[2] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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[44] | 21 | #ifndef TRINITY_SHAREDDEFINES_H |
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| 22 | #define TRINITY_SHAREDDEFINES_H |
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[2] | 23 | |
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| 24 | #include "Platform/Define.h" |
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| 25 | #include <cassert> |
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| 26 | |
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| 27 | enum Gender |
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| 28 | { |
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| 29 | GENDER_MALE = 0, |
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| 30 | GENDER_FEMALE = 1, |
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| 31 | GENDER_NONE = 2 |
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| 32 | }; |
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| 33 | |
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| 34 | // Race value is index in ChrRaces.dbc |
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| 35 | enum Races |
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| 36 | { |
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| 37 | RACE_HUMAN = 1, |
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| 38 | RACE_ORC = 2, |
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| 39 | RACE_DWARF = 3, |
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| 40 | RACE_NIGHTELF = 4, |
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| 41 | RACE_UNDEAD_PLAYER = 5, |
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| 42 | RACE_TAUREN = 6, |
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| 43 | RACE_GNOME = 7, |
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| 44 | RACE_TROLL = 8, |
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| 45 | RACE_GOBLIN = 9, |
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| 46 | RACE_BLOODELF = 10, |
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| 47 | RACE_DRAENEI = 11, |
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| 48 | RACE_FEL_ORC = 12, |
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| 49 | RACE_NAGA = 13, |
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| 50 | RACE_BROKEN = 14, |
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| 51 | RACE_SKELETON = 15, |
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| 52 | MAX_RACES = 16 |
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| 53 | }; |
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| 54 | |
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| 55 | #define RACEMASK_ALL_PLAYABLE \ |
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| 56 | ((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \ |
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| 57 | (1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) | \ |
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| 58 | (1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \ |
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| 59 | (1<<(RACE_DRAENEI-1)) ) |
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| 60 | |
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| 61 | // Class value is index in ChrClasses.dbc |
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| 62 | enum Classes |
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| 63 | { |
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| 64 | CLASS_WARRIOR = 1, |
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| 65 | CLASS_PALADIN = 2, |
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| 66 | CLASS_HUNTER = 3, |
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| 67 | CLASS_ROGUE = 4, |
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| 68 | CLASS_PRIEST = 5, |
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[78] | 69 | CLASS_DEATH_KNIGHT = 6, |
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[2] | 70 | CLASS_SHAMAN = 7, |
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| 71 | CLASS_MAGE = 8, |
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| 72 | CLASS_WARLOCK = 9, |
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| 73 | // CLASS_UNK2 = 10,unused |
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| 74 | CLASS_DRUID = 11, |
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| 75 | MAX_CLASSES = 12 |
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| 76 | }; |
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| 77 | |
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| 78 | #define CLASSMASK_ALL_PLAYABLE \ |
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| 79 | ((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \ |
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| 80 | (1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \ |
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| 81 | (1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) ) |
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| 82 | |
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| 83 | #define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1))) |
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| 84 | |
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| 85 | #define PLAYER_MAX_BATTLEGROUND_QUEUES 3 |
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| 86 | |
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| 87 | enum ReputationRank |
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| 88 | { |
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| 89 | REP_HATED = 0, |
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| 90 | REP_HOSTILE = 1, |
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| 91 | REP_UNFRIENDLY = 2, |
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| 92 | REP_NEUTRAL = 3, |
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| 93 | REP_FRIENDLY = 4, |
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| 94 | REP_HONORED = 5, |
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| 95 | REP_REVERED = 6, |
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| 96 | REP_EXALTED = 7 |
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| 97 | }; |
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| 98 | |
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| 99 | #define MIN_REPUTATION_RANK (REP_HATED) |
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| 100 | #define MAX_REPUTATION_RANK 8 |
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| 101 | |
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| 102 | enum MoneyConstants |
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| 103 | { |
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| 104 | COPPER = 1, |
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| 105 | SILVER = COPPER*100, |
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| 106 | GOLD = SILVER*100 |
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| 107 | }; |
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| 108 | |
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| 109 | enum Stats |
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| 110 | { |
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| 111 | STAT_STRENGTH = 0, |
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| 112 | STAT_AGILITY = 1, |
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| 113 | STAT_STAMINA = 2, |
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| 114 | STAT_INTELLECT = 3, |
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| 115 | STAT_SPIRIT = 4 |
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| 116 | }; |
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| 117 | |
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| 118 | #define MAX_STATS 5 |
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| 119 | |
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| 120 | enum Powers |
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| 121 | { |
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| 122 | POWER_MANA = 0, |
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| 123 | POWER_RAGE = 1, |
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| 124 | POWER_FOCUS = 2, |
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| 125 | POWER_ENERGY = 3, |
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| 126 | POWER_HAPPINESS = 4, |
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| 127 | POWER_RUNES = 5, |
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| 128 | POWER_HEALTH = 0xFFFFFFFE // (-2 as signed value) |
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| 129 | }; |
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| 130 | |
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| 131 | #define MAX_POWERS 5 // not count POWER_RUNES for now |
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| 132 | |
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| 133 | enum SpellSchools |
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| 134 | { |
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| 135 | SPELL_SCHOOL_NORMAL = 0, |
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| 136 | SPELL_SCHOOL_HOLY = 1, |
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| 137 | SPELL_SCHOOL_FIRE = 2, |
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| 138 | SPELL_SCHOOL_NATURE = 3, |
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| 139 | SPELL_SCHOOL_FROST = 4, |
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| 140 | SPELL_SCHOOL_SHADOW = 5, |
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| 141 | SPELL_SCHOOL_ARCANE = 6 |
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| 142 | }; |
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| 143 | |
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| 144 | #define MAX_SPELL_SCHOOL 7 |
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| 145 | |
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| 146 | enum SpellSchoolMask |
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| 147 | { |
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| 148 | SPELL_SCHOOL_MASK_NONE = 0x00, // not exist |
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| 149 | SPELL_SCHOOL_MASK_NORMAL = (1 << SPELL_SCHOOL_NORMAL), // PHYSICAL (Armor) |
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| 150 | SPELL_SCHOOL_MASK_HOLY = (1 << SPELL_SCHOOL_HOLY ), |
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| 151 | SPELL_SCHOOL_MASK_FIRE = (1 << SPELL_SCHOOL_FIRE ), |
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| 152 | SPELL_SCHOOL_MASK_NATURE = (1 << SPELL_SCHOOL_NATURE), |
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| 153 | SPELL_SCHOOL_MASK_FROST = (1 << SPELL_SCHOOL_FROST ), |
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| 154 | SPELL_SCHOOL_MASK_SHADOW = (1 << SPELL_SCHOOL_SHADOW), |
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| 155 | SPELL_SCHOOL_MASK_ARCANE = (1 << SPELL_SCHOOL_ARCANE), |
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| 156 | |
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| 157 | // unions |
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| 158 | |
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| 159 | // 124, not include normal and holy damage |
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| 160 | SPELL_SCHOOL_MASK_SPELL = ( SPELL_SCHOOL_MASK_FIRE | |
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| 161 | SPELL_SCHOOL_MASK_NATURE | SPELL_SCHOOL_MASK_FROST | |
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| 162 | SPELL_SCHOOL_MASK_SHADOW | SPELL_SCHOOL_MASK_ARCANE ), |
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| 163 | // 126 |
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| 164 | SPELL_SCHOOL_MASK_MAGIC = ( SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_SPELL ), |
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| 165 | |
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| 166 | // 127 |
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| 167 | SPELL_SCHOOL_MASK_ALL = ( SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC ) |
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| 168 | }; |
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| 169 | |
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| 170 | #define SPELL_SCHOOL_MASK_MAGIC \ |
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| 171 | ( SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_FIRE | SPELL_SCHOOL_MASK_NATURE | \ |
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| 172 | SPELL_SCHOOL_MASK_FROST | SPELL_SCHOOL_MASK_SHADOW | \ |
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| 173 | SPELL_SCHOOL_MASK_ARCANE ) |
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| 174 | |
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| 175 | inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask) |
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| 176 | { |
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| 177 | for(int i = 0; i < MAX_SPELL_SCHOOL; ++i) |
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| 178 | if(mask & (1 << i)) |
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| 179 | return SpellSchools(i); |
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| 180 | |
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| 181 | return SPELL_SCHOOL_NORMAL; |
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| 182 | } |
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| 183 | |
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| 184 | enum ItemQualities |
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| 185 | { |
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| 186 | ITEM_QUALITY_POOR = 0, //GREY |
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| 187 | ITEM_QUALITY_NORMAL = 1, //WHITE |
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| 188 | ITEM_QUALITY_UNCOMMON = 2, //GREEN |
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| 189 | ITEM_QUALITY_RARE = 3, //BLUE |
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| 190 | ITEM_QUALITY_EPIC = 4, //PURPLE |
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| 191 | ITEM_QUALITY_LEGENDARY = 5, //ORANGE |
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| 192 | ITEM_QUALITY_ARTIFACT = 6 //LIGHT YELLOW |
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| 193 | }; |
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| 194 | |
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| 195 | #define MAX_ITEM_QUALITY 7 |
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| 196 | |
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| 197 | // *********************************** |
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| 198 | // Spell Attributes definitions |
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| 199 | // *********************************** |
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| 200 | |
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| 201 | #define SPELL_ATTR_UNK0 0x00000001 // 0 |
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[229] | 202 | #define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilities have this flag |
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[2] | 203 | #define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing |
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| 204 | #define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 2.4.2 |
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| 205 | #define SPELL_ATTR_UNK4 0x00000010 // 4 |
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| 206 | #define SPELL_ATTR_UNK5 0x00000020 // 5 trade spells? |
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| 207 | #define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell |
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| 208 | #define SPELL_ATTR_UNK7 0x00000080 // 7 visible? |
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| 209 | #define SPELL_ATTR_UNK8 0x00000100 // 8 |
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| 210 | #define SPELL_ATTR_UNK9 0x00000200 // 9 |
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| 211 | #define SPELL_ATTR_ON_NEXT_SWING_2 0x00000400 // 10 on next swing 2 |
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| 212 | #define SPELL_ATTR_UNK11 0x00000800 // 11 |
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| 213 | #define SPELL_ATTR_DAYTIME_ONLY 0x00001000 // 12 only useable at daytime, not set in 2.4.2 |
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| 214 | #define SPELL_ATTR_NIGHT_ONLY 0x00002000 // 13 only useable at night, not set in 2.4.2 |
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| 215 | #define SPELL_ATTR_INDOORS_ONLY 0x00004000 // 14 only useable indoors, not set in 2.4.2 |
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| 216 | #define SPELL_ATTR_OUTDOORS_ONLY 0x00008000 // 15 Only useable outdoors. |
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| 217 | #define SPELL_ATTR_NOT_SHAPESHIFT 0x00010000 // 16 Not while shapeshifted |
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| 218 | #define SPELL_ATTR_ONLY_STEALTHED 0x00020000 // 17 Must be in stealth |
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| 219 | #define SPELL_ATTR_UNK18 0x00040000 // 18 |
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| 220 | #define SPELL_ATTR_LEVEL_DAMAGE_CALCULATION 0x00080000 // 19 spelldamage depends on caster level |
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| 221 | #define SPELL_ATTR_STOP_ATTACK_TARGET 0x00100000 // 20 Stop attack after use this spell (and not begin attack if use) |
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| 222 | #define SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK 0x00200000 // 21 Cannot be dodged/parried/blocked |
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[226] | 223 | #define SPELL_ATTR_UNK22 0x00400000 // 22 shoot spells |
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[2] | 224 | #define SPELL_ATTR_UNK23 0x00800000 // 23 castable while dead? |
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| 225 | #define SPELL_ATTR_CASTABLE_WHILE_MOUNTED 0x01000000 // 24 castable while mounted |
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| 226 | #define SPELL_ATTR_DISABLED_WHILE_ACTIVE 0x02000000 // 25 Activate and start cooldown after aura fade or remove summoned creature or go |
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[226] | 227 | #define SPELL_ATTR_UNK26 0x04000000 // 26 Aura ignore immune? |
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[2] | 228 | #define SPELL_ATTR_CASTABLE_WHILE_SITTING 0x08000000 // 27 castable while sitting |
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| 229 | #define SPELL_ATTR_CANT_USED_IN_COMBAT 0x10000000 // 28 Cannot be used in combat |
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| 230 | #define SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY 0x20000000 // 29 unaffected by invulnerability (hmm possible not...) |
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[100] | 231 | #define SPELL_ATTR_BREAKABLE_BY_DAMAGE 0x40000000 // 30 breakable by damage? |
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[2] | 232 | #define SPELL_ATTR_CANT_CANCEL 0x80000000 // 31 positive aura can't be canceled |
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| 233 | |
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| 234 | #define SPELL_ATTR_EX_UNK0 0x00000001 // 0 |
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| 235 | #define SPELL_ATTR_EX_DRAIN_ALL_POWER 0x00000002 // 1 use all power (Only paladin Lay of Hands and Bunyanize) |
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| 236 | #define SPELL_ATTR_EX_CHANNELED_1 0x00000004 // 2 channeled 1 |
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| 237 | #define SPELL_ATTR_EX_UNK3 0x00000008 // 3 |
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| 238 | #define SPELL_ATTR_EX_UNK4 0x00000010 // 4 |
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| 239 | #define SPELL_ATTR_EX_NOT_BREAK_STEALTH 0x00000020 // 5 Not break stealth |
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| 240 | #define SPELL_ATTR_EX_CHANNELED_2 0x00000040 // 6 channeled 2 |
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| 241 | #define SPELL_ATTR_EX_NEGATIVE 0x00000080 // 7 |
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| 242 | #define SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET 0x00000100 // 8 Spell req target not to be in combat state |
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| 243 | #define SPELL_ATTR_EX_UNK9 0x00000200 // 9 |
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| 244 | #define SPELL_ATTR_EX_UNK10 0x00000400 // 10 |
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| 245 | #define SPELL_ATTR_EX_UNK11 0x00000800 // 11 |
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| 246 | #define SPELL_ATTR_EX_UNK12 0x00001000 // 12 |
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| 247 | #define SPELL_ATTR_EX_UNK13 0x00002000 // 13 |
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| 248 | #define SPELL_ATTR_EX_UNK14 0x00004000 // 14 |
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| 249 | #define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity |
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| 250 | #define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity |
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[279] | 251 | #define SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET 0x00020000 // 17 |
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[2] | 252 | #define SPELL_ATTR_EX_UNK18 0x00040000 // 18 |
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| 253 | #define SPELL_ATTR_EX_UNK19 0x00080000 // 19 |
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| 254 | #define SPELL_ATTR_EX_REQ_COMBO_POINTS1 0x00100000 // 20 Req combo points on target |
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| 255 | #define SPELL_ATTR_EX_UNK21 0x00200000 // 21 |
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| 256 | #define SPELL_ATTR_EX_REQ_COMBO_POINTS2 0x00400000 // 22 Req combo points on target |
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| 257 | #define SPELL_ATTR_EX_UNK23 0x00800000 // 23 |
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| 258 | #define SPELL_ATTR_EX_UNK24 0x01000000 // 24 Req fishing pole?? |
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| 259 | #define SPELL_ATTR_EX_UNK25 0x02000000 // 25 not set in 2.4.2 |
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| 260 | #define SPELL_ATTR_EX_UNK26 0x04000000 // 26 |
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| 261 | #define SPELL_ATTR_EX_UNK27 0x08000000 // 27 |
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| 262 | #define SPELL_ATTR_EX_UNK28 0x10000000 // 28 |
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| 263 | #define SPELL_ATTR_EX_UNK29 0x20000000 // 29 |
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| 264 | #define SPELL_ATTR_EX_UNK30 0x40000000 // 30 overpower |
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| 265 | #define SPELL_ATTR_EX_UNK31 0x80000000 // 31 |
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| 266 | |
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| 267 | #define SPELL_ATTR_EX2_UNK0 0x00000001 // 0 |
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| 268 | #define SPELL_ATTR_EX2_UNK1 0x00000002 // 1 |
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[226] | 269 | #define SPELL_ATTR_EX2_UNK2 0x00000004 // 2 boss spells? |
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[2] | 270 | #define SPELL_ATTR_EX2_UNK3 0x00000008 // 3 |
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| 271 | #define SPELL_ATTR_EX2_UNK4 0x00000010 // 4 |
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| 272 | #define SPELL_ATTR_EX2_UNK5 0x00000020 // 5 |
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| 273 | #define SPELL_ATTR_EX2_UNK6 0x00000040 // 6 |
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| 274 | #define SPELL_ATTR_EX2_UNK7 0x00000080 // 7 |
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| 275 | #define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 2.4.2 |
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| 276 | #define SPELL_ATTR_EX2_UNK9 0x00000200 // 9 |
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| 277 | #define SPELL_ATTR_EX2_UNK10 0x00000400 // 10 |
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| 278 | #define SPELL_ATTR_EX2_HEALTH_FUNNEL 0x00000800 // 11 |
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| 279 | #define SPELL_ATTR_EX2_UNK12 0x00001000 // 12 |
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| 280 | #define SPELL_ATTR_EX2_UNK13 0x00002000 // 13 |
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| 281 | #define SPELL_ATTR_EX2_UNK14 0x00004000 // 14 |
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| 282 | #define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 2.4.2 |
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| 283 | #define SPELL_ATTR_EX2_UNK16 0x00010000 // 16 |
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| 284 | #define SPELL_ATTR_EX2_UNK17 0x00020000 // 17 Hunters Shot and Stings only have this flag |
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| 285 | #define SPELL_ATTR_EX2_UNK18 0x00040000 // 18 Only Revive pet - possible req dead pet |
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| 286 | #define SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT 0x00080000 // 19 does not necessarly need shapeshift |
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| 287 | #define SPELL_ATTR_EX2_UNK20 0x00100000 // 20 |
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| 288 | #define SPELL_ATTR_EX2_UNK21 0x00200000 // 21 |
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| 289 | #define SPELL_ATTR_EX2_UNK22 0x00400000 // 22 |
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| 290 | #define SPELL_ATTR_EX2_UNK23 0x00800000 // 23 Only mage Arcane Concentration have this flag |
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| 291 | #define SPELL_ATTR_EX2_UNK24 0x01000000 // 24 |
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| 292 | #define SPELL_ATTR_EX2_UNK25 0x02000000 // 25 |
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| 293 | #define SPELL_ATTR_EX2_UNK26 0x04000000 // 26 unaffected by school immunity |
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| 294 | #define SPELL_ATTR_EX2_UNK27 0x08000000 // 27 |
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| 295 | #define SPELL_ATTR_EX2_UNK28 0x10000000 // 28 |
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| 296 | #define SPELL_ATTR_EX2_CANT_CRIT 0x20000000 // 29 Spell can't crit |
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| 297 | #define SPELL_ATTR_EX2_UNK30 0x40000000 // 30 |
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| 298 | #define SPELL_ATTR_EX2_UNK31 0x80000000 // 31 |
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| 299 | |
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| 300 | #define SPELL_ATTR_EX3_UNK0 0x00000001 // 0 |
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| 301 | #define SPELL_ATTR_EX3_UNK1 0x00000002 // 1 |
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| 302 | #define SPELL_ATTR_EX3_UNK2 0x00000004 // 2 |
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| 303 | #define SPELL_ATTR_EX3_UNK3 0x00000008 // 3 |
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| 304 | #define SPELL_ATTR_EX3_UNK4 0x00000010 // 4 Druid Rebirth only this spell have this flag |
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| 305 | #define SPELL_ATTR_EX3_UNK5 0x00000020 // 5 |
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| 306 | #define SPELL_ATTR_EX3_UNK6 0x00000040 // 6 |
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| 307 | #define SPELL_ATTR_EX3_UNK7 0x00000080 // 7 |
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[226] | 308 | #define SPELL_ATTR_EX3_PLAYERS_ONLY 0x00000100 // 8 Player only? |
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[2] | 309 | #define SPELL_ATTR_EX3_UNK9 0x00000200 // 9 |
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| 310 | #define SPELL_ATTR_EX3_MAIN_HAND 0x00000400 // 10 Main hand weapon required |
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| 311 | #define SPELL_ATTR_EX3_BATTLEGROUND 0x00000800 // 11 Can casted only on battleground |
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| 312 | #define SPELL_ATTR_EX3_UNK12 0x00001000 // 12 |
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| 313 | #define SPELL_ATTR_EX3_UNK13 0x00002000 // 13 |
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| 314 | #define SPELL_ATTR_EX3_UNK14 0x00004000 // 14 "Honorless Target" only this spells have this flag |
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| 315 | #define SPELL_ATTR_EX3_UNK15 0x00008000 // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag |
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| 316 | #define SPELL_ATTR_EX3_UNK16 0x00010000 // 16 |
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| 317 | #define SPELL_ATTR_EX3_NO_INITIAL_AGGRO 0x00020000 // 17 no initial aggro |
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| 318 | #define SPELL_ATTR_EX3_UNK18 0x00040000 // 18 |
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| 319 | #define SPELL_ATTR_EX3_UNK19 0x00080000 // 19 |
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| 320 | #define SPELL_ATTR_EX3_DEATH_PERSISTENT 0x00100000 // 20 Death persistent spells |
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| 321 | #define SPELL_ATTR_EX3_UNK21 0x00200000 // 21 |
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| 322 | #define SPELL_ATTR_EX3_REQ_WAND 0x00400000 // 22 Req wand |
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| 323 | #define SPELL_ATTR_EX3_UNK23 0x00800000 // 23 |
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| 324 | #define SPELL_ATTR_EX3_REQ_OFFHAND 0x01000000 // 24 Req offhand weapon |
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| 325 | #define SPELL_ATTR_EX3_UNK25 0x02000000 // 25 |
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| 326 | #define SPELL_ATTR_EX3_UNK26 0x04000000 // 26 |
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| 327 | #define SPELL_ATTR_EX3_UNK27 0x08000000 // 27 |
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| 328 | #define SPELL_ATTR_EX3_UNK28 0x10000000 // 28 |
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| 329 | #define SPELL_ATTR_EX3_UNK29 0x20000000 // 29 |
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| 330 | #define SPELL_ATTR_EX3_UNK30 0x40000000 // 30 |
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| 331 | #define SPELL_ATTR_EX3_UNK31 0x80000000 // 31 |
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| 332 | |
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| 333 | #define SPELL_ATTR_EX4_UNK0 0x00000001 // 0 |
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| 334 | #define SPELL_ATTR_EX4_UNK1 0x00000002 // 1 proc on finishing move? |
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| 335 | #define SPELL_ATTR_EX4_UNK2 0x00000004 // 2 |
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| 336 | #define SPELL_ATTR_EX4_UNK3 0x00000008 // 3 |
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| 337 | #define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 |
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| 338 | #define SPELL_ATTR_EX4_UNK5 0x00000020 // 5 |
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| 339 | #define SPELL_ATTR_EX4_UNK6 0x00000040 // 6 |
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| 340 | #define SPELL_ATTR_EX4_UNK7 0x00000080 // 7 |
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| 341 | #define SPELL_ATTR_EX4_UNK8 0x00000100 // 8 |
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| 342 | #define SPELL_ATTR_EX4_UNK9 0x00000200 // 9 |
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| 343 | #define SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST 0x00000400 // 10 Rogue Shiv have this flag |
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| 344 | #define SPELL_ATTR_EX4_UNK11 0x00000800 // 11 |
---|
| 345 | #define SPELL_ATTR_EX4_UNK12 0x00001000 // 12 |
---|
| 346 | #define SPELL_ATTR_EX4_UNK13 0x00002000 // 13 |
---|
| 347 | #define SPELL_ATTR_EX4_UNK14 0x00004000 // 14 |
---|
| 348 | #define SPELL_ATTR_EX4_UNK15 0x00008000 // 15 |
---|
| 349 | #define SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA 0x00010000 // 16 not usable in arena |
---|
| 350 | #define SPELL_ATTR_EX4_USABLE_IN_ARENA 0x00020000 // 17 usable in arena |
---|
| 351 | #define SPELL_ATTR_EX4_UNK18 0x00040000 // 18 |
---|
| 352 | #define SPELL_ATTR_EX4_UNK19 0x00080000 // 19 |
---|
| 353 | #define SPELL_ATTR_EX4_UNK20 0x00100000 // 20 |
---|
| 354 | #define SPELL_ATTR_EX4_UNK21 0x00200000 // 21 |
---|
| 355 | #define SPELL_ATTR_EX4_UNK22 0x00400000 // 22 |
---|
| 356 | #define SPELL_ATTR_EX4_UNK23 0x00800000 // 23 |
---|
| 357 | #define SPELL_ATTR_EX4_UNK24 0x01000000 // 24 |
---|
| 358 | #define SPELL_ATTR_EX4_UNK25 0x02000000 // 25 pet scaling auras |
---|
| 359 | #define SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND 0x04000000 // 26 Can only be used in Outland. |
---|
| 360 | #define SPELL_ATTR_EX4_UNK27 0x08000000 // 27 |
---|
| 361 | #define SPELL_ATTR_EX4_UNK28 0x10000000 // 28 |
---|
| 362 | #define SPELL_ATTR_EX4_UNK29 0x20000000 // 29 |
---|
| 363 | #define SPELL_ATTR_EX4_UNK30 0x40000000 // 30 |
---|
| 364 | #define SPELL_ATTR_EX4_UNK31 0x80000000 // 31 |
---|
| 365 | |
---|
| 366 | #define SPELL_ATTR_EX5_UNK0 0x00000001 // 0 |
---|
| 367 | #define SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP 0x00000002 // 1 not need reagents if UNIT_FLAG_PREPARATION |
---|
| 368 | #define SPELL_ATTR_EX5_UNK2 0x00000004 // 2 |
---|
| 369 | #define SPELL_ATTR_EX5_USABLE_WHILE_STUNNED 0x00000008 // 3 usable while stunned |
---|
| 370 | #define SPELL_ATTR_EX5_UNK4 0x00000010 // 4 |
---|
| 371 | #define SPELL_ATTR_EX5_SINGLE_TARGET_SPELL 0x00000020 // 5 Only one target can be apply at a time |
---|
| 372 | #define SPELL_ATTR_EX5_UNK6 0x00000040 // 6 |
---|
| 373 | #define SPELL_ATTR_EX5_UNK7 0x00000080 // 7 |
---|
| 374 | #define SPELL_ATTR_EX5_UNK8 0x00000100 // 8 |
---|
| 375 | #define SPELL_ATTR_EX5_UNK9 0x00000200 // 9 |
---|
| 376 | #define SPELL_ATTR_EX5_UNK10 0x00000400 // 10 |
---|
| 377 | #define SPELL_ATTR_EX5_UNK11 0x00000800 // 11 |
---|
| 378 | #define SPELL_ATTR_EX5_UNK12 0x00001000 // 12 |
---|
| 379 | #define SPELL_ATTR_EX5_UNK13 0x00002000 // 13 |
---|
| 380 | #define SPELL_ATTR_EX5_UNK14 0x00004000 // 14 |
---|
| 381 | #define SPELL_ATTR_EX5_UNK15 0x00008000 // 15 |
---|
| 382 | #define SPELL_ATTR_EX5_UNK16 0x00010000 // 16 |
---|
| 383 | #define SPELL_ATTR_EX5_USABLE_WHILE_FEARED 0x00020000 // 17 usable while feared |
---|
| 384 | #define SPELL_ATTR_EX5_USABLE_WHILE_CONFUSED 0x00040000 // 18 usable while confused |
---|
| 385 | #define SPELL_ATTR_EX5_UNK19 0x00080000 // 19 |
---|
| 386 | #define SPELL_ATTR_EX5_UNK20 0x00100000 // 20 |
---|
| 387 | #define SPELL_ATTR_EX5_UNK21 0x00200000 // 21 |
---|
| 388 | #define SPELL_ATTR_EX5_UNK22 0x00400000 // 22 |
---|
| 389 | #define SPELL_ATTR_EX5_UNK23 0x00800000 // 23 |
---|
| 390 | #define SPELL_ATTR_EX5_UNK24 0x01000000 // 24 |
---|
| 391 | #define SPELL_ATTR_EX5_UNK25 0x02000000 // 25 |
---|
| 392 | #define SPELL_ATTR_EX5_UNK26 0x04000000 // 26 |
---|
| 393 | #define SPELL_ATTR_EX5_UNK27 0x08000000 // 27 |
---|
| 394 | #define SPELL_ATTR_EX5_UNK28 0x10000000 // 28 |
---|
| 395 | #define SPELL_ATTR_EX5_UNK29 0x20000000 // 29 |
---|
| 396 | #define SPELL_ATTR_EX5_UNK30 0x40000000 // 30 |
---|
| 397 | #define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster |
---|
| 398 | |
---|
| 399 | #define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag |
---|
| 400 | #define SPELL_ATTR_EX6_UNK1 0x00000002 // 1 not set in 2.4.2 |
---|
| 401 | #define SPELL_ATTR_EX6_UNK2 0x00000004 // 2 |
---|
| 402 | #define SPELL_ATTR_EX6_UNK3 0x00000008 // 3 |
---|
| 403 | #define SPELL_ATTR_EX6_UNK4 0x00000010 // 4 not set in 2.4.2 |
---|
| 404 | #define SPELL_ATTR_EX6_UNK5 0x00000020 // 5 |
---|
| 405 | #define SPELL_ATTR_EX6_UNK6 0x00000040 // 6 |
---|
| 406 | #define SPELL_ATTR_EX6_UNK7 0x00000080 // 7 |
---|
| 407 | #define SPELL_ATTR_EX6_UNK8 0x00000100 // 8 |
---|
| 408 | #define SPELL_ATTR_EX6_UNK9 0x00000200 // 9 not set in 2.4.2 |
---|
| 409 | #define SPELL_ATTR_EX6_UNK10 0x00000400 // 10 |
---|
| 410 | #define SPELL_ATTR_EX6_UNK11 0x00000800 // 11 |
---|
| 411 | #define SPELL_ATTR_EX6_UNK12 0x00001000 // 12 not set in 2.4.2 |
---|
| 412 | #define SPELL_ATTR_EX6_UNK13 0x00002000 // 13 not set in 2.4.2 |
---|
| 413 | #define SPELL_ATTR_EX6_UNK14 0x00004000 // 14 not set in 2.4.2 |
---|
| 414 | #define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 2.4.2 |
---|
| 415 | #define SPELL_ATTR_EX6_UNK16 0x00010000 // 16 not set in 2.4.2 |
---|
| 416 | #define SPELL_ATTR_EX6_UNK17 0x00020000 // 17 not set in 2.4.2 |
---|
| 417 | #define SPELL_ATTR_EX6_UNK18 0x00040000 // 18 not set in 2.4.2 |
---|
| 418 | #define SPELL_ATTR_EX6_UNK19 0x00080000 // 19 not set in 2.4.2 |
---|
| 419 | #define SPELL_ATTR_EX6_UNK20 0x00100000 // 20 not set in 2.4.2 |
---|
| 420 | #define SPELL_ATTR_EX6_UNK21 0x00200000 // 21 not set in 2.4.2 |
---|
| 421 | #define SPELL_ATTR_EX6_UNK22 0x00400000 // 22 not set in 2.4.2 |
---|
| 422 | #define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 2.4.2 |
---|
| 423 | #define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 2.4.2 |
---|
| 424 | #define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 2.4.2 |
---|
| 425 | #define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 2.4.2 |
---|
| 426 | #define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 2.4.2 |
---|
| 427 | #define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 2.4.2 |
---|
| 428 | #define SPELL_ATTR_EX6_UNK29 0x20000000 // 29 not set in 2.4.2 |
---|
| 429 | #define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 2.4.2 |
---|
| 430 | #define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 2.4.2 |
---|
| 431 | |
---|
| 432 | enum SheathTypes |
---|
| 433 | { |
---|
| 434 | SHEATHETYPE_NONE = 0, |
---|
| 435 | SHEATHETYPE_MAINHAND = 1, |
---|
| 436 | SHEATHETYPE_OFFHAND = 2, |
---|
| 437 | SHEATHETYPE_LARGEWEAPONLEFT = 3, |
---|
| 438 | SHEATHETYPE_LARGEWEAPONRIGHT = 4, |
---|
| 439 | SHEATHETYPE_HIPWEAPONLEFT = 5, |
---|
| 440 | SHEATHETYPE_HIPWEAPONRIGHT = 6, |
---|
| 441 | SHEATHETYPE_SHIELD = 7 |
---|
| 442 | }; |
---|
| 443 | |
---|
| 444 | #define MAX_SHEATHETYPE 8 |
---|
| 445 | |
---|
| 446 | enum CharacterSlot |
---|
| 447 | { |
---|
| 448 | SLOT_HEAD = 0, |
---|
| 449 | SLOT_NECK = 1, |
---|
| 450 | SLOT_SHOULDERS = 2, |
---|
| 451 | SLOT_SHIRT = 3, |
---|
| 452 | SLOT_CHEST = 4, |
---|
| 453 | SLOT_WAIST = 5, |
---|
| 454 | SLOT_LEGS = 6, |
---|
| 455 | SLOT_FEET = 7, |
---|
| 456 | SLOT_WRISTS = 8, |
---|
| 457 | SLOT_HANDS = 9, |
---|
| 458 | SLOT_FINGER1 = 10, |
---|
| 459 | SLOT_FINGER2 = 11, |
---|
| 460 | SLOT_TRINKET1 = 12, |
---|
| 461 | SLOT_TRINKET2 = 13, |
---|
| 462 | SLOT_BACK = 14, |
---|
| 463 | SLOT_MAIN_HAND = 15, |
---|
| 464 | SLOT_OFF_HAND = 16, |
---|
| 465 | SLOT_RANGED = 17, |
---|
| 466 | SLOT_TABARD = 18, |
---|
| 467 | SLOT_EMPTY = 19 |
---|
| 468 | }; |
---|
| 469 | |
---|
| 470 | enum Language |
---|
| 471 | { |
---|
| 472 | LANG_UNIVERSAL = 0, |
---|
| 473 | LANG_ORCISH = 1, |
---|
| 474 | LANG_DARNASSIAN = 2, |
---|
| 475 | LANG_TAURAHE = 3, |
---|
| 476 | LANG_DWARVISH = 6, |
---|
| 477 | LANG_COMMON = 7, |
---|
| 478 | LANG_DEMONIC = 8, |
---|
| 479 | LANG_TITAN = 9, |
---|
| 480 | LANG_THALASSIAN = 10, |
---|
| 481 | LANG_DRACONIC = 11, |
---|
| 482 | LANG_KALIMAG = 12, |
---|
| 483 | LANG_GNOMISH = 13, |
---|
| 484 | LANG_TROLL = 14, |
---|
| 485 | LANG_GUTTERSPEAK = 33, |
---|
| 486 | LANG_DRAENEI = 35, |
---|
| 487 | LANG_ZOMBIE = 36, |
---|
| 488 | LANG_GNOMISH_BINARY = 37, |
---|
| 489 | LANG_GOBLIN_BINARY = 38, |
---|
| 490 | LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exit, replaced by messagetype? |
---|
| 491 | }; |
---|
| 492 | |
---|
| 493 | #define LANGUAGES_COUNT 19 |
---|
| 494 | |
---|
| 495 | enum Team |
---|
| 496 | { |
---|
| 497 | HORDE = 67, |
---|
| 498 | ALLIANCE = 469, |
---|
| 499 | //TEAM_STEAMWHEEDLE_CARTEL = 169, // not used in code |
---|
| 500 | //TEAM_ALLIANCE_FORCES = 891, |
---|
| 501 | //TEAM_HORDE_FORCES = 892, |
---|
| 502 | //TEAM_SANCTUARY = 936, |
---|
| 503 | //TEAM_OUTLAND = 980, |
---|
| 504 | //TEAM_OTHER = 0, // if ReputationListId > 0 && Flags != FACTION_FLAG_TEAM_HEADER |
---|
| 505 | }; |
---|
| 506 | |
---|
| 507 | enum SpellEffects |
---|
| 508 | { |
---|
| 509 | SPELL_EFFECT_INSTAKILL = 1, |
---|
| 510 | SPELL_EFFECT_SCHOOL_DAMAGE = 2, |
---|
| 511 | SPELL_EFFECT_DUMMY = 3, |
---|
| 512 | SPELL_EFFECT_PORTAL_TELEPORT = 4, |
---|
| 513 | SPELL_EFFECT_TELEPORT_UNITS = 5, |
---|
| 514 | SPELL_EFFECT_APPLY_AURA = 6, |
---|
| 515 | SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7, |
---|
| 516 | SPELL_EFFECT_POWER_DRAIN = 8, |
---|
| 517 | SPELL_EFFECT_HEALTH_LEECH = 9, |
---|
| 518 | SPELL_EFFECT_HEAL = 10, |
---|
| 519 | SPELL_EFFECT_BIND = 11, |
---|
| 520 | SPELL_EFFECT_PORTAL = 12, |
---|
| 521 | SPELL_EFFECT_RITUAL_BASE = 13, |
---|
| 522 | SPELL_EFFECT_RITUAL_SPECIALIZE = 14, |
---|
| 523 | SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15, |
---|
| 524 | SPELL_EFFECT_QUEST_COMPLETE = 16, |
---|
| 525 | SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17, |
---|
| 526 | SPELL_EFFECT_RESURRECT = 18, |
---|
| 527 | SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19, |
---|
| 528 | SPELL_EFFECT_DODGE = 20, |
---|
| 529 | SPELL_EFFECT_EVADE = 21, |
---|
| 530 | SPELL_EFFECT_PARRY = 22, |
---|
| 531 | SPELL_EFFECT_BLOCK = 23, |
---|
| 532 | SPELL_EFFECT_CREATE_ITEM = 24, |
---|
| 533 | SPELL_EFFECT_WEAPON = 25, |
---|
| 534 | SPELL_EFFECT_DEFENSE = 26, |
---|
| 535 | SPELL_EFFECT_PERSISTENT_AREA_AURA = 27, |
---|
| 536 | SPELL_EFFECT_SUMMON = 28, |
---|
| 537 | SPELL_EFFECT_LEAP = 29, |
---|
| 538 | SPELL_EFFECT_ENERGIZE = 30, |
---|
| 539 | SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31, |
---|
| 540 | SPELL_EFFECT_TRIGGER_MISSILE = 32, |
---|
| 541 | SPELL_EFFECT_OPEN_LOCK = 33, |
---|
| 542 | SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34, |
---|
| 543 | SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35, |
---|
| 544 | SPELL_EFFECT_LEARN_SPELL = 36, |
---|
| 545 | SPELL_EFFECT_SPELL_DEFENSE = 37, |
---|
| 546 | SPELL_EFFECT_DISPEL = 38, |
---|
| 547 | SPELL_EFFECT_LANGUAGE = 39, |
---|
| 548 | SPELL_EFFECT_DUAL_WIELD = 40, |
---|
| 549 | SPELL_EFFECT_SUMMON_WILD = 41, |
---|
| 550 | SPELL_EFFECT_SUMMON_GUARDIAN = 42, |
---|
| 551 | SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER= 43, |
---|
| 552 | SPELL_EFFECT_SKILL_STEP = 44, |
---|
| 553 | SPELL_EFFECT_UNDEFINED_45 = 45, |
---|
| 554 | SPELL_EFFECT_SPAWN = 46, |
---|
| 555 | SPELL_EFFECT_TRADE_SKILL = 47, |
---|
| 556 | SPELL_EFFECT_STEALTH = 48, |
---|
| 557 | SPELL_EFFECT_DETECT = 49, |
---|
| 558 | // SPELL_EFFECT_SUMMON_OBJECT = 50, |
---|
| 559 | SPELL_EFFECT_TRANS_DOOR = 50, |
---|
| 560 | SPELL_EFFECT_FORCE_CRITICAL_HIT = 51, |
---|
| 561 | SPELL_EFFECT_GUARANTEE_HIT = 52, |
---|
| 562 | SPELL_EFFECT_ENCHANT_ITEM = 53, |
---|
| 563 | SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54, |
---|
| 564 | SPELL_EFFECT_TAMECREATURE = 55, |
---|
| 565 | SPELL_EFFECT_SUMMON_PET = 56, |
---|
| 566 | SPELL_EFFECT_LEARN_PET_SPELL = 57, |
---|
| 567 | SPELL_EFFECT_WEAPON_DAMAGE = 58, |
---|
| 568 | SPELL_EFFECT_OPEN_LOCK_ITEM = 59, |
---|
| 569 | SPELL_EFFECT_PROFICIENCY = 60, |
---|
| 570 | SPELL_EFFECT_SEND_EVENT = 61, |
---|
| 571 | SPELL_EFFECT_POWER_BURN = 62, |
---|
| 572 | SPELL_EFFECT_THREAT = 63, |
---|
| 573 | SPELL_EFFECT_TRIGGER_SPELL = 64, |
---|
| 574 | SPELL_EFFECT_HEALTH_FUNNEL = 65, |
---|
| 575 | SPELL_EFFECT_POWER_FUNNEL = 66, |
---|
| 576 | SPELL_EFFECT_HEAL_MAX_HEALTH = 67, |
---|
| 577 | SPELL_EFFECT_INTERRUPT_CAST = 68, |
---|
| 578 | SPELL_EFFECT_DISTRACT = 69, |
---|
| 579 | SPELL_EFFECT_PULL = 70, |
---|
| 580 | SPELL_EFFECT_PICKPOCKET = 71, |
---|
| 581 | SPELL_EFFECT_ADD_FARSIGHT = 72, |
---|
| 582 | SPELL_EFFECT_SUMMON_POSSESSED = 73, |
---|
| 583 | SPELL_EFFECT_SUMMON_TOTEM = 74, |
---|
| 584 | SPELL_EFFECT_HEAL_MECHANICAL = 75, |
---|
| 585 | SPELL_EFFECT_SUMMON_OBJECT_WILD = 76, |
---|
| 586 | SPELL_EFFECT_SCRIPT_EFFECT = 77, |
---|
| 587 | SPELL_EFFECT_ATTACK = 78, |
---|
| 588 | SPELL_EFFECT_SANCTUARY = 79, |
---|
| 589 | SPELL_EFFECT_ADD_COMBO_POINTS = 80, |
---|
| 590 | SPELL_EFFECT_CREATE_HOUSE = 81, |
---|
| 591 | SPELL_EFFECT_BIND_SIGHT = 82, |
---|
| 592 | SPELL_EFFECT_DUEL = 83, |
---|
| 593 | SPELL_EFFECT_STUCK = 84, |
---|
| 594 | SPELL_EFFECT_SUMMON_PLAYER = 85, |
---|
| 595 | SPELL_EFFECT_ACTIVATE_OBJECT = 86, |
---|
| 596 | SPELL_EFFECT_SUMMON_TOTEM_SLOT1 = 87, |
---|
| 597 | SPELL_EFFECT_SUMMON_TOTEM_SLOT2 = 88, |
---|
| 598 | SPELL_EFFECT_SUMMON_TOTEM_SLOT3 = 89, |
---|
| 599 | SPELL_EFFECT_SUMMON_TOTEM_SLOT4 = 90, |
---|
| 600 | SPELL_EFFECT_THREAT_ALL = 91, |
---|
| 601 | SPELL_EFFECT_ENCHANT_HELD_ITEM = 92, |
---|
[139] | 602 | SPELL_EFFECT_SUMMON_PHANTASM = 93, //unused |
---|
[2] | 603 | SPELL_EFFECT_SELF_RESURRECT = 94, |
---|
| 604 | SPELL_EFFECT_SKINNING = 95, |
---|
| 605 | SPELL_EFFECT_CHARGE = 96, |
---|
| 606 | SPELL_EFFECT_SUMMON_CRITTER = 97, |
---|
| 607 | SPELL_EFFECT_KNOCK_BACK = 98, |
---|
| 608 | SPELL_EFFECT_DISENCHANT = 99, |
---|
| 609 | SPELL_EFFECT_INEBRIATE = 100, |
---|
| 610 | SPELL_EFFECT_FEED_PET = 101, |
---|
| 611 | SPELL_EFFECT_DISMISS_PET = 102, |
---|
| 612 | SPELL_EFFECT_REPUTATION = 103, |
---|
| 613 | SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104, |
---|
| 614 | SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105, |
---|
| 615 | SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106, |
---|
| 616 | SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107, |
---|
| 617 | SPELL_EFFECT_DISPEL_MECHANIC = 108, |
---|
| 618 | SPELL_EFFECT_SUMMON_DEAD_PET = 109, |
---|
| 619 | SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110, |
---|
| 620 | SPELL_EFFECT_DURABILITY_DAMAGE = 111, |
---|
| 621 | SPELL_EFFECT_SUMMON_DEMON = 112, |
---|
| 622 | SPELL_EFFECT_RESURRECT_NEW = 113, |
---|
| 623 | SPELL_EFFECT_ATTACK_ME = 114, |
---|
| 624 | SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115, |
---|
| 625 | SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116, |
---|
| 626 | SPELL_EFFECT_SPIRIT_HEAL = 117, |
---|
| 627 | SPELL_EFFECT_SKILL = 118, |
---|
| 628 | SPELL_EFFECT_APPLY_AREA_AURA_PET = 119, |
---|
| 629 | SPELL_EFFECT_TELEPORT_GRAVEYARD = 120, |
---|
| 630 | SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121, |
---|
| 631 | SPELL_EFFECT_122 = 122, |
---|
| 632 | SPELL_EFFECT_SEND_TAXI = 123, |
---|
| 633 | SPELL_EFFECT_PLAYER_PULL = 124, |
---|
| 634 | SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125, |
---|
| 635 | SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126, |
---|
| 636 | SPELL_EFFECT_PROSPECTING = 127, |
---|
| 637 | SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128, |
---|
| 638 | SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129, |
---|
| 639 | SPELL_EFFECT_REDIRECT_THREAT = 130, |
---|
| 640 | SPELL_EFFECT_131 = 131, |
---|
| 641 | SPELL_EFFECT_132 = 132, |
---|
| 642 | SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133, |
---|
| 643 | SPELL_EFFECT_KILL_CREDIT = 134, |
---|
| 644 | SPELL_EFFECT_135 = 135, |
---|
| 645 | SPELL_EFFECT_HEAL_PCT = 136, |
---|
| 646 | SPELL_EFFECT_ENERGIZE_PCT = 137, |
---|
| 647 | SPELL_EFFECT_138 = 138, |
---|
| 648 | SPELL_EFFECT_139 = 139, |
---|
| 649 | SPELL_EFFECT_FORCE_CAST = 140, |
---|
| 650 | SPELL_EFFECT_141 = 141, |
---|
| 651 | SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142, |
---|
| 652 | SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143, |
---|
| 653 | SPELL_EFFECT_144 = 144, |
---|
| 654 | SPELL_EFFECT_145 = 145, |
---|
| 655 | SPELL_EFFECT_146 = 146, |
---|
| 656 | SPELL_EFFECT_QUEST_FAIL = 147, |
---|
| 657 | SPELL_EFFECT_148 = 148, |
---|
| 658 | SPELL_EFFECT_149 = 149, |
---|
| 659 | SPELL_EFFECT_150 = 150, |
---|
| 660 | SPELL_EFFECT_TRIGGER_SPELL_2 = 151, |
---|
| 661 | SPELL_EFFECT_152 = 152, |
---|
| 662 | SPELL_EFFECT_153 = 153, |
---|
| 663 | TOTAL_SPELL_EFFECTS = 154 |
---|
| 664 | }; |
---|
| 665 | |
---|
| 666 | // Spell aura states |
---|
| 667 | enum AuraState |
---|
| 668 | { // (C) used in caster aura state (T) used in target aura state |
---|
| 669 | // (c) used in caster aura state-not (t) used in target aura state-not |
---|
| 670 | AURA_STATE_DEFENSE = 1, // C | |
---|
| 671 | AURA_STATE_HEALTHLESS_20_PERCENT = 2, // CcT | |
---|
| 672 | AURA_STATE_BERSERKING = 3, // C T | |
---|
| 673 | //AURA_STATE_UNKNOWN4 = 4, // c t| some limitation to charge spells (?) and target test spells |
---|
| 674 | AURA_STATE_JUDGEMENT = 5, // C | |
---|
| 675 | //AURA_STATE_UNKNOWN6 = 6, // | not used |
---|
| 676 | AURA_STATE_HUNTER_PARRY = 7, // C | |
---|
| 677 | AURA_STATE_ROGUE_ATTACK_FROM_STEALTH = 7, // C | FIX ME: not implemented yet! |
---|
| 678 | //AURA_STATE_UNKNOWN7c = 7, // c | random/focused bursts spells (?) |
---|
| 679 | //AURA_STATE_UNKNOWN8 = 8, // | not used |
---|
| 680 | //AURA_STATE_UNKNOWN9 = 9, // | not used |
---|
| 681 | AURA_STATE_WARRIOR_VICTORY_RUSH = 10, // C | warrior victory rush |
---|
| 682 | AURA_STATE_HUNTER_CRIT_STRIKE = 10, // C | hunter crit strike |
---|
| 683 | AURA_STATE_CRIT = 11, // C | |
---|
| 684 | AURA_STATE_FAERIE_FIRE = 12, // c t| |
---|
| 685 | AURA_STATE_HEALTHLESS_35_PERCENT = 13, // C T | |
---|
| 686 | AURA_STATE_IMMOLATE = 14, // T | |
---|
| 687 | AURA_STATE_SWIFTMEND = 15, // T | |
---|
| 688 | AURA_STATE_DEADLY_POISON = 16, // T | |
---|
| 689 | AURA_STATE_FORBEARANCE = 17, // c t| |
---|
| 690 | AURA_STATE_WEAKENED_SOUL = 18, // t| |
---|
| 691 | AURA_STATE_HYPOTHERMIA = 19 // c | |
---|
| 692 | }; |
---|
| 693 | |
---|
| 694 | // Spell mechanics |
---|
| 695 | enum Mechanics |
---|
| 696 | { |
---|
| 697 | MECHANIC_NONE = 0, |
---|
| 698 | MECHANIC_CHARM = 1, |
---|
| 699 | MECHANIC_CONFUSED = 2, |
---|
| 700 | MECHANIC_DISARM = 3, |
---|
| 701 | MECHANIC_DISTRACT = 4, |
---|
| 702 | MECHANIC_FEAR = 5, |
---|
| 703 | MECHANIC_FUMBLE = 6, |
---|
| 704 | MECHANIC_ROOT = 7, |
---|
| 705 | MECHANIC_PACIFY = 8, //0 spells use this mechanic |
---|
| 706 | MECHANIC_SILENCE = 9, |
---|
| 707 | MECHANIC_SLEEP = 10, |
---|
| 708 | MECHANIC_SNARE = 11, |
---|
| 709 | MECHANIC_STUN = 12, |
---|
| 710 | MECHANIC_FREEZE = 13, |
---|
| 711 | MECHANIC_KNOCKOUT = 14, |
---|
| 712 | MECHANIC_BLEED = 15, |
---|
| 713 | MECHANIC_BANDAGE = 16, |
---|
| 714 | MECHANIC_POLYMORPH = 17, |
---|
| 715 | MECHANIC_BANISH = 18, |
---|
| 716 | MECHANIC_SHIELD = 19, |
---|
| 717 | MECHANIC_SHACKLE = 20, |
---|
| 718 | MECHANIC_MOUNT = 21, |
---|
| 719 | MECHANIC_PERSUADE = 22, //0 spells use this mechanic |
---|
| 720 | MECHANIC_TURN = 23, |
---|
| 721 | MECHANIC_HORROR = 24, |
---|
| 722 | MECHANIC_INVULNERABILITY = 25, |
---|
| 723 | MECHANIC_INTERRUPT = 26, |
---|
| 724 | MECHANIC_DAZE = 27, |
---|
| 725 | MECHANIC_DISCOVERY = 28, |
---|
| 726 | MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block |
---|
| 727 | MECHANIC_SAPPED = 30 |
---|
| 728 | }; |
---|
| 729 | |
---|
| 730 | // Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967da6) |
---|
| 731 | #define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK ( \ |
---|
| 732 | (1<<MECHANIC_CHARM )|(1<<MECHANIC_CONFUSED )|(1<<MECHANIC_FEAR )| \ |
---|
| 733 | (1<<MECHANIC_ROOT )|(1<<MECHANIC_PACIFY )|(1<<MECHANIC_SLEEP )| \ |
---|
| 734 | (1<<MECHANIC_SNARE )|(1<<MECHANIC_STUN )|(1<<MECHANIC_FREEZE)| \ |
---|
| 735 | (1<<MECHANIC_KNOCKOUT)|(1<<MECHANIC_POLYMORPH)|(1<<MECHANIC_BANISH)| \ |
---|
| 736 | (1<<MECHANIC_SHACKLE )|(1<<MECHANIC_TURN )|(1<<MECHANIC_HORROR)| \ |
---|
| 737 | (1<<MECHANIC_DAZE )|(1<<MECHANIC_SAPPED ) ) |
---|
| 738 | |
---|
[229] | 739 | // Spell dispel type |
---|
[2] | 740 | enum DispelType |
---|
| 741 | { |
---|
| 742 | DISPEL_NONE = 0, |
---|
| 743 | DISPEL_MAGIC = 1, |
---|
| 744 | DISPEL_CURSE = 2, |
---|
| 745 | DISPEL_DISEASE = 3, |
---|
| 746 | DISPEL_POISON = 4, |
---|
| 747 | DISPEL_STEALTH = 5, |
---|
| 748 | DISPEL_INVISIBILITY = 6, |
---|
| 749 | DISPEL_ALL = 7, |
---|
| 750 | DISPEL_SPE_NPC_ONLY = 8, |
---|
| 751 | DISPEL_ENRAGE = 9, |
---|
| 752 | DISPEL_ZG_TICKET = 10 |
---|
| 753 | }; |
---|
| 754 | |
---|
| 755 | #define DISPEL_ALL_MASK ( (1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON) ) |
---|
| 756 | |
---|
| 757 | //To all Immune system,if target has immunes, |
---|
| 758 | //some spell that related to ImmuneToDispel or ImmuneToSchool or ImmuneToDamage type can't cast to it, |
---|
| 759 | //some spell_effects that related to ImmuneToEffect<effect>(only this effect in the spell) can't cast to it, |
---|
| 760 | //some aura(related to Mechanics or ImmuneToState<aura>) can't apply to it. |
---|
| 761 | enum SpellImmunity |
---|
| 762 | { |
---|
| 763 | IMMUNITY_EFFECT = 0, // enum SpellEffects |
---|
| 764 | IMMUNITY_STATE = 1, // enum AuraType |
---|
| 765 | IMMUNITY_SCHOOL = 2, // enum SpellSchoolMask |
---|
| 766 | IMMUNITY_DAMAGE = 3, // enum SpellSchoolMask |
---|
| 767 | IMMUNITY_DISPEL = 4, // enum DispelType |
---|
| 768 | IMMUNITY_MECHANIC = 5 // enum Mechanics |
---|
| 769 | }; |
---|
| 770 | |
---|
| 771 | #define MAX_SPELL_IMMUNITY 6 |
---|
| 772 | |
---|
| 773 | enum Targets |
---|
| 774 | { |
---|
| 775 | TARGET_SELF = 1, |
---|
[53] | 776 | //TARGET_UNIT_CASTER |
---|
[2] | 777 | TARGET_RANDOM_ENEMY_CHAIN_IN_AREA = 2, // only one spell has that, but regardless, it's a target type after all |
---|
[53] | 778 | //TARGET_UNIT_NEARBY_ENEMY |
---|
| 779 | TARGET_UNIT_SINGLE_UNKNOWN = 3, |
---|
| 780 | TARGET_UNIT_NEARBY_ALLY = 4, |
---|
[2] | 781 | TARGET_PET = 5, |
---|
[53] | 782 | //TARGET_UNIT_PET |
---|
[2] | 783 | TARGET_CHAIN_DAMAGE = 6, |
---|
[53] | 784 | //TARGET_UNIT_TARGET_ENEMY |
---|
| 785 | TARGET_UNIT_AREA_ENTRY = 7, |
---|
[2] | 786 | TARGET_AREAEFFECT_CUSTOM = 8, |
---|
[53] | 787 | //TARGET_UNIT_AREA_ENTRY_GROUND |
---|
[2] | 788 | TARGET_INNKEEPER_COORDINATES = 9, // uses in teleport to innkeeper spells |
---|
[53] | 789 | //TARGET_DEST_HOME |
---|
| 790 | TARGET_UNIT_TARGET_DEST_CASTER = 11, // teleport target to caster |
---|
[2] | 791 | TARGET_ALL_ENEMY_IN_AREA = 15, |
---|
[53] | 792 | //TARGET_UNIT_AREA_ENEMY |
---|
[2] | 793 | TARGET_ALL_ENEMY_IN_AREA_INSTANT = 16, |
---|
[53] | 794 | //TARGET_UNIT_AREA_ENEMY_GROUND |
---|
[2] | 795 | TARGET_TABLE_X_Y_Z_COORDINATES = 17, // uses in teleport spells and some other |
---|
[53] | 796 | //TARGET_DEST_TABLE |
---|
[2] | 797 | TARGET_EFFECT_SELECT = 18, // highly depends on the spell effect |
---|
[53] | 798 | //TARGET_DEST_CASTER_GROUND |
---|
[2] | 799 | TARGET_ALL_PARTY_AROUND_CASTER = 20, |
---|
[53] | 800 | //TARGET_UNIT_PARTY_CASTER |
---|
[2] | 801 | TARGET_SINGLE_FRIEND = 21, |
---|
[53] | 802 | //TARGET_UNIT_TARGET_ALLY |
---|
[2] | 803 | TARGET_ALL_AROUND_CASTER = 22, // used only in TargetA, target selection dependent from TargetB |
---|
[53] | 804 | //TARGET_DEST_CASTER |
---|
[2] | 805 | TARGET_GAMEOBJECT = 23, |
---|
[53] | 806 | //TARGET_OBJECT_OPEN |
---|
[2] | 807 | TARGET_IN_FRONT_OF_CASTER = 24, |
---|
[53] | 808 | //TARGET_UNIT_CONE_ENEMY |
---|
[2] | 809 | TARGET_DUELVSPLAYER = 25, |
---|
[108] | 810 | //TARGET_UNIT_TARGET |
---|
[2] | 811 | TARGET_GAMEOBJECT_ITEM = 26, |
---|
[53] | 812 | //TARGET_OBJECT_ITEM_PICKLOCK |
---|
[2] | 813 | TARGET_MASTER = 27, |
---|
[53] | 814 | //TARGET_UNIT_MASTER |
---|
[2] | 815 | TARGET_ALL_ENEMY_IN_AREA_CHANNELED = 28, |
---|
[53] | 816 | //TARGET_UNIT_AREA_ENEMY_CHANNEL |
---|
| 817 | TARGET_UNIT_AREA_ALLY_CHANNEL = 29, // 28,29 only used for effect 27, if interrupt channel, pstAA cancel |
---|
[2] | 818 | TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER = 30, // in TargetB used only with TARGET_ALL_AROUND_CASTER and in self casting range in TargetA |
---|
[53] | 819 | //TARGET_UNIT_AREA_ALLY |
---|
[2] | 820 | TARGET_ALL_FRIENDLY_UNITS_IN_AREA = 31, |
---|
[53] | 821 | //TARGET_UNIT_AREA_ALLY_GROUND |
---|
[2] | 822 | TARGET_MINION = 32, |
---|
[53] | 823 | //TARGET_DEST_SUMMON |
---|
[2] | 824 | TARGET_ALL_PARTY = 33, |
---|
[53] | 825 | //TARGET_UNIT_AREA_PARTY |
---|
[2] | 826 | TARGET_ALL_PARTY_AROUND_CASTER_2 = 34, // used in Tranquility |
---|
[53] | 827 | //TARGET_UNIT_AREA_PARTY_GROUND |
---|
[2] | 828 | TARGET_SINGLE_PARTY = 35, |
---|
[53] | 829 | //TARGET_UNIT_TARGET_PARTY |
---|
| 830 | TARGET_DEST_CASTER_RANDOM_UNKNOWN = 36, //unknown |
---|
[2] | 831 | TARGET_AREAEFFECT_PARTY = 37, |
---|
[53] | 832 | //TARGET_UNIT_PARTY_TARGET |
---|
[2] | 833 | TARGET_SCRIPT = 38, |
---|
[53] | 834 | //TARGET_UNIT_NEARBY_ENTRY |
---|
[2] | 835 | TARGET_SELF_FISHING = 39, |
---|
[53] | 836 | //TARGET_UNIT_CASTER_FISHING |
---|
| 837 | TARGET_OBJECT_USE = 40, |
---|
| 838 | TARGET_DEST_CASTER_FRONT_LEFT = 41, //earth totem |
---|
| 839 | TARGET_DEST_CASTER_BACK_LEFT = 42, //water totem |
---|
| 840 | TARGET_DEST_CASTER_BACK_RIGHT = 43, //air totem |
---|
| 841 | TARGET_DEST_CASTER_FRONT_RIGHT = 44, //fire totem |
---|
[2] | 842 | TARGET_CHAIN_HEAL = 45, |
---|
[53] | 843 | //TARGET_UNIT_CHAINHEAL |
---|
[2] | 844 | TARGET_SCRIPT_COORDINATES = 46, |
---|
[108] | 845 | //TARGET_DEST_NEARBY_ENTRY |
---|
[53] | 846 | TARGET_DEST_CASTER_FRONT = 47, |
---|
| 847 | TARGET_DEST_CASTER_BACK = 48, |
---|
| 848 | TARGET_DEST_CASTER_RIGHT = 49, |
---|
| 849 | TARGET_DEST_CASTER_LEFT = 50, |
---|
| 850 | TARGET_OBJECT_AREA = 51, |
---|
[2] | 851 | TARGET_AREAEFFECT_CUSTOM_2 = 52, |
---|
[53] | 852 | //TARGET_DUMMY |
---|
[2] | 853 | TARGET_CURRENT_ENEMY_COORDINATES = 53, // set unit coordinates as dest, only 16 target B imlemented |
---|
[53] | 854 | //TARGET_DEST_TARGET_ENEMY |
---|
| 855 | TARGET_UNIT_CONE_ENEMY_UNKNOWN = 54, |
---|
| 856 | TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell |
---|
[2] | 857 | TARGET_RANDOM_RAID_MEMBER = 56, |
---|
[53] | 858 | //TARGET_UNIT_AREA_RAID |
---|
[2] | 859 | TARGET_SINGLE_FRIEND_2 = 57, |
---|
[53] | 860 | //TARGET_UNIT_TARGET_RAID |
---|
| 861 | TARGET_UNIT_CONE_ALLY = 59, |
---|
| 862 | TARGET_UNIT_AREA_SCRIPT = 60, |
---|
[2] | 863 | TARGET_AREAEFFECT_PARTY_AND_CLASS = 61, |
---|
[53] | 864 | //TARGET_UNIT_CLASS_TARGET |
---|
| 865 | TARGET_TEST = 62, // for a test spell |
---|
[2] | 866 | TARGET_DUELVSPLAYER_COORDINATES = 63, |
---|
[53] | 867 | //TARGET_DEST_TARGET_ENEMY_UNKNOWN |
---|
| 868 | TARGET_DEST_TARGET_FRONT = 64, |
---|
| 869 | TARGET_DEST_TARGET_BACK = 65, // uses in teleport behind spells |
---|
| 870 | TARGET_DEST_TARGET_RIGHT = 66, |
---|
| 871 | TARGET_DEST_TARGET_LEFT = 67, |
---|
| 872 | TARGET_DEST_TARGET_ENEMY_UNKNOWN2 = 70, |
---|
| 873 | TARGET_DEST_CASTER_RANDOM = 72, |
---|
| 874 | TARGET_DEST_CASTER_RADIUS = 73, |
---|
| 875 | TARGET_DEST_TARGET_RANDOM = 74, |
---|
| 876 | TARGET_DEST_TARGET_RADIUS = 75, |
---|
| 877 | TARGET_DEST_CHANNEL = 76, |
---|
[2] | 878 | TARGET_SINGLE_ENEMY = 77, |
---|
[53] | 879 | //TARGET_UNIT_CHANNEL |
---|
| 880 | TARGET_DEST_CASTER_FRONT_UNKNOWN = 78, |
---|
| 881 | TARGET_DEST_TABLE_UNKNOWN2 = 80, |
---|
| 882 | TARGET_DEST_DEST_RANDOM = 86, |
---|
[2] | 883 | TARGET_SELF2 = 87, |
---|
[53] | 884 | //TARGET_DEST_DEST |
---|
| 885 | TARGET_UNIT_AREA_ALL_CHANNEL = 88, |
---|
[2] | 886 | TARGET_NONCOMBAT_PET = 90, |
---|
[53] | 887 | //TARGET_UNIT_MINIPET |
---|
[2] | 888 | }; |
---|
| 889 | |
---|
| 890 | enum SpellMissInfo |
---|
| 891 | { |
---|
| 892 | SPELL_MISS_NONE = 0, |
---|
| 893 | SPELL_MISS_MISS = 1, |
---|
| 894 | SPELL_MISS_RESIST = 2, |
---|
| 895 | SPELL_MISS_DODGE = 3, |
---|
| 896 | SPELL_MISS_PARRY = 4, |
---|
| 897 | SPELL_MISS_BLOCK = 5, |
---|
| 898 | SPELL_MISS_EVADE = 6, |
---|
| 899 | SPELL_MISS_IMMUNE = 7, |
---|
| 900 | SPELL_MISS_IMMUNE2 = 8, |
---|
| 901 | SPELL_MISS_DEFLECT = 9, |
---|
| 902 | SPELL_MISS_ABSORB = 10, |
---|
| 903 | SPELL_MISS_REFLECT = 11, |
---|
| 904 | }; |
---|
| 905 | |
---|
| 906 | enum SpellHitType |
---|
| 907 | { |
---|
| 908 | SPELL_HIT_TYPE_UNK1 = 0x00001, |
---|
| 909 | SPELL_HIT_TYPE_CRIT = 0x00002, |
---|
| 910 | SPELL_HIT_TYPE_UNK2 = 0x00004, |
---|
| 911 | SPELL_HIT_TYPE_UNK3 = 0x00008, |
---|
| 912 | SPELL_HIT_TYPE_UNK4 = 0x00020 |
---|
| 913 | }; |
---|
| 914 | |
---|
| 915 | enum SpellDmgClass |
---|
| 916 | { |
---|
| 917 | SPELL_DAMAGE_CLASS_NONE = 0, |
---|
| 918 | SPELL_DAMAGE_CLASS_MAGIC = 1, |
---|
| 919 | SPELL_DAMAGE_CLASS_MELEE = 2, |
---|
| 920 | SPELL_DAMAGE_CLASS_RANGED = 3 |
---|
| 921 | }; |
---|
| 922 | |
---|
| 923 | enum SpellPreventionType |
---|
| 924 | { |
---|
| 925 | SPELL_PREVENTION_TYPE_NONE = 0, |
---|
| 926 | SPELL_PREVENTION_TYPE_SILENCE = 1, |
---|
| 927 | SPELL_PREVENTION_TYPE_PACIFY = 2 |
---|
| 928 | }; |
---|
| 929 | |
---|
| 930 | enum GameobjectTypes |
---|
| 931 | { |
---|
| 932 | GAMEOBJECT_TYPE_DOOR = 0, |
---|
| 933 | GAMEOBJECT_TYPE_BUTTON = 1, |
---|
| 934 | GAMEOBJECT_TYPE_QUESTGIVER = 2, |
---|
| 935 | GAMEOBJECT_TYPE_CHEST = 3, |
---|
| 936 | GAMEOBJECT_TYPE_BINDER = 4, |
---|
| 937 | GAMEOBJECT_TYPE_GENERIC = 5, |
---|
| 938 | GAMEOBJECT_TYPE_TRAP = 6, |
---|
| 939 | GAMEOBJECT_TYPE_CHAIR = 7, |
---|
| 940 | GAMEOBJECT_TYPE_SPELL_FOCUS = 8, |
---|
| 941 | GAMEOBJECT_TYPE_TEXT = 9, |
---|
| 942 | GAMEOBJECT_TYPE_GOOBER = 10, |
---|
| 943 | GAMEOBJECT_TYPE_TRANSPORT = 11, |
---|
| 944 | GAMEOBJECT_TYPE_AREADAMAGE = 12, |
---|
| 945 | GAMEOBJECT_TYPE_CAMERA = 13, |
---|
| 946 | GAMEOBJECT_TYPE_MAP_OBJECT = 14, |
---|
| 947 | GAMEOBJECT_TYPE_MO_TRANSPORT = 15, |
---|
| 948 | GAMEOBJECT_TYPE_DUEL_ARBITER = 16, |
---|
| 949 | GAMEOBJECT_TYPE_FISHINGNODE = 17, |
---|
| 950 | GAMEOBJECT_TYPE_SUMMONING_RITUAL = 18, |
---|
| 951 | GAMEOBJECT_TYPE_MAILBOX = 19, |
---|
| 952 | GAMEOBJECT_TYPE_AUCTIONHOUSE = 20, |
---|
| 953 | GAMEOBJECT_TYPE_GUARDPOST = 21, |
---|
| 954 | GAMEOBJECT_TYPE_SPELLCASTER = 22, |
---|
| 955 | GAMEOBJECT_TYPE_MEETINGSTONE = 23, |
---|
| 956 | GAMEOBJECT_TYPE_FLAGSTAND = 24, |
---|
| 957 | GAMEOBJECT_TYPE_FISHINGHOLE = 25, |
---|
| 958 | GAMEOBJECT_TYPE_FLAGDROP = 26, |
---|
| 959 | GAMEOBJECT_TYPE_MINI_GAME = 27, |
---|
| 960 | GAMEOBJECT_TYPE_LOTTERY_KIOSK = 28, |
---|
| 961 | GAMEOBJECT_TYPE_CAPTURE_POINT = 29, |
---|
| 962 | GAMEOBJECT_TYPE_AURA_GENERATOR = 30, |
---|
| 963 | GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31, |
---|
[78] | 964 | GAMEOBJECT_TYPE_BARBER_CHAIR = 32, |
---|
[2] | 965 | GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33, |
---|
| 966 | GAMEOBJECT_TYPE_GUILD_BANK = 34, |
---|
| 967 | }; |
---|
| 968 | |
---|
| 969 | #define MAX_GAMEOBJECT_TYPE 35 // sending to client this or greater value can crash client. |
---|
| 970 | |
---|
| 971 | #define GAMEOBJECT_FISHINGNODE_ENTRY 35591 // Better to define it somewhere instead of hardcoding everywhere |
---|
| 972 | |
---|
| 973 | enum GameObjectFlags |
---|
| 974 | { |
---|
| 975 | GO_FLAG_IN_USE = 0x01, //disables interaction while animated |
---|
| 976 | GO_FLAG_LOCKED = 0x02, //require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip |
---|
| 977 | GO_FLAG_INTERACT_COND = 0x04, //cannot interact (condition to interact) |
---|
| 978 | GO_FLAG_TRANSPORT = 0x08, //any kind of transport? Object can transport (elevator, boat, car) |
---|
| 979 | GO_FLAG_UNK1 = 0x10, // |
---|
| 980 | GO_FLAG_NODESPAWN = 0x20, //never despawn, typically for doors, they just change state |
---|
| 981 | GO_FLAG_TRIGGERED = 0x40, //typically, summoned objects. Triggered by spell or other events |
---|
| 982 | }; |
---|
| 983 | |
---|
| 984 | enum TextEmotes |
---|
| 985 | { |
---|
| 986 | TEXTEMOTE_AGREE = 1, |
---|
| 987 | TEXTEMOTE_AMAZE = 2, |
---|
| 988 | TEXTEMOTE_ANGRY = 3, |
---|
| 989 | TEXTEMOTE_APOLOGIZE = 4, |
---|
| 990 | TEXTEMOTE_APPLAUD = 5, |
---|
| 991 | TEXTEMOTE_BASHFUL = 6, |
---|
| 992 | TEXTEMOTE_BECKON = 7, |
---|
| 993 | TEXTEMOTE_BEG = 8, |
---|
| 994 | TEXTEMOTE_BITE = 9, |
---|
| 995 | TEXTEMOTE_BLEED = 10, |
---|
| 996 | TEXTEMOTE_BLINK = 11, |
---|
| 997 | TEXTEMOTE_BLUSH = 12, |
---|
| 998 | TEXTEMOTE_BONK = 13, |
---|
| 999 | TEXTEMOTE_BORED = 14, |
---|
| 1000 | TEXTEMOTE_BOUNCE = 15, |
---|
| 1001 | TEXTEMOTE_BRB = 16, |
---|
| 1002 | TEXTEMOTE_BOW = 17, |
---|
| 1003 | TEXTEMOTE_BURP = 18, |
---|
| 1004 | TEXTEMOTE_BYE = 19, |
---|
| 1005 | TEXTEMOTE_CACKLE = 20, |
---|
| 1006 | TEXTEMOTE_CHEER = 21, |
---|
| 1007 | TEXTEMOTE_CHICKEN = 22, |
---|
| 1008 | TEXTEMOTE_CHUCKLE = 23, |
---|
| 1009 | TEXTEMOTE_CLAP = 24, |
---|
| 1010 | TEXTEMOTE_CONFUSED = 25, |
---|
| 1011 | TEXTEMOTE_CONGRATULATE = 26, |
---|
| 1012 | TEXTEMOTE_COUGH = 27, |
---|
| 1013 | TEXTEMOTE_COWER = 28, |
---|
| 1014 | TEXTEMOTE_CRACK = 29, |
---|
| 1015 | TEXTEMOTE_CRINGE = 30, |
---|
| 1016 | TEXTEMOTE_CRY = 31, |
---|
| 1017 | TEXTEMOTE_CURIOUS = 32, |
---|
| 1018 | TEXTEMOTE_CURTSEY = 33, |
---|
| 1019 | TEXTEMOTE_DANCE = 34, |
---|
| 1020 | TEXTEMOTE_DRINK = 35, |
---|
| 1021 | TEXTEMOTE_DROOL = 36, |
---|
| 1022 | TEXTEMOTE_EAT = 37, |
---|
| 1023 | TEXTEMOTE_EYE = 38, |
---|
| 1024 | TEXTEMOTE_FART = 39, |
---|
| 1025 | TEXTEMOTE_FIDGET = 40, |
---|
| 1026 | TEXTEMOTE_FLEX = 41, |
---|
| 1027 | TEXTEMOTE_FROWN = 42, |
---|
| 1028 | TEXTEMOTE_GASP = 43, |
---|
| 1029 | TEXTEMOTE_GAZE = 44, |
---|
| 1030 | TEXTEMOTE_GIGGLE = 45, |
---|
| 1031 | TEXTEMOTE_GLARE = 46, |
---|
| 1032 | TEXTEMOTE_GLOAT = 47, |
---|
| 1033 | TEXTEMOTE_GREET = 48, |
---|
| 1034 | TEXTEMOTE_GRIN = 49, |
---|
| 1035 | TEXTEMOTE_GROAN = 50, |
---|
| 1036 | TEXTEMOTE_GROVEL = 51, |
---|
| 1037 | TEXTEMOTE_GUFFAW = 52, |
---|
| 1038 | TEXTEMOTE_HAIL = 53, |
---|
| 1039 | TEXTEMOTE_HAPPY = 54, |
---|
| 1040 | TEXTEMOTE_HELLO = 55, |
---|
| 1041 | TEXTEMOTE_HUG = 56, |
---|
| 1042 | TEXTEMOTE_HUNGRY = 57, |
---|
| 1043 | TEXTEMOTE_KISS = 58, |
---|
| 1044 | TEXTEMOTE_KNEEL = 59, |
---|
| 1045 | TEXTEMOTE_LAUGH = 60, |
---|
| 1046 | TEXTEMOTE_LAYDOWN = 61, |
---|
| 1047 | TEXTEMOTE_MESSAGE = 62, |
---|
| 1048 | TEXTEMOTE_MOAN = 63, |
---|
| 1049 | TEXTEMOTE_MOON = 64, |
---|
| 1050 | TEXTEMOTE_MOURN = 65, |
---|
| 1051 | TEXTEMOTE_NO = 66, |
---|
| 1052 | TEXTEMOTE_NOD = 67, |
---|
| 1053 | TEXTEMOTE_NOSEPICK = 68, |
---|
| 1054 | TEXTEMOTE_PANIC = 69, |
---|
| 1055 | TEXTEMOTE_PEER = 70, |
---|
| 1056 | TEXTEMOTE_PLEAD = 71, |
---|
| 1057 | TEXTEMOTE_POINT = 72, |
---|
| 1058 | TEXTEMOTE_POKE = 73, |
---|
| 1059 | TEXTEMOTE_PRAY = 74, |
---|
| 1060 | TEXTEMOTE_ROAR = 75, |
---|
| 1061 | TEXTEMOTE_ROFL = 76, |
---|
| 1062 | TEXTEMOTE_RUDE = 77, |
---|
| 1063 | TEXTEMOTE_SALUTE = 78, |
---|
| 1064 | TEXTEMOTE_SCRATCH = 79, |
---|
| 1065 | TEXTEMOTE_SEXY = 80, |
---|
| 1066 | TEXTEMOTE_SHAKE = 81, |
---|
| 1067 | TEXTEMOTE_SHOUT = 82, |
---|
| 1068 | TEXTEMOTE_SHRUG = 83, |
---|
| 1069 | TEXTEMOTE_SHY = 84, |
---|
| 1070 | TEXTEMOTE_SIGH = 85, |
---|
| 1071 | TEXTEMOTE_SIT = 86, |
---|
| 1072 | TEXTEMOTE_SLEEP = 87, |
---|
| 1073 | TEXTEMOTE_SNARL = 88, |
---|
| 1074 | TEXTEMOTE_SPIT = 89, |
---|
| 1075 | TEXTEMOTE_STARE = 90, |
---|
| 1076 | TEXTEMOTE_SURPRISED = 91, |
---|
| 1077 | TEXTEMOTE_SURRENDER = 92, |
---|
| 1078 | TEXTEMOTE_TALK = 93, |
---|
| 1079 | TEXTEMOTE_TALKEX = 94, |
---|
| 1080 | TEXTEMOTE_TALKQ = 95, |
---|
| 1081 | TEXTEMOTE_TAP = 96, |
---|
| 1082 | TEXTEMOTE_THANK = 97, |
---|
| 1083 | TEXTEMOTE_THREATEN = 98, |
---|
| 1084 | TEXTEMOTE_TIRED = 99, |
---|
| 1085 | TEXTEMOTE_VICTORY = 100, |
---|
| 1086 | TEXTEMOTE_WAVE = 101, |
---|
| 1087 | TEXTEMOTE_WELCOME = 102, |
---|
| 1088 | TEXTEMOTE_WHINE = 103, |
---|
| 1089 | TEXTEMOTE_WHISTLE = 104, |
---|
| 1090 | TEXTEMOTE_WORK = 105, |
---|
| 1091 | TEXTEMOTE_YAWN = 106, |
---|
| 1092 | TEXTEMOTE_BOGGLE = 107, |
---|
| 1093 | TEXTEMOTE_CALM = 108, |
---|
| 1094 | TEXTEMOTE_COLD = 109, |
---|
| 1095 | TEXTEMOTE_COMFORT = 110, |
---|
| 1096 | TEXTEMOTE_CUDDLE = 111, |
---|
| 1097 | TEXTEMOTE_DUCK = 112, |
---|
| 1098 | TEXTEMOTE_INSULT = 113, |
---|
| 1099 | TEXTEMOTE_INTRODUCE = 114, |
---|
| 1100 | TEXTEMOTE_JK = 115, |
---|
| 1101 | TEXTEMOTE_LICK = 116, |
---|
| 1102 | TEXTEMOTE_LISTEN = 117, |
---|
| 1103 | TEXTEMOTE_LOST = 118, |
---|
| 1104 | TEXTEMOTE_MOCK = 119, |
---|
| 1105 | TEXTEMOTE_PONDER = 120, |
---|
| 1106 | TEXTEMOTE_POUNCE = 121, |
---|
| 1107 | TEXTEMOTE_PRAISE = 122, |
---|
| 1108 | TEXTEMOTE_PURR = 123, |
---|
| 1109 | TEXTEMOTE_PUZZLE = 124, |
---|
| 1110 | TEXTEMOTE_RAISE = 125, |
---|
| 1111 | TEXTEMOTE_READY = 126, |
---|
| 1112 | TEXTEMOTE_SHIMMY = 127, |
---|
| 1113 | TEXTEMOTE_SHIVER = 128, |
---|
| 1114 | TEXTEMOTE_SHOO = 129, |
---|
| 1115 | TEXTEMOTE_SLAP = 130, |
---|
| 1116 | TEXTEMOTE_SMIRK = 131, |
---|
| 1117 | TEXTEMOTE_SNIFF = 132, |
---|
| 1118 | TEXTEMOTE_SNUB = 133, |
---|
| 1119 | TEXTEMOTE_SOOTHE = 134, |
---|
| 1120 | TEXTEMOTE_STINK = 135, |
---|
| 1121 | TEXTEMOTE_TAUNT = 136, |
---|
| 1122 | TEXTEMOTE_TEASE = 137, |
---|
| 1123 | TEXTEMOTE_THIRSTY = 138, |
---|
| 1124 | TEXTEMOTE_VETO = 139, |
---|
| 1125 | TEXTEMOTE_SNICKER = 140, |
---|
| 1126 | TEXTEMOTE_STAND = 141, |
---|
| 1127 | TEXTEMOTE_TICKLE = 142, |
---|
| 1128 | TEXTEMOTE_VIOLIN = 143, |
---|
| 1129 | TEXTEMOTE_SMILE = 163, |
---|
| 1130 | TEXTEMOTE_RASP = 183, |
---|
| 1131 | TEXTEMOTE_PITY = 203, |
---|
| 1132 | TEXTEMOTE_GROWL = 204, |
---|
| 1133 | TEXTEMOTE_BARK = 205, |
---|
| 1134 | TEXTEMOTE_SCARED = 223, |
---|
| 1135 | TEXTEMOTE_FLOP = 224, |
---|
| 1136 | TEXTEMOTE_LOVE = 225, |
---|
| 1137 | TEXTEMOTE_MOO = 226, |
---|
| 1138 | TEXTEMOTE_OPENFIRE = 327, |
---|
| 1139 | TEXTEMOTE_FLIRT = 328, |
---|
| 1140 | TEXTEMOTE_JOKE = 329, |
---|
| 1141 | TEXTEMOTE_COMMEND = 243, |
---|
| 1142 | TEXTEMOTE_WINK = 363, |
---|
| 1143 | TEXTEMOTE_PAT = 364, |
---|
| 1144 | TEXTEMOTE_SERIOUS = 365, |
---|
| 1145 | TEXTEMOTE_MOUNTSPECIAL = 366, |
---|
| 1146 | TEXTEMOTE_GOODLUCK = 367, |
---|
| 1147 | TEXTEMOTE_BLAME = 368, |
---|
| 1148 | TEXTEMOTE_BLANK = 369, |
---|
| 1149 | TEXTEMOTE_BRANDISH = 370, |
---|
| 1150 | TEXTEMOTE_BREATH = 371, |
---|
| 1151 | TEXTEMOTE_DISAGREE = 372, |
---|
| 1152 | TEXTEMOTE_DOUBT = 373, |
---|
| 1153 | TEXTEMOTE_EMBARRASS = 374, |
---|
| 1154 | TEXTEMOTE_ENCOURAGE = 375, |
---|
| 1155 | TEXTEMOTE_ENEMY = 376, |
---|
| 1156 | TEXTEMOTE_EYEBROW = 377, |
---|
| 1157 | TEXTEMOTE_TOAST = 378 |
---|
| 1158 | }; |
---|
| 1159 | |
---|
| 1160 | enum Emote |
---|
| 1161 | { |
---|
| 1162 | EMOTE_ONESHOT_NONE = 0, |
---|
| 1163 | EMOTE_ONESHOT_TALK = 1, |
---|
| 1164 | EMOTE_ONESHOT_BOW = 2, |
---|
| 1165 | EMOTE_ONESHOT_WAVE = 3, |
---|
| 1166 | EMOTE_ONESHOT_CHEER = 4, |
---|
| 1167 | EMOTE_ONESHOT_EXCLAMATION = 5, |
---|
| 1168 | EMOTE_ONESHOT_QUESTION = 6, |
---|
| 1169 | EMOTE_ONESHOT_EAT = 7, |
---|
| 1170 | EMOTE_STATE_DANCE = 10, |
---|
| 1171 | EMOTE_ONESHOT_LAUGH = 11, |
---|
| 1172 | EMOTE_STATE_SLEEP = 12, |
---|
| 1173 | EMOTE_STATE_SIT = 13, |
---|
| 1174 | EMOTE_ONESHOT_RUDE = 14, |
---|
| 1175 | EMOTE_ONESHOT_ROAR = 15, |
---|
| 1176 | EMOTE_ONESHOT_KNEEL = 16, |
---|
| 1177 | EMOTE_ONESHOT_KISS = 17, |
---|
| 1178 | EMOTE_ONESHOT_CRY = 18, |
---|
| 1179 | EMOTE_ONESHOT_CHICKEN = 19, |
---|
| 1180 | EMOTE_ONESHOT_BEG = 20, |
---|
| 1181 | EMOTE_ONESHOT_APPLAUD = 21, |
---|
| 1182 | EMOTE_ONESHOT_SHOUT = 22, |
---|
| 1183 | EMOTE_ONESHOT_FLEX = 23, |
---|
| 1184 | EMOTE_ONESHOT_SHY = 24, |
---|
| 1185 | EMOTE_ONESHOT_POINT = 25, |
---|
| 1186 | EMOTE_STATE_STAND = 26, |
---|
| 1187 | EMOTE_STATE_READYUNARMED = 27, |
---|
| 1188 | EMOTE_STATE_WORK = 28, |
---|
| 1189 | EMOTE_STATE_POINT = 29, |
---|
| 1190 | EMOTE_STATE_NONE = 30, |
---|
| 1191 | EMOTE_ONESHOT_WOUND = 33, |
---|
| 1192 | EMOTE_ONESHOT_WOUNDCRITICAL = 34, |
---|
| 1193 | EMOTE_ONESHOT_ATTACKUNARMED = 35, |
---|
| 1194 | EMOTE_ONESHOT_ATTACK1H = 36, |
---|
| 1195 | EMOTE_ONESHOT_ATTACK2HTIGHT = 37, |
---|
| 1196 | EMOTE_ONESHOT_ATTACK2HLOOSE = 38, |
---|
| 1197 | EMOTE_ONESHOT_PARRYUNARMED = 39, |
---|
| 1198 | EMOTE_ONESHOT_PARRYSHIELD = 43, |
---|
| 1199 | EMOTE_ONESHOT_READYUNARMED = 44, |
---|
| 1200 | EMOTE_ONESHOT_READY1H = 45, |
---|
| 1201 | EMOTE_ONESHOT_READYBOW = 48, |
---|
| 1202 | EMOTE_ONESHOT_SPELLPRECAST = 50, |
---|
| 1203 | EMOTE_ONESHOT_SPELLCAST = 51, |
---|
| 1204 | EMOTE_ONESHOT_BATTLEROAR = 53, |
---|
| 1205 | EMOTE_ONESHOT_SPECIALATTACK1H = 54, |
---|
| 1206 | EMOTE_ONESHOT_KICK = 60, |
---|
| 1207 | EMOTE_ONESHOT_ATTACKTHROWN = 61, |
---|
| 1208 | EMOTE_STATE_STUN = 64, |
---|
| 1209 | EMOTE_STATE_DEAD = 65, |
---|
| 1210 | EMOTE_ONESHOT_SALUTE = 66, |
---|
| 1211 | EMOTE_STATE_KNEEL = 68, |
---|
| 1212 | EMOTE_STATE_USESTANDING = 69, |
---|
| 1213 | EMOTE_ONESHOT_WAVE_NOSHEATHE = 70, |
---|
| 1214 | EMOTE_ONESHOT_CHEER_NOSHEATHE = 71, |
---|
| 1215 | EMOTE_ONESHOT_EAT_NOSHEATHE = 92, |
---|
| 1216 | EMOTE_STATE_STUN_NOSHEATHE = 93, |
---|
| 1217 | EMOTE_ONESHOT_DANCE = 94, |
---|
| 1218 | EMOTE_ONESHOT_SALUTE_NOSHEATH = 113, |
---|
| 1219 | EMOTE_STATE_USESTANDING_NOSHEATHE = 133, |
---|
| 1220 | EMOTE_ONESHOT_LAUGH_NOSHEATHE = 153, |
---|
| 1221 | EMOTE_STATE_WORK_NOSHEATHE = 173, |
---|
| 1222 | EMOTE_STATE_SPELLPRECAST = 193, |
---|
| 1223 | EMOTE_ONESHOT_READYRIFLE = 213, |
---|
| 1224 | EMOTE_STATE_READYRIFLE = 214, |
---|
| 1225 | EMOTE_STATE_WORK_NOSHEATHE_MINING = 233, |
---|
| 1226 | EMOTE_STATE_WORK_NOSHEATHE_CHOPWOOD= 234, |
---|
| 1227 | EMOTE_zzOLDONESHOT_LIFTOFF = 253, |
---|
| 1228 | EMOTE_ONESHOT_LIFTOFF = 254, |
---|
| 1229 | EMOTE_ONESHOT_YES = 273, |
---|
| 1230 | EMOTE_ONESHOT_NO = 274, |
---|
| 1231 | EMOTE_ONESHOT_TRAIN = 275, |
---|
| 1232 | EMOTE_ONESHOT_LAND = 293, |
---|
| 1233 | EMOTE_STATE_AT_EASE = 313, |
---|
| 1234 | EMOTE_STATE_READY1H = 333, |
---|
| 1235 | EMOTE_STATE_SPELLKNEELSTART = 353, |
---|
| 1236 | EMOTE_STATE_SUBMERGED = 373, |
---|
| 1237 | EMOTE_ONESHOT_SUBMERGE = 374, |
---|
| 1238 | EMOTE_STATE_READY2H = 375, |
---|
| 1239 | EMOTE_STATE_READYBOW = 376, |
---|
| 1240 | EMOTE_ONESHOT_MOUNTSPECIAL = 377, |
---|
| 1241 | EMOTE_STATE_TALK = 378, |
---|
| 1242 | EMOTE_STATE_FISHING = 379, |
---|
| 1243 | EMOTE_ONESHOT_FISHING = 380, |
---|
| 1244 | EMOTE_ONESHOT_LOOT = 381, |
---|
| 1245 | EMOTE_STATE_WHIRLWIND = 382, |
---|
| 1246 | EMOTE_STATE_DROWNED = 383, |
---|
| 1247 | EMOTE_STATE_HOLD_BOW = 384, |
---|
| 1248 | EMOTE_STATE_HOLD_RIFLE = 385, |
---|
| 1249 | EMOTE_STATE_HOLD_THROWN = 386, |
---|
| 1250 | EMOTE_ONESHOT_DROWN = 387, |
---|
| 1251 | EMOTE_ONESHOT_STOMP = 388, |
---|
| 1252 | EMOTE_ONESHOT_ATTACKOFF = 389, |
---|
| 1253 | EMOTE_ONESHOT_ATTACKOFFPIERCE = 390, |
---|
| 1254 | EMOTE_STATE_ROAR = 391, |
---|
| 1255 | EMOTE_STATE_LAUGH = 392, |
---|
| 1256 | EMOTE_ONESHOT_CREATURE_SPECIAL = 393, |
---|
| 1257 | EMOTE_ONESHOT_JUMPLANDRUN = 394, |
---|
| 1258 | EMOTE_ONESHOT_JUMPEND = 395, |
---|
| 1259 | EMOTE_ONESHOT_TALK_NOSHEATHE = 396, |
---|
| 1260 | EMOTE_ONESHOT_POINT_NOSHEATHE = 397, |
---|
| 1261 | EMOTE_STATE_CANNIBALIZE = 398, |
---|
| 1262 | EMOTE_ONESHOT_JUMPSTART = 399, |
---|
| 1263 | EMOTE_STATE_DANCESPECIAL = 400, |
---|
| 1264 | EMOTE_ONESHOT_DANCESPECIAL = 401, |
---|
| 1265 | EMOTE_ONESHOT_CUSTOMSPELL01 = 402, |
---|
| 1266 | EMOTE_ONESHOT_CUSTOMSPELL02 = 403, |
---|
| 1267 | EMOTE_ONESHOT_CUSTOMSPELL03 = 404, |
---|
| 1268 | EMOTE_ONESHOT_CUSTOMSPELL04 = 405, |
---|
| 1269 | EMOTE_ONESHOT_CUSTOMSPELL05 = 406, |
---|
| 1270 | EMOTE_ONESHOT_CUSTOMSPELL06 = 407, |
---|
| 1271 | EMOTE_ONESHOT_CUSTOMSPELL07 = 408, |
---|
| 1272 | EMOTE_ONESHOT_CUSTOMSPELL08 = 409, |
---|
| 1273 | EMOTE_ONESHOT_CUSTOMSPELL09 = 410, |
---|
| 1274 | EMOTE_ONESHOT_CUSTOMSPELL10 = 411, |
---|
| 1275 | EMOTE_STATE_EXCLAIM = 412, |
---|
| 1276 | EMOTE_STATE_SIT_CHAIR_MED = 415, |
---|
| 1277 | EMOTE_STATE_SPELLEFFECT_HOLD = 422 |
---|
| 1278 | }; |
---|
| 1279 | |
---|
| 1280 | enum Anim |
---|
| 1281 | { |
---|
| 1282 | ANIM_STAND = 0x0, |
---|
| 1283 | ANIM_DEATH = 0x1, |
---|
| 1284 | ANIM_SPELL = 0x2, |
---|
| 1285 | ANIM_STOP = 0x3, |
---|
| 1286 | ANIM_WALK = 0x4, |
---|
| 1287 | ANIM_RUN = 0x5, |
---|
| 1288 | ANIM_DEAD = 0x6, |
---|
| 1289 | ANIM_RISE = 0x7, |
---|
| 1290 | ANIM_STANDWOUND = 0x8, |
---|
| 1291 | ANIM_COMBATWOUND = 0x9, |
---|
| 1292 | ANIM_COMBATCRITICAL = 0xA, |
---|
| 1293 | ANIM_SHUFFLE_LEFT = 0xB, |
---|
| 1294 | ANIM_SHUFFLE_RIGHT = 0xC, |
---|
| 1295 | ANIM_WALK_BACKWARDS = 0xD, |
---|
| 1296 | ANIM_STUN = 0xE, |
---|
| 1297 | ANIM_HANDS_CLOSED = 0xF, |
---|
| 1298 | ANIM_ATTACKUNARMED = 0x10, |
---|
| 1299 | ANIM_ATTACK1H = 0x11, |
---|
| 1300 | ANIM_ATTACK2HTIGHT = 0x12, |
---|
| 1301 | ANIM_ATTACK2HLOOSE = 0x13, |
---|
| 1302 | ANIM_PARRYUNARMED = 0x14, |
---|
| 1303 | ANIM_PARRY1H = 0x15, |
---|
| 1304 | ANIM_PARRY2HTIGHT = 0x16, |
---|
| 1305 | ANIM_PARRY2HLOOSE = 0x17, |
---|
| 1306 | ANIM_PARRYSHIELD = 0x18, |
---|
| 1307 | ANIM_READYUNARMED = 0x19, |
---|
| 1308 | ANIM_READY1H = 0x1A, |
---|
| 1309 | ANIM_READY2HTIGHT = 0x1B, |
---|
| 1310 | ANIM_READY2HLOOSE = 0x1C, |
---|
| 1311 | ANIM_READYBOW = 0x1D, |
---|
| 1312 | ANIM_DODGE = 0x1E, |
---|
| 1313 | ANIM_SPELLPRECAST = 0x1F, |
---|
| 1314 | ANIM_SPELLCAST = 0x20, |
---|
| 1315 | ANIM_SPELLCASTAREA = 0x21, |
---|
| 1316 | ANIM_NPCWELCOME = 0x22, |
---|
| 1317 | ANIM_NPCGOODBYE = 0x23, |
---|
| 1318 | ANIM_BLOCK = 0x24, |
---|
| 1319 | ANIM_JUMPSTART = 0x25, |
---|
| 1320 | ANIM_JUMP = 0x26, |
---|
| 1321 | ANIM_JUMPEND = 0x27, |
---|
| 1322 | ANIM_FALL = 0x28, |
---|
| 1323 | ANIM_SWIMIDLE = 0x29, |
---|
| 1324 | ANIM_SWIM = 0x2A, |
---|
| 1325 | ANIM_SWIM_LEFT = 0x2B, |
---|
| 1326 | ANIM_SWIM_RIGHT = 0x2C, |
---|
| 1327 | ANIM_SWIM_BACKWARDS = 0x2D, |
---|
| 1328 | ANIM_ATTACKBOW = 0x2E, |
---|
| 1329 | ANIM_FIREBOW = 0x2F, |
---|
| 1330 | ANIM_READYRIFLE = 0x30, |
---|
| 1331 | ANIM_ATTACKRIFLE = 0x31, |
---|
| 1332 | ANIM_LOOT = 0x32, |
---|
| 1333 | ANIM_SPELL_PRECAST_DIRECTED = 0x33, |
---|
| 1334 | ANIM_SPELL_PRECAST_OMNI = 0x34, |
---|
| 1335 | ANIM_SPELL_CAST_DIRECTED = 0x35, |
---|
| 1336 | ANIM_SPELL_CAST_OMNI = 0x36, |
---|
| 1337 | ANIM_SPELL_BATTLEROAR = 0x37, |
---|
| 1338 | ANIM_SPELL_READYABILITY = 0x38, |
---|
| 1339 | ANIM_SPELL_SPECIAL1H = 0x39, |
---|
| 1340 | ANIM_SPELL_SPECIAL2H = 0x3A, |
---|
| 1341 | ANIM_SPELL_SHIELDBASH = 0x3B, |
---|
| 1342 | ANIM_EMOTE_TALK = 0x3C, |
---|
| 1343 | ANIM_EMOTE_EAT = 0x3D, |
---|
| 1344 | ANIM_EMOTE_WORK = 0x3E, |
---|
| 1345 | ANIM_EMOTE_USE_STANDING = 0x3F, |
---|
| 1346 | ANIM_EMOTE_EXCLAMATION = 0x40, |
---|
| 1347 | ANIM_EMOTE_QUESTION = 0x41, |
---|
| 1348 | ANIM_EMOTE_BOW = 0x42, |
---|
| 1349 | ANIM_EMOTE_WAVE = 0x43, |
---|
| 1350 | ANIM_EMOTE_CHEER = 0x44, |
---|
| 1351 | ANIM_EMOTE_DANCE = 0x45, |
---|
| 1352 | ANIM_EMOTE_LAUGH = 0x46, |
---|
| 1353 | ANIM_EMOTE_SLEEP = 0x47, |
---|
| 1354 | ANIM_EMOTE_SIT_GROUND = 0x48, |
---|
| 1355 | ANIM_EMOTE_RUDE = 0x49, |
---|
| 1356 | ANIM_EMOTE_ROAR = 0x4A, |
---|
| 1357 | ANIM_EMOTE_KNEEL = 0x4B, |
---|
| 1358 | ANIM_EMOTE_KISS = 0x4C, |
---|
| 1359 | ANIM_EMOTE_CRY = 0x4D, |
---|
| 1360 | ANIM_EMOTE_CHICKEN = 0x4E, |
---|
| 1361 | ANIM_EMOTE_BEG = 0x4F, |
---|
| 1362 | ANIM_EMOTE_APPLAUD = 0x50, |
---|
| 1363 | ANIM_EMOTE_SHOUT = 0x51, |
---|
| 1364 | ANIM_EMOTE_FLEX = 0x52, |
---|
| 1365 | ANIM_EMOTE_SHY = 0x53, |
---|
| 1366 | ANIM_EMOTE_POINT = 0x54, |
---|
| 1367 | ANIM_ATTACK1HPIERCE = 0x55, |
---|
| 1368 | ANIM_ATTACK2HLOOSEPIERCE = 0x56, |
---|
| 1369 | ANIM_ATTACKOFF = 0x57, |
---|
| 1370 | ANIM_ATTACKOFFPIERCE = 0x58, |
---|
| 1371 | ANIM_SHEATHE = 0x59, |
---|
| 1372 | ANIM_HIPSHEATHE = 0x5A, |
---|
| 1373 | ANIM_MOUNT = 0x5B, |
---|
| 1374 | ANIM_RUN_LEANRIGHT = 0x5C, |
---|
| 1375 | ANIM_RUN_LEANLEFT = 0x5D, |
---|
| 1376 | ANIM_MOUNT_SPECIAL = 0x5E, |
---|
| 1377 | ANIM_KICK = 0x5F, |
---|
| 1378 | ANIM_SITDOWN = 0x60, |
---|
| 1379 | ANIM_SITTING = 0x61, |
---|
| 1380 | ANIM_SITUP = 0x62, |
---|
| 1381 | ANIM_SLEEPDOWN = 0x63, |
---|
| 1382 | ANIM_SLEEPING = 0x64, |
---|
| 1383 | ANIM_SLEEPUP = 0x65, |
---|
| 1384 | ANIM_SITCHAIRLOW = 0x66, |
---|
| 1385 | ANIM_SITCHAIRMEDIUM = 0x67, |
---|
| 1386 | ANIM_SITCHAIRHIGH = 0x68, |
---|
| 1387 | ANIM_LOADBOW = 0x69, |
---|
| 1388 | ANIM_LOADRIFLE = 0x6A, |
---|
| 1389 | ANIM_ATTACKTHROWN = 0x6B, |
---|
| 1390 | ANIM_READYTHROWN = 0x6C, |
---|
| 1391 | ANIM_HOLDBOW = 0x6D, |
---|
| 1392 | ANIM_HOLDRIFLE = 0x6E, |
---|
| 1393 | ANIM_HOLDTHROWN = 0x6F, |
---|
| 1394 | ANIM_LOADTHROWN = 0x70, |
---|
| 1395 | ANIM_EMOTE_SALUTE = 0x71, |
---|
| 1396 | ANIM_KNEELDOWN = 0x72, |
---|
| 1397 | ANIM_KNEELING = 0x73, |
---|
| 1398 | ANIM_KNEELUP = 0x74, |
---|
| 1399 | ANIM_ATTACKUNARMEDOFF = 0x75, |
---|
| 1400 | ANIM_SPECIALUNARMED = 0x76, |
---|
| 1401 | ANIM_STEALTHWALK = 0x77, |
---|
| 1402 | ANIM_STEALTHSTAND = 0x78, |
---|
| 1403 | ANIM_KNOCKDOWN = 0x79, |
---|
| 1404 | ANIM_EATING = 0x7A, |
---|
| 1405 | ANIM_USESTANDINGLOOP = 0x7B, |
---|
| 1406 | ANIM_CHANNELCASTDIRECTED = 0x7C, |
---|
| 1407 | ANIM_CHANNELCASTOMNI = 0x7D, |
---|
| 1408 | ANIM_WHIRLWIND = 0x7E, |
---|
| 1409 | ANIM_BIRTH = 0x7F, |
---|
| 1410 | ANIM_USESTANDINGSTART = 0x80, |
---|
| 1411 | ANIM_USESTANDINGEND = 0x81, |
---|
| 1412 | ANIM_HOWL = 0x82, |
---|
| 1413 | ANIM_DROWN = 0x83, |
---|
| 1414 | ANIM_DROWNED = 0x84, |
---|
| 1415 | ANIM_FISHINGCAST = 0x85, |
---|
| 1416 | ANIM_FISHINGLOOP = 0x86, |
---|
| 1417 | ANIM_FLY = 0x87, |
---|
| 1418 | ANIM_EMOTE_WORK_NO_SHEATHE = 0x88, |
---|
| 1419 | ANIM_EMOTE_STUN_NO_SHEATHE = 0x89, |
---|
| 1420 | ANIM_EMOTE_USE_STANDING_NO_SHEATHE= 0x8A, |
---|
| 1421 | ANIM_SPELL_SLEEP_DOWN = 0x8B, |
---|
| 1422 | ANIM_SPELL_KNEEL_START = 0x8C, |
---|
| 1423 | ANIM_SPELL_KNEEL_LOOP = 0x8D, |
---|
| 1424 | ANIM_SPELL_KNEEL_END = 0x8E, |
---|
| 1425 | ANIM_SPRINT = 0x8F, |
---|
| 1426 | ANIM_IN_FIGHT = 0x90, |
---|
| 1427 | |
---|
| 1428 | ANIM_GAMEOBJ_SPAWN = 145, |
---|
| 1429 | ANIM_GAMEOBJ_CLOSE = 146, |
---|
| 1430 | ANIM_GAMEOBJ_CLOSED = 147, |
---|
| 1431 | ANIM_GAMEOBJ_OPEN = 148, |
---|
| 1432 | ANIM_GAMEOBJ_OPENED = 149, |
---|
| 1433 | ANIM_GAMEOBJ_DESTROY = 150, |
---|
| 1434 | ANIM_GAMEOBJ_DESTROYED = 151, |
---|
| 1435 | ANIM_GAMEOBJ_REBUILD = 152, |
---|
| 1436 | ANIM_GAMEOBJ_CUSTOM0 = 153, |
---|
| 1437 | ANIM_GAMEOBJ_CUSTOM1 = 154, |
---|
| 1438 | ANIM_GAMEOBJ_CUSTOM2 = 155, |
---|
| 1439 | ANIM_GAMEOBJ_CUSTOM3 = 156, |
---|
| 1440 | ANIM_GAMEOBJ_DESPAWN = 157, |
---|
| 1441 | ANIM_HOLD = 158, |
---|
| 1442 | ANIM_DECAY = 159, |
---|
| 1443 | ANIM_BOWPULL = 160, |
---|
| 1444 | ANIM_BOWRELEASE = 161, |
---|
| 1445 | ANIM_SHIPSTART = 162, |
---|
| 1446 | ANIM_SHIPMOVEING = 163, |
---|
| 1447 | ANIM_SHIPSTOP = 164, |
---|
| 1448 | ANIM_GROUPARROW = 165, |
---|
| 1449 | ANIM_ARROW = 166, |
---|
| 1450 | ANIM_CORPSEARROW = 167, |
---|
| 1451 | ANIM_GUIDEARROW = 168, |
---|
| 1452 | ANIM_SWAY = 169, |
---|
| 1453 | ANIM_DRUIDCATPOUNCE = 170, |
---|
| 1454 | ANIM_DRUIDCATRIP = 171, |
---|
| 1455 | ANIM_DRUIDCATRAKE = 172, |
---|
| 1456 | ANIM_DRUIDCATRAVAGE = 173, |
---|
| 1457 | ANIM_DRUIDCATCLAW = 174, |
---|
| 1458 | ANIM_DRUIDCATCOWER = 175, |
---|
| 1459 | ANIM_DRUIDBEARSWIPE = 176, |
---|
| 1460 | ANIM_DRUIDBEARBITE = 177, |
---|
| 1461 | ANIM_DRUIDBEARMAUL = 178, |
---|
| 1462 | ANIM_DRUIDBEARBASH = 179, |
---|
| 1463 | ANIM_DRAGONTAIL = 180, |
---|
| 1464 | ANIM_DRAGONSTOMP = 181, |
---|
| 1465 | ANIM_DRAGONSPIT = 182, |
---|
| 1466 | ANIM_DRAGONSPITHOVER = 183, |
---|
| 1467 | ANIM_DRAGONSPITFLY = 184, |
---|
| 1468 | ANIM_EMOTEYES = 185, |
---|
| 1469 | ANIM_EMOTENO = 186, |
---|
| 1470 | ANIM_JUMPLANDRUN = 187, |
---|
| 1471 | ANIM_LOOTHOLD = 188, |
---|
| 1472 | ANIM_LOOTUP = 189, |
---|
| 1473 | ANIM_STANDHIGH = 190, |
---|
| 1474 | ANIM_IMPACT = 191, |
---|
| 1475 | ANIM_LIFTOFF = 192, |
---|
| 1476 | ANIM_HOVER = 193, |
---|
| 1477 | ANIM_SUCCUBUSENTICE = 194, |
---|
| 1478 | ANIM_EMOTETRAIN = 195, |
---|
| 1479 | ANIM_EMOTEDEAD = 196, |
---|
| 1480 | ANIM_EMOTEDANCEONCE = 197, |
---|
| 1481 | ANIM_DEFLECT = 198, |
---|
| 1482 | ANIM_EMOTEEATNOSHEATHE = 199, |
---|
| 1483 | ANIM_LAND = 200, |
---|
| 1484 | ANIM_SUBMERGE = 201, |
---|
| 1485 | ANIM_SUBMERGED = 202, |
---|
| 1486 | ANIM_CANNIBALIZE = 203, |
---|
| 1487 | ANIM_ARROWBIRTH = 204, |
---|
| 1488 | ANIM_GROURARROWBIRTH = 205, |
---|
| 1489 | ANIM_CORPSEARROWBIRTH = 206, |
---|
| 1490 | ANIM_GUIDEARROWBIRTH = 207, |
---|
| 1491 | ANIM_EMOTETALKNOSHEATHE = 208, |
---|
| 1492 | ANIM_EMOTEPOINTNOSHEATHE = 209, |
---|
| 1493 | ANIM_EMOTESALUTENOSHEATHE = 210, |
---|
| 1494 | ANIM_EMOTEDANCESPECIAL = 211, |
---|
| 1495 | ANIM_MUTILATE = 212, |
---|
| 1496 | ANIM_CUSTOMSPELL01 = 213, |
---|
| 1497 | ANIM_CUSTOMSPELL02 = 214, |
---|
| 1498 | ANIM_CUSTOMSPELL03 = 215, |
---|
| 1499 | ANIM_CUSTOMSPELL04 = 216, |
---|
| 1500 | ANIM_CUSTOMSPELL05 = 217, |
---|
| 1501 | ANIM_CUSTOMSPELL06 = 218, |
---|
| 1502 | ANIM_CUSTOMSPELL07 = 219, |
---|
| 1503 | ANIM_CUSTOMSPELL08 = 220, |
---|
| 1504 | ANIM_CUSTOMSPELL09 = 221, |
---|
| 1505 | ANIM_CUSTOMSPELL10 = 222, |
---|
| 1506 | ANIM_StealthRun = 223 |
---|
| 1507 | }; |
---|
| 1508 | |
---|
| 1509 | enum LockKeyType |
---|
| 1510 | { |
---|
| 1511 | LOCK_KEY_NONE = 0, |
---|
| 1512 | LOCK_KEY_ITEM = 1, |
---|
| 1513 | LOCK_KEY_SKILL = 2 |
---|
| 1514 | }; |
---|
| 1515 | |
---|
| 1516 | enum LockType |
---|
| 1517 | { |
---|
| 1518 | LOCKTYPE_PICKLOCK = 1, |
---|
| 1519 | LOCKTYPE_HERBALISM = 2, |
---|
| 1520 | LOCKTYPE_MINING = 3, |
---|
| 1521 | LOCKTYPE_DISARM_TRAP = 4, |
---|
| 1522 | LOCKTYPE_OPEN = 5, |
---|
| 1523 | LOCKTYPE_TREASURE = 6, |
---|
| 1524 | LOCKTYPE_CALCIFIED_ELVEN_GEMS = 7, |
---|
| 1525 | LOCKTYPE_CLOSE = 8, |
---|
| 1526 | LOCKTYPE_ARM_TRAP = 9, |
---|
| 1527 | LOCKTYPE_QUICK_OPEN = 10, |
---|
| 1528 | LOCKTYPE_QUICK_CLOSE = 11, |
---|
| 1529 | LOCKTYPE_OPEN_TINKERING = 12, |
---|
| 1530 | LOCKTYPE_OPEN_KNEELING = 13, |
---|
| 1531 | LOCKTYPE_OPEN_ATTACKING = 14, |
---|
| 1532 | LOCKTYPE_GAHZRIDIAN = 15, |
---|
| 1533 | LOCKTYPE_BLASTING = 16, |
---|
| 1534 | LOCKTYPE_SLOW_OPEN = 17, |
---|
| 1535 | LOCKTYPE_SLOW_CLOSE = 18, |
---|
| 1536 | LOCKTYPE_FISHING = 19 |
---|
| 1537 | }; |
---|
| 1538 | |
---|
| 1539 | enum TrainerType // this is important type for npcs! |
---|
| 1540 | { |
---|
| 1541 | TRAINER_TYPE_CLASS = 0, |
---|
| 1542 | TRAINER_TYPE_MOUNTS = 1, // on blizz it's 2 |
---|
| 1543 | TRAINER_TYPE_TRADESKILLS = 2, |
---|
| 1544 | TRAINER_TYPE_PETS = 3 |
---|
| 1545 | }; |
---|
| 1546 | |
---|
| 1547 | #define MAX_TRAINER_TYPE 4 |
---|
| 1548 | |
---|
| 1549 | enum CreatureType |
---|
| 1550 | { |
---|
| 1551 | CREATURE_TYPE_BEAST = 1, |
---|
[78] | 1552 | CREATURE_TYPE_DRAGONKIN = 2, |
---|
[2] | 1553 | CREATURE_TYPE_DEMON = 3, |
---|
| 1554 | CREATURE_TYPE_ELEMENTAL = 4, |
---|
| 1555 | CREATURE_TYPE_GIANT = 5, |
---|
| 1556 | CREATURE_TYPE_UNDEAD = 6, |
---|
| 1557 | CREATURE_TYPE_HUMANOID = 7, |
---|
| 1558 | CREATURE_TYPE_CRITTER = 8, |
---|
| 1559 | CREATURE_TYPE_MECHANICAL = 9, |
---|
[78] | 1560 | CREATURE_TYPE_NOT_SPECIFIED = 10, |
---|
[2] | 1561 | CREATURE_TYPE_TOTEM = 11, |
---|
| 1562 | CREATURE_TYPE_NON_COMBAT_PET = 12, |
---|
| 1563 | CREATURE_TYPE_GAS_CLOUD = 13 |
---|
| 1564 | }; |
---|
| 1565 | |
---|
| 1566 | uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1)); |
---|
| 1567 | |
---|
| 1568 | enum CreatureFamily |
---|
| 1569 | { |
---|
| 1570 | CREATURE_FAMILY_WOLF = 1, |
---|
| 1571 | CREATURE_FAMILY_CAT = 2, |
---|
| 1572 | CREATURE_FAMILY_SPIDER = 3, |
---|
| 1573 | CREATURE_FAMILY_BEAR = 4, |
---|
| 1574 | CREATURE_FAMILY_BOAR = 5, |
---|
| 1575 | CREATURE_FAMILY_CROCILISK = 6, |
---|
| 1576 | CREATURE_FAMILY_CARRION_BIRD = 7, |
---|
| 1577 | CREATURE_FAMILY_CRAB = 8, |
---|
| 1578 | CREATURE_FAMILY_GORILLA = 9, |
---|
| 1579 | CREATURE_FAMILY_RAPTOR = 11, |
---|
| 1580 | CREATURE_FAMILY_TALLSTRIDER = 12, |
---|
| 1581 | CREATURE_FAMILY_FELHUNTER = 15, |
---|
| 1582 | CREATURE_FAMILY_VOIDWALKER = 16, |
---|
| 1583 | CREATURE_FAMILY_SUCCUBUS = 17, |
---|
| 1584 | CREATURE_FAMILY_DOOMGUARD = 19, |
---|
| 1585 | CREATURE_FAMILY_SCORPID = 20, |
---|
| 1586 | CREATURE_FAMILY_TURTLE = 21, |
---|
| 1587 | CREATURE_FAMILY_IMP = 23, |
---|
| 1588 | CREATURE_FAMILY_BAT = 24, |
---|
| 1589 | CREATURE_FAMILY_HYENA = 25, |
---|
| 1590 | CREATURE_FAMILY_OWL = 26, |
---|
| 1591 | CREATURE_FAMILY_WIND_SERPENT = 27, |
---|
| 1592 | CREATURE_FAMILY_REMOTE_CONTROL = 28, |
---|
| 1593 | CREATURE_FAMILY_FELGUARD = 29, |
---|
| 1594 | CREATURE_FAMILY_DRAGONHAWK = 30, |
---|
| 1595 | CREATURE_FAMILY_RAVAGER = 31, |
---|
| 1596 | CREATURE_FAMILY_WARP_STALKER = 32, |
---|
| 1597 | CREATURE_FAMILY_SPOREBAT = 33, |
---|
| 1598 | CREATURE_FAMILY_NETHER_RAY = 34, |
---|
| 1599 | CREATURE_FAMILY_SERPENT = 35, |
---|
| 1600 | CREATURE_FAMILY_SEA_LION = 36 |
---|
| 1601 | }; |
---|
| 1602 | |
---|
[168] | 1603 | enum CreatureTypeFlags |
---|
| 1604 | { |
---|
| 1605 | CREATURE_TYPEFLAGS_TAMEBLE = 0x0001, |
---|
| 1606 | CREATURE_TYPEFLAGS_HERBLOOT = 0x0100, |
---|
| 1607 | CREATURE_TYPEFLAGS_MININGLOOT = 0x0200, |
---|
| 1608 | }; |
---|
| 1609 | |
---|
[2] | 1610 | enum CreatureEliteType |
---|
| 1611 | { |
---|
| 1612 | CREATURE_ELITE_NORMAL = 0, |
---|
| 1613 | CREATURE_ELITE_ELITE = 1, |
---|
| 1614 | CREATURE_ELITE_RAREELITE = 2, |
---|
| 1615 | CREATURE_ELITE_WORLDBOSS = 3, |
---|
| 1616 | CREATURE_ELITE_RARE = 4, |
---|
| 1617 | CREATURE_UNKNOWN = 5 // found in 2.2.3 for 2 mobs |
---|
| 1618 | }; |
---|
| 1619 | |
---|
| 1620 | // values based at QuestInfo.dbc |
---|
| 1621 | enum QuestTypes |
---|
| 1622 | { |
---|
| 1623 | QUEST_TYPE_ELITE = 1, |
---|
| 1624 | QUEST_TYPE_LIFE = 21, |
---|
| 1625 | QUEST_TYPE_PVP = 41, |
---|
| 1626 | QUEST_TYPE_RAID = 62, |
---|
| 1627 | QUEST_TYPE_DUNGEON = 81, |
---|
| 1628 | QUEST_TYPE_WORLD_EVENT = 82, |
---|
| 1629 | QUEST_TYPE_LEGENDARY = 83, |
---|
| 1630 | QUEST_TYPE_ESCORT = 84, |
---|
| 1631 | QUEST_TYPE_HEROIC = 85, |
---|
| 1632 | }; |
---|
| 1633 | |
---|
| 1634 | // values based at QuestSort.dbc |
---|
| 1635 | enum QuestSort |
---|
| 1636 | { |
---|
| 1637 | QUEST_SORT_EPIC = 1, |
---|
| 1638 | QUEST_SORT_WAILING_CAVERNS_OLD = 21, |
---|
| 1639 | QUEST_SORT_SEASONAL = 22, |
---|
| 1640 | QUEST_SORT_UNDERCITY_OLD = 23, |
---|
| 1641 | QUEST_SORT_HERBALISM = 24, |
---|
| 1642 | QUEST_SORT_SCARLET_MONASTERY_OLD= 25, |
---|
| 1643 | QUEST_SORT_ULDAMN_OLD = 41, |
---|
| 1644 | QUEST_SORT_WARLOCK = 61, |
---|
| 1645 | QUEST_SORT_WARRIOR = 81, |
---|
| 1646 | QUEST_SORT_SHAMAN = 82, |
---|
| 1647 | QUEST_SORT_FISHING = 101, |
---|
| 1648 | QUEST_SORT_BLACKSMITHING = 121, |
---|
| 1649 | QUEST_SORT_PALADIN = 141, |
---|
| 1650 | QUEST_SORT_MAGE = 161, |
---|
| 1651 | QUEST_SORT_ROGUE = 162, |
---|
| 1652 | QUEST_SORT_ALCHEMY = 181, |
---|
| 1653 | QUEST_SORT_LEATHERWORKING = 182, |
---|
| 1654 | QUEST_SORT_ENGINERING = 201, |
---|
| 1655 | QUEST_SORT_TREASURE_MAP = 221, |
---|
| 1656 | QUEST_SORT_SUNKEN_TEMPLE_OLD = 241, |
---|
| 1657 | QUEST_SORT_HUNTER = 261, |
---|
| 1658 | QUEST_SORT_PRIEST = 262, |
---|
| 1659 | QUEST_SORT_DRUID = 263, |
---|
| 1660 | QUEST_SORT_TAILORING = 264, |
---|
| 1661 | QUEST_SORT_SPECIAL = 284, |
---|
| 1662 | QUEST_SORT_COOKING = 304, |
---|
| 1663 | QUEST_SORT_FIRST_AID = 324, |
---|
| 1664 | QUEST_SORT_LEGENDARY = 344, |
---|
| 1665 | QUEST_SORT_DARKMOON_FAIRE = 364, |
---|
| 1666 | QUEST_SORT_AHN_QIRAJ_WAR = 365, |
---|
| 1667 | QUEST_SORT_LUNAR_FESTIVAL = 366, |
---|
| 1668 | QUEST_SORT_REPUTATION = 367, |
---|
| 1669 | QUEST_SORT_INVASION = 368, |
---|
| 1670 | QUEST_SORT_MIDSUMMER = 369, |
---|
| 1671 | QUEST_SORT_BREWFEST = 370 |
---|
| 1672 | }; |
---|
| 1673 | |
---|
| 1674 | inline uint8 ClassByQuestSort(int32 QuestSort) |
---|
| 1675 | { |
---|
| 1676 | switch(QuestSort) |
---|
| 1677 | { |
---|
| 1678 | case QUEST_SORT_WARLOCK: return CLASS_WARLOCK; |
---|
| 1679 | case QUEST_SORT_WARRIOR: return CLASS_WARRIOR; |
---|
| 1680 | case QUEST_SORT_SHAMAN: return CLASS_SHAMAN; |
---|
| 1681 | case QUEST_SORT_PALADIN: return CLASS_PALADIN; |
---|
| 1682 | case QUEST_SORT_MAGE: return CLASS_MAGE; |
---|
| 1683 | case QUEST_SORT_ROGUE: return CLASS_ROGUE; |
---|
| 1684 | case QUEST_SORT_HUNTER: return CLASS_HUNTER; |
---|
| 1685 | case QUEST_SORT_PRIEST: return CLASS_PRIEST; |
---|
| 1686 | case QUEST_SORT_DRUID: return CLASS_DRUID; |
---|
| 1687 | } |
---|
| 1688 | return 0; |
---|
| 1689 | } |
---|
| 1690 | |
---|
| 1691 | enum SkillType |
---|
| 1692 | { |
---|
| 1693 | SKILL_FROST = 6, |
---|
| 1694 | SKILL_FIRE = 8, |
---|
| 1695 | SKILL_ARMS = 26, |
---|
| 1696 | SKILL_COMBAT = 38, |
---|
| 1697 | SKILL_SUBTLETY = 39, |
---|
| 1698 | SKILL_POISONS = 40, |
---|
| 1699 | SKILL_SWORDS = 43, |
---|
| 1700 | SKILL_AXES = 44, |
---|
| 1701 | SKILL_BOWS = 45, |
---|
| 1702 | SKILL_GUNS = 46, |
---|
| 1703 | SKILL_BEAST_MASTERY = 50, |
---|
| 1704 | SKILL_SURVIVAL = 51, |
---|
| 1705 | SKILL_MACES = 54, |
---|
| 1706 | SKILL_HOLY = 56, |
---|
| 1707 | SKILL_2H_SWORDS = 55, |
---|
| 1708 | SKILL_SHADOW = 78, |
---|
| 1709 | SKILL_DEFENSE = 95, |
---|
| 1710 | SKILL_LANG_COMMON = 98, |
---|
| 1711 | SKILL_RACIAL_DWARVEN = 101, |
---|
| 1712 | SKILL_LANG_ORCISH = 109, |
---|
| 1713 | SKILL_LANG_DWARVEN = 111, |
---|
| 1714 | SKILL_LANG_DARNASSIAN = 113, |
---|
| 1715 | SKILL_LANG_TAURAHE = 115, |
---|
| 1716 | SKILL_DUAL_WIELD = 118, |
---|
| 1717 | SKILL_RACIAL_TAUREN = 124, |
---|
| 1718 | SKILL_ORC_RACIAL = 125, |
---|
| 1719 | SKILL_RACIAL_NIGHT_ELF = 126, |
---|
| 1720 | SKILL_FIRST_AID = 129, |
---|
| 1721 | SKILL_FERAL_COMBAT = 134, |
---|
| 1722 | SKILL_STAVES = 136, |
---|
| 1723 | SKILL_LANG_THALASSIAN = 137, |
---|
| 1724 | SKILL_LANG_DRACONIC = 138, |
---|
| 1725 | SKILL_LANG_DEMON_TONGUE = 139, |
---|
| 1726 | SKILL_LANG_TITAN = 140, |
---|
| 1727 | SKILL_LANG_OLD_TONGUE = 141, |
---|
| 1728 | SKILL_SURVIVAL2 = 142, |
---|
| 1729 | SKILL_RIDING_HORSE = 148, |
---|
| 1730 | SKILL_RIDING_WOLF = 149, |
---|
| 1731 | SKILL_RIDING_RAM = 152, |
---|
| 1732 | SKILL_RIDING_TIGER = 150, |
---|
| 1733 | SKILL_SWIMING = 155, |
---|
| 1734 | SKILL_2H_MACES = 160, |
---|
| 1735 | SKILL_UNARMED = 162, |
---|
| 1736 | SKILL_MARKSMANSHIP = 163, |
---|
| 1737 | SKILL_BLACKSMITHING = 164, |
---|
| 1738 | SKILL_LEATHERWORKING = 165, |
---|
| 1739 | SKILL_ALCHEMY = 171, |
---|
| 1740 | SKILL_2H_AXES = 172, |
---|
| 1741 | SKILL_DAGGERS = 173, |
---|
| 1742 | SKILL_THROWN = 176, |
---|
| 1743 | SKILL_HERBALISM = 182, |
---|
| 1744 | SKILL_GENERIC_DND = 183, |
---|
| 1745 | SKILL_RETRIBUTION = 184, |
---|
| 1746 | SKILL_COOKING = 185, |
---|
| 1747 | SKILL_MINING = 186, |
---|
| 1748 | SKILL_PET_IMP = 188, |
---|
| 1749 | SKILL_PET_FELHUNTER = 189, |
---|
| 1750 | SKILL_TAILORING = 197, |
---|
| 1751 | SKILL_ENGINERING = 202, |
---|
| 1752 | SKILL_PET_SPIDER = 203, |
---|
| 1753 | SKILL_PET_VOIDWALKER = 204, |
---|
| 1754 | SKILL_PET_SUCCUBUS = 205, |
---|
| 1755 | SKILL_PET_INFERNAL = 206, |
---|
| 1756 | SKILL_PET_DOOMGUARD = 207, |
---|
| 1757 | SKILL_PET_WOLF = 208, |
---|
| 1758 | SKILL_PET_CAT = 209, |
---|
| 1759 | SKILL_PET_BEAR = 210, |
---|
| 1760 | SKILL_PET_BOAR = 211, |
---|
| 1761 | SKILL_PET_CROCILISK = 212, |
---|
| 1762 | SKILL_PET_CARRION_BIRD = 213, |
---|
| 1763 | SKILL_PET_GORILLA = 215, |
---|
| 1764 | SKILL_PET_CRAB = 214, |
---|
| 1765 | SKILL_PET_RAPTOR = 217, |
---|
| 1766 | SKILL_PET_TALLSTRIDER = 218, |
---|
| 1767 | SKILL_RACIAL_UNDED = 220, |
---|
| 1768 | SKILL_WEAPON_TALENTS = 222, |
---|
| 1769 | SKILL_CROSSBOWS = 226, |
---|
| 1770 | SKILL_SPEARS = 227, |
---|
| 1771 | SKILL_WANDS = 228, |
---|
| 1772 | SKILL_POLEARMS = 229, |
---|
| 1773 | SKILL_PET_SCORPID = 236, |
---|
| 1774 | SKILL_ARCANE = 237, |
---|
| 1775 | SKILL_OPEN_LOCK = 242, |
---|
| 1776 | SKILL_PET_TURTLE = 251, |
---|
| 1777 | SKILL_ASSASSINATION = 253, |
---|
| 1778 | SKILL_FURY = 256, |
---|
| 1779 | SKILL_PROTECTION = 257, |
---|
| 1780 | SKILL_BEAST_TRAINING = 261, |
---|
| 1781 | SKILL_PROTECTION2 = 267, |
---|
| 1782 | SKILL_PET_TALENTS = 270, |
---|
| 1783 | SKILL_PLATE_MAIL = 293, |
---|
| 1784 | SKILL_LANG_GNOMISH = 313, |
---|
| 1785 | SKILL_LANG_TROLL = 315, |
---|
| 1786 | SKILL_ENCHANTING = 333, |
---|
| 1787 | SKILL_DEMONOLOGY = 354, |
---|
| 1788 | SKILL_AFFLICTION = 355, |
---|
| 1789 | SKILL_FISHING = 356, |
---|
| 1790 | SKILL_ENHANCEMENT = 373, |
---|
| 1791 | SKILL_RESTORATION = 374, |
---|
| 1792 | SKILL_ELEMENTAL_COMBAT = 375, |
---|
| 1793 | SKILL_SKINNING = 393, |
---|
| 1794 | SKILL_MAIL = 413, |
---|
| 1795 | SKILL_LEATHER = 414, |
---|
| 1796 | SKILL_CLOTH = 415, |
---|
| 1797 | SKILL_SHIELD = 433, |
---|
| 1798 | SKILL_FIST_WEAPONS = 473, |
---|
| 1799 | SKILL_RIDING_RAPTOR = 533, |
---|
| 1800 | SKILL_RIDING_MECHANOSTRIDER = 553, |
---|
| 1801 | SKILL_RIDING_UNDEAD_HORSE = 554, |
---|
| 1802 | SKILL_RESTORATION2 = 573, |
---|
| 1803 | SKILL_BALANCE = 574, |
---|
| 1804 | SKILL_DESTRUCTION = 593, |
---|
| 1805 | SKILL_HOLY2 = 594, |
---|
| 1806 | SKILL_DISCIPLINE = 613, |
---|
| 1807 | SKILL_LOCKPICKING = 633, |
---|
| 1808 | SKILL_PET_BAT = 653, |
---|
| 1809 | SKILL_PET_HYENA = 654, |
---|
| 1810 | SKILL_PET_OWL = 655, |
---|
| 1811 | SKILL_PET_WIND_SERPENT = 656, |
---|
| 1812 | SKILL_LANG_GUTTERSPEAK = 673, |
---|
| 1813 | SKILL_RIDING_KODO = 713, |
---|
| 1814 | SKILL_RACIAL_TROLL = 733, |
---|
| 1815 | SKILL_RACIAL_GNOME = 753, |
---|
| 1816 | SKILL_RACIAL_HUMAN = 754, |
---|
| 1817 | SKILL_JEWELCRAFTING = 755, |
---|
| 1818 | SKILL_RACIAL_BLOODELF = 756, |
---|
| 1819 | SKILL_PET_EVENT_RC = 758, |
---|
| 1820 | SKILL_LANG_DRAENEI = 759, |
---|
| 1821 | SKILL_RACIAL_DRAENEI = 760, |
---|
| 1822 | SKILL_PET_FELGUARD = 761, |
---|
| 1823 | SKILL_RIDING = 762, |
---|
| 1824 | SKILL_PET_DRAGONHAWK = 763, |
---|
| 1825 | SKILL_PET_NETHER_RAY = 764, |
---|
| 1826 | SKILL_PET_SPOREBAT = 765, |
---|
| 1827 | SKILL_PET_WARP_STALKER = 766, |
---|
| 1828 | SKILL_PET_RAVAGER = 767, |
---|
| 1829 | SKILL_PET_SERPENT = 768, |
---|
| 1830 | SKILL_INTERNAL = 769 |
---|
| 1831 | }; |
---|
| 1832 | |
---|
| 1833 | #define MAX_SKILL_TYPE 770 |
---|
| 1834 | |
---|
| 1835 | inline uint32 SkillByQuestSort(int32 QuestSort) |
---|
| 1836 | { |
---|
| 1837 | switch(QuestSort) |
---|
| 1838 | { |
---|
| 1839 | case QUEST_SORT_HERBALISM: return SKILL_HERBALISM; |
---|
| 1840 | case QUEST_SORT_FISHING: return SKILL_FISHING; |
---|
| 1841 | case QUEST_SORT_BLACKSMITHING: return SKILL_BLACKSMITHING; |
---|
| 1842 | case QUEST_SORT_ALCHEMY: return SKILL_ALCHEMY; |
---|
| 1843 | case QUEST_SORT_LEATHERWORKING: return SKILL_LEATHERWORKING; |
---|
| 1844 | case QUEST_SORT_ENGINERING: return SKILL_ENGINERING; |
---|
| 1845 | case QUEST_SORT_TAILORING: return SKILL_TAILORING; |
---|
| 1846 | case QUEST_SORT_COOKING: return SKILL_COOKING; |
---|
| 1847 | case QUEST_SORT_FIRST_AID: return SKILL_FIRST_AID; |
---|
| 1848 | } |
---|
| 1849 | return 0; |
---|
| 1850 | } |
---|
| 1851 | |
---|
| 1852 | enum SkillCategory |
---|
| 1853 | { |
---|
| 1854 | SKILL_CATEGORY_ATTRIBUTES = 5, |
---|
| 1855 | SKILL_CATEGORY_WEAPON = 6, |
---|
| 1856 | SKILL_CATEGORY_CLASS = 7, |
---|
| 1857 | SKILL_CATEGORY_ARMOR = 8, |
---|
| 1858 | SKILL_CATEGORY_SECONDARY = 9, // secondary professions |
---|
| 1859 | SKILL_CATEGORY_LANGUAGES = 10, |
---|
| 1860 | SKILL_CATEGORY_PROFESSION = 11, // primary professions |
---|
| 1861 | SKILL_CATEGORY_NOT_DISPLAYED = 12 |
---|
| 1862 | }; |
---|
| 1863 | |
---|
| 1864 | enum TotemCategory |
---|
| 1865 | { |
---|
| 1866 | TC_SKINNING_SKIFE = 1, |
---|
| 1867 | TC_EARTH_TOTEM = 2, |
---|
| 1868 | TC_AIR_TOTEM = 3, |
---|
| 1869 | TC_FIRE_TOTEM = 4, |
---|
| 1870 | TC_WATER_TOTEM = 5, |
---|
| 1871 | TC_COPPER_ROD = 6, |
---|
| 1872 | TC_SILVER_ROD = 7, |
---|
| 1873 | TC_GOLDEN_ROD = 8, |
---|
| 1874 | TC_TRUESILVER_ROD = 9, |
---|
| 1875 | TC_ARCANITE_ROD = 10, |
---|
| 1876 | TC_MINING_PICK = 11, |
---|
| 1877 | TC_PHILOSOPHERS_STONE = 12, |
---|
| 1878 | TC_BLACKSMITH_HAMMER = 13, |
---|
| 1879 | TC_ARCLIGHT_SPANNER = 14, |
---|
| 1880 | TC_GYROMATIC_MA = 15, |
---|
| 1881 | TC_MASTER_TOTEM = 21, |
---|
| 1882 | TC_FEL_IRON_ROD = 41, |
---|
| 1883 | TC_ADAMANTITE_ROD = 62, |
---|
| 1884 | TC_ETERNIUM_ROD = 63 |
---|
| 1885 | }; |
---|
| 1886 | |
---|
| 1887 | enum UnitDynFlags |
---|
| 1888 | { |
---|
| 1889 | UNIT_DYNFLAG_LOOTABLE = 0x0001, |
---|
| 1890 | UNIT_DYNFLAG_TRACK_UNIT = 0x0002, |
---|
| 1891 | UNIT_DYNFLAG_OTHER_TAGGER = 0x0004, |
---|
| 1892 | UNIT_DYNFLAG_ROOTED = 0x0008, |
---|
| 1893 | UNIT_DYNFLAG_SPECIALINFO = 0x0010, |
---|
| 1894 | UNIT_DYNFLAG_DEAD = 0x0020 |
---|
| 1895 | }; |
---|
| 1896 | |
---|
| 1897 | enum CorpseDynFlags |
---|
| 1898 | { |
---|
| 1899 | CORPSE_DYNFLAG_LOOTABLE = 0x0001 |
---|
| 1900 | }; |
---|
| 1901 | |
---|
| 1902 | // Passive Spell codes explicit used in code |
---|
| 1903 | #define SPELL_ID_GENERIC_LEARN 483 |
---|
| 1904 | #define SPELL_ID_PASSIVE_BATTLE_STANCE 2457 |
---|
| 1905 | #define SPELL_ID_PASSIVE_RESURRECTION_SICKNESS 15007 |
---|
[230] | 1906 | #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_5s 6119 |
---|
| 1907 | #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_0s 6123 |
---|
[2] | 1908 | |
---|
| 1909 | enum WeatherType |
---|
| 1910 | { |
---|
| 1911 | WEATHER_TYPE_FINE = 0, |
---|
| 1912 | WEATHER_TYPE_RAIN = 1, |
---|
| 1913 | WEATHER_TYPE_SNOW = 2, |
---|
| 1914 | WEATHER_TYPE_STORM = 3, |
---|
| 1915 | WEATHER_TYPE_THUNDERS = 86, |
---|
| 1916 | WEATHER_TYPE_BLACKRAIN = 90 |
---|
| 1917 | }; |
---|
| 1918 | |
---|
| 1919 | #define MAX_WEATHER_TYPE 4 |
---|
| 1920 | |
---|
| 1921 | enum ChatMsg |
---|
| 1922 | { |
---|
| 1923 | CHAT_MSG_ADDON = 0xFFFFFFFF, |
---|
| 1924 | CHAT_MSG_SYSTEM = 0x00, |
---|
| 1925 | CHAT_MSG_SAY = 0x01, |
---|
| 1926 | CHAT_MSG_PARTY = 0x02, |
---|
| 1927 | CHAT_MSG_RAID = 0x03, |
---|
| 1928 | CHAT_MSG_GUILD = 0x04, |
---|
| 1929 | CHAT_MSG_OFFICER = 0x05, |
---|
| 1930 | CHAT_MSG_YELL = 0x06, |
---|
| 1931 | CHAT_MSG_WHISPER = 0x07, |
---|
| 1932 | CHAT_MSG_WHISPER_INFORM = 0x08, |
---|
| 1933 | CHAT_MSG_REPLY = 0x09, |
---|
| 1934 | CHAT_MSG_EMOTE = 0x0A, |
---|
| 1935 | CHAT_MSG_TEXT_EMOTE = 0x0B, |
---|
| 1936 | CHAT_MSG_MONSTER_SAY = 0x0C, |
---|
| 1937 | CHAT_MSG_MONSTER_PARTY = 0x0D, |
---|
| 1938 | CHAT_MSG_MONSTER_YELL = 0x0E, |
---|
| 1939 | CHAT_MSG_MONSTER_WHISPER = 0x0F, |
---|
| 1940 | CHAT_MSG_MONSTER_EMOTE = 0x10, |
---|
| 1941 | CHAT_MSG_CHANNEL = 0x11, |
---|
| 1942 | CHAT_MSG_CHANNEL_JOIN = 0x12, |
---|
| 1943 | CHAT_MSG_CHANNEL_LEAVE = 0x13, |
---|
| 1944 | CHAT_MSG_CHANNEL_LIST = 0x14, |
---|
| 1945 | CHAT_MSG_CHANNEL_NOTICE = 0x15, |
---|
| 1946 | CHAT_MSG_CHANNEL_NOTICE_USER = 0x16, |
---|
| 1947 | CHAT_MSG_AFK = 0x17, |
---|
| 1948 | CHAT_MSG_DND = 0x18, |
---|
| 1949 | CHAT_MSG_IGNORED = 0x19, |
---|
| 1950 | CHAT_MSG_SKILL = 0x1A, |
---|
| 1951 | CHAT_MSG_LOOT = 0x1B, |
---|
| 1952 | CHAT_MSG_MONEY = 0x1C, |
---|
| 1953 | CHAT_MSG_OPENING = 0x1D, |
---|
| 1954 | CHAT_MSG_TRADESKILLS = 0x1E, |
---|
| 1955 | CHAT_MSG_PET_INFO = 0x1F, |
---|
| 1956 | CHAT_MSG_COMBAT_MISC_INFO = 0x20, |
---|
| 1957 | CHAT_MSG_COMBAT_XP_GAIN = 0x21, |
---|
| 1958 | CHAT_MSG_COMBAT_HONOR_GAIN = 0x22, |
---|
| 1959 | CHAT_MSG_COMBAT_FACTION_CHANGE = 0x23, |
---|
| 1960 | CHAT_MSG_BG_SYSTEM_NEUTRAL = 0x24, |
---|
| 1961 | CHAT_MSG_BG_SYSTEM_ALLIANCE = 0x25, |
---|
| 1962 | CHAT_MSG_BG_SYSTEM_HORDE = 0x26, |
---|
| 1963 | CHAT_MSG_RAID_LEADER = 0x27, |
---|
| 1964 | CHAT_MSG_RAID_WARNING = 0x28, |
---|
| 1965 | CHAT_MSG_RAID_BOSS_WHISPER = 0x29, |
---|
| 1966 | CHAT_MSG_RAID_BOSS_EMOTE = 0x2A, |
---|
| 1967 | CHAT_MSG_FILTERED = 0x2B, |
---|
| 1968 | CHAT_MSG_BATTLEGROUND = 0x2C, |
---|
| 1969 | CHAT_MSG_BATTLEGROUND_LEADER = 0x2D, |
---|
| 1970 | CHAT_MSG_RESTRICTED = 0x2E, |
---|
| 1971 | }; |
---|
| 1972 | |
---|
| 1973 | #define MAX_CHAT_MSG_TYPE 0x2F |
---|
| 1974 | |
---|
| 1975 | // Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask |
---|
| 1976 | enum PetDiet |
---|
| 1977 | { |
---|
| 1978 | PET_DIET_MEAT = 1, |
---|
| 1979 | PET_DIET_FISH = 2, |
---|
| 1980 | PET_DIET_CHEESE = 3, |
---|
| 1981 | PET_DIET_BREAD = 4, |
---|
| 1982 | PET_DIET_FUNGAS = 5, |
---|
| 1983 | PET_DIET_FRUIT = 6, |
---|
| 1984 | PET_DIET_RAW_MEAT = 7, |
---|
| 1985 | PET_DIET_RAW_FISH = 8 |
---|
| 1986 | }; |
---|
| 1987 | |
---|
| 1988 | #define MAX_PET_DIET 9 |
---|
| 1989 | |
---|
| 1990 | #define CHAIN_SPELL_JUMP_RADIUS 10 |
---|
| 1991 | |
---|
| 1992 | // Max values for Guild & Guild Bank |
---|
| 1993 | #define GUILD_BANK_MAX_TABS 6 |
---|
| 1994 | #define GUILD_BANK_MAX_SLOTS 98 |
---|
| 1995 | #define GUILD_BANK_MAX_LOGS 24 |
---|
| 1996 | #define GUILD_EVENTLOG_MAX_ENTRIES 100 |
---|
| 1997 | #define GUILD_MAX_RANKS 10 |
---|
| 1998 | |
---|
| 1999 | enum AiReaction |
---|
| 2000 | { |
---|
| 2001 | AI_REACTION_UNK1 = 1, |
---|
| 2002 | AI_REACTION_AGGRO = 2, |
---|
| 2003 | AI_REACTION_UNK3 = 3, |
---|
| 2004 | AI_REACTION_UNK4 = 4 |
---|
| 2005 | }; |
---|
| 2006 | |
---|
| 2007 | // Diminishing Returns Types |
---|
| 2008 | enum DiminishingReturnsType |
---|
| 2009 | { |
---|
| 2010 | DRTYPE_NONE = 0, // this spell is not diminished, but may have limited it's duration to 10s |
---|
| 2011 | DRTYPE_PLAYER = 1, // this spell is diminished only when applied on players |
---|
| 2012 | DRTYPE_ALL = 2 // this spell is diminished in every case |
---|
| 2013 | }; |
---|
| 2014 | |
---|
| 2015 | // Diminishing Return Groups |
---|
| 2016 | enum DiminishingGroup |
---|
| 2017 | { |
---|
| 2018 | // Common Groups |
---|
| 2019 | DIMINISHING_NONE, |
---|
| 2020 | DIMINISHING_CONTROL_STUN, // Player Controlled stuns |
---|
| 2021 | DIMINISHING_TRIGGER_STUN, // By aura proced stuns, usualy chance on hit talents |
---|
| 2022 | DIMINISHING_SLEEP, |
---|
| 2023 | DIMINISHING_CONTROL_ROOT, // Immobilizing effects from casted spells |
---|
| 2024 | DIMINISHING_TRIGGER_ROOT, // Immobilizing effects from triggered spells like Frostbite |
---|
| 2025 | DIMINISHING_FEAR, // Non-warlock fears |
---|
| 2026 | DIMINISHING_CHARM, |
---|
| 2027 | // Mage Specific |
---|
| 2028 | DIMINISHING_POLYMORPH, |
---|
| 2029 | // Rogue Specific |
---|
| 2030 | DIMINISHING_KIDNEYSHOT, // Kidney Shot is not diminished with Cheap Shot |
---|
| 2031 | // Warlock Specific |
---|
| 2032 | DIMINISHING_DEATHCOIL, // Death Coil Diminish only with another Death Coil |
---|
| 2033 | DIMINISHING_WARLOCK_FEAR, // Also with Sedduction |
---|
| 2034 | // Shared Class Specific |
---|
| 2035 | DIMINISHING_BLIND_CYCLONE, // From 2.3.0 |
---|
| 2036 | DIMINISHING_DISARM, // From 2.3.0 |
---|
| 2037 | DIMINISHING_SILENCE, // From 2.3.0 |
---|
| 2038 | DIMINISHING_FREEZE, // Hunter's Freezing Trap |
---|
| 2039 | DIMINISHING_KNOCKOUT, // Also with Sap, all Knockout mechanics are here |
---|
| 2040 | DIMINISHING_BANISH, |
---|
| 2041 | // Other |
---|
| 2042 | // Don't Diminish, but limit duration to 10s |
---|
| 2043 | DIMINISHING_LIMITONLY |
---|
| 2044 | }; |
---|
| 2045 | |
---|
| 2046 | enum DungeonDifficulties |
---|
| 2047 | { |
---|
| 2048 | DIFFICULTY_NORMAL = 0, |
---|
| 2049 | DIFFICULTY_HEROIC = 1, |
---|
| 2050 | TOTAL_DIFFICULTIES |
---|
| 2051 | }; |
---|
| 2052 | |
---|
| 2053 | enum SummonType |
---|
| 2054 | { |
---|
| 2055 | SUMMON_TYPE_CRITTER = 41, |
---|
| 2056 | SUMMON_TYPE_GUARDIAN = 61, |
---|
| 2057 | SUMMON_TYPE_TOTEM_SLOT1 = 63, |
---|
| 2058 | SUMMON_TYPE_WILD = 64, |
---|
| 2059 | SUMMON_TYPE_POSESSED = 65, |
---|
| 2060 | SUMMON_TYPE_DEMON = 66, |
---|
| 2061 | SUMMON_TYPE_SUMMON = 67, |
---|
| 2062 | SUMMON_TYPE_TOTEM_SLOT2 = 81, |
---|
| 2063 | SUMMON_TYPE_TOTEM_SLOT3 = 82, |
---|
| 2064 | SUMMON_TYPE_TOTEM_SLOT4 = 83, |
---|
| 2065 | SUMMON_TYPE_TOTEM = 121, |
---|
| 2066 | SUMMON_TYPE_UNKNOWN3 = 181, |
---|
| 2067 | SUMMON_TYPE_UNKNOWN4 = 187, |
---|
| 2068 | SUMMON_TYPE_UNKNOWN1 = 247, |
---|
| 2069 | SUMMON_TYPE_CRITTER2 = 407, |
---|
[79] | 2070 | SUMMON_TYPE_CRITTER3 = 307, |
---|
| 2071 | SUMMON_TYPE_UNKNOWN5 = 409, |
---|
[274] | 2072 | SUMMON_TYPE_POSESSED3 = 427, |
---|
[2] | 2073 | SUMMON_TYPE_POSESSED2 = 428 |
---|
| 2074 | }; |
---|
[6] | 2075 | |
---|
| 2076 | enum ResponseCodes |
---|
| 2077 | { |
---|
| 2078 | RESPONSE_SUCCESS = 0x00, |
---|
| 2079 | RESPONSE_FAILURE = 0x01, |
---|
| 2080 | RESPONSE_CANCELLED = 0x02, |
---|
| 2081 | RESPONSE_DISCONNECTED = 0x03, |
---|
| 2082 | RESPONSE_FAILED_TO_CONNECT = 0x04, |
---|
| 2083 | RESPONSE_CONNECTED = 0x05, |
---|
| 2084 | RESPONSE_VERSION_MISMATCH = 0x06, |
---|
| 2085 | |
---|
| 2086 | CSTATUS_CONNECTING = 0x07, |
---|
| 2087 | CSTATUS_NEGOTIATING_SECURITY = 0x08, |
---|
| 2088 | CSTATUS_NEGOTIATION_COMPLETE = 0x09, |
---|
| 2089 | CSTATUS_NEGOTIATION_FAILED = 0x0A, |
---|
| 2090 | CSTATUS_AUTHENTICATING = 0x0B, |
---|
| 2091 | |
---|
| 2092 | AUTH_OK = 0x0C, |
---|
| 2093 | AUTH_FAILED = 0x0D, |
---|
| 2094 | AUTH_REJECT = 0x0E, |
---|
| 2095 | AUTH_BAD_SERVER_PROOF = 0x0F, |
---|
| 2096 | AUTH_UNAVAILABLE = 0x10, |
---|
| 2097 | AUTH_SYSTEM_ERROR = 0x11, |
---|
| 2098 | AUTH_BILLING_ERROR = 0x12, |
---|
| 2099 | AUTH_BILLING_EXPIRED = 0x13, |
---|
| 2100 | AUTH_VERSION_MISMATCH = 0x14, |
---|
| 2101 | AUTH_UNKNOWN_ACCOUNT = 0x15, |
---|
| 2102 | AUTH_INCORRECT_PASSWORD = 0x16, |
---|
| 2103 | AUTH_SESSION_EXPIRED = 0x17, |
---|
| 2104 | AUTH_SERVER_SHUTTING_DOWN = 0x18, |
---|
| 2105 | AUTH_ALREADY_LOGGING_IN = 0x19, |
---|
| 2106 | AUTH_LOGIN_SERVER_NOT_FOUND = 0x1A, |
---|
| 2107 | AUTH_WAIT_QUEUE = 0x1B, |
---|
| 2108 | AUTH_BANNED = 0x1C, |
---|
| 2109 | AUTH_ALREADY_ONLINE = 0x1D, |
---|
| 2110 | AUTH_NO_TIME = 0x1E, |
---|
| 2111 | AUTH_DB_BUSY = 0x1F, |
---|
| 2112 | AUTH_SUSPENDED = 0x20, |
---|
| 2113 | AUTH_PARENTAL_CONTROL = 0x21, |
---|
| 2114 | AUTH_LOCKED_ENFORCED = 0x22, |
---|
| 2115 | |
---|
| 2116 | REALM_LIST_IN_PROGRESS = 0x23, |
---|
| 2117 | REALM_LIST_SUCCESS = 0x24, |
---|
| 2118 | REALM_LIST_FAILED = 0x25, |
---|
| 2119 | REALM_LIST_INVALID = 0x26, |
---|
| 2120 | REALM_LIST_REALM_NOT_FOUND = 0x27, |
---|
| 2121 | |
---|
| 2122 | ACCOUNT_CREATE_IN_PROGRESS = 0x28, |
---|
| 2123 | ACCOUNT_CREATE_SUCCESS = 0x29, |
---|
| 2124 | ACCOUNT_CREATE_FAILED = 0x2A, |
---|
| 2125 | |
---|
| 2126 | CHAR_LIST_RETRIEVING = 0x2B, |
---|
| 2127 | CHAR_LIST_RETRIEVED = 0x2C, |
---|
| 2128 | CHAR_LIST_FAILED = 0x2D, |
---|
| 2129 | |
---|
| 2130 | CHAR_CREATE_IN_PROGRESS = 0x2E, |
---|
| 2131 | CHAR_CREATE_SUCCESS = 0x2F, |
---|
| 2132 | CHAR_CREATE_ERROR = 0x30, |
---|
| 2133 | CHAR_CREATE_FAILED = 0x31, |
---|
| 2134 | CHAR_CREATE_NAME_IN_USE = 0x32, |
---|
| 2135 | CHAR_CREATE_DISABLED = 0x33, |
---|
| 2136 | CHAR_CREATE_PVP_TEAMS_VIOLATION = 0x34, |
---|
| 2137 | CHAR_CREATE_SERVER_LIMIT = 0x35, |
---|
| 2138 | CHAR_CREATE_ACCOUNT_LIMIT = 0x36, |
---|
| 2139 | CHAR_CREATE_SERVER_QUEUE = 0x37, |
---|
| 2140 | CHAR_CREATE_ONLY_EXISTING = 0x38, |
---|
| 2141 | CHAR_CREATE_EXPANSION = 0x39, |
---|
| 2142 | |
---|
| 2143 | CHAR_DELETE_IN_PROGRESS = 0x3A, |
---|
| 2144 | CHAR_DELETE_SUCCESS = 0x3B, |
---|
| 2145 | CHAR_DELETE_FAILED = 0x3C, |
---|
| 2146 | CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x3D, |
---|
| 2147 | CHAR_DELETE_FAILED_GUILD_LEADER = 0x3E, |
---|
| 2148 | CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x3F, |
---|
| 2149 | |
---|
| 2150 | CHAR_LOGIN_IN_PROGRESS = 0x40, |
---|
| 2151 | CHAR_LOGIN_SUCCESS = 0x41, |
---|
| 2152 | CHAR_LOGIN_NO_WORLD = 0x42, |
---|
| 2153 | CHAR_LOGIN_DUPLICATE_CHARACTER = 0x43, |
---|
| 2154 | CHAR_LOGIN_NO_INSTANCES = 0x44, |
---|
| 2155 | CHAR_LOGIN_FAILED = 0x45, |
---|
| 2156 | CHAR_LOGIN_DISABLED = 0x46, |
---|
| 2157 | CHAR_LOGIN_NO_CHARACTER = 0x47, |
---|
| 2158 | CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x48, |
---|
| 2159 | CHAR_LOGIN_LOCKED_BY_BILLING = 0x49, |
---|
| 2160 | |
---|
| 2161 | CHAR_NAME_SUCCESS = 0x4A, |
---|
| 2162 | CHAR_NAME_FAILURE = 0x4B, |
---|
| 2163 | CHAR_NAME_NO_NAME = 0x4C, |
---|
| 2164 | CHAR_NAME_TOO_SHORT = 0x4D, |
---|
| 2165 | CHAR_NAME_TOO_LONG = 0x4E, |
---|
| 2166 | CHAR_NAME_INVALID_CHARACTER = 0x4F, |
---|
| 2167 | CHAR_NAME_MIXED_LANGUAGES = 0x50, |
---|
| 2168 | CHAR_NAME_PROFANE = 0x51, |
---|
| 2169 | CHAR_NAME_RESERVED = 0x52, |
---|
| 2170 | CHAR_NAME_INVALID_APOSTROPHE = 0x53, |
---|
| 2171 | CHAR_NAME_MULTIPLE_APOSTROPHES = 0x54, |
---|
| 2172 | CHAR_NAME_THREE_CONSECUTIVE = 0x55, |
---|
| 2173 | CHAR_NAME_INVALID_SPACE = 0x56, |
---|
| 2174 | CHAR_NAME_CONSECUTIVE_SPACES = 0x57, |
---|
| 2175 | CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x58, |
---|
| 2176 | CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x59, |
---|
| 2177 | CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x5A, |
---|
| 2178 | }; |
---|
[112] | 2179 | |
---|
| 2180 | /// Ban function modes |
---|
| 2181 | enum BanMode |
---|
| 2182 | { |
---|
| 2183 | BAN_ACCOUNT, |
---|
| 2184 | BAN_CHARACTER, |
---|
| 2185 | BAN_IP |
---|
| 2186 | }; |
---|
| 2187 | |
---|
| 2188 | /// Ban function return codes |
---|
| 2189 | enum BanReturn |
---|
| 2190 | { |
---|
| 2191 | BAN_SUCCESS, |
---|
| 2192 | BAN_SYNTAX_ERROR, |
---|
| 2193 | BAN_NOTFOUND |
---|
| 2194 | }; |
---|
[2] | 2195 | #endif |
---|