root/trunk/src/game/PointMovementGenerator.h @ 2

Revision 2, 1.8 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19#ifndef MANGOS_POINTMOVEMENTGENERATOR_H
20#define MANGOS_POINTMOVEMENTGENERATOR_H
21
22#include "MovementGenerator.h"
23#include "DestinationHolder.h"
24#include "Traveller.h"
25#include "FollowerReference.h"
26
27template<class T>
28class MANGOS_DLL_SPEC PointMovementGenerator
29: public MovementGeneratorMedium< T, PointMovementGenerator<T> >
30{
31    public:
32        PointMovementGenerator(uint32 _id, float _x, float _y, float _z) : id(_id),
33            i_x(_x), i_y(_y), i_z(_z), i_nextMoveTime(0) {}
34
35        void Initialize(T &);
36        void Finalize(T &){}
37        void Reset(T &unit){unit.StopMoving();}
38        bool Update(T &, const uint32 &diff);
39
40        void MovementInform(T &);
41
42        MovementGeneratorType GetMovementGeneratorType() { return POINT_MOTION_TYPE; }
43
44        bool GetDestination(float& x, float& y, float& z) const { x=i_x; y=i_y; z=i_z; return true; }
45    private:
46        TimeTracker i_nextMoveTime;
47        float i_x,i_y,i_z;
48        uint32 id;
49        DestinationHolder< Traveller<T> > i_destinationHolder;
50};
51#endif
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