root/trunk/src/game/QuestDef.h @ 252

Revision 102, 14.7 kB (checked in by yumileroy, 17 years ago)

[svn] Fixed copyright notices to comply with GPL.

Original author: w12x
Date: 2008-10-23 03:29:52-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#ifndef TRINITYCORE_QUEST_H
22#define TRINITYCORE_QUEST_H
23
24#include "Platform/Define.h"
25#include "Database/DatabaseEnv.h"
26
27#include <string>
28#include <vector>
29
30class Player;
31
32class ObjectMgr;
33
34#define MAX_QUEST_LOG_SIZE 25
35
36#define QUEST_OBJECTIVES_COUNT 4
37#define QUEST_SOURCE_ITEM_IDS_COUNT 4
38#define QUEST_REWARD_CHOICES_COUNT 6
39#define QUEST_REWARDS_COUNT 4
40#define QUEST_DEPLINK_COUNT 10
41#define QUEST_REPUTATIONS_COUNT 5
42#define QUEST_EMOTE_COUNT 4
43
44enum QuestFailedReasons
45{
46    INVALIDREASON_DONT_HAVE_REQ                 = 0,
47    INVALIDREASON_QUEST_FAILED_LOW_LEVEL        = 1,        //You are not high enough level for that quest.
48    INVALIDREASON_QUEST_FAILED_WRONG_RACE       = 6,        //That quest is not available to your race.
49    INVALIDREASON_QUEST_ALREADY_DONE            = 7,        //You have completed that quest.
50    INVALIDREASON_QUEST_ONLY_ONE_TIMED          = 12,       //You can only be on one timed quest at a time.
51    INVALIDREASON_QUEST_ALREADY_ON              = 13,       //You are already on that quest
52    INVALIDREASON_QUEST_FAILED_EXPANSION        = 16,       //This quest requires an expansion enabled account.
53    INVALIDREASON_QUEST_ALREADY_ON2             = 18,       //You are already on that quest
54    INVALIDREASON_QUEST_FAILED_MISSING_ITEMS    = 21,       //You don't have the required items with you. Check storage.
55    INVALIDREASON_QUEST_FAILED_NOT_ENOUGH_MONEY = 23,       //You don't have enough money for that quest.
56    INVALIDREASON_DAILY_QUESTS_REMAINING        = 26,       //You have already completed 10 daily quests today
57    INVALIDREASON_QUEST_FAILED_CAIS             = 27,       //You cannot complete quests once you have reached tired time
58};
59
60enum QuestShareMessages
61{
62    QUEST_PARTY_MSG_SHARING_QUEST   = 0,
63    QUEST_PARTY_MSG_CANT_TAKE_QUEST = 1,
64    QUEST_PARTY_MSG_ACCEPT_QUEST    = 2,
65    QUEST_PARTY_MSG_REFUSE_QUEST    = 3,
66    QUEST_PARTY_MSG_TOO_FAR         = 4,
67    QUEST_PARTY_MSG_BUSY            = 5,
68    QUEST_PARTY_MSG_LOG_FULL        = 6,
69    QUEST_PARTY_MSG_HAVE_QUEST      = 7,
70    QUEST_PARTY_MSG_FINISH_QUEST    = 8,
71};
72
73enum __QuestTradeSkill
74{
75    QUEST_TRSKILL_NONE           = 0,
76    QUEST_TRSKILL_ALCHEMY        = 1,
77    QUEST_TRSKILL_BLACKSMITHING  = 2,
78    QUEST_TRSKILL_COOKING        = 3,
79    QUEST_TRSKILL_ENCHANTING     = 4,
80    QUEST_TRSKILL_ENGINEERING    = 5,
81    QUEST_TRSKILL_FIRSTAID       = 6,
82    QUEST_TRSKILL_HERBALISM      = 7,
83    QUEST_TRSKILL_LEATHERWORKING = 8,
84    QUEST_TRSKILL_POISONS        = 9,
85    QUEST_TRSKILL_TAILORING      = 10,
86    QUEST_TRSKILL_MINING         = 11,
87    QUEST_TRSKILL_FISHING        = 12,
88    QUEST_TRSKILL_SKINNING       = 13,
89    QUEST_TRSKILL_JEWELCRAFTING  = 14,
90};
91
92enum QuestStatus
93{
94    QUEST_STATUS_NONE           = 0,
95    QUEST_STATUS_COMPLETE       = 1,
96    QUEST_STATUS_UNAVAILABLE    = 2,
97    QUEST_STATUS_INCOMPLETE     = 3,
98    QUEST_STATUS_AVAILABLE      = 4,
99    MAX_QUEST_STATUS
100};
101
102enum __QuestGiverStatus
103{
104    DIALOG_STATUS_NONE                     = 0,
105    DIALOG_STATUS_UNAVAILABLE              = 1,
106    DIALOG_STATUS_CHAT                     = 2,
107    DIALOG_STATUS_INCOMPLETE               = 3,
108    DIALOG_STATUS_REWARD_REP               = 4,
109    DIALOG_STATUS_AVAILABLE_REP            = 5,
110    DIALOG_STATUS_AVAILABLE                = 6,
111    DIALOG_STATUS_REWARD2                  = 7,             // not yellow dot on minimap
112    DIALOG_STATUS_REWARD                   = 8              // yellow dot on minimap
113};
114
115enum __QuestFlags
116{
117    // Flags used at server and sended to client
118    QUEST_FLAGS_STAY_ALIVE     = 1,                         // Not used currently
119    QUEST_FLAGS_PARTY_ACCEPT   = 2,                         // Not used currently. If player in party, all players that can accept this quest will receive confirmation box to accept quest CMSG_QUEST_CONFIRM_ACCEPT/SMSG_QUEST_CONFIRM_ACCEPT
120    QUEST_FLAGS_EXPLORATION    = 4,                         // Not used currently
121    QUEST_FLAGS_SHARABLE       = 8,                         // Can be shared: Player::CanShareQuest()
122    //QUEST_FLAGS_NONE2        = 16,                        // Not used currently
123    QUEST_FLAGS_EPIC           = 32,                        // Not used currently: Unsure of content
124    QUEST_FLAGS_RAID           = 64,                        // Not used currently
125    QUEST_FLAGS_TBC            = 128,                       // Not used currently: Available if TBC expension enabled only
126    QUEST_FLAGS_UNK2           = 256,                       // Not used currently: _DELIVER_MORE Quest needs more than normal _q-item_ drops from mobs
127    QUEST_FLAGS_HIDDEN_REWARDS = 512,                       // Items and money rewarded only sent in SMSG_QUESTGIVER_OFFER_REWARD (not in SMSG_QUESTGIVER_QUEST_DETAILS or in client quest log(SMSG_QUEST_QUERY_RESPONSE))
128    QUEST_FLAGS_AUTO_REWARDED  = 1024,                      // These quests are automatically rewarded on quest complete and they will never appear in quest log client side.
129    QUEST_FLAGS_TBC_RACES      = 2048,                      // Not used currently: Bloodelf/draenei starting zone quests
130    QUEST_FLAGS_DAILY          = 4096,                      // Used to know quest is Daily one
131
132    // Trinity flags for set SpecialFlags in DB if required but used only at server
133    QUEST_TRINITY_FLAGS_REPEATABLE           = 0x010000,     // Set by 1 in SpecialFlags from DB
134    QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT = 0x020000,     // Set by 2 in SpecialFlags from DB (if reequired area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script DLL)
135    QUEST_TRINITY_FLAGS_DB_ALLOWED = 0xFFFF | QUEST_TRINITY_FLAGS_REPEATABLE | QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT,
136
137    // Trinity flags for internal use only
138    QUEST_TRINITY_FLAGS_DELIVER              = 0x040000,     // Internal flag computed only
139    QUEST_TRINITY_FLAGS_SPEAKTO              = 0x080000,     // Internal flag computed only
140    QUEST_TRINITY_FLAGS_KILL_OR_CAST         = 0x100000,     // Internal flag computed only
141    QUEST_TRINITY_FLAGS_TIMED                = 0x200000,     // Internal flag computed only
142};
143
144struct QuestLocale
145{
146    QuestLocale() { ObjectiveText.resize(QUEST_OBJECTIVES_COUNT); }
147
148    std::vector<std::string> Title;
149    std::vector<std::string> Details;
150    std::vector<std::string> Objectives;
151    std::vector<std::string> OfferRewardText;
152    std::vector<std::string> RequestItemsText;
153    std::vector<std::string> EndText;
154    std::vector< std::vector<std::string> > ObjectiveText;
155};
156
157// This Quest class provides a convenient way to access a few pretotaled (cached) quest details,
158// all base quest information, and any utility functions such as generating the amount of
159// xp to give
160class Quest
161{
162    friend class ObjectMgr;
163    public:
164        Quest(Field * questRecord);
165        uint32 XPValue( Player *pPlayer ) const;
166
167        bool HasFlag( uint32 flag ) const { return ( QuestFlags & flag ) != 0; }
168        void SetFlag( uint32 flag ) { QuestFlags |= flag; }
169
170        // table data accessors:
171        uint32 GetQuestId() const { return QuestId; }
172        uint32 GetQuestMethod() const { return QuestMethod; }
173        int32  GetZoneOrSort() const { return ZoneOrSort; }
174        int32  GetSkillOrClass() const { return SkillOrClass; }
175        uint32 GetMinLevel() const { return MinLevel; }
176        uint32 GetQuestLevel() const { return QuestLevel; }
177        uint32 GetType() const { return Type; }
178        uint32 GetRequiredRaces() const { return RequiredRaces; }
179        uint32 GetRequiredSkillValue() const { return RequiredSkillValue; }
180        uint32 GetRepObjectiveFaction() const { return RepObjectiveFaction; }
181        int32  GetRepObjectiveValue() const { return RepObjectiveValue; }
182        uint32 GetRequiredMinRepFaction() const { return RequiredMinRepFaction; }
183        int32  GetRequiredMinRepValue() const { return RequiredMinRepValue; }
184        uint32 GetRequiredMaxRepFaction() const { return RequiredMaxRepFaction; }
185        int32  GetRequiredMaxRepValue() const { return RequiredMaxRepValue; }
186        uint32 GetSuggestedPlayers() const { return SuggestedPlayers; }
187        uint32 GetLimitTime() const { return LimitTime; }
188        int32  GetPrevQuestId() const { return PrevQuestId; }
189        int32  GetNextQuestId() const { return NextQuestId; }
190        int32  GetExclusiveGroup() const { return ExclusiveGroup; }
191        uint32 GetNextQuestInChain() const { return NextQuestInChain; }
192        uint32 GetCharTitleId() const { return CharTitleId; }
193        uint32 GetSrcItemId() const { return SrcItemId; }
194        uint32 GetSrcItemCount() const { return SrcItemCount; }
195        uint32 GetSrcSpell() const { return SrcSpell; }
196        std::string GetTitle() const { return Title; }
197        std::string GetDetails() const { return Details; }
198        std::string GetObjectives() const { return Objectives; }
199        std::string GetOfferRewardText() const { return OfferRewardText; }
200        std::string GetRequestItemsText() const { return RequestItemsText; }
201        std::string GetEndText() const { return EndText; }
202        int32  GetRewOrReqMoney() const;
203        uint32 GetRewHonorableKills() const { return RewHonorableKills; }
204        uint32 GetRewMoneyMaxLevel() const { return RewMoneyMaxLevel; }
205                                                            // use in XP calculation at client
206        uint32 GetRewSpell() const { return RewSpell; }
207        uint32 GetRewSpellCast() const { return RewSpellCast; }
208        uint32 GetRewMailTemplateId() const { return RewMailTemplateId; }
209        uint32 GetRewMailDelaySecs() const { return RewMailDelaySecs; }
210        uint32 GetPointMapId() const { return PointMapId; }
211        float  GetPointX() const { return PointX; }
212        float  GetPointY() const { return PointY; }
213        uint32 GetPointOpt() const { return PointOpt; }
214        uint32 GetIncompleteEmote() const { return IncompleteEmote; }
215        uint32 GetCompleteEmote() const { return CompleteEmote; }
216        uint32 GetQuestStartScript() const { return QuestStartScript; }
217        uint32 GetQuestCompleteScript() const { return QuestCompleteScript; }
218        bool   IsRepeatable() const { return QuestFlags & QUEST_TRINITY_FLAGS_REPEATABLE; }
219        bool   IsAutoComplete() const { return QuestMethod ? false : true; }
220        uint32 GetFlags() const { return QuestFlags; }
221        bool   IsDaily() const { return QuestFlags & QUEST_FLAGS_DAILY; }
222
223        // multiple values
224        std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
225        uint32 ReqItemId[QUEST_OBJECTIVES_COUNT];
226        uint32 ReqItemCount[QUEST_OBJECTIVES_COUNT];
227        uint32 ReqSourceId[QUEST_SOURCE_ITEM_IDS_COUNT];
228        uint32 ReqSourceCount[QUEST_SOURCE_ITEM_IDS_COUNT];
229        uint32 ReqSourceRef[QUEST_SOURCE_ITEM_IDS_COUNT];
230        int32  ReqCreatureOrGOId[QUEST_OBJECTIVES_COUNT];   // >0 Creature <0 Gameobject
231        uint32 ReqCreatureOrGOCount[QUEST_OBJECTIVES_COUNT];
232        uint32 ReqSpell[QUEST_OBJECTIVES_COUNT];
233        uint32 RewChoiceItemId[QUEST_REWARD_CHOICES_COUNT];
234        uint32 RewChoiceItemCount[QUEST_REWARD_CHOICES_COUNT];
235        uint32 RewItemId[QUEST_REWARDS_COUNT];
236        uint32 RewItemCount[QUEST_REWARDS_COUNT];
237        uint32 RewRepFaction[QUEST_REPUTATIONS_COUNT];
238        int32  RewRepValue[QUEST_REPUTATIONS_COUNT];
239        uint32 DetailsEmote[QUEST_EMOTE_COUNT];
240        uint32 OfferRewardEmote[QUEST_EMOTE_COUNT];
241
242        uint32 GetReqItemsCount() const { return m_reqitemscount; }
243        uint32 GetReqCreatureOrGOcount() const { return m_reqCreatureOrGOcount; }
244        uint32 GetRewChoiceItemsCount() const { return m_rewchoiceitemscount; }
245        uint32 GetRewItemsCount() const { return m_rewitemscount; }
246
247        typedef std::vector<int32> PrevQuests;
248        PrevQuests prevQuests;
249        typedef std::vector<uint32> PrevChainQuests;
250        PrevChainQuests prevChainQuests;
251
252        // cached data
253    private:
254        uint32 m_reqitemscount;
255        uint32 m_reqCreatureOrGOcount;
256        uint32 m_rewchoiceitemscount;
257        uint32 m_rewitemscount;
258
259        // table data
260    protected:
261        uint32 QuestId;
262        uint32 QuestMethod;
263        int32  ZoneOrSort;
264        int32  SkillOrClass;
265        uint32 MinLevel;
266        uint32 QuestLevel;
267        uint32 Type;
268        uint32 RequiredRaces;
269        uint32 RequiredSkillValue;
270        uint32 RepObjectiveFaction;
271        int32  RepObjectiveValue;
272        uint32 RequiredMinRepFaction;
273        int32  RequiredMinRepValue;
274        uint32 RequiredMaxRepFaction;
275        int32  RequiredMaxRepValue;
276        uint32 SuggestedPlayers;
277        uint32 LimitTime;
278        uint32 QuestFlags;
279        uint32 CharTitleId;
280        int32  PrevQuestId;
281        int32  NextQuestId;
282        int32  ExclusiveGroup;
283        uint32 NextQuestInChain;
284        uint32 SrcItemId;
285        uint32 SrcItemCount;
286        uint32 SrcSpell;
287        std::string Title;
288        std::string Details;
289        std::string Objectives;
290        std::string OfferRewardText;
291        std::string RequestItemsText;
292        std::string EndText;
293        uint32 RewHonorableKills;
294        int32  RewOrReqMoney;
295        uint32 RewMoneyMaxLevel;
296        uint32 RewSpell;
297        uint32 RewSpellCast;
298        uint32 RewMailTemplateId;
299        uint32 RewMailDelaySecs;
300        uint32 PointMapId;
301        float  PointX;
302        float  PointY;
303        uint32 PointOpt;
304        uint32 IncompleteEmote;
305        uint32 CompleteEmote;
306        uint32 QuestStartScript;
307        uint32 QuestCompleteScript;
308};
309
310enum QuestUpdateState
311{
312    QUEST_UNCHANGED = 0,
313    QUEST_CHANGED = 1,
314    QUEST_NEW = 2
315};
316
317struct QuestStatusData
318{
319    QuestStatusData()
320        : m_status(QUEST_STATUS_NONE),m_rewarded(false),
321        m_explored(false), m_timer(0), uState(QUEST_NEW)
322    {
323        memset(m_itemcount,    0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
324        memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
325    }
326
327    QuestStatus m_status;
328    bool m_rewarded;
329    bool m_explored;
330    uint32 m_timer;
331    QuestUpdateState uState;
332
333    uint32 m_itemcount[ QUEST_OBJECTIVES_COUNT ];
334    uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
335};
336#endif
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