1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #ifndef OUTDOOR_PVP_SI_ |
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20 | #define OUTDOOR_PVP_SI_ |
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21 | |
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22 | #include "OutdoorPvP.h" |
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23 | |
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24 | const uint32 SI_SILITHYST_FLAG_GO_SPELL = 29518; |
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25 | |
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26 | const uint32 SI_SILITHYST_FLAG = 29519; |
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27 | |
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28 | const uint32 SI_TRACES_OF_SILITHYST = 29534; |
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29 | |
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30 | const uint32 SI_CENARION_FAVOR = 30754; |
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31 | |
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32 | const uint32 SI_MAX_RESOURCES = 200; |
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33 | |
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34 | const uint32 OutdoorPvPSIBuffZonesNum = 3; |
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35 | |
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36 | const uint32 OutdoorPvPSIBuffZones[OutdoorPvPSIBuffZonesNum] = { 1377, 3428, 3429 }; |
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37 | |
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38 | const uint32 SI_AREATRIGGER_H = 4168; |
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39 | |
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40 | const uint32 SI_AREATRIGGER_A = 4162; |
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41 | |
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42 | const uint32 SI_TURNIN_QUEST_CM_A = 17090; |
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43 | |
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44 | const uint32 SI_TURNIN_QUEST_CM_H = 18199; |
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45 | |
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46 | const uint32 SI_SILITHYST_MOUND = 181597; |
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47 | |
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48 | enum SI_WorldStates{ |
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49 | SI_GATHERED_A = 2313, |
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50 | SI_GATHERED_H = 2314, |
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51 | SI_SILITHYST_MAX = 2317 |
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52 | }; |
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53 | |
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54 | class OutdoorPvPSI : public OutdoorPvP |
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55 | { |
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56 | public: |
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57 | OutdoorPvPSI(); |
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58 | bool SetupOutdoorPvP(); |
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59 | void HandlePlayerEnterZone(Player *plr, uint32 zone); |
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60 | void HandlePlayerLeaveZone(Player *plr, uint32 zone); |
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61 | bool Update(uint32 diff); |
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62 | void FillInitialWorldStates(WorldPacket &data); |
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63 | void SendRemoveWorldStates(Player * plr); |
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64 | bool HandleAreaTrigger(Player * plr, uint32 trigger); |
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65 | bool HandleDropFlag(Player * plr, uint32 spellId); |
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66 | bool HandleCustomSpell(Player * plr, uint32 spellId, GameObject *go); |
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67 | void BuffTeam(uint32 team); |
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68 | void UpdateWorldState(); |
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69 | private: |
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70 | uint32 m_Gathered_A; |
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71 | uint32 m_Gathered_H; |
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72 | uint32 m_LastController; |
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73 | }; |
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74 | |
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75 | #endif |
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