1 | #include "OutdoorPvPTF.h" |
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2 | #include "OutdoorPvPMgr.h" |
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3 | #include "WorldPacket.h" |
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4 | #include "Player.h" |
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5 | #include "ObjectMgr.h" |
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6 | #include "Language.h" |
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7 | #include "World.h" |
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8 | |
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9 | OutdoorPvPTF::OutdoorPvPTF() |
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10 | { |
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11 | m_TypeId = OUTDOOR_PVP_TF; |
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12 | } |
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13 | |
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14 | OutdoorPvPObjectiveTF::OutdoorPvPObjectiveTF(OutdoorPvP *pvp, OutdoorPvPTF_TowerType type) |
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15 | : OutdoorPvPObjective(pvp), m_TowerType(type), m_TowerState(TF_TOWERSTATE_N) |
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16 | { |
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17 | AddCapturePoint(TFCapturePoints[type].entry,TFCapturePoints[type].map,TFCapturePoints[type].x,TFCapturePoints[type].y,TFCapturePoints[type].z,TFCapturePoints[type].o,TFCapturePoints[type].rot0,TFCapturePoints[type].rot1,TFCapturePoints[type].rot2,TFCapturePoints[type].rot3); |
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18 | } |
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19 | |
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20 | void OutdoorPvPObjectiveTF::FillInitialWorldStates(WorldPacket &data) |
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21 | { |
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22 | data << uint32(TFTowerWorldStates[m_TowerType].n) << uint32(bool(m_TowerState & TF_TOWERSTATE_N)); |
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23 | data << uint32(TFTowerWorldStates[m_TowerType].h) << uint32(bool(m_TowerState & TF_TOWERSTATE_H)); |
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24 | data << uint32(TFTowerWorldStates[m_TowerType].a) << uint32(bool(m_TowerState & TF_TOWERSTATE_A)); |
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25 | } |
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26 | |
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27 | void OutdoorPvPTF::FillInitialWorldStates(WorldPacket &data) |
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28 | { |
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29 | data << TF_UI_TOWER_SLIDER_POS << uint32(50); |
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30 | data << TF_UI_TOWER_SLIDER_N << uint32(100); |
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31 | data << TF_UI_TOWER_SLIDER_DISPLAY << uint32(0); |
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32 | |
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33 | data << TF_UI_TOWER_COUNT_H << m_HordeTowersControlled; |
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34 | data << TF_UI_TOWER_COUNT_A << m_AllianceTowersControlled; |
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35 | data << TF_UI_TOWERS_CONTROLLED_DISPLAY << uint32(!m_IsLocked); |
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36 | |
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37 | data << TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT << first_digit; |
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38 | data << TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT << second_digit; |
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39 | data << TF_UI_LOCKED_TIME_HOURS << hours_left; |
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40 | |
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41 | data << TF_UI_LOCKED_DISPLAY_NEUTRAL << uint32(m_IsLocked && !m_HordeTowersControlled && !m_AllianceTowersControlled); |
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42 | data << TF_UI_LOCKED_DISPLAY_HORDE << uint32(m_IsLocked && (m_HordeTowersControlled > m_AllianceTowersControlled)); |
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43 | data << TF_UI_LOCKED_DISPLAY_ALLIANCE << uint32(m_IsLocked && (m_HordeTowersControlled < m_AllianceTowersControlled)); |
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44 | |
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45 | for(OutdoorPvPObjectiveSet::iterator itr = m_OutdoorPvPObjectives.begin(); itr != m_OutdoorPvPObjectives.end(); ++itr) |
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46 | { |
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47 | (*itr)->FillInitialWorldStates(data); |
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48 | } |
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49 | } |
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50 | |
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51 | void OutdoorPvPTF::SendRemoveWorldStates(Player * plr) |
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52 | { |
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53 | plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS,uint32(0)); |
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54 | plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N,uint32(0)); |
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55 | plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY,uint32(0)); |
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56 | |
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57 | plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_H,uint32(0)); |
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58 | plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_A,uint32(0)); |
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59 | plr->SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY,uint32(0)); |
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60 | |
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61 | plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT,uint32(0)); |
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62 | plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT,uint32(0)); |
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63 | plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS,uint32(0)); |
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64 | |
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65 | plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0)); |
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66 | plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0)); |
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67 | plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0)); |
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68 | |
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69 | for(int i = 0; i < TF_TOWER_NUM; ++i) |
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70 | { |
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71 | plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].n),uint32(0)); |
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72 | plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].h),uint32(0)); |
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73 | plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].a),uint32(0)); |
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74 | } |
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75 | } |
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76 | |
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77 | void OutdoorPvPObjectiveTF::UpdateTowerState() |
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78 | { |
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79 | m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].n),uint32(bool(m_TowerState & TF_TOWERSTATE_N))); |
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80 | m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].h),uint32(bool(m_TowerState & TF_TOWERSTATE_H))); |
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81 | m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a),uint32(bool(m_TowerState & TF_TOWERSTATE_A))); |
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82 | } |
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83 | |
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84 | bool OutdoorPvPObjectiveTF::HandlePlayerEnter(Player *plr) |
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85 | { |
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86 | if(OutdoorPvPObjective::HandlePlayerEnter(plr)) |
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87 | { |
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88 | plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1); |
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89 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
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90 | plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase); |
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91 | plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_NeutralValue); |
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92 | return true; |
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93 | } |
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94 | return false; |
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95 | } |
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96 | |
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97 | void OutdoorPvPObjectiveTF::HandlePlayerLeave(Player *plr) |
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98 | { |
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99 | plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 0); |
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100 | OutdoorPvPObjective::HandlePlayerLeave(plr); |
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101 | } |
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102 | |
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103 | bool OutdoorPvPObjectiveTF::HandleCapturePointEvent(Player *plr, uint32 eventId) |
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104 | { |
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105 | if(eventId == TFTowerPlayerEnterEvents[m_TowerType]) |
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106 | { |
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107 | this->HandlePlayerEnter(plr); |
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108 | return true; |
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109 | } |
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110 | else if (eventId == TFTowerPlayerLeaveEvents[m_TowerType]) |
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111 | { |
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112 | this->HandlePlayerLeave(plr); |
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113 | return true; |
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114 | } |
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115 | return false; |
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116 | } |
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117 | |
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118 | void OutdoorPvPTF::BuffTeam(uint32 team) |
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119 | { |
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120 | if(team == ALLIANCE) |
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121 | { |
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122 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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123 | { |
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124 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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125 | plr->CastSpell(plr,TF_CAPTURE_BUFF,true); |
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126 | } |
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127 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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128 | { |
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129 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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130 | plr->RemoveAurasDueToSpell(TF_CAPTURE_BUFF); |
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131 | } |
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132 | } |
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133 | else if(team == HORDE) |
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134 | { |
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135 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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136 | { |
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137 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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138 | plr->CastSpell(plr,TF_CAPTURE_BUFF,true); |
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139 | } |
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140 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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141 | { |
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142 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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143 | plr->RemoveAurasDueToSpell(TF_CAPTURE_BUFF); |
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144 | } |
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145 | } |
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146 | else |
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147 | { |
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148 | for(std::set<uint64>::iterator itr = m_PlayerGuids[0].begin(); itr != m_PlayerGuids[0].end(); ++itr) |
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149 | { |
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150 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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151 | plr->RemoveAurasDueToSpell(TF_CAPTURE_BUFF); |
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152 | } |
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153 | for(std::set<uint64>::iterator itr = m_PlayerGuids[1].begin(); itr != m_PlayerGuids[1].end(); ++itr) |
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154 | { |
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155 | if(Player * plr = objmgr.GetPlayer(*itr)) |
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156 | plr->RemoveAurasDueToSpell(TF_CAPTURE_BUFF); |
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157 | } |
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158 | } |
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159 | } |
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160 | |
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161 | bool OutdoorPvPTF::Update(uint32 diff) |
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162 | { |
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163 | bool changed = false; |
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164 | |
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165 | if(changed = OutdoorPvP::Update(diff)) |
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166 | { |
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167 | if(m_AllianceTowersControlled == TF_TOWER_NUM) |
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168 | { |
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169 | BuffTeam(ALLIANCE); |
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170 | m_IsLocked = true; |
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171 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0)); |
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172 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0)); |
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173 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(1)); |
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174 | SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0)); |
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175 | } |
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176 | else if(m_HordeTowersControlled == TF_TOWER_NUM) |
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177 | { |
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178 | BuffTeam(HORDE); |
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179 | m_IsLocked = true; |
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180 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0)); |
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181 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(1)); |
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182 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0)); |
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183 | SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0)); |
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184 | } |
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185 | else |
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186 | BuffTeam(NULL); |
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187 | SendUpdateWorldState(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled); |
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188 | SendUpdateWorldState(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled); |
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189 | } |
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190 | if(m_IsLocked) |
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191 | { |
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192 | // lock timer is down, release lock |
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193 | if(m_LockTimer < diff) |
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194 | { |
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195 | m_LockTimer = TF_LOCK_TIME; |
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196 | m_LockTimerUpdate = 0; |
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197 | m_IsLocked = false; |
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198 | SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(1)); |
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199 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0)); |
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200 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0)); |
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201 | SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0)); |
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202 | } |
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203 | else |
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204 | { |
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205 | // worldstateui update timer is down, update ui with new time data |
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206 | if(m_LockTimerUpdate < diff) |
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207 | { |
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208 | m_LockTimerUpdate = TF_LOCK_TIME_UPDATE; |
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209 | uint32 minutes_left = m_LockTimer / 60000; |
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210 | hours_left = minutes_left / 60; |
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211 | minutes_left -= hours_left * 60; |
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212 | second_digit = minutes_left % 10; |
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213 | first_digit = minutes_left / 10; |
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214 | |
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215 | SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT,first_digit); |
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216 | SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT,second_digit); |
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217 | SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS,hours_left); |
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218 | } else m_LockTimerUpdate -= diff; |
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219 | m_LockTimer -= diff; |
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220 | } |
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221 | } |
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222 | return changed; |
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223 | } |
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224 | |
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225 | void OutdoorPvPTF::HandlePlayerEnterZone(Player * plr, uint32 zone) |
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226 | { |
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227 | if(plr->GetTeam() == ALLIANCE) |
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228 | { |
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229 | if(m_AllianceTowersControlled >= TF_TOWER_NUM) |
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230 | plr->CastSpell(plr,TF_CAPTURE_BUFF,true); |
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231 | } |
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232 | else |
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233 | { |
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234 | if(m_HordeTowersControlled >= TF_TOWER_NUM) |
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235 | plr->CastSpell(plr,TF_CAPTURE_BUFF,true); |
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236 | } |
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237 | OutdoorPvP::HandlePlayerEnterZone(plr,zone); |
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238 | } |
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239 | |
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240 | void OutdoorPvPTF::HandlePlayerLeaveZone(Player * plr, uint32 zone) |
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241 | { |
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242 | // remove buffs |
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243 | plr->RemoveAurasDueToSpell(TF_CAPTURE_BUFF); |
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244 | OutdoorPvP::HandlePlayerLeaveZone(plr, zone); |
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245 | } |
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246 | |
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247 | bool OutdoorPvPTF::SetupOutdoorPvP() |
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248 | { |
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249 | m_AllianceTowersControlled = 0; |
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250 | m_HordeTowersControlled = 0; |
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251 | |
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252 | m_IsLocked = false; |
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253 | m_LockTimer = TF_LOCK_TIME; |
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254 | m_LockTimerUpdate = 0; |
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255 | hours_left = 6; |
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256 | second_digit = 0; |
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257 | first_digit = 0; |
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258 | |
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259 | // add the zones affected by the pvp buff |
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260 | for(int i = 0; i < OutdoorPvPTFBuffZonesNum; ++i) |
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261 | sOutdoorPvPMgr.AddZone(OutdoorPvPTFBuffZones[i],this); |
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262 | |
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263 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_NW)); |
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264 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_N)); |
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265 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_NE)); |
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266 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_SE)); |
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267 | m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_S)); |
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268 | |
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269 | return true; |
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270 | } |
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271 | |
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272 | bool OutdoorPvPObjectiveTF::Update(uint32 diff) |
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273 | { |
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274 | // can update even in locked state if gathers the controlling faction |
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275 | bool canupdate = ((((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled > 0) && this->m_AllianceActivePlayerCount > this->m_HordeActivePlayerCount) || |
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276 | ((((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled > 0) && this->m_AllianceActivePlayerCount < this->m_HordeActivePlayerCount); |
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277 | // if gathers the other faction, then only update if the pvp is unlocked |
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278 | canupdate = canupdate || !((OutdoorPvPTF*)m_PvP)->m_IsLocked; |
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279 | if(canupdate && OutdoorPvPObjective::Update(diff)) |
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280 | { |
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281 | if(m_OldState != m_State) |
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282 | { |
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283 | // if changing from controlling alliance to horde |
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284 | if( m_OldState == OBJECTIVESTATE_ALLIANCE ) |
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285 | { |
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286 | if(((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled) |
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287 | ((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled--; |
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288 | sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOOSE_A)); |
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289 | } |
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290 | // if changing from controlling horde to alliance |
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291 | else if ( m_OldState == OBJECTIVESTATE_HORDE ) |
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292 | { |
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293 | if(((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled) |
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294 | ((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled--; |
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295 | sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOOSE_H)); |
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296 | } |
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297 | |
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298 | uint32 artkit = 21; |
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299 | |
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300 | switch(m_State) |
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301 | { |
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302 | case OBJECTIVESTATE_ALLIANCE: |
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303 | m_TowerState = TF_TOWERSTATE_A; |
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304 | artkit = 2; |
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305 | if(((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled<TF_TOWER_NUM) |
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306 | ((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled++; |
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307 | sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A)); |
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308 | break; |
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309 | case OBJECTIVESTATE_HORDE: |
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310 | m_TowerState = TF_TOWERSTATE_H; |
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311 | artkit = 1; |
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312 | if(((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled<TF_TOWER_NUM) |
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313 | ((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled++; |
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314 | sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H)); |
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315 | break; |
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316 | case OBJECTIVESTATE_NEUTRAL: |
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317 | case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: |
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318 | case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE: |
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319 | case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE: |
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320 | case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE: |
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321 | m_TowerState = TF_TOWERSTATE_N; |
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322 | break; |
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323 | } |
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324 | |
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325 | GameObject* flag = HashMapHolder<GameObject>::Find(m_CapturePoint); |
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326 | if(flag) |
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327 | { |
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328 | flag->SetGoArtKit(artkit); |
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329 | flag->SendUpdateObjectToAllExcept(NULL); |
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330 | } |
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331 | |
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332 | UpdateTowerState(); |
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333 | } |
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334 | |
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335 | if(m_ShiftPhase != m_OldPhase) |
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336 | { |
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337 | // send this too, sometimes the slider disappears, dunno why :( |
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338 | SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1); |
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339 | // send these updates to only the ones in this objective |
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340 | uint32 phase = (uint32)ceil(( m_ShiftPhase + m_ShiftMaxPhase) / ( 2 * m_ShiftMaxPhase ) * 100.0f); |
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341 | SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase); |
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342 | // send this too, sometimes it resets :S |
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343 | SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_NeutralValue); |
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344 | } |
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345 | return true; |
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346 | } |
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347 | return false; |
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348 | } |
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