| 1 | #ifndef OUTDOOR_PVP_ZM_ |
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| 2 | #define OUTDOOR_PVP_ZM_ |
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| 3 | |
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| 4 | #include "OutdoorPvP.h" |
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| 5 | #include "Language.h" |
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| 6 | |
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| 7 | const uint32 OutdoorPvPZMBuffZonesNum = 5; |
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| 8 | // the buff is cast in these zones |
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| 9 | const uint32 OutdoorPvPZMBuffZones[OutdoorPvPZMBuffZonesNum] = {3521,3607,3717,3715,3716}; |
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| 10 | // cast on the players of the controlling faction |
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| 11 | const uint32 ZM_CAPTURE_BUFF = 33779; // twin spire blessing |
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| 12 | // spell that the field scout casts on the player to carry the flag |
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| 13 | const uint32 ZM_BATTLE_STANDARD_A = 32430; |
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| 14 | // spell that the field scout casts on the player to carry the flag |
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| 15 | const uint32 ZM_BATTLE_STANDARD_H = 32431; |
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| 16 | // linked when the central tower is controlled |
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| 17 | const uint32 ZM_GRAVEYARD_ZONE = 3521; |
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| 18 | // linked when the central tower is controlled |
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| 19 | const uint32 ZM_GRAVEYARD_ID = 969; |
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| 20 | // token create spell |
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| 21 | const uint32 ZM_AlliancePlayerKillReward = 32155; |
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| 22 | // token create spell |
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| 23 | const uint32 ZM_HordePlayerKillReward = 32158; |
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| 24 | |
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| 25 | // banners 182527, 182528, 182529, gotta check them ingame |
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| 26 | const go_type ZM_Banner_A = { 182527,530,253.54,7083.81,36.7728,-0.017453,0,0,0.008727,-0.999962 }; |
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| 27 | const go_type ZM_Banner_H = { 182528,530,253.54,7083.81,36.7728,-0.017453,0,0,0.008727,-0.999962 }; |
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| 28 | const go_type ZM_Banner_N = { 182529,530,253.54,7083.81,36.7728,-0.017453,0,0,0.008727,-0.999962 }; |
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| 29 | |
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| 30 | // horde field scout spawn data |
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| 31 | const creature_type ZM_HordeFieldScout = {18564,67,530,296.625,7818.4,42.6294,5.18363}; |
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| 32 | // alliance field scout spawn data |
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| 33 | const creature_type ZM_AllianceFieldScout = {18581,469,530,374.395,6230.08,22.8351,0.593412}; |
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| 34 | |
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| 35 | enum ZMCreatureTypes{ |
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| 36 | ZM_ALLIANCE_FIELD_SCOUT = 0, |
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| 37 | ZM_HORDE_FIELD_SCOUT, |
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| 38 | ZM_CREATURE_NUM |
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| 39 | }; |
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| 40 | |
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| 41 | struct zm_beacon { |
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| 42 | uint32 slider_disp; |
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| 43 | uint32 slider_n; |
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| 44 | uint32 slider_pos; |
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| 45 | uint32 ui_tower_n; |
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| 46 | uint32 ui_tower_h; |
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| 47 | uint32 ui_tower_a; |
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| 48 | uint32 map_tower_n; |
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| 49 | uint32 map_tower_h; |
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| 50 | uint32 map_tower_a; |
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| 51 | uint32 event_enter; |
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| 52 | uint32 event_leave; |
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| 53 | }; |
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| 54 | |
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| 55 | enum ZM_BeaconType{ |
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| 56 | ZM_BEACON_EAST = 0, |
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| 57 | ZM_BEACON_WEST, |
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| 58 | ZM_NUM_BEACONS |
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| 59 | }; |
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| 60 | |
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| 61 | const zm_beacon ZMBeaconInfo[ZM_NUM_BEACONS] = { |
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| 62 | {2533,2535,2534,2560,2559,2558,2652,2651,2650,11807,11806}, |
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| 63 | {2527,2529,2528,2557,2556,2555,2646,2645,2644,11805,11804} |
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| 64 | }; |
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| 65 | |
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| 66 | const uint32 ZMBeaconCaptureA[ZM_NUM_BEACONS] = { |
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| 67 | LANG_OPVP_ZM_CAPTURE_EAST_A, |
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| 68 | LANG_OPVP_ZM_CAPTURE_WEST_A |
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| 69 | }; |
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| 70 | |
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| 71 | const uint32 ZMBeaconCaptureH[ZM_NUM_BEACONS] = { |
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| 72 | LANG_OPVP_ZM_CAPTURE_EAST_H, |
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| 73 | LANG_OPVP_ZM_CAPTURE_WEST_H |
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| 74 | }; |
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| 75 | |
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| 76 | const uint32 ZMBeaconLooseA[ZM_NUM_BEACONS] = { |
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| 77 | LANG_OPVP_ZM_LOOSE_EAST_A, |
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| 78 | LANG_OPVP_ZM_LOOSE_WEST_A |
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| 79 | }; |
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| 80 | |
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| 81 | const uint32 ZMBeaconLooseH[ZM_NUM_BEACONS] = { |
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| 82 | LANG_OPVP_ZM_LOOSE_EAST_H, |
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| 83 | LANG_OPVP_ZM_LOOSE_WEST_H |
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| 84 | }; |
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| 85 | |
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| 86 | const go_type ZMCapturePoints[ZM_NUM_BEACONS] = { |
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| 87 | {182523,530,303.243,6841.36,40.1245,-1.58825,0,0,0.71325,-0.700909}, |
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| 88 | {182522,530,336.466,7340.26,41.4984,-1.58825,0,0,0.71325,-0.700909} |
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| 89 | }; |
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| 90 | |
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| 91 | enum OutdoorPvPZMWorldStates |
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| 92 | { |
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| 93 | ZM_UI_TOWER_SLIDER_N_W = 2529, |
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| 94 | ZM_UI_TOWER_SLIDER_POS_W = 2528, |
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| 95 | ZM_UI_TOWER_SLIDER_DISPLAY_W = 2527, |
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| 96 | |
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| 97 | ZM_UI_TOWER_SLIDER_N_E = 2535, |
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| 98 | ZM_UI_TOWER_SLIDER_POS_E = 2534, |
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| 99 | ZM_UI_TOWER_SLIDER_DISPLAY_E = 2533, |
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| 100 | |
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| 101 | ZM_WORLDSTATE_UNK_1 = 2653, |
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| 102 | |
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| 103 | ZM_UI_TOWER_EAST_N = 2560, |
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| 104 | ZM_UI_TOWER_EAST_H = 2559, |
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| 105 | ZM_UI_TOWER_EAST_A = 2558, |
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| 106 | ZM_UI_TOWER_WEST_N = 2557, |
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| 107 | ZM_UI_TOWER_WEST_H = 2556, |
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| 108 | ZM_UI_TOWER_WEST_A = 2555, |
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| 109 | |
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| 110 | ZM_MAP_TOWER_EAST_N = 2652, |
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| 111 | ZM_MAP_TOWER_EAST_H = 2651, |
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| 112 | ZM_MAP_TOWER_EAST_A = 2650, |
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| 113 | ZM_MAP_GRAVEYARD_H = 2649, |
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| 114 | ZM_MAP_GRAVEYARD_A = 2648, |
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| 115 | ZM_MAP_GRAVEYARD_N = 2647, |
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| 116 | ZM_MAP_TOWER_WEST_N = 2646, |
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| 117 | ZM_MAP_TOWER_WEST_H = 2645, |
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| 118 | ZM_MAP_TOWER_WEST_A = 2644, |
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| 119 | |
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| 120 | ZM_MAP_HORDE_FLAG_READY = 2658, |
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| 121 | ZM_MAP_HORDE_FLAG_NOT_READY = 2657, |
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| 122 | ZM_MAP_ALLIANCE_FLAG_NOT_READY = 2656, |
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| 123 | ZM_MAP_ALLIANCE_FLAG_READY = 2655 |
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| 124 | }; |
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| 125 | |
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| 126 | enum ZM_TowerStateMask{ |
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| 127 | ZM_TOWERSTATE_N = 1, |
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| 128 | ZM_TOWERSTATE_A = 2, |
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| 129 | ZM_TOWERSTATE_H = 4 |
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| 130 | }; |
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| 131 | |
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| 132 | class OutdoorPvPZM; |
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| 133 | class OutdoorPvPObjectiveZM_Beacon : public OutdoorPvPObjective |
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| 134 | { |
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| 135 | friend class OutdoorPvPZM; |
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| 136 | public: |
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| 137 | OutdoorPvPObjectiveZM_Beacon(OutdoorPvP * pvp, ZM_BeaconType type); |
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| 138 | bool Update(uint32 diff); |
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| 139 | void FillInitialWorldStates(WorldPacket & data); |
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| 140 | // used when player is activated/inactivated in the area |
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| 141 | bool HandlePlayerEnter(Player * plr); |
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| 142 | void HandlePlayerLeave(Player * plr); |
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| 143 | void UpdateTowerState(); |
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| 144 | protected: |
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| 145 | bool HandleCapturePointEvent(Player * plr, uint32 eventId); |
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| 146 | protected: |
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| 147 | ZM_BeaconType m_TowerType; |
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| 148 | uint32 m_TowerState; |
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| 149 | }; |
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| 150 | |
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| 151 | enum ZM_GraveYardState{ |
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| 152 | ZM_GRAVEYARD_N = 1, |
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| 153 | ZM_GRAVEYARD_A = 2, |
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| 154 | ZM_GRAVEYARD_H = 4 |
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| 155 | }; |
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| 156 | |
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| 157 | class OutdoorPvPObjectiveZM_GraveYard : public OutdoorPvPObjective |
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| 158 | { |
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| 159 | friend class OutdoorPvPZM; |
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| 160 | public: |
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| 161 | OutdoorPvPObjectiveZM_GraveYard(OutdoorPvP * pvp); |
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| 162 | bool Update(uint32 diff); |
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| 163 | void FillInitialWorldStates(WorldPacket & data); |
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| 164 | void UpdateTowerState(); |
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| 165 | int32 HandleOpenGo(Player *plr, uint64 guid); |
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| 166 | void SetBeaconState(uint32 controlling_team); // not good atm |
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| 167 | bool HandleGossipOption(Player * plr, uint64 guid, uint32 gossipid); |
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| 168 | bool HandleDropFlag(Player * plr, uint32 spellId); |
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| 169 | bool CanTalkTo(Player * plr, Creature * c, GossipOption &gso); |
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| 170 | private: |
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| 171 | uint32 m_GraveYardState; |
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| 172 | protected: |
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| 173 | uint32 m_BothControllingFaction; |
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| 174 | uint64 m_FlagCarrierGUID; |
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| 175 | }; |
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| 176 | |
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| 177 | class OutdoorPvPZM : public OutdoorPvP |
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| 178 | { |
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| 179 | friend class OutdoorPvPObjectiveZM_Beacon; |
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| 180 | public: |
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| 181 | OutdoorPvPZM(); |
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| 182 | bool SetupOutdoorPvP(); |
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| 183 | void HandlePlayerEnterZone(Player *plr, uint32 zone); |
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| 184 | void HandlePlayerLeaveZone(Player *plr, uint32 zone); |
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| 185 | bool Update(uint32 diff); |
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| 186 | void FillInitialWorldStates(WorldPacket &data); |
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| 187 | void SendRemoveWorldStates(Player * plr); |
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| 188 | void HandleKillImpl(Player * plr, Unit * killed); |
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| 189 | void BuffTeam(uint32 team); |
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| 190 | private: |
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| 191 | OutdoorPvPObjectiveZM_GraveYard * m_GraveYard; |
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| 192 | uint32 m_AllianceTowersControlled; |
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| 193 | uint32 m_HordeTowersControlled; |
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| 194 | }; |
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| 195 | |
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| 196 | // todo: flag carrier death/leave/mount/activitychange should give back the gossip options |
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| 197 | #endif |
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