| 1 | #include "OutdoorPvPNA.h" |
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| 2 | #include "Player.h" |
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| 3 | #include "ObjectMgr.h" |
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| 4 | #include "OutdoorPvPMgr.h" |
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| 5 | #include "WorldPacket.h" |
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| 6 | #include "Language.h" |
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| 7 | #include "World.h" |
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| 8 | |
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| 9 | OutdoorPvPNA::OutdoorPvPNA() |
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| 10 | { |
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| 11 | m_TypeId = OUTDOOR_PVP_NA; |
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| 12 | } |
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| 13 | |
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| 14 | void OutdoorPvPNA::HandleKillImpl(Player *plr, Unit * killed) |
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| 15 | { |
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| 16 | if(killed->GetTypeId() == TYPEID_PLAYER && plr->GetTeam() != ((Player*)killed)->GetTeam()) |
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| 17 | { |
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| 18 | plr->KilledMonster(NA_CREDIT_MARKER,0); // 0 guid, btw it isn't even used in killedmonster function :S |
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| 19 | if(plr->GetTeam() == ALLIANCE) |
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| 20 | plr->CastSpell(plr,NA_KILL_TOKEN_ALLIANCE,true); |
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| 21 | else |
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| 22 | plr->CastSpell(plr,NA_KILL_TOKEN_HORDE,true); |
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| 23 | } |
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| 24 | } |
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| 25 | |
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| 26 | uint32 OutdoorPvPObjectiveNA::GetAliveGuardsCount() |
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| 27 | { |
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| 28 | uint32 cnt = 0; |
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| 29 | for(std::map<uint32, uint64>::iterator itr = m_Creatures.begin(); itr != m_Creatures.end(); ++itr) |
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| 30 | { |
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| 31 | switch(itr->first) |
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| 32 | { |
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| 33 | case NA_NPC_GUARD_01: |
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| 34 | case NA_NPC_GUARD_02: |
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| 35 | case NA_NPC_GUARD_03: |
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| 36 | case NA_NPC_GUARD_04: |
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| 37 | case NA_NPC_GUARD_05: |
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| 38 | case NA_NPC_GUARD_06: |
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| 39 | case NA_NPC_GUARD_07: |
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| 40 | case NA_NPC_GUARD_08: |
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| 41 | case NA_NPC_GUARD_09: |
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| 42 | case NA_NPC_GUARD_10: |
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| 43 | case NA_NPC_GUARD_11: |
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| 44 | case NA_NPC_GUARD_12: |
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| 45 | case NA_NPC_GUARD_13: |
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| 46 | case NA_NPC_GUARD_14: |
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| 47 | case NA_NPC_GUARD_15: |
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| 48 | { |
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| 49 | if(Creature * cr = HashMapHolder<Creature>::Find(itr->second)) |
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| 50 | { |
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| 51 | if(cr->isAlive()) |
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| 52 | ++cnt; |
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| 53 | } |
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| 54 | else if (CreatureData const * cd = objmgr.GetCreatureData(GUID_LOPART(itr->second))) |
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| 55 | { |
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| 56 | if(!cd->is_dead) |
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| 57 | ++cnt; |
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| 58 | } |
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| 59 | } |
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| 60 | break; |
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| 61 | default: |
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| 62 | break; |
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| 63 | } |
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| 64 | } |
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| 65 | return cnt; |
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| 66 | } |
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| 67 | |
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| 68 | void OutdoorPvPNA::BuffTeam(uint32 team) |
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| 69 | { |
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| 70 | if(team == ALLIANCE) |
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| 71 | { |
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| 72 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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| 73 | { |
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| 74 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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| 75 | if(plr->IsInWorld()) plr->CastSpell(plr,NA_CAPTURE_BUFF,true); |
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| 76 | } |
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| 77 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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| 78 | { |
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| 79 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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| 80 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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| 81 | } |
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| 82 | } |
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| 83 | else if(team == HORDE) |
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| 84 | { |
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| 85 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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| 86 | { |
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| 87 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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| 88 | if(plr->IsInWorld()) plr->CastSpell(plr,NA_CAPTURE_BUFF,true); |
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| 89 | } |
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| 90 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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| 91 | { |
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| 92 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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| 93 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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| 94 | } |
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| 95 | } |
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| 96 | else |
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| 97 | { |
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| 98 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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| 99 | { |
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| 100 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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| 101 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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| 102 | } |
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| 103 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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| 104 | { |
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| 105 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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| 106 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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| 107 | } |
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| 108 | } |
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| 109 | } |
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| 110 | |
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| 111 | void OutdoorPvPObjectiveNA::SpawnNPCsForTeam(uint32 team) |
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| 112 | { |
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| 113 | const creature_type * creatures = NULL; |
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| 114 | if(team == ALLIANCE) |
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| 115 | creatures=AllianceControlNPCs; |
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| 116 | else if(team == HORDE) |
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| 117 | creatures=HordeControlNPCs; |
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| 118 | else |
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| 119 | return; |
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| 120 | for(int i = 0; i < NA_CONTROL_NPC_NUM; ++i) |
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| 121 | AddCreature(i,creatures[i].entry,creatures[i].teamval,creatures[i].map,creatures[i].x,creatures[i].y,creatures[i].z,creatures[i].o,1000000); |
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| 122 | } |
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| 123 | |
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| 124 | void OutdoorPvPObjectiveNA::DeSpawnNPCs() |
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| 125 | { |
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| 126 | for(int i = 0; i < NA_CONTROL_NPC_NUM; ++i) |
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| 127 | DelCreature(i); |
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| 128 | } |
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| 129 | |
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| 130 | void OutdoorPvPObjectiveNA::SpawnGOsForTeam(uint32 team) |
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| 131 | { |
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| 132 | const go_type * gos = NULL; |
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| 133 | if(team == ALLIANCE) |
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| 134 | gos=AllianceControlGOs; |
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| 135 | else if(team == HORDE) |
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| 136 | gos=HordeControlGOs; |
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| 137 | else |
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| 138 | return; |
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| 139 | for(int i = 0; i < NA_CONTROL_GO_NUM; ++i) |
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| 140 | { |
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| 141 | if( i == NA_ROOST_S || |
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| 142 | i == NA_ROOST_W || |
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| 143 | i == NA_ROOST_N || |
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| 144 | i == NA_ROOST_E || |
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| 145 | i == NA_BOMB_WAGON_S || |
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| 146 | i == NA_BOMB_WAGON_W || |
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| 147 | i == NA_BOMB_WAGON_N || |
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| 148 | i == NA_BOMB_WAGON_E ) |
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| 149 | continue; // roosts and bomb wagons are spawned when someone uses the matching destroyed roost |
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| 150 | AddObject(i,gos[i].entry,gos[i].map,gos[i].x,gos[i].y,gos[i].z,gos[i].o,gos[i].rot0,gos[i].rot1,gos[i].rot2,gos[i].rot3); |
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| 151 | } |
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| 152 | } |
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| 153 | |
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| 154 | void OutdoorPvPObjectiveNA::DeSpawnGOs() |
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| 155 | { |
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| 156 | for(int i = 0; i < NA_CONTROL_GO_NUM; ++i) |
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| 157 | { |
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| 158 | DelObject(i); |
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| 159 | } |
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| 160 | } |
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| 161 | |
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| 162 | void OutdoorPvPObjectiveNA::FactionTakeOver(uint32 team) |
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| 163 | { |
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| 164 | if(m_ControllingFaction) |
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| 165 | objmgr.RemoveGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false); |
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| 166 | if(m_ControllingFaction == ALLIANCE) |
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| 167 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOOSE_A)); |
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| 168 | else if(m_ControllingFaction == HORDE) |
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| 169 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOOSE_H)); |
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| 170 | |
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| 171 | m_ControllingFaction = team; |
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| 172 | if(m_ControllingFaction) |
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| 173 | objmgr.AddGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false); |
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| 174 | DeSpawnGOs(); |
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| 175 | DeSpawnNPCs(); |
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| 176 | SpawnGOsForTeam(team); |
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| 177 | SpawnNPCsForTeam(team); |
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| 178 | m_GuardsAlive = NA_GUARDS_MAX; |
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| 179 | m_capturable = false; |
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| 180 | this->UpdateHalaaWorldState(); |
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| 181 | if(team == ALLIANCE) |
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| 182 | { |
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| 183 | m_WyvernStateSouth = WYVERN_NEU_HORDE; |
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| 184 | m_WyvernStateNorth = WYVERN_NEU_HORDE; |
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| 185 | m_WyvernStateEast = WYVERN_NEU_HORDE; |
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| 186 | m_WyvernStateWest = WYVERN_NEU_HORDE; |
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| 187 | m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0); |
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| 188 | m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1); |
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| 189 | m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); |
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| 190 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A)); |
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| 191 | } |
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| 192 | else |
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| 193 | { |
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| 194 | m_WyvernStateSouth = WYVERN_NEU_ALLIANCE; |
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| 195 | m_WyvernStateNorth = WYVERN_NEU_ALLIANCE; |
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| 196 | m_WyvernStateEast = WYVERN_NEU_ALLIANCE; |
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| 197 | m_WyvernStateWest = WYVERN_NEU_ALLIANCE; |
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| 198 | m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1); |
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| 199 | m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); |
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| 200 | m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); |
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| 201 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H)); |
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| 202 | } |
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| 203 | this->UpdateWyvernRoostWorldState(NA_ROOST_S); |
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| 204 | this->UpdateWyvernRoostWorldState(NA_ROOST_N); |
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| 205 | this->UpdateWyvernRoostWorldState(NA_ROOST_W); |
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| 206 | this->UpdateWyvernRoostWorldState(NA_ROOST_E); |
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| 207 | ((OutdoorPvPNA*)m_PvP)->BuffTeam(team); |
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| 208 | } |
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| 209 | |
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| 210 | bool OutdoorPvPObjectiveNA::HandlePlayerEnter(Player *plr) |
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| 211 | { |
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| 212 | if(OutdoorPvPObjective::HandlePlayerEnter(plr)) |
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| 213 | { |
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| 214 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1); |
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| 215 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
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| 216 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); |
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| 217 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_NeutralValue); |
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| 218 | return true; |
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| 219 | } |
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| 220 | return false; |
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| 221 | } |
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| 222 | |
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| 223 | void OutdoorPvPObjectiveNA::HandlePlayerLeave(Player *plr) |
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| 224 | { |
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| 225 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0); |
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| 226 | OutdoorPvPObjective::HandlePlayerLeave(plr); |
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| 227 | } |
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| 228 | |
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| 229 | OutdoorPvPObjectiveNA::OutdoorPvPObjectiveNA(OutdoorPvP *pvp) : |
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| 230 | OutdoorPvPObjective(pvp), m_capturable(true), m_GuardsAlive(0), m_ControllingFaction(0), |
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| 231 | m_HalaaState(HALAA_N), m_WyvernStateSouth(0), m_WyvernStateNorth(0), m_WyvernStateWest(0), |
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| 232 | m_WyvernStateEast(0), m_RespawnTimer(NA_RESPAWN_TIME), m_GuardCheckTimer(NA_GUARD_CHECK_TIME) |
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| 233 | { |
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| 234 | AddCapturePoint(182210,530,-1572.57,7945.3,-22.475,2.05949,0,0,0.857167,0.515038); |
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| 235 | } |
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| 236 | |
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| 237 | bool OutdoorPvPNA::SetupOutdoorPvP() |
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| 238 | { |
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| 239 | // m_TypeId = OUTDOOR_PVP_NA; _MUST_ be set in ctor, because of spawns cleanup |
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| 240 | // add the zones affected by the pvp buff |
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| 241 | sOutdoorPvPMgr.AddZone(NA_BUFF_ZONE,this); |
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| 242 | |
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| 243 | // halaa |
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| 244 | m_obj = new OutdoorPvPObjectiveNA(this); |
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| 245 | if(!m_obj) |
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| 246 | return false; |
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| 247 | m_OutdoorPvPObjectives.insert(m_obj); |
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| 248 | |
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| 249 | return true; |
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| 250 | } |
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| 251 | |
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| 252 | void OutdoorPvPNA::HandlePlayerEnterZone(Player * plr, uint32 zone) |
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| 253 | { |
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| 254 | // add buffs |
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| 255 | if(plr->GetTeam() == m_obj->m_ControllingFaction) |
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| 256 | plr->CastSpell(plr,NA_CAPTURE_BUFF,true); |
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| 257 | OutdoorPvP::HandlePlayerEnterZone(plr,zone); |
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| 258 | } |
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| 259 | |
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| 260 | void OutdoorPvPNA::HandlePlayerLeaveZone(Player * plr, uint32 zone) |
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| 261 | { |
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| 262 | // remove buffs |
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| 263 | plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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| 264 | OutdoorPvP::HandlePlayerLeaveZone(plr, zone); |
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| 265 | } |
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| 266 | |
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| 267 | void OutdoorPvPNA::FillInitialWorldStates(WorldPacket &data) |
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| 268 | { |
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| 269 | m_obj->FillInitialWorldStates(data); |
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| 270 | } |
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| 271 | |
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| 272 | void OutdoorPvPObjectiveNA::FillInitialWorldStates(WorldPacket &data) |
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| 273 | { |
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| 274 | if(m_ControllingFaction == ALLIANCE) |
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| 275 | { |
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| 276 | data << NA_UI_HORDE_GUARDS_SHOW << uint32(0); |
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| 277 | data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(1); |
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| 278 | } |
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| 279 | else if(m_ControllingFaction == HORDE) |
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| 280 | { |
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| 281 | data << NA_UI_HORDE_GUARDS_SHOW << uint32(1); |
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| 282 | data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(0); |
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| 283 | } |
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| 284 | else |
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| 285 | { |
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| 286 | data << NA_UI_HORDE_GUARDS_SHOW << uint32(0); |
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| 287 | data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(0); |
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| 288 | } |
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| 289 | |
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| 290 | data << NA_UI_GUARDS_MAX << NA_GUARDS_MAX; |
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| 291 | data << NA_UI_GUARDS_LEFT << uint32(m_GuardsAlive); |
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| 292 | |
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| 293 | data << NA_UI_TOWER_SLIDER_DISPLAY << uint32(0); |
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| 294 | data << NA_UI_TOWER_SLIDER_POS << uint32(50); |
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| 295 | data << NA_UI_TOWER_SLIDER_N << uint32(100); |
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| 296 | |
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| 297 | data << NA_MAP_WYVERN_NORTH_NEU_H << uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE)); |
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| 298 | data << NA_MAP_WYVERN_NORTH_NEU_A << uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE)); |
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| 299 | data << NA_MAP_WYVERN_NORTH_H << uint32(bool(m_WyvernStateNorth & WYVERN_HORDE)); |
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| 300 | data << NA_MAP_WYVERN_NORTH_A << uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE)); |
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| 301 | |
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| 302 | data << NA_MAP_WYVERN_SOUTH_NEU_H << uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE)); |
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| 303 | data << NA_MAP_WYVERN_SOUTH_NEU_A << uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE)); |
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| 304 | data << NA_MAP_WYVERN_SOUTH_H << uint32(bool(m_WyvernStateSouth & WYVERN_HORDE)); |
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| 305 | data << NA_MAP_WYVERN_SOUTH_A << uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE)); |
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| 306 | |
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| 307 | data << NA_MAP_WYVERN_WEST_NEU_H << uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE)); |
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| 308 | data << NA_MAP_WYVERN_WEST_NEU_A << uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE)); |
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| 309 | data << NA_MAP_WYVERN_WEST_H << uint32(bool(m_WyvernStateWest & WYVERN_HORDE)); |
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| 310 | data << NA_MAP_WYVERN_WEST_A << uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE)); |
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| 311 | |
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| 312 | data << NA_MAP_WYVERN_EAST_NEU_H << uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE)); |
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| 313 | data << NA_MAP_WYVERN_EAST_NEU_A << uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE)); |
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| 314 | data << NA_MAP_WYVERN_EAST_H << uint32(bool(m_WyvernStateEast & WYVERN_HORDE)); |
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| 315 | data << NA_MAP_WYVERN_EAST_A << uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE)); |
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| 316 | |
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| 317 | data << NA_MAP_HALAA_NEUTRAL << uint32(bool(m_HalaaState & HALAA_N)); |
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| 318 | data << NA_MAP_HALAA_NEU_A << uint32(bool(m_HalaaState & HALAA_N_A)); |
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| 319 | data << NA_MAP_HALAA_NEU_H << uint32(bool(m_HalaaState & HALAA_N_H)); |
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| 320 | data << NA_MAP_HALAA_HORDE << uint32(bool(m_HalaaState & HALAA_H)); |
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| 321 | data << NA_MAP_HALAA_ALLIANCE << uint32(bool(m_HalaaState & HALAA_A)); |
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| 322 | } |
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| 323 | |
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| 324 | void OutdoorPvPNA::SendRemoveWorldStates(Player *plr) |
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| 325 | { |
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| 326 | plr->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW,0); |
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| 327 | plr->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW,0); |
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| 328 | plr->SendUpdateWorldState(NA_UI_GUARDS_MAX,0); |
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| 329 | plr->SendUpdateWorldState(NA_UI_GUARDS_LEFT,0); |
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| 330 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY,0); |
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| 331 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS,0); |
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| 332 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N,0); |
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| 333 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,0); |
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| 334 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,0); |
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| 335 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,0); |
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| 336 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,0); |
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| 337 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,0); |
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| 338 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,0); |
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| 339 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,0); |
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| 340 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,0); |
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| 341 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,0); |
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| 342 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,0); |
|---|
| 343 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,0); |
|---|
| 344 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,0); |
|---|
| 345 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,0); |
|---|
| 346 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,0); |
|---|
| 347 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,0); |
|---|
| 348 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,0); |
|---|
| 349 | plr->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL,0); |
|---|
| 350 | plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_A,0); |
|---|
| 351 | plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_H,0); |
|---|
| 352 | plr->SendUpdateWorldState(NA_MAP_HALAA_HORDE,0); |
|---|
| 353 | plr->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE,0); |
|---|
| 354 | } |
|---|
| 355 | |
|---|
| 356 | bool OutdoorPvPNA::Update(uint32 diff) |
|---|
| 357 | { |
|---|
| 358 | return m_obj->Update(diff); |
|---|
| 359 | } |
|---|
| 360 | |
|---|
| 361 | bool OutdoorPvPObjectiveNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * go) |
|---|
| 362 | { |
|---|
| 363 | std::vector<uint32> nodes; |
|---|
| 364 | nodes.resize(2); |
|---|
| 365 | bool retval = false; |
|---|
| 366 | switch(spellId) |
|---|
| 367 | { |
|---|
| 368 | case NA_SPELL_FLY_NORTH: |
|---|
| 369 | nodes[0] = FlightPathStartNodes[NA_ROOST_N]; |
|---|
| 370 | nodes[1] = FlightPathEndNodes[NA_ROOST_N]; |
|---|
| 371 | plr->ActivateTaxiPathTo(nodes); |
|---|
| 372 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
|---|
| 373 | plr->UpdatePvP(true,true); |
|---|
| 374 | retval = true; |
|---|
| 375 | break; |
|---|
| 376 | case NA_SPELL_FLY_SOUTH: |
|---|
| 377 | nodes[0] = FlightPathStartNodes[NA_ROOST_S]; |
|---|
| 378 | nodes[1] = FlightPathEndNodes[NA_ROOST_S]; |
|---|
| 379 | plr->ActivateTaxiPathTo(nodes); |
|---|
| 380 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
|---|
| 381 | plr->UpdatePvP(true,true); |
|---|
| 382 | retval = true; |
|---|
| 383 | break; |
|---|
| 384 | case NA_SPELL_FLY_WEST: |
|---|
| 385 | nodes[0] = FlightPathStartNodes[NA_ROOST_W]; |
|---|
| 386 | nodes[1] = FlightPathEndNodes[NA_ROOST_W]; |
|---|
| 387 | plr->ActivateTaxiPathTo(nodes); |
|---|
| 388 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
|---|
| 389 | plr->UpdatePvP(true,true); |
|---|
| 390 | retval = true; |
|---|
| 391 | break; |
|---|
| 392 | case NA_SPELL_FLY_EAST: |
|---|
| 393 | nodes[0] = FlightPathStartNodes[NA_ROOST_E]; |
|---|
| 394 | nodes[1] = FlightPathEndNodes[NA_ROOST_E]; |
|---|
| 395 | plr->ActivateTaxiPathTo(nodes); |
|---|
| 396 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
|---|
| 397 | plr->UpdatePvP(true,true); |
|---|
| 398 | retval = true; |
|---|
| 399 | break; |
|---|
| 400 | default: |
|---|
| 401 | break; |
|---|
| 402 | } |
|---|
| 403 | |
|---|
| 404 | if(retval) |
|---|
| 405 | { |
|---|
| 406 | //Adding items |
|---|
| 407 | uint32 noSpaceForCount = 0; |
|---|
| 408 | |
|---|
| 409 | // check space and find places |
|---|
| 410 | ItemPosCountVec dest; |
|---|
| 411 | |
|---|
| 412 | int32 count = 10; |
|---|
| 413 | uint32 itemid = 24538; |
|---|
| 414 | // bomb id count |
|---|
| 415 | uint8 msg = plr->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, itemid, count, &noSpaceForCount ); |
|---|
| 416 | if( msg != EQUIP_ERR_OK ) // convert to possible store amount |
|---|
| 417 | count -= noSpaceForCount; |
|---|
| 418 | |
|---|
| 419 | if( count == 0 || dest.empty()) // can't add any |
|---|
| 420 | { |
|---|
| 421 | return true; |
|---|
| 422 | } |
|---|
| 423 | |
|---|
| 424 | Item* item = plr->StoreNewItem( dest, itemid, true); |
|---|
| 425 | |
|---|
| 426 | if(count > 0 && item) |
|---|
| 427 | { |
|---|
| 428 | plr->SendNewItem(item,count,true,false); |
|---|
| 429 | } |
|---|
| 430 | |
|---|
| 431 | return true; |
|---|
| 432 | } |
|---|
| 433 | return false; |
|---|
| 434 | } |
|---|
| 435 | |
|---|
| 436 | int32 OutdoorPvPObjectiveNA::HandleOpenGo(Player *plr, uint64 guid) |
|---|
| 437 | { |
|---|
| 438 | uint32 retval = OutdoorPvPObjective::HandleOpenGo(plr, guid); |
|---|
| 439 | if(retval>=0) |
|---|
| 440 | { |
|---|
| 441 | const go_type * gos = NULL; |
|---|
| 442 | if(m_ControllingFaction == ALLIANCE) |
|---|
| 443 | gos=AllianceControlGOs; |
|---|
| 444 | else if(m_ControllingFaction == HORDE) |
|---|
| 445 | gos=HordeControlGOs; |
|---|
| 446 | else |
|---|
| 447 | return -1; |
|---|
| 448 | |
|---|
| 449 | int32 del = -1; |
|---|
| 450 | int32 del2 = -1; |
|---|
| 451 | int32 add = -1; |
|---|
| 452 | int32 add2 = -1; |
|---|
| 453 | |
|---|
| 454 | switch(retval) |
|---|
| 455 | { |
|---|
| 456 | case NA_DESTROYED_ROOST_S: |
|---|
| 457 | del = NA_DESTROYED_ROOST_S; |
|---|
| 458 | add = NA_ROOST_S; |
|---|
| 459 | add2 = NA_BOMB_WAGON_S; |
|---|
| 460 | if(m_ControllingFaction == HORDE) |
|---|
| 461 | m_WyvernStateSouth = WYVERN_ALLIANCE; |
|---|
| 462 | else |
|---|
| 463 | m_WyvernStateSouth = WYVERN_HORDE; |
|---|
| 464 | UpdateWyvernRoostWorldState(NA_ROOST_S); |
|---|
| 465 | break; |
|---|
| 466 | case NA_DESTROYED_ROOST_N: |
|---|
| 467 | del = NA_DESTROYED_ROOST_N; |
|---|
| 468 | add = NA_ROOST_N; |
|---|
| 469 | add2 = NA_BOMB_WAGON_N; |
|---|
| 470 | if(m_ControllingFaction == HORDE) |
|---|
| 471 | m_WyvernStateNorth = WYVERN_ALLIANCE; |
|---|
| 472 | else |
|---|
| 473 | m_WyvernStateNorth = WYVERN_HORDE; |
|---|
| 474 | UpdateWyvernRoostWorldState(NA_ROOST_N); |
|---|
| 475 | break; |
|---|
| 476 | case NA_DESTROYED_ROOST_W: |
|---|
| 477 | del = NA_DESTROYED_ROOST_W; |
|---|
| 478 | add = NA_ROOST_W; |
|---|
| 479 | add2 = NA_BOMB_WAGON_W; |
|---|
| 480 | if(m_ControllingFaction == HORDE) |
|---|
| 481 | m_WyvernStateWest = WYVERN_ALLIANCE; |
|---|
| 482 | else |
|---|
| 483 | m_WyvernStateWest = WYVERN_HORDE; |
|---|
| 484 | UpdateWyvernRoostWorldState(NA_ROOST_W); |
|---|
| 485 | break; |
|---|
| 486 | case NA_DESTROYED_ROOST_E: |
|---|
| 487 | del = NA_DESTROYED_ROOST_E; |
|---|
| 488 | add = NA_ROOST_E; |
|---|
| 489 | add2 = NA_BOMB_WAGON_E; |
|---|
| 490 | if(m_ControllingFaction == HORDE) |
|---|
| 491 | m_WyvernStateEast = WYVERN_ALLIANCE; |
|---|
| 492 | else |
|---|
| 493 | m_WyvernStateEast = WYVERN_HORDE; |
|---|
| 494 | UpdateWyvernRoostWorldState(NA_ROOST_E); |
|---|
| 495 | break; |
|---|
| 496 | case NA_BOMB_WAGON_S: |
|---|
| 497 | del = NA_BOMB_WAGON_S; |
|---|
| 498 | del2 = NA_ROOST_S; |
|---|
| 499 | add = NA_DESTROYED_ROOST_S; |
|---|
| 500 | if(m_ControllingFaction == HORDE) |
|---|
| 501 | m_WyvernStateSouth = WYVERN_NEU_ALLIANCE; |
|---|
| 502 | else |
|---|
| 503 | m_WyvernStateSouth = WYVERN_NEU_HORDE; |
|---|
| 504 | UpdateWyvernRoostWorldState(NA_ROOST_S); |
|---|
| 505 | break; |
|---|
| 506 | case NA_BOMB_WAGON_N: |
|---|
| 507 | del = NA_BOMB_WAGON_N; |
|---|
| 508 | del2 = NA_ROOST_N; |
|---|
| 509 | add = NA_DESTROYED_ROOST_N; |
|---|
| 510 | if(m_ControllingFaction == HORDE) |
|---|
| 511 | m_WyvernStateNorth = WYVERN_NEU_ALLIANCE; |
|---|
| 512 | else |
|---|
| 513 | m_WyvernStateNorth = WYVERN_NEU_HORDE; |
|---|
| 514 | UpdateWyvernRoostWorldState(NA_ROOST_N); |
|---|
| 515 | break; |
|---|
| 516 | case NA_BOMB_WAGON_W: |
|---|
| 517 | del = NA_BOMB_WAGON_W; |
|---|
| 518 | del2 = NA_ROOST_W; |
|---|
| 519 | add = NA_DESTROYED_ROOST_W; |
|---|
| 520 | if(m_ControllingFaction == HORDE) |
|---|
| 521 | m_WyvernStateWest = WYVERN_NEU_ALLIANCE; |
|---|
| 522 | else |
|---|
| 523 | m_WyvernStateWest = WYVERN_NEU_HORDE; |
|---|
| 524 | UpdateWyvernRoostWorldState(NA_ROOST_W); |
|---|
| 525 | break; |
|---|
| 526 | case NA_BOMB_WAGON_E: |
|---|
| 527 | del = NA_BOMB_WAGON_E; |
|---|
| 528 | del2 = NA_ROOST_E; |
|---|
| 529 | add = NA_DESTROYED_ROOST_E; |
|---|
| 530 | if(m_ControllingFaction == HORDE) |
|---|
| 531 | m_WyvernStateEast = WYVERN_NEU_ALLIANCE; |
|---|
| 532 | else |
|---|
| 533 | m_WyvernStateEast = WYVERN_NEU_HORDE; |
|---|
| 534 | UpdateWyvernRoostWorldState(NA_ROOST_E); |
|---|
| 535 | break; |
|---|
| 536 | default: |
|---|
| 537 | return -1; |
|---|
| 538 | break; |
|---|
| 539 | } |
|---|
| 540 | |
|---|
| 541 | if(del>-1) |
|---|
| 542 | DelObject(del); |
|---|
| 543 | |
|---|
| 544 | if(del2>-1) |
|---|
| 545 | DelObject(del2); |
|---|
| 546 | |
|---|
| 547 | if(add>-1) |
|---|
| 548 | AddObject(add,gos[add].entry,gos[add].map,gos[add].x,gos[add].y,gos[add].z,gos[add].o,gos[add].rot0,gos[add].rot1,gos[add].rot2,gos[add].rot3); |
|---|
| 549 | |
|---|
| 550 | if(add2>-1) |
|---|
| 551 | AddObject(add2,gos[add2].entry,gos[add2].map,gos[add2].x,gos[add2].y,gos[add2].z,gos[add2].o,gos[add2].rot0,gos[add2].rot1,gos[add2].rot2,gos[add2].rot3); |
|---|
| 552 | |
|---|
| 553 | return retval; |
|---|
| 554 | } |
|---|
| 555 | return -1; |
|---|
| 556 | } |
|---|
| 557 | |
|---|
| 558 | bool OutdoorPvPObjectiveNA::Update(uint32 diff) |
|---|
| 559 | { |
|---|
| 560 | // let the controlling faction advance in phase |
|---|
| 561 | bool capturable = false; |
|---|
| 562 | if(m_ControllingFaction == ALLIANCE && m_AllianceActivePlayerCount > m_HordeActivePlayerCount) |
|---|
| 563 | capturable = true; |
|---|
| 564 | else if(m_ControllingFaction == HORDE && m_AllianceActivePlayerCount < m_HordeActivePlayerCount) |
|---|
| 565 | capturable = true; |
|---|
| 566 | |
|---|
| 567 | if(m_GuardCheckTimer < diff) |
|---|
| 568 | { |
|---|
| 569 | m_GuardCheckTimer = NA_GUARD_CHECK_TIME; |
|---|
| 570 | uint32 cnt = GetAliveGuardsCount(); |
|---|
| 571 | if(cnt != m_GuardsAlive) |
|---|
| 572 | { |
|---|
| 573 | m_GuardsAlive = cnt; |
|---|
| 574 | if(m_GuardsAlive == 0) |
|---|
| 575 | m_capturable = true; |
|---|
| 576 | // update the guard count for the players in zone |
|---|
| 577 | m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT,m_GuardsAlive); |
|---|
| 578 | } |
|---|
| 579 | } else m_GuardCheckTimer -= diff; |
|---|
| 580 | |
|---|
| 581 | if((m_capturable || capturable) && OutdoorPvPObjective::Update(diff)) |
|---|
| 582 | { |
|---|
| 583 | if(m_RespawnTimer < diff) |
|---|
| 584 | { |
|---|
| 585 | // if the guards have been killed, then the challenger has one hour to take over halaa. |
|---|
| 586 | // in case they fail to do it, the guards are respawned, and they have to start again. |
|---|
| 587 | if(m_ControllingFaction) |
|---|
| 588 | FactionTakeOver(m_ControllingFaction); |
|---|
| 589 | m_RespawnTimer = NA_RESPAWN_TIME; |
|---|
| 590 | } else m_RespawnTimer -= diff; |
|---|
| 591 | |
|---|
| 592 | if(m_OldState != m_State) |
|---|
| 593 | { |
|---|
| 594 | uint32 artkit = 21; |
|---|
| 595 | switch(m_State) |
|---|
| 596 | { |
|---|
| 597 | case OBJECTIVESTATE_NEUTRAL: |
|---|
| 598 | m_HalaaState = HALAA_N; |
|---|
| 599 | break; |
|---|
| 600 | case OBJECTIVESTATE_ALLIANCE: |
|---|
| 601 | m_HalaaState = HALAA_A; |
|---|
| 602 | FactionTakeOver(ALLIANCE); |
|---|
| 603 | artkit = 2; |
|---|
| 604 | break; |
|---|
| 605 | case OBJECTIVESTATE_HORDE: |
|---|
| 606 | m_HalaaState = HALAA_H; |
|---|
| 607 | FactionTakeOver(HORDE); |
|---|
| 608 | artkit = 1; |
|---|
| 609 | break; |
|---|
| 610 | case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: |
|---|
| 611 | m_HalaaState = HALAA_N_A; |
|---|
| 612 | break; |
|---|
| 613 | case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE: |
|---|
| 614 | m_HalaaState = HALAA_N_H; |
|---|
| 615 | break; |
|---|
| 616 | case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE: |
|---|
| 617 | m_HalaaState = HALAA_N_A; |
|---|
| 618 | artkit = 2; |
|---|
| 619 | break; |
|---|
| 620 | case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE: |
|---|
| 621 | m_HalaaState = HALAA_N_H; |
|---|
| 622 | artkit = 1; |
|---|
| 623 | break; |
|---|
| 624 | } |
|---|
| 625 | |
|---|
| 626 | GameObject* flag = HashMapHolder<GameObject>::Find(m_CapturePoint); |
|---|
| 627 | if(flag) |
|---|
| 628 | { |
|---|
| 629 | flag->SetGoArtKit(artkit); |
|---|
| 630 | flag->SendUpdateObjectToAllExcept(NULL); |
|---|
| 631 | } |
|---|
| 632 | |
|---|
| 633 | UpdateHalaaWorldState(); |
|---|
| 634 | } |
|---|
| 635 | |
|---|
| 636 | if(m_ShiftPhase != m_OldPhase) |
|---|
| 637 | { |
|---|
| 638 | // send this too, sometimes the slider disappears, dunno why :( |
|---|
| 639 | SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1); |
|---|
| 640 | // send these updates to only the ones in this objective |
|---|
| 641 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
|---|
| 642 | SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); |
|---|
| 643 | SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_NeutralValue); |
|---|
| 644 | } |
|---|
| 645 | return true; |
|---|
| 646 | } |
|---|
| 647 | return false; |
|---|
| 648 | } |
|---|
| 649 | |
|---|
| 650 | void OutdoorPvPObjectiveNA::UpdateHalaaWorldState() |
|---|
| 651 | { |
|---|
| 652 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_NEUTRAL ,uint32(bool(m_HalaaState & HALAA_N))); |
|---|
| 653 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_NEU_A ,uint32(bool(m_HalaaState & HALAA_N_A))); |
|---|
| 654 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_NEU_H ,uint32(bool(m_HalaaState & HALAA_N_H))); |
|---|
| 655 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_HORDE ,uint32(bool(m_HalaaState & HALAA_H))); |
|---|
| 656 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_ALLIANCE ,uint32(bool(m_HalaaState & HALAA_A))); |
|---|
| 657 | } |
|---|
| 658 | |
|---|
| 659 | void OutdoorPvPObjectiveNA::UpdateWyvernRoostWorldState(uint32 roost) |
|---|
| 660 | { |
|---|
| 661 | switch(roost) |
|---|
| 662 | { |
|---|
| 663 | case NA_ROOST_S: |
|---|
| 664 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE))); |
|---|
| 665 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE))); |
|---|
| 666 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,uint32(bool(m_WyvernStateSouth & WYVERN_HORDE))); |
|---|
| 667 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE))); |
|---|
| 668 | break; |
|---|
| 669 | case NA_ROOST_N: |
|---|
| 670 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE))); |
|---|
| 671 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE))); |
|---|
| 672 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,uint32(bool(m_WyvernStateNorth & WYVERN_HORDE))); |
|---|
| 673 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE))); |
|---|
| 674 | break; |
|---|
| 675 | case NA_ROOST_W: |
|---|
| 676 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE))); |
|---|
| 677 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE))); |
|---|
| 678 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,uint32(bool(m_WyvernStateWest & WYVERN_HORDE))); |
|---|
| 679 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE))); |
|---|
| 680 | break; |
|---|
| 681 | case NA_ROOST_E: |
|---|
| 682 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE))); |
|---|
| 683 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE))); |
|---|
| 684 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,uint32(bool(m_WyvernStateEast & WYVERN_HORDE))); |
|---|
| 685 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE))); |
|---|
| 686 | break; |
|---|
| 687 | } |
|---|
| 688 | } |
|---|
| 689 | |
|---|
| 690 | bool OutdoorPvPObjectiveNA::HandleCapturePointEvent(Player *plr, uint32 eventId) |
|---|
| 691 | { |
|---|
| 692 | switch(eventId) |
|---|
| 693 | { |
|---|
| 694 | case 11821: |
|---|
| 695 | this->HandlePlayerEnter(plr); |
|---|
| 696 | return true; |
|---|
| 697 | break; |
|---|
| 698 | case 11822: |
|---|
| 699 | this->HandlePlayerLeave(plr); |
|---|
| 700 | return true; |
|---|
| 701 | break; |
|---|
| 702 | default: |
|---|
| 703 | break; |
|---|
| 704 | } |
|---|
| 705 | return false; |
|---|
| 706 | } |
|---|