1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "OutdoorPvPSI.h" |
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20 | #include "WorldPacket.h" |
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21 | #include "Player.h" |
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22 | #include "GameObject.h" |
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23 | #include "MapManager.h" |
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24 | #include "ObjectMgr.h" |
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25 | #include "OutdoorPvPMgr.h" |
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26 | #include "Language.h" |
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27 | #include "World.h" |
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28 | |
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29 | OutdoorPvPSI::OutdoorPvPSI() |
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30 | { |
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31 | m_TypeId = OUTDOOR_PVP_SI; |
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32 | m_Gathered_A = 0; |
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33 | m_Gathered_H = 0; |
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34 | m_LastController = 0; |
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35 | } |
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36 | |
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37 | void OutdoorPvPSI::FillInitialWorldStates(WorldPacket &data) |
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38 | { |
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39 | data << SI_GATHERED_A << m_Gathered_A; |
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40 | data << SI_GATHERED_H << m_Gathered_H; |
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41 | data << SI_SILITHYST_MAX << SI_MAX_RESOURCES; |
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42 | } |
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43 | |
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44 | void OutdoorPvPSI::SendRemoveWorldStates(Player *plr) |
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45 | { |
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46 | plr->SendUpdateWorldState(SI_GATHERED_A,0); |
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47 | plr->SendUpdateWorldState(SI_GATHERED_H,0); |
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48 | plr->SendUpdateWorldState(SI_SILITHYST_MAX,0); |
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49 | } |
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50 | |
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51 | void OutdoorPvPSI::UpdateWorldState() |
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52 | { |
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53 | SendUpdateWorldState(SI_GATHERED_A,m_Gathered_A); |
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54 | SendUpdateWorldState(SI_GATHERED_H,m_Gathered_H); |
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55 | SendUpdateWorldState(SI_SILITHYST_MAX,SI_MAX_RESOURCES); |
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56 | } |
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57 | |
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58 | bool OutdoorPvPSI::SetupOutdoorPvP() |
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59 | { |
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60 | for(int i = 0; i < OutdoorPvPSIBuffZonesNum; ++i) |
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61 | sOutdoorPvPMgr.AddZone(OutdoorPvPSIBuffZones[i],this); |
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62 | return true; |
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63 | } |
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64 | |
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65 | bool OutdoorPvPSI::Update(uint32 diff) |
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66 | { |
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67 | return false; |
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68 | } |
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69 | |
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70 | void OutdoorPvPSI::HandlePlayerEnterZone(Player * plr, uint32 zone) |
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71 | { |
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72 | if(plr->GetTeam() == m_LastController) |
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73 | plr->CastSpell(plr,SI_CENARION_FAVOR,true); |
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74 | OutdoorPvP::HandlePlayerEnterZone(plr,zone); |
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75 | } |
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76 | |
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77 | void OutdoorPvPSI::HandlePlayerLeaveZone(Player * plr, uint32 zone) |
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78 | { |
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79 | // remove buffs |
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80 | plr->RemoveAurasDueToSpell(SI_CENARION_FAVOR); |
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81 | OutdoorPvP::HandlePlayerLeaveZone(plr, zone); |
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82 | } |
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83 | |
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84 | void OutdoorPvPSI::BuffTeam(uint32 team) |
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85 | { |
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86 | if(team == ALLIANCE) |
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87 | { |
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88 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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89 | { |
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90 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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91 | if(plr->IsInWorld()) plr->CastSpell(plr,SI_CENARION_FAVOR,true); |
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92 | } |
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93 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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94 | { |
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95 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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96 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(SI_CENARION_FAVOR); |
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97 | } |
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98 | } |
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99 | else if(team == HORDE) |
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100 | { |
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101 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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102 | { |
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103 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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104 | if(plr->IsInWorld()) plr->CastSpell(plr,SI_CENARION_FAVOR,true); |
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105 | } |
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106 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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107 | { |
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108 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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109 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(SI_CENARION_FAVOR); |
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110 | } |
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111 | } |
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112 | else |
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113 | { |
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114 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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115 | { |
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116 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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117 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(SI_CENARION_FAVOR); |
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118 | } |
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119 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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120 | { |
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121 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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122 | if(plr->IsInWorld()) plr->RemoveAurasDueToSpell(SI_CENARION_FAVOR); |
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123 | } |
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124 | } |
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125 | } |
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126 | |
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127 | bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger) |
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128 | { |
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129 | switch(trigger) |
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130 | { |
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131 | case SI_AREATRIGGER_A: |
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132 | if(plr->GetTeam() == ALLIANCE && plr->HasAura(SI_SILITHYST_FLAG,0)) |
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133 | { |
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134 | // remove aura |
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135 | plr->RemoveAurasDueToSpell(SI_SILITHYST_FLAG); |
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136 | ++ m_Gathered_A; |
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137 | if(m_Gathered_A >= SI_MAX_RESOURCES) |
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138 | { |
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139 | BuffTeam(ALLIANCE); |
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140 | sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A)); |
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141 | m_LastController = ALLIANCE; |
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142 | m_Gathered_A = 0; |
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143 | m_Gathered_H = 0; |
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144 | } |
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145 | UpdateWorldState(); |
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146 | // reward player |
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147 | plr->CastSpell(plr,SI_TRACES_OF_SILITHYST,true); |
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148 | // add 19 honor |
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149 | plr->RewardHonor(NULL,1,19); |
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150 | // add 20 cenarion circle repu |
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151 | plr->ModifyFactionReputation(609,20); |
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152 | // complete quest |
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153 | plr->KilledMonster(SI_TURNIN_QUEST_CM_A,0); |
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154 | } |
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155 | return true; |
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156 | case SI_AREATRIGGER_H: |
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157 | if(plr->GetTeam() == HORDE && plr->HasAura(SI_SILITHYST_FLAG,0)) |
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158 | { |
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159 | // remove aura |
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160 | plr->RemoveAurasDueToSpell(SI_SILITHYST_FLAG); |
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161 | ++ m_Gathered_H; |
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162 | if(m_Gathered_H >= SI_MAX_RESOURCES) |
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163 | { |
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164 | BuffTeam(HORDE); |
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165 | sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H)); |
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166 | m_LastController = HORDE; |
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167 | m_Gathered_A = 0; |
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168 | m_Gathered_H = 0; |
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169 | } |
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170 | UpdateWorldState(); |
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171 | // reward player |
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172 | plr->CastSpell(plr,SI_TRACES_OF_SILITHYST,true); |
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173 | // add 19 honor |
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174 | plr->RewardHonor(NULL,1,19); |
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175 | // add 20 cenarion circle repu |
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176 | plr->ModifyFactionReputation(609,20); |
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177 | // complete quest |
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178 | plr->KilledMonster(SI_TURNIN_QUEST_CM_H,0); |
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179 | } |
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180 | return true; |
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181 | } |
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182 | return false; |
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183 | } |
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184 | |
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185 | bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId) |
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186 | { |
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187 | if(spellId == SI_SILITHYST_FLAG) |
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188 | { |
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189 | // if it was dropped away from the player's turn-in point, then create a silithyst mound, if it was dropped near the areatrigger, then it was dispelled by the outdoorpvp, so do nothing |
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190 | switch(plr->GetTeam()) |
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191 | { |
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192 | case ALLIANCE: |
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193 | { |
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194 | AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(SI_AREATRIGGER_A); |
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195 | if(atEntry) |
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196 | { |
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197 | // 5.0f is safe-distance |
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198 | if(plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius) |
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199 | { |
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200 | // he dropped it further, summon mound |
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201 | GameObject * go = new GameObject; |
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202 | Map * map = MapManager::Instance().GetMap(plr->GetMapId(), plr); |
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203 | if(!map) |
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204 | return true; |
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205 | if(!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map,plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,1)) |
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206 | { |
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207 | delete go; |
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208 | } |
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209 | else |
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210 | { |
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211 | go->SetRespawnTime(0); |
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212 | map->Add(go); |
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213 | } |
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214 | } |
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215 | } |
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216 | } |
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217 | break; |
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218 | case HORDE: |
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219 | { |
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220 | AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(SI_AREATRIGGER_H); |
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221 | if(atEntry) |
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222 | { |
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223 | // 5.0f is safe-distance |
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224 | if(plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius) |
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225 | { |
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226 | // he dropped it further, summon mound |
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227 | GameObject * go = new GameObject; |
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228 | Map * map = MapManager::Instance().GetMap(plr->GetMapId(), plr); |
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229 | if(!map) |
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230 | return true; |
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231 | if(!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map ,plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,1)) |
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232 | { |
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233 | delete go; |
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234 | } |
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235 | else |
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236 | { |
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237 | go->SetRespawnTime(0); |
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238 | map->Add(go); |
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239 | } |
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240 | } |
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241 | } |
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242 | } |
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243 | break; |
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244 | } |
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245 | return true; |
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246 | } |
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247 | return false; |
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248 | } |
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249 | |
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250 | bool OutdoorPvPSI::HandleCustomSpell(Player *plr, uint32 spellId, GameObject *go) |
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251 | { |
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252 | if(!go || spellId != SI_SILITHYST_FLAG_GO_SPELL) |
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253 | return false; |
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254 | plr->CastSpell(plr,SI_SILITHYST_FLAG,true); |
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255 | if(go->GetGOInfo()->id == SI_SILITHYST_MOUND) |
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256 | { |
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257 | // despawn go |
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258 | go->SetRespawnTime(0); |
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259 | go->Delete(); |
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260 | } |
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261 | return true; |
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262 | } |
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