1 | #include "OutdoorPvPNA.h" |
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2 | #include "Player.h" |
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3 | #include "ObjectMgr.h" |
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4 | #include "OutdoorPvPMgr.h" |
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5 | #include "WorldPacket.h" |
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6 | #include "Language.h" |
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7 | #include "World.h" |
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8 | |
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9 | OutdoorPvPNA::OutdoorPvPNA() |
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10 | { |
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11 | m_TypeId = OUTDOOR_PVP_NA; |
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12 | } |
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13 | |
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14 | void OutdoorPvPNA::HandleKillImpl(Player *plr, Unit * killed) |
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15 | { |
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16 | if(killed->GetTypeId() == TYPEID_PLAYER && plr->GetTeam() != ((Player*)killed)->GetTeam()) |
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17 | { |
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18 | plr->KilledMonster(NA_CREDIT_MARKER,0); // 0 guid, btw it isn't even used in killedmonster function :S |
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19 | if(plr->GetTeam() == ALLIANCE) |
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20 | plr->CastSpell(plr,NA_KILL_TOKEN_ALLIANCE,true); |
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21 | else |
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22 | plr->CastSpell(plr,NA_KILL_TOKEN_HORDE,true); |
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23 | } |
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24 | } |
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25 | |
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26 | uint32 OutdoorPvPObjectiveNA::GetAliveGuardsCount() |
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27 | { |
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28 | uint32 cnt = 0; |
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29 | for(std::map<uint32, uint64>::iterator itr = m_Creatures.begin(); itr != m_Creatures.end(); ++itr) |
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30 | { |
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31 | switch(itr->first) |
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32 | { |
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33 | case NA_NPC_GUARD_01: |
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34 | case NA_NPC_GUARD_02: |
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35 | case NA_NPC_GUARD_03: |
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36 | case NA_NPC_GUARD_04: |
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37 | case NA_NPC_GUARD_05: |
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38 | case NA_NPC_GUARD_06: |
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39 | case NA_NPC_GUARD_07: |
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40 | case NA_NPC_GUARD_08: |
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41 | case NA_NPC_GUARD_09: |
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42 | case NA_NPC_GUARD_10: |
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43 | case NA_NPC_GUARD_11: |
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44 | case NA_NPC_GUARD_12: |
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45 | case NA_NPC_GUARD_13: |
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46 | case NA_NPC_GUARD_14: |
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47 | case NA_NPC_GUARD_15: |
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48 | { |
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49 | if(Creature * cr = HashMapHolder<Creature>::Find(itr->second)) |
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50 | { |
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51 | if(cr->isAlive()) |
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52 | ++cnt; |
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53 | } |
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54 | else if (CreatureData const * cd = objmgr.GetCreatureData(GUID_LOPART(itr->second))) |
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55 | { |
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56 | if(!cd->is_dead) |
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57 | ++cnt; |
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58 | } |
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59 | } |
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60 | break; |
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61 | default: |
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62 | break; |
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63 | } |
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64 | } |
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65 | return cnt; |
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66 | } |
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67 | |
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68 | void OutdoorPvPNA::BuffTeam(uint32 team) |
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69 | { |
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70 | if(team == ALLIANCE) |
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71 | { |
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72 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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73 | { |
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74 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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75 | if(plr->IsInWorld()) plr->CastSpell(plr,NA_CAPTURE_BUFF,true); |
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76 | } |
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77 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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78 | { |
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79 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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80 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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81 | } |
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82 | } |
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83 | else if(team == HORDE) |
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84 | { |
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85 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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86 | { |
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87 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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88 | if(plr->IsInWorld()) plr->CastSpell(plr,NA_CAPTURE_BUFF,true); |
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89 | } |
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90 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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91 | { |
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92 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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93 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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94 | } |
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95 | } |
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96 | else |
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97 | { |
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98 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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99 | { |
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100 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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101 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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102 | } |
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103 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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104 | { |
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105 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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106 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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107 | } |
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108 | } |
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109 | } |
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110 | |
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111 | void OutdoorPvPObjectiveNA::SpawnNPCsForTeam(uint32 team) |
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112 | { |
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113 | const creature_type * creatures = NULL; |
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114 | if(team == ALLIANCE) |
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115 | creatures=AllianceControlNPCs; |
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116 | else if(team == HORDE) |
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117 | creatures=HordeControlNPCs; |
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118 | else |
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119 | return; |
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120 | for(int i = 0; i < NA_CONTROL_NPC_NUM; ++i) |
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121 | AddCreature(i,creatures[i].entry,creatures[i].teamval,creatures[i].map,creatures[i].x,creatures[i].y,creatures[i].z,creatures[i].o,1000000); |
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122 | } |
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123 | |
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124 | void OutdoorPvPObjectiveNA::DeSpawnNPCs() |
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125 | { |
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126 | for(int i = 0; i < NA_CONTROL_NPC_NUM; ++i) |
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127 | DelCreature(i); |
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128 | } |
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129 | |
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130 | void OutdoorPvPObjectiveNA::SpawnGOsForTeam(uint32 team) |
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131 | { |
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132 | const go_type * gos = NULL; |
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133 | if(team == ALLIANCE) |
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134 | gos=AllianceControlGOs; |
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135 | else if(team == HORDE) |
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136 | gos=HordeControlGOs; |
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137 | else |
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138 | return; |
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139 | for(int i = 0; i < NA_CONTROL_GO_NUM; ++i) |
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140 | { |
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141 | if( i == NA_ROOST_S || |
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142 | i == NA_ROOST_W || |
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143 | i == NA_ROOST_N || |
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144 | i == NA_ROOST_E || |
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145 | i == NA_BOMB_WAGON_S || |
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146 | i == NA_BOMB_WAGON_W || |
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147 | i == NA_BOMB_WAGON_N || |
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148 | i == NA_BOMB_WAGON_E ) |
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149 | continue; // roosts and bomb wagons are spawned when someone uses the matching destroyed roost |
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150 | AddObject(i,gos[i].entry,gos[i].map,gos[i].x,gos[i].y,gos[i].z,gos[i].o,gos[i].rot0,gos[i].rot1,gos[i].rot2,gos[i].rot3); |
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151 | } |
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152 | } |
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153 | |
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154 | void OutdoorPvPObjectiveNA::DeSpawnGOs() |
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155 | { |
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156 | for(int i = 0; i < NA_CONTROL_GO_NUM; ++i) |
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157 | { |
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158 | DelObject(i); |
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159 | } |
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160 | } |
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161 | |
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162 | void OutdoorPvPObjectiveNA::FactionTakeOver(uint32 team) |
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163 | { |
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164 | if(m_ControllingFaction) |
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165 | objmgr.RemoveGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false); |
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166 | if(m_ControllingFaction == ALLIANCE) |
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167 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOOSE_A)); |
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168 | else if(m_ControllingFaction == HORDE) |
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169 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOOSE_H)); |
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170 | |
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171 | m_ControllingFaction = team; |
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172 | if(m_ControllingFaction) |
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173 | objmgr.AddGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false); |
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174 | DeSpawnGOs(); |
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175 | DeSpawnNPCs(); |
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176 | SpawnGOsForTeam(team); |
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177 | SpawnNPCsForTeam(team); |
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178 | m_GuardsAlive = NA_GUARDS_MAX; |
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179 | m_capturable = false; |
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180 | this->UpdateHalaaWorldState(); |
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181 | if(team == ALLIANCE) |
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182 | { |
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183 | m_WyvernStateSouth = WYVERN_NEU_HORDE; |
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184 | m_WyvernStateNorth = WYVERN_NEU_HORDE; |
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185 | m_WyvernStateEast = WYVERN_NEU_HORDE; |
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186 | m_WyvernStateWest = WYVERN_NEU_HORDE; |
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187 | m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0); |
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188 | m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1); |
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189 | m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); |
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190 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A)); |
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191 | } |
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192 | else |
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193 | { |
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194 | m_WyvernStateSouth = WYVERN_NEU_ALLIANCE; |
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195 | m_WyvernStateNorth = WYVERN_NEU_ALLIANCE; |
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196 | m_WyvernStateEast = WYVERN_NEU_ALLIANCE; |
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197 | m_WyvernStateWest = WYVERN_NEU_ALLIANCE; |
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198 | m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1); |
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199 | m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); |
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200 | m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); |
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201 | sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H)); |
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202 | } |
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203 | this->UpdateWyvernRoostWorldState(NA_ROOST_S); |
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204 | this->UpdateWyvernRoostWorldState(NA_ROOST_N); |
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205 | this->UpdateWyvernRoostWorldState(NA_ROOST_W); |
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206 | this->UpdateWyvernRoostWorldState(NA_ROOST_E); |
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207 | ((OutdoorPvPNA*)m_PvP)->BuffTeam(team); |
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208 | } |
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209 | |
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210 | bool OutdoorPvPObjectiveNA::HandlePlayerEnter(Player *plr) |
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211 | { |
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212 | if(OutdoorPvPObjective::HandlePlayerEnter(plr)) |
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213 | { |
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214 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1); |
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215 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
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216 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); |
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217 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_NeutralValue); |
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218 | return true; |
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219 | } |
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220 | return false; |
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221 | } |
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222 | |
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223 | void OutdoorPvPObjectiveNA::HandlePlayerLeave(Player *plr) |
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224 | { |
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225 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0); |
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226 | OutdoorPvPObjective::HandlePlayerLeave(plr); |
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227 | } |
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228 | |
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229 | OutdoorPvPObjectiveNA::OutdoorPvPObjectiveNA(OutdoorPvP *pvp) : |
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230 | OutdoorPvPObjective(pvp), m_capturable(true), m_GuardsAlive(0), m_ControllingFaction(0), |
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231 | m_HalaaState(HALAA_N), m_WyvernStateSouth(0), m_WyvernStateNorth(0), m_WyvernStateWest(0), |
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232 | m_WyvernStateEast(0), m_RespawnTimer(NA_RESPAWN_TIME), m_GuardCheckTimer(NA_GUARD_CHECK_TIME) |
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233 | { |
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234 | AddCapturePoint(182210,530,-1572.57,7945.3,-22.475,2.05949,0,0,0.857167,0.515038); |
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235 | } |
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236 | |
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237 | bool OutdoorPvPNA::SetupOutdoorPvP() |
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238 | { |
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239 | // m_TypeId = OUTDOOR_PVP_NA; _MUST_ be set in ctor, because of spawns cleanup |
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240 | // add the zones affected by the pvp buff |
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241 | sOutdoorPvPMgr.AddZone(NA_BUFF_ZONE,this); |
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242 | |
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243 | // halaa |
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244 | m_obj = new OutdoorPvPObjectiveNA(this); |
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245 | if(!m_obj) |
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246 | return false; |
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247 | m_OutdoorPvPObjectives.insert(m_obj); |
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248 | |
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249 | return true; |
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250 | } |
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251 | |
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252 | void OutdoorPvPNA::HandlePlayerEnterZone(Player * plr, uint32 zone) |
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253 | { |
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254 | // add buffs |
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255 | if(plr->GetTeam() == m_obj->m_ControllingFaction) |
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256 | plr->CastSpell(plr,NA_CAPTURE_BUFF,true); |
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257 | OutdoorPvP::HandlePlayerEnterZone(plr,zone); |
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258 | } |
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259 | |
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260 | void OutdoorPvPNA::HandlePlayerLeaveZone(Player * plr, uint32 zone) |
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261 | { |
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262 | // remove buffs |
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263 | plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF); |
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264 | OutdoorPvP::HandlePlayerLeaveZone(plr, zone); |
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265 | } |
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266 | |
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267 | void OutdoorPvPNA::FillInitialWorldStates(WorldPacket &data) |
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268 | { |
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269 | m_obj->FillInitialWorldStates(data); |
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270 | } |
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271 | |
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272 | void OutdoorPvPObjectiveNA::FillInitialWorldStates(WorldPacket &data) |
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273 | { |
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274 | if(m_ControllingFaction == ALLIANCE) |
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275 | { |
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276 | data << NA_UI_HORDE_GUARDS_SHOW << uint32(0); |
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277 | data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(1); |
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278 | } |
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279 | else if(m_ControllingFaction == HORDE) |
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280 | { |
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281 | data << NA_UI_HORDE_GUARDS_SHOW << uint32(1); |
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282 | data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(0); |
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283 | } |
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284 | else |
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285 | { |
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286 | data << NA_UI_HORDE_GUARDS_SHOW << uint32(0); |
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287 | data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(0); |
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288 | } |
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289 | |
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290 | data << NA_UI_GUARDS_MAX << NA_GUARDS_MAX; |
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291 | data << NA_UI_GUARDS_LEFT << uint32(m_GuardsAlive); |
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292 | |
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293 | data << NA_UI_TOWER_SLIDER_DISPLAY << uint32(0); |
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294 | data << NA_UI_TOWER_SLIDER_POS << uint32(50); |
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295 | data << NA_UI_TOWER_SLIDER_N << uint32(100); |
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296 | |
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297 | data << NA_MAP_WYVERN_NORTH_NEU_H << uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE)); |
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298 | data << NA_MAP_WYVERN_NORTH_NEU_A << uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE)); |
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299 | data << NA_MAP_WYVERN_NORTH_H << uint32(bool(m_WyvernStateNorth & WYVERN_HORDE)); |
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300 | data << NA_MAP_WYVERN_NORTH_A << uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE)); |
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301 | |
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302 | data << NA_MAP_WYVERN_SOUTH_NEU_H << uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE)); |
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303 | data << NA_MAP_WYVERN_SOUTH_NEU_A << uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE)); |
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304 | data << NA_MAP_WYVERN_SOUTH_H << uint32(bool(m_WyvernStateSouth & WYVERN_HORDE)); |
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305 | data << NA_MAP_WYVERN_SOUTH_A << uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE)); |
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306 | |
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307 | data << NA_MAP_WYVERN_WEST_NEU_H << uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE)); |
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308 | data << NA_MAP_WYVERN_WEST_NEU_A << uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE)); |
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309 | data << NA_MAP_WYVERN_WEST_H << uint32(bool(m_WyvernStateWest & WYVERN_HORDE)); |
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310 | data << NA_MAP_WYVERN_WEST_A << uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE)); |
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311 | |
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312 | data << NA_MAP_WYVERN_EAST_NEU_H << uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE)); |
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313 | data << NA_MAP_WYVERN_EAST_NEU_A << uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE)); |
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314 | data << NA_MAP_WYVERN_EAST_H << uint32(bool(m_WyvernStateEast & WYVERN_HORDE)); |
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315 | data << NA_MAP_WYVERN_EAST_A << uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE)); |
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316 | |
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317 | data << NA_MAP_HALAA_NEUTRAL << uint32(bool(m_HalaaState & HALAA_N)); |
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318 | data << NA_MAP_HALAA_NEU_A << uint32(bool(m_HalaaState & HALAA_N_A)); |
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319 | data << NA_MAP_HALAA_NEU_H << uint32(bool(m_HalaaState & HALAA_N_H)); |
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320 | data << NA_MAP_HALAA_HORDE << uint32(bool(m_HalaaState & HALAA_H)); |
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321 | data << NA_MAP_HALAA_ALLIANCE << uint32(bool(m_HalaaState & HALAA_A)); |
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322 | } |
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323 | |
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324 | void OutdoorPvPNA::SendRemoveWorldStates(Player *plr) |
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325 | { |
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326 | plr->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW,0); |
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327 | plr->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW,0); |
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328 | plr->SendUpdateWorldState(NA_UI_GUARDS_MAX,0); |
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329 | plr->SendUpdateWorldState(NA_UI_GUARDS_LEFT,0); |
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330 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY,0); |
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331 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS,0); |
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332 | plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N,0); |
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333 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,0); |
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334 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,0); |
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335 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,0); |
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336 | plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,0); |
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337 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,0); |
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338 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,0); |
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339 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,0); |
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340 | plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,0); |
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341 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,0); |
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342 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,0); |
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343 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,0); |
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344 | plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,0); |
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345 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,0); |
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346 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,0); |
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347 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,0); |
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348 | plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,0); |
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349 | plr->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL,0); |
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350 | plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_A,0); |
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351 | plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_H,0); |
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352 | plr->SendUpdateWorldState(NA_MAP_HALAA_HORDE,0); |
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353 | plr->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE,0); |
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354 | } |
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355 | |
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356 | bool OutdoorPvPNA::Update(uint32 diff) |
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357 | { |
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358 | return m_obj->Update(diff); |
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359 | } |
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360 | |
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361 | bool OutdoorPvPObjectiveNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * go) |
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362 | { |
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363 | std::vector<uint32> nodes; |
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364 | nodes.resize(2); |
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365 | bool retval = false; |
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366 | switch(spellId) |
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367 | { |
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368 | case NA_SPELL_FLY_NORTH: |
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369 | nodes[0] = FlightPathStartNodes[NA_ROOST_N]; |
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370 | nodes[1] = FlightPathEndNodes[NA_ROOST_N]; |
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371 | plr->ActivateTaxiPathTo(nodes); |
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372 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
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373 | plr->UpdatePvP(true,true); |
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374 | retval = true; |
---|
375 | break; |
---|
376 | case NA_SPELL_FLY_SOUTH: |
---|
377 | nodes[0] = FlightPathStartNodes[NA_ROOST_S]; |
---|
378 | nodes[1] = FlightPathEndNodes[NA_ROOST_S]; |
---|
379 | plr->ActivateTaxiPathTo(nodes); |
---|
380 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
---|
381 | plr->UpdatePvP(true,true); |
---|
382 | retval = true; |
---|
383 | break; |
---|
384 | case NA_SPELL_FLY_WEST: |
---|
385 | nodes[0] = FlightPathStartNodes[NA_ROOST_W]; |
---|
386 | nodes[1] = FlightPathEndNodes[NA_ROOST_W]; |
---|
387 | plr->ActivateTaxiPathTo(nodes); |
---|
388 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
---|
389 | plr->UpdatePvP(true,true); |
---|
390 | retval = true; |
---|
391 | break; |
---|
392 | case NA_SPELL_FLY_EAST: |
---|
393 | nodes[0] = FlightPathStartNodes[NA_ROOST_E]; |
---|
394 | nodes[1] = FlightPathEndNodes[NA_ROOST_E]; |
---|
395 | plr->ActivateTaxiPathTo(nodes); |
---|
396 | plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP); |
---|
397 | plr->UpdatePvP(true,true); |
---|
398 | retval = true; |
---|
399 | break; |
---|
400 | default: |
---|
401 | break; |
---|
402 | } |
---|
403 | |
---|
404 | if(retval) |
---|
405 | { |
---|
406 | //Adding items |
---|
407 | uint32 noSpaceForCount = 0; |
---|
408 | |
---|
409 | // check space and find places |
---|
410 | ItemPosCountVec dest; |
---|
411 | |
---|
412 | int32 count = 10; |
---|
413 | uint32 itemid = 24538; |
---|
414 | // bomb id count |
---|
415 | uint8 msg = plr->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, itemid, count, &noSpaceForCount ); |
---|
416 | if( msg != EQUIP_ERR_OK ) // convert to possible store amount |
---|
417 | count -= noSpaceForCount; |
---|
418 | |
---|
419 | if( count == 0 || dest.empty()) // can't add any |
---|
420 | { |
---|
421 | return true; |
---|
422 | } |
---|
423 | |
---|
424 | Item* item = plr->StoreNewItem( dest, itemid, true); |
---|
425 | |
---|
426 | if(count > 0 && item) |
---|
427 | { |
---|
428 | plr->SendNewItem(item,count,true,false); |
---|
429 | } |
---|
430 | |
---|
431 | return true; |
---|
432 | } |
---|
433 | return false; |
---|
434 | } |
---|
435 | |
---|
436 | int32 OutdoorPvPObjectiveNA::HandleOpenGo(Player *plr, uint64 guid) |
---|
437 | { |
---|
438 | uint32 retval = OutdoorPvPObjective::HandleOpenGo(plr, guid); |
---|
439 | if(retval>=0) |
---|
440 | { |
---|
441 | const go_type * gos = NULL; |
---|
442 | if(m_ControllingFaction == ALLIANCE) |
---|
443 | gos=AllianceControlGOs; |
---|
444 | else if(m_ControllingFaction == HORDE) |
---|
445 | gos=HordeControlGOs; |
---|
446 | else |
---|
447 | return -1; |
---|
448 | |
---|
449 | int32 del = -1; |
---|
450 | int32 del2 = -1; |
---|
451 | int32 add = -1; |
---|
452 | int32 add2 = -1; |
---|
453 | |
---|
454 | switch(retval) |
---|
455 | { |
---|
456 | case NA_DESTROYED_ROOST_S: |
---|
457 | del = NA_DESTROYED_ROOST_S; |
---|
458 | add = NA_ROOST_S; |
---|
459 | add2 = NA_BOMB_WAGON_S; |
---|
460 | if(m_ControllingFaction == HORDE) |
---|
461 | m_WyvernStateSouth = WYVERN_ALLIANCE; |
---|
462 | else |
---|
463 | m_WyvernStateSouth = WYVERN_HORDE; |
---|
464 | UpdateWyvernRoostWorldState(NA_ROOST_S); |
---|
465 | break; |
---|
466 | case NA_DESTROYED_ROOST_N: |
---|
467 | del = NA_DESTROYED_ROOST_N; |
---|
468 | add = NA_ROOST_N; |
---|
469 | add2 = NA_BOMB_WAGON_N; |
---|
470 | if(m_ControllingFaction == HORDE) |
---|
471 | m_WyvernStateNorth = WYVERN_ALLIANCE; |
---|
472 | else |
---|
473 | m_WyvernStateNorth = WYVERN_HORDE; |
---|
474 | UpdateWyvernRoostWorldState(NA_ROOST_N); |
---|
475 | break; |
---|
476 | case NA_DESTROYED_ROOST_W: |
---|
477 | del = NA_DESTROYED_ROOST_W; |
---|
478 | add = NA_ROOST_W; |
---|
479 | add2 = NA_BOMB_WAGON_W; |
---|
480 | if(m_ControllingFaction == HORDE) |
---|
481 | m_WyvernStateWest = WYVERN_ALLIANCE; |
---|
482 | else |
---|
483 | m_WyvernStateWest = WYVERN_HORDE; |
---|
484 | UpdateWyvernRoostWorldState(NA_ROOST_W); |
---|
485 | break; |
---|
486 | case NA_DESTROYED_ROOST_E: |
---|
487 | del = NA_DESTROYED_ROOST_E; |
---|
488 | add = NA_ROOST_E; |
---|
489 | add2 = NA_BOMB_WAGON_E; |
---|
490 | if(m_ControllingFaction == HORDE) |
---|
491 | m_WyvernStateEast = WYVERN_ALLIANCE; |
---|
492 | else |
---|
493 | m_WyvernStateEast = WYVERN_HORDE; |
---|
494 | UpdateWyvernRoostWorldState(NA_ROOST_E); |
---|
495 | break; |
---|
496 | case NA_BOMB_WAGON_S: |
---|
497 | del = NA_BOMB_WAGON_S; |
---|
498 | del2 = NA_ROOST_S; |
---|
499 | add = NA_DESTROYED_ROOST_S; |
---|
500 | if(m_ControllingFaction == HORDE) |
---|
501 | m_WyvernStateSouth = WYVERN_NEU_ALLIANCE; |
---|
502 | else |
---|
503 | m_WyvernStateSouth = WYVERN_NEU_HORDE; |
---|
504 | UpdateWyvernRoostWorldState(NA_ROOST_S); |
---|
505 | break; |
---|
506 | case NA_BOMB_WAGON_N: |
---|
507 | del = NA_BOMB_WAGON_N; |
---|
508 | del2 = NA_ROOST_N; |
---|
509 | add = NA_DESTROYED_ROOST_N; |
---|
510 | if(m_ControllingFaction == HORDE) |
---|
511 | m_WyvernStateNorth = WYVERN_NEU_ALLIANCE; |
---|
512 | else |
---|
513 | m_WyvernStateNorth = WYVERN_NEU_HORDE; |
---|
514 | UpdateWyvernRoostWorldState(NA_ROOST_N); |
---|
515 | break; |
---|
516 | case NA_BOMB_WAGON_W: |
---|
517 | del = NA_BOMB_WAGON_W; |
---|
518 | del2 = NA_ROOST_W; |
---|
519 | add = NA_DESTROYED_ROOST_W; |
---|
520 | if(m_ControllingFaction == HORDE) |
---|
521 | m_WyvernStateWest = WYVERN_NEU_ALLIANCE; |
---|
522 | else |
---|
523 | m_WyvernStateWest = WYVERN_NEU_HORDE; |
---|
524 | UpdateWyvernRoostWorldState(NA_ROOST_W); |
---|
525 | break; |
---|
526 | case NA_BOMB_WAGON_E: |
---|
527 | del = NA_BOMB_WAGON_E; |
---|
528 | del2 = NA_ROOST_E; |
---|
529 | add = NA_DESTROYED_ROOST_E; |
---|
530 | if(m_ControllingFaction == HORDE) |
---|
531 | m_WyvernStateEast = WYVERN_NEU_ALLIANCE; |
---|
532 | else |
---|
533 | m_WyvernStateEast = WYVERN_NEU_HORDE; |
---|
534 | UpdateWyvernRoostWorldState(NA_ROOST_E); |
---|
535 | break; |
---|
536 | default: |
---|
537 | return -1; |
---|
538 | break; |
---|
539 | } |
---|
540 | |
---|
541 | if(del>-1) |
---|
542 | DelObject(del); |
---|
543 | |
---|
544 | if(del2>-1) |
---|
545 | DelObject(del2); |
---|
546 | |
---|
547 | if(add>-1) |
---|
548 | AddObject(add,gos[add].entry,gos[add].map,gos[add].x,gos[add].y,gos[add].z,gos[add].o,gos[add].rot0,gos[add].rot1,gos[add].rot2,gos[add].rot3); |
---|
549 | |
---|
550 | if(add2>-1) |
---|
551 | AddObject(add2,gos[add2].entry,gos[add2].map,gos[add2].x,gos[add2].y,gos[add2].z,gos[add2].o,gos[add2].rot0,gos[add2].rot1,gos[add2].rot2,gos[add2].rot3); |
---|
552 | |
---|
553 | return retval; |
---|
554 | } |
---|
555 | return -1; |
---|
556 | } |
---|
557 | |
---|
558 | bool OutdoorPvPObjectiveNA::Update(uint32 diff) |
---|
559 | { |
---|
560 | // let the controlling faction advance in phase |
---|
561 | bool capturable = false; |
---|
562 | if(m_ControllingFaction == ALLIANCE && m_AllianceActivePlayerCount > m_HordeActivePlayerCount) |
---|
563 | capturable = true; |
---|
564 | else if(m_ControllingFaction == HORDE && m_AllianceActivePlayerCount < m_HordeActivePlayerCount) |
---|
565 | capturable = true; |
---|
566 | |
---|
567 | if(m_GuardCheckTimer < diff) |
---|
568 | { |
---|
569 | m_GuardCheckTimer = NA_GUARD_CHECK_TIME; |
---|
570 | uint32 cnt = GetAliveGuardsCount(); |
---|
571 | if(cnt != m_GuardsAlive) |
---|
572 | { |
---|
573 | m_GuardsAlive = cnt; |
---|
574 | if(m_GuardsAlive == 0) |
---|
575 | m_capturable = true; |
---|
576 | // update the guard count for the players in zone |
---|
577 | m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT,m_GuardsAlive); |
---|
578 | } |
---|
579 | } else m_GuardCheckTimer -= diff; |
---|
580 | |
---|
581 | if((m_capturable || capturable) && OutdoorPvPObjective::Update(diff)) |
---|
582 | { |
---|
583 | if(m_RespawnTimer < diff) |
---|
584 | { |
---|
585 | // if the guards have been killed, then the challenger has one hour to take over halaa. |
---|
586 | // in case they fail to do it, the guards are respawned, and they have to start again. |
---|
587 | if(m_ControllingFaction) |
---|
588 | FactionTakeOver(m_ControllingFaction); |
---|
589 | m_RespawnTimer = NA_RESPAWN_TIME; |
---|
590 | } else m_RespawnTimer -= diff; |
---|
591 | |
---|
592 | if(m_OldState != m_State) |
---|
593 | { |
---|
594 | uint32 artkit = 21; |
---|
595 | switch(m_State) |
---|
596 | { |
---|
597 | case OBJECTIVESTATE_NEUTRAL: |
---|
598 | m_HalaaState = HALAA_N; |
---|
599 | break; |
---|
600 | case OBJECTIVESTATE_ALLIANCE: |
---|
601 | m_HalaaState = HALAA_A; |
---|
602 | FactionTakeOver(ALLIANCE); |
---|
603 | artkit = 2; |
---|
604 | break; |
---|
605 | case OBJECTIVESTATE_HORDE: |
---|
606 | m_HalaaState = HALAA_H; |
---|
607 | FactionTakeOver(HORDE); |
---|
608 | artkit = 1; |
---|
609 | break; |
---|
610 | case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: |
---|
611 | m_HalaaState = HALAA_N_A; |
---|
612 | break; |
---|
613 | case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE: |
---|
614 | m_HalaaState = HALAA_N_H; |
---|
615 | break; |
---|
616 | case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE: |
---|
617 | m_HalaaState = HALAA_N_A; |
---|
618 | artkit = 2; |
---|
619 | break; |
---|
620 | case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE: |
---|
621 | m_HalaaState = HALAA_N_H; |
---|
622 | artkit = 1; |
---|
623 | break; |
---|
624 | } |
---|
625 | |
---|
626 | GameObject* flag = HashMapHolder<GameObject>::Find(m_CapturePoint); |
---|
627 | if(flag) |
---|
628 | { |
---|
629 | flag->SetGoArtKit(artkit); |
---|
630 | flag->SendUpdateObjectToAllExcept(NULL); |
---|
631 | } |
---|
632 | |
---|
633 | UpdateHalaaWorldState(); |
---|
634 | } |
---|
635 | |
---|
636 | if(m_ShiftPhase != m_OldPhase) |
---|
637 | { |
---|
638 | // send this too, sometimes the slider disappears, dunno why :( |
---|
639 | SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1); |
---|
640 | // send these updates to only the ones in this objective |
---|
641 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
---|
642 | SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); |
---|
643 | SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_NeutralValue); |
---|
644 | } |
---|
645 | return true; |
---|
646 | } |
---|
647 | return false; |
---|
648 | } |
---|
649 | |
---|
650 | void OutdoorPvPObjectiveNA::UpdateHalaaWorldState() |
---|
651 | { |
---|
652 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_NEUTRAL ,uint32(bool(m_HalaaState & HALAA_N))); |
---|
653 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_NEU_A ,uint32(bool(m_HalaaState & HALAA_N_A))); |
---|
654 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_NEU_H ,uint32(bool(m_HalaaState & HALAA_N_H))); |
---|
655 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_HORDE ,uint32(bool(m_HalaaState & HALAA_H))); |
---|
656 | m_PvP->SendUpdateWorldState( NA_MAP_HALAA_ALLIANCE ,uint32(bool(m_HalaaState & HALAA_A))); |
---|
657 | } |
---|
658 | |
---|
659 | void OutdoorPvPObjectiveNA::UpdateWyvernRoostWorldState(uint32 roost) |
---|
660 | { |
---|
661 | switch(roost) |
---|
662 | { |
---|
663 | case NA_ROOST_S: |
---|
664 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE))); |
---|
665 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE))); |
---|
666 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,uint32(bool(m_WyvernStateSouth & WYVERN_HORDE))); |
---|
667 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE))); |
---|
668 | break; |
---|
669 | case NA_ROOST_N: |
---|
670 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE))); |
---|
671 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE))); |
---|
672 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,uint32(bool(m_WyvernStateNorth & WYVERN_HORDE))); |
---|
673 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE))); |
---|
674 | break; |
---|
675 | case NA_ROOST_W: |
---|
676 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE))); |
---|
677 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE))); |
---|
678 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,uint32(bool(m_WyvernStateWest & WYVERN_HORDE))); |
---|
679 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE))); |
---|
680 | break; |
---|
681 | case NA_ROOST_E: |
---|
682 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE))); |
---|
683 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE))); |
---|
684 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,uint32(bool(m_WyvernStateEast & WYVERN_HORDE))); |
---|
685 | m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE))); |
---|
686 | break; |
---|
687 | } |
---|
688 | } |
---|
689 | |
---|
690 | bool OutdoorPvPObjectiveNA::HandleCapturePointEvent(Player *plr, uint32 eventId) |
---|
691 | { |
---|
692 | switch(eventId) |
---|
693 | { |
---|
694 | case 11821: |
---|
695 | this->HandlePlayerEnter(plr); |
---|
696 | return true; |
---|
697 | break; |
---|
698 | case 11822: |
---|
699 | this->HandlePlayerLeave(plr); |
---|
700 | return true; |
---|
701 | break; |
---|
702 | default: |
---|
703 | break; |
---|
704 | } |
---|
705 | return false; |
---|
706 | } |
---|