1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "WorldPacket.h" |
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23 | #include "WorldSession.h" |
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24 | #include "World.h" |
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25 | #include "ObjectMgr.h" |
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26 | #include "SpellMgr.h" |
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27 | #include "Log.h" |
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28 | #include "Opcodes.h" |
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29 | #include "Spell.h" |
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30 | #include "ObjectAccessor.h" |
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31 | #include "MapManager.h" |
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32 | #include "CreatureAI.h" |
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33 | #include "Util.h" |
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34 | #include "Pet.h" |
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35 | #include "Language.h" |
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36 | |
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37 | void WorldSession::HandlePetAction( WorldPacket & recv_data ) |
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38 | { |
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39 | CHECK_PACKET_SIZE(recv_data,8+2+2+8); |
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40 | |
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41 | uint64 guid1; |
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42 | uint16 spellid; |
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43 | uint16 flag; |
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44 | uint64 guid2; |
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45 | recv_data >> guid1; //pet guid |
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46 | recv_data >> spellid; |
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47 | recv_data >> flag; //delete = 0x0700 CastSpell = C100 |
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48 | recv_data >> guid2; //tag guid |
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49 | |
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50 | // used also for charmed creature |
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51 | Unit* pet= ObjectAccessor::GetUnit(*_player,guid1); |
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52 | sLog.outDetail( "HandlePetAction.Pet %u flag is %u, spellid is %u, target %u.\n", uint32(GUID_LOPART(guid1)), flag, spellid, uint32(GUID_LOPART(guid2)) ); |
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53 | if(!pet) |
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54 | { |
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55 | sLog.outError( "Pet %u not exist.\n", uint32(GUID_LOPART(guid1)) ); |
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56 | return; |
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57 | } |
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58 | |
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59 | if(pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm()) |
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60 | { |
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61 | sLog.outError( "HandlePetAction.Pet %u isn't pet of player %s .\n", uint32(GUID_LOPART(guid1)),GetPlayer()->GetName() ); |
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62 | return; |
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63 | } |
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64 | |
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65 | if(!pet->isAlive()) |
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66 | return; |
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67 | |
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68 | if(pet->GetTypeId() == TYPEID_PLAYER && !(flag == ACT_COMMAND && spellid == COMMAND_ATTACK)) |
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69 | return; |
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70 | |
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71 | CharmInfo *charmInfo = pet->GetCharmInfo(); |
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72 | if(!charmInfo) |
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73 | { |
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74 | sLog.outError("WorldSession::HandlePetAction: object "I64FMTD" is considered pet-like but doesn't have a charminfo!", pet->GetGUID()); |
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75 | return; |
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76 | } |
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77 | |
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78 | switch(flag) |
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79 | { |
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80 | case ACT_COMMAND: //0x0700 |
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81 | switch(spellid) |
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82 | { |
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83 | case COMMAND_STAY: //flat=1792 //STAY |
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84 | pet->StopMoving(); |
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85 | pet->GetMotionMaster()->Clear(); |
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86 | pet->GetMotionMaster()->MoveIdle(); |
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87 | charmInfo->SetCommandState( COMMAND_STAY ); |
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88 | break; |
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89 | case COMMAND_FOLLOW: //spellid=1792 //FOLLOW |
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90 | pet->AttackStop(); |
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91 | pet->GetMotionMaster()->MoveFollow(_player,PET_FOLLOW_DIST,PET_FOLLOW_ANGLE); |
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92 | charmInfo->SetCommandState( COMMAND_FOLLOW ); |
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93 | break; |
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94 | case COMMAND_ATTACK: //spellid=1792 //ATTACK |
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95 | { |
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96 | // only place where pet can be player |
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97 | pet->clearUnitState(UNIT_STAT_FOLLOW); |
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98 | uint64 selguid = _player->GetSelection(); |
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99 | Unit *TargetUnit = ObjectAccessor::GetUnit(*_player, selguid); |
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100 | if(!TargetUnit) |
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101 | return; |
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102 | |
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103 | // not let attack friendly units. |
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104 | if( GetPlayer()->IsFriendlyTo(TargetUnit)) |
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105 | return; |
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106 | |
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107 | if(pet->getVictim()) |
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108 | pet->AttackStop(); |
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109 | |
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110 | if(pet->GetTypeId() != TYPEID_PLAYER) |
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111 | { |
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112 | pet->GetMotionMaster()->Clear(); |
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113 | if (((Creature*)pet)->AI()) |
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114 | ((Creature*)pet)->AI()->AttackStart(TargetUnit); |
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115 | |
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116 | //10% chance to play special pet attack talk, else growl |
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117 | if(((Creature*)pet)->isPet() && ((Pet*)pet)->getPetType() == SUMMON_PET && pet != TargetUnit && urand(0, 100) < 10) |
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118 | pet->SendPetTalk((uint32)PET_TALK_ATTACK); |
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119 | else |
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120 | { |
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121 | // 90% chance for pet and 100% chance for charmed creature |
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122 | pet->SendPetAIReaction(guid1); |
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123 | } |
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124 | } |
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125 | else // charmed player |
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126 | { |
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127 | pet->Attack(TargetUnit,true); |
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128 | pet->SendPetAIReaction(guid1); |
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129 | } |
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130 | break; |
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131 | } |
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132 | case COMMAND_ABANDON: // abandon (hunter pet) or dismiss (summoned pet) |
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133 | if(((Creature*)pet)->isPet()) |
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134 | { |
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135 | Pet* p = (Pet*)pet; |
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136 | if(p->getPetType() == HUNTER_PET) |
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137 | _player->RemovePet(p,PET_SAVE_AS_DELETED); |
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138 | else |
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139 | //dismissing a summoned pet is like killing them (this prevents returning a soulshard...) |
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140 | p->setDeathState(CORPSE); |
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141 | } |
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142 | else // charmed |
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143 | _player->Uncharm(); |
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144 | break; |
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145 | default: |
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146 | sLog.outError("WORLD: unknown PET flag Action %i and spellid %i.\n", flag, spellid); |
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147 | } |
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148 | break; |
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149 | case ACT_REACTION: // 0x600 |
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150 | switch(spellid) |
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151 | { |
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152 | case REACT_PASSIVE: //passive |
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153 | case REACT_DEFENSIVE: //recovery |
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154 | case REACT_AGGRESSIVE: //activete |
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155 | charmInfo->SetReactState( ReactStates(spellid) ); |
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156 | break; |
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157 | } |
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158 | break; |
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159 | case ACT_DISABLED: //0x8100 spell (disabled), ignore |
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160 | case ACT_CAST: //0x0100 |
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161 | case ACT_ENABLED: //0xc100 spell |
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162 | { |
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163 | Unit* unit_target; |
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164 | if(guid2) |
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165 | unit_target = ObjectAccessor::GetUnit(*_player,guid2); |
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166 | else |
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167 | unit_target = NULL; |
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168 | |
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169 | if (((Creature*)pet)->GetGlobalCooldown() > 0) |
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170 | return; |
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171 | |
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172 | // do not cast unknown spells |
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173 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid ); |
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174 | if(!spellInfo) |
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175 | { |
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176 | sLog.outError("WORLD: unknown PET spell id %i\n", spellid); |
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177 | return; |
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178 | } |
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179 | |
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180 | for(uint32 i = 0; i < 3;i++) |
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181 | { |
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182 | if(spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA || spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA_INSTANT || spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA_CHANNELED) |
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183 | return; |
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184 | } |
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185 | |
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186 | // do not cast not learned spells |
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187 | if(!pet->HasSpell(spellid) || IsPassiveSpell(spellid)) |
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188 | return; |
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189 | |
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190 | pet->clearUnitState(UNIT_STAT_FOLLOW); |
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191 | |
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192 | Spell *spell = new Spell(pet, spellInfo, false); |
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193 | |
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194 | int16 result = spell->PetCanCast(unit_target); |
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195 | |
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196 | //auto turn to target unless possessed |
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197 | if(result == SPELL_FAILED_UNIT_NOT_INFRONT && !pet->HasAuraType(SPELL_AURA_MOD_POSSESS)) |
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198 | { |
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199 | pet->SetInFront(unit_target); |
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200 | if( unit_target->GetTypeId() == TYPEID_PLAYER ) |
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201 | pet->SendUpdateToPlayer( (Player*)unit_target ); |
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202 | if(Unit* powner = pet->GetCharmerOrOwner()) |
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203 | if(powner->GetTypeId() == TYPEID_PLAYER) |
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204 | pet->SendUpdateToPlayer((Player*)powner); |
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205 | result = -1; |
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206 | } |
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207 | |
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208 | if(result == -1) |
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209 | { |
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210 | ((Creature*)pet)->AddCreatureSpellCooldown(spellid); |
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211 | if (((Creature*)pet)->isPet()) |
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212 | ((Pet*)pet)->CheckLearning(spellid); |
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213 | |
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214 | unit_target = spell->m_targets.getUnitTarget(); |
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215 | |
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216 | //10% chance to play special pet attack talk, else growl |
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217 | //actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell |
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218 | if(((Creature*)pet)->isPet() && (((Pet*)pet)->getPetType() == SUMMON_PET) && (pet != unit_target) && (urand(0, 100) < 10)) |
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219 | pet->SendPetTalk((uint32)PET_TALK_SPECIAL_SPELL); |
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220 | else |
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221 | { |
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222 | pet->SendPetAIReaction(guid1); |
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223 | } |
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224 | |
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225 | if( unit_target && !GetPlayer()->IsFriendlyTo(unit_target) && !pet->HasAuraType(SPELL_AURA_MOD_POSSESS)) |
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226 | { |
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227 | pet->clearUnitState(UNIT_STAT_FOLLOW); |
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228 | if(pet->getVictim()) |
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229 | pet->AttackStop(); |
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230 | pet->GetMotionMaster()->Clear(); |
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231 | if (((Creature*)pet)->AI()) |
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232 | ((Creature*)pet)->AI()->AttackStart(unit_target); |
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233 | } |
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234 | |
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235 | spell->prepare(&(spell->m_targets)); |
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236 | } |
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237 | else |
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238 | { |
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239 | if(pet->HasAuraType(SPELL_AURA_MOD_POSSESS)) |
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240 | { |
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241 | WorldPacket data(SMSG_CAST_FAILED, (4+1+1)); |
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242 | data << uint32(spellid) << uint8(2) << uint8(result); |
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243 | switch (result) |
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244 | { |
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245 | case SPELL_FAILED_REQUIRES_SPELL_FOCUS: |
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246 | data << uint32(spellInfo->RequiresSpellFocus); |
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247 | break; |
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248 | case SPELL_FAILED_REQUIRES_AREA: |
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249 | data << uint32(spellInfo->AreaId); |
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250 | break; |
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251 | } |
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252 | SendPacket(&data); |
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253 | } |
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254 | else |
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255 | pet->SendPetCastFail(spellid, result); |
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256 | |
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257 | if(!((Creature*)pet)->HasSpellCooldown(spellid)) |
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258 | pet->SendPetClearCooldown(spellid); |
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259 | |
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260 | spell->finish(false); |
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261 | delete spell; |
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262 | } |
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263 | break; |
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264 | } |
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265 | default: |
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266 | sLog.outError("WORLD: unknown PET flag Action %i and spellid %i.\n", flag, spellid); |
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267 | } |
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268 | } |
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269 | |
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270 | void WorldSession::HandlePetNameQuery( WorldPacket & recv_data ) |
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271 | { |
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272 | CHECK_PACKET_SIZE(recv_data,4+8); |
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273 | |
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274 | sLog.outDetail( "HandlePetNameQuery. CMSG_PET_NAME_QUERY\n" ); |
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275 | |
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276 | uint32 petnumber; |
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277 | uint64 petguid; |
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278 | |
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279 | recv_data >> petnumber; |
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280 | recv_data >> petguid; |
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281 | |
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282 | SendPetNameQuery(petguid,petnumber); |
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283 | } |
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284 | |
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285 | void WorldSession::SendPetNameQuery( uint64 petguid, uint32 petnumber) |
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286 | { |
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287 | Creature* pet = ObjectAccessor::GetCreatureOrPet(*_player, petguid); |
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288 | if(!pet || !pet->GetCharmInfo() || pet->GetCharmInfo()->GetPetNumber() != petnumber) |
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289 | return; |
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290 | |
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291 | std::string name = pet->GetName(); |
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292 | |
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293 | WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+4+name.size()+1)); |
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294 | data << uint32(petnumber); |
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295 | data << name.c_str(); |
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296 | data << uint32(pet->GetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP)); |
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297 | |
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298 | if( pet->isPet() && ((Pet*)pet)->GetDeclinedNames() ) |
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299 | { |
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300 | data << uint8(1); |
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301 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
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302 | data << ((Pet*)pet)->GetDeclinedNames()->name[i]; |
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303 | } |
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304 | else |
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305 | data << uint8(0); |
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306 | |
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307 | _player->GetSession()->SendPacket(&data); |
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308 | } |
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309 | |
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310 | void WorldSession::HandlePetSetAction( WorldPacket & recv_data ) |
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311 | { |
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312 | CHECK_PACKET_SIZE(recv_data,8+4+2+2); |
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313 | |
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314 | sLog.outDetail( "HandlePetSetAction. CMSG_PET_SET_ACTION\n" ); |
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315 | |
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316 | uint64 petguid; |
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317 | uint32 position; |
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318 | uint16 spell_id; |
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319 | uint16 act_state; |
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320 | uint8 count; |
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321 | |
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322 | recv_data >> petguid; |
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323 | |
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324 | // FIXME: charmed case |
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325 | //Pet* pet = ObjectAccessor::Instance().GetPet(petguid); |
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326 | if(ObjectAccessor::FindPlayer(petguid)) |
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327 | return; |
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328 | |
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329 | Creature* pet = ObjectAccessor::GetCreatureOrPet(*_player, petguid); |
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330 | |
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331 | if(!pet || (pet != _player->GetPet() && pet != _player->GetCharm())) |
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332 | { |
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333 | sLog.outError( "HandlePetSetAction: Unknown pet or pet owner.\n" ); |
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334 | return; |
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335 | } |
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336 | |
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337 | CharmInfo *charmInfo = pet->GetCharmInfo(); |
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338 | if(!charmInfo) |
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339 | { |
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340 | sLog.outError("WorldSession::HandlePetSetAction: object "I64FMTD" is considered pet-like but doesn't have a charminfo!", pet->GetGUID()); |
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341 | return; |
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342 | } |
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343 | |
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344 | count = (recv_data.size() == 24) ? 2 : 1; |
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345 | for(uint8 i = 0; i < count; i++) |
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346 | { |
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347 | recv_data >> position; |
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348 | recv_data >> spell_id; |
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349 | recv_data >> act_state; |
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350 | |
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351 | sLog.outDetail( "Player %s has changed pet spell action. Position: %u, Spell: %u, State: 0x%X\n", _player->GetName(), position, spell_id, act_state); |
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352 | |
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353 | //if it's act for spell (en/disable/cast) and there is a spell given (0 = remove spell) which pet doesn't know, don't add |
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354 | if(!((act_state == ACT_ENABLED || act_state == ACT_DISABLED || act_state == ACT_CAST) && spell_id && !pet->HasSpell(spell_id))) |
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355 | { |
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356 | //sign for autocast |
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357 | if(act_state == ACT_ENABLED && spell_id) |
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358 | { |
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359 | if(pet->isCharmed()) |
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360 | charmInfo->ToggleCreatureAutocast(spell_id, true); |
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361 | else |
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362 | ((Pet*)pet)->ToggleAutocast(spell_id, true); |
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363 | } |
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364 | //sign for no/turn off autocast |
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365 | else if(act_state == ACT_DISABLED && spell_id) |
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366 | { |
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367 | if(pet->isCharmed()) |
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368 | charmInfo->ToggleCreatureAutocast(spell_id, false); |
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369 | else |
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370 | ((Pet*)pet)->ToggleAutocast(spell_id, false); |
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371 | } |
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372 | |
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373 | charmInfo->GetActionBarEntry(position)->Type = act_state; |
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374 | charmInfo->GetActionBarEntry(position)->SpellOrAction = spell_id; |
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375 | } |
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376 | } |
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377 | } |
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378 | |
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379 | void WorldSession::HandlePetRename( WorldPacket & recv_data ) |
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380 | { |
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381 | CHECK_PACKET_SIZE(recv_data,8+1+1+1+1+1+1+1); |
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382 | |
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383 | sLog.outDetail( "HandlePetRename. CMSG_PET_RENAME\n" ); |
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384 | |
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385 | uint64 petguid; |
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386 | uint8 isdeclined; |
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387 | |
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388 | std::string name; |
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389 | DeclinedName declinedname; |
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390 | |
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391 | recv_data >> petguid; |
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392 | recv_data >> name; |
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393 | recv_data >> isdeclined; |
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394 | |
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395 | Pet* pet = ObjectAccessor::GetPet(petguid); |
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396 | // check it! |
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397 | if( !pet || !pet->isPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET || |
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398 | pet->GetByteValue(UNIT_FIELD_BYTES_2, 2) != UNIT_RENAME_ALLOWED || |
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399 | pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo() ) |
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400 | return; |
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401 | |
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402 | if((!ObjectMgr::IsValidPetName(name)) || (objmgr.IsReservedName(name))) |
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403 | { |
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404 | SendNotification(LANG_PET_INVALID_NAME); |
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405 | return; |
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406 | } |
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407 | pet->SetName(name); |
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408 | |
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409 | Unit *owner = pet->GetOwner(); |
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410 | if(owner && (owner->GetTypeId() == TYPEID_PLAYER) && ((Player*)owner)->GetGroup()) |
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411 | ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME); |
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412 | |
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413 | pet->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); |
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414 | |
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415 | if(isdeclined) |
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416 | { |
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417 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
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418 | recv_data >> declinedname.name[i]; |
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419 | |
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420 | std::wstring wname; |
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421 | Utf8toWStr(name,wname); |
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422 | if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname)) |
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423 | { |
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424 | SendNotification(LANG_PET_INVALID_NAME); |
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425 | return; |
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426 | } |
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427 | } |
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428 | |
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429 | CharacterDatabase.BeginTransaction(); |
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430 | if(isdeclined) |
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431 | { |
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432 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
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433 | CharacterDatabase.escape_string(declinedname.name[i]); |
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434 | CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); |
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435 | CharacterDatabase.PExecute("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%u','%s','%s','%s','%s','%s')", |
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436 | pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(),declinedname.name[1].c_str(),declinedname.name[2].c_str(),declinedname.name[3].c_str(),declinedname.name[4].c_str()); |
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437 | } |
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438 | |
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439 | CharacterDatabase.escape_string(name); |
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440 | CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(),_player->GetGUIDLow(),pet->GetCharmInfo()->GetPetNumber() ); |
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441 | CharacterDatabase.CommitTransaction(); |
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442 | |
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443 | pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); |
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444 | } |
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445 | |
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446 | void WorldSession::HandlePetAbandon( WorldPacket & recv_data ) |
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447 | { |
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448 | CHECK_PACKET_SIZE(recv_data,8); |
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449 | |
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450 | uint64 guid; |
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451 | recv_data >> guid; //pet guid |
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452 | sLog.outDetail( "HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid) ); |
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453 | |
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454 | // pet/charmed |
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455 | Creature* pet=ObjectAccessor::GetCreatureOrPet(*_player, guid); |
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456 | if(pet) |
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457 | { |
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458 | if(pet->isPet()) |
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459 | { |
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460 | if(pet->GetGUID() == _player->GetPetGUID()) |
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461 | { |
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462 | uint32 feelty = pet->GetPower(POWER_HAPPINESS); |
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463 | pet->SetPower(POWER_HAPPINESS ,(feelty-50000) > 0 ?(feelty-50000) : 0); |
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464 | } |
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465 | |
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466 | _player->RemovePet((Pet*)pet,PET_SAVE_AS_DELETED); |
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467 | } |
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468 | else if(pet->GetGUID() == _player->GetCharmGUID()) |
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469 | { |
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470 | _player->Uncharm(); |
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471 | } |
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472 | } |
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473 | } |
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474 | |
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475 | void WorldSession::HandlePetUnlearnOpcode(WorldPacket& recvPacket) |
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476 | { |
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477 | CHECK_PACKET_SIZE(recvPacket,8); |
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478 | |
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479 | sLog.outDetail("CMSG_PET_UNLEARN"); |
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480 | uint64 guid; |
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481 | recvPacket >> guid; |
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482 | |
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483 | Pet* pet = _player->GetPet(); |
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484 | |
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485 | if(!pet || pet->getPetType() != HUNTER_PET || pet->m_spells.size() <= 1) |
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486 | return; |
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487 | |
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488 | if(guid != pet->GetGUID()) |
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489 | { |
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490 | sLog.outError( "HandlePetUnlearnOpcode.Pet %u isn't pet of player %s .\n", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); |
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491 | return; |
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492 | } |
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493 | |
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494 | CharmInfo *charmInfo = pet->GetCharmInfo(); |
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495 | if(!charmInfo) |
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496 | { |
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497 | sLog.outError("WorldSession::HandlePetUnlearnOpcode: object "I64FMTD" is considered pet-like but doesn't have a charminfo!", pet->GetGUID()); |
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498 | return; |
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499 | } |
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500 | |
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501 | uint32 cost = pet->resetTalentsCost(); |
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502 | |
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503 | if (GetPlayer()->GetMoney() < cost) |
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504 | { |
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505 | GetPlayer()->SendBuyError( BUY_ERR_NOT_ENOUGHT_MONEY, 0, 0, 0); |
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506 | return; |
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507 | } |
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508 | |
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509 | for(PetSpellMap::iterator itr = pet->m_spells.begin(); itr != pet->m_spells.end();) |
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510 | { |
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511 | uint32 spell_id = itr->first; // Pet::removeSpell can invalidate iterator at erase NEW spell |
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512 | ++itr; |
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513 | pet->removeSpell(spell_id); |
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514 | } |
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515 | |
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516 | pet->SetTP(pet->getLevel() * (pet->GetLoyaltyLevel() - 1)); |
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517 | |
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518 | for(uint8 i = 0; i < 10; i++) |
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519 | { |
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520 | if(charmInfo->GetActionBarEntry(i)->SpellOrAction && charmInfo->GetActionBarEntry(i)->Type == ACT_ENABLED || charmInfo->GetActionBarEntry(i)->Type == ACT_DISABLED) |
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521 | charmInfo->GetActionBarEntry(i)->SpellOrAction = 0; |
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522 | } |
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523 | |
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524 | // relearn pet passives |
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525 | pet->LearnPetPassives(); |
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526 | |
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527 | pet->m_resetTalentsTime = time(NULL); |
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528 | pet->m_resetTalentsCost = cost; |
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529 | GetPlayer()->ModifyMoney(-(int32)cost); |
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530 | |
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531 | GetPlayer()->PetSpellInitialize(); |
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532 | } |
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533 | |
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534 | void WorldSession::HandlePetSpellAutocastOpcode( WorldPacket& recvPacket ) |
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535 | { |
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536 | CHECK_PACKET_SIZE(recvPacket,8+2+2+1); |
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537 | |
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538 | sLog.outDetail("CMSG_PET_SPELL_AUTOCAST"); |
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539 | uint64 guid; |
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540 | uint16 spellid; |
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541 | uint16 spellid2; //maybe second spell, automatically toggled off when first toggled on? |
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542 | uint8 state; //1 for on, 0 for off |
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543 | recvPacket >> guid >> spellid >> spellid2 >> state; |
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544 | |
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545 | if(!_player->GetPet() && !_player->GetCharm()) |
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546 | return; |
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547 | |
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548 | if(ObjectAccessor::FindPlayer(guid)) |
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549 | return; |
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550 | |
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551 | Creature* pet=ObjectAccessor::GetCreatureOrPet(*_player,guid); |
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552 | |
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553 | if(!pet || (pet != _player->GetPet() && pet != _player->GetCharm())) |
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554 | { |
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555 | sLog.outError( "HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s .\n", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); |
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556 | return; |
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557 | } |
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558 | |
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559 | // do not add not learned spells/ passive spells |
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560 | if(!pet->HasSpell(spellid) || IsPassiveSpell(spellid)) |
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561 | return; |
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562 | |
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563 | CharmInfo *charmInfo = pet->GetCharmInfo(); |
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564 | if(!charmInfo) |
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565 | { |
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566 | sLog.outError("WorldSession::HandlePetSpellAutocastOpcod: object "I64FMTD" is considered pet-like but doesn't have a charminfo!", pet->GetGUID()); |
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567 | return; |
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568 | } |
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569 | |
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570 | if(pet->isCharmed()) |
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571 | //state can be used as boolean |
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572 | pet->GetCharmInfo()->ToggleCreatureAutocast(spellid, state); |
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573 | else |
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574 | ((Pet*)pet)->ToggleAutocast(spellid, state); |
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575 | |
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576 | for(uint8 i = 0; i < 10; ++i) |
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577 | { |
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578 | if((charmInfo->GetActionBarEntry(i)->Type == ACT_ENABLED || charmInfo->GetActionBarEntry(i)->Type == ACT_DISABLED) && spellid == charmInfo->GetActionBarEntry(i)->SpellOrAction) |
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579 | charmInfo->GetActionBarEntry(i)->Type = state ? ACT_ENABLED : ACT_DISABLED; |
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580 | } |
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581 | } |
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582 | |
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583 | void WorldSession::HandleAddDynamicTargetObsoleteOpcode( WorldPacket& recvPacket ) |
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584 | { |
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585 | sLog.outDetail("WORLD: CMSG_PET_CAST_SPELL"); |
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586 | |
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587 | CHECK_PACKET_SIZE(recvPacket,8+4); |
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588 | uint64 guid; |
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589 | uint32 spellid; |
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590 | |
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591 | recvPacket >> guid >> spellid; |
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592 | |
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593 | if(!_player->GetPet() && !_player->GetCharm()) |
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594 | return; |
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595 | |
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596 | if(ObjectAccessor::FindPlayer(guid)) |
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597 | return; |
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598 | |
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599 | Creature* pet=ObjectAccessor::GetCreatureOrPet(*_player,guid); |
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600 | |
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601 | if(!pet || (pet != _player->GetPet() && pet!= _player->GetCharm())) |
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602 | { |
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603 | sLog.outError( "HandleAddDynamicTargetObsoleteOpcode.Pet %u isn't pet of player %s .\n", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); |
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604 | return; |
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605 | } |
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606 | |
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607 | if (pet->GetGlobalCooldown() > 0) |
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608 | return; |
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609 | |
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610 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid); |
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611 | if(!spellInfo) |
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612 | { |
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613 | sLog.outError("WORLD: unknown PET spell id %i\n", spellid); |
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614 | return; |
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615 | } |
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616 | |
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617 | // do not cast not learned spells |
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618 | if(!pet->HasSpell(spellid) || IsPassiveSpell(spellid)) |
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619 | return; |
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620 | |
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621 | SpellCastTargets targets; |
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622 | if(!targets.read(&recvPacket,pet)) |
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623 | return; |
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624 | |
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625 | pet->clearUnitState(UNIT_STAT_FOLLOW); |
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626 | |
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627 | Spell *spell = new Spell(pet, spellInfo, false); |
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628 | spell->m_targets = targets; |
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629 | |
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630 | int16 result = spell->PetCanCast(NULL); |
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631 | if(result == -1) |
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632 | { |
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633 | pet->AddCreatureSpellCooldown(spellid); |
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634 | if(pet->isPet()) |
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635 | { |
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636 | Pet* p = (Pet*)pet; |
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637 | p->CheckLearning(spellid); |
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638 | //10% chance to play special pet attack talk, else growl |
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639 | //actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell |
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640 | if(p->getPetType() == SUMMON_PET && (urand(0, 100) < 10)) |
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641 | pet->SendPetTalk((uint32)PET_TALK_SPECIAL_SPELL); |
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642 | else |
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643 | pet->SendPetAIReaction(guid); |
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644 | } |
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645 | |
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646 | spell->prepare(&(spell->m_targets)); |
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647 | } |
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648 | else |
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649 | { |
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650 | pet->SendPetCastFail(spellid, result); |
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651 | if(!pet->HasSpellCooldown(spellid)) |
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652 | pet->SendPetClearCooldown(spellid); |
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653 | |
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654 | spell->finish(false); |
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655 | delete spell; |
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656 | } |
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657 | } |
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