | |
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89 | pOP = new OutdoorPvPZM; |
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90 | // respawn, init variables |
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91 | if(!pOP->SetupOutdoorPvP()) |
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92 | { |
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93 | sLog.outDebug("OutdoorPvP : ZM init failed."); |
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94 | delete pOP; |
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95 | } |
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96 | else |
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97 | { |
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98 | m_OutdoorPvPSet.insert(pOP); |
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99 | sLog.outDebug("OutdoorPvP : ZM successfully initiated."); |
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100 | } |
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101 | |
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102 | pOP = new OutdoorPvPSI; |
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103 | // respawn, init variables |
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104 | if(!pOP->SetupOutdoorPvP()) |
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105 | { |
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106 | sLog.outDebug("OutdoorPvP : SI init failed."); |
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107 | delete pOP; |
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108 | } |
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109 | else |
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110 | { |
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111 | m_OutdoorPvPSet.insert(pOP); |
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112 | sLog.outDebug("OutdoorPvP : SI successfully initiated."); |
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113 | } |
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114 | |
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115 | pOP = new OutdoorPvPEP; |
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116 | // respawn, init variables |
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117 | if(!pOP->SetupOutdoorPvP()) |
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118 | { |
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119 | sLog.outDebug("OutdoorPvP : EP init failed."); |
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120 | delete pOP; |
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121 | } |
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122 | else |
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123 | { |
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124 | m_OutdoorPvPSet.insert(pOP); |
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125 | sLog.outDebug("OutdoorPvP : EP successfully initiated."); |
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126 | } |
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127 | } |
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128 | |
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129 | void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP *handle) |
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130 | { |
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131 | m_OutdoorPvPMap[zoneid] = handle; |
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132 | } |
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133 | |
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134 | |
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135 | void OutdoorPvPMgr::HandlePlayerEnterZone(Player *plr, uint32 zoneid) |
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136 | { |
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137 | OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid); |
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138 | if(itr == m_OutdoorPvPMap.end()) |
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139 | { |
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140 | // no handle for this zone, return |
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141 | return; |
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142 | } |
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143 | // add possibly beneficial buffs to plr for zone |
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144 | itr->second->HandlePlayerEnterZone(plr, zoneid); |
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145 | plr->SendInitWorldStates(); |
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146 | sLog.outDebug("Player %u entered outdoorpvp id %u",plr->GetGUIDLow(), itr->second->GetTypeId()); |
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147 | } |
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148 | |
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149 | void OutdoorPvPMgr::HandlePlayerLeaveZone(Player *plr, uint32 zoneid) |
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150 | { |
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151 | OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid); |
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152 | if(itr == m_OutdoorPvPMap.end()) |
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153 | { |
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154 | // no handle for this zone, return |
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155 | return; |
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156 | } |
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157 | // inform the OutdoorPvP class of the leaving, it should remove the player from all objectives |
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158 | itr->second->HandlePlayerLeaveZone(plr, zoneid); |
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159 | sLog.outDebug("Player %u left outdoorpvp id %u",plr->GetGUIDLow(), itr->second->GetTypeId()); |
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160 | } |
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161 | |
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162 | OutdoorPvP * OutdoorPvPMgr::GetOutdoorPvPToZoneId(uint32 zoneid) |
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163 | { |
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164 | OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid); |
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165 | if(itr == m_OutdoorPvPMap.end()) |
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166 | { |
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167 | // no handle for this zone, return |
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168 | return NULL; |
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169 | } |
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170 | return itr->second; |
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171 | } |
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172 | |
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173 | void OutdoorPvPMgr::Update(uint32 diff) |
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174 | { |
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175 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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176 | { |
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177 | (*itr)->Update(diff); |
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178 | } |
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179 | } |
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180 | |
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181 | bool OutdoorPvPMgr::HandleCustomSpell(Player *plr, uint32 spellId, GameObject * go) |
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182 | { |
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183 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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184 | { |
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185 | if((*itr)->HandleCustomSpell(plr,spellId,go)) |
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186 | return true; |
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187 | } |
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188 | return false; |
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189 | } |
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190 | |
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191 | bool OutdoorPvPMgr::HandleOpenGo(Player *plr, uint64 guid) |
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192 | { |
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193 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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194 | { |
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195 | if((*itr)->HandleOpenGo(plr,guid)) |
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196 | return true; |
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197 | } |
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198 | return false; |
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199 | } |
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200 | |
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201 | bool OutdoorPvPMgr::HandleCaptureCreaturePlayerMoveInLos(Player * plr, Creature * c) |
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202 | { |
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203 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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204 | { |
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205 | if((*itr)->HandleCaptureCreaturePlayerMoveInLos(plr,c)) |
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206 | return true; |
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207 | } |
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208 | return false; |
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209 | } |
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210 | |
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211 | void OutdoorPvPMgr::HandleGossipOption(Player *plr, uint64 guid, uint32 gossipid) |
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212 | { |
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213 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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214 | { |
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215 | if((*itr)->HandleGossipOption(plr,guid,gossipid)) |
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216 | return; |
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217 | } |
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218 | } |
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219 | |
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220 | bool OutdoorPvPMgr::CanTalkTo(Player * plr, Creature * c, GossipOption & gso) |
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221 | { |
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222 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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223 | { |
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224 | if((*itr)->CanTalkTo(plr,c,gso)) |
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225 | return true; |
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226 | } |
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227 | return false; |
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228 | } |
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229 | |
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230 | void OutdoorPvPMgr::HandleDropFlag(Player *plr, uint32 spellId) |
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231 | { |
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232 | for(OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) |
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233 | { |
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234 | if((*itr)->HandleDropFlag(plr,spellId)) |
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235 | return; |
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236 | } |
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237 | } |
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