1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Database/DatabaseEnv.h" |
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23 | #include "Log.h" |
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24 | #include "WorldSession.h" |
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25 | #include "WorldPacket.h" |
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26 | #include "ObjectMgr.h" |
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27 | #include "SpellMgr.h" |
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28 | #include "Pet.h" |
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29 | #include "MapManager.h" |
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30 | #include "Formulas.h" |
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31 | #include "SpellAuras.h" |
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32 | #include "CreatureAI.h" |
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33 | #include "Unit.h" |
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34 | #include "Util.h" |
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35 | |
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36 | char const* petTypeSuffix[MAX_PET_TYPE] = |
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37 | { |
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38 | "'s Minion", // SUMMON_PET |
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39 | "'s Pet", // HUNTER_PET |
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40 | "'s Guardian", // GUARDIAN_PET |
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41 | "'s Companion" // MINI_PET |
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42 | }; |
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43 | |
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44 | //numbers represent minutes * 100 while happy (you get 100 loyalty points per min while happy) |
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45 | uint32 const LevelUpLoyalty[6] = |
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46 | { |
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47 | 5500, |
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48 | 11500, |
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49 | 17000, |
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50 | 23500, |
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51 | 31000, |
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52 | 39500, |
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53 | }; |
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54 | |
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55 | uint32 const LevelStartLoyalty[6] = |
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56 | { |
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57 | 2000, |
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58 | 4500, |
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59 | 7000, |
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60 | 10000, |
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61 | 13500, |
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62 | 17500, |
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63 | }; |
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64 | |
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65 | Pet::Pet(PetType type) : Creature() |
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66 | { |
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67 | m_isPet = true; |
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68 | m_name = "Pet"; |
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69 | m_petType = type; |
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70 | |
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71 | m_removed = false; |
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72 | m_regenTimer = 4000; |
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73 | m_happinessTimer = 7500; |
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74 | m_loyaltyTimer = 12000; |
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75 | m_duration = 0; |
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76 | m_bonusdamage = 0; |
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77 | |
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78 | m_loyaltyPoints = 0; |
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79 | m_TrainingPoints = 0; |
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80 | m_resetTalentsCost = 0; |
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81 | m_resetTalentsTime = 0; |
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82 | |
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83 | m_auraUpdateMask = 0; |
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84 | |
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85 | // pets always have a charminfo, even if they are not actually charmed |
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86 | CharmInfo* charmInfo = InitCharmInfo(this); |
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87 | |
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88 | if(type == MINI_PET) // always passive |
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89 | charmInfo->SetReactState(REACT_PASSIVE); |
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90 | else if(type == GUARDIAN_PET) // always aggressive |
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91 | charmInfo->SetReactState(REACT_AGGRESSIVE); |
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92 | |
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93 | m_spells.clear(); |
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94 | m_Auras.clear(); |
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95 | m_CreatureSpellCooldowns.clear(); |
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96 | m_CreatureCategoryCooldowns.clear(); |
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97 | m_autospells.clear(); |
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98 | m_declinedname = NULL; |
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99 | m_isActive = true; |
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100 | } |
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101 | |
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102 | Pet::~Pet() |
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103 | { |
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104 | if(m_uint32Values) // only for fully created Object |
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105 | { |
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106 | for (PetSpellMap::iterator i = m_spells.begin(); i != m_spells.end(); ++i) |
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107 | delete i->second; |
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108 | ObjectAccessor::Instance().RemoveObject(this); |
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109 | } |
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110 | |
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111 | delete m_declinedname; |
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112 | } |
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113 | |
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114 | void Pet::AddToWorld() |
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115 | { |
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116 | ///- Register the pet for guid lookup |
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117 | if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this); |
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118 | Unit::AddToWorld(); |
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119 | } |
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120 | |
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121 | void Pet::RemoveFromWorld() |
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122 | { |
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123 | ///- Remove the pet from the accessor |
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124 | if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this); |
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125 | ///- Don't call the function for Creature, normal mobs + totems go in a different storage |
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126 | Unit::RemoveFromWorld(); |
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127 | } |
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128 | |
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129 | bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool current ) |
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130 | { |
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131 | uint32 ownerid = owner->GetGUIDLow(); |
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132 | |
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133 | QueryResult *result; |
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134 | |
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135 | if(petnumber) |
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136 | // known petnumber entry 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
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137 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND id = '%u'",ownerid, petnumber); |
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138 | else if(current) |
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139 | // current pet (slot 0) 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
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140 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND slot = '0'",ownerid ); |
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141 | else if(petentry) |
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142 | // known petentry entry (unique for summoned pet, but non unique for hunter pet (only from current or not stabled pets) |
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143 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
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144 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND entry = '%u' AND (slot = '0' OR slot = '3') ",ownerid, petentry ); |
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145 | else |
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146 | // any current or other non-stabled pet (for hunter "call pet") |
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147 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
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148 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3') ",ownerid); |
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149 | |
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150 | if(!result) |
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151 | return false; |
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152 | |
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153 | Field *fields = result->Fetch(); |
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154 | |
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155 | // update for case of current pet "slot = 0" |
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156 | petentry = fields[1].GetUInt32(); |
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157 | if(!petentry) |
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158 | { |
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159 | delete result; |
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160 | return false; |
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161 | } |
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162 | |
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163 | uint32 summon_spell_id = fields[21].GetUInt32(); |
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164 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(summon_spell_id); |
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165 | |
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166 | bool is_temporary_summoned = spellInfo && GetSpellDuration(spellInfo) > 0; |
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167 | |
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168 | // check temporary summoned pets like mage water elemental |
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169 | if(current && is_temporary_summoned) |
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170 | { |
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171 | delete result; |
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172 | return false; |
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173 | } |
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174 | |
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175 | Map *map = owner->GetMap(); |
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176 | uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); |
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177 | uint32 pet_number = fields[0].GetUInt32(); |
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178 | if(!Create(guid, map, petentry, pet_number)) |
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179 | { |
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180 | delete result; |
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181 | return false; |
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182 | } |
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183 | |
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184 | float px, py, pz; |
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185 | owner->GetClosePoint(px, py, pz,GetObjectSize(),PET_FOLLOW_DIST,PET_FOLLOW_ANGLE); |
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186 | |
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187 | Relocate(px, py, pz, owner->GetOrientation()); |
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188 | |
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189 | if(!IsPositionValid()) |
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190 | { |
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191 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not loaded. Suggested coordinates isn't valid (X: %f Y: %f)", |
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192 | GetGUIDLow(), GetEntry(), GetPositionX(), GetPositionY()); |
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193 | delete result; |
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194 | return false; |
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195 | } |
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196 | |
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197 | setPetType(PetType(fields[22].GetUInt8())); |
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198 | SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,owner->getFaction()); |
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199 | SetUInt32Value(UNIT_CREATED_BY_SPELL, summon_spell_id); |
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200 | |
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201 | CreatureInfo const *cinfo = GetCreatureInfo(); |
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202 | if(cinfo->type == CREATURE_TYPE_CRITTER) |
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203 | { |
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204 | AIM_Initialize(); |
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205 | map->Add((Creature*)this); |
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206 | delete result; |
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207 | return true; |
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208 | } |
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209 | if(getPetType()==HUNTER_PET || (getPetType()==SUMMON_PET && cinfo->type == CREATURE_TYPE_DEMON && owner->getClass() == CLASS_WARLOCK)) |
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210 | m_charmInfo->SetPetNumber(pet_number, true); |
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211 | else |
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212 | m_charmInfo->SetPetNumber(pet_number, false); |
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213 | SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner->GetGUID()); |
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214 | SetDisplayId(fields[3].GetUInt32()); |
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215 | SetNativeDisplayId(fields[3].GetUInt32()); |
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216 | uint32 petlevel=fields[4].GetUInt32(); |
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217 | SetUInt32Value(UNIT_NPC_FLAGS , 0); |
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218 | SetName(fields[11].GetString()); |
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219 | |
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220 | switch(getPetType()) |
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221 | { |
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222 | |
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223 | case SUMMON_PET: |
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224 | petlevel=owner->getLevel(); |
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225 | |
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226 | SetUInt32Value(UNIT_FIELD_BYTES_0,2048); |
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227 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
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228 | // this enables popup window (pet dismiss, cancel) |
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229 | break; |
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230 | case HUNTER_PET: |
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231 | SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); |
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232 | SetByteValue(UNIT_FIELD_BYTES_1, 1, fields[8].GetUInt32()); |
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233 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
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234 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
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235 | |
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236 | if(fields[12].GetBool()) |
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237 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); |
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238 | else |
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239 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); |
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240 | |
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241 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
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242 | // this enables popup window (pet abandon, cancel) |
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243 | SetTP(fields[9].GetInt32()); |
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244 | SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); |
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245 | SetPower( POWER_HAPPINESS,fields[15].GetUInt32()); |
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246 | setPowerType(POWER_FOCUS); |
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247 | break; |
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248 | default: |
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249 | sLog.outError("Pet have incorrect type (%u) for pet loading.",getPetType()); |
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250 | } |
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251 | InitStatsForLevel( petlevel); |
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252 | SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); |
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253 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, fields[5].GetUInt32()); |
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254 | SetUInt64Value(UNIT_FIELD_CREATEDBY, owner->GetGUID()); |
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255 | |
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256 | m_charmInfo->SetReactState( ReactStates( fields[6].GetUInt8() )); |
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257 | m_loyaltyPoints = fields[7].GetInt32(); |
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258 | |
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259 | uint32 savedhealth = fields[13].GetUInt32(); |
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260 | uint32 savedmana = fields[14].GetUInt32(); |
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261 | |
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262 | // set current pet as current |
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263 | if(fields[10].GetUInt32() != 0) |
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264 | { |
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265 | CharacterDatabase.BeginTransaction(); |
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266 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = '3' WHERE owner = '%u' AND slot = '0' AND id <> '%u'",ownerid, m_charmInfo->GetPetNumber()); |
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267 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = '0' WHERE owner = '%u' AND id = '%u'",ownerid, m_charmInfo->GetPetNumber()); |
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268 | CharacterDatabase.CommitTransaction(); |
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269 | } |
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270 | |
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271 | if(!is_temporary_summoned) |
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272 | { |
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273 | // permanent controlled pets store state in DB |
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274 | Tokens tokens = StrSplit(fields[16].GetString(), " "); |
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275 | |
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276 | if(tokens.size() != 20) |
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277 | { |
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278 | delete result; |
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279 | return false; |
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280 | } |
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281 | |
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282 | int index; |
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283 | Tokens::iterator iter; |
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284 | for(iter = tokens.begin(), index = 0; index < 10; ++iter, ++index ) |
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285 | { |
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286 | m_charmInfo->GetActionBarEntry(index)->Type = atol((*iter).c_str()); |
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287 | ++iter; |
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288 | m_charmInfo->GetActionBarEntry(index)->SpellOrAction = atol((*iter).c_str()); |
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289 | |
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290 | // patch for old data where some spells have ACT_DECIDE but should have ACT_CAST |
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291 | // so overwrite old state |
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292 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(m_charmInfo->GetActionBarEntry(index)->SpellOrAction); |
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293 | if (spellInfo && spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) m_charmInfo->GetActionBarEntry(index)->Type = ACT_CAST; |
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294 | } |
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295 | |
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296 | //init teach spells |
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297 | tokens = StrSplit(fields[17].GetString(), " "); |
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298 | for (iter = tokens.begin(), index = 0; index < 4; ++iter, ++index) |
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299 | { |
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300 | uint32 tmp = atol((*iter).c_str()); |
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301 | |
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302 | ++iter; |
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303 | |
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304 | if(tmp) |
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305 | AddTeachSpell(tmp, atol((*iter).c_str())); |
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306 | else |
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307 | break; |
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308 | } |
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309 | } |
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310 | |
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311 | // since last save (in seconds) |
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312 | uint32 timediff = (time(NULL) - fields[18].GetUInt32()); |
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313 | |
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314 | delete result; |
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315 | |
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316 | //load spells/cooldowns/auras |
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317 | SetCanModifyStats(true); |
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318 | _LoadAuras(timediff); |
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319 | |
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320 | //init AB |
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321 | if(is_temporary_summoned) |
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322 | { |
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323 | // Temporary summoned pets always have initial spell list at load |
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324 | InitPetCreateSpells(); |
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325 | } |
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326 | else |
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327 | { |
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328 | LearnPetPassives(); |
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329 | CastPetAuras(current); |
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330 | } |
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331 | |
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332 | if(getPetType() == SUMMON_PET && !current) //all (?) summon pets come with full health when called, but not when they are current |
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333 | { |
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334 | SetHealth(GetMaxHealth()); |
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335 | SetPower(POWER_MANA, GetMaxPower(POWER_MANA)); |
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336 | } |
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337 | else |
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338 | { |
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339 | SetHealth(savedhealth > GetMaxHealth() ? GetMaxHealth() : savedhealth); |
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340 | SetPower(POWER_MANA, savedmana > GetMaxPower(POWER_MANA) ? GetMaxPower(POWER_MANA) : savedmana); |
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341 | } |
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342 | |
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343 | AIM_Initialize(); |
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344 | map->Add((Creature*)this); |
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345 | |
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346 | // Spells should be loaded after pet is added to map, because in CanCast is check on it |
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347 | _LoadSpells(); |
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348 | _LoadSpellCooldowns(); |
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349 | |
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350 | owner->SetPet(this); // in DB stored only full controlled creature |
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351 | sLog.outDebug("New Pet has guid %u", GetGUIDLow()); |
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352 | |
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353 | if(owner->GetTypeId() == TYPEID_PLAYER) |
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354 | { |
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355 | ((Player*)owner)->PetSpellInitialize(); |
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356 | if(((Player*)owner)->GetGroup()) |
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357 | ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_PET); |
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358 | } |
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359 | |
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360 | if(owner->GetTypeId() == TYPEID_PLAYER && getPetType() == HUNTER_PET) |
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361 | { |
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362 | result = CharacterDatabase.PQuery("SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'",owner->GetGUIDLow(),GetCharmInfo()->GetPetNumber()); |
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363 | |
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364 | if(result) |
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365 | { |
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366 | if(m_declinedname) |
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367 | delete m_declinedname; |
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368 | |
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369 | m_declinedname = new DeclinedName; |
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370 | Field *fields = result->Fetch(); |
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371 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
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372 | { |
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373 | m_declinedname->name[i] = fields[i].GetCppString(); |
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374 | } |
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375 | } |
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376 | } |
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377 | |
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378 | return true; |
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379 | } |
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380 | |
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381 | void Pet::SavePetToDB(PetSaveMode mode) |
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382 | { |
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383 | if(!GetEntry()) |
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384 | return; |
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385 | |
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386 | // save only fully controlled creature |
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387 | if(!isControlled()) |
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388 | return; |
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389 | |
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390 | uint32 curhealth = GetHealth(); |
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391 | uint32 curmana = GetPower(POWER_MANA); |
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392 | |
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393 | switch(mode) |
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394 | { |
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395 | case PET_SAVE_IN_STABLE_SLOT_1: |
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396 | case PET_SAVE_IN_STABLE_SLOT_2: |
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397 | case PET_SAVE_NOT_IN_SLOT: |
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398 | { |
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399 | RemoveAllAuras(); |
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400 | |
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401 | //only alive hunter pets get auras saved, the others don't |
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402 | if(!(getPetType() == HUNTER_PET && isAlive())) |
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403 | m_Auras.clear(); |
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404 | } |
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405 | default: |
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406 | break; |
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407 | } |
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408 | |
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409 | _SaveSpells(); |
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410 | _SaveSpellCooldowns(); |
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411 | _SaveAuras(); |
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412 | |
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413 | switch(mode) |
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414 | { |
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415 | case PET_SAVE_AS_CURRENT: |
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416 | case PET_SAVE_IN_STABLE_SLOT_1: |
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417 | case PET_SAVE_IN_STABLE_SLOT_2: |
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418 | case PET_SAVE_NOT_IN_SLOT: |
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419 | { |
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420 | uint32 loyalty =1; |
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421 | if(getPetType()!=HUNTER_PET) |
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422 | loyalty = GetLoyaltyLevel(); |
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423 | |
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424 | uint32 owner = GUID_LOPART(GetOwnerGUID()); |
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425 | std::string name = m_name; |
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426 | CharacterDatabase.escape_string(name); |
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427 | CharacterDatabase.BeginTransaction(); |
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428 | // remove current data |
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429 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND id = '%u'", owner,m_charmInfo->GetPetNumber() ); |
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430 | |
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431 | // prevent duplicate using slot (except PET_SAVE_NOT_IN_SLOT) |
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432 | if(mode!=PET_SAVE_NOT_IN_SLOT) |
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433 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = 3 WHERE owner = '%u' AND slot = '%u'", owner, uint32(mode) ); |
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434 | |
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435 | // prevent existence another hunter pet in PET_SAVE_AS_CURRENT and PET_SAVE_NOT_IN_SLOT |
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436 | if(getPetType()==HUNTER_PET && (mode==PET_SAVE_AS_CURRENT||mode==PET_SAVE_NOT_IN_SLOT)) |
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437 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3')", owner ); |
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438 | // save pet |
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439 | std::ostringstream ss; |
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440 | ss << "INSERT INTO character_pet ( id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata,TeachSpelldata,savetime,resettalents_cost,resettalents_time,CreatedBySpell,PetType) " |
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441 | << "VALUES (" |
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442 | << m_charmInfo->GetPetNumber() << ", " |
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443 | << GetEntry() << ", " |
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444 | << owner << ", " |
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445 | << GetNativeDisplayId() << ", " |
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446 | << getLevel() << ", " |
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447 | << GetUInt32Value(UNIT_FIELD_PETEXPERIENCE) << ", " |
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448 | << uint32(m_charmInfo->GetReactState()) << ", " |
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449 | << m_loyaltyPoints << ", " |
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450 | << GetLoyaltyLevel() << ", " |
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451 | << m_TrainingPoints << ", " |
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452 | << uint32(mode) << ", '" |
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453 | << name.c_str() << "', " |
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454 | << uint32((GetByteValue(UNIT_FIELD_BYTES_2, 2) == UNIT_RENAME_ALLOWED)?0:1) << ", " |
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455 | << (curhealth<1?1:curhealth) << ", " |
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456 | << curmana << ", " |
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457 | << GetPower(POWER_HAPPINESS) << ", '"; |
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458 | |
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459 | for(uint32 i = 0; i < 10; i++) |
---|
460 | ss << uint32(m_charmInfo->GetActionBarEntry(i)->Type) << " " << uint32(m_charmInfo->GetActionBarEntry(i)->SpellOrAction) << " "; |
---|
461 | ss << "', '"; |
---|
462 | |
---|
463 | //save spells the pet can teach to it's Master |
---|
464 | { |
---|
465 | int i = 0; |
---|
466 | for(TeachSpellMap::iterator itr = m_teachspells.begin(); i < 4 && itr != m_teachspells.end(); ++i, ++itr) |
---|
467 | ss << itr->first << " " << itr->second << " "; |
---|
468 | for(; i < 4; ++i) |
---|
469 | ss << uint32(0) << " " << uint32(0) << " "; |
---|
470 | } |
---|
471 | |
---|
472 | ss << "', " |
---|
473 | << time(NULL) << ", " |
---|
474 | << uint32(m_resetTalentsCost) << ", " |
---|
475 | << uint64(m_resetTalentsTime) << ", " |
---|
476 | << GetUInt32Value(UNIT_CREATED_BY_SPELL) << ", " |
---|
477 | << uint32(getPetType()) << ")"; |
---|
478 | |
---|
479 | CharacterDatabase.Execute( ss.str().c_str() ); |
---|
480 | |
---|
481 | CharacterDatabase.CommitTransaction(); |
---|
482 | break; |
---|
483 | } |
---|
484 | case PET_SAVE_AS_DELETED: |
---|
485 | { |
---|
486 | RemoveAllAuras(); |
---|
487 | uint32 owner = GUID_LOPART(GetOwnerGUID()); |
---|
488 | DeleteFromDB(m_charmInfo->GetPetNumber()); |
---|
489 | break; |
---|
490 | } |
---|
491 | default: |
---|
492 | sLog.outError("Unknown pet save/remove mode: %d",mode); |
---|
493 | } |
---|
494 | } |
---|
495 | |
---|
496 | void Pet::DeleteFromDB(uint32 guidlow) |
---|
497 | { |
---|
498 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE id = '%u'", guidlow); |
---|
499 | CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE id = '%u'", guidlow); |
---|
500 | CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'", guidlow); |
---|
501 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u'", guidlow); |
---|
502 | CharacterDatabase.PExecute("DELETE FROM pet_spell_cooldown WHERE guid = '%u'", guidlow); |
---|
503 | } |
---|
504 | |
---|
505 | void Pet::setDeathState(DeathState s) // overwrite virtual Creature::setDeathState and Unit::setDeathState |
---|
506 | { |
---|
507 | Creature::setDeathState(s); |
---|
508 | if(getDeathState()==CORPSE) |
---|
509 | { |
---|
510 | //remove summoned pet (no corpse) |
---|
511 | if(getPetType()==SUMMON_PET) |
---|
512 | Remove(PET_SAVE_NOT_IN_SLOT); |
---|
513 | // other will despawn at corpse desppawning (Pet::Update code) |
---|
514 | else |
---|
515 | { |
---|
516 | // pet corpse non lootable and non skinnable |
---|
517 | SetUInt32Value( UNIT_DYNAMIC_FLAGS, 0x00 ); |
---|
518 | RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); |
---|
519 | |
---|
520 | //lose happiness when died and not in BG/Arena |
---|
521 | MapEntry const* mapEntry = sMapStore.LookupEntry(GetMapId()); |
---|
522 | if(!mapEntry || (mapEntry->map_type != MAP_ARENA && mapEntry->map_type != MAP_BATTLEGROUND)) |
---|
523 | ModifyPower(POWER_HAPPINESS, -HAPPINESS_LEVEL_SIZE); |
---|
524 | |
---|
525 | SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
526 | } |
---|
527 | } |
---|
528 | else if(getDeathState()==ALIVE) |
---|
529 | { |
---|
530 | RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
531 | CastPetAuras(true); |
---|
532 | } |
---|
533 | } |
---|
534 | |
---|
535 | void Pet::Update(uint32 diff) |
---|
536 | { |
---|
537 | if(m_removed) // pet already removed, just wait in remove queue, no updates |
---|
538 | return; |
---|
539 | |
---|
540 | switch( m_deathState ) |
---|
541 | { |
---|
542 | case CORPSE: |
---|
543 | { |
---|
544 | if( m_deathTimer <= diff ) |
---|
545 | { |
---|
546 | assert(getPetType()!=SUMMON_PET && "Must be already removed."); |
---|
547 | Remove(PET_SAVE_NOT_IN_SLOT); //hunters' pets never get removed because of death, NEVER! |
---|
548 | return; |
---|
549 | } |
---|
550 | break; |
---|
551 | } |
---|
552 | case ALIVE: |
---|
553 | { |
---|
554 | // unsummon pet that lost owner |
---|
555 | Unit* owner = GetOwner(); |
---|
556 | if(!owner || (!IsWithinDistInMap(owner, OWNER_MAX_DISTANCE) && !isPossessed()) || isControlled() && !owner->GetPetGUID()) |
---|
557 | { |
---|
558 | Remove(PET_SAVE_NOT_IN_SLOT, true); |
---|
559 | return; |
---|
560 | } |
---|
561 | |
---|
562 | if(isControlled()) |
---|
563 | { |
---|
564 | if( owner->GetPetGUID() != GetGUID() ) |
---|
565 | { |
---|
566 | Remove(getPetType()==HUNTER_PET?PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT); |
---|
567 | return; |
---|
568 | } |
---|
569 | } |
---|
570 | |
---|
571 | if(m_duration > 0) |
---|
572 | { |
---|
573 | if(m_duration > diff) |
---|
574 | m_duration -= diff; |
---|
575 | else |
---|
576 | { |
---|
577 | Remove(getPetType() != SUMMON_PET ? PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT); |
---|
578 | return; |
---|
579 | } |
---|
580 | } |
---|
581 | |
---|
582 | if(getPetType() != HUNTER_PET) |
---|
583 | break; |
---|
584 | |
---|
585 | //regenerate Focus |
---|
586 | if(m_regenTimer <= diff) |
---|
587 | { |
---|
588 | RegenerateFocus(); |
---|
589 | m_regenTimer = 4000; |
---|
590 | } |
---|
591 | else |
---|
592 | m_regenTimer -= diff; |
---|
593 | |
---|
594 | if(m_happinessTimer <= diff) |
---|
595 | { |
---|
596 | LooseHappiness(); |
---|
597 | m_happinessTimer = 7500; |
---|
598 | } |
---|
599 | else |
---|
600 | m_happinessTimer -= diff; |
---|
601 | |
---|
602 | if(m_loyaltyTimer <= diff) |
---|
603 | { |
---|
604 | TickLoyaltyChange(); |
---|
605 | m_loyaltyTimer = 12000; |
---|
606 | } |
---|
607 | else |
---|
608 | m_loyaltyTimer -= diff; |
---|
609 | |
---|
610 | break; |
---|
611 | } |
---|
612 | default: |
---|
613 | break; |
---|
614 | } |
---|
615 | Creature::Update(diff); |
---|
616 | } |
---|
617 | |
---|
618 | void Pet::RegenerateFocus() |
---|
619 | { |
---|
620 | uint32 curValue = GetPower(POWER_FOCUS); |
---|
621 | uint32 maxValue = GetMaxPower(POWER_FOCUS); |
---|
622 | |
---|
623 | if (curValue >= maxValue) |
---|
624 | return; |
---|
625 | |
---|
626 | float addvalue = 24 * sWorld.getRate(RATE_POWER_FOCUS); |
---|
627 | |
---|
628 | AuraList const& ModPowerRegenPCTAuras = GetAurasByType(SPELL_AURA_MOD_POWER_REGEN_PERCENT); |
---|
629 | for(AuraList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i) |
---|
630 | if ((*i)->GetModifier()->m_miscvalue == POWER_FOCUS) |
---|
631 | addvalue *= ((*i)->GetModifier()->m_amount + 100) / 100.0f; |
---|
632 | |
---|
633 | ModifyPower(POWER_FOCUS, (int32)addvalue); |
---|
634 | } |
---|
635 | |
---|
636 | void Pet::LooseHappiness() |
---|
637 | { |
---|
638 | uint32 curValue = GetPower(POWER_HAPPINESS); |
---|
639 | if (curValue <= 0) |
---|
640 | return; |
---|
641 | int32 addvalue = (140 >> GetLoyaltyLevel()) * 125; //value is 70/35/17/8/4 (per min) * 1000 / 8 (timer 7.5 secs) |
---|
642 | if(isInCombat()) //we know in combat happiness fades faster, multiplier guess |
---|
643 | addvalue = int32(addvalue * 1.5); |
---|
644 | ModifyPower(POWER_HAPPINESS, -addvalue); |
---|
645 | } |
---|
646 | |
---|
647 | void Pet::ModifyLoyalty(int32 addvalue) |
---|
648 | { |
---|
649 | uint32 loyaltylevel = GetLoyaltyLevel(); |
---|
650 | |
---|
651 | if(addvalue > 0) //only gain influenced, not loss |
---|
652 | addvalue = int32((float)addvalue * sWorld.getRate(RATE_LOYALTY)); |
---|
653 | |
---|
654 | if(loyaltylevel >= BEST_FRIEND && (addvalue + m_loyaltyPoints) > int32(GetMaxLoyaltyPoints(loyaltylevel))) |
---|
655 | return; |
---|
656 | |
---|
657 | m_loyaltyPoints += addvalue; |
---|
658 | |
---|
659 | if(m_loyaltyPoints < 0) |
---|
660 | { |
---|
661 | if(loyaltylevel > REBELLIOUS) |
---|
662 | { |
---|
663 | //level down |
---|
664 | --loyaltylevel; |
---|
665 | SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); |
---|
666 | m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); |
---|
667 | SetTP(m_TrainingPoints - int32(getLevel())); |
---|
668 | } |
---|
669 | else |
---|
670 | { |
---|
671 | m_loyaltyPoints = 0; |
---|
672 | Unit* owner = GetOwner(); |
---|
673 | if(owner && owner->GetTypeId() == TYPEID_PLAYER) |
---|
674 | { |
---|
675 | WorldPacket data(SMSG_PET_BROKEN, 0); |
---|
676 | ((Player*)owner)->GetSession()->SendPacket(&data); |
---|
677 | |
---|
678 | //run away |
---|
679 | ((Player*)owner)->RemovePet(this,PET_SAVE_AS_DELETED); |
---|
680 | } |
---|
681 | } |
---|
682 | } |
---|
683 | //level up |
---|
684 | else if(m_loyaltyPoints > int32(GetMaxLoyaltyPoints(loyaltylevel))) |
---|
685 | { |
---|
686 | ++loyaltylevel; |
---|
687 | SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); |
---|
688 | m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); |
---|
689 | SetTP(m_TrainingPoints + getLevel()); |
---|
690 | } |
---|
691 | } |
---|
692 | |
---|
693 | void Pet::TickLoyaltyChange() |
---|
694 | { |
---|
695 | int32 addvalue; |
---|
696 | |
---|
697 | switch(GetHappinessState()) |
---|
698 | { |
---|
699 | case HAPPY: addvalue = 20; break; |
---|
700 | case CONTENT: addvalue = 10; break; |
---|
701 | case UNHAPPY: addvalue = -20; break; |
---|
702 | default: |
---|
703 | return; |
---|
704 | } |
---|
705 | ModifyLoyalty(addvalue); |
---|
706 | } |
---|
707 | |
---|
708 | void Pet::KillLoyaltyBonus(uint32 level) |
---|
709 | { |
---|
710 | if(level > 100) |
---|
711 | return; |
---|
712 | |
---|
713 | //at lower levels gain is faster | the lower loyalty the more loyalty is gained |
---|
714 | uint32 bonus = uint32(((100 - level) / 10) + (6 - GetLoyaltyLevel())); |
---|
715 | ModifyLoyalty(bonus); |
---|
716 | } |
---|
717 | |
---|
718 | HappinessState Pet::GetHappinessState() |
---|
719 | { |
---|
720 | if(GetPower(POWER_HAPPINESS) < HAPPINESS_LEVEL_SIZE) |
---|
721 | return UNHAPPY; |
---|
722 | else if(GetPower(POWER_HAPPINESS) >= HAPPINESS_LEVEL_SIZE * 2) |
---|
723 | return HAPPY; |
---|
724 | else |
---|
725 | return CONTENT; |
---|
726 | } |
---|
727 | |
---|
728 | void Pet::SetLoyaltyLevel(LoyaltyLevel level) |
---|
729 | { |
---|
730 | SetByteValue(UNIT_FIELD_BYTES_1, 1, level); |
---|
731 | } |
---|
732 | |
---|
733 | bool Pet::CanTakeMoreActiveSpells(uint32 spellid) |
---|
734 | { |
---|
735 | uint8 activecount = 1; |
---|
736 | uint32 chainstartstore[ACTIVE_SPELLS_MAX]; |
---|
737 | |
---|
738 | if(IsPassiveSpell(spellid)) |
---|
739 | return true; |
---|
740 | |
---|
741 | chainstartstore[0] = spellmgr.GetFirstSpellInChain(spellid); |
---|
742 | |
---|
743 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
744 | { |
---|
745 | if(IsPassiveSpell(itr->first)) |
---|
746 | continue; |
---|
747 | |
---|
748 | uint32 chainstart = spellmgr.GetFirstSpellInChain(itr->first); |
---|
749 | |
---|
750 | uint8 x; |
---|
751 | |
---|
752 | for(x = 0; x < activecount; x++) |
---|
753 | { |
---|
754 | if(chainstart == chainstartstore[x]) |
---|
755 | break; |
---|
756 | } |
---|
757 | |
---|
758 | if(x == activecount) //spellchain not yet saved -> add active count |
---|
759 | { |
---|
760 | ++activecount; |
---|
761 | if(activecount > ACTIVE_SPELLS_MAX) |
---|
762 | return false; |
---|
763 | chainstartstore[x] = chainstart; |
---|
764 | } |
---|
765 | } |
---|
766 | return true; |
---|
767 | } |
---|
768 | |
---|
769 | bool Pet::HasTPForSpell(uint32 spellid) |
---|
770 | { |
---|
771 | int32 neededtrainp = GetTPForSpell(spellid); |
---|
772 | if((m_TrainingPoints - neededtrainp < 0 || neededtrainp < 0) && neededtrainp != 0) |
---|
773 | return false; |
---|
774 | return true; |
---|
775 | } |
---|
776 | |
---|
777 | int32 Pet::GetTPForSpell(uint32 spellid) |
---|
778 | { |
---|
779 | uint32 basetrainp = 0; |
---|
780 | |
---|
781 | SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(spellid); |
---|
782 | SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(spellid); |
---|
783 | for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) |
---|
784 | { |
---|
785 | if(!_spell_idx->second->reqtrainpoints) |
---|
786 | return 0; |
---|
787 | |
---|
788 | basetrainp = _spell_idx->second->reqtrainpoints; |
---|
789 | break; |
---|
790 | } |
---|
791 | |
---|
792 | uint32 spenttrainp = 0; |
---|
793 | uint32 chainstart = spellmgr.GetFirstSpellInChain(spellid); |
---|
794 | |
---|
795 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
796 | { |
---|
797 | if(itr->second->state == PETSPELL_REMOVED) |
---|
798 | continue; |
---|
799 | |
---|
800 | if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart) |
---|
801 | { |
---|
802 | SkillLineAbilityMap::const_iterator _lower = spellmgr.GetBeginSkillLineAbilityMap(itr->first); |
---|
803 | SkillLineAbilityMap::const_iterator _upper = spellmgr.GetEndSkillLineAbilityMap(itr->first); |
---|
804 | |
---|
805 | for(SkillLineAbilityMap::const_iterator _spell_idx2 = _lower; _spell_idx2 != _upper; ++_spell_idx2) |
---|
806 | { |
---|
807 | if(_spell_idx2->second->reqtrainpoints > spenttrainp) |
---|
808 | { |
---|
809 | spenttrainp = _spell_idx2->second->reqtrainpoints; |
---|
810 | break; |
---|
811 | } |
---|
812 | } |
---|
813 | } |
---|
814 | } |
---|
815 | |
---|
816 | return int32(basetrainp) - int32(spenttrainp); |
---|
817 | } |
---|
818 | |
---|
819 | uint32 Pet::GetMaxLoyaltyPoints(uint32 level) |
---|
820 | { |
---|
821 | return LevelUpLoyalty[level - 1]; |
---|
822 | } |
---|
823 | |
---|
824 | uint32 Pet::GetStartLoyaltyPoints(uint32 level) |
---|
825 | { |
---|
826 | return LevelStartLoyalty[level - 1]; |
---|
827 | } |
---|
828 | |
---|
829 | void Pet::SetTP(int32 TP) |
---|
830 | { |
---|
831 | m_TrainingPoints = TP; |
---|
832 | SetUInt32Value(UNIT_TRAINING_POINTS, (uint32)GetDispTP()); |
---|
833 | } |
---|
834 | |
---|
835 | int32 Pet::GetDispTP() |
---|
836 | { |
---|
837 | if(getPetType()!= HUNTER_PET) |
---|
838 | return(0); |
---|
839 | if(m_TrainingPoints < 0) |
---|
840 | return -m_TrainingPoints; |
---|
841 | else |
---|
842 | return -(m_TrainingPoints + 1); |
---|
843 | } |
---|
844 | |
---|
845 | void Pet::Remove(PetSaveMode mode, bool returnreagent) |
---|
846 | { |
---|
847 | Unit* owner = GetOwner(); |
---|
848 | |
---|
849 | if(owner) |
---|
850 | { |
---|
851 | if(owner->GetTypeId()==TYPEID_PLAYER) |
---|
852 | { |
---|
853 | ((Player*)owner)->RemovePet(this,mode,returnreagent); |
---|
854 | return; |
---|
855 | } |
---|
856 | |
---|
857 | // only if current pet in slot |
---|
858 | if(owner->GetPetGUID()==GetGUID()) |
---|
859 | owner->SetPet(0); |
---|
860 | } |
---|
861 | |
---|
862 | CleanupsBeforeDelete(); |
---|
863 | AddObjectToRemoveList(); |
---|
864 | m_removed = true; |
---|
865 | } |
---|
866 | |
---|
867 | void Pet::GivePetXP(uint32 xp) |
---|
868 | { |
---|
869 | if(getPetType() != HUNTER_PET) |
---|
870 | return; |
---|
871 | |
---|
872 | if ( xp < 1 ) |
---|
873 | return; |
---|
874 | |
---|
875 | if(!isAlive()) |
---|
876 | return; |
---|
877 | |
---|
878 | uint32 level = getLevel(); |
---|
879 | |
---|
880 | // XP to money conversion processed in Player::RewardQuest |
---|
881 | if(level >= sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) |
---|
882 | return; |
---|
883 | |
---|
884 | uint32 curXP = GetUInt32Value(UNIT_FIELD_PETEXPERIENCE); |
---|
885 | uint32 nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP); |
---|
886 | uint32 newXP = curXP + xp; |
---|
887 | |
---|
888 | if(newXP >= nextLvlXP && level+1 > GetOwner()->getLevel()) |
---|
889 | { |
---|
890 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, nextLvlXP-1); |
---|
891 | return; |
---|
892 | } |
---|
893 | |
---|
894 | while( newXP >= nextLvlXP && level < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) ) |
---|
895 | { |
---|
896 | newXP -= nextLvlXP; |
---|
897 | |
---|
898 | SetLevel( level + 1 ); |
---|
899 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(level+1))/4)); |
---|
900 | |
---|
901 | level = getLevel(); |
---|
902 | nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP); |
---|
903 | GivePetLevel(level); |
---|
904 | } |
---|
905 | |
---|
906 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, newXP); |
---|
907 | |
---|
908 | if(getPetType() == HUNTER_PET) |
---|
909 | KillLoyaltyBonus(level); |
---|
910 | } |
---|
911 | |
---|
912 | void Pet::GivePetLevel(uint32 level) |
---|
913 | { |
---|
914 | if(!level) |
---|
915 | return; |
---|
916 | |
---|
917 | InitStatsForLevel( level); |
---|
918 | |
---|
919 | SetTP(m_TrainingPoints + (GetLoyaltyLevel() - 1)); |
---|
920 | } |
---|
921 | |
---|
922 | bool Pet::CreateBaseAtCreature(Creature* creature) |
---|
923 | { |
---|
924 | if(!creature) |
---|
925 | { |
---|
926 | sLog.outError("CRITICAL ERROR: NULL pointer parsed into CreateBaseAtCreature()"); |
---|
927 | return false; |
---|
928 | } |
---|
929 | uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); |
---|
930 | |
---|
931 | sLog.outBasic("SetInstanceID()"); |
---|
932 | SetInstanceId(creature->GetInstanceId()); |
---|
933 | |
---|
934 | sLog.outBasic("Create pet"); |
---|
935 | uint32 pet_number = objmgr.GeneratePetNumber(); |
---|
936 | if(!Create(guid, creature->GetMap(), creature->GetEntry(), pet_number)) |
---|
937 | return false; |
---|
938 | |
---|
939 | Relocate(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation()); |
---|
940 | |
---|
941 | if(!IsPositionValid()) |
---|
942 | { |
---|
943 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not created base at creature. Suggested coordinates isn't valid (X: %f Y: %f)", |
---|
944 | GetGUIDLow(), GetEntry(), GetPositionX(), GetPositionY()); |
---|
945 | return false; |
---|
946 | } |
---|
947 | |
---|
948 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
949 | if(!cinfo) |
---|
950 | { |
---|
951 | sLog.outError("ERROR: CreateBaseAtCreature() failed, creatureInfo is missing!"); |
---|
952 | return false; |
---|
953 | } |
---|
954 | |
---|
955 | if(cinfo->type == CREATURE_TYPE_CRITTER) |
---|
956 | { |
---|
957 | setPetType(MINI_PET); |
---|
958 | return true; |
---|
959 | } |
---|
960 | SetDisplayId(creature->GetDisplayId()); |
---|
961 | SetNativeDisplayId(creature->GetNativeDisplayId()); |
---|
962 | SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); |
---|
963 | SetPower( POWER_HAPPINESS,166500); |
---|
964 | setPowerType(POWER_FOCUS); |
---|
965 | SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0); |
---|
966 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
967 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(creature->getLevel()))/4)); |
---|
968 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
969 | SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
970 | |
---|
971 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(creature->GetCreatureInfo()->family); |
---|
972 | if( char* familyname = cFamily->Name[sWorld.GetDefaultDbcLocale()] ) |
---|
973 | SetName(familyname); |
---|
974 | else |
---|
975 | SetName(creature->GetName()); |
---|
976 | |
---|
977 | m_loyaltyPoints = 1000; |
---|
978 | if(cinfo->type == CREATURE_TYPE_BEAST) |
---|
979 | { |
---|
980 | SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); |
---|
981 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
982 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
983 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); |
---|
984 | |
---|
985 | SetUInt32Value(UNIT_MOD_CAST_SPEED, creature->GetUInt32Value(UNIT_MOD_CAST_SPEED) ); |
---|
986 | SetLoyaltyLevel(REBELLIOUS); |
---|
987 | } |
---|
988 | return true; |
---|
989 | } |
---|
990 | |
---|
991 | bool Pet::InitStatsForLevel(uint32 petlevel) |
---|
992 | { |
---|
993 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
994 | assert(cinfo); |
---|
995 | |
---|
996 | Unit* owner = GetOwner(); |
---|
997 | if(!owner) |
---|
998 | { |
---|
999 | sLog.outError("ERROR: attempt to summon pet (Entry %u) without owner! Attempt terminated.", cinfo->Entry); |
---|
1000 | return false; |
---|
1001 | } |
---|
1002 | |
---|
1003 | uint32 creature_ID = (getPetType() == HUNTER_PET) ? 1 : cinfo->Entry; |
---|
1004 | |
---|
1005 | SetLevel( petlevel); |
---|
1006 | |
---|
1007 | SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool)); |
---|
1008 | |
---|
1009 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(petlevel*50)); |
---|
1010 | |
---|
1011 | SetAttackTime(BASE_ATTACK, BASE_ATTACK_TIME); |
---|
1012 | SetAttackTime(OFF_ATTACK, BASE_ATTACK_TIME); |
---|
1013 | SetAttackTime(RANGED_ATTACK, BASE_ATTACK_TIME); |
---|
1014 | |
---|
1015 | SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0); |
---|
1016 | |
---|
1017 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family); |
---|
1018 | if(cFamily && cFamily->minScale > 0.0f) |
---|
1019 | { |
---|
1020 | float scale; |
---|
1021 | if (getLevel() >= cFamily->maxScaleLevel) |
---|
1022 | scale = cFamily->maxScale; |
---|
1023 | else if (getLevel() <= cFamily->minScaleLevel) |
---|
1024 | scale = cFamily->minScale; |
---|
1025 | else |
---|
1026 | scale = cFamily->minScale + (getLevel() - cFamily->minScaleLevel) / cFamily->maxScaleLevel * (cFamily->maxScale - cFamily->minScale); |
---|
1027 | |
---|
1028 | SetFloatValue(OBJECT_FIELD_SCALE_X, scale); |
---|
1029 | } |
---|
1030 | m_bonusdamage = 0; |
---|
1031 | |
---|
1032 | int32 createResistance[MAX_SPELL_SCHOOL] = {0,0,0,0,0,0,0}; |
---|
1033 | |
---|
1034 | if(cinfo && getPetType() != HUNTER_PET) |
---|
1035 | { |
---|
1036 | createResistance[SPELL_SCHOOL_HOLY] = cinfo->resistance1; |
---|
1037 | createResistance[SPELL_SCHOOL_FIRE] = cinfo->resistance2; |
---|
1038 | createResistance[SPELL_SCHOOL_NATURE] = cinfo->resistance3; |
---|
1039 | createResistance[SPELL_SCHOOL_FROST] = cinfo->resistance4; |
---|
1040 | createResistance[SPELL_SCHOOL_SHADOW] = cinfo->resistance5; |
---|
1041 | createResistance[SPELL_SCHOOL_ARCANE] = cinfo->resistance6; |
---|
1042 | } |
---|
1043 | |
---|
1044 | switch(getPetType()) |
---|
1045 | { |
---|
1046 | case SUMMON_PET: |
---|
1047 | { |
---|
1048 | if(owner->GetTypeId() == TYPEID_PLAYER) |
---|
1049 | { |
---|
1050 | switch(owner->getClass()) |
---|
1051 | { |
---|
1052 | case CLASS_WARLOCK: |
---|
1053 | { |
---|
1054 | |
---|
1055 | //the damage bonus used for pets is either fire or shadow damage, whatever is higher |
---|
1056 | uint32 fire = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE); |
---|
1057 | uint32 shadow = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW); |
---|
1058 | uint32 val = (fire > shadow) ? fire : shadow; |
---|
1059 | |
---|
1060 | SetBonusDamage(int32 (val * 0.15f)); |
---|
1061 | //bonusAP += val * 0.57; |
---|
1062 | break; |
---|
1063 | } |
---|
1064 | case CLASS_MAGE: |
---|
1065 | { |
---|
1066 | //40% damage bonus of mage's frost damage |
---|
1067 | float val = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FROST) * 0.4; |
---|
1068 | if(val < 0) |
---|
1069 | val = 0; |
---|
1070 | SetBonusDamage( int32(val)); |
---|
1071 | break; |
---|
1072 | } |
---|
1073 | default: |
---|
1074 | break; |
---|
1075 | } |
---|
1076 | } |
---|
1077 | |
---|
1078 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
1079 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
1080 | |
---|
1081 | //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, float(cinfo->attackpower)); |
---|
1082 | |
---|
1083 | PetLevelInfo const* pInfo = objmgr.GetPetLevelInfo(creature_ID, petlevel); |
---|
1084 | if(pInfo) // exist in DB |
---|
1085 | { |
---|
1086 | SetCreateHealth(pInfo->health); |
---|
1087 | SetCreateMana(pInfo->mana); |
---|
1088 | |
---|
1089 | if(pInfo->armor > 0) |
---|
1090 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor)); |
---|
1091 | |
---|
1092 | for(int stat = 0; stat < MAX_STATS; ++stat) |
---|
1093 | { |
---|
1094 | SetCreateStat(Stats(stat),float(pInfo->stats[stat])); |
---|
1095 | } |
---|
1096 | } |
---|
1097 | else // not exist in DB, use some default fake data |
---|
1098 | { |
---|
1099 | sLog.outErrorDb("Summoned pet (Entry: %u) not have pet stats data in DB",cinfo->Entry); |
---|
1100 | |
---|
1101 | // remove elite bonuses included in DB values |
---|
1102 | SetCreateHealth(uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
1103 | SetCreateMana( uint32(((float(cinfo->maxmana) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
1104 | |
---|
1105 | SetCreateStat(STAT_STRENGTH,22); |
---|
1106 | SetCreateStat(STAT_AGILITY,22); |
---|
1107 | SetCreateStat(STAT_STAMINA,25); |
---|
1108 | SetCreateStat(STAT_INTELLECT,28); |
---|
1109 | SetCreateStat(STAT_SPIRIT,27); |
---|
1110 | } |
---|
1111 | break; |
---|
1112 | } |
---|
1113 | case HUNTER_PET: |
---|
1114 | { |
---|
1115 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(petlevel))/4)); |
---|
1116 | |
---|
1117 | //these formula may not be correct; however, it is designed to be close to what it should be |
---|
1118 | //this makes dps 0.5 of pets level |
---|
1119 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
1120 | //damage range is then petlevel / 2 |
---|
1121 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
1122 | //damage is increased afterwards as strength and pet scaling modify attack power |
---|
1123 | |
---|
1124 | //stored standard pet stats are entry 1 in pet_levelinfo |
---|
1125 | PetLevelInfo const* pInfo = objmgr.GetPetLevelInfo(creature_ID, petlevel); |
---|
1126 | if(pInfo) // exist in DB |
---|
1127 | { |
---|
1128 | SetCreateHealth(pInfo->health); |
---|
1129 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor)); |
---|
1130 | //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, float(cinfo->attackpower)); |
---|
1131 | |
---|
1132 | for( int i = STAT_STRENGTH; i < MAX_STATS; i++) |
---|
1133 | { |
---|
1134 | SetCreateStat(Stats(i), float(pInfo->stats[i])); |
---|
1135 | } |
---|
1136 | } |
---|
1137 | else // not exist in DB, use some default fake data |
---|
1138 | { |
---|
1139 | sLog.outErrorDb("Hunter pet levelstats missing in DB"); |
---|
1140 | |
---|
1141 | // remove elite bonuses included in DB values |
---|
1142 | SetCreateHealth( uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
1143 | |
---|
1144 | SetCreateStat(STAT_STRENGTH,22); |
---|
1145 | SetCreateStat(STAT_AGILITY,22); |
---|
1146 | SetCreateStat(STAT_STAMINA,25); |
---|
1147 | SetCreateStat(STAT_INTELLECT,28); |
---|
1148 | SetCreateStat(STAT_SPIRIT,27); |
---|
1149 | } |
---|
1150 | break; |
---|
1151 | } |
---|
1152 | case GUARDIAN_PET: |
---|
1153 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
1154 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP,1000); |
---|
1155 | |
---|
1156 | SetCreateMana( 28 + 10*petlevel ); |
---|
1157 | SetCreateHealth( 28 + 30*petlevel ); |
---|
1158 | |
---|
1159 | // FIXME: this is wrong formula, possible each guardian pet have own damage formula |
---|
1160 | //these formula may not be correct; however, it is designed to be close to what it should be |
---|
1161 | //this makes dps 0.5 of pets level |
---|
1162 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
1163 | //damage range is then petlevel / 2 |
---|
1164 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
1165 | break; |
---|
1166 | default: |
---|
1167 | sLog.outError("Pet have incorrect type (%u) for levelup.",getPetType()); break; |
---|
1168 | } |
---|
1169 | |
---|
1170 | for (int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) |
---|
1171 | SetModifierValue(UnitMods(UNIT_MOD_RESISTANCE_START + i), BASE_VALUE, float(createResistance[i]) ); |
---|
1172 | |
---|
1173 | UpdateAllStats(); |
---|
1174 | |
---|
1175 | SetHealth(GetMaxHealth()); |
---|
1176 | SetPower(POWER_MANA, GetMaxPower(POWER_MANA)); |
---|
1177 | |
---|
1178 | return true; |
---|
1179 | } |
---|
1180 | |
---|
1181 | bool Pet::HaveInDiet(ItemPrototype const* item) const |
---|
1182 | { |
---|
1183 | if (!item->FoodType) |
---|
1184 | return false; |
---|
1185 | |
---|
1186 | CreatureInfo const* cInfo = GetCreatureInfo(); |
---|
1187 | if(!cInfo) |
---|
1188 | return false; |
---|
1189 | |
---|
1190 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cInfo->family); |
---|
1191 | if(!cFamily) |
---|
1192 | return false; |
---|
1193 | |
---|
1194 | uint32 diet = cFamily->petFoodMask; |
---|
1195 | uint32 FoodMask = 1 << (item->FoodType-1); |
---|
1196 | return diet & FoodMask; |
---|
1197 | } |
---|
1198 | |
---|
1199 | uint32 Pet::GetCurrentFoodBenefitLevel(uint32 itemlevel) |
---|
1200 | { |
---|
1201 | // -5 or greater food level |
---|
1202 | if(getLevel() <= itemlevel +5) //possible to feed level 60 pet with level 55 level food for full effect |
---|
1203 | return 35000; |
---|
1204 | // -10..-6 |
---|
1205 | else if(getLevel() <= itemlevel + 10) //pure guess, but sounds good |
---|
1206 | return 17000; |
---|
1207 | // -14..-11 |
---|
1208 | else if(getLevel() <= itemlevel + 14) //level 55 food gets green on 70, makes sense to me |
---|
1209 | return 8000; |
---|
1210 | // -15 or less |
---|
1211 | else |
---|
1212 | return 0; //food too low level |
---|
1213 | } |
---|
1214 | |
---|
1215 | void Pet::_LoadSpellCooldowns() |
---|
1216 | { |
---|
1217 | m_CreatureSpellCooldowns.clear(); |
---|
1218 | m_CreatureCategoryCooldowns.clear(); |
---|
1219 | |
---|
1220 | QueryResult *result = CharacterDatabase.PQuery("SELECT spell,time FROM pet_spell_cooldown WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1221 | |
---|
1222 | if(result) |
---|
1223 | { |
---|
1224 | time_t curTime = time(NULL); |
---|
1225 | |
---|
1226 | WorldPacket data(SMSG_SPELL_COOLDOWN, (8+1+result->GetRowCount()*8)); |
---|
1227 | data << GetGUID(); |
---|
1228 | data << uint8(0x0); // flags (0x1, 0x2) |
---|
1229 | |
---|
1230 | do |
---|
1231 | { |
---|
1232 | Field *fields = result->Fetch(); |
---|
1233 | |
---|
1234 | uint32 spell_id = fields[0].GetUInt32(); |
---|
1235 | time_t db_time = (time_t)fields[1].GetUInt64(); |
---|
1236 | |
---|
1237 | if(!sSpellStore.LookupEntry(spell_id)) |
---|
1238 | { |
---|
1239 | sLog.outError("Pet %u have unknown spell %u in `pet_spell_cooldown`, skipping.",m_charmInfo->GetPetNumber(),spell_id); |
---|
1240 | continue; |
---|
1241 | } |
---|
1242 | |
---|
1243 | // skip outdated cooldown |
---|
1244 | if(db_time <= curTime) |
---|
1245 | continue; |
---|
1246 | |
---|
1247 | data << uint32(spell_id); |
---|
1248 | data << uint32(uint32(db_time-curTime)*1000); // in m.secs |
---|
1249 | |
---|
1250 | _AddCreatureSpellCooldown(spell_id,db_time); |
---|
1251 | |
---|
1252 | sLog.outDebug("Pet (Number: %u) spell %u cooldown loaded (%u secs).",m_charmInfo->GetPetNumber(),spell_id,uint32(db_time-curTime)); |
---|
1253 | } |
---|
1254 | while( result->NextRow() ); |
---|
1255 | |
---|
1256 | delete result; |
---|
1257 | |
---|
1258 | if(!m_CreatureSpellCooldowns.empty() && GetOwner()) |
---|
1259 | { |
---|
1260 | ((Player*)GetOwner())->GetSession()->SendPacket(&data); |
---|
1261 | } |
---|
1262 | } |
---|
1263 | } |
---|
1264 | |
---|
1265 | void Pet::_SaveSpellCooldowns() |
---|
1266 | { |
---|
1267 | CharacterDatabase.PExecute("DELETE FROM pet_spell_cooldown WHERE guid = '%u'", m_charmInfo->GetPetNumber()); |
---|
1268 | |
---|
1269 | time_t curTime = time(NULL); |
---|
1270 | |
---|
1271 | // remove oudated and save active |
---|
1272 | for(CreatureSpellCooldowns::iterator itr = m_CreatureSpellCooldowns.begin();itr != m_CreatureSpellCooldowns.end();) |
---|
1273 | { |
---|
1274 | if(itr->second <= curTime) |
---|
1275 | m_CreatureSpellCooldowns.erase(itr++); |
---|
1276 | else |
---|
1277 | { |
---|
1278 | CharacterDatabase.PExecute("INSERT INTO pet_spell_cooldown (guid,spell,time) VALUES ('%u', '%u', '" I64FMTD "')", m_charmInfo->GetPetNumber(), itr->first, uint64(itr->second)); |
---|
1279 | ++itr; |
---|
1280 | } |
---|
1281 | } |
---|
1282 | } |
---|
1283 | |
---|
1284 | void Pet::_LoadSpells() |
---|
1285 | { |
---|
1286 | QueryResult *result = CharacterDatabase.PQuery("SELECT spell,slot,active FROM pet_spell WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1287 | |
---|
1288 | if(result) |
---|
1289 | { |
---|
1290 | do |
---|
1291 | { |
---|
1292 | Field *fields = result->Fetch(); |
---|
1293 | |
---|
1294 | addSpell(fields[0].GetUInt16(), fields[2].GetUInt16(), PETSPELL_UNCHANGED, fields[1].GetUInt16()); |
---|
1295 | } |
---|
1296 | while( result->NextRow() ); |
---|
1297 | |
---|
1298 | delete result; |
---|
1299 | } |
---|
1300 | } |
---|
1301 | |
---|
1302 | void Pet::_SaveSpells() |
---|
1303 | { |
---|
1304 | for (PetSpellMap::const_iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next) |
---|
1305 | { |
---|
1306 | ++next; |
---|
1307 | if (itr->second->type == PETSPELL_FAMILY) continue; // prevent saving family passives to DB |
---|
1308 | if (itr->second->state == PETSPELL_REMOVED || itr->second->state == PETSPELL_CHANGED) |
---|
1309 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first); |
---|
1310 | if (itr->second->state == PETSPELL_NEW || itr->second->state == PETSPELL_CHANGED) |
---|
1311 | CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,slot,active) VALUES ('%u', '%u', '%u','%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second->slotId,itr->second->active); |
---|
1312 | |
---|
1313 | if (itr->second->state == PETSPELL_REMOVED) |
---|
1314 | _removeSpell(itr->first); |
---|
1315 | else |
---|
1316 | itr->second->state = PETSPELL_UNCHANGED; |
---|
1317 | } |
---|
1318 | } |
---|
1319 | |
---|
1320 | void Pet::_LoadAuras(uint32 timediff) |
---|
1321 | { |
---|
1322 | m_Auras.clear(); |
---|
1323 | for (int i = 0; i < TOTAL_AURAS; i++) |
---|
1324 | m_modAuras[i].clear(); |
---|
1325 | |
---|
1326 | // all aura related fields |
---|
1327 | for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i) |
---|
1328 | SetUInt32Value(i, 0); |
---|
1329 | |
---|
1330 | QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1331 | |
---|
1332 | if(result) |
---|
1333 | { |
---|
1334 | do |
---|
1335 | { |
---|
1336 | Field *fields = result->Fetch(); |
---|
1337 | uint64 caster_guid = fields[0].GetUInt64(); |
---|
1338 | uint32 spellid = fields[1].GetUInt32(); |
---|
1339 | uint32 effindex = fields[2].GetUInt32(); |
---|
1340 | uint32 stackcount= fields[3].GetUInt32(); |
---|
1341 | int32 damage = (int32)fields[4].GetUInt32(); |
---|
1342 | int32 maxduration = (int32)fields[5].GetUInt32(); |
---|
1343 | int32 remaintime = (int32)fields[6].GetUInt32(); |
---|
1344 | int32 remaincharges = (int32)fields[7].GetUInt32(); |
---|
1345 | |
---|
1346 | SpellEntry const* spellproto = sSpellStore.LookupEntry(spellid); |
---|
1347 | if(!spellproto) |
---|
1348 | { |
---|
1349 | sLog.outError("Unknown aura (spellid %u, effindex %u), ignore.",spellid,effindex); |
---|
1350 | continue; |
---|
1351 | } |
---|
1352 | |
---|
1353 | if(effindex >= 3) |
---|
1354 | { |
---|
1355 | sLog.outError("Invalid effect index (spellid %u, effindex %u), ignore.",spellid,effindex); |
---|
1356 | continue; |
---|
1357 | } |
---|
1358 | |
---|
1359 | // negative effects should continue counting down after logout |
---|
1360 | if (remaintime != -1 && !IsPositiveEffect(spellid, effindex)) |
---|
1361 | { |
---|
1362 | if(remaintime <= int32(timediff)) |
---|
1363 | continue; |
---|
1364 | |
---|
1365 | remaintime -= timediff; |
---|
1366 | } |
---|
1367 | |
---|
1368 | // prevent wrong values of remaincharges |
---|
1369 | if(spellproto->procCharges) |
---|
1370 | { |
---|
1371 | if(remaincharges <= 0 || remaincharges > spellproto->procCharges) |
---|
1372 | remaincharges = spellproto->procCharges; |
---|
1373 | } |
---|
1374 | else |
---|
1375 | remaincharges = -1; |
---|
1376 | |
---|
1377 | /// do not load single target auras (unless they were cast by the player) |
---|
1378 | if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto)) |
---|
1379 | continue; |
---|
1380 | |
---|
1381 | for(uint32 i=0; i<stackcount; i++) |
---|
1382 | { |
---|
1383 | Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL); |
---|
1384 | |
---|
1385 | if(!damage) |
---|
1386 | damage = aura->GetModifier()->m_amount; |
---|
1387 | aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges); |
---|
1388 | AddAura(aura); |
---|
1389 | } |
---|
1390 | } |
---|
1391 | while( result->NextRow() ); |
---|
1392 | |
---|
1393 | delete result; |
---|
1394 | } |
---|
1395 | } |
---|
1396 | |
---|
1397 | void Pet::_SaveAuras() |
---|
1398 | { |
---|
1399 | CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
1400 | |
---|
1401 | AuraMap const& auras = GetAuras(); |
---|
1402 | if (auras.empty()) |
---|
1403 | return; |
---|
1404 | |
---|
1405 | spellEffectPair lastEffectPair = auras.begin()->first; |
---|
1406 | uint32 stackCounter = 1; |
---|
1407 | |
---|
1408 | for(AuraMap::const_iterator itr = auras.begin(); ; ++itr) |
---|
1409 | { |
---|
1410 | if(itr == auras.end() || lastEffectPair != itr->first) |
---|
1411 | { |
---|
1412 | AuraMap::const_iterator itr2 = itr; |
---|
1413 | // save previous spellEffectPair to db |
---|
1414 | itr2--; |
---|
1415 | SpellEntry const *spellInfo = itr2->second->GetSpellProto(); |
---|
1416 | /// do not save single target auras (unless they were cast by the player) |
---|
1417 | if (!(itr2->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo))) |
---|
1418 | { |
---|
1419 | if(!itr2->second->IsPassive()) |
---|
1420 | { |
---|
1421 | // skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras. |
---|
1422 | uint8 i; |
---|
1423 | for (i = 0; i < 3; i++) |
---|
1424 | if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH || |
---|
1425 | spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_OWNER || |
---|
1426 | spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PET ) |
---|
1427 | break; |
---|
1428 | |
---|
1429 | if (i == 3) |
---|
1430 | { |
---|
1431 | CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) " |
---|
1432 | "VALUES ('%u', '" I64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')", |
---|
1433 | m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), stackCounter, itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges)); |
---|
1434 | } |
---|
1435 | } |
---|
1436 | } |
---|
1437 | if(itr == auras.end()) |
---|
1438 | break; |
---|
1439 | } |
---|
1440 | |
---|
1441 | if (lastEffectPair == itr->first) |
---|
1442 | stackCounter++; |
---|
1443 | else |
---|
1444 | { |
---|
1445 | lastEffectPair = itr->first; |
---|
1446 | stackCounter = 1; |
---|
1447 | } |
---|
1448 | } |
---|
1449 | } |
---|
1450 | |
---|
1451 | bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 slot_id, PetSpellType type) |
---|
1452 | { |
---|
1453 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id); |
---|
1454 | if (!spellInfo) |
---|
1455 | { |
---|
1456 | // do pet spell book cleanup |
---|
1457 | if(state == PETSPELL_UNCHANGED) // spell load case |
---|
1458 | { |
---|
1459 | sLog.outError("Pet::addSpell: Non-existed in SpellStore spell #%u request, deleting for all pets in `pet_spell`.",spell_id); |
---|
1460 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE spell = '%u'",spell_id); |
---|
1461 | } |
---|
1462 | else |
---|
1463 | sLog.outError("Pet::addSpell: Non-existed in SpellStore spell #%u request.",spell_id); |
---|
1464 | |
---|
1465 | return false; |
---|
1466 | } |
---|
1467 | |
---|
1468 | // same spells don't have autocast option |
---|
1469 | if (spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) active = ACT_CAST; |
---|
1470 | |
---|
1471 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
1472 | if (itr != m_spells.end()) |
---|
1473 | { |
---|
1474 | if (itr->second->state == PETSPELL_REMOVED) |
---|
1475 | { |
---|
1476 | delete itr->second; |
---|
1477 | m_spells.erase(itr); |
---|
1478 | state = PETSPELL_CHANGED; |
---|
1479 | } |
---|
1480 | else if (state == PETSPELL_UNCHANGED && itr->second->state != PETSPELL_UNCHANGED) |
---|
1481 | { |
---|
1482 | // can be in case spell loading but learned at some previous spell loading |
---|
1483 | itr->second->state = PETSPELL_UNCHANGED; |
---|
1484 | return false; |
---|
1485 | } |
---|
1486 | else |
---|
1487 | return false; |
---|
1488 | } |
---|
1489 | |
---|
1490 | uint32 oldspell_id = 0; |
---|
1491 | |
---|
1492 | PetSpell *newspell = new PetSpell; |
---|
1493 | newspell->state = state; |
---|
1494 | newspell->type = type; |
---|
1495 | |
---|
1496 | if(active == ACT_DECIDE) //active was not used before, so we save it's autocast/passive state here |
---|
1497 | { |
---|
1498 | if(IsPassiveSpell(spell_id)) |
---|
1499 | newspell->active = ACT_PASSIVE; |
---|
1500 | else |
---|
1501 | newspell->active = ACT_DISABLED; |
---|
1502 | } |
---|
1503 | else |
---|
1504 | newspell->active = active; |
---|
1505 | |
---|
1506 | uint32 chainstart = spellmgr.GetFirstSpellInChain(spell_id); |
---|
1507 | |
---|
1508 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); itr++) |
---|
1509 | { |
---|
1510 | if(itr->second->state == PETSPELL_REMOVED) continue; |
---|
1511 | |
---|
1512 | if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart) |
---|
1513 | { |
---|
1514 | slot_id = itr->second->slotId; |
---|
1515 | newspell->active = itr->second->active; |
---|
1516 | |
---|
1517 | if(newspell->active == ACT_ENABLED) |
---|
1518 | ToggleAutocast(itr->first, false); |
---|
1519 | |
---|
1520 | oldspell_id = itr->first; |
---|
1521 | removeSpell(itr->first); |
---|
1522 | } |
---|
1523 | } |
---|
1524 | |
---|
1525 | uint16 tmpslot=slot_id; |
---|
1526 | |
---|
1527 | if (tmpslot == 0xffff) |
---|
1528 | { |
---|
1529 | uint16 maxid = 0; |
---|
1530 | PetSpellMap::iterator itr; |
---|
1531 | for (itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
1532 | { |
---|
1533 | if(itr->second->state == PETSPELL_REMOVED) continue; |
---|
1534 | if (itr->second->slotId > maxid) maxid = itr->second->slotId; |
---|
1535 | } |
---|
1536 | tmpslot = maxid + 1; |
---|
1537 | } |
---|
1538 | |
---|
1539 | newspell->slotId = tmpslot; |
---|
1540 | m_spells[spell_id] = newspell; |
---|
1541 | |
---|
1542 | if (IsPassiveSpell(spell_id)) |
---|
1543 | CastSpell(this, spell_id, true); |
---|
1544 | else if(state == PETSPELL_NEW) |
---|
1545 | m_charmInfo->AddSpellToAB(oldspell_id, spell_id, active); |
---|
1546 | |
---|
1547 | if(newspell->active == ACT_ENABLED) |
---|
1548 | ToggleAutocast(spell_id, true); |
---|
1549 | |
---|
1550 | return true; |
---|
1551 | } |
---|
1552 | |
---|
1553 | bool Pet::learnSpell(uint16 spell_id) |
---|
1554 | { |
---|
1555 | // prevent duplicated entires in spell book |
---|
1556 | if (!addSpell(spell_id)) |
---|
1557 | return false; |
---|
1558 | |
---|
1559 | Unit* owner = GetOwner(); |
---|
1560 | if(owner->GetTypeId()==TYPEID_PLAYER) |
---|
1561 | ((Player*)owner)->PetSpellInitialize(); |
---|
1562 | return true; |
---|
1563 | } |
---|
1564 | |
---|
1565 | void Pet::removeSpell(uint16 spell_id) |
---|
1566 | { |
---|
1567 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
1568 | if (itr == m_spells.end()) |
---|
1569 | return; |
---|
1570 | |
---|
1571 | if(itr->second->state == PETSPELL_REMOVED) |
---|
1572 | return; |
---|
1573 | |
---|
1574 | if(itr->second->state == PETSPELL_NEW) |
---|
1575 | { |
---|
1576 | delete itr->second; |
---|
1577 | m_spells.erase(itr); |
---|
1578 | } |
---|
1579 | else |
---|
1580 | itr->second->state = PETSPELL_REMOVED; |
---|
1581 | |
---|
1582 | RemoveAurasDueToSpell(spell_id); |
---|
1583 | } |
---|
1584 | |
---|
1585 | bool Pet::_removeSpell(uint16 spell_id) |
---|
1586 | { |
---|
1587 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
1588 | if (itr != m_spells.end()) |
---|
1589 | { |
---|
1590 | delete itr->second; |
---|
1591 | m_spells.erase(itr); |
---|
1592 | return true; |
---|
1593 | } |
---|
1594 | return false; |
---|
1595 | } |
---|
1596 | |
---|
1597 | void Pet::InitPetCreateSpells() |
---|
1598 | { |
---|
1599 | m_charmInfo->InitPetActionBar(); |
---|
1600 | |
---|
1601 | m_spells.clear(); |
---|
1602 | int32 usedtrainpoints = 0, petspellid; |
---|
1603 | PetCreateSpellEntry const* CreateSpells = objmgr.GetPetCreateSpellEntry(GetEntry()); |
---|
1604 | if(CreateSpells) |
---|
1605 | { |
---|
1606 | for(uint8 i = 0; i < 4; i++) |
---|
1607 | { |
---|
1608 | if(!CreateSpells->spellid[i]) |
---|
1609 | break; |
---|
1610 | |
---|
1611 | SpellEntry const *learn_spellproto = sSpellStore.LookupEntry(CreateSpells->spellid[i]); |
---|
1612 | if(!learn_spellproto) |
---|
1613 | continue; |
---|
1614 | |
---|
1615 | if(learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_SPELL || learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_PET_SPELL) |
---|
1616 | { |
---|
1617 | petspellid = learn_spellproto->EffectTriggerSpell[0]; |
---|
1618 | Unit* owner = GetOwner(); |
---|
1619 | if(owner->GetTypeId() == TYPEID_PLAYER && !((Player*)owner)->HasSpell(learn_spellproto->Id)) |
---|
1620 | { |
---|
1621 | if(IsPassiveSpell(petspellid)) //learn passive skills when tamed, not sure if thats right |
---|
1622 | ((Player*)owner)->learnSpell(learn_spellproto->Id); |
---|
1623 | else |
---|
1624 | AddTeachSpell(learn_spellproto->EffectTriggerSpell[0], learn_spellproto->Id); |
---|
1625 | } |
---|
1626 | } |
---|
1627 | else |
---|
1628 | petspellid = learn_spellproto->Id; |
---|
1629 | |
---|
1630 | addSpell(petspellid); |
---|
1631 | |
---|
1632 | SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); |
---|
1633 | SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); |
---|
1634 | |
---|
1635 | for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) |
---|
1636 | { |
---|
1637 | usedtrainpoints += _spell_idx->second->reqtrainpoints; |
---|
1638 | break; |
---|
1639 | } |
---|
1640 | } |
---|
1641 | } |
---|
1642 | |
---|
1643 | LearnPetPassives(); |
---|
1644 | |
---|
1645 | CastPetAuras(false); |
---|
1646 | |
---|
1647 | SetTP(-usedtrainpoints); |
---|
1648 | } |
---|
1649 | |
---|
1650 | void Pet::CheckLearning(uint32 spellid) |
---|
1651 | { |
---|
1652 | //charmed case -> prevent crash |
---|
1653 | if(GetTypeId() == TYPEID_PLAYER || getPetType() != HUNTER_PET) |
---|
1654 | return; |
---|
1655 | |
---|
1656 | Unit* owner = GetOwner(); |
---|
1657 | |
---|
1658 | if(m_teachspells.empty() || !owner || owner->GetTypeId() != TYPEID_PLAYER) |
---|
1659 | return; |
---|
1660 | |
---|
1661 | TeachSpellMap::iterator itr = m_teachspells.find(spellid); |
---|
1662 | if(itr == m_teachspells.end()) |
---|
1663 | return; |
---|
1664 | |
---|
1665 | if(urand(0, 100) < 10) |
---|
1666 | { |
---|
1667 | ((Player*)owner)->learnSpell(itr->second); |
---|
1668 | m_teachspells.erase(itr); |
---|
1669 | } |
---|
1670 | } |
---|
1671 | |
---|
1672 | uint32 Pet::resetTalentsCost() const |
---|
1673 | { |
---|
1674 | uint32 days = (sWorld.GetGameTime() - m_resetTalentsTime)/DAY; |
---|
1675 | |
---|
1676 | // The first time reset costs 10 silver; after 1 day cost is reset to 10 silver |
---|
1677 | if(m_resetTalentsCost < 10*SILVER || days > 0) |
---|
1678 | return 10*SILVER; |
---|
1679 | // then 50 silver |
---|
1680 | else if(m_resetTalentsCost < 50*SILVER) |
---|
1681 | return 50*SILVER; |
---|
1682 | // then 1 gold |
---|
1683 | else if(m_resetTalentsCost < 1*GOLD) |
---|
1684 | return 1*GOLD; |
---|
1685 | // then increasing at a rate of 1 gold; cap 10 gold |
---|
1686 | else |
---|
1687 | return (m_resetTalentsCost + 1*GOLD > 10*GOLD ? 10*GOLD : m_resetTalentsCost + 1*GOLD); |
---|
1688 | } |
---|
1689 | |
---|
1690 | void Pet::ToggleAutocast(uint32 spellid, bool apply) |
---|
1691 | { |
---|
1692 | if(IsPassiveSpell(spellid)) |
---|
1693 | return; |
---|
1694 | |
---|
1695 | //if(const SpellEntry *tempSpell = GetSpellStore()->LookupEntry(spellid)) |
---|
1696 | // if(tempSpell->EffectImplicitTargetA[0] != TARGET_ALL_AROUND_CASTER |
---|
1697 | // && tempSpell->EffectImplicitTargetA[0] != TARGET_CHAIN_DAMAGE) |
---|
1698 | // return; |
---|
1699 | |
---|
1700 | PetSpellMap::const_iterator itr = m_spells.find((uint16)spellid); |
---|
1701 | |
---|
1702 | int i; |
---|
1703 | |
---|
1704 | if(apply) |
---|
1705 | { |
---|
1706 | for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++); |
---|
1707 | if (i == m_autospells.size()) |
---|
1708 | { |
---|
1709 | m_autospells.push_back(spellid); |
---|
1710 | itr->second->active = ACT_ENABLED; |
---|
1711 | itr->second->state = PETSPELL_CHANGED; |
---|
1712 | } |
---|
1713 | } |
---|
1714 | else |
---|
1715 | { |
---|
1716 | AutoSpellList::iterator itr2 = m_autospells.begin(); |
---|
1717 | for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++, itr2++); |
---|
1718 | if (i < m_autospells.size()) |
---|
1719 | { |
---|
1720 | m_autospells.erase(itr2); |
---|
1721 | itr->second->active = ACT_DISABLED; |
---|
1722 | itr->second->state = PETSPELL_CHANGED; |
---|
1723 | } |
---|
1724 | } |
---|
1725 | } |
---|
1726 | |
---|
1727 | bool Pet::Create(uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number) |
---|
1728 | { |
---|
1729 | SetMapId(map->GetId()); |
---|
1730 | SetInstanceId(map->GetInstanceId()); |
---|
1731 | |
---|
1732 | Object::_Create(guidlow, pet_number, HIGHGUID_PET); |
---|
1733 | |
---|
1734 | m_DBTableGuid = guidlow; |
---|
1735 | m_originalEntry = Entry; |
---|
1736 | |
---|
1737 | if(!InitEntry(Entry)) |
---|
1738 | return false; |
---|
1739 | |
---|
1740 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
1741 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
1742 | |
---|
1743 | if(getPetType() == MINI_PET) // always non-attackable |
---|
1744 | SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); |
---|
1745 | |
---|
1746 | return true; |
---|
1747 | } |
---|
1748 | |
---|
1749 | bool Pet::HasSpell(uint32 spell) const |
---|
1750 | { |
---|
1751 | return (m_spells.find(spell) != m_spells.end()); |
---|
1752 | } |
---|
1753 | |
---|
1754 | // Get all passive spells in our skill line |
---|
1755 | void Pet::LearnPetPassives() |
---|
1756 | { |
---|
1757 | CreatureInfo const* cInfo = GetCreatureInfo(); |
---|
1758 | if(!cInfo) |
---|
1759 | return; |
---|
1760 | |
---|
1761 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cInfo->family); |
---|
1762 | if(!cFamily) |
---|
1763 | return; |
---|
1764 | |
---|
1765 | PetFamilySpellsStore::const_iterator petStore = sPetFamilySpellsStore.find(cFamily->ID); |
---|
1766 | if(petStore != sPetFamilySpellsStore.end()) |
---|
1767 | { |
---|
1768 | for(PetFamilySpellsSet::const_iterator petSet = petStore->second.begin(); petSet != petStore->second.end(); ++petSet) |
---|
1769 | addSpell(*petSet, ACT_DECIDE, PETSPELL_NEW, 0xffff, PETSPELL_FAMILY); |
---|
1770 | } |
---|
1771 | } |
---|
1772 | |
---|
1773 | void Pet::CastPetAuras(bool current) |
---|
1774 | { |
---|
1775 | Unit* owner = GetOwner(); |
---|
1776 | if(!owner) |
---|
1777 | return; |
---|
1778 | |
---|
1779 | if(getPetType() != HUNTER_PET && (getPetType() != SUMMON_PET || owner->getClass() != CLASS_WARLOCK)) |
---|
1780 | return; |
---|
1781 | |
---|
1782 | for(PetAuraSet::iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end(); ) |
---|
1783 | { |
---|
1784 | PetAura const* pa = *itr; |
---|
1785 | ++itr; |
---|
1786 | |
---|
1787 | if(!current && pa->IsRemovedOnChangePet()) |
---|
1788 | owner->RemovePetAura(pa); |
---|
1789 | else |
---|
1790 | CastPetAura(pa); |
---|
1791 | } |
---|
1792 | } |
---|
1793 | |
---|
1794 | void Pet::CastPetAura(PetAura const* aura) |
---|
1795 | { |
---|
1796 | uint16 auraId = aura->GetAura(GetEntry()); |
---|
1797 | if(!auraId) |
---|
1798 | return; |
---|
1799 | |
---|
1800 | if(auraId == 35696) // Demonic Knowledge |
---|
1801 | { |
---|
1802 | int32 basePoints = int32(aura->GetDamage() * (GetStat(STAT_STAMINA) + GetStat(STAT_INTELLECT)) / 100); |
---|
1803 | CastCustomSpell(this,auraId,&basePoints, NULL, NULL, true ); |
---|
1804 | } |
---|
1805 | else |
---|
1806 | CastSpell(this, auraId, true); |
---|
1807 | } |
---|