1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITY_SKILL_EXTRA_ITEMS_H |
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22 | #define TRINITY_SKILL_EXTRA_ITEMS_H |
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23 | |
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24 | #include "Common.h" |
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25 | |
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26 | // predef classes used in functions |
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27 | class Player; |
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28 | // returns true and sets the appropriate info if the player can create extra items with the given spellId |
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29 | bool canCreateExtraItems(Player * player, uint32 spellId, float &additionalChance, uint8 &additionalMax); |
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30 | // function to load the extra item creation info from DB |
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31 | void LoadSkillExtraItemTable(); |
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32 | #endif |
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