1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Log.h" |
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23 | #include "WorldPacket.h" |
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24 | #include "WorldSession.h" |
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25 | #include "Opcodes.h" |
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26 | #include "World.h" |
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27 | #include "ObjectMgr.h" |
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28 | #include "Player.h" |
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29 | #include "GossipDef.h" |
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30 | #include "QuestDef.h" |
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31 | #include "ObjectAccessor.h" |
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32 | #include "ScriptCalls.h" |
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33 | #include "Group.h" |
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34 | #include "BattleGround.h" |
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35 | #include "BattleGroundAV.h" |
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36 | |
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37 | void WorldSession::HandleQuestgiverStatusQueryOpcode( WorldPacket & recv_data ) |
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38 | { |
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39 | CHECK_PACKET_SIZE(recv_data,8); |
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40 | |
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41 | uint64 guid; |
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42 | recv_data >> guid; |
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43 | uint8 questStatus = DIALOG_STATUS_NONE; |
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44 | uint8 defstatus = DIALOG_STATUS_NONE; |
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45 | |
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46 | Object* questgiver = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); |
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47 | if(!questgiver) |
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48 | { |
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49 | sLog.outDetail("Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)",GuidHigh2TypeId(GUID_HIPART(guid)),GUID_LOPART(guid)); |
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50 | return; |
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51 | } |
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52 | |
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53 | switch(questgiver->GetTypeId()) |
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54 | { |
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55 | case TYPEID_UNIT: |
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56 | { |
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57 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u",uint32(GUID_LOPART(guid)) ); |
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58 | Creature* cr_questgiver=(Creature*)questgiver; |
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59 | if( !cr_questgiver->IsHostileTo(_player)) // not show quest status to enemies |
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60 | { |
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61 | questStatus = Script->NPCDialogStatus(_player, cr_questgiver); |
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62 | if( questStatus > 6 ) |
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63 | questStatus = getDialogStatus(_player, cr_questgiver, defstatus); |
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64 | } |
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65 | break; |
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66 | } |
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67 | case TYPEID_GAMEOBJECT: |
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68 | { |
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69 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u",uint32(GUID_LOPART(guid)) ); |
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70 | GameObject* go_questgiver=(GameObject*)questgiver; |
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71 | questStatus = Script->GODialogStatus(_player, go_questgiver); |
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72 | if( questStatus > 6 ) |
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73 | questStatus = getDialogStatus(_player, go_questgiver, defstatus); |
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74 | break; |
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75 | } |
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76 | default: |
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77 | sLog.outError("QuestGiver called for unexpected type %u", questgiver->GetTypeId()); |
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78 | break; |
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79 | } |
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80 | |
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81 | //inform client about status of quest |
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82 | _player->PlayerTalkClass->SendQuestGiverStatus(questStatus, guid); |
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83 | } |
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84 | |
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85 | void WorldSession::HandleQuestgiverHelloOpcode( WorldPacket & recv_data ) |
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86 | { |
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87 | CHECK_PACKET_SIZE(recv_data,8); |
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88 | |
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89 | uint64 guid; |
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90 | recv_data >> guid; |
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91 | |
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92 | sLog.outDebug ("WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid)); |
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93 | |
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94 | Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid,UNIT_NPC_FLAG_NONE); |
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95 | if (!pCreature) |
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96 | { |
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97 | sLog.outDebug ("WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", |
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98 | GUID_LOPART(guid)); |
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99 | return; |
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100 | } |
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101 | |
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102 | // remove fake death |
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103 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
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104 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
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105 | // Stop the npc if moving |
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106 | pCreature->StopMoving(); |
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107 | |
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108 | if(Script->GossipHello( _player, pCreature ) ) |
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109 | return; |
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110 | |
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111 | pCreature->prepareGossipMenu(_player); |
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112 | pCreature->sendPreparedGossip(_player); |
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113 | } |
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114 | |
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115 | void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data ) |
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116 | { |
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117 | CHECK_PACKET_SIZE(recv_data,8+4); |
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118 | |
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119 | uint64 guid; |
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120 | uint32 quest; |
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121 | recv_data >> guid >> quest; |
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122 | |
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123 | if(!GetPlayer()->isAlive()) |
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124 | return; |
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125 | |
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126 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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127 | |
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128 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM|TYPEMASK_PLAYER); |
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129 | |
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130 | // no or incorrect quest giver |
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131 | if(!pObject |
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132 | || (pObject->GetTypeId()!=TYPEID_PLAYER && !pObject->hasQuest(quest)) |
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133 | || (pObject->GetTypeId()==TYPEID_PLAYER && !((Player*)pObject)->CanShareQuest(quest)) |
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134 | ) |
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135 | { |
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136 | _player->PlayerTalkClass->CloseGossip(); |
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137 | _player->SetDivider( 0 ); |
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138 | return; |
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139 | } |
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140 | |
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141 | Quest const* qInfo = objmgr.GetQuestTemplate(quest); |
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142 | if ( qInfo ) |
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143 | { |
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144 | // prevent cheating |
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145 | if(!GetPlayer()->CanTakeQuest(qInfo,true) ) |
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146 | { |
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147 | _player->PlayerTalkClass->CloseGossip(); |
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148 | _player->SetDivider( 0 ); |
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149 | return; |
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150 | } |
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151 | |
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152 | if( _player->GetDivider() != 0 ) |
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153 | { |
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154 | Player *pPlayer = ObjectAccessor::FindPlayer( _player->GetDivider() ); |
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155 | if( pPlayer ) |
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156 | { |
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157 | pPlayer->SendPushToPartyResponse( _player, QUEST_PARTY_MSG_ACCEPT_QUEST ); |
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158 | _player->SetDivider( 0 ); |
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159 | } |
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160 | } |
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161 | |
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162 | if( _player->CanAddQuest( qInfo, true ) ) |
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163 | { |
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164 | _player->AddQuest( qInfo, pObject ); |
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165 | |
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166 | if ( _player->CanCompleteQuest( quest ) ) |
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167 | _player->CompleteQuest( quest ); |
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168 | |
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169 | switch(pObject->GetTypeId()) |
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170 | { |
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171 | case TYPEID_UNIT: |
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172 | Script->QuestAccept(_player, ((Creature*)pObject), qInfo ); |
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173 | break; |
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174 | case TYPEID_ITEM: |
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175 | case TYPEID_CONTAINER: |
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176 | { |
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177 | Script->ItemQuestAccept(_player, ((Item*)pObject), qInfo ); |
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178 | |
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179 | // destroy not required for quest finish quest starting item |
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180 | bool destroyItem = true; |
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181 | for(int i = 0; i < QUEST_OBJECTIVES_COUNT; i++) |
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182 | { |
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183 | if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount != 0)) |
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184 | { |
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185 | destroyItem = false; |
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186 | break; |
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187 | } |
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188 | } |
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189 | |
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190 | if(destroyItem) |
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191 | _player->DestroyItem(((Item*)pObject)->GetBagSlot(),((Item*)pObject)->GetSlot(),true); |
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192 | |
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193 | break; |
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194 | } |
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195 | case TYPEID_GAMEOBJECT: |
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196 | Script->GOQuestAccept(_player, ((GameObject*)pObject), qInfo ); |
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197 | break; |
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198 | } |
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199 | _player->PlayerTalkClass->CloseGossip(); |
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200 | |
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201 | if( qInfo->GetSrcSpell() > 0 ) |
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202 | _player->CastSpell( _player, qInfo->GetSrcSpell(), true); |
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203 | |
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204 | return; |
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205 | } |
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206 | } |
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207 | |
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208 | _player->PlayerTalkClass->CloseGossip(); |
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209 | } |
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210 | |
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211 | void WorldSession::HandleQuestgiverQuestQueryOpcode( WorldPacket & recv_data ) |
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212 | { |
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213 | CHECK_PACKET_SIZE(recv_data,8+4); |
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214 | |
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215 | uint64 guid; |
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216 | uint32 quest; |
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217 | recv_data >> guid >> quest; |
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218 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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219 | |
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220 | // Verify that the guid is valid and is a questgiver or involved in the requested quest |
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221 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM); |
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222 | if(!pObject||!pObject->hasQuest(quest) && !pObject->hasInvolvedQuest(quest)) |
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223 | { |
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224 | _player->PlayerTalkClass->CloseGossip(); |
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225 | return; |
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226 | } |
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227 | |
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228 | Quest const* pQuest = objmgr.GetQuestTemplate(quest); |
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229 | if ( pQuest ) |
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230 | { |
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231 | _player->PlayerTalkClass->SendQuestGiverQuestDetails(pQuest, pObject->GetGUID(), true); |
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232 | } |
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233 | } |
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234 | |
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235 | void WorldSession::HandleQuestQueryOpcode( WorldPacket & recv_data ) |
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236 | { |
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237 | CHECK_PACKET_SIZE(recv_data,4); |
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238 | |
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239 | uint32 quest; |
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240 | recv_data >> quest; |
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241 | sLog.outDebug( "WORLD: Received CMSG_QUEST_QUERY quest = %u",quest ); |
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242 | |
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243 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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244 | if ( pQuest ) |
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245 | { |
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246 | _player->PlayerTalkClass->SendQuestQueryResponse( pQuest ); |
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247 | } |
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248 | } |
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249 | |
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250 | void WorldSession::HandleQuestgiverChooseRewardOpcode( WorldPacket & recv_data ) |
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251 | { |
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252 | CHECK_PACKET_SIZE(recv_data,8+4+4); |
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253 | |
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254 | uint32 quest, reward; |
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255 | uint64 guid; |
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256 | recv_data >> guid >> quest >> reward; |
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257 | |
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258 | if(reward >= QUEST_REWARD_CHOICES_COUNT) |
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259 | { |
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260 | sLog.outError("Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName(), _player->GetGUIDLow(), reward); |
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261 | return; |
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262 | } |
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263 | |
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264 | if(!GetPlayer()->isAlive()) |
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265 | return; |
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266 | |
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267 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u",uint32(GUID_LOPART(guid)),quest,reward ); |
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268 | |
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269 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); |
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270 | if(!pObject) |
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271 | return; |
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272 | |
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273 | if(!pObject->hasInvolvedQuest(quest)) |
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274 | return; |
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275 | |
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276 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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277 | if( pQuest ) |
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278 | { |
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279 | if( _player->CanRewardQuest( pQuest, reward, true ) ) |
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280 | { |
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281 | _player->RewardQuest( pQuest, reward, pObject ); |
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282 | |
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283 | switch(pObject->GetTypeId()) |
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284 | { |
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285 | case TYPEID_UNIT: |
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286 | if( !(Script->ChooseReward( _player, ((Creature*)pObject), pQuest, reward )) ) |
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287 | { |
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288 | // Send next quest |
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289 | if(Quest const* nextquest = _player->GetNextQuest( guid ,pQuest ) ) |
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290 | _player->PlayerTalkClass->SendQuestGiverQuestDetails(nextquest,guid,true); |
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291 | } |
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292 | break; |
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293 | case TYPEID_GAMEOBJECT: |
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294 | if( !Script->GOChooseReward( _player, ((GameObject*)pObject), pQuest, reward ) ) |
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295 | { |
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296 | // Send next quest |
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297 | if(Quest const* nextquest = _player->GetNextQuest( guid ,pQuest ) ) |
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298 | _player->PlayerTalkClass->SendQuestGiverQuestDetails(nextquest,guid,true); |
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299 | } |
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300 | break; |
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301 | } |
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302 | } |
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303 | else |
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304 | _player->PlayerTalkClass->SendQuestGiverOfferReward( pQuest, guid, true ); |
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305 | } |
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306 | } |
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307 | |
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308 | void WorldSession::HandleQuestgiverRequestRewardOpcode( WorldPacket & recv_data ) |
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309 | { |
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310 | CHECK_PACKET_SIZE(recv_data,8+4); |
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311 | |
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312 | uint32 quest; |
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313 | uint64 guid; |
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314 | recv_data >> guid >> quest; |
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315 | |
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316 | if(!GetPlayer()->isAlive()) |
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317 | return; |
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318 | |
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319 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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320 | |
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321 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); |
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322 | if(!pObject||!pObject->hasInvolvedQuest(quest)) |
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323 | return; |
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324 | |
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325 | if ( _player->CanCompleteQuest( quest ) ) |
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326 | _player->CompleteQuest( quest ); |
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327 | |
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328 | if( _player->GetQuestStatus( quest ) != QUEST_STATUS_COMPLETE ) |
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329 | return; |
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330 | |
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331 | if(Quest const *pQuest = objmgr.GetQuestTemplate(quest)) |
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332 | _player->PlayerTalkClass->SendQuestGiverOfferReward( pQuest, guid, true ); |
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333 | } |
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334 | |
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335 | void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recv_data*/ ) |
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336 | { |
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337 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_CANCEL" ); |
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338 | |
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339 | _player->PlayerTalkClass->CloseGossip(); |
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340 | } |
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341 | |
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342 | void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recv_data ) |
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343 | { |
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344 | CHECK_PACKET_SIZE(recv_data,1+1); |
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345 | |
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346 | uint8 slot1, slot2; |
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347 | recv_data >> slot1 >> slot2; |
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348 | |
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349 | if(slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE) |
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350 | return; |
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351 | |
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352 | sLog.outDebug( "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2 ); |
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353 | |
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354 | GetPlayer()->SwapQuestSlot(slot1,slot2); |
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355 | } |
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356 | |
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357 | void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data) |
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358 | { |
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359 | CHECK_PACKET_SIZE(recv_data,1); |
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360 | |
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361 | uint8 slot; |
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362 | recv_data >> slot; |
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363 | |
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364 | sLog.outDebug( "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u",slot ); |
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365 | |
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366 | if( slot < MAX_QUEST_LOG_SIZE ) |
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367 | { |
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368 | if(uint32 quest = _player->GetQuestSlotQuestId(slot)) |
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369 | { |
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370 | if(!_player->TakeQuestSourceItem( quest, true )) |
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371 | return; // can't un-equip some items, reject quest cancel |
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372 | |
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373 | _player->SetQuestStatus( quest, QUEST_STATUS_NONE); |
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374 | } |
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375 | |
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376 | _player->SetQuestSlot(slot, 0); |
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377 | } |
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378 | } |
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379 | |
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380 | void WorldSession::HandleQuestConfirmAccept(WorldPacket& recv_data) |
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381 | { |
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382 | CHECK_PACKET_SIZE(recv_data,4); |
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383 | |
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384 | uint32 quest; |
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385 | recv_data >> quest; |
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386 | |
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387 | sLog.outDebug( "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u",quest ); |
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388 | } |
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389 | |
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390 | void WorldSession::HandleQuestComplete(WorldPacket& recv_data) |
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391 | { |
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392 | CHECK_PACKET_SIZE(recv_data,8+4); |
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393 | |
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394 | uint32 quest; |
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395 | uint64 guid; |
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396 | recv_data >> guid >> quest; |
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397 | |
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398 | if(!GetPlayer()->isAlive()) |
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399 | return; |
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400 | |
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401 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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402 | |
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403 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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404 | if( pQuest ) |
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405 | { |
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406 | // TODO: need a virtual function |
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407 | if(GetPlayer()->InBattleGround()) |
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408 | if(BattleGround* bg = GetPlayer()->GetBattleGround()) |
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409 | if(bg->GetTypeID() == BATTLEGROUND_AV) |
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410 | ((BattleGroundAV*)bg)->HandleQuestComplete(quest, GetPlayer()); |
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411 | |
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412 | if( _player->GetQuestStatus( quest ) != QUEST_STATUS_COMPLETE ) |
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413 | { |
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414 | if( pQuest->IsRepeatable() ) |
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415 | _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, guid, _player->CanCompleteRepeatableQuest(pQuest), false); |
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416 | else |
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417 | _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, guid, _player->CanRewardQuest(pQuest,false), false); |
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418 | } |
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419 | else |
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420 | _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, guid, _player->CanRewardQuest(pQuest,false), false); |
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421 | } |
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422 | } |
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423 | |
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424 | void WorldSession::HandleQuestAutoLaunch(WorldPacket& /*recvPacket*/) |
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425 | { |
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426 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH (Send your log to anakin if you see this message)" ); |
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427 | } |
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428 | |
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429 | void WorldSession::HandleQuestPushToParty(WorldPacket& recvPacket) |
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430 | { |
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431 | CHECK_PACKET_SIZE(recvPacket,4); |
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432 | |
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433 | uint32 quest; |
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434 | recvPacket >> quest; |
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435 | |
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436 | sLog.outDebug( "WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", quest ); |
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437 | |
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438 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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439 | if( pQuest ) |
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440 | { |
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441 | if( _player->GetGroup() ) |
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442 | { |
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443 | Group *pGroup = _player->GetGroup(); |
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444 | if( pGroup ) |
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445 | { |
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446 | for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) |
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447 | { |
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448 | Player *pPlayer = itr->getSource(); |
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449 | if (!pPlayer || pPlayer == _player) // skip self |
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450 | continue; |
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451 | |
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452 | _player->SendPushToPartyResponse(pPlayer, QUEST_PARTY_MSG_SHARING_QUEST); |
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453 | |
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454 | if( _player->GetDistance( pPlayer ) > 10 ) |
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455 | { |
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456 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_TOO_FAR ); |
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457 | continue; |
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458 | } |
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459 | |
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460 | if( !pPlayer->SatisfyQuestStatus( pQuest, false ) ) |
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461 | { |
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462 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_HAVE_QUEST ); |
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463 | continue; |
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464 | } |
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465 | |
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466 | if( pPlayer->GetQuestStatus( quest ) == QUEST_STATUS_COMPLETE ) |
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467 | { |
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468 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_FINISH_QUEST ); |
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469 | continue; |
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470 | } |
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471 | |
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472 | if( !pPlayer->CanTakeQuest( pQuest, false ) ) |
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473 | { |
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474 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_CANT_TAKE_QUEST ); |
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475 | continue; |
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476 | } |
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477 | |
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478 | if( !pPlayer->SatisfyQuestLog( false ) ) |
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479 | { |
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480 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_LOG_FULL ); |
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481 | continue; |
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482 | } |
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483 | |
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484 | if( pPlayer->GetDivider() != 0 ) |
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485 | { |
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486 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_BUSY ); |
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487 | continue; |
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488 | } |
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489 | |
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490 | pPlayer->PlayerTalkClass->SendQuestGiverQuestDetails( pQuest, _player->GetGUID(), true ); |
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491 | pPlayer->SetDivider( _player->GetGUID() ); |
---|
492 | } |
---|
493 | } |
---|
494 | } |
---|
495 | } |
---|
496 | } |
---|
497 | |
---|
498 | void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) |
---|
499 | { |
---|
500 | CHECK_PACKET_SIZE(recvPacket,8+1); |
---|
501 | |
---|
502 | uint64 guid; |
---|
503 | uint8 msg; |
---|
504 | recvPacket >> guid >> msg; |
---|
505 | |
---|
506 | sLog.outDebug( "WORLD: Received MSG_QUEST_PUSH_RESULT" ); |
---|
507 | |
---|
508 | if( _player->GetDivider() != 0 ) |
---|
509 | { |
---|
510 | Player *pPlayer = ObjectAccessor::FindPlayer( _player->GetDivider() ); |
---|
511 | if( pPlayer ) |
---|
512 | { |
---|
513 | WorldPacket data( MSG_QUEST_PUSH_RESULT, (8+1) ); |
---|
514 | data << uint64(guid); |
---|
515 | data << uint8(msg); // valid values: 0-8 |
---|
516 | pPlayer->GetSession()->SendPacket(&data); |
---|
517 | _player->SetDivider( 0 ); |
---|
518 | } |
---|
519 | } |
---|
520 | } |
---|
521 | |
---|
522 | uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus) |
---|
523 | { |
---|
524 | uint32 result = defstatus; |
---|
525 | |
---|
526 | QuestRelations const* qir; |
---|
527 | QuestRelations const* qr; |
---|
528 | |
---|
529 | switch(questgiver->GetTypeId()) |
---|
530 | { |
---|
531 | case TYPEID_GAMEOBJECT: |
---|
532 | { |
---|
533 | qir = &objmgr.mGOQuestInvolvedRelations; |
---|
534 | qr = &objmgr.mGOQuestRelations; |
---|
535 | break; |
---|
536 | } |
---|
537 | case TYPEID_UNIT: |
---|
538 | { |
---|
539 | qir = &objmgr.mCreatureQuestInvolvedRelations; |
---|
540 | qr = &objmgr.mCreatureQuestRelations; |
---|
541 | break; |
---|
542 | } |
---|
543 | default: |
---|
544 | //its imposible, but check ^) |
---|
545 | sLog.outError("Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId()); |
---|
546 | return DIALOG_STATUS_NONE; |
---|
547 | } |
---|
548 | |
---|
549 | for(QuestRelations::const_iterator i = qir->lower_bound(questgiver->GetEntry()); i != qir->upper_bound(questgiver->GetEntry()); ++i ) |
---|
550 | { |
---|
551 | uint32 result2 = 0; |
---|
552 | uint32 quest_id = i->second; |
---|
553 | Quest const *pQuest = objmgr.GetQuestTemplate(quest_id); |
---|
554 | if ( !pQuest ) continue; |
---|
555 | |
---|
556 | QuestStatus status = pPlayer->GetQuestStatus( quest_id ); |
---|
557 | if( (status == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(quest_id)) || |
---|
558 | (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) ) |
---|
559 | { |
---|
560 | if ( pQuest->IsAutoComplete() && pQuest->IsRepeatable() ) |
---|
561 | result2 = DIALOG_STATUS_REWARD_REP; |
---|
562 | else |
---|
563 | result2 = DIALOG_STATUS_REWARD; |
---|
564 | } |
---|
565 | else if ( status == QUEST_STATUS_INCOMPLETE ) |
---|
566 | result2 = DIALOG_STATUS_INCOMPLETE; |
---|
567 | |
---|
568 | if (result2 > result) |
---|
569 | result = result2; |
---|
570 | } |
---|
571 | |
---|
572 | for(QuestRelations::const_iterator i = qr->lower_bound(questgiver->GetEntry()); i != qr->upper_bound(questgiver->GetEntry()); ++i ) |
---|
573 | { |
---|
574 | uint32 result2 = 0; |
---|
575 | uint32 quest_id = i->second; |
---|
576 | Quest const *pQuest = objmgr.GetQuestTemplate(quest_id); |
---|
577 | if ( !pQuest ) |
---|
578 | continue; |
---|
579 | |
---|
580 | QuestStatus status = pPlayer->GetQuestStatus( quest_id ); |
---|
581 | if ( status == QUEST_STATUS_NONE ) |
---|
582 | { |
---|
583 | if ( pPlayer->CanSeeStartQuest( pQuest ) ) |
---|
584 | { |
---|
585 | if ( pPlayer->SatisfyQuestLevel(pQuest, false) ) |
---|
586 | { |
---|
587 | if ( pQuest->IsAutoComplete() || (pQuest->IsRepeatable() && pPlayer->getQuestStatusMap()[quest_id].m_rewarded)) |
---|
588 | result2 = DIALOG_STATUS_REWARD_REP; |
---|
589 | else if (pPlayer->getLevel() <= pQuest->GetQuestLevel() + sWorld.getConfig(CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF) ) |
---|
590 | { |
---|
591 | if (pQuest->HasFlag(QUEST_FLAGS_DAILY)) |
---|
592 | result2 = DIALOG_STATUS_AVAILABLE_REP; |
---|
593 | else |
---|
594 | result2 = DIALOG_STATUS_AVAILABLE; |
---|
595 | } |
---|
596 | else |
---|
597 | result2 = DIALOG_STATUS_CHAT; |
---|
598 | } |
---|
599 | else |
---|
600 | result2 = DIALOG_STATUS_UNAVAILABLE; |
---|
601 | } |
---|
602 | } |
---|
603 | |
---|
604 | if (result2 > result) |
---|
605 | result = result2; |
---|
606 | } |
---|
607 | |
---|
608 | if(questgiver->GetTypeId()==TYPEID_UNIT && ((Creature*)questgiver)->isCanTrainingAndResetTalentsOf(pPlayer) && result < DIALOG_STATUS_CHAT) |
---|
609 | result = DIALOG_STATUS_CHAT; |
---|
610 | |
---|
611 | return result; |
---|
612 | } |
---|
613 | |
---|
614 | void WorldSession::HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& /*recvPacket*/) |
---|
615 | { |
---|
616 | sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY"); |
---|
617 | |
---|
618 | uint32 count = 0; |
---|
619 | |
---|
620 | WorldPacket data(SMSG_QUESTGIVER_STATUS_MULTIPLE, 4); |
---|
621 | data << uint32(count); // placeholder |
---|
622 | |
---|
623 | for(Player::ClientGUIDs::iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) |
---|
624 | { |
---|
625 | uint8 questStatus = DIALOG_STATUS_NONE; |
---|
626 | uint8 defstatus = DIALOG_STATUS_NONE; |
---|
627 | |
---|
628 | if(IS_CREATURE_GUID(*itr)) |
---|
629 | { |
---|
630 | Creature *questgiver = ObjectAccessor::GetCreature(*_player, *itr); |
---|
631 | if(!questgiver || questgiver->IsHostileTo(_player)) |
---|
632 | continue; |
---|
633 | if(!questgiver->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER)) |
---|
634 | continue; |
---|
635 | questStatus = Script->NPCDialogStatus(_player, questgiver); |
---|
636 | if( questStatus > 6 ) |
---|
637 | questStatus = getDialogStatus(_player, questgiver, defstatus); |
---|
638 | |
---|
639 | data << uint64(questgiver->GetGUID()); |
---|
640 | data << uint8(questStatus); |
---|
641 | ++count; |
---|
642 | } |
---|
643 | else if(IS_GAMEOBJECT_GUID(*itr)) |
---|
644 | { |
---|
645 | GameObject *questgiver = ObjectAccessor::GetGameObject(*_player, *itr); |
---|
646 | if(!questgiver) |
---|
647 | continue; |
---|
648 | if(questgiver->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER) |
---|
649 | continue; |
---|
650 | questStatus = Script->GODialogStatus(_player, questgiver); |
---|
651 | if( questStatus > 6 ) |
---|
652 | questStatus = getDialogStatus(_player, questgiver, defstatus); |
---|
653 | |
---|
654 | data << uint64(questgiver->GetGUID()); |
---|
655 | data << uint8(questStatus); |
---|
656 | ++count; |
---|
657 | } |
---|
658 | } |
---|
659 | |
---|
660 | data.put<uint32>(0, count); // write real count |
---|
661 | SendPacket(&data); |
---|
662 | } |
---|