Changeset 226 for trunk/src/game/SharedDefines.h
- Timestamp:
- 11/19/08 13:48:11 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/SharedDefines.h
r168 r226 221 221 #define SPELL_ATTR_STOP_ATTACK_TARGET 0x00100000 // 20 Stop attack after use this spell (and not begin attack if use) 222 222 #define SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK 0x00200000 // 21 Cannot be dodged/parried/blocked 223 #define SPELL_ATTR_UNK22 0x00400000 // 22 223 #define SPELL_ATTR_UNK22 0x00400000 // 22 shoot spells 224 224 #define SPELL_ATTR_UNK23 0x00800000 // 23 castable while dead? 225 225 #define SPELL_ATTR_CASTABLE_WHILE_MOUNTED 0x01000000 // 24 castable while mounted 226 226 #define SPELL_ATTR_DISABLED_WHILE_ACTIVE 0x02000000 // 25 Activate and start cooldown after aura fade or remove summoned creature or go 227 #define SPELL_ATTR_UNK26 0x04000000 // 26 227 #define SPELL_ATTR_UNK26 0x04000000 // 26 Aura ignore immune? 228 228 #define SPELL_ATTR_CASTABLE_WHILE_SITTING 0x08000000 // 27 castable while sitting 229 229 #define SPELL_ATTR_CANT_USED_IN_COMBAT 0x10000000 // 28 Cannot be used in combat … … 267 267 #define SPELL_ATTR_EX2_UNK0 0x00000001 // 0 268 268 #define SPELL_ATTR_EX2_UNK1 0x00000002 // 1 269 #define SPELL_ATTR_EX2_UNK2 0x00000004 // 2 269 #define SPELL_ATTR_EX2_UNK2 0x00000004 // 2 boss spells? 270 270 #define SPELL_ATTR_EX2_UNK3 0x00000008 // 3 271 271 #define SPELL_ATTR_EX2_UNK4 0x00000010 // 4 … … 306 306 #define SPELL_ATTR_EX3_UNK6 0x00000040 // 6 307 307 #define SPELL_ATTR_EX3_UNK7 0x00000080 // 7 308 #define SPELL_ATTR_EX3_ UNK8 0x00000100 // 8308 #define SPELL_ATTR_EX3_PLAYERS_ONLY 0x00000100 // 8 Player only? 309 309 #define SPELL_ATTR_EX3_UNK9 0x00000200 // 9 310 310 #define SPELL_ATTR_EX3_MAIN_HAND 0x00000400 // 10 Main hand weapon required