1 | /* |
---|
2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
---|
3 | * |
---|
4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
---|
5 | * |
---|
6 | * This program is free software; you can redistribute it and/or modify |
---|
7 | * it under the terms of the GNU General Public License as published by |
---|
8 | * the Free Software Foundation; either version 2 of the License, or |
---|
9 | * (at your option) any later version. |
---|
10 | * |
---|
11 | * This program is distributed in the hope that it will be useful, |
---|
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
14 | * GNU General Public License for more details. |
---|
15 | * |
---|
16 | * You should have received a copy of the GNU General Public License |
---|
17 | * along with this program; if not, write to the Free Software |
---|
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
---|
19 | */ |
---|
20 | |
---|
21 | #include "Common.h" |
---|
22 | #include "Database/DatabaseEnv.h" |
---|
23 | #include "Log.h" |
---|
24 | #include "WorldSession.h" |
---|
25 | #include "WorldPacket.h" |
---|
26 | #include "ObjectMgr.h" |
---|
27 | #include "SpellMgr.h" |
---|
28 | #include "Pet.h" |
---|
29 | #include "MapManager.h" |
---|
30 | #include "Formulas.h" |
---|
31 | #include "SpellAuras.h" |
---|
32 | #include "CreatureAI.h" |
---|
33 | #include "Unit.h" |
---|
34 | #include "Util.h" |
---|
35 | |
---|
36 | char const* petTypeSuffix[MAX_PET_TYPE] = |
---|
37 | { |
---|
38 | "'s Minion", // SUMMON_PET |
---|
39 | "'s Pet", // HUNTER_PET |
---|
40 | "'s Guardian", // GUARDIAN_PET |
---|
41 | "'s Companion" // MINI_PET |
---|
42 | }; |
---|
43 | |
---|
44 | //numbers represent minutes * 100 while happy (you get 100 loyalty points per min while happy) |
---|
45 | uint32 const LevelUpLoyalty[6] = |
---|
46 | { |
---|
47 | 5500, |
---|
48 | 11500, |
---|
49 | 17000, |
---|
50 | 23500, |
---|
51 | 31000, |
---|
52 | 39500, |
---|
53 | }; |
---|
54 | |
---|
55 | uint32 const LevelStartLoyalty[6] = |
---|
56 | { |
---|
57 | 2000, |
---|
58 | 4500, |
---|
59 | 7000, |
---|
60 | 10000, |
---|
61 | 13500, |
---|
62 | 17500, |
---|
63 | }; |
---|
64 | |
---|
65 | Pet::Pet(PetType type) : Creature() |
---|
66 | { |
---|
67 | m_isPet = true; |
---|
68 | m_name = "Pet"; |
---|
69 | m_petType = type; |
---|
70 | |
---|
71 | m_removed = false; |
---|
72 | m_regenTimer = 4000; |
---|
73 | m_happinessTimer = 7500; |
---|
74 | m_loyaltyTimer = 12000; |
---|
75 | m_duration = 0; |
---|
76 | m_bonusdamage = 0; |
---|
77 | |
---|
78 | m_loyaltyPoints = 0; |
---|
79 | m_TrainingPoints = 0; |
---|
80 | m_resetTalentsCost = 0; |
---|
81 | m_resetTalentsTime = 0; |
---|
82 | |
---|
83 | m_auraUpdateMask = 0; |
---|
84 | |
---|
85 | // pets always have a charminfo, even if they are not actually charmed |
---|
86 | CharmInfo* charmInfo = InitCharmInfo(this); |
---|
87 | |
---|
88 | if(type == MINI_PET) // always passive |
---|
89 | charmInfo->SetReactState(REACT_PASSIVE); |
---|
90 | else if(type == GUARDIAN_PET) // always aggressive |
---|
91 | charmInfo->SetReactState(REACT_AGGRESSIVE); |
---|
92 | |
---|
93 | m_spells.clear(); |
---|
94 | m_Auras.clear(); |
---|
95 | m_CreatureSpellCooldowns.clear(); |
---|
96 | m_CreatureCategoryCooldowns.clear(); |
---|
97 | m_autospells.clear(); |
---|
98 | m_declinedname = NULL; |
---|
99 | m_isActive = true; |
---|
100 | } |
---|
101 | |
---|
102 | Pet::~Pet() |
---|
103 | { |
---|
104 | if(m_uint32Values) // only for fully created Object |
---|
105 | { |
---|
106 | for (PetSpellMap::iterator i = m_spells.begin(); i != m_spells.end(); ++i) |
---|
107 | delete i->second; |
---|
108 | ObjectAccessor::Instance().RemoveObject(this); |
---|
109 | } |
---|
110 | |
---|
111 | delete m_declinedname; |
---|
112 | } |
---|
113 | |
---|
114 | void Pet::AddToWorld() |
---|
115 | { |
---|
116 | ///- Register the pet for guid lookup |
---|
117 | if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this); |
---|
118 | Unit::AddToWorld(); |
---|
119 | } |
---|
120 | |
---|
121 | void Pet::RemoveFromWorld() |
---|
122 | { |
---|
123 | ///- Remove the pet from the accessor |
---|
124 | if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this); |
---|
125 | ///- Don't call the function for Creature, normal mobs + totems go in a different storage |
---|
126 | Unit::RemoveFromWorld(); |
---|
127 | } |
---|
128 | |
---|
129 | bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool current ) |
---|
130 | { |
---|
131 | uint32 ownerid = owner->GetGUIDLow(); |
---|
132 | |
---|
133 | QueryResult *result; |
---|
134 | |
---|
135 | if(petnumber) |
---|
136 | // known petnumber entry 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
137 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND id = '%u'",ownerid, petnumber); |
---|
138 | else if(current) |
---|
139 | // current pet (slot 0) 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
140 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND slot = '0'",ownerid ); |
---|
141 | else if(petentry) |
---|
142 | // known petentry entry (unique for summoned pet, but non unique for hunter pet (only from current or not stabled pets) |
---|
143 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
144 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND entry = '%u' AND (slot = '0' OR slot = '3') ",ownerid, petentry ); |
---|
145 | else |
---|
146 | // any current or other non-stabled pet (for hunter "call pet") |
---|
147 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
148 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3') ",ownerid); |
---|
149 | |
---|
150 | if(!result) |
---|
151 | return false; |
---|
152 | |
---|
153 | Field *fields = result->Fetch(); |
---|
154 | |
---|
155 | // update for case of current pet "slot = 0" |
---|
156 | petentry = fields[1].GetUInt32(); |
---|
157 | if(!petentry) |
---|
158 | { |
---|
159 | delete result; |
---|
160 | return false; |
---|
161 | } |
---|
162 | |
---|
163 | uint32 summon_spell_id = fields[21].GetUInt32(); |
---|
164 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(summon_spell_id); |
---|
165 | |
---|
166 | bool is_temporary_summoned = spellInfo && GetSpellDuration(spellInfo) > 0; |
---|
167 | |
---|
168 | // check temporary summoned pets like mage water elemental |
---|
169 | if(current && is_temporary_summoned) |
---|
170 | { |
---|
171 | delete result; |
---|
172 | return false; |
---|
173 | } |
---|
174 | |
---|
175 | Map *map = owner->GetMap(); |
---|
176 | uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); |
---|
177 | uint32 pet_number = fields[0].GetUInt32(); |
---|
178 | if(!Create(guid, map, petentry, pet_number)) |
---|
179 | { |
---|
180 | delete result; |
---|
181 | return false; |
---|
182 | } |
---|
183 | |
---|
184 | float px, py, pz; |
---|
185 | owner->GetClosePoint(px, py, pz,GetObjectSize(),PET_FOLLOW_DIST,PET_FOLLOW_ANGLE); |
---|
186 | |
---|
187 | Relocate(px, py, pz, owner->GetOrientation()); |
---|
188 | |
---|
189 | if(!IsPositionValid()) |
---|
190 | { |
---|
191 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not loaded. Suggested coordinates isn't valid (X: %d Y: ^%d)", GetGUIDLow(), GetEntry(), GetPositionX(), GetPositionY()); |
---|
192 | delete result; |
---|
193 | return false; |
---|
194 | } |
---|
195 | |
---|
196 | setPetType(PetType(fields[22].GetUInt8())); |
---|
197 | SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,owner->getFaction()); |
---|
198 | SetUInt32Value(UNIT_CREATED_BY_SPELL, summon_spell_id); |
---|
199 | |
---|
200 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
201 | if(cinfo->type == CREATURE_TYPE_CRITTER) |
---|
202 | { |
---|
203 | AIM_Initialize(); |
---|
204 | map->Add((Creature*)this); |
---|
205 | delete result; |
---|
206 | return true; |
---|
207 | } |
---|
208 | if(getPetType()==HUNTER_PET || getPetType()==SUMMON_PET && cinfo->type == CREATURE_TYPE_DEMON && owner->getClass() == CLASS_WARLOCK) |
---|
209 | m_charmInfo->SetPetNumber(pet_number, true); |
---|
210 | else |
---|
211 | m_charmInfo->SetPetNumber(pet_number, false); |
---|
212 | SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner->GetGUID()); |
---|
213 | SetDisplayId(fields[3].GetUInt32()); |
---|
214 | SetNativeDisplayId(fields[3].GetUInt32()); |
---|
215 | uint32 petlevel=fields[4].GetUInt32(); |
---|
216 | SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
217 | SetName(fields[11].GetString()); |
---|
218 | |
---|
219 | switch(getPetType()) |
---|
220 | { |
---|
221 | |
---|
222 | case SUMMON_PET: |
---|
223 | petlevel=owner->getLevel(); |
---|
224 | |
---|
225 | SetUInt32Value(UNIT_FIELD_BYTES_0,2048); |
---|
226 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
227 | // this enables popup window (pet dismiss, cancel) |
---|
228 | break; |
---|
229 | case HUNTER_PET: |
---|
230 | SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); |
---|
231 | SetByteValue(UNIT_FIELD_BYTES_1, 1, fields[8].GetUInt32()); |
---|
232 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
233 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
234 | |
---|
235 | if(fields[12].GetBool()) |
---|
236 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); |
---|
237 | else |
---|
238 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); |
---|
239 | |
---|
240 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
241 | // this enables popup window (pet abandon, cancel) |
---|
242 | SetTP(fields[9].GetInt32()); |
---|
243 | SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); |
---|
244 | SetPower( POWER_HAPPINESS,fields[15].GetUInt32()); |
---|
245 | setPowerType(POWER_FOCUS); |
---|
246 | break; |
---|
247 | default: |
---|
248 | sLog.outError("Pet have incorrect type (%u) for pet loading.",getPetType()); |
---|
249 | } |
---|
250 | InitStatsForLevel( petlevel); |
---|
251 | SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); |
---|
252 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, fields[5].GetUInt32()); |
---|
253 | SetUInt64Value(UNIT_FIELD_CREATEDBY, owner->GetGUID()); |
---|
254 | |
---|
255 | m_charmInfo->SetReactState( ReactStates( fields[6].GetUInt8() )); |
---|
256 | m_loyaltyPoints = fields[7].GetInt32(); |
---|
257 | |
---|
258 | uint32 savedhealth = fields[13].GetUInt32(); |
---|
259 | uint32 savedmana = fields[14].GetUInt32(); |
---|
260 | |
---|
261 | // set current pet as current |
---|
262 | if(fields[10].GetUInt32() != 0) |
---|
263 | { |
---|
264 | CharacterDatabase.BeginTransaction(); |
---|
265 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = '3' WHERE owner = '%u' AND slot = '0' AND id <> '%u'",ownerid, m_charmInfo->GetPetNumber()); |
---|
266 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = '0' WHERE owner = '%u' AND id = '%u'",ownerid, m_charmInfo->GetPetNumber()); |
---|
267 | CharacterDatabase.CommitTransaction(); |
---|
268 | } |
---|
269 | |
---|
270 | if(!is_temporary_summoned) |
---|
271 | { |
---|
272 | // permanent controlled pets store state in DB |
---|
273 | Tokens tokens = StrSplit(fields[16].GetString(), " "); |
---|
274 | |
---|
275 | if(tokens.size() != 20) |
---|
276 | { |
---|
277 | delete result; |
---|
278 | return false; |
---|
279 | } |
---|
280 | |
---|
281 | int index; |
---|
282 | Tokens::iterator iter; |
---|
283 | for(iter = tokens.begin(), index = 0; index < 10; ++iter, ++index ) |
---|
284 | { |
---|
285 | m_charmInfo->GetActionBarEntry(index)->Type = atol((*iter).c_str()); |
---|
286 | ++iter; |
---|
287 | m_charmInfo->GetActionBarEntry(index)->SpellOrAction = atol((*iter).c_str()); |
---|
288 | } |
---|
289 | |
---|
290 | //init teach spells |
---|
291 | tokens = StrSplit(fields[17].GetString(), " "); |
---|
292 | for (iter = tokens.begin(), index = 0; index < 4; ++iter, ++index) |
---|
293 | { |
---|
294 | uint32 tmp = atol((*iter).c_str()); |
---|
295 | |
---|
296 | ++iter; |
---|
297 | |
---|
298 | if(tmp) |
---|
299 | AddTeachSpell(tmp, atol((*iter).c_str())); |
---|
300 | else |
---|
301 | break; |
---|
302 | } |
---|
303 | } |
---|
304 | |
---|
305 | // since last save (in seconds) |
---|
306 | uint32 timediff = (time(NULL) - fields[18].GetUInt32()); |
---|
307 | |
---|
308 | delete result; |
---|
309 | |
---|
310 | //load spells/cooldowns/auras |
---|
311 | SetCanModifyStats(true); |
---|
312 | _LoadAuras(timediff); |
---|
313 | |
---|
314 | //init AB |
---|
315 | if(is_temporary_summoned) |
---|
316 | { |
---|
317 | // Temporary summoned pets always have initial spell list at load |
---|
318 | InitPetCreateSpells(); |
---|
319 | } |
---|
320 | else |
---|
321 | { |
---|
322 | LearnPetPassives(); |
---|
323 | CastPetAuras(current); |
---|
324 | } |
---|
325 | |
---|
326 | if(getPetType() == SUMMON_PET && !current) //all (?) summon pets come with full health when called, but not when they are current |
---|
327 | { |
---|
328 | SetHealth(GetMaxHealth()); |
---|
329 | SetPower(POWER_MANA, GetMaxPower(POWER_MANA)); |
---|
330 | } |
---|
331 | else |
---|
332 | { |
---|
333 | SetHealth(savedhealth > GetMaxHealth() ? GetMaxHealth() : savedhealth); |
---|
334 | SetPower(POWER_MANA, savedmana > GetMaxPower(POWER_MANA) ? GetMaxPower(POWER_MANA) : savedmana); |
---|
335 | } |
---|
336 | |
---|
337 | AIM_Initialize(); |
---|
338 | map->Add((Creature*)this); |
---|
339 | |
---|
340 | // Spells should be loaded after pet is added to map, because in CanCast is check on it |
---|
341 | _LoadSpells(); |
---|
342 | _LoadSpellCooldowns(); |
---|
343 | |
---|
344 | owner->SetPet(this); // in DB stored only full controlled creature |
---|
345 | sLog.outDebug("New Pet has guid %u", GetGUIDLow()); |
---|
346 | |
---|
347 | if(owner->GetTypeId() == TYPEID_PLAYER) |
---|
348 | { |
---|
349 | ((Player*)owner)->PetSpellInitialize(); |
---|
350 | if(((Player*)owner)->GetGroup()) |
---|
351 | ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_PET); |
---|
352 | } |
---|
353 | |
---|
354 | if(owner->GetTypeId() == TYPEID_PLAYER && getPetType() == HUNTER_PET) |
---|
355 | { |
---|
356 | result = CharacterDatabase.PQuery("SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'",owner->GetGUIDLow(),GetCharmInfo()->GetPetNumber()); |
---|
357 | |
---|
358 | if(result) |
---|
359 | { |
---|
360 | if(m_declinedname) |
---|
361 | delete m_declinedname; |
---|
362 | |
---|
363 | m_declinedname = new DeclinedName; |
---|
364 | Field *fields = result->Fetch(); |
---|
365 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
---|
366 | { |
---|
367 | m_declinedname->name[i] = fields[i].GetCppString(); |
---|
368 | } |
---|
369 | } |
---|
370 | } |
---|
371 | |
---|
372 | return true; |
---|
373 | } |
---|
374 | |
---|
375 | void Pet::SavePetToDB(PetSaveMode mode) |
---|
376 | { |
---|
377 | if(!GetEntry()) |
---|
378 | return; |
---|
379 | |
---|
380 | // save only fully controlled creature |
---|
381 | if(!isControlled()) |
---|
382 | return; |
---|
383 | |
---|
384 | uint32 curhealth = GetHealth(); |
---|
385 | uint32 curmana = GetPower(POWER_MANA); |
---|
386 | |
---|
387 | switch(mode) |
---|
388 | { |
---|
389 | case PET_SAVE_IN_STABLE_SLOT_1: |
---|
390 | case PET_SAVE_IN_STABLE_SLOT_2: |
---|
391 | case PET_SAVE_NOT_IN_SLOT: |
---|
392 | { |
---|
393 | RemoveAllAuras(); |
---|
394 | |
---|
395 | //only alive hunter pets get auras saved, the others don't |
---|
396 | if(!(getPetType() == HUNTER_PET && isAlive())) |
---|
397 | m_Auras.clear(); |
---|
398 | } |
---|
399 | default: |
---|
400 | break; |
---|
401 | } |
---|
402 | |
---|
403 | _SaveSpells(); |
---|
404 | _SaveSpellCooldowns(); |
---|
405 | _SaveAuras(); |
---|
406 | |
---|
407 | switch(mode) |
---|
408 | { |
---|
409 | case PET_SAVE_AS_CURRENT: |
---|
410 | case PET_SAVE_IN_STABLE_SLOT_1: |
---|
411 | case PET_SAVE_IN_STABLE_SLOT_2: |
---|
412 | case PET_SAVE_NOT_IN_SLOT: |
---|
413 | { |
---|
414 | uint32 loyalty =1; |
---|
415 | if(getPetType()!=HUNTER_PET) |
---|
416 | loyalty = GetLoyaltyLevel(); |
---|
417 | |
---|
418 | uint32 owner = GUID_LOPART(GetOwnerGUID()); |
---|
419 | std::string name = m_name; |
---|
420 | CharacterDatabase.escape_string(name); |
---|
421 | CharacterDatabase.BeginTransaction(); |
---|
422 | // remove current data |
---|
423 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND id = '%u'", owner,m_charmInfo->GetPetNumber() ); |
---|
424 | |
---|
425 | // prevent duplicate using slot (except PET_SAVE_NOT_IN_SLOT) |
---|
426 | if(mode!=PET_SAVE_NOT_IN_SLOT) |
---|
427 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = 3 WHERE owner = '%u' AND slot = '%u'", owner, uint32(mode) ); |
---|
428 | |
---|
429 | // prevent existence another hunter pet in PET_SAVE_AS_CURRENT and PET_SAVE_NOT_IN_SLOT |
---|
430 | if(getPetType()==HUNTER_PET && (mode==PET_SAVE_AS_CURRENT||mode==PET_SAVE_NOT_IN_SLOT)) |
---|
431 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3')", owner ); |
---|
432 | // save pet |
---|
433 | std::ostringstream ss; |
---|
434 | ss << "INSERT INTO character_pet ( id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata,TeachSpelldata,savetime,resettalents_cost,resettalents_time,CreatedBySpell,PetType) " |
---|
435 | << "VALUES (" |
---|
436 | << m_charmInfo->GetPetNumber() << ", " |
---|
437 | << GetEntry() << ", " |
---|
438 | << owner << ", " |
---|
439 | << GetNativeDisplayId() << ", " |
---|
440 | << getLevel() << ", " |
---|
441 | << GetUInt32Value(UNIT_FIELD_PETEXPERIENCE) << ", " |
---|
442 | << uint32(m_charmInfo->GetReactState()) << ", " |
---|
443 | << m_loyaltyPoints << ", " |
---|
444 | << GetLoyaltyLevel() << ", " |
---|
445 | << m_TrainingPoints << ", " |
---|
446 | << uint32(mode) << ", '" |
---|
447 | << name.c_str() << "', " |
---|
448 | << uint32((GetByteValue(UNIT_FIELD_BYTES_2, 2) == UNIT_RENAME_ALLOWED)?0:1) << ", " |
---|
449 | << (curhealth<1?1:curhealth) << ", " |
---|
450 | << curmana << ", " |
---|
451 | << GetPower(POWER_HAPPINESS) << ", '"; |
---|
452 | |
---|
453 | for(uint32 i = 0; i < 10; i++) |
---|
454 | ss << uint32(m_charmInfo->GetActionBarEntry(i)->Type) << " " << uint32(m_charmInfo->GetActionBarEntry(i)->SpellOrAction) << " "; |
---|
455 | ss << "', '"; |
---|
456 | |
---|
457 | //save spells the pet can teach to it's Master |
---|
458 | { |
---|
459 | int i = 0; |
---|
460 | for(TeachSpellMap::iterator itr = m_teachspells.begin(); i < 4 && itr != m_teachspells.end(); ++i, ++itr) |
---|
461 | ss << itr->first << " " << itr->second << " "; |
---|
462 | for(; i < 4; ++i) |
---|
463 | ss << uint32(0) << " " << uint32(0) << " "; |
---|
464 | } |
---|
465 | |
---|
466 | ss << "', " |
---|
467 | << time(NULL) << ", " |
---|
468 | << uint32(m_resetTalentsCost) << ", " |
---|
469 | << uint64(m_resetTalentsTime) << ", " |
---|
470 | << GetUInt32Value(UNIT_CREATED_BY_SPELL) << ", " |
---|
471 | << uint32(getPetType()) << ")"; |
---|
472 | |
---|
473 | CharacterDatabase.Execute( ss.str().c_str() ); |
---|
474 | |
---|
475 | CharacterDatabase.CommitTransaction(); |
---|
476 | break; |
---|
477 | } |
---|
478 | case PET_SAVE_AS_DELETED: |
---|
479 | { |
---|
480 | RemoveAllAuras(); |
---|
481 | uint32 owner = GUID_LOPART(GetOwnerGUID()); |
---|
482 | DeleteFromDB(m_charmInfo->GetPetNumber()); |
---|
483 | break; |
---|
484 | } |
---|
485 | default: |
---|
486 | sLog.outError("Unknown pet save/remove mode: %d",mode); |
---|
487 | } |
---|
488 | } |
---|
489 | |
---|
490 | void Pet::DeleteFromDB(uint32 guidlow) |
---|
491 | { |
---|
492 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE id = '%u'", guidlow); |
---|
493 | CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE id = '%u'", guidlow); |
---|
494 | CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'", guidlow); |
---|
495 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u'", guidlow); |
---|
496 | CharacterDatabase.PExecute("DELETE FROM pet_spell_cooldown WHERE guid = '%u'", guidlow); |
---|
497 | } |
---|
498 | |
---|
499 | void Pet::setDeathState(DeathState s) // overwrite virtual Creature::setDeathState and Unit::setDeathState |
---|
500 | { |
---|
501 | Creature::setDeathState(s); |
---|
502 | if(getDeathState()==CORPSE) |
---|
503 | { |
---|
504 | //remove summoned pet (no corpse) |
---|
505 | if(getPetType()==SUMMON_PET) |
---|
506 | Remove(PET_SAVE_NOT_IN_SLOT); |
---|
507 | // other will despawn at corpse desppawning (Pet::Update code) |
---|
508 | else |
---|
509 | { |
---|
510 | // pet corpse non lootable and non skinnable |
---|
511 | SetUInt32Value( UNIT_DYNAMIC_FLAGS, 0x00 ); |
---|
512 | RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); |
---|
513 | |
---|
514 | //lose happiness when died and not in BG/Arena |
---|
515 | MapEntry const* mapEntry = sMapStore.LookupEntry(GetMapId()); |
---|
516 | if(!mapEntry || (mapEntry->map_type != MAP_ARENA && mapEntry->map_type != MAP_BATTLEGROUND)) |
---|
517 | ModifyPower(POWER_HAPPINESS, -HAPPINESS_LEVEL_SIZE); |
---|
518 | |
---|
519 | SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
520 | } |
---|
521 | } |
---|
522 | else if(getDeathState()==ALIVE) |
---|
523 | { |
---|
524 | RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
525 | CastPetAuras(true); |
---|
526 | } |
---|
527 | } |
---|
528 | |
---|
529 | void Pet::Update(uint32 diff) |
---|
530 | { |
---|
531 | if(m_removed) // pet already removed, just wait in remove queue, no updates |
---|
532 | return; |
---|
533 | |
---|
534 | switch( m_deathState ) |
---|
535 | { |
---|
536 | case CORPSE: |
---|
537 | { |
---|
538 | if( m_deathTimer <= diff ) |
---|
539 | { |
---|
540 | assert(getPetType()!=SUMMON_PET && "Must be already removed."); |
---|
541 | Remove(PET_SAVE_NOT_IN_SLOT); //hunters' pets never get removed because of death, NEVER! |
---|
542 | return; |
---|
543 | } |
---|
544 | break; |
---|
545 | } |
---|
546 | case ALIVE: |
---|
547 | { |
---|
548 | // unsummon pet that lost owner |
---|
549 | Unit* owner = GetOwner(); |
---|
550 | if(!owner || !IsWithinDistInMap(owner, OWNER_MAX_DISTANCE) || isControlled() && !owner->GetPetGUID()) |
---|
551 | { |
---|
552 | Remove(PET_SAVE_NOT_IN_SLOT, true); |
---|
553 | return; |
---|
554 | } |
---|
555 | |
---|
556 | if(isControlled()) |
---|
557 | { |
---|
558 | if( owner->GetPetGUID() != GetGUID() ) |
---|
559 | { |
---|
560 | Remove(getPetType()==HUNTER_PET?PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT); |
---|
561 | return; |
---|
562 | } |
---|
563 | } |
---|
564 | |
---|
565 | if(m_duration > 0) |
---|
566 | { |
---|
567 | if(m_duration > diff) |
---|
568 | m_duration -= diff; |
---|
569 | else |
---|
570 | { |
---|
571 | Remove(getPetType() != SUMMON_PET ? PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT); |
---|
572 | return; |
---|
573 | } |
---|
574 | } |
---|
575 | |
---|
576 | if(getPetType() != HUNTER_PET) |
---|
577 | break; |
---|
578 | |
---|
579 | //regenerate Focus |
---|
580 | if(m_regenTimer <= diff) |
---|
581 | { |
---|
582 | RegenerateFocus(); |
---|
583 | m_regenTimer = 4000; |
---|
584 | } |
---|
585 | else |
---|
586 | m_regenTimer -= diff; |
---|
587 | |
---|
588 | if(m_happinessTimer <= diff) |
---|
589 | { |
---|
590 | LooseHappiness(); |
---|
591 | m_happinessTimer = 7500; |
---|
592 | } |
---|
593 | else |
---|
594 | m_happinessTimer -= diff; |
---|
595 | |
---|
596 | if(m_loyaltyTimer <= diff) |
---|
597 | { |
---|
598 | TickLoyaltyChange(); |
---|
599 | m_loyaltyTimer = 12000; |
---|
600 | } |
---|
601 | else |
---|
602 | m_loyaltyTimer -= diff; |
---|
603 | |
---|
604 | break; |
---|
605 | } |
---|
606 | default: |
---|
607 | break; |
---|
608 | } |
---|
609 | Creature::Update(diff); |
---|
610 | } |
---|
611 | |
---|
612 | void Pet::RegenerateFocus() |
---|
613 | { |
---|
614 | uint32 curValue = GetPower(POWER_FOCUS); |
---|
615 | uint32 maxValue = GetMaxPower(POWER_FOCUS); |
---|
616 | |
---|
617 | if (curValue >= maxValue) |
---|
618 | return; |
---|
619 | |
---|
620 | float addvalue = 24 * sWorld.getRate(RATE_POWER_FOCUS); |
---|
621 | |
---|
622 | AuraList const& ModPowerRegenPCTAuras = GetAurasByType(SPELL_AURA_MOD_POWER_REGEN_PERCENT); |
---|
623 | for(AuraList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i) |
---|
624 | if ((*i)->GetModifier()->m_miscvalue == POWER_FOCUS) |
---|
625 | addvalue *= ((*i)->GetModifier()->m_amount + 100) / 100.0f; |
---|
626 | |
---|
627 | ModifyPower(POWER_FOCUS, (int32)addvalue); |
---|
628 | } |
---|
629 | |
---|
630 | void Pet::LooseHappiness() |
---|
631 | { |
---|
632 | uint32 curValue = GetPower(POWER_HAPPINESS); |
---|
633 | if (curValue <= 0) |
---|
634 | return; |
---|
635 | int32 addvalue = (140 >> GetLoyaltyLevel()) * 125; //value is 70/35/17/8/4 (per min) * 1000 / 8 (timer 7.5 secs) |
---|
636 | if(isInCombat()) //we know in combat happiness fades faster, multiplier guess |
---|
637 | addvalue = int32(addvalue * 1.5); |
---|
638 | ModifyPower(POWER_HAPPINESS, -addvalue); |
---|
639 | } |
---|
640 | |
---|
641 | void Pet::ModifyLoyalty(int32 addvalue) |
---|
642 | { |
---|
643 | uint32 loyaltylevel = GetLoyaltyLevel(); |
---|
644 | |
---|
645 | if(addvalue > 0) //only gain influenced, not loss |
---|
646 | addvalue = int32((float)addvalue * sWorld.getRate(RATE_LOYALTY)); |
---|
647 | |
---|
648 | if(loyaltylevel >= BEST_FRIEND && (addvalue + m_loyaltyPoints) > int32(GetMaxLoyaltyPoints(loyaltylevel))) |
---|
649 | return; |
---|
650 | |
---|
651 | m_loyaltyPoints += addvalue; |
---|
652 | |
---|
653 | if(m_loyaltyPoints < 0) |
---|
654 | { |
---|
655 | if(loyaltylevel > REBELLIOUS) |
---|
656 | { |
---|
657 | //level down |
---|
658 | --loyaltylevel; |
---|
659 | SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); |
---|
660 | m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); |
---|
661 | SetTP(m_TrainingPoints - int32(getLevel())); |
---|
662 | } |
---|
663 | else |
---|
664 | { |
---|
665 | m_loyaltyPoints = 0; |
---|
666 | Unit* owner = GetOwner(); |
---|
667 | if(owner && owner->GetTypeId() == TYPEID_PLAYER) |
---|
668 | { |
---|
669 | WorldPacket data(SMSG_PET_BROKEN, 0); |
---|
670 | ((Player*)owner)->GetSession()->SendPacket(&data); |
---|
671 | |
---|
672 | //run away |
---|
673 | ((Player*)owner)->RemovePet(this,PET_SAVE_AS_DELETED); |
---|
674 | } |
---|
675 | } |
---|
676 | } |
---|
677 | //level up |
---|
678 | else if(m_loyaltyPoints > int32(GetMaxLoyaltyPoints(loyaltylevel))) |
---|
679 | { |
---|
680 | ++loyaltylevel; |
---|
681 | SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); |
---|
682 | m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); |
---|
683 | SetTP(m_TrainingPoints + getLevel()); |
---|
684 | } |
---|
685 | } |
---|
686 | |
---|
687 | void Pet::TickLoyaltyChange() |
---|
688 | { |
---|
689 | int32 addvalue; |
---|
690 | |
---|
691 | switch(GetHappinessState()) |
---|
692 | { |
---|
693 | case HAPPY: addvalue = 20; break; |
---|
694 | case CONTENT: addvalue = 10; break; |
---|
695 | case UNHAPPY: addvalue = -20; break; |
---|
696 | default: |
---|
697 | return; |
---|
698 | } |
---|
699 | ModifyLoyalty(addvalue); |
---|
700 | } |
---|
701 | |
---|
702 | void Pet::KillLoyaltyBonus(uint32 level) |
---|
703 | { |
---|
704 | if(level > 100) |
---|
705 | return; |
---|
706 | |
---|
707 | //at lower levels gain is faster | the lower loyalty the more loyalty is gained |
---|
708 | uint32 bonus = uint32(((100 - level) / 10) + (6 - GetLoyaltyLevel())); |
---|
709 | ModifyLoyalty(bonus); |
---|
710 | } |
---|
711 | |
---|
712 | HappinessState Pet::GetHappinessState() |
---|
713 | { |
---|
714 | if(GetPower(POWER_HAPPINESS) < HAPPINESS_LEVEL_SIZE) |
---|
715 | return UNHAPPY; |
---|
716 | else if(GetPower(POWER_HAPPINESS) >= HAPPINESS_LEVEL_SIZE * 2) |
---|
717 | return HAPPY; |
---|
718 | else |
---|
719 | return CONTENT; |
---|
720 | } |
---|
721 | |
---|
722 | void Pet::SetLoyaltyLevel(LoyaltyLevel level) |
---|
723 | { |
---|
724 | SetByteValue(UNIT_FIELD_BYTES_1, 1, level); |
---|
725 | } |
---|
726 | |
---|
727 | bool Pet::CanTakeMoreActiveSpells(uint32 spellid) |
---|
728 | { |
---|
729 | uint8 activecount = 1; |
---|
730 | uint32 chainstartstore[ACTIVE_SPELLS_MAX]; |
---|
731 | |
---|
732 | if(IsPassiveSpell(spellid)) |
---|
733 | return true; |
---|
734 | |
---|
735 | chainstartstore[0] = spellmgr.GetFirstSpellInChain(spellid); |
---|
736 | |
---|
737 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
738 | { |
---|
739 | if(IsPassiveSpell(itr->first)) |
---|
740 | continue; |
---|
741 | |
---|
742 | uint32 chainstart = spellmgr.GetFirstSpellInChain(itr->first); |
---|
743 | |
---|
744 | uint8 x; |
---|
745 | |
---|
746 | for(x = 0; x < activecount; x++) |
---|
747 | { |
---|
748 | if(chainstart == chainstartstore[x]) |
---|
749 | break; |
---|
750 | } |
---|
751 | |
---|
752 | if(x == activecount) //spellchain not yet saved -> add active count |
---|
753 | { |
---|
754 | ++activecount; |
---|
755 | if(activecount > ACTIVE_SPELLS_MAX) |
---|
756 | return false; |
---|
757 | chainstartstore[x] = chainstart; |
---|
758 | } |
---|
759 | } |
---|
760 | return true; |
---|
761 | } |
---|
762 | |
---|
763 | bool Pet::HasTPForSpell(uint32 spellid) |
---|
764 | { |
---|
765 | int32 neededtrainp = GetTPForSpell(spellid); |
---|
766 | if((m_TrainingPoints - neededtrainp < 0 || neededtrainp < 0) && neededtrainp != 0) |
---|
767 | return false; |
---|
768 | return true; |
---|
769 | } |
---|
770 | |
---|
771 | int32 Pet::GetTPForSpell(uint32 spellid) |
---|
772 | { |
---|
773 | uint32 basetrainp = 0; |
---|
774 | |
---|
775 | SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(spellid); |
---|
776 | SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(spellid); |
---|
777 | for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) |
---|
778 | { |
---|
779 | if(!_spell_idx->second->reqtrainpoints) |
---|
780 | return 0; |
---|
781 | |
---|
782 | basetrainp = _spell_idx->second->reqtrainpoints; |
---|
783 | break; |
---|
784 | } |
---|
785 | |
---|
786 | uint32 spenttrainp = 0; |
---|
787 | uint32 chainstart = spellmgr.GetFirstSpellInChain(spellid); |
---|
788 | |
---|
789 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
790 | { |
---|
791 | if(itr->second->state == PETSPELL_REMOVED) |
---|
792 | continue; |
---|
793 | |
---|
794 | if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart) |
---|
795 | { |
---|
796 | SkillLineAbilityMap::const_iterator _lower = spellmgr.GetBeginSkillLineAbilityMap(itr->first); |
---|
797 | SkillLineAbilityMap::const_iterator _upper = spellmgr.GetEndSkillLineAbilityMap(itr->first); |
---|
798 | |
---|
799 | for(SkillLineAbilityMap::const_iterator _spell_idx2 = _lower; _spell_idx2 != _upper; ++_spell_idx2) |
---|
800 | { |
---|
801 | if(_spell_idx2->second->reqtrainpoints > spenttrainp) |
---|
802 | { |
---|
803 | spenttrainp = _spell_idx2->second->reqtrainpoints; |
---|
804 | break; |
---|
805 | } |
---|
806 | } |
---|
807 | } |
---|
808 | } |
---|
809 | |
---|
810 | return int32(basetrainp) - int32(spenttrainp); |
---|
811 | } |
---|
812 | |
---|
813 | uint32 Pet::GetMaxLoyaltyPoints(uint32 level) |
---|
814 | { |
---|
815 | return LevelUpLoyalty[level - 1]; |
---|
816 | } |
---|
817 | |
---|
818 | uint32 Pet::GetStartLoyaltyPoints(uint32 level) |
---|
819 | { |
---|
820 | return LevelStartLoyalty[level - 1]; |
---|
821 | } |
---|
822 | |
---|
823 | void Pet::SetTP(int32 TP) |
---|
824 | { |
---|
825 | m_TrainingPoints = TP; |
---|
826 | SetUInt32Value(UNIT_TRAINING_POINTS, (uint32)GetDispTP()); |
---|
827 | } |
---|
828 | |
---|
829 | int32 Pet::GetDispTP() |
---|
830 | { |
---|
831 | if(getPetType()!= HUNTER_PET) |
---|
832 | return(0); |
---|
833 | if(m_TrainingPoints < 0) |
---|
834 | return -m_TrainingPoints; |
---|
835 | else |
---|
836 | return -(m_TrainingPoints + 1); |
---|
837 | } |
---|
838 | |
---|
839 | void Pet::Remove(PetSaveMode mode, bool returnreagent) |
---|
840 | { |
---|
841 | Unit* owner = GetOwner(); |
---|
842 | |
---|
843 | if(owner) |
---|
844 | { |
---|
845 | if(owner->GetTypeId()==TYPEID_PLAYER) |
---|
846 | { |
---|
847 | ((Player*)owner)->RemovePet(this,mode,returnreagent); |
---|
848 | return; |
---|
849 | } |
---|
850 | |
---|
851 | // only if current pet in slot |
---|
852 | if(owner->GetPetGUID()==GetGUID()) |
---|
853 | owner->SetPet(0); |
---|
854 | } |
---|
855 | |
---|
856 | CleanupsBeforeDelete(); |
---|
857 | AddObjectToRemoveList(); |
---|
858 | m_removed = true; |
---|
859 | } |
---|
860 | |
---|
861 | void Pet::GivePetXP(uint32 xp) |
---|
862 | { |
---|
863 | if(getPetType() != HUNTER_PET) |
---|
864 | return; |
---|
865 | |
---|
866 | if ( xp < 1 ) |
---|
867 | return; |
---|
868 | |
---|
869 | if(!isAlive()) |
---|
870 | return; |
---|
871 | |
---|
872 | uint32 level = getLevel(); |
---|
873 | |
---|
874 | // XP to money conversion processed in Player::RewardQuest |
---|
875 | if(level >= sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) |
---|
876 | return; |
---|
877 | |
---|
878 | uint32 curXP = GetUInt32Value(UNIT_FIELD_PETEXPERIENCE); |
---|
879 | uint32 nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP); |
---|
880 | uint32 newXP = curXP + xp; |
---|
881 | |
---|
882 | if(newXP >= nextLvlXP && level+1 > GetOwner()->getLevel()) |
---|
883 | { |
---|
884 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, nextLvlXP-1); |
---|
885 | return; |
---|
886 | } |
---|
887 | |
---|
888 | while( newXP >= nextLvlXP && level < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) ) |
---|
889 | { |
---|
890 | newXP -= nextLvlXP; |
---|
891 | |
---|
892 | SetLevel( level + 1 ); |
---|
893 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(level+1))/4)); |
---|
894 | |
---|
895 | level = getLevel(); |
---|
896 | nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP); |
---|
897 | GivePetLevel(level); |
---|
898 | } |
---|
899 | |
---|
900 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, newXP); |
---|
901 | |
---|
902 | if(getPetType() == HUNTER_PET) |
---|
903 | KillLoyaltyBonus(level); |
---|
904 | } |
---|
905 | |
---|
906 | void Pet::GivePetLevel(uint32 level) |
---|
907 | { |
---|
908 | if(!level) |
---|
909 | return; |
---|
910 | |
---|
911 | InitStatsForLevel( level); |
---|
912 | |
---|
913 | SetTP(m_TrainingPoints + (GetLoyaltyLevel() - 1)); |
---|
914 | } |
---|
915 | |
---|
916 | bool Pet::CreateBaseAtCreature(Creature* creature) |
---|
917 | { |
---|
918 | if(!creature) |
---|
919 | { |
---|
920 | sLog.outError("CRITICAL ERROR: NULL pointer parsed into CreateBaseAtCreature()"); |
---|
921 | return false; |
---|
922 | } |
---|
923 | uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); |
---|
924 | |
---|
925 | sLog.outBasic("SetInstanceID()"); |
---|
926 | SetInstanceId(creature->GetInstanceId()); |
---|
927 | |
---|
928 | sLog.outBasic("Create pet"); |
---|
929 | uint32 pet_number = objmgr.GeneratePetNumber(); |
---|
930 | if(!Create(guid, creature->GetMap(), creature->GetEntry(), pet_number)) |
---|
931 | return false; |
---|
932 | |
---|
933 | Relocate(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation()); |
---|
934 | |
---|
935 | if(!IsPositionValid()) |
---|
936 | { |
---|
937 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not created base at creature. Suggested coordinates isn't valid (X: %d Y: ^%d)", GetGUIDLow(), GetEntry(), GetPositionX(), GetPositionY()); |
---|
938 | return false; |
---|
939 | } |
---|
940 | |
---|
941 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
942 | if(!cinfo) |
---|
943 | { |
---|
944 | sLog.outError("ERROR: CreateBaseAtCreature() failed, creatureInfo is missing!"); |
---|
945 | return false; |
---|
946 | } |
---|
947 | |
---|
948 | if(cinfo->type == CREATURE_TYPE_CRITTER) |
---|
949 | { |
---|
950 | setPetType(MINI_PET); |
---|
951 | return true; |
---|
952 | } |
---|
953 | SetDisplayId(creature->GetDisplayId()); |
---|
954 | SetNativeDisplayId(creature->GetNativeDisplayId()); |
---|
955 | SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); |
---|
956 | SetPower( POWER_HAPPINESS,166500); |
---|
957 | setPowerType(POWER_FOCUS); |
---|
958 | SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0); |
---|
959 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
960 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(creature->getLevel()))/4)); |
---|
961 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
962 | SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
963 | |
---|
964 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(creature->GetCreatureInfo()->family); |
---|
965 | if( char* familyname = cFamily->Name[sWorld.GetDefaultDbcLocale()] ) |
---|
966 | SetName(familyname); |
---|
967 | else |
---|
968 | SetName(creature->GetName()); |
---|
969 | |
---|
970 | m_loyaltyPoints = 1000; |
---|
971 | if(cinfo->type == CREATURE_TYPE_BEAST) |
---|
972 | { |
---|
973 | SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); |
---|
974 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
975 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
976 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); |
---|
977 | |
---|
978 | SetUInt32Value(UNIT_MOD_CAST_SPEED, creature->GetUInt32Value(UNIT_MOD_CAST_SPEED) ); |
---|
979 | SetLoyaltyLevel(REBELLIOUS); |
---|
980 | } |
---|
981 | return true; |
---|
982 | } |
---|
983 | |
---|
984 | bool Pet::InitStatsForLevel(uint32 petlevel) |
---|
985 | { |
---|
986 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
987 | assert(cinfo); |
---|
988 | |
---|
989 | Unit* owner = GetOwner(); |
---|
990 | if(!owner) |
---|
991 | { |
---|
992 | sLog.outError("ERROR: attempt to summon pet (Entry %u) without owner! Attempt terminated.", cinfo->Entry); |
---|
993 | return false; |
---|
994 | } |
---|
995 | |
---|
996 | uint32 creature_ID = (getPetType() == HUNTER_PET) ? 1 : cinfo->Entry; |
---|
997 | |
---|
998 | SetLevel( petlevel); |
---|
999 | |
---|
1000 | SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool)); |
---|
1001 | |
---|
1002 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(petlevel*50)); |
---|
1003 | |
---|
1004 | SetAttackTime(BASE_ATTACK, BASE_ATTACK_TIME); |
---|
1005 | SetAttackTime(OFF_ATTACK, BASE_ATTACK_TIME); |
---|
1006 | SetAttackTime(RANGED_ATTACK, BASE_ATTACK_TIME); |
---|
1007 | |
---|
1008 | SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0); |
---|
1009 | |
---|
1010 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family); |
---|
1011 | if(cFamily && cFamily->minScale > 0.0f) |
---|
1012 | { |
---|
1013 | float scale; |
---|
1014 | if (getLevel() >= cFamily->maxScaleLevel) |
---|
1015 | scale = cFamily->maxScale; |
---|
1016 | else if (getLevel() <= cFamily->minScaleLevel) |
---|
1017 | scale = cFamily->minScale; |
---|
1018 | else |
---|
1019 | scale = cFamily->minScale + (getLevel() - cFamily->minScaleLevel) / cFamily->maxScaleLevel * (cFamily->maxScale - cFamily->minScale); |
---|
1020 | |
---|
1021 | SetFloatValue(OBJECT_FIELD_SCALE_X, scale); |
---|
1022 | } |
---|
1023 | m_bonusdamage = 0; |
---|
1024 | |
---|
1025 | int32 createResistance[MAX_SPELL_SCHOOL] = {0,0,0,0,0,0,0}; |
---|
1026 | |
---|
1027 | if(cinfo && getPetType() != HUNTER_PET) |
---|
1028 | { |
---|
1029 | createResistance[SPELL_SCHOOL_HOLY] = cinfo->resistance1; |
---|
1030 | createResistance[SPELL_SCHOOL_FIRE] = cinfo->resistance2; |
---|
1031 | createResistance[SPELL_SCHOOL_NATURE] = cinfo->resistance3; |
---|
1032 | createResistance[SPELL_SCHOOL_FROST] = cinfo->resistance4; |
---|
1033 | createResistance[SPELL_SCHOOL_SHADOW] = cinfo->resistance5; |
---|
1034 | createResistance[SPELL_SCHOOL_ARCANE] = cinfo->resistance6; |
---|
1035 | } |
---|
1036 | |
---|
1037 | switch(getPetType()) |
---|
1038 | { |
---|
1039 | case SUMMON_PET: |
---|
1040 | { |
---|
1041 | if(owner->GetTypeId() == TYPEID_PLAYER) |
---|
1042 | { |
---|
1043 | switch(owner->getClass()) |
---|
1044 | { |
---|
1045 | case CLASS_WARLOCK: |
---|
1046 | { |
---|
1047 | |
---|
1048 | //the damage bonus used for pets is either fire or shadow damage, whatever is higher |
---|
1049 | uint32 fire = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE); |
---|
1050 | uint32 shadow = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW); |
---|
1051 | uint32 val = (fire > shadow) ? fire : shadow; |
---|
1052 | |
---|
1053 | SetBonusDamage(int32 (val * 0.15f)); |
---|
1054 | //bonusAP += val * 0.57; |
---|
1055 | break; |
---|
1056 | } |
---|
1057 | case CLASS_MAGE: |
---|
1058 | { |
---|
1059 | //40% damage bonus of mage's frost damage |
---|
1060 | float val = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FROST) * 0.4; |
---|
1061 | if(val < 0) |
---|
1062 | val = 0; |
---|
1063 | SetBonusDamage( int32(val)); |
---|
1064 | break; |
---|
1065 | } |
---|
1066 | default: |
---|
1067 | break; |
---|
1068 | } |
---|
1069 | } |
---|
1070 | |
---|
1071 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
1072 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
1073 | |
---|
1074 | //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, float(cinfo->attackpower)); |
---|
1075 | |
---|
1076 | PetLevelInfo const* pInfo = objmgr.GetPetLevelInfo(creature_ID, petlevel); |
---|
1077 | if(pInfo) // exist in DB |
---|
1078 | { |
---|
1079 | SetCreateHealth(pInfo->health); |
---|
1080 | SetCreateMana(pInfo->mana); |
---|
1081 | |
---|
1082 | if(pInfo->armor > 0) |
---|
1083 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor)); |
---|
1084 | |
---|
1085 | for(int stat = 0; stat < MAX_STATS; ++stat) |
---|
1086 | { |
---|
1087 | SetCreateStat(Stats(stat),float(pInfo->stats[stat])); |
---|
1088 | } |
---|
1089 | } |
---|
1090 | else // not exist in DB, use some default fake data |
---|
1091 | { |
---|
1092 | sLog.outErrorDb("Summoned pet (Entry: %u) not have pet stats data in DB",cinfo->Entry); |
---|
1093 | |
---|
1094 | // remove elite bonuses included in DB values |
---|
1095 | SetCreateHealth(uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
1096 | SetCreateMana( uint32(((float(cinfo->maxmana) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
1097 | |
---|
1098 | SetCreateStat(STAT_STRENGTH,22); |
---|
1099 | SetCreateStat(STAT_AGILITY,22); |
---|
1100 | SetCreateStat(STAT_STAMINA,25); |
---|
1101 | SetCreateStat(STAT_INTELLECT,28); |
---|
1102 | SetCreateStat(STAT_SPIRIT,27); |
---|
1103 | } |
---|
1104 | break; |
---|
1105 | } |
---|
1106 | case HUNTER_PET: |
---|
1107 | { |
---|
1108 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(petlevel))/4)); |
---|
1109 | |
---|
1110 | //these formula may not be correct; however, it is designed to be close to what it should be |
---|
1111 | //this makes dps 0.5 of pets level |
---|
1112 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
1113 | //damage range is then petlevel / 2 |
---|
1114 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
1115 | //damage is increased afterwards as strength and pet scaling modify attack power |
---|
1116 | |
---|
1117 | //stored standard pet stats are entry 1 in pet_levelinfo |
---|
1118 | PetLevelInfo const* pInfo = objmgr.GetPetLevelInfo(creature_ID, petlevel); |
---|
1119 | if(pInfo) // exist in DB |
---|
1120 | { |
---|
1121 | SetCreateHealth(pInfo->health); |
---|
1122 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor)); |
---|
1123 | //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, float(cinfo->attackpower)); |
---|
1124 | |
---|
1125 | for( int i = STAT_STRENGTH; i < MAX_STATS; i++) |
---|
1126 | { |
---|
1127 | SetCreateStat(Stats(i), float(pInfo->stats[i])); |
---|
1128 | } |
---|
1129 | } |
---|
1130 | else // not exist in DB, use some default fake data |
---|
1131 | { |
---|
1132 | sLog.outErrorDb("Hunter pet levelstats missing in DB"); |
---|
1133 | |
---|
1134 | // remove elite bonuses included in DB values |
---|
1135 | SetCreateHealth( uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
1136 | |
---|
1137 | SetCreateStat(STAT_STRENGTH,22); |
---|
1138 | SetCreateStat(STAT_AGILITY,22); |
---|
1139 | SetCreateStat(STAT_STAMINA,25); |
---|
1140 | SetCreateStat(STAT_INTELLECT,28); |
---|
1141 | SetCreateStat(STAT_SPIRIT,27); |
---|
1142 | } |
---|
1143 | break; |
---|
1144 | } |
---|
1145 | case GUARDIAN_PET: |
---|
1146 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
1147 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP,1000); |
---|
1148 | |
---|
1149 | SetCreateMana( 28 + 10*petlevel ); |
---|
1150 | SetCreateHealth( 28 + 30*petlevel ); |
---|
1151 | |
---|
1152 | // FIXME: this is wrong formula, possible each guardian pet have own damage formula |
---|
1153 | //these formula may not be correct; however, it is designed to be close to what it should be |
---|
1154 | //this makes dps 0.5 of pets level |
---|
1155 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
1156 | //damage range is then petlevel / 2 |
---|
1157 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
1158 | break; |
---|
1159 | default: |
---|
1160 | sLog.outError("Pet have incorrect type (%u) for levelup.",getPetType()); break; |
---|
1161 | } |
---|
1162 | |
---|
1163 | for (int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) |
---|
1164 | SetModifierValue(UnitMods(UNIT_MOD_RESISTANCE_START + i), BASE_VALUE, float(createResistance[i]) ); |
---|
1165 | |
---|
1166 | UpdateAllStats(); |
---|
1167 | |
---|
1168 | SetHealth(GetMaxHealth()); |
---|
1169 | SetPower(POWER_MANA, GetMaxPower(POWER_MANA)); |
---|
1170 | |
---|
1171 | return true; |
---|
1172 | } |
---|
1173 | |
---|
1174 | bool Pet::HaveInDiet(ItemPrototype const* item) const |
---|
1175 | { |
---|
1176 | if (!item->FoodType) |
---|
1177 | return false; |
---|
1178 | |
---|
1179 | CreatureInfo const* cInfo = GetCreatureInfo(); |
---|
1180 | if(!cInfo) |
---|
1181 | return false; |
---|
1182 | |
---|
1183 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cInfo->family); |
---|
1184 | if(!cFamily) |
---|
1185 | return false; |
---|
1186 | |
---|
1187 | uint32 diet = cFamily->petFoodMask; |
---|
1188 | uint32 FoodMask = 1 << (item->FoodType-1); |
---|
1189 | return diet & FoodMask; |
---|
1190 | } |
---|
1191 | |
---|
1192 | uint32 Pet::GetCurrentFoodBenefitLevel(uint32 itemlevel) |
---|
1193 | { |
---|
1194 | // -5 or greater food level |
---|
1195 | if(getLevel() <= itemlevel +5) //possible to feed level 60 pet with level 55 level food for full effect |
---|
1196 | return 35000; |
---|
1197 | // -10..-6 |
---|
1198 | else if(getLevel() <= itemlevel + 10) //pure guess, but sounds good |
---|
1199 | return 17000; |
---|
1200 | // -14..-11 |
---|
1201 | else if(getLevel() <= itemlevel + 14) //level 55 food gets green on 70, makes sense to me |
---|
1202 | return 8000; |
---|
1203 | // -15 or less |
---|
1204 | else |
---|
1205 | return 0; //food too low level |
---|
1206 | } |
---|
1207 | |
---|
1208 | void Pet::_LoadSpellCooldowns() |
---|
1209 | { |
---|
1210 | m_CreatureSpellCooldowns.clear(); |
---|
1211 | m_CreatureCategoryCooldowns.clear(); |
---|
1212 | |
---|
1213 | QueryResult *result = CharacterDatabase.PQuery("SELECT spell,time FROM pet_spell_cooldown WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1214 | |
---|
1215 | if(result) |
---|
1216 | { |
---|
1217 | time_t curTime = time(NULL); |
---|
1218 | |
---|
1219 | WorldPacket data(SMSG_SPELL_COOLDOWN, (8+1+result->GetRowCount()*8)); |
---|
1220 | data << GetGUID(); |
---|
1221 | data << uint8(0x0); |
---|
1222 | |
---|
1223 | do |
---|
1224 | { |
---|
1225 | Field *fields = result->Fetch(); |
---|
1226 | |
---|
1227 | uint32 spell_id = fields[0].GetUInt32(); |
---|
1228 | time_t db_time = (time_t)fields[1].GetUInt64(); |
---|
1229 | |
---|
1230 | if(!sSpellStore.LookupEntry(spell_id)) |
---|
1231 | { |
---|
1232 | sLog.outError("Pet %u have unknown spell %u in `pet_spell_cooldown`, skipping.",m_charmInfo->GetPetNumber(),spell_id); |
---|
1233 | continue; |
---|
1234 | } |
---|
1235 | |
---|
1236 | // skip outdated cooldown |
---|
1237 | if(db_time <= curTime) |
---|
1238 | continue; |
---|
1239 | |
---|
1240 | data << uint32(spell_id); |
---|
1241 | data << uint32(uint32(db_time-curTime)*1000); // in m.secs |
---|
1242 | |
---|
1243 | _AddCreatureSpellCooldown(spell_id,db_time); |
---|
1244 | |
---|
1245 | sLog.outDebug("Pet (Number: %u) spell %u cooldown loaded (%u secs).",m_charmInfo->GetPetNumber(),spell_id,uint32(db_time-curTime)); |
---|
1246 | } |
---|
1247 | while( result->NextRow() ); |
---|
1248 | |
---|
1249 | delete result; |
---|
1250 | |
---|
1251 | if(!m_CreatureSpellCooldowns.empty() && GetOwner()) |
---|
1252 | { |
---|
1253 | ((Player*)GetOwner())->GetSession()->SendPacket(&data); |
---|
1254 | } |
---|
1255 | } |
---|
1256 | } |
---|
1257 | |
---|
1258 | void Pet::_SaveSpellCooldowns() |
---|
1259 | { |
---|
1260 | CharacterDatabase.PExecute("DELETE FROM pet_spell_cooldown WHERE guid = '%u'", m_charmInfo->GetPetNumber()); |
---|
1261 | |
---|
1262 | time_t curTime = time(NULL); |
---|
1263 | |
---|
1264 | // remove oudated and save active |
---|
1265 | for(CreatureSpellCooldowns::iterator itr = m_CreatureSpellCooldowns.begin();itr != m_CreatureSpellCooldowns.end();) |
---|
1266 | { |
---|
1267 | if(itr->second <= curTime) |
---|
1268 | m_CreatureSpellCooldowns.erase(itr++); |
---|
1269 | else |
---|
1270 | { |
---|
1271 | CharacterDatabase.PExecute("INSERT INTO pet_spell_cooldown (guid,spell,time) VALUES ('%u', '%u', '" I64FMTD "')", m_charmInfo->GetPetNumber(), itr->first, uint64(itr->second)); |
---|
1272 | ++itr; |
---|
1273 | } |
---|
1274 | } |
---|
1275 | } |
---|
1276 | |
---|
1277 | void Pet::_LoadSpells() |
---|
1278 | { |
---|
1279 | QueryResult *result = CharacterDatabase.PQuery("SELECT spell,slot,active FROM pet_spell WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1280 | |
---|
1281 | if(result) |
---|
1282 | { |
---|
1283 | do |
---|
1284 | { |
---|
1285 | Field *fields = result->Fetch(); |
---|
1286 | |
---|
1287 | addSpell(fields[0].GetUInt16(), fields[2].GetUInt16(), PETSPELL_UNCHANGED, fields[1].GetUInt16()); |
---|
1288 | } |
---|
1289 | while( result->NextRow() ); |
---|
1290 | |
---|
1291 | delete result; |
---|
1292 | } |
---|
1293 | } |
---|
1294 | |
---|
1295 | void Pet::_SaveSpells() |
---|
1296 | { |
---|
1297 | for (PetSpellMap::const_iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next) |
---|
1298 | { |
---|
1299 | ++next; |
---|
1300 | if (itr->second->type == PETSPELL_FAMILY) continue; // prevent saving family passives to DB |
---|
1301 | if (itr->second->state == PETSPELL_REMOVED || itr->second->state == PETSPELL_CHANGED) |
---|
1302 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first); |
---|
1303 | if (itr->second->state == PETSPELL_NEW || itr->second->state == PETSPELL_CHANGED) |
---|
1304 | CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,slot,active) VALUES ('%u', '%u', '%u','%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second->slotId,itr->second->active); |
---|
1305 | |
---|
1306 | if (itr->second->state == PETSPELL_REMOVED) |
---|
1307 | _removeSpell(itr->first); |
---|
1308 | else |
---|
1309 | itr->second->state = PETSPELL_UNCHANGED; |
---|
1310 | } |
---|
1311 | } |
---|
1312 | |
---|
1313 | void Pet::_LoadAuras(uint32 timediff) |
---|
1314 | { |
---|
1315 | m_Auras.clear(); |
---|
1316 | for (int i = 0; i < TOTAL_AURAS; i++) |
---|
1317 | m_modAuras[i].clear(); |
---|
1318 | |
---|
1319 | // all aura related fields |
---|
1320 | for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i) |
---|
1321 | SetUInt32Value(i, 0); |
---|
1322 | |
---|
1323 | QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1324 | |
---|
1325 | if(result) |
---|
1326 | { |
---|
1327 | do |
---|
1328 | { |
---|
1329 | Field *fields = result->Fetch(); |
---|
1330 | uint64 caster_guid = fields[0].GetUInt64(); |
---|
1331 | uint32 spellid = fields[1].GetUInt32(); |
---|
1332 | uint32 effindex = fields[2].GetUInt32(); |
---|
1333 | int32 damage = (int32)fields[3].GetUInt32(); |
---|
1334 | int32 maxduration = (int32)fields[4].GetUInt32(); |
---|
1335 | int32 remaintime = (int32)fields[5].GetUInt32(); |
---|
1336 | int32 remaincharges = (int32)fields[6].GetUInt32(); |
---|
1337 | |
---|
1338 | SpellEntry const* spellproto = sSpellStore.LookupEntry(spellid); |
---|
1339 | if(!spellproto) |
---|
1340 | { |
---|
1341 | sLog.outError("Unknown aura (spellid %u, effindex %u), ignore.",spellid,effindex); |
---|
1342 | continue; |
---|
1343 | } |
---|
1344 | |
---|
1345 | if(effindex >= 3) |
---|
1346 | { |
---|
1347 | sLog.outError("Invalid effect index (spellid %u, effindex %u), ignore.",spellid,effindex); |
---|
1348 | continue; |
---|
1349 | } |
---|
1350 | |
---|
1351 | // negative effects should continue counting down after logout |
---|
1352 | if (remaintime != -1 && !IsPositiveEffect(spellid, effindex)) |
---|
1353 | { |
---|
1354 | if(remaintime <= int32(timediff)) |
---|
1355 | continue; |
---|
1356 | |
---|
1357 | remaintime -= timediff; |
---|
1358 | } |
---|
1359 | |
---|
1360 | // prevent wrong values of remaincharges |
---|
1361 | if(spellproto->procCharges) |
---|
1362 | { |
---|
1363 | if(remaincharges <= 0 || remaincharges > spellproto->procCharges) |
---|
1364 | remaincharges = spellproto->procCharges; |
---|
1365 | } |
---|
1366 | else |
---|
1367 | remaincharges = -1; |
---|
1368 | |
---|
1369 | Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL); |
---|
1370 | |
---|
1371 | if(!damage) |
---|
1372 | damage = aura->GetModifier()->m_amount; |
---|
1373 | aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges); |
---|
1374 | AddAura(aura); |
---|
1375 | } |
---|
1376 | while( result->NextRow() ); |
---|
1377 | |
---|
1378 | delete result; |
---|
1379 | } |
---|
1380 | } |
---|
1381 | |
---|
1382 | void Pet::_SaveAuras() |
---|
1383 | { |
---|
1384 | CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1385 | |
---|
1386 | AuraMap const& auras = GetAuras(); |
---|
1387 | for(AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) |
---|
1388 | { |
---|
1389 | // skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras. |
---|
1390 | SpellEntry const *spellInfo = itr->second->GetSpellProto(); |
---|
1391 | uint8 i; |
---|
1392 | for (i = 0; i < 3; i++) |
---|
1393 | if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH || |
---|
1394 | spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_OWNER || |
---|
1395 | spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PET ) |
---|
1396 | break; |
---|
1397 | |
---|
1398 | if (i == 3 && !itr->second->IsPassive()) |
---|
1399 | CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges) " |
---|
1400 | "VALUES ('%u', '" I64FMTD "', '%u', '%u', '%d', '%d', '%d', '%d')", |
---|
1401 | m_charmInfo->GetPetNumber(), itr->second->GetCasterGUID(),(uint32)(*itr).second->GetId(), (uint32)(*itr).second->GetEffIndex(),(*itr).second->GetModifier()->m_amount,int((*itr).second->GetAuraMaxDuration()),int((*itr).second->GetAuraDuration()),int((*itr).second->m_procCharges)); |
---|
1402 | } |
---|
1403 | } |
---|
1404 | |
---|
1405 | bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 slot_id, PetSpellType type) |
---|
1406 | { |
---|
1407 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id); |
---|
1408 | if (!spellInfo) |
---|
1409 | { |
---|
1410 | // do pet spell book cleanup |
---|
1411 | if(state == PETSPELL_UNCHANGED) // spell load case |
---|
1412 | { |
---|
1413 | sLog.outError("Pet::addSpell: Non-existed in SpellStore spell #%u request, deleting for all pets in `pet_spell`.",spell_id); |
---|
1414 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE spell = '%u'",spell_id); |
---|
1415 | } |
---|
1416 | else |
---|
1417 | sLog.outError("Pet::addSpell: Non-existed in SpellStore spell #%u request.",spell_id); |
---|
1418 | |
---|
1419 | return false; |
---|
1420 | } |
---|
1421 | |
---|
1422 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
1423 | if (itr != m_spells.end()) |
---|
1424 | { |
---|
1425 | if (itr->second->state == PETSPELL_REMOVED) |
---|
1426 | { |
---|
1427 | delete itr->second; |
---|
1428 | m_spells.erase(itr); |
---|
1429 | state = PETSPELL_CHANGED; |
---|
1430 | } |
---|
1431 | else if (state == PETSPELL_UNCHANGED && itr->second->state != PETSPELL_UNCHANGED) |
---|
1432 | { |
---|
1433 | // can be in case spell loading but learned at some previous spell loading |
---|
1434 | itr->second->state = PETSPELL_UNCHANGED; |
---|
1435 | return false; |
---|
1436 | } |
---|
1437 | else |
---|
1438 | return false; |
---|
1439 | } |
---|
1440 | |
---|
1441 | uint32 oldspell_id = 0; |
---|
1442 | |
---|
1443 | PetSpell *newspell = new PetSpell; |
---|
1444 | newspell->state = state; |
---|
1445 | newspell->type = type; |
---|
1446 | |
---|
1447 | if(active == ACT_DECIDE) //active was not used before, so we save it's autocast/passive state here |
---|
1448 | { |
---|
1449 | if(IsPassiveSpell(spell_id)) |
---|
1450 | newspell->active = ACT_PASSIVE; |
---|
1451 | else |
---|
1452 | newspell->active = ACT_DISABLED; |
---|
1453 | } |
---|
1454 | else |
---|
1455 | newspell->active = active; |
---|
1456 | |
---|
1457 | uint32 chainstart = spellmgr.GetFirstSpellInChain(spell_id); |
---|
1458 | |
---|
1459 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); itr++) |
---|
1460 | { |
---|
1461 | if(itr->second->state == PETSPELL_REMOVED) continue; |
---|
1462 | |
---|
1463 | if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart) |
---|
1464 | { |
---|
1465 | slot_id = itr->second->slotId; |
---|
1466 | newspell->active = itr->second->active; |
---|
1467 | |
---|
1468 | if(newspell->active == ACT_ENABLED) |
---|
1469 | ToggleAutocast(itr->first, false); |
---|
1470 | |
---|
1471 | oldspell_id = itr->first; |
---|
1472 | removeSpell(itr->first); |
---|
1473 | } |
---|
1474 | } |
---|
1475 | |
---|
1476 | uint16 tmpslot=slot_id; |
---|
1477 | |
---|
1478 | if (tmpslot == 0xffff) |
---|
1479 | { |
---|
1480 | uint16 maxid = 0; |
---|
1481 | PetSpellMap::iterator itr; |
---|
1482 | for (itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
1483 | { |
---|
1484 | if(itr->second->state == PETSPELL_REMOVED) continue; |
---|
1485 | if (itr->second->slotId > maxid) maxid = itr->second->slotId; |
---|
1486 | } |
---|
1487 | tmpslot = maxid + 1; |
---|
1488 | } |
---|
1489 | |
---|
1490 | newspell->slotId = tmpslot; |
---|
1491 | m_spells[spell_id] = newspell; |
---|
1492 | |
---|
1493 | if (IsPassiveSpell(spell_id)) |
---|
1494 | CastSpell(this, spell_id, true); |
---|
1495 | else if(state == PETSPELL_NEW) |
---|
1496 | m_charmInfo->AddSpellToAB(oldspell_id, spell_id); |
---|
1497 | |
---|
1498 | if(newspell->active == ACT_ENABLED) |
---|
1499 | ToggleAutocast(spell_id, true); |
---|
1500 | |
---|
1501 | return true; |
---|
1502 | } |
---|
1503 | |
---|
1504 | bool Pet::learnSpell(uint16 spell_id) |
---|
1505 | { |
---|
1506 | // prevent duplicated entires in spell book |
---|
1507 | if (!addSpell(spell_id)) |
---|
1508 | return false; |
---|
1509 | |
---|
1510 | Unit* owner = GetOwner(); |
---|
1511 | if(owner->GetTypeId()==TYPEID_PLAYER) |
---|
1512 | ((Player*)owner)->PetSpellInitialize(); |
---|
1513 | return true; |
---|
1514 | } |
---|
1515 | |
---|
1516 | void Pet::removeSpell(uint16 spell_id) |
---|
1517 | { |
---|
1518 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
1519 | if (itr == m_spells.end()) |
---|
1520 | return; |
---|
1521 | |
---|
1522 | if(itr->second->state == PETSPELL_REMOVED) |
---|
1523 | return; |
---|
1524 | |
---|
1525 | if(itr->second->state == PETSPELL_NEW) |
---|
1526 | { |
---|
1527 | delete itr->second; |
---|
1528 | m_spells.erase(itr); |
---|
1529 | } |
---|
1530 | else |
---|
1531 | itr->second->state = PETSPELL_REMOVED; |
---|
1532 | |
---|
1533 | RemoveAurasDueToSpell(spell_id); |
---|
1534 | } |
---|
1535 | |
---|
1536 | bool Pet::_removeSpell(uint16 spell_id) |
---|
1537 | { |
---|
1538 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
1539 | if (itr != m_spells.end()) |
---|
1540 | { |
---|
1541 | delete itr->second; |
---|
1542 | m_spells.erase(itr); |
---|
1543 | return true; |
---|
1544 | } |
---|
1545 | return false; |
---|
1546 | } |
---|
1547 | |
---|
1548 | void Pet::InitPetCreateSpells() |
---|
1549 | { |
---|
1550 | m_charmInfo->InitPetActionBar(); |
---|
1551 | |
---|
1552 | m_spells.clear(); |
---|
1553 | int32 usedtrainpoints = 0, petspellid; |
---|
1554 | PetCreateSpellEntry const* CreateSpells = objmgr.GetPetCreateSpellEntry(GetEntry()); |
---|
1555 | if(CreateSpells) |
---|
1556 | { |
---|
1557 | for(uint8 i = 0; i < 4; i++) |
---|
1558 | { |
---|
1559 | if(!CreateSpells->spellid[i]) |
---|
1560 | break; |
---|
1561 | |
---|
1562 | SpellEntry const *learn_spellproto = sSpellStore.LookupEntry(CreateSpells->spellid[i]); |
---|
1563 | if(!learn_spellproto) |
---|
1564 | continue; |
---|
1565 | |
---|
1566 | if(learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_SPELL || learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_PET_SPELL) |
---|
1567 | { |
---|
1568 | petspellid = learn_spellproto->EffectTriggerSpell[0]; |
---|
1569 | Unit* owner = GetOwner(); |
---|
1570 | if(owner->GetTypeId() == TYPEID_PLAYER && !((Player*)owner)->HasSpell(learn_spellproto->Id)) |
---|
1571 | { |
---|
1572 | if(IsPassiveSpell(petspellid)) //learn passive skills when tamed, not sure if thats right |
---|
1573 | ((Player*)owner)->learnSpell(learn_spellproto->Id); |
---|
1574 | else |
---|
1575 | AddTeachSpell(learn_spellproto->EffectTriggerSpell[0], learn_spellproto->Id); |
---|
1576 | } |
---|
1577 | } |
---|
1578 | else |
---|
1579 | petspellid = learn_spellproto->Id; |
---|
1580 | |
---|
1581 | addSpell(petspellid); |
---|
1582 | |
---|
1583 | SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); |
---|
1584 | SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); |
---|
1585 | |
---|
1586 | for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) |
---|
1587 | { |
---|
1588 | usedtrainpoints += _spell_idx->second->reqtrainpoints; |
---|
1589 | break; |
---|
1590 | } |
---|
1591 | } |
---|
1592 | } |
---|
1593 | |
---|
1594 | LearnPetPassives(); |
---|
1595 | |
---|
1596 | CastPetAuras(false); |
---|
1597 | |
---|
1598 | SetTP(-usedtrainpoints); |
---|
1599 | } |
---|
1600 | |
---|
1601 | void Pet::CheckLearning(uint32 spellid) |
---|
1602 | { |
---|
1603 | //charmed case -> prevent crash |
---|
1604 | if(GetTypeId() == TYPEID_PLAYER || getPetType() != HUNTER_PET) |
---|
1605 | return; |
---|
1606 | |
---|
1607 | Unit* owner = GetOwner(); |
---|
1608 | |
---|
1609 | if(m_teachspells.empty() || !owner || owner->GetTypeId() != TYPEID_PLAYER) |
---|
1610 | return; |
---|
1611 | |
---|
1612 | TeachSpellMap::iterator itr = m_teachspells.find(spellid); |
---|
1613 | if(itr == m_teachspells.end()) |
---|
1614 | return; |
---|
1615 | |
---|
1616 | if(urand(0, 100) < 10) |
---|
1617 | { |
---|
1618 | ((Player*)owner)->learnSpell(itr->second); |
---|
1619 | m_teachspells.erase(itr); |
---|
1620 | } |
---|
1621 | } |
---|
1622 | |
---|
1623 | uint32 Pet::resetTalentsCost() const |
---|
1624 | { |
---|
1625 | uint32 days = (sWorld.GetGameTime() - m_resetTalentsTime)/DAY; |
---|
1626 | |
---|
1627 | // The first time reset costs 10 silver; after 1 day cost is reset to 10 silver |
---|
1628 | if(m_resetTalentsCost < 10*SILVER || days > 0) |
---|
1629 | return 10*SILVER; |
---|
1630 | // then 50 silver |
---|
1631 | else if(m_resetTalentsCost < 50*SILVER) |
---|
1632 | return 50*SILVER; |
---|
1633 | // then 1 gold |
---|
1634 | else if(m_resetTalentsCost < 1*GOLD) |
---|
1635 | return 1*GOLD; |
---|
1636 | // then increasing at a rate of 1 gold; cap 10 gold |
---|
1637 | else |
---|
1638 | return (m_resetTalentsCost + 1*GOLD > 10*GOLD ? 10*GOLD : m_resetTalentsCost + 1*GOLD); |
---|
1639 | } |
---|
1640 | |
---|
1641 | void Pet::ToggleAutocast(uint32 spellid, bool apply) |
---|
1642 | { |
---|
1643 | if(IsPassiveSpell(spellid)) |
---|
1644 | return; |
---|
1645 | |
---|
1646 | PetSpellMap::const_iterator itr = m_spells.find((uint16)spellid); |
---|
1647 | |
---|
1648 | int i; |
---|
1649 | |
---|
1650 | if(apply) |
---|
1651 | { |
---|
1652 | for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++); |
---|
1653 | if (i == m_autospells.size()) |
---|
1654 | { |
---|
1655 | m_autospells.push_back(spellid); |
---|
1656 | itr->second->active = ACT_ENABLED; |
---|
1657 | itr->second->state = PETSPELL_CHANGED; |
---|
1658 | } |
---|
1659 | } |
---|
1660 | else |
---|
1661 | { |
---|
1662 | AutoSpellList::iterator itr2 = m_autospells.begin(); |
---|
1663 | for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++, itr2++); |
---|
1664 | if (i < m_autospells.size()) |
---|
1665 | { |
---|
1666 | m_autospells.erase(itr2); |
---|
1667 | itr->second->active = ACT_DISABLED; |
---|
1668 | itr->second->state = PETSPELL_CHANGED; |
---|
1669 | } |
---|
1670 | } |
---|
1671 | } |
---|
1672 | |
---|
1673 | bool Pet::Create(uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number) |
---|
1674 | { |
---|
1675 | SetMapId(map->GetId()); |
---|
1676 | SetInstanceId(map->GetInstanceId()); |
---|
1677 | |
---|
1678 | Object::_Create(guidlow, pet_number, HIGHGUID_PET); |
---|
1679 | |
---|
1680 | m_DBTableGuid = guidlow; |
---|
1681 | m_originalEntry = Entry; |
---|
1682 | |
---|
1683 | if(!InitEntry(Entry)) |
---|
1684 | return false; |
---|
1685 | |
---|
1686 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
1687 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
1688 | |
---|
1689 | if(getPetType() == MINI_PET) // always non-attackable |
---|
1690 | SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); |
---|
1691 | |
---|
1692 | return true; |
---|
1693 | } |
---|
1694 | |
---|
1695 | bool Pet::HasSpell(uint32 spell) const |
---|
1696 | { |
---|
1697 | return (m_spells.find(spell) != m_spells.end()); |
---|
1698 | } |
---|
1699 | |
---|
1700 | // Get all passive spells in our skill line |
---|
1701 | void Pet::LearnPetPassives() |
---|
1702 | { |
---|
1703 | CreatureInfo const* cInfo = GetCreatureInfo(); |
---|
1704 | if(!cInfo) |
---|
1705 | return; |
---|
1706 | |
---|
1707 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cInfo->family); |
---|
1708 | if(!cFamily) |
---|
1709 | return; |
---|
1710 | |
---|
1711 | PetFamilySpellsStore::const_iterator petStore = sPetFamilySpellsStore.find(cFamily->ID); |
---|
1712 | if(petStore != sPetFamilySpellsStore.end()) |
---|
1713 | { |
---|
1714 | for(PetFamilySpellsSet::const_iterator petSet = petStore->second.begin(); petSet != petStore->second.end(); ++petSet) |
---|
1715 | addSpell(*petSet, ACT_DECIDE, PETSPELL_NEW, 0xffff, PETSPELL_FAMILY); |
---|
1716 | } |
---|
1717 | } |
---|
1718 | |
---|
1719 | void Pet::CastPetAuras(bool current) |
---|
1720 | { |
---|
1721 | Unit* owner = GetOwner(); |
---|
1722 | if(!owner) |
---|
1723 | return; |
---|
1724 | |
---|
1725 | if(getPetType() != HUNTER_PET && (getPetType() != SUMMON_PET || owner->getClass() != CLASS_WARLOCK)) |
---|
1726 | return; |
---|
1727 | |
---|
1728 | for(PetAuraSet::iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end(); ) |
---|
1729 | { |
---|
1730 | PetAura const* pa = *itr; |
---|
1731 | ++itr; |
---|
1732 | |
---|
1733 | if(!current && pa->IsRemovedOnChangePet()) |
---|
1734 | owner->RemovePetAura(pa); |
---|
1735 | else |
---|
1736 | CastPetAura(pa); |
---|
1737 | } |
---|
1738 | } |
---|
1739 | |
---|
1740 | void Pet::CastPetAura(PetAura const* aura) |
---|
1741 | { |
---|
1742 | uint16 auraId = aura->GetAura(GetEntry()); |
---|
1743 | if(!auraId) |
---|
1744 | return; |
---|
1745 | |
---|
1746 | if(auraId == 35696) // Demonic Knowledge |
---|
1747 | { |
---|
1748 | int32 basePoints = int32(aura->GetDamage() * (GetStat(STAT_STAMINA) + GetStat(STAT_INTELLECT)) / 100); |
---|
1749 | CastCustomSpell(this,auraId,&basePoints, NULL, NULL, true ); |
---|
1750 | } |
---|
1751 | else |
---|
1752 | CastSpell(this, auraId, true); |
---|
1753 | } |
---|