1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Database/DatabaseEnv.h" |
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23 | #include "WorldPacket.h" |
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24 | #include "WorldSession.h" |
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25 | #include "Opcodes.h" |
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26 | #include "Log.h" |
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27 | #include "UpdateMask.h" |
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28 | #include "World.h" |
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29 | #include "ObjectMgr.h" |
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30 | #include "SpellMgr.h" |
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31 | #include "Player.h" |
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32 | #include "Unit.h" |
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33 | #include "Spell.h" |
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34 | #include "SpellAuras.h" |
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35 | #include "DynamicObject.h" |
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36 | #include "Group.h" |
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37 | #include "UpdateData.h" |
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38 | #include "MapManager.h" |
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39 | #include "ObjectAccessor.h" |
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40 | #include "Policies/SingletonImp.h" |
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41 | #include "Totem.h" |
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42 | #include "Creature.h" |
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43 | #include "Formulas.h" |
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44 | #include "BattleGround.h" |
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45 | #include "OutdoorPvP.h" |
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46 | #include "OutdoorPvPMgr.h" |
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47 | #include "CreatureAI.h" |
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48 | #include "Util.h" |
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49 | #include "GridNotifiers.h" |
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50 | #include "GridNotifiersImpl.h" |
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51 | #include "CellImpl.h" |
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52 | #include "TemporarySummon.h" |
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53 | |
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54 | #define NULL_AURA_SLOT 0xFF |
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55 | |
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56 | pAuraHandler AuraHandler[TOTAL_AURAS]= |
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57 | { |
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58 | &Aura::HandleNULL, // 0 SPELL_AURA_NONE |
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59 | &Aura::HandleBindSight, // 1 SPELL_AURA_BIND_SIGHT |
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60 | &Aura::HandleModPossess, // 2 SPELL_AURA_MOD_POSSESS |
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61 | &Aura::HandlePeriodicDamage, // 3 SPELL_AURA_PERIODIC_DAMAGE |
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62 | &Aura::HandleAuraDummy, // 4 SPELL_AURA_DUMMY |
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63 | &Aura::HandleModConfuse, // 5 SPELL_AURA_MOD_CONFUSE |
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64 | &Aura::HandleModCharm, // 6 SPELL_AURA_MOD_CHARM |
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65 | &Aura::HandleModFear, // 7 SPELL_AURA_MOD_FEAR |
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66 | &Aura::HandlePeriodicHeal, // 8 SPELL_AURA_PERIODIC_HEAL |
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67 | &Aura::HandleModAttackSpeed, // 9 SPELL_AURA_MOD_ATTACKSPEED |
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68 | &Aura::HandleModThreat, // 10 SPELL_AURA_MOD_THREAT |
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69 | &Aura::HandleModTaunt, // 11 SPELL_AURA_MOD_TAUNT |
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70 | &Aura::HandleAuraModStun, // 12 SPELL_AURA_MOD_STUN |
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71 | &Aura::HandleModDamageDone, // 13 SPELL_AURA_MOD_DAMAGE_DONE |
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72 | &Aura::HandleNoImmediateEffect, // 14 SPELL_AURA_MOD_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus |
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73 | &Aura::HandleNoImmediateEffect, // 15 SPELL_AURA_DAMAGE_SHIELD implemented in Unit::DoAttackDamage |
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74 | &Aura::HandleModStealth, // 16 SPELL_AURA_MOD_STEALTH |
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75 | &Aura::HandleNoImmediateEffect, // 17 SPELL_AURA_MOD_STEALTH_DETECT |
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76 | &Aura::HandleInvisibility, // 18 SPELL_AURA_MOD_INVISIBILITY |
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77 | &Aura::HandleInvisibilityDetect, // 19 SPELL_AURA_MOD_INVISIBILITY_DETECTION |
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78 | &Aura::HandleAuraModTotalHealthPercentRegen, // 20 SPELL_AURA_OBS_MOD_HEALTH |
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79 | &Aura::HandleAuraModTotalManaPercentRegen, // 21 SPELL_AURA_OBS_MOD_MANA |
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80 | &Aura::HandleAuraModResistance, // 22 SPELL_AURA_MOD_RESISTANCE |
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81 | &Aura::HandlePeriodicTriggerSpell, // 23 SPELL_AURA_PERIODIC_TRIGGER_SPELL |
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82 | &Aura::HandlePeriodicEnergize, // 24 SPELL_AURA_PERIODIC_ENERGIZE |
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83 | &Aura::HandleAuraModPacify, // 25 SPELL_AURA_MOD_PACIFY |
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84 | &Aura::HandleAuraModRoot, // 26 SPELL_AURA_MOD_ROOT |
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85 | &Aura::HandleAuraModSilence, // 27 SPELL_AURA_MOD_SILENCE |
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86 | &Aura::HandleNoImmediateEffect, // 28 SPELL_AURA_REFLECT_SPELLS implement in Unit::SpellHitResult |
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87 | &Aura::HandleAuraModStat, // 29 SPELL_AURA_MOD_STAT |
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88 | &Aura::HandleAuraModSkill, // 30 SPELL_AURA_MOD_SKILL |
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89 | &Aura::HandleAuraModIncreaseSpeed, // 31 SPELL_AURA_MOD_INCREASE_SPEED |
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90 | &Aura::HandleAuraModIncreaseMountedSpeed, // 32 SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED |
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91 | &Aura::HandleAuraModDecreaseSpeed, // 33 SPELL_AURA_MOD_DECREASE_SPEED |
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92 | &Aura::HandleAuraModIncreaseHealth, // 34 SPELL_AURA_MOD_INCREASE_HEALTH |
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93 | &Aura::HandleAuraModIncreaseEnergy, // 35 SPELL_AURA_MOD_INCREASE_ENERGY |
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94 | &Aura::HandleAuraModShapeshift, // 36 SPELL_AURA_MOD_SHAPESHIFT |
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95 | &Aura::HandleAuraModEffectImmunity, // 37 SPELL_AURA_EFFECT_IMMUNITY |
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96 | &Aura::HandleAuraModStateImmunity, // 38 SPELL_AURA_STATE_IMMUNITY |
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97 | &Aura::HandleAuraModSchoolImmunity, // 39 SPELL_AURA_SCHOOL_IMMUNITY |
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98 | &Aura::HandleAuraModDmgImmunity, // 40 SPELL_AURA_DAMAGE_IMMUNITY |
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99 | &Aura::HandleAuraModDispelImmunity, // 41 SPELL_AURA_DISPEL_IMMUNITY |
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100 | &Aura::HandleAuraProcTriggerSpell, // 42 SPELL_AURA_PROC_TRIGGER_SPELL implemented in Unit::ProcDamageAndSpellFor and Unit::HandleProcTriggerSpell |
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101 | &Aura::HandleNoImmediateEffect, // 43 SPELL_AURA_PROC_TRIGGER_DAMAGE implemented in Unit::ProcDamageAndSpellFor |
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102 | &Aura::HandleAuraTrackCreatures, // 44 SPELL_AURA_TRACK_CREATURES |
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103 | &Aura::HandleAuraTrackResources, // 45 SPELL_AURA_TRACK_RESOURCES |
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104 | &Aura::HandleUnused, // 46 SPELL_AURA_MOD_PARRY_SKILL obsolete? |
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105 | &Aura::HandleAuraModParryPercent, // 47 SPELL_AURA_MOD_PARRY_PERCENT |
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106 | &Aura::HandleUnused, // 48 SPELL_AURA_MOD_DODGE_SKILL obsolete? |
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107 | &Aura::HandleAuraModDodgePercent, // 49 SPELL_AURA_MOD_DODGE_PERCENT |
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108 | &Aura::HandleUnused, // 50 SPELL_AURA_MOD_BLOCK_SKILL obsolete? |
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109 | &Aura::HandleAuraModBlockPercent, // 51 SPELL_AURA_MOD_BLOCK_PERCENT |
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110 | &Aura::HandleAuraModCritPercent, // 52 SPELL_AURA_MOD_CRIT_PERCENT |
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111 | &Aura::HandlePeriodicLeech, // 53 SPELL_AURA_PERIODIC_LEECH |
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112 | &Aura::HandleModHitChance, // 54 SPELL_AURA_MOD_HIT_CHANCE |
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113 | &Aura::HandleModSpellHitChance, // 55 SPELL_AURA_MOD_SPELL_HIT_CHANCE |
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114 | &Aura::HandleAuraTransform, // 56 SPELL_AURA_TRANSFORM |
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115 | &Aura::HandleModSpellCritChance, // 57 SPELL_AURA_MOD_SPELL_CRIT_CHANCE |
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116 | &Aura::HandleAuraModIncreaseSwimSpeed, // 58 SPELL_AURA_MOD_INCREASE_SWIM_SPEED |
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117 | &Aura::HandleNoImmediateEffect, // 59 SPELL_AURA_MOD_DAMAGE_DONE_CREATURE implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus |
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118 | &Aura::HandleAuraModPacifyAndSilence, // 60 SPELL_AURA_MOD_PACIFY_SILENCE |
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119 | &Aura::HandleAuraModScale, // 61 SPELL_AURA_MOD_SCALE |
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120 | &Aura::HandleNULL, // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL |
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121 | &Aura::HandleUnused, // 63 SPELL_AURA_PERIODIC_MANA_FUNNEL obsolete? |
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122 | &Aura::HandlePeriodicManaLeech, // 64 SPELL_AURA_PERIODIC_MANA_LEECH |
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123 | &Aura::HandleModCastingSpeed, // 65 SPELL_AURA_MOD_CASTING_SPEED |
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124 | &Aura::HandleFeignDeath, // 66 SPELL_AURA_FEIGN_DEATH |
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125 | &Aura::HandleAuraModDisarm, // 67 SPELL_AURA_MOD_DISARM |
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126 | &Aura::HandleAuraModStalked, // 68 SPELL_AURA_MOD_STALKED |
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127 | &Aura::HandleSchoolAbsorb, // 69 SPELL_AURA_SCHOOL_ABSORB implemented in Unit::CalcAbsorbResist |
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128 | &Aura::HandleUnused, // 70 SPELL_AURA_EXTRA_ATTACKS Useless, used by only one spell that has only visual effect |
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129 | &Aura::HandleModSpellCritChanceShool, // 71 SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL |
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130 | &Aura::HandleModPowerCostPCT, // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT |
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131 | &Aura::HandleModPowerCost, // 73 SPELL_AURA_MOD_POWER_COST_SCHOOL |
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132 | &Aura::HandleNoImmediateEffect, // 74 SPELL_AURA_REFLECT_SPELLS_SCHOOL implemented in Unit::SpellHitResult |
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133 | &Aura::HandleNoImmediateEffect, // 75 SPELL_AURA_MOD_LANGUAGE |
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134 | &Aura::HandleFarSight, // 76 SPELL_AURA_FAR_SIGHT |
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135 | &Aura::HandleModMechanicImmunity, // 77 SPELL_AURA_MECHANIC_IMMUNITY |
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136 | &Aura::HandleAuraMounted, // 78 SPELL_AURA_MOUNTED |
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137 | &Aura::HandleModDamagePercentDone, // 79 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE |
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138 | &Aura::HandleModPercentStat, // 80 SPELL_AURA_MOD_PERCENT_STAT |
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139 | &Aura::HandleNoImmediateEffect, // 81 SPELL_AURA_SPLIT_DAMAGE_PCT |
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140 | &Aura::HandleWaterBreathing, // 82 SPELL_AURA_WATER_BREATHING |
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141 | &Aura::HandleModBaseResistance, // 83 SPELL_AURA_MOD_BASE_RESISTANCE |
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142 | &Aura::HandleModRegen, // 84 SPELL_AURA_MOD_REGEN |
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143 | &Aura::HandleModPowerRegen, // 85 SPELL_AURA_MOD_POWER_REGEN |
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144 | &Aura::HandleChannelDeathItem, // 86 SPELL_AURA_CHANNEL_DEATH_ITEM |
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145 | &Aura::HandleNoImmediateEffect, // 87 SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus |
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146 | &Aura::HandleNoImmediateEffect, // 88 SPELL_AURA_MOD_HEALTH_REGEN_PERCENT |
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147 | &Aura::HandlePeriodicDamagePCT, // 89 SPELL_AURA_PERIODIC_DAMAGE_PERCENT |
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148 | &Aura::HandleUnused, // 90 SPELL_AURA_MOD_RESIST_CHANCE Useless |
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149 | &Aura::HandleNoImmediateEffect, // 91 SPELL_AURA_MOD_DETECT_RANGE implemented in Creature::GetAttackDistance |
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150 | &Aura::HandlePreventFleeing, // 92 SPELL_AURA_PREVENTS_FLEEING |
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151 | &Aura::HandleModUnattackable, // 93 SPELL_AURA_MOD_UNATTACKABLE |
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152 | &Aura::HandleNoImmediateEffect, // 94 SPELL_AURA_INTERRUPT_REGEN implemented in Player::RegenerateAll |
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153 | &Aura::HandleAuraGhost, // 95 SPELL_AURA_GHOST |
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154 | &Aura::HandleNoImmediateEffect, // 96 SPELL_AURA_SPELL_MAGNET implemented in Spell::SelectMagnetTarget |
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155 | &Aura::HandleManaShield, // 97 SPELL_AURA_MANA_SHIELD implemented in Unit::CalcAbsorbResist |
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156 | &Aura::HandleAuraModSkill, // 98 SPELL_AURA_MOD_SKILL_TALENT |
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157 | &Aura::HandleAuraModAttackPower, // 99 SPELL_AURA_MOD_ATTACK_POWER |
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158 | &Aura::HandleUnused, //100 SPELL_AURA_AURAS_VISIBLE obsolete? all player can see all auras now |
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159 | &Aura::HandleModResistancePercent, //101 SPELL_AURA_MOD_RESISTANCE_PCT |
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160 | &Aura::HandleNoImmediateEffect, //102 SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS implemented in Unit::MeleeDamageBonus |
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161 | &Aura::HandleAuraModTotalThreat, //103 SPELL_AURA_MOD_TOTAL_THREAT |
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162 | &Aura::HandleAuraWaterWalk, //104 SPELL_AURA_WATER_WALK |
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163 | &Aura::HandleAuraFeatherFall, //105 SPELL_AURA_FEATHER_FALL |
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164 | &Aura::HandleAuraHover, //106 SPELL_AURA_HOVER |
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165 | &Aura::HandleAddModifier, //107 SPELL_AURA_ADD_FLAT_MODIFIER |
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166 | &Aura::HandleAddModifier, //108 SPELL_AURA_ADD_PCT_MODIFIER |
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167 | &Aura::HandleNoImmediateEffect, //109 SPELL_AURA_ADD_TARGET_TRIGGER |
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168 | &Aura::HandleModPowerRegenPCT, //110 SPELL_AURA_MOD_POWER_REGEN_PERCENT |
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169 | &Aura::HandleNULL, //111 SPELL_AURA_ADD_CASTER_HIT_TRIGGER |
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170 | &Aura::HandleNoImmediateEffect, //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS |
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171 | &Aura::HandleNoImmediateEffect, //113 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus |
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172 | &Aura::HandleNoImmediateEffect, //114 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus |
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173 | &Aura::HandleNoImmediateEffect, //115 SPELL_AURA_MOD_HEALING implemented in Unit::SpellBaseHealingBonusForVictim |
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174 | &Aura::HandleNoImmediateEffect, //116 SPELL_AURA_MOD_REGEN_DURING_COMBAT |
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175 | &Aura::HandleNoImmediateEffect, //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE implemented in Unit::MagicSpellHitResult |
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176 | &Aura::HandleNoImmediateEffect, //118 SPELL_AURA_MOD_HEALING_PCT implemented in Unit::SpellHealingBonus |
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177 | &Aura::HandleUnused, //119 SPELL_AURA_SHARE_PET_TRACKING useless |
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178 | &Aura::HandleAuraUntrackable, //120 SPELL_AURA_UNTRACKABLE |
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179 | &Aura::HandleAuraEmpathy, //121 SPELL_AURA_EMPATHY |
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180 | &Aura::HandleModOffhandDamagePercent, //122 SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT |
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181 | &Aura::HandleModTargetResistance, //123 SPELL_AURA_MOD_TARGET_RESISTANCE |
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182 | &Aura::HandleAuraModRangedAttackPower, //124 SPELL_AURA_MOD_RANGED_ATTACK_POWER |
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183 | &Aura::HandleNoImmediateEffect, //125 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus |
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184 | &Aura::HandleNoImmediateEffect, //126 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus |
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185 | &Aura::HandleNoImmediateEffect, //127 SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus |
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186 | &Aura::HandleModPossessPet, //128 SPELL_AURA_MOD_POSSESS_PET |
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187 | &Aura::HandleAuraModIncreaseSpeed, //129 SPELL_AURA_MOD_SPEED_ALWAYS |
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188 | &Aura::HandleAuraModIncreaseMountedSpeed, //130 SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS |
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189 | &Aura::HandleNoImmediateEffect, //131 SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS implemented in Unit::MeleeDamageBonus |
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190 | &Aura::HandleAuraModIncreaseEnergyPercent, //132 SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT |
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191 | &Aura::HandleAuraModIncreaseHealthPercent, //133 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT |
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192 | &Aura::HandleAuraModRegenInterrupt, //134 SPELL_AURA_MOD_MANA_REGEN_INTERRUPT |
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193 | &Aura::HandleModHealingDone, //135 SPELL_AURA_MOD_HEALING_DONE |
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194 | &Aura::HandleNoImmediateEffect, //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT implemented in Unit::SpellHealingBonus |
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195 | &Aura::HandleModTotalPercentStat, //137 SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE |
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196 | &Aura::HandleHaste, //138 SPELL_AURA_MOD_HASTE |
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197 | &Aura::HandleForceReaction, //139 SPELL_AURA_FORCE_REACTION |
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198 | &Aura::HandleAuraModRangedHaste, //140 SPELL_AURA_MOD_RANGED_HASTE |
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199 | &Aura::HandleRangedAmmoHaste, //141 SPELL_AURA_MOD_RANGED_AMMO_HASTE |
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200 | &Aura::HandleAuraModBaseResistancePCT, //142 SPELL_AURA_MOD_BASE_RESISTANCE_PCT |
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201 | &Aura::HandleAuraModResistanceExclusive, //143 SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE |
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202 | &Aura::HandleNoImmediateEffect, //144 SPELL_AURA_SAFE_FALL implemented in WorldSession::HandleMovementOpcodes |
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203 | &Aura::HandleUnused, //145 SPELL_AURA_CHARISMA obsolete? |
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204 | &Aura::HandleUnused, //146 SPELL_AURA_PERSUADED obsolete? |
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205 | &Aura::HandleNULL, //147 SPELL_AURA_ADD_CREATURE_IMMUNITY |
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206 | &Aura::HandleAuraRetainComboPoints, //148 SPELL_AURA_RETAIN_COMBO_POINTS |
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207 | &Aura::HandleNoImmediateEffect, //149 SPELL_AURA_RESIST_PUSHBACK |
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208 | &Aura::HandleShieldBlockValue, //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT |
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209 | &Aura::HandleAuraTrackStealthed, //151 SPELL_AURA_TRACK_STEALTHED |
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210 | &Aura::HandleNoImmediateEffect, //152 SPELL_AURA_MOD_DETECTED_RANGE implemented in Creature::GetAttackDistance |
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211 | &Aura::HandleNoImmediateEffect, //153 SPELL_AURA_SPLIT_DAMAGE_FLAT |
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212 | &Aura::HandleNoImmediateEffect, //154 SPELL_AURA_MOD_STEALTH_LEVEL |
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213 | &Aura::HandleNoImmediateEffect, //155 SPELL_AURA_MOD_WATER_BREATHING |
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214 | &Aura::HandleNoImmediateEffect, //156 SPELL_AURA_MOD_REPUTATION_GAIN |
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215 | &Aura::HandleNULL, //157 SPELL_AURA_PET_DAMAGE_MULTI |
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216 | &Aura::HandleShieldBlockValue, //158 SPELL_AURA_MOD_SHIELD_BLOCKVALUE |
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217 | &Aura::HandleNoImmediateEffect, //159 SPELL_AURA_NO_PVP_CREDIT only for Honorless Target spell |
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218 | &Aura::HandleNoImmediateEffect, //160 SPELL_AURA_MOD_AOE_AVOIDANCE implemented in Unit::MagicSpellHitResult |
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219 | &Aura::HandleNoImmediateEffect, //161 SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT |
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220 | &Aura::HandleAuraPowerBurn, //162 SPELL_AURA_POWER_BURN_MANA |
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221 | &Aura::HandleNoImmediateEffect, //163 SPELL_AURA_MOD_CRIT_DAMAGE_BONUS_MELEE |
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222 | &Aura::HandleUnused, //164 useless, only one test spell |
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223 | &Aura::HandleNoImmediateEffect, //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus |
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224 | &Aura::HandleAuraModAttackPowerPercent, //166 SPELL_AURA_MOD_ATTACK_POWER_PCT |
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225 | &Aura::HandleAuraModRangedAttackPowerPercent, //167 SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT |
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226 | &Aura::HandleNoImmediateEffect, //168 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS implemented in Unit::SpellDamageBonus, Unit::MeleeDamageBonus |
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227 | &Aura::HandleNoImmediateEffect, //169 SPELL_AURA_MOD_CRIT_PERCENT_VERSUS implemented in Unit::DealDamageBySchool, Unit::DoAttackDamage, Unit::SpellCriticalBonus |
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228 | &Aura::HandleNULL, //170 SPELL_AURA_DETECT_AMORE only for Detect Amore spell |
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229 | &Aura::HandleAuraModIncreaseSpeed, //171 SPELL_AURA_MOD_SPEED_NOT_STACK |
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230 | &Aura::HandleAuraModIncreaseMountedSpeed, //172 SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK |
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231 | &Aura::HandleUnused, //173 SPELL_AURA_ALLOW_CHAMPION_SPELLS only for Proclaim Champion spell |
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232 | &Aura::HandleModSpellDamagePercentFromStat, //174 SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT implemented in Unit::SpellBaseDamageBonus (by default intellect, dependent from SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT) |
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233 | &Aura::HandleModSpellHealingPercentFromStat, //175 SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT implemented in Unit::SpellBaseHealingBonus |
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234 | &Aura::HandleSpiritOfRedemption, //176 SPELL_AURA_SPIRIT_OF_REDEMPTION only for Spirit of Redemption spell, die at aura end |
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235 | &Aura::HandleNULL, //177 SPELL_AURA_AOE_CHARM |
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236 | &Aura::HandleNoImmediateEffect, //178 SPELL_AURA_MOD_DEBUFF_RESISTANCE implemented in Unit::MagicSpellHitResult |
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237 | &Aura::HandleNoImmediateEffect, //179 SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE implemented in Unit::SpellCriticalBonus |
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238 | &Aura::HandleNoImmediateEffect, //180 SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS implemented in Unit::SpellDamageBonus |
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239 | &Aura::HandleUnused, //181 SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS unused |
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240 | &Aura::HandleAuraModResistenceOfStatPercent, //182 SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT |
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241 | &Aura::HandleNULL, //183 SPELL_AURA_MOD_CRITICAL_THREAT |
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242 | &Aura::HandleNoImmediateEffect, //184 SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst |
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243 | &Aura::HandleNoImmediateEffect, //185 SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst |
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244 | &Aura::HandleNoImmediateEffect, //186 SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE implemented in Unit::MagicSpellHitResult |
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245 | &Aura::HandleNoImmediateEffect, //187 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance |
---|
246 | &Aura::HandleNoImmediateEffect, //188 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance |
---|
247 | &Aura::HandleModRating, //189 SPELL_AURA_MOD_RATING |
---|
248 | &Aura::HandleNULL, //190 SPELL_AURA_MOD_FACTION_REPUTATION_GAIN |
---|
249 | &Aura::HandleAuraModUseNormalSpeed, //191 SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED |
---|
250 | &Aura::HandleModMeleeRangedSpeedPct, //192 SPELL_AURA_HASTE_MELEE |
---|
251 | &Aura::HandleModCombatSpeedPct, //193 SPELL_AURA_MELEE_SLOW (in fact combat (any type attack) speed pct) |
---|
252 | &Aura::HandleUnused, //194 SPELL_AURA_MOD_DEPRICATED_1 not used now (old SPELL_AURA_MOD_SPELL_DAMAGE_OF_INTELLECT) |
---|
253 | &Aura::HandleUnused, //195 SPELL_AURA_MOD_DEPRICATED_2 not used now (old SPELL_AURA_MOD_SPELL_HEALING_OF_INTELLECT) |
---|
254 | &Aura::HandleNULL, //196 SPELL_AURA_MOD_COOLDOWN |
---|
255 | &Aura::HandleNoImmediateEffect, //197 SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE implemented in Unit::SpellCriticalBonus Unit::GetUnitCriticalChance |
---|
256 | &Aura::HandleUnused, //198 SPELL_AURA_MOD_ALL_WEAPON_SKILLS |
---|
257 | &Aura::HandleNoImmediateEffect, //199 SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT implemented in Unit::MagicSpellHitResult |
---|
258 | &Aura::HandleNoImmediateEffect, //200 SPELL_AURA_MOD_XP_PCT implemented in Player::GiveXP |
---|
259 | &Aura::HandleAuraAllowFlight, //201 SPELL_AURA_FLY this aura enable flight mode... |
---|
260 | &Aura::HandleNoImmediateEffect, //202 SPELL_AURA_CANNOT_BE_DODGED implemented in Unit::RollPhysicalOutcomeAgainst |
---|
261 | &Aura::HandleNoImmediateEffect, //203 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE implemented in Unit::DoAttackDamage |
---|
262 | &Aura::HandleNoImmediateEffect, //204 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE implemented in Unit::DoAttackDamage |
---|
263 | &Aura::HandleNULL, //205 vulnerable to school dmg? |
---|
264 | &Aura::HandleNULL, //206 SPELL_AURA_MOD_SPEED_MOUNTED |
---|
265 | &Aura::HandleAuraModIncreaseFlightSpeed, //207 SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED |
---|
266 | &Aura::HandleAuraModIncreaseFlightSpeed, //208 SPELL_AURA_MOD_SPEED_FLIGHT, used only in spell: Flight Form (Passive) |
---|
267 | &Aura::HandleAuraModIncreaseFlightSpeed, //209 SPELL_AURA_MOD_FLIGHT_SPEED_ALWAYS |
---|
268 | &Aura::HandleNULL, //210 Commentator's Command |
---|
269 | &Aura::HandleAuraModIncreaseFlightSpeed, //211 SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK |
---|
270 | &Aura::HandleAuraModRangedAttackPowerOfStatPercent, //212 SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT |
---|
271 | &Aura::HandleNoImmediateEffect, //213 SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT implemented in Player::RewardRage |
---|
272 | &Aura::HandleNULL, //214 Tamed Pet Passive |
---|
273 | &Aura::HandleArenaPreparation, //215 SPELL_AURA_ARENA_PREPARATION |
---|
274 | &Aura::HandleModCastingSpeed, //216 SPELL_AURA_HASTE_SPELLS |
---|
275 | &Aura::HandleUnused, //217 unused |
---|
276 | &Aura::HandleAuraModRangedHaste, //218 SPELL_AURA_HASTE_RANGED |
---|
277 | &Aura::HandleModManaRegen, //219 SPELL_AURA_MOD_MANA_REGEN_FROM_STAT |
---|
278 | &Aura::HandleNULL, //220 SPELL_AURA_MOD_RATING_FROM_STAT |
---|
279 | &Aura::HandleNULL, //221 ignored |
---|
280 | &Aura::HandleUnused, //222 unused |
---|
281 | &Aura::HandleNULL, //223 Cold Stare |
---|
282 | &Aura::HandleUnused, //224 unused |
---|
283 | &Aura::HandleNoImmediateEffect, //225 SPELL_AURA_PRAYER_OF_MENDING |
---|
284 | &Aura::HandleAuraPeriodicDummy, //226 SPELL_AURA_PERIODIC_DUMMY |
---|
285 | &Aura::HandleNULL, //227 periodic trigger spell |
---|
286 | &Aura::HandleNoImmediateEffect, //228 stealth detection |
---|
287 | &Aura::HandleNULL, //229 SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE |
---|
288 | &Aura::HandleAuraModIncreaseMaxHealth, //230 Commanding Shout |
---|
289 | &Aura::HandleNULL, //231 |
---|
290 | &Aura::HandleNoImmediateEffect, //232 SPELL_AURA_MECHANIC_DURATION_MOD implement in Unit::CalculateSpellDuration |
---|
291 | &Aura::HandleNULL, //233 set model id to the one of the creature with id m_modifier.m_miscvalue |
---|
292 | &Aura::HandleNoImmediateEffect, //234 SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK implement in Unit::CalculateSpellDuration |
---|
293 | &Aura::HandleAuraModDispelResist, //235 SPELL_AURA_MOD_DISPEL_RESIST implement in Unit::MagicSpellHitResult |
---|
294 | &Aura::HandleUnused, //236 unused |
---|
295 | &Aura::HandleModSpellDamagePercentFromAttackPower, //237 SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER implemented in Unit::SpellBaseDamageBonus |
---|
296 | &Aura::HandleModSpellHealingPercentFromAttackPower, //238 SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER implemented in Unit::SpellBaseHealingBonus |
---|
297 | &Aura::HandleAuraModScale, //239 SPELL_AURA_MOD_SCALE_2 only in Noggenfogger Elixir (16595) before 2.3.0 aura 61 |
---|
298 | &Aura::HandleAuraModExpertise, //240 SPELL_AURA_MOD_EXPERTISE |
---|
299 | &Aura::HandleForceMoveForward, //241 Forces the player to move forward |
---|
300 | &Aura::HandleUnused, //242 SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING |
---|
301 | &Aura::HandleUnused, //243 used by two test spells |
---|
302 | &Aura::HandleComprehendLanguage, //244 Comprehend language |
---|
303 | &Aura::HandleUnused, //245 SPELL_AURA_MOD_DURATION_OF_MAGIC_EFFECTS |
---|
304 | &Aura::HandleUnused, //246 unused |
---|
305 | &Aura::HandleUnused, //247 unused |
---|
306 | &Aura::HandleNoImmediateEffect, //248 SPELL_AURA_MOD_COMBAT_RESULT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst |
---|
307 | &Aura::HandleNULL, //249 |
---|
308 | &Aura::HandleAuraModIncreaseHealth, //250 SPELL_AURA_MOD_INCREASE_HEALTH_2 |
---|
309 | &Aura::HandleNULL, //251 SPELL_AURA_MOD_ENEMY_DODGE |
---|
310 | &Aura::HandleUnused, //252 unused |
---|
311 | &Aura::HandleUnused, //253 unused |
---|
312 | &Aura::HandleUnused, //254 unused |
---|
313 | &Aura::HandleUnused, //255 unused |
---|
314 | &Aura::HandleUnused, //256 unused |
---|
315 | &Aura::HandleUnused, //257 unused |
---|
316 | &Aura::HandleUnused, //258 unused |
---|
317 | &Aura::HandleUnused, //259 unused |
---|
318 | &Aura::HandleUnused, //260 unused |
---|
319 | &Aura::HandleNULL //261 SPELL_AURA_261 some phased state (44856 spell) |
---|
320 | }; |
---|
321 | |
---|
322 | Aura::Aura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, Unit *caster, Item* castItem) : |
---|
323 | m_procCharges(0), m_spellmod(NULL), m_effIndex(eff), m_caster_guid(0), m_target(target), |
---|
324 | m_timeCla(1000), m_castItemGuid(castItem?castItem->GetGUID():0), m_auraSlot(MAX_AURAS), |
---|
325 | m_positive(false), m_permanent(false), m_isPeriodic(false), m_isTrigger(false), m_isAreaAura(false), |
---|
326 | m_isPersistent(false), m_updated(false), m_removeMode(AURA_REMOVE_BY_DEFAULT), m_isRemovedOnShapeLost(true), m_in_use(false), |
---|
327 | m_periodicTimer(0), m_PeriodicEventId(0), m_AuraDRGroup(DIMINISHING_NONE) |
---|
328 | { |
---|
329 | assert(target); |
---|
330 | |
---|
331 | assert(spellproto && spellproto == sSpellStore.LookupEntry( spellproto->Id ) && "`info` must be pointer to sSpellStore element"); |
---|
332 | |
---|
333 | m_spellProto = spellproto; |
---|
334 | |
---|
335 | m_currentBasePoints = currentBasePoints ? *currentBasePoints : m_spellProto->EffectBasePoints[eff]; |
---|
336 | |
---|
337 | m_isPassive = IsPassiveSpell(GetId()); |
---|
338 | m_positive = IsPositiveEffect(GetId(), m_effIndex); |
---|
339 | |
---|
340 | m_applyTime = time(NULL); |
---|
341 | |
---|
342 | int32 damage; |
---|
343 | if(!caster) |
---|
344 | { |
---|
345 | m_caster_guid = target->GetGUID(); |
---|
346 | damage = m_currentBasePoints+1; // stored value-1 |
---|
347 | m_maxduration = target->CalculateSpellDuration(m_spellProto, m_effIndex, target); |
---|
348 | } |
---|
349 | else |
---|
350 | { |
---|
351 | m_caster_guid = caster->GetGUID(); |
---|
352 | |
---|
353 | damage = caster->CalculateSpellDamage(m_spellProto,m_effIndex,m_currentBasePoints,target); |
---|
354 | m_maxduration = caster->CalculateSpellDuration(m_spellProto, m_effIndex, target); |
---|
355 | |
---|
356 | if (!damage && castItem && castItem->GetItemSuffixFactor()) |
---|
357 | { |
---|
358 | ItemRandomSuffixEntry const *item_rand_suffix = sItemRandomSuffixStore.LookupEntry(abs(castItem->GetItemRandomPropertyId())); |
---|
359 | if(item_rand_suffix) |
---|
360 | { |
---|
361 | for (int k=0; k<3; k++) |
---|
362 | { |
---|
363 | SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(item_rand_suffix->enchant_id[k]); |
---|
364 | if(pEnchant) |
---|
365 | { |
---|
366 | for (int t=0; t<3; t++) |
---|
367 | if(pEnchant->spellid[t] == m_spellProto->Id) |
---|
368 | { |
---|
369 | damage = uint32((item_rand_suffix->prefix[k]*castItem->GetItemSuffixFactor()) / 10000 ); |
---|
370 | break; |
---|
371 | } |
---|
372 | } |
---|
373 | |
---|
374 | if(damage) |
---|
375 | break; |
---|
376 | } |
---|
377 | } |
---|
378 | } |
---|
379 | } |
---|
380 | |
---|
381 | if(m_maxduration == -1 || m_isPassive && m_spellProto->DurationIndex == 0) |
---|
382 | m_permanent = true; |
---|
383 | |
---|
384 | Player* modOwner = caster ? caster->GetSpellModOwner() : NULL; |
---|
385 | |
---|
386 | if(!m_permanent && modOwner) |
---|
387 | modOwner->ApplySpellMod(GetId(), SPELLMOD_DURATION, m_maxduration); |
---|
388 | |
---|
389 | m_duration = m_maxduration; |
---|
390 | |
---|
391 | if(modOwner) |
---|
392 | modOwner->ApplySpellMod(GetId(), SPELLMOD_ACTIVATION_TIME, m_periodicTimer); |
---|
393 | |
---|
394 | sLog.outDebug("Aura: construct Spellid : %u, Aura : %u Duration : %d Target : %d Damage : %d", m_spellProto->Id, m_spellProto->EffectApplyAuraName[eff], m_maxduration, m_spellProto->EffectImplicitTargetA[eff],damage); |
---|
395 | |
---|
396 | m_effIndex = eff; |
---|
397 | SetModifier(AuraType(m_spellProto->EffectApplyAuraName[eff]), damage, m_spellProto->EffectAmplitude[eff], m_spellProto->EffectMiscValue[eff]); |
---|
398 | |
---|
399 | m_isDeathPersist = IsDeathPersistentSpell(m_spellProto); |
---|
400 | |
---|
401 | if(m_spellProto->procCharges) |
---|
402 | { |
---|
403 | m_procCharges = m_spellProto->procCharges; |
---|
404 | |
---|
405 | if(modOwner) |
---|
406 | modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges); |
---|
407 | } |
---|
408 | else |
---|
409 | m_procCharges = -1; |
---|
410 | |
---|
411 | m_isRemovedOnShapeLost = (m_caster_guid==m_target->GetGUID() && m_spellProto->Stances && |
---|
412 | !(m_spellProto->AttributesEx2 & 0x80000) && !(m_spellProto->Attributes & 0x10000)); |
---|
413 | } |
---|
414 | |
---|
415 | Aura::~Aura() |
---|
416 | { |
---|
417 | } |
---|
418 | |
---|
419 | AreaAura::AreaAura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, |
---|
420 | Unit *caster, Item* castItem) : Aura(spellproto, eff, currentBasePoints, target, caster, castItem) |
---|
421 | { |
---|
422 | m_isAreaAura = true; |
---|
423 | |
---|
424 | // caster==NULL in constructor args if target==caster in fact |
---|
425 | Unit* caster_ptr = caster ? caster : target; |
---|
426 | |
---|
427 | m_radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(GetSpellProto()->EffectRadiusIndex[m_effIndex])); |
---|
428 | if(Player* modOwner = caster_ptr->GetSpellModOwner()) |
---|
429 | modOwner->ApplySpellMod(GetId(), SPELLMOD_RADIUS, m_radius); |
---|
430 | |
---|
431 | switch(spellproto->Effect[eff]) |
---|
432 | { |
---|
433 | case SPELL_EFFECT_APPLY_AREA_AURA_PARTY: |
---|
434 | m_areaAuraType = AREA_AURA_PARTY; |
---|
435 | if(target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->isTotem()) |
---|
436 | m_modifier.m_auraname = SPELL_AURA_NONE; |
---|
437 | break; |
---|
438 | case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND: |
---|
439 | m_areaAuraType = AREA_AURA_FRIEND; |
---|
440 | break; |
---|
441 | case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY: |
---|
442 | m_areaAuraType = AREA_AURA_ENEMY; |
---|
443 | if(target == caster_ptr) |
---|
444 | m_modifier.m_auraname = SPELL_AURA_NONE; // Do not do any effect on self |
---|
445 | break; |
---|
446 | case SPELL_EFFECT_APPLY_AREA_AURA_PET: |
---|
447 | m_areaAuraType = AREA_AURA_PET; |
---|
448 | break; |
---|
449 | case SPELL_EFFECT_APPLY_AREA_AURA_OWNER: |
---|
450 | m_areaAuraType = AREA_AURA_OWNER; |
---|
451 | if(target == caster_ptr) |
---|
452 | m_modifier.m_auraname = SPELL_AURA_NONE; |
---|
453 | break; |
---|
454 | default: |
---|
455 | sLog.outError("Wrong spell effect in AreaAura constructor"); |
---|
456 | ASSERT(false); |
---|
457 | break; |
---|
458 | } |
---|
459 | } |
---|
460 | |
---|
461 | AreaAura::~AreaAura() |
---|
462 | { |
---|
463 | } |
---|
464 | |
---|
465 | PersistentAreaAura::PersistentAreaAura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, |
---|
466 | Unit *caster, Item* castItem) : Aura(spellproto, eff, currentBasePoints, target, caster, castItem) |
---|
467 | { |
---|
468 | m_isPersistent = true; |
---|
469 | } |
---|
470 | |
---|
471 | PersistentAreaAura::~PersistentAreaAura() |
---|
472 | { |
---|
473 | } |
---|
474 | |
---|
475 | Aura* CreateAura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, Unit *caster, Item* castItem) |
---|
476 | { |
---|
477 | if (IsAreaAuraEffect(spellproto->Effect[eff])) |
---|
478 | return new AreaAura(spellproto, eff, currentBasePoints, target, caster, castItem); |
---|
479 | |
---|
480 | return new Aura(spellproto, eff, currentBasePoints, target, caster, castItem); |
---|
481 | } |
---|
482 | |
---|
483 | Unit* Aura::GetCaster() const |
---|
484 | { |
---|
485 | if(m_caster_guid==m_target->GetGUID()) |
---|
486 | return m_target; |
---|
487 | |
---|
488 | //return ObjectAccessor::GetUnit(*m_target,m_caster_guid); |
---|
489 | //must return caster even if it's in another grid/map |
---|
490 | Unit *unit = ObjectAccessor::GetObjectInWorld(m_caster_guid, (Unit*)NULL); |
---|
491 | return unit && unit->IsInWorld() ? unit : NULL; |
---|
492 | } |
---|
493 | |
---|
494 | void Aura::SetModifier(AuraType t, int32 a, uint32 pt, int32 miscValue) |
---|
495 | { |
---|
496 | m_modifier.m_auraname = t; |
---|
497 | m_modifier.m_amount = a; |
---|
498 | m_modifier.m_miscvalue = miscValue; |
---|
499 | m_modifier.periodictime = pt; |
---|
500 | } |
---|
501 | |
---|
502 | void Aura::Update(uint32 diff) |
---|
503 | { |
---|
504 | if (m_duration > 0) |
---|
505 | { |
---|
506 | m_duration -= diff; |
---|
507 | if (m_duration < 0) |
---|
508 | m_duration = 0; |
---|
509 | m_timeCla -= diff; |
---|
510 | |
---|
511 | // GetEffIndex()==0 prevent double/triple apply manaPerSecond/manaPerSecondPerLevel to same spell with many auras |
---|
512 | // all spells with manaPerSecond/manaPerSecondPerLevel have aura in effect 0 |
---|
513 | if(GetEffIndex()==0 && m_timeCla <= 0) |
---|
514 | { |
---|
515 | if(Unit* caster = GetCaster()) |
---|
516 | { |
---|
517 | Powers powertype = Powers(m_spellProto->powerType); |
---|
518 | int32 manaPerSecond = m_spellProto->manaPerSecond + m_spellProto->manaPerSecondPerLevel * caster->getLevel(); |
---|
519 | m_timeCla = 1000; |
---|
520 | if (manaPerSecond) |
---|
521 | { |
---|
522 | if(powertype==POWER_HEALTH) |
---|
523 | caster->ModifyHealth(-manaPerSecond); |
---|
524 | else |
---|
525 | caster->ModifyPower(powertype,-manaPerSecond); |
---|
526 | } |
---|
527 | } |
---|
528 | } |
---|
529 | } |
---|
530 | |
---|
531 | // Channeled aura required check distance from caster except in possessed cases |
---|
532 | if(IsChanneledSpell(m_spellProto) && m_caster_guid != m_target->GetGUID() && !m_target->isPossessed()) |
---|
533 | { |
---|
534 | Unit* caster = GetCaster(); |
---|
535 | if(!caster) |
---|
536 | { |
---|
537 | m_target->RemoveAura(GetId(),GetEffIndex()); |
---|
538 | return; |
---|
539 | } |
---|
540 | |
---|
541 | // Get spell range |
---|
542 | float radius; |
---|
543 | SpellModOp mod; |
---|
544 | if (m_spellProto->EffectRadiusIndex[GetEffIndex()]) |
---|
545 | { |
---|
546 | radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellProto->EffectRadiusIndex[GetEffIndex()])); |
---|
547 | mod = SPELLMOD_RADIUS; |
---|
548 | } |
---|
549 | else |
---|
550 | { |
---|
551 | radius = GetSpellMaxRange(sSpellRangeStore.LookupEntry(m_spellProto->rangeIndex)); |
---|
552 | mod = SPELLMOD_RANGE; |
---|
553 | } |
---|
554 | |
---|
555 | if(Player* modOwner = caster->GetSpellModOwner()) |
---|
556 | modOwner->ApplySpellMod(GetId(), mod, radius,NULL); |
---|
557 | |
---|
558 | if(!caster->IsWithinDistInMap(m_target,radius)) |
---|
559 | { |
---|
560 | m_target->RemoveAura(GetId(),GetEffIndex()); |
---|
561 | return; |
---|
562 | } |
---|
563 | } |
---|
564 | |
---|
565 | if(m_isPeriodic && (m_duration >= 0 || m_isPassive || m_permanent)) |
---|
566 | { |
---|
567 | m_periodicTimer -= diff; |
---|
568 | if(m_periodicTimer <= 0) // tick also at m_periodicTimer==0 to prevent lost last tick in case max m_duration == (max m_periodicTimer)*N |
---|
569 | { |
---|
570 | if( m_modifier.m_auraname == SPELL_AURA_MOD_REGEN || |
---|
571 | m_modifier.m_auraname == SPELL_AURA_MOD_POWER_REGEN || |
---|
572 | // Cannibalize, eating items and other spells |
---|
573 | m_modifier.m_auraname == SPELL_AURA_OBS_MOD_HEALTH || |
---|
574 | // Eating items and other spells |
---|
575 | m_modifier.m_auraname == SPELL_AURA_OBS_MOD_MANA ) |
---|
576 | { |
---|
577 | ApplyModifier(true); |
---|
578 | return; |
---|
579 | } |
---|
580 | // update before applying (aura can be removed in TriggerSpell or PeriodicTick calls) |
---|
581 | m_periodicTimer += m_modifier.periodictime; |
---|
582 | |
---|
583 | if(m_isTrigger) |
---|
584 | TriggerSpell(); |
---|
585 | else |
---|
586 | PeriodicTick(); |
---|
587 | } |
---|
588 | } |
---|
589 | } |
---|
590 | |
---|
591 | void AreaAura::Update(uint32 diff) |
---|
592 | { |
---|
593 | // update for the caster of the aura |
---|
594 | if(m_caster_guid == m_target->GetGUID()) |
---|
595 | { |
---|
596 | Unit* caster = m_target; |
---|
597 | |
---|
598 | if( !caster->hasUnitState(UNIT_STAT_ISOLATED) ) |
---|
599 | { |
---|
600 | Unit* owner = caster->GetCharmerOrOwner(); |
---|
601 | if (!owner) |
---|
602 | owner = caster; |
---|
603 | std::list<Unit *> targets; |
---|
604 | |
---|
605 | switch(m_areaAuraType) |
---|
606 | { |
---|
607 | case AREA_AURA_PARTY: |
---|
608 | { |
---|
609 | Group *pGroup = NULL; |
---|
610 | |
---|
611 | if (owner->GetTypeId() == TYPEID_PLAYER) |
---|
612 | pGroup = ((Player*)owner)->GetGroup(); |
---|
613 | |
---|
614 | if( pGroup) |
---|
615 | { |
---|
616 | uint8 subgroup = ((Player*)owner)->GetSubGroup(); |
---|
617 | for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) |
---|
618 | { |
---|
619 | Player* Target = itr->getSource(); |
---|
620 | if(Target && Target->isAlive() && Target->GetSubGroup()==subgroup && caster->IsFriendlyTo(Target)) |
---|
621 | { |
---|
622 | if(caster->IsWithinDistInMap(Target, m_radius)) |
---|
623 | targets.push_back(Target); |
---|
624 | Pet *pet = Target->GetPet(); |
---|
625 | if(pet && pet->isAlive() && caster->IsWithinDistInMap(pet, m_radius)) |
---|
626 | targets.push_back(pet); |
---|
627 | } |
---|
628 | } |
---|
629 | } |
---|
630 | else |
---|
631 | { |
---|
632 | // add owner |
---|
633 | if( owner != caster && caster->IsWithinDistInMap(owner, m_radius) ) |
---|
634 | targets.push_back(owner); |
---|
635 | // add caster's pet |
---|
636 | Unit* pet = caster->GetPet(); |
---|
637 | if( pet && caster->IsWithinDistInMap(pet, m_radius)) |
---|
638 | targets.push_back(pet); |
---|
639 | } |
---|
640 | break; |
---|
641 | } |
---|
642 | case AREA_AURA_FRIEND: |
---|
643 | { |
---|
644 | CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(), caster->GetPositionY())); |
---|
645 | Cell cell(p); |
---|
646 | cell.data.Part.reserved = ALL_DISTRICT; |
---|
647 | cell.SetNoCreate(); |
---|
648 | |
---|
649 | Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(caster, owner, m_radius); |
---|
650 | Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(targets, u_check); |
---|
651 | TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck>, WorldTypeMapContainer > world_unit_searcher(searcher); |
---|
652 | TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck>, GridTypeMapContainer > grid_unit_searcher(searcher); |
---|
653 | CellLock<GridReadGuard> cell_lock(cell, p); |
---|
654 | cell_lock->Visit(cell_lock, world_unit_searcher, *MapManager::Instance().GetMap(caster->GetMapId(), caster)); |
---|
655 | cell_lock->Visit(cell_lock, grid_unit_searcher, *MapManager::Instance().GetMap(caster->GetMapId(), caster)); |
---|
656 | break; |
---|
657 | } |
---|
658 | case AREA_AURA_ENEMY: |
---|
659 | { |
---|
660 | CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(), caster->GetPositionY())); |
---|
661 | Cell cell(p); |
---|
662 | cell.data.Part.reserved = ALL_DISTRICT; |
---|
663 | cell.SetNoCreate(); |
---|
664 | |
---|
665 | Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(caster, owner, m_radius); // No GetCharmer in searcher |
---|
666 | Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(targets, u_check); |
---|
667 | TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck>, WorldTypeMapContainer > world_unit_searcher(searcher); |
---|
668 | TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck>, GridTypeMapContainer > grid_unit_searcher(searcher); |
---|
669 | CellLock<GridReadGuard> cell_lock(cell, p); |
---|
670 | cell_lock->Visit(cell_lock, world_unit_searcher, *MapManager::Instance().GetMap(caster->GetMapId(), caster)); |
---|
671 | cell_lock->Visit(cell_lock, grid_unit_searcher, *MapManager::Instance().GetMap(caster->GetMapId(), caster)); |
---|
672 | break; |
---|
673 | } |
---|
674 | case AREA_AURA_OWNER: |
---|
675 | case AREA_AURA_PET: |
---|
676 | { |
---|
677 | if(owner != caster) |
---|
678 | targets.push_back(owner); |
---|
679 | break; |
---|
680 | } |
---|
681 | } |
---|
682 | |
---|
683 | for(std::list<Unit *>::iterator tIter = targets.begin(); tIter != targets.end(); tIter++) |
---|
684 | { |
---|
685 | if((*tIter)->HasAura(GetId(), m_effIndex)) |
---|
686 | continue; |
---|
687 | |
---|
688 | if(SpellEntry const *actualSpellInfo = spellmgr.SelectAuraRankForPlayerLevel(GetSpellProto(), (*tIter)->getLevel())) |
---|
689 | { |
---|
690 | int32 actualBasePoints = m_currentBasePoints; |
---|
691 | // recalculate basepoints for lower rank (all AreaAura spell not use custom basepoints?) |
---|
692 | if(actualSpellInfo != GetSpellProto()) |
---|
693 | actualBasePoints = actualSpellInfo->EffectBasePoints[m_effIndex]; |
---|
694 | AreaAura *aur = new AreaAura(actualSpellInfo, m_effIndex, &actualBasePoints, (*tIter), caster, NULL); |
---|
695 | (*tIter)->AddAura(aur); |
---|
696 | } |
---|
697 | } |
---|
698 | } |
---|
699 | Aura::Update(diff); |
---|
700 | } |
---|
701 | else // aura at non-caster |
---|
702 | { |
---|
703 | Unit * tmp_target = m_target; |
---|
704 | Unit* caster = GetCaster(); |
---|
705 | uint32 tmp_spellId = GetId(), tmp_effIndex = m_effIndex; |
---|
706 | |
---|
707 | // WARNING: the aura may get deleted during the update |
---|
708 | // DO NOT access its members after update! |
---|
709 | Aura::Update(diff); |
---|
710 | |
---|
711 | // remove aura if out-of-range from caster (after teleport for example) |
---|
712 | // or caster is isolated or caster no longer has the aura |
---|
713 | // or caster is (no longer) friendly |
---|
714 | bool needFriendly = (m_areaAuraType == AREA_AURA_ENEMY ? false : true); |
---|
715 | if( !caster || caster->hasUnitState(UNIT_STAT_ISOLATED) || |
---|
716 | !caster->IsWithinDistInMap(tmp_target, m_radius) || |
---|
717 | !caster->HasAura(tmp_spellId, tmp_effIndex) || |
---|
718 | caster->IsFriendlyTo(tmp_target) != needFriendly |
---|
719 | ) |
---|
720 | { |
---|
721 | tmp_target->RemoveAura(tmp_spellId, tmp_effIndex); |
---|
722 | } |
---|
723 | else if( m_areaAuraType == AREA_AURA_PARTY) // check if in same sub group |
---|
724 | { |
---|
725 | // not check group if target == owner or target == pet |
---|
726 | if (caster->GetCharmerOrOwnerGUID() != tmp_target->GetGUID() && caster->GetGUID() != tmp_target->GetCharmerOrOwnerGUID()) |
---|
727 | { |
---|
728 | Player* check = caster->GetCharmerOrOwnerPlayerOrPlayerItself(); |
---|
729 | |
---|
730 | Group *pGroup = check ? check->GetGroup() : NULL; |
---|
731 | if( pGroup ) |
---|
732 | { |
---|
733 | Player* checkTarget = tmp_target->GetCharmerOrOwnerPlayerOrPlayerItself(); |
---|
734 | if(!checkTarget || !pGroup->SameSubGroup(check, checkTarget)) |
---|
735 | tmp_target->RemoveAura(tmp_spellId, tmp_effIndex); |
---|
736 | } |
---|
737 | else |
---|
738 | tmp_target->RemoveAura(tmp_spellId, tmp_effIndex); |
---|
739 | } |
---|
740 | } |
---|
741 | else if( m_areaAuraType == AREA_AURA_PET || m_areaAuraType == AREA_AURA_OWNER ) |
---|
742 | { |
---|
743 | if( tmp_target->GetGUID() != caster->GetCharmerOrOwnerGUID() ) |
---|
744 | tmp_target->RemoveAura(tmp_spellId, tmp_effIndex); |
---|
745 | } |
---|
746 | } |
---|
747 | } |
---|
748 | |
---|
749 | void PersistentAreaAura::Update(uint32 diff) |
---|
750 | { |
---|
751 | bool remove = false; |
---|
752 | |
---|
753 | // remove the aura if its caster or the dynamic object causing it was removed |
---|
754 | // or if the target moves too far from the dynamic object |
---|
755 | Unit *caster = GetCaster(); |
---|
756 | if (caster) |
---|
757 | { |
---|
758 | DynamicObject *dynObj = caster->GetDynObject(GetId(), GetEffIndex()); |
---|
759 | if (dynObj) |
---|
760 | { |
---|
761 | if (!m_target->IsWithinDistInMap(dynObj, dynObj->GetRadius())) |
---|
762 | remove = true; |
---|
763 | } |
---|
764 | else |
---|
765 | remove = true; |
---|
766 | } |
---|
767 | else |
---|
768 | remove = true; |
---|
769 | |
---|
770 | Unit *tmp_target = m_target; |
---|
771 | uint32 tmp_id = GetId(), tmp_index = GetEffIndex(); |
---|
772 | |
---|
773 | // WARNING: the aura may get deleted during the update |
---|
774 | // DO NOT access its members after update! |
---|
775 | Aura::Update(diff); |
---|
776 | |
---|
777 | if(remove) |
---|
778 | tmp_target->RemoveAura(tmp_id, tmp_index); |
---|
779 | } |
---|
780 | |
---|
781 | void Aura::ApplyModifier(bool apply, bool Real) |
---|
782 | { |
---|
783 | AuraType aura = m_modifier.m_auraname; |
---|
784 | |
---|
785 | m_in_use = true; |
---|
786 | if(aura<TOTAL_AURAS) |
---|
787 | (*this.*AuraHandler [aura])(apply,Real); |
---|
788 | m_in_use = false; |
---|
789 | } |
---|
790 | |
---|
791 | void Aura::UpdateAuraDuration() |
---|
792 | { |
---|
793 | if(m_auraSlot >= MAX_AURAS || m_isPassive) |
---|
794 | return; |
---|
795 | |
---|
796 | if( m_target->GetTypeId() == TYPEID_PLAYER) |
---|
797 | { |
---|
798 | WorldPacket data(SMSG_UPDATE_AURA_DURATION, 5); |
---|
799 | data << (uint8)m_auraSlot << (uint32)m_duration; |
---|
800 | ((Player*)m_target)->SendDirectMessage(&data); |
---|
801 | |
---|
802 | data.Initialize(SMSG_SET_EXTRA_AURA_INFO, (8+1+4+4+4)); |
---|
803 | data.append(m_target->GetPackGUID()); |
---|
804 | data << uint8(m_auraSlot); |
---|
805 | data << uint32(GetId()); |
---|
806 | data << uint32(GetAuraMaxDuration()); |
---|
807 | data << uint32(GetAuraDuration()); |
---|
808 | ((Player*)m_target)->SendDirectMessage(&data); |
---|
809 | } |
---|
810 | |
---|
811 | // not send in case player loading (will not work anyway until player not added to map), sent in visibility change code |
---|
812 | if(m_target->GetTypeId() == TYPEID_PLAYER && ((Player*)m_target)->GetSession()->PlayerLoading()) |
---|
813 | return; |
---|
814 | |
---|
815 | Unit* caster = GetCaster(); |
---|
816 | |
---|
817 | if(caster && caster->GetTypeId() == TYPEID_PLAYER && caster != m_target) |
---|
818 | SendAuraDurationForCaster((Player*)caster); |
---|
819 | } |
---|
820 | |
---|
821 | void Aura::SendAuraDurationForCaster(Player* caster) |
---|
822 | { |
---|
823 | WorldPacket data(SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE, (8+1+4+4+4)); |
---|
824 | data.append(m_target->GetPackGUID()); |
---|
825 | data << uint8(m_auraSlot); |
---|
826 | data << uint32(GetId()); |
---|
827 | data << uint32(GetAuraMaxDuration()); // full |
---|
828 | data << uint32(GetAuraDuration()); // remain |
---|
829 | caster->GetSession()->SendPacket(&data); |
---|
830 | } |
---|
831 | |
---|
832 | void Aura::_AddAura() |
---|
833 | { |
---|
834 | if (!GetId()) |
---|
835 | return; |
---|
836 | if(!m_target) |
---|
837 | return; |
---|
838 | |
---|
839 | // we can found aura in NULL_AURA_SLOT and then need store state instead check slot != NULL_AURA_SLOT |
---|
840 | bool samespell = false; |
---|
841 | bool secondaura = false; |
---|
842 | uint8 slot = NULL_AURA_SLOT; |
---|
843 | |
---|
844 | for(uint8 i = 0; i < 3; i++) |
---|
845 | { |
---|
846 | Unit::spellEffectPair spair = Unit::spellEffectPair(GetId(), i); |
---|
847 | for(Unit::AuraMap::const_iterator itr = m_target->GetAuras().lower_bound(spair); itr != m_target->GetAuras().upper_bound(spair); ++itr) |
---|
848 | { |
---|
849 | // allow use single slot only by auras from same caster |
---|
850 | if(itr->second->GetCasterGUID()==GetCasterGUID()) |
---|
851 | { |
---|
852 | samespell = true; |
---|
853 | if (m_effIndex > itr->second->GetEffIndex()) |
---|
854 | secondaura = true; |
---|
855 | slot = itr->second->GetAuraSlot(); |
---|
856 | break; |
---|
857 | } |
---|
858 | } |
---|
859 | |
---|
860 | if(samespell) |
---|
861 | break; |
---|
862 | } |
---|
863 | |
---|
864 | // not call total regen auras at adding |
---|
865 | switch (m_modifier.m_auraname) |
---|
866 | { |
---|
867 | case SPELL_AURA_OBS_MOD_HEALTH: |
---|
868 | case SPELL_AURA_OBS_MOD_MANA: |
---|
869 | m_periodicTimer = m_modifier.periodictime; |
---|
870 | break; |
---|
871 | case SPELL_AURA_MOD_REGEN: |
---|
872 | case SPELL_AURA_MOD_POWER_REGEN: |
---|
873 | case SPELL_AURA_MOD_MANA_REGEN_FROM_STAT: |
---|
874 | m_periodicTimer = 5000; |
---|
875 | break; |
---|
876 | } |
---|
877 | |
---|
878 | // register aura |
---|
879 | if (getDiminishGroup() != DIMINISHING_NONE ) |
---|
880 | m_target->ApplyDiminishingAura(getDiminishGroup(),true); |
---|
881 | |
---|
882 | Unit* caster = GetCaster(); |
---|
883 | |
---|
884 | // passive auras (except totem auras) do not get placed in the slots |
---|
885 | // area auras with SPELL_AURA_NONE are not shown on target |
---|
886 | if((!m_isPassive || (caster && caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->isTotem())) && |
---|
887 | (m_spellProto->Effect[GetEffIndex()] != SPELL_EFFECT_APPLY_AREA_AURA_ENEMY || m_target != caster)) |
---|
888 | { |
---|
889 | if(!samespell) // new slot need |
---|
890 | { |
---|
891 | if (IsPositive()) // empty positive slot |
---|
892 | { |
---|
893 | for (uint8 i = 0; i < MAX_POSITIVE_AURAS; i++) |
---|
894 | { |
---|
895 | if (m_target->GetUInt32Value((uint16)(UNIT_FIELD_AURA + i)) == 0) |
---|
896 | { |
---|
897 | slot = i; |
---|
898 | break; |
---|
899 | } |
---|
900 | } |
---|
901 | } |
---|
902 | else // empty negative slot |
---|
903 | { |
---|
904 | for (uint8 i = MAX_POSITIVE_AURAS; i < MAX_AURAS; i++) |
---|
905 | { |
---|
906 | if (m_target->GetUInt32Value((uint16)(UNIT_FIELD_AURA + i)) == 0) |
---|
907 | { |
---|
908 | slot = i; |
---|
909 | break; |
---|
910 | } |
---|
911 | } |
---|
912 | } |
---|
913 | |
---|
914 | SetAuraSlot( slot ); |
---|
915 | |
---|
916 | // Not update fields for not first spell's aura, all data already in fields |
---|
917 | if(!secondaura) |
---|
918 | { |
---|
919 | if(slot < MAX_AURAS) // slot found |
---|
920 | { |
---|
921 | SetAura(slot, false); |
---|
922 | SetAuraFlag(slot, true); |
---|
923 | SetAuraLevel(slot,caster ? caster->getLevel() : sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)); |
---|
924 | UpdateAuraCharges(); |
---|
925 | |
---|
926 | // update for out of range group members |
---|
927 | m_target->UpdateAuraForGroup(slot); |
---|
928 | } |
---|
929 | |
---|
930 | UpdateAuraDuration(); |
---|
931 | } |
---|
932 | } |
---|
933 | else // use found slot |
---|
934 | { |
---|
935 | SetAuraSlot( slot ); |
---|
936 | // Not recalculate stack count for second aura of the same spell |
---|
937 | if (!secondaura) |
---|
938 | UpdateSlotCounterAndDuration(true); |
---|
939 | } |
---|
940 | |
---|
941 | // Update Seals information |
---|
942 | if( IsSealSpell(GetSpellProto()) ) |
---|
943 | m_target->ModifyAuraState(AURA_STATE_JUDGEMENT, true); |
---|
944 | |
---|
945 | // Conflagrate aura state |
---|
946 | if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && (GetSpellProto()->SpellFamilyFlags & 4)) |
---|
947 | m_target->ModifyAuraState(AURA_STATE_IMMOLATE, true); |
---|
948 | |
---|
949 | if(GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID |
---|
950 | && (GetSpellProto()->SpellFamilyFlags == 0x40 || GetSpellProto()->SpellFamilyFlags == 0x10)) |
---|
951 | { |
---|
952 | m_target->ModifyAuraState(AURA_STATE_SWIFTMEND, true); |
---|
953 | } |
---|
954 | } |
---|
955 | } |
---|
956 | |
---|
957 | void Aura::_RemoveAura() |
---|
958 | { |
---|
959 | // Remove all triggered by aura spells vs unlimited duration |
---|
960 | // except same aura replace case |
---|
961 | if(m_removeMode!=AURA_REMOVE_BY_STACK) |
---|
962 | CleanupTriggeredSpells(); |
---|
963 | |
---|
964 | Unit* caster = GetCaster(); |
---|
965 | |
---|
966 | if(caster && IsPersistent()) |
---|
967 | { |
---|
968 | DynamicObject *dynObj = caster->GetDynObject(GetId(), GetEffIndex()); |
---|
969 | if (dynObj) |
---|
970 | dynObj->RemoveAffected(m_target); |
---|
971 | } |
---|
972 | |
---|
973 | // unregister aura |
---|
974 | if (getDiminishGroup() != DIMINISHING_NONE ) |
---|
975 | m_target->ApplyDiminishingAura(getDiminishGroup(),false); |
---|
976 | |
---|
977 | //passive auras do not get put in slots |
---|
978 | // Note: but totem can be not accessible for aura target in time remove (to far for find in grid) |
---|
979 | //if(m_isPassive && !(caster && caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->isTotem())) |
---|
980 | // return; |
---|
981 | |
---|
982 | uint8 slot = GetAuraSlot(); |
---|
983 | |
---|
984 | if(slot >= MAX_AURAS) // slot not set |
---|
985 | return; |
---|
986 | |
---|
987 | if(m_target->GetUInt32Value((uint16)(UNIT_FIELD_AURA + slot)) == 0) |
---|
988 | return; |
---|
989 | |
---|
990 | bool samespell = false; |
---|
991 | bool sameaura = false; |
---|
992 | |
---|
993 | // find other aura in same slot (current already removed from list) |
---|
994 | for(uint8 i = 0; i < 3; i++) |
---|
995 | { |
---|
996 | Unit::spellEffectPair spair = Unit::spellEffectPair(GetId(), i); |
---|
997 | for(Unit::AuraMap::const_iterator itr = m_target->GetAuras().lower_bound(spair); itr != m_target->GetAuras().upper_bound(spair); ++itr) |
---|
998 | { |
---|
999 | if(itr->second->GetAuraSlot()==slot) |
---|
1000 | { |
---|
1001 | samespell = true; |
---|
1002 | |
---|
1003 | if(GetEffIndex()==i) |
---|
1004 | sameaura = true; |
---|
1005 | |
---|
1006 | break; |
---|
1007 | } |
---|
1008 | } |
---|
1009 | if(samespell) |
---|
1010 | break; |
---|
1011 | } |
---|
1012 | |
---|
1013 | // only remove icon when the last aura of the spell is removed (current aura already removed from list) |
---|
1014 | if (!samespell) |
---|
1015 | { |
---|
1016 | SetAura(slot, true); |
---|
1017 | SetAuraFlag(slot, false); |
---|
1018 | SetAuraLevel(slot,caster ? caster->getLevel() : sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)); |
---|
1019 | |
---|
1020 | SetAuraApplication(slot, 0); |
---|
1021 | // update for out of range group members |
---|
1022 | m_target->UpdateAuraForGroup(slot); |
---|
1023 | |
---|
1024 | if( IsSealSpell(GetSpellProto()) ) |
---|
1025 | m_target->ModifyAuraState(AURA_STATE_JUDGEMENT,false); |
---|
1026 | |
---|
1027 | // Conflagrate aura state |
---|
1028 | if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && (GetSpellProto()->SpellFamilyFlags & 4)) |
---|
1029 | m_target->ModifyAuraState(AURA_STATE_IMMOLATE, false); |
---|
1030 | |
---|
1031 | // Swiftmend aura state |
---|
1032 | if(GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID |
---|
1033 | && (GetSpellProto()->SpellFamilyFlags == 0x40 || GetSpellProto()->SpellFamilyFlags == 0x10)) |
---|
1034 | { |
---|
1035 | bool found = false; |
---|
1036 | Unit::AuraList const& RejorRegr = m_target->GetAurasByType(SPELL_AURA_PERIODIC_HEAL); |
---|
1037 | for(Unit::AuraList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) |
---|
1038 | { |
---|
1039 | if((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID |
---|
1040 | && ((*i)->GetSpellProto()->SpellFamilyFlags == 0x40 || (*i)->GetSpellProto()->SpellFamilyFlags == 0x10) ) |
---|
1041 | { |
---|
1042 | found = true; |
---|
1043 | break; |
---|
1044 | } |
---|
1045 | } |
---|
1046 | if(!found) |
---|
1047 | m_target->ModifyAuraState(AURA_STATE_SWIFTMEND, false); |
---|
1048 | } |
---|
1049 | |
---|
1050 | // reset cooldown state for spells |
---|
1051 | if(caster && caster->GetTypeId() == TYPEID_PLAYER) |
---|
1052 | { |
---|
1053 | if ( GetSpellProto()->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE ) |
---|
1054 | ((Player*)caster)->SendCooldownEvent(GetSpellProto()); |
---|
1055 | } |
---|
1056 | } |
---|
1057 | else if(sameaura) // decrease count for spell, only for same aura effect, or this spell auras in remove process. |
---|
1058 | UpdateSlotCounterAndDuration(false); |
---|
1059 | } |
---|
1060 | |
---|
1061 | void Aura::SetAuraFlag(uint32 slot, bool add) |
---|
1062 | { |
---|
1063 | uint32 index = slot / 4; |
---|
1064 | uint32 byte = (slot % 4) * 8; |
---|
1065 | uint32 val = m_target->GetUInt32Value(UNIT_FIELD_AURAFLAGS + index); |
---|
1066 | val &= ~((uint32)AFLAG_MASK << byte); |
---|
1067 | if(add) |
---|
1068 | { |
---|
1069 | if (IsPositive()) |
---|
1070 | val |= ((uint32)AFLAG_POSITIVE << byte); |
---|
1071 | else |
---|
1072 | val |= ((uint32)AFLAG_NEGATIVE << byte); |
---|
1073 | } |
---|
1074 | m_target->SetUInt32Value(UNIT_FIELD_AURAFLAGS + index, val); |
---|
1075 | } |
---|
1076 | |
---|
1077 | void Aura::SetAuraLevel(uint32 slot,uint32 level) |
---|
1078 | { |
---|
1079 | uint32 index = slot / 4; |
---|
1080 | uint32 byte = (slot % 4) * 8; |
---|
1081 | uint32 val = m_target->GetUInt32Value(UNIT_FIELD_AURALEVELS + index); |
---|
1082 | val &= ~(0xFF << byte); |
---|
1083 | val |= (level << byte); |
---|
1084 | m_target->SetUInt32Value(UNIT_FIELD_AURALEVELS + index, val); |
---|
1085 | } |
---|
1086 | |
---|
1087 | void Aura::SetAuraApplication(uint32 slot, int8 count) |
---|
1088 | { |
---|
1089 | uint32 index = slot / 4; |
---|
1090 | uint32 byte = (slot % 4) * 8; |
---|
1091 | uint32 val = m_target->GetUInt32Value(UNIT_FIELD_AURAAPPLICATIONS + index); |
---|
1092 | val &= ~(0xFF << byte); |
---|
1093 | val |= ((uint8(count)) << byte); |
---|
1094 | m_target->SetUInt32Value(UNIT_FIELD_AURAAPPLICATIONS + index, val); |
---|
1095 | } |
---|
1096 | |
---|
1097 | void Aura::UpdateSlotCounterAndDuration(bool add) |
---|
1098 | { |
---|
1099 | uint8 slot = GetAuraSlot(); |
---|
1100 | if(slot >= MAX_AURAS) |
---|
1101 | return; |
---|
1102 | |
---|
1103 | // calculate amount of similar auras by same effect index (similar different spells) |
---|
1104 | int8 count = 0; |
---|
1105 | |
---|
1106 | // calculate auras and update durations in case aura adding |
---|
1107 | Unit::AuraList const& aura_list = m_target->GetAurasByType(GetModifier()->m_auraname); |
---|
1108 | for(Unit::AuraList::const_iterator i = aura_list.begin();i != aura_list.end(); ++i) |
---|
1109 | { |
---|
1110 | if( (*i)->GetId()==GetId() && (*i)->GetEffIndex()==m_effIndex && |
---|
1111 | (*i)->GetCasterGUID()==GetCasterGUID() ) |
---|
1112 | { |
---|
1113 | ++count; |
---|
1114 | |
---|
1115 | if(add) |
---|
1116 | (*i)->SetAuraDuration(GetAuraDuration()); |
---|
1117 | } |
---|
1118 | } |
---|
1119 | |
---|
1120 | // at aura add aura not added yet, at aura remove aura already removed |
---|
1121 | // in field stored (count-1) |
---|
1122 | if(!add) |
---|
1123 | --count; |
---|
1124 | |
---|
1125 | SetAuraApplication(slot, count); |
---|
1126 | |
---|
1127 | UpdateAuraDuration(); |
---|
1128 | } |
---|
1129 | |
---|
1130 | /*********************************************************/ |
---|
1131 | /*** BASIC AURA FUNCTION ***/ |
---|
1132 | /*********************************************************/ |
---|
1133 | void Aura::HandleAddModifier(bool apply, bool Real) |
---|
1134 | { |
---|
1135 | if(m_target->GetTypeId() != TYPEID_PLAYER || !Real) |
---|
1136 | return; |
---|
1137 | |
---|
1138 | SpellEntry const *spellInfo = GetSpellProto(); |
---|
1139 | if(!spellInfo) |
---|
1140 | return; |
---|
1141 | |
---|
1142 | if(m_modifier.m_miscvalue >= MAX_SPELLMOD) |
---|
1143 | return; |
---|
1144 | |
---|
1145 | if (apply) |
---|
1146 | { |
---|
1147 | // Add custom charges for some mod aura |
---|
1148 | switch (m_spellProto->Id) |
---|
1149 | { |
---|
1150 | case 17941: // Shadow Trance |
---|
1151 | case 22008: // Netherwind Focus |
---|
1152 | case 34936: // Backlash |
---|
1153 | m_procCharges = 1; |
---|
1154 | break; |
---|
1155 | } |
---|
1156 | |
---|
1157 | SpellModifier *mod = new SpellModifier; |
---|
1158 | mod->op = SpellModOp(m_modifier.m_miscvalue); |
---|
1159 | mod->value = m_modifier.m_amount; |
---|
1160 | mod->type = SpellModType(m_modifier.m_auraname); // SpellModType value == spell aura types |
---|
1161 | mod->spellId = GetId(); |
---|
1162 | mod->effectId = m_effIndex; |
---|
1163 | mod->lastAffected = NULL; |
---|
1164 | |
---|
1165 | uint64 spellAffectMask = spellmgr.GetSpellAffectMask(GetId(), m_effIndex); |
---|
1166 | |
---|
1167 | if (spellAffectMask) |
---|
1168 | mod->mask = spellAffectMask; |
---|
1169 | else |
---|
1170 | mod->mask = spellInfo->EffectItemType[m_effIndex]; |
---|
1171 | |
---|
1172 | if (m_procCharges > 0) |
---|
1173 | mod->charges = m_procCharges; |
---|
1174 | else |
---|
1175 | mod->charges = 0; |
---|
1176 | |
---|
1177 | m_spellmod = mod; |
---|
1178 | } |
---|
1179 | |
---|
1180 | uint64 spellFamilyMask = m_spellmod->mask; |
---|
1181 | |
---|
1182 | ((Player*)m_target)->AddSpellMod(m_spellmod, apply); |
---|
1183 | |
---|
1184 | // reapply some passive spells after add/remove related spellmods |
---|
1185 | if(spellInfo->SpellFamilyName==SPELLFAMILY_WARRIOR && (spellFamilyMask & 0x0000100000000000LL)) |
---|
1186 | { |
---|
1187 | m_target->RemoveAurasDueToSpell(45471); |
---|
1188 | |
---|
1189 | if(apply) |
---|
1190 | m_target->CastSpell(m_target,45471,true); |
---|
1191 | } |
---|
1192 | } |
---|
1193 | |
---|
1194 | void Aura::TriggerSpell() |
---|
1195 | { |
---|
1196 | Unit* caster = GetCaster(); |
---|
1197 | Unit* target = GetTriggerTarget(); |
---|
1198 | |
---|
1199 | if(!caster || !target) |
---|
1200 | return; |
---|
1201 | |
---|
1202 | // generic casting code with custom spells and target/caster customs |
---|
1203 | uint32 trigger_spell_id = GetSpellProto()->EffectTriggerSpell[m_effIndex]; |
---|
1204 | |
---|
1205 | uint64 originalCasterGUID = GetCasterGUID(); |
---|
1206 | |
---|
1207 | SpellEntry const *triggeredSpellInfo = sSpellStore.LookupEntry(trigger_spell_id); |
---|
1208 | SpellEntry const *auraSpellInfo = GetSpellProto(); |
---|
1209 | uint32 auraId = auraSpellInfo->Id; |
---|
1210 | |
---|
1211 | // specific code for cases with no trigger spell provided in field |
---|
1212 | if (triggeredSpellInfo == NULL) |
---|
1213 | { |
---|
1214 | switch(auraSpellInfo->SpellFamilyName) |
---|
1215 | { |
---|
1216 | case SPELLFAMILY_GENERIC: |
---|
1217 | { |
---|
1218 | switch(auraId) |
---|
1219 | { |
---|
1220 | // Firestone Passive (1-5 ranks) |
---|
1221 | case 758: |
---|
1222 | case 17945: |
---|
1223 | case 17947: |
---|
1224 | case 17949: |
---|
1225 | case 27252: |
---|
1226 | { |
---|
1227 | if (caster->GetTypeId()!=TYPEID_PLAYER) |
---|
1228 | return; |
---|
1229 | Item* item = ((Player*)caster)->GetWeaponForAttack(BASE_ATTACK); |
---|
1230 | if (!item) |
---|
1231 | return; |
---|
1232 | uint32 enchant_id = 0; |
---|
1233 | switch (GetId()) |
---|
1234 | { |
---|
1235 | case 758: enchant_id = 1803; break; // Rank 1 |
---|
1236 | case 17945: enchant_id = 1823; break; // Rank 2 |
---|
1237 | case 17947: enchant_id = 1824; break; // Rank 3 |
---|
1238 | case 17949: enchant_id = 1825; break; // Rank 4 |
---|
1239 | case 27252: enchant_id = 2645; break; // Rank 5 |
---|
1240 | default: |
---|
1241 | return; |
---|
1242 | } |
---|
1243 | // remove old enchanting before applying new |
---|
1244 | ((Player*)caster)->ApplyEnchantment(item,TEMP_ENCHANTMENT_SLOT,false); |
---|
1245 | item->SetEnchantment(TEMP_ENCHANTMENT_SLOT, enchant_id, m_modifier.periodictime+1000, 0); |
---|
1246 | // add new enchanting |
---|
1247 | ((Player*)caster)->ApplyEnchantment(item,TEMP_ENCHANTMENT_SLOT,true); |
---|
1248 | return; |
---|
1249 | } |
---|
1250 | // // Periodic Mana Burn |
---|
1251 | // case 812: break; |
---|
1252 | // // Polymorphic Ray |
---|
1253 | // case 6965: break; |
---|
1254 | // // Fire Nova (1-7 ranks) |
---|
1255 | // case 8350: |
---|
1256 | // case 8508: |
---|
1257 | // case 8509: |
---|
1258 | // case 11312: |
---|
1259 | // case 11313: |
---|
1260 | // case 25540: |
---|
1261 | // case 25544: |
---|
1262 | // break; |
---|
1263 | // Thaumaturgy Channel |
---|
1264 | case 9712: trigger_spell_id = 21029; break; |
---|
1265 | // // Egan's Blaster |
---|
1266 | // case 17368: break; |
---|
1267 | // // Haunted |
---|
1268 | // case 18347: break; |
---|
1269 | // // Ranshalla Waiting |
---|
1270 | // case 18953: break; |
---|
1271 | // // Inferno |
---|
1272 | // case 19695: break; |
---|
1273 | // // Frostwolf Muzzle DND |
---|
1274 | // case 21794: break; |
---|
1275 | // // Alterac Ram Collar DND |
---|
1276 | // case 21866: break; |
---|
1277 | // // Celebras Waiting |
---|
1278 | // case 21916: break; |
---|
1279 | // Brood Affliction: Bronze |
---|
1280 | case 23170: |
---|
1281 | { |
---|
1282 | m_target->CastSpell(m_target, 23171, true, 0, this); |
---|
1283 | return; |
---|
1284 | } |
---|
1285 | // // Mark of Frost |
---|
1286 | // case 23184: break; |
---|
1287 | // Restoration |
---|
1288 | case 23493: |
---|
1289 | { |
---|
1290 | int32 heal = caster->GetMaxHealth() / 10; |
---|
1291 | caster->ModifyHealth( heal ); |
---|
1292 | caster->SendHealSpellLog(caster, 23493, heal); |
---|
1293 | |
---|
1294 | int32 mana = caster->GetMaxPower(POWER_MANA); |
---|
1295 | if (mana) |
---|
1296 | { |
---|
1297 | mana /= 10; |
---|
1298 | caster->ModifyPower( POWER_MANA, mana ); |
---|
1299 | caster->SendEnergizeSpellLog(caster, 23493, mana, POWER_MANA); |
---|
1300 | } |
---|
1301 | break; |
---|
1302 | } |
---|
1303 | // // Stoneclaw Totem Passive TEST |
---|
1304 | // case 23792: break; |
---|
1305 | // // Axe Flurry |
---|
1306 | // case 24018: break; |
---|
1307 | // // Mark of Arlokk |
---|
1308 | // case 24210: break; |
---|
1309 | // // Restoration |
---|
1310 | // case 24379: break; |
---|
1311 | // // Happy Pet |
---|
1312 | // case 24716: break; |
---|
1313 | // // Dream Fog |
---|
1314 | // case 24780: break; |
---|
1315 | // // Cannon Prep |
---|
1316 | // case 24832: break; |
---|
1317 | // // Shadow Bolt Whirl |
---|
1318 | // case 24834: break; |
---|
1319 | // // Stink Trap |
---|
1320 | // case 24918: break; |
---|
1321 | // // Mark of Nature |
---|
1322 | // case 25041: break; |
---|
1323 | // // Agro Drones |
---|
1324 | // case 25152: break; |
---|
1325 | // // Consume |
---|
1326 | // case 25371: break; |
---|
1327 | // // Pain Spike |
---|
1328 | // case 25572: break; |
---|
1329 | // // Rotate 360 |
---|
1330 | // case 26009: break; |
---|
1331 | // // Rotate -360 |
---|
1332 | // case 26136: break; |
---|
1333 | // // Consume |
---|
1334 | // case 26196: break; |
---|
1335 | // // Berserk |
---|
1336 | // case 26615: break; |
---|
1337 | // // Defile |
---|
1338 | // case 27177: break; |
---|
1339 | // // Teleport: IF/UC |
---|
1340 | // case 27601: break; |
---|
1341 | // // Five Fat Finger Exploding Heart Technique |
---|
1342 | // case 27673: break; |
---|
1343 | // // Nitrous Boost |
---|
1344 | // case 27746: break; |
---|
1345 | // // Steam Tank Passive |
---|
1346 | // case 27747: break; |
---|
1347 | // // Frost Blast |
---|
1348 | // case 27808: break; |
---|
1349 | // // Detonate Mana |
---|
1350 | // case 27819: break; |
---|
1351 | // // Controller Timer |
---|
1352 | // case 28095: break; |
---|
1353 | // // Stalagg Chain |
---|
1354 | // case 28096: break; |
---|
1355 | // // Stalagg Tesla Passive |
---|
1356 | // case 28097: break; |
---|
1357 | // // Feugen Tesla Passive |
---|
1358 | // case 28109: break; |
---|
1359 | // // Feugen Chain |
---|
1360 | // case 28111: break; |
---|
1361 | // // Mark of Didier |
---|
1362 | // case 28114: break; |
---|
1363 | // // Communique Timer, camp |
---|
1364 | // case 28346: break; |
---|
1365 | // // Icebolt |
---|
1366 | // case 28522: break; |
---|
1367 | // // Silithyst |
---|
1368 | // case 29519: break; |
---|
1369 | // // Inoculate Nestlewood Owlkin |
---|
1370 | case 29528: trigger_spell_id = 28713; break; |
---|
1371 | // // Overload |
---|
1372 | // case 29768: break; |
---|
1373 | // // Return Fire |
---|
1374 | // case 29788: break; |
---|
1375 | // // Return Fire |
---|
1376 | // case 29793: break; |
---|
1377 | // // Return Fire |
---|
1378 | // case 29794: break; |
---|
1379 | // // Guardian of Icecrown Passive |
---|
1380 | // case 29897: break; |
---|
1381 | // Feed Captured Animal |
---|
1382 | case 29917: trigger_spell_id = 29916; break; |
---|
1383 | // // Flame Wreath |
---|
1384 | // case 29946: break; |
---|
1385 | // // Flame Wreath |
---|
1386 | // case 29947: break; |
---|
1387 | // // Mind Exhaustion Passive |
---|
1388 | // case 30025: break; |
---|
1389 | // // Nether Beam - Serenity |
---|
1390 | // case 30401: break; |
---|
1391 | // Extract Gas |
---|
1392 | case 30427: |
---|
1393 | { |
---|
1394 | // move loot to player inventory and despawn target |
---|
1395 | if(caster->GetTypeId() ==TYPEID_PLAYER && |
---|
1396 | target->GetTypeId() == TYPEID_UNIT && |
---|
1397 | ((Creature*)target)->GetCreatureInfo()->type == CREATURE_TYPE_GAS_CLOUD) |
---|
1398 | { |
---|
1399 | Player* player = (Player*)caster; |
---|
1400 | Creature* creature = (Creature*)target; |
---|
1401 | // missing lootid has been reported on startup - just return |
---|
1402 | if (!creature->GetCreatureInfo()->SkinLootId) |
---|
1403 | { |
---|
1404 | return; |
---|
1405 | } |
---|
1406 | Loot *loot = &creature->loot; |
---|
1407 | loot->clear(); |
---|
1408 | loot->FillLoot(creature->GetCreatureInfo()->SkinLootId, LootTemplates_Skinning, NULL); |
---|
1409 | for(uint8 i=0;i<loot->items.size();i++) |
---|
1410 | { |
---|
1411 | LootItem *item = loot->LootItemInSlot(i,player); |
---|
1412 | ItemPosCountVec dest; |
---|
1413 | uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, item->itemid, item->count ); |
---|
1414 | if ( msg == EQUIP_ERR_OK ) |
---|
1415 | { |
---|
1416 | Item * newitem = player->StoreNewItem( dest, item->itemid, true, item->randomPropertyId); |
---|
1417 | |
---|
1418 | player->SendNewItem(newitem, uint32(item->count), false, false, true); |
---|
1419 | } |
---|
1420 | else |
---|
1421 | player->SendEquipError( msg, NULL, NULL ); |
---|
1422 | } |
---|
1423 | creature->setDeathState(JUST_DIED); |
---|
1424 | creature->RemoveCorpse(); |
---|
1425 | creature->SetHealth(0); // just for nice GM-mode view |
---|
1426 | } |
---|
1427 | return; |
---|
1428 | break; |
---|
1429 | } |
---|
1430 | // Quake |
---|
1431 | case 30576: trigger_spell_id = 30571; break; |
---|
1432 | // // Burning Maul |
---|
1433 | // case 30598: break; |
---|
1434 | // // Regeneration |
---|
1435 | // case 30799: |
---|
1436 | // case 30800: |
---|
1437 | // case 30801: |
---|
1438 | // break; |
---|
1439 | // // Despawn Self - Smoke cloud |
---|
1440 | // case 31269: break; |
---|
1441 | // // Time Rift Periodic |
---|
1442 | // case 31320: break; |
---|
1443 | // // Corrupt Medivh |
---|
1444 | // case 31326: break; |
---|
1445 | // Doom |
---|
1446 | case 31347: |
---|
1447 | { |
---|
1448 | m_target->CastSpell(m_target,31350,true); |
---|
1449 | m_target->DealDamage(m_target, m_target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); |
---|
1450 | return; |
---|
1451 | } |
---|
1452 | // Spellcloth |
---|
1453 | case 31373: |
---|
1454 | { |
---|
1455 | // Summon Elemental after create item |
---|
1456 | caster->SummonCreature(17870, 0, 0, 0, caster->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 0); |
---|
1457 | return; |
---|
1458 | } |
---|
1459 | // // Bloodmyst Tesla |
---|
1460 | // case 31611: break; |
---|
1461 | // // Doomfire |
---|
1462 | // case 31944: break; |
---|
1463 | // // Teleport Test |
---|
1464 | // case 32236: break; |
---|
1465 | // // Earthquake |
---|
1466 | // case 32686: break; |
---|
1467 | // // Possess |
---|
1468 | // case 33401: break; |
---|
1469 | // // Draw Shadows |
---|
1470 | // case 33563: break; |
---|
1471 | // // Murmur's Touch |
---|
1472 | // case 33711: break; |
---|
1473 | // Flame Quills |
---|
1474 | case 34229: |
---|
1475 | { |
---|
1476 | // cast 24 spells 34269-34289, 34314-34316 |
---|
1477 | for(uint32 spell_id = 34269; spell_id != 34290; ++spell_id) |
---|
1478 | caster->CastSpell(m_target,spell_id,true); |
---|
1479 | for(uint32 spell_id = 34314; spell_id != 34317; ++spell_id) |
---|
1480 | caster->CastSpell(m_target,spell_id,true); |
---|
1481 | return; |
---|
1482 | } |
---|
1483 | // // Gravity Lapse |
---|
1484 | // case 34480: break; |
---|
1485 | // // Tornado |
---|
1486 | // case 34683: break; |
---|
1487 | // // Frostbite Rotate |
---|
1488 | // case 34748: break; |
---|
1489 | // // Arcane Flurry |
---|
1490 | // case 34821: break; |
---|
1491 | // // Interrupt Shutdown |
---|
1492 | // case 35016: break; |
---|
1493 | // // Interrupt Shutdown |
---|
1494 | // case 35176: break; |
---|
1495 | // // Inferno |
---|
1496 | // case 35268: break; |
---|
1497 | // // Salaadin's Tesla |
---|
1498 | // case 35515: break; |
---|
1499 | // // Ethereal Channel (Red) |
---|
1500 | // case 35518: break; |
---|
1501 | // // Nether Vapor |
---|
1502 | // case 35879: break; |
---|
1503 | // // Dark Portal Storm |
---|
1504 | // case 36018: break; |
---|
1505 | // // Burning Maul |
---|
1506 | // case 36056: break; |
---|
1507 | // // Living Grove Defender Lifespan |
---|
1508 | // case 36061: break; |
---|
1509 | // // Professor Dabiri Talks |
---|
1510 | // case 36064: break; |
---|
1511 | // // Kael Gaining Power |
---|
1512 | // case 36091: break; |
---|
1513 | // // They Must Burn Bomb Aura |
---|
1514 | // case 36344: break; |
---|
1515 | // // They Must Burn Bomb Aura (self) |
---|
1516 | // case 36350: break; |
---|
1517 | // // Stolen Ravenous Ravager Egg |
---|
1518 | // case 36401: break; |
---|
1519 | // // Activated Cannon |
---|
1520 | // case 36410: break; |
---|
1521 | // // Stolen Ravenous Ravager Egg |
---|
1522 | // case 36418: break; |
---|
1523 | // // Enchanted Weapons |
---|
1524 | // case 36510: break; |
---|
1525 | // // Cursed Scarab Periodic |
---|
1526 | // case 36556: break; |
---|
1527 | // // Cursed Scarab Despawn Periodic |
---|
1528 | // case 36561: break; |
---|
1529 | // // Vision Guide |
---|
1530 | // case 36573: break; |
---|
1531 | // // Cannon Charging (platform) |
---|
1532 | // case 36785: break; |
---|
1533 | // // Cannon Charging (self) |
---|
1534 | // case 36860: break; |
---|
1535 | // Remote Toy |
---|
1536 | case 37027: trigger_spell_id = 37029; break; |
---|
1537 | // // Mark of Death |
---|
1538 | // case 37125: break; |
---|
1539 | // // Arcane Flurry |
---|
1540 | // case 37268: break; |
---|
1541 | // // Spout |
---|
1542 | // case 37429: break; |
---|
1543 | // // Spout |
---|
1544 | // case 37430: break; |
---|
1545 | // // Karazhan - Chess NPC AI, Snapshot timer |
---|
1546 | // case 37440: break; |
---|
1547 | // // Karazhan - Chess NPC AI, action timer |
---|
1548 | // case 37504: break; |
---|
1549 | // // Karazhan - Chess: Is Square OCCUPIED aura (DND) |
---|
1550 | // case 39400: break; |
---|
1551 | // // Banish |
---|
1552 | // case 37546: break; |
---|
1553 | // // Shriveling Gaze |
---|
1554 | // case 37589: break; |
---|
1555 | // // Fake Aggro Radius (2 yd) |
---|
1556 | // case 37815: break; |
---|
1557 | // // Corrupt Medivh |
---|
1558 | // case 37853: break; |
---|
1559 | // Eye of Grillok |
---|
1560 | case 38495: |
---|
1561 | { |
---|
1562 | m_target->CastSpell(m_target, 38530, true); |
---|
1563 | return; |
---|
1564 | } |
---|
1565 | // Absorb Eye of Grillok (Zezzak's Shard) |
---|
1566 | case 38554: |
---|
1567 | { |
---|
1568 | if(m_target->GetTypeId() != TYPEID_UNIT) |
---|
1569 | return; |
---|
1570 | |
---|
1571 | caster->CastSpell(caster, 38495, true); |
---|
1572 | |
---|
1573 | Creature* creatureTarget = (Creature*)m_target; |
---|
1574 | |
---|
1575 | creatureTarget->setDeathState(JUST_DIED); |
---|
1576 | creatureTarget->RemoveCorpse(); |
---|
1577 | creatureTarget->SetHealth(0); // just for nice GM-mode view |
---|
1578 | return; |
---|
1579 | } |
---|
1580 | // // Magic Sucker Device timer |
---|
1581 | // case 38672: break; |
---|
1582 | // // Tomb Guarding Charging |
---|
1583 | // case 38751: break; |
---|
1584 | // // Murmur's Touch |
---|
1585 | // case 38794: break; |
---|
1586 | // // Activate Nether-wraith Beacon (31742 Nether-wraith Beacon item) |
---|
1587 | // case 39105: break; |
---|
1588 | // // Drain World Tree Visual |
---|
1589 | // case 39140: break; |
---|
1590 | // // Quest - Dustin's Undead Dragon Visual aura |
---|
1591 | // case 39259: break; |
---|
1592 | // // Hellfire - The Exorcism, Jules releases darkness, aura |
---|
1593 | // case 39306: break; |
---|
1594 | // // Inferno |
---|
1595 | // case 39346: break; |
---|
1596 | // // Enchanted Weapons |
---|
1597 | // case 39489: break; |
---|
1598 | // // Shadow Bolt Whirl |
---|
1599 | // case 39630: break; |
---|
1600 | // // Shadow Bolt Whirl |
---|
1601 | // case 39634: break; |
---|
1602 | // // Shadow Inferno |
---|
1603 | // case 39645: break; |
---|
1604 | // Tear of Azzinoth Summon Channel - it's not really supposed to do anything,and this only prevents the console spam |
---|
1605 | case 39857: trigger_spell_id = 39856; break; |
---|
1606 | // // Soulgrinder Ritual Visual (Smashed) |
---|
1607 | // case 39974: break; |
---|
1608 | // // Simon Game Pre-game timer |
---|
1609 | // case 40041: break; |
---|
1610 | // // Knockdown Fel Cannon: The Aggro Check Aura |
---|
1611 | // case 40113: break; |
---|
1612 | // // Spirit Lance |
---|
1613 | // case 40157: break; |
---|
1614 | // // Demon Transform 2 |
---|
1615 | // case 40398: break; |
---|
1616 | // // Demon Transform 1 |
---|
1617 | // case 40511: break; |
---|
1618 | // // Ancient Flames |
---|
1619 | // case 40657: break; |
---|
1620 | // // Ethereal Ring Cannon: Cannon Aura |
---|
1621 | // case 40734: break; |
---|
1622 | // // Cage Trap |
---|
1623 | // case 40760: break; |
---|
1624 | // // Random Periodic |
---|
1625 | // case 40867: break; |
---|
1626 | // // Prismatic Shield |
---|
1627 | // case 40879: break; |
---|
1628 | // Aura of Desire |
---|
1629 | case 41350: |
---|
1630 | { |
---|
1631 | Unit::AuraList const& mMod = m_target->GetAurasByType(SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT); |
---|
1632 | for(Unit::AuraList::const_iterator i = mMod.begin(); i != mMod.end(); ++i) |
---|
1633 | { |
---|
1634 | if ((*i)->GetId() == 41350) |
---|
1635 | { |
---|
1636 | (*i)->ApplyModifier(false); |
---|
1637 | (*i)->GetModifier()->m_amount -= 5; |
---|
1638 | (*i)->ApplyModifier(true); |
---|
1639 | break; |
---|
1640 | } |
---|
1641 | } |
---|
1642 | }break; |
---|
1643 | // // Dementia |
---|
1644 | // case 41404: break; |
---|
1645 | // // Chaos Form |
---|
1646 | // case 41629: break; |
---|
1647 | // // Alert Drums |
---|
1648 | // case 42177: break; |
---|
1649 | // // Spout |
---|
1650 | // case 42581: break; |
---|
1651 | // // Spout |
---|
1652 | // case 42582: break; |
---|
1653 | // // Return to the Spirit Realm |
---|
1654 | // case 44035: break; |
---|
1655 | // // Curse of Boundless Agony |
---|
1656 | // case 45050: break; |
---|
1657 | // // Earthquake |
---|
1658 | // case 46240: break; |
---|
1659 | // Personalized Weather |
---|
1660 | case 46736: trigger_spell_id = 46737; break; |
---|
1661 | // // Stay Submerged |
---|
1662 | // case 46981: break; |
---|
1663 | // // Dragonblight Ram |
---|
1664 | // case 47015: break; |
---|
1665 | // // Party G.R.E.N.A.D.E. |
---|
1666 | // case 51510: break; |
---|
1667 | default: |
---|
1668 | break; |
---|
1669 | } |
---|
1670 | break; |
---|
1671 | } |
---|
1672 | case SPELLFAMILY_MAGE: |
---|
1673 | { |
---|
1674 | switch(auraId) |
---|
1675 | { |
---|
1676 | // Invisibility |
---|
1677 | case 66: |
---|
1678 | { |
---|
1679 | if(!m_duration) |
---|
1680 | m_target->CastSpell(m_target, 32612, true, NULL, this); |
---|
1681 | return; |
---|
1682 | } |
---|
1683 | default: |
---|
1684 | break; |
---|
1685 | } |
---|
1686 | break; |
---|
1687 | } |
---|
1688 | // case SPELLFAMILY_WARRIOR: |
---|
1689 | // { |
---|
1690 | // switch(auraId) |
---|
1691 | // { |
---|
1692 | // // Wild Magic |
---|
1693 | // case 23410: break; |
---|
1694 | // // Corrupted Totems |
---|
1695 | // case 23425: break; |
---|
1696 | // default: |
---|
1697 | // break; |
---|
1698 | // } |
---|
1699 | // break; |
---|
1700 | // } |
---|
1701 | // case SPELLFAMILY_PRIEST: |
---|
1702 | // { |
---|
1703 | // switch(auraId) |
---|
1704 | // { |
---|
1705 | // // Blue Beam |
---|
1706 | // case 32930: break; |
---|
1707 | // // Fury of the Dreghood Elders |
---|
1708 | // case 35460: break; |
---|
1709 | // default: |
---|
1710 | // break; |
---|
1711 | // } |
---|
1712 | // break; |
---|
1713 | // } |
---|
1714 | case SPELLFAMILY_DRUID: |
---|
1715 | { |
---|
1716 | switch(auraId) |
---|
1717 | { |
---|
1718 | // Cat Form |
---|
1719 | // trigger_spell_id not set and unknown effect triggered in this case, ignoring for while |
---|
1720 | case 768: |
---|
1721 | return; |
---|
1722 | // Frenzied Regeneration |
---|
1723 | case 22842: |
---|
1724 | case 22895: |
---|
1725 | case 22896: |
---|
1726 | case 26999: |
---|
1727 | { |
---|
1728 | int32 LifePerRage = GetModifier()->m_amount; |
---|
1729 | |
---|
1730 | int32 lRage = m_target->GetPower(POWER_RAGE); |
---|
1731 | if(lRage > 100) // rage stored as rage*10 |
---|
1732 | lRage = 100; |
---|
1733 | m_target->ModifyPower(POWER_RAGE, -lRage); |
---|
1734 | int32 FRTriggerBasePoints = int32(lRage*LifePerRage/10); |
---|
1735 | m_target->CastCustomSpell(m_target,22845,&FRTriggerBasePoints,NULL,NULL,true,NULL,this); |
---|
1736 | return; |
---|
1737 | } |
---|
1738 | default: |
---|
1739 | break; |
---|
1740 | } |
---|
1741 | break; |
---|
1742 | } |
---|
1743 | |
---|
1744 | // case SPELLFAMILY_HUNTER: |
---|
1745 | // { |
---|
1746 | // switch(auraId) |
---|
1747 | // { |
---|
1748 | // //Frost Trap Aura |
---|
1749 | // case 13810: |
---|
1750 | // return; |
---|
1751 | // //Rizzle's Frost Trap |
---|
1752 | // case 39900: |
---|
1753 | // return; |
---|
1754 | // // Tame spells |
---|
1755 | // case 19597: // Tame Ice Claw Bear |
---|
1756 | // case 19676: // Tame Snow Leopard |
---|
1757 | // case 19677: // Tame Large Crag Boar |
---|
1758 | // case 19678: // Tame Adult Plainstrider |
---|
1759 | // case 19679: // Tame Prairie Stalker |
---|
1760 | // case 19680: // Tame Swoop |
---|
1761 | // case 19681: // Tame Dire Mottled Boar |
---|
1762 | // case 19682: // Tame Surf Crawler |
---|
1763 | // case 19683: // Tame Armored Scorpid |
---|
1764 | // case 19684: // Tame Webwood Lurker |
---|
1765 | // case 19685: // Tame Nightsaber Stalker |
---|
1766 | // case 19686: // Tame Strigid Screecher |
---|
1767 | // case 30100: // Tame Crazed Dragonhawk |
---|
1768 | // case 30103: // Tame Elder Springpaw |
---|
1769 | // case 30104: // Tame Mistbat |
---|
1770 | // case 30647: // Tame Barbed Crawler |
---|
1771 | // case 30648: // Tame Greater Timberstrider |
---|
1772 | // case 30652: // Tame Nightstalker |
---|
1773 | // return; |
---|
1774 | // default: |
---|
1775 | // break; |
---|
1776 | // } |
---|
1777 | // break; |
---|
1778 | // } |
---|
1779 | case SPELLFAMILY_SHAMAN: |
---|
1780 | { |
---|
1781 | switch(auraId) |
---|
1782 | { |
---|
1783 | // Lightning Shield (The Earthshatterer set trigger after cast Lighting Shield) |
---|
1784 | case 28820: |
---|
1785 | { |
---|
1786 | // Need remove self if Lightning Shield not active |
---|
1787 | Unit::AuraMap const& auras = target->GetAuras(); |
---|
1788 | for(Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) |
---|
1789 | { |
---|
1790 | SpellEntry const* spell = itr->second->GetSpellProto(); |
---|
1791 | if( spell->SpellFamilyName == SPELLFAMILY_SHAMAN && |
---|
1792 | spell->SpellFamilyFlags & 0x0000000000000400L) |
---|
1793 | return; |
---|
1794 | } |
---|
1795 | target->RemoveAurasDueToSpell(28820); |
---|
1796 | return; |
---|
1797 | } |
---|
1798 | // Totemic Mastery (Skyshatter Regalia (Shaman Tier 6) - bonus) |
---|
1799 | case 38443: |
---|
1800 | { |
---|
1801 | bool all = true; |
---|
1802 | for(int i = 0; i < MAX_TOTEM; ++i) |
---|
1803 | { |
---|
1804 | if(!caster->m_TotemSlot[i]) |
---|
1805 | { |
---|
1806 | all = false; |
---|
1807 | break; |
---|
1808 | } |
---|
1809 | } |
---|
1810 | |
---|
1811 | if(all) |
---|
1812 | caster->CastSpell(caster,38437,true); |
---|
1813 | else |
---|
1814 | caster->RemoveAurasDueToSpell(38437); |
---|
1815 | return; |
---|
1816 | } |
---|
1817 | default: |
---|
1818 | break; |
---|
1819 | } |
---|
1820 | break; |
---|
1821 | } |
---|
1822 | default: |
---|
1823 | break; |
---|
1824 | } |
---|
1825 | // Reget trigger spell proto |
---|
1826 | triggeredSpellInfo = sSpellStore.LookupEntry(trigger_spell_id); |
---|
1827 | if(triggeredSpellInfo == NULL) |
---|
1828 | { |
---|
1829 | sLog.outError("Aura::TriggerSpell: Spell %u have 0 in EffectTriggered[%d], not handled custom case?",GetId(),GetEffIndex()); |
---|
1830 | return; |
---|
1831 | } |
---|
1832 | } |
---|
1833 | else |
---|
1834 | { |
---|
1835 | // Spell exist but require custom code |
---|
1836 | switch(auraId) |
---|
1837 | { |
---|
1838 | // Curse of Idiocy |
---|
1839 | case 1010: |
---|
1840 | { |
---|
1841 | // TODO: spell casted by result in correct way mostly |
---|
1842 | // BUT: |
---|
1843 | // 1) target show casting at each triggered cast: target don't must show casting animation for any triggered spell |
---|
1844 | // but must show affect apply like item casting |
---|
1845 | // 2) maybe aura must be replace by new with accumulative stat mods instead stacking |
---|
1846 | |
---|
1847 | // prevent cast by triggered auras |
---|
1848 | if(m_caster_guid == m_target->GetGUID()) |
---|
1849 | return; |
---|
1850 | |
---|
1851 | // stop triggering after each affected stats lost > 90 |
---|
1852 | int32 intellectLoss = 0; |
---|
1853 | int32 spiritLoss = 0; |
---|
1854 | |
---|
1855 | Unit::AuraList const& mModStat = m_target->GetAurasByType(SPELL_AURA_MOD_STAT); |
---|
1856 | for(Unit::AuraList::const_iterator i = mModStat.begin(); i != mModStat.end(); ++i) |
---|
1857 | { |
---|
1858 | if ((*i)->GetId() == 1010) |
---|
1859 | { |
---|
1860 | switch((*i)->GetModifier()->m_miscvalue) |
---|
1861 | { |
---|
1862 | case STAT_INTELLECT: intellectLoss += (*i)->GetModifier()->m_amount; break; |
---|
1863 | case STAT_SPIRIT: spiritLoss += (*i)->GetModifier()->m_amount; break; |
---|
1864 | default: break; |
---|
1865 | } |
---|
1866 | } |
---|
1867 | } |
---|
1868 | |
---|
1869 | if(intellectLoss <= -90 && spiritLoss <= -90) |
---|
1870 | return; |
---|
1871 | |
---|
1872 | caster = target; |
---|
1873 | originalCasterGUID = 0; |
---|
1874 | break; |
---|
1875 | } |
---|
1876 | // Mana Tide |
---|
1877 | case 16191: |
---|
1878 | { |
---|
1879 | caster->CastCustomSpell(target, trigger_spell_id, &m_modifier.m_amount, NULL, NULL, true, NULL, this, originalCasterGUID); |
---|
1880 | return; |
---|
1881 | } |
---|
1882 | } |
---|
1883 | } |
---|
1884 | m_target->CastSpell(target, triggeredSpellInfo, true, 0, this, originalCasterGUID); |
---|
1885 | } |
---|
1886 | |
---|
1887 | Unit* Aura::GetTriggerTarget() const |
---|
1888 | { |
---|
1889 | Unit* target = ObjectAccessor::GetUnit(*m_target, |
---|
1890 | /*m_target->GetTypeId()==TYPEID_PLAYER ? |
---|
1891 | ((Player*)m_target)->GetSelection() :*/ |
---|
1892 | m_target->GetUInt64Value(UNIT_FIELD_TARGET)); |
---|
1893 | return target ? target : m_target; |
---|
1894 | } |
---|
1895 | |
---|
1896 | /*********************************************************/ |
---|
1897 | /*** AURA EFFECTS ***/ |
---|
1898 | /*********************************************************/ |
---|
1899 | |
---|
1900 | void Aura::HandleAuraDummy(bool apply, bool Real) |
---|
1901 | { |
---|
1902 | // spells required only Real aura add/remove |
---|
1903 | if(!Real) |
---|
1904 | return; |
---|
1905 | |
---|
1906 | Unit* caster = GetCaster(); |
---|
1907 | |
---|
1908 | // AT APPLY |
---|
1909 | if(apply) |
---|
1910 | { |
---|
1911 | switch(GetId()) |
---|
1912 | { |
---|
1913 | case 1515: // Tame beast |
---|
1914 | // FIX_ME: this is 2.0.12 threat effect replaced in 2.1.x by dummy aura, must be checked for correctness |
---|
1915 | if( caster && m_target->CanHaveThreatList()) |
---|
1916 | m_target->AddThreat(caster, 10.0f); |
---|
1917 | return; |
---|
1918 | case 13139: // net-o-matic |
---|
1919 | // root to self part of (root_target->charge->root_self sequence |
---|
1920 | if(caster) |
---|
1921 | caster->CastSpell(caster,13138,true,NULL,this); |
---|
1922 | return; |
---|
1923 | case 39850: // Rocket Blast |
---|
1924 | if(roll_chance_i(20)) // backfire stun |
---|
1925 | m_target->CastSpell(m_target, 51581, true, NULL, this); |
---|
1926 | return; |
---|
1927 | case 43873: // Headless Horseman Laugh |
---|
1928 | if(caster->GetTypeId() == TYPEID_PLAYER) |
---|
1929 | ((Player*)caster)->SendPlaySound(11965, false); |
---|
1930 | return; |
---|
1931 | case 46354: // Blood Elf Illusion |
---|
1932 | if(caster) |
---|
1933 | { |
---|
1934 | switch(caster->getGender()) |
---|
1935 | { |
---|
1936 | case GENDER_FEMALE: |
---|
1937 | caster->CastSpell(m_target,46356,true,NULL,this); |
---|
1938 | break; |
---|
1939 | case GENDER_MALE: |
---|
1940 | caster->CastSpell(m_target,46355,true,NULL,this); |
---|
1941 | break; |
---|
1942 | default: |
---|
1943 | break; |
---|
1944 | } |
---|
1945 | } |
---|
1946 | return; |
---|
1947 | case 46699: // Requires No Ammo |
---|
1948 | if(m_target->GetTypeId()==TYPEID_PLAYER) |
---|
1949 | ((Player*)m_target)->RemoveAmmo(); // not use ammo and not allow use |
---|
1950 | return; |
---|
1951 | } |
---|
1952 | |
---|
1953 | // Earth Shield |
---|
1954 | if ( caster && GetSpellProto()->SpellFamilyName == SPELLFAMILY_SHAMAN && (GetSpellProto()->SpellFamilyFlags & 0x40000000000LL)) |
---|
1955 | { |
---|
1956 | // prevent double apply bonuses |
---|
1957 | if(m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading()) |
---|
1958 | m_modifier.m_amount = caster->SpellHealingBonus(GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE, m_target); |
---|
1959 | return; |
---|
1960 | } |
---|
1961 | } |
---|
1962 | // AT REMOVE |
---|
1963 | else |
---|
1964 | { |
---|
1965 | if( m_target->GetTypeId() == TYPEID_PLAYER && GetSpellProto()->Effect[0]==72 ) |
---|
1966 | { |
---|
1967 | // spells with SpellEffect=72 and aura=4: 6196, 6197, 21171, 21425 |
---|
1968 | ((Player*)m_target)->ClearFarsight(); |
---|
1969 | return; |
---|
1970 | } |
---|
1971 | |
---|
1972 | if( (IsQuestTameSpell(GetId())) && caster && caster->isAlive() && m_target->isAlive()) |
---|
1973 | { |
---|
1974 | uint32 finalSpelId = 0; |
---|
1975 | switch(GetId()) |
---|
1976 | { |
---|
1977 | case 19548: finalSpelId = 19597; break; |
---|
1978 | case 19674: finalSpelId = 19677; break; |
---|
1979 | case 19687: finalSpelId = 19676; break; |
---|
1980 | case 19688: finalSpelId = 19678; break; |
---|
1981 | case 19689: finalSpelId = 19679; break; |
---|
1982 | case 19692: finalSpelId = 19680; break; |
---|
1983 | case 19693: finalSpelId = 19684; break; |
---|
1984 | case 19694: finalSpelId = 19681; break; |
---|
1985 | case 19696: finalSpelId = 19682; break; |
---|
1986 | case 19697: finalSpelId = 19683; break; |
---|
1987 | case 19699: finalSpelId = 19685; break; |
---|
1988 | case 19700: finalSpelId = 19686; break; |
---|
1989 | case 30646: finalSpelId = 30647; break; |
---|
1990 | case 30653: finalSpelId = 30648; break; |
---|
1991 | case 30654: finalSpelId = 30652; break; |
---|
1992 | case 30099: finalSpelId = 30100; break; |
---|
1993 | case 30102: finalSpelId = 30103; break; |
---|
1994 | case 30105: finalSpelId = 30104; break; |
---|
1995 | } |
---|
1996 | |
---|
1997 | if(finalSpelId) |
---|
1998 | caster->CastSpell(m_target,finalSpelId,true,NULL,this); |
---|
1999 | return; |
---|
2000 | } |
---|
2001 | |
---|
2002 | // Waiting to Resurrect |
---|
2003 | if(GetId()==2584) |
---|
2004 | { |
---|
2005 | // Waiting to resurrect spell cancel, we must remove player from resurrect queue |
---|
2006 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
2007 | if(BattleGround *bg = ((Player*)m_target)->GetBattleGround()) |
---|
2008 | bg->RemovePlayerFromResurrectQueue(m_target->GetGUID()); |
---|
2009 | return; |
---|
2010 | } |
---|
2011 | |
---|
2012 | // Dark Fiend |
---|
2013 | if(GetId()==45934) |
---|
2014 | { |
---|
2015 | // Kill target if dispelled |
---|
2016 | if (m_removeMode==AURA_REMOVE_BY_DISPEL) |
---|
2017 | m_target->DealDamage(m_target, m_target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); |
---|
2018 | return; |
---|
2019 | } |
---|
2020 | |
---|
2021 | // Burning Winds |
---|
2022 | if(GetId()==46308) // casted only at creatures at spawn |
---|
2023 | { |
---|
2024 | m_target->CastSpell(m_target,47287,true,NULL,this); |
---|
2025 | return; |
---|
2026 | } |
---|
2027 | |
---|
2028 | // Eye of Kilrogg, unsummon eye when aura is gone |
---|
2029 | if(GetId() == 126 && caster->GetTypeId() == TYPEID_PLAYER && caster->GetCharm()) |
---|
2030 | { |
---|
2031 | ((TemporarySummon*)caster->GetCharm())->UnSummon(); |
---|
2032 | return; |
---|
2033 | } |
---|
2034 | } |
---|
2035 | |
---|
2036 | // AT APPLY & REMOVE |
---|
2037 | |
---|
2038 | switch(m_spellProto->SpellFamilyName) |
---|
2039 | { |
---|
2040 | case SPELLFAMILY_GENERIC: |
---|
2041 | { |
---|
2042 | // Unstable Power |
---|
2043 | if( GetId()==24658 ) |
---|
2044 | { |
---|
2045 | uint32 spellId = 24659; |
---|
2046 | if (apply) |
---|
2047 | { |
---|
2048 | const SpellEntry *spell = sSpellStore.LookupEntry(spellId); |
---|
2049 | if (!spell) |
---|
2050 | return; |
---|
2051 | for (int i=0; i < spell->StackAmount; ++i) |
---|
2052 | caster->CastSpell(m_target, spell->Id, true, NULL, NULL, GetCasterGUID()); |
---|
2053 | return; |
---|
2054 | } |
---|
2055 | m_target->RemoveAurasDueToSpell(spellId); |
---|
2056 | return; |
---|
2057 | } |
---|
2058 | // Restless Strength |
---|
2059 | if( GetId()==24661 ) |
---|
2060 | { |
---|
2061 | uint32 spellId = 24662; |
---|
2062 | if (apply) |
---|
2063 | { |
---|
2064 | const SpellEntry *spell = sSpellStore.LookupEntry(spellId); |
---|
2065 | if (!spell) |
---|
2066 | return; |
---|
2067 | for (int i=0; i < spell->StackAmount; ++i) |
---|
2068 | caster->CastSpell(m_target, spell->Id, true, NULL, NULL, GetCasterGUID()); |
---|
2069 | return; |
---|
2070 | } |
---|
2071 | m_target->RemoveAurasDueToSpell(spellId); |
---|
2072 | return; |
---|
2073 | } |
---|
2074 | // Victorious |
---|
2075 | if(GetId()==32216 && m_target->getClass()==CLASS_WARRIOR) |
---|
2076 | { |
---|
2077 | m_target->ModifyAuraState(AURA_STATE_WARRIOR_VICTORY_RUSH, apply); |
---|
2078 | return; |
---|
2079 | } |
---|
2080 | //Summon Fire Elemental |
---|
2081 | if (GetId() == 40133 && caster) |
---|
2082 | { |
---|
2083 | Unit *owner = caster->GetOwner(); |
---|
2084 | if (owner && owner->GetTypeId() == TYPEID_PLAYER) |
---|
2085 | { |
---|
2086 | if(apply) |
---|
2087 | owner->CastSpell(owner,8985,true); |
---|
2088 | else |
---|
2089 | ((Player*)owner)->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true); |
---|
2090 | } |
---|
2091 | return; |
---|
2092 | } |
---|
2093 | |
---|
2094 | //Summon Earth Elemental |
---|
2095 | if (GetId() == 40132 && caster) |
---|
2096 | { |
---|
2097 | Unit *owner = caster->GetOwner(); |
---|
2098 | if (owner && owner->GetTypeId() == TYPEID_PLAYER) |
---|
2099 | { |
---|
2100 | if(apply) |
---|
2101 | owner->CastSpell(owner,19704,true); |
---|
2102 | else |
---|
2103 | ((Player*)owner)->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true); |
---|
2104 | } |
---|
2105 | return; |
---|
2106 | } |
---|
2107 | break; |
---|
2108 | } |
---|
2109 | case SPELLFAMILY_MAGE: |
---|
2110 | { |
---|
2111 | // Hypothermia |
---|
2112 | if( GetId()==41425 ) |
---|
2113 | { |
---|
2114 | m_target->ModifyAuraState(AURA_STATE_HYPOTHERMIA,apply); |
---|
2115 | return; |
---|
2116 | } |
---|
2117 | break; |
---|
2118 | } |
---|
2119 | case SPELLFAMILY_DRUID: |
---|
2120 | { |
---|
2121 | // Lifebloom |
---|
2122 | if ( GetSpellProto()->SpellFamilyFlags & 0x1000000000LL ) |
---|
2123 | { |
---|
2124 | if ( apply ) |
---|
2125 | { |
---|
2126 | if ( caster ) |
---|
2127 | // prevent double apply bonuses |
---|
2128 | if(m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading()) |
---|
2129 | m_modifier.m_amount = caster->SpellHealingBonus(GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE, m_target); |
---|
2130 | } |
---|
2131 | else |
---|
2132 | { |
---|
2133 | // Final heal only on dispelled or duration end |
---|
2134 | if ( !(GetAuraDuration() <= 0 || m_removeMode==AURA_REMOVE_BY_DISPEL) ) |
---|
2135 | return; |
---|
2136 | |
---|
2137 | // have a look if there is still some other Lifebloom dummy aura |
---|
2138 | Unit::AuraList auras = m_target->GetAurasByType(SPELL_AURA_DUMMY); |
---|
2139 | for(Unit::AuraList::iterator itr = auras.begin(); itr!=auras.end(); itr++) |
---|
2140 | if((*itr)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID && |
---|
2141 | (*itr)->GetSpellProto()->SpellFamilyFlags & 0x1000000000LL) |
---|
2142 | return; |
---|
2143 | |
---|
2144 | // final heal |
---|
2145 | m_target->CastCustomSpell(m_target,33778,&m_modifier.m_amount,NULL,NULL,true,NULL,this,GetCasterGUID()); |
---|
2146 | } |
---|
2147 | return; |
---|
2148 | } |
---|
2149 | |
---|
2150 | // Predatory Strikes |
---|
2151 | if(m_target->GetTypeId()==TYPEID_PLAYER && GetSpellProto()->SpellIconID == 1563) |
---|
2152 | { |
---|
2153 | ((Player*)m_target)->UpdateAttackPowerAndDamage(); |
---|
2154 | return; |
---|
2155 | } |
---|
2156 | // Idol of the Emerald Queen |
---|
2157 | if ( GetId() == 34246 && m_target->GetTypeId()==TYPEID_PLAYER ) |
---|
2158 | { |
---|
2159 | if(apply) |
---|
2160 | { |
---|
2161 | SpellModifier *mod = new SpellModifier; |
---|
2162 | mod->op = SPELLMOD_DOT; |
---|
2163 | mod->value = m_modifier.m_amount/7; |
---|
2164 | mod->type = SPELLMOD_FLAT; |
---|
2165 | mod->spellId = GetId(); |
---|
2166 | mod->effectId = m_effIndex; |
---|
2167 | mod->lastAffected = NULL; |
---|
2168 | mod->mask = 0x001000000000LL; |
---|
2169 | mod->charges = 0; |
---|
2170 | |
---|
2171 | m_spellmod = mod; |
---|
2172 | } |
---|
2173 | |
---|
2174 | ((Player*)m_target)->AddSpellMod(m_spellmod, apply); |
---|
2175 | return; |
---|
2176 | } |
---|
2177 | break; |
---|
2178 | } |
---|
2179 | case SPELLFAMILY_HUNTER: |
---|
2180 | { |
---|
2181 | // Improved Aspect of the Viper |
---|
2182 | if( GetId()==38390 && m_target->GetTypeId()==TYPEID_PLAYER ) |
---|
2183 | { |
---|
2184 | if(apply) |
---|
2185 | { |
---|
2186 | // + effect value for Aspect of the Viper |
---|
2187 | SpellModifier *mod = new SpellModifier; |
---|
2188 | mod->op = SPELLMOD_EFFECT1; |
---|
2189 | mod->value = m_modifier.m_amount; |
---|
2190 | mod->type = SPELLMOD_FLAT; |
---|
2191 | mod->spellId = GetId(); |
---|
2192 | mod->effectId = m_effIndex; |
---|
2193 | mod->lastAffected = NULL; |
---|
2194 | mod->mask = 0x4000000000000LL; |
---|
2195 | mod->charges = 0; |
---|
2196 | |
---|
2197 | m_spellmod = mod; |
---|
2198 | } |
---|
2199 | |
---|
2200 | ((Player*)m_target)->AddSpellMod(m_spellmod, apply); |
---|
2201 | return; |
---|
2202 | } |
---|
2203 | break; |
---|
2204 | } |
---|
2205 | case SPELLFAMILY_SHAMAN: |
---|
2206 | { |
---|
2207 | // Improved Weapon Totems |
---|
2208 | if( GetSpellProto()->SpellIconID == 57 && m_target->GetTypeId()==TYPEID_PLAYER ) |
---|
2209 | { |
---|
2210 | if(apply) |
---|
2211 | { |
---|
2212 | SpellModifier *mod = new SpellModifier; |
---|
2213 | mod->op = SPELLMOD_EFFECT1; |
---|
2214 | mod->value = m_modifier.m_amount; |
---|
2215 | mod->type = SPELLMOD_PCT; |
---|
2216 | mod->spellId = GetId(); |
---|
2217 | mod->effectId = m_effIndex; |
---|
2218 | mod->lastAffected = NULL; |
---|
2219 | switch (m_effIndex) |
---|
2220 | { |
---|
2221 | case 0: |
---|
2222 | mod->mask = 0x00200000000LL; // Windfury Totem |
---|
2223 | break; |
---|
2224 | case 1: |
---|
2225 | mod->mask = 0x00400000000LL; // Flametongue Totem |
---|
2226 | break; |
---|
2227 | } |
---|
2228 | mod->charges = 0; |
---|
2229 | |
---|
2230 | m_spellmod = mod; |
---|
2231 | } |
---|
2232 | |
---|
2233 | ((Player*)m_target)->AddSpellMod(m_spellmod, apply); |
---|
2234 | return; |
---|
2235 | } |
---|
2236 | |
---|
2237 | // Sentry Totem |
---|
2238 | if (GetId() == 6495 && caster->GetTypeId() == TYPEID_PLAYER) |
---|
2239 | { |
---|
2240 | if (apply) |
---|
2241 | { |
---|
2242 | uint64 guid = caster->m_TotemSlot[3]; |
---|
2243 | if (guid) |
---|
2244 | { |
---|
2245 | Creature *totem = ObjectAccessor::GetCreature(*caster, guid); |
---|
2246 | if (totem && totem->isTotem()) |
---|
2247 | totem->AddPlayerToVision((Player*)caster); |
---|
2248 | } |
---|
2249 | } |
---|
2250 | else |
---|
2251 | ((Player*)caster)->RemoveFarsightTarget(); |
---|
2252 | return; |
---|
2253 | } |
---|
2254 | break; |
---|
2255 | } |
---|
2256 | } |
---|
2257 | |
---|
2258 | // pet auras |
---|
2259 | if(PetAura const* petSpell = spellmgr.GetPetAura(GetId())) |
---|
2260 | { |
---|
2261 | if(apply) |
---|
2262 | m_target->AddPetAura(petSpell); |
---|
2263 | else |
---|
2264 | m_target->RemovePetAura(petSpell); |
---|
2265 | return; |
---|
2266 | } |
---|
2267 | } |
---|
2268 | |
---|
2269 | void Aura::HandleAuraPeriodicDummy(bool apply, bool Real) |
---|
2270 | { |
---|
2271 | // spells required only Real aura add/remove |
---|
2272 | if(!Real) |
---|
2273 | return; |
---|
2274 | |
---|
2275 | SpellEntry const*spell = GetSpellProto(); |
---|
2276 | switch( spell->SpellFamilyName) |
---|
2277 | { |
---|
2278 | case SPELLFAMILY_ROGUE: |
---|
2279 | { |
---|
2280 | // Master of Subtlety |
---|
2281 | if (spell->Id==31666 && !apply && Real) |
---|
2282 | { |
---|
2283 | m_target->RemoveAurasDueToSpell(31665); |
---|
2284 | break; |
---|
2285 | } |
---|
2286 | break; |
---|
2287 | } |
---|
2288 | case SPELLFAMILY_HUNTER: |
---|
2289 | { |
---|
2290 | // Aspect of the Viper |
---|
2291 | if (spell->SpellFamilyFlags&0x0004000000000000LL) |
---|
2292 | { |
---|
2293 | // Update regen on remove |
---|
2294 | if (!apply && m_target->GetTypeId() == TYPEID_PLAYER) |
---|
2295 | ((Player*)m_target)->UpdateManaRegen(); |
---|
2296 | break; |
---|
2297 | } |
---|
2298 | break; |
---|
2299 | } |
---|
2300 | } |
---|
2301 | |
---|
2302 | m_isPeriodic = apply; |
---|
2303 | } |
---|
2304 | |
---|
2305 | void Aura::HandleAuraMounted(bool apply, bool Real) |
---|
2306 | { |
---|
2307 | // only at real add/remove aura |
---|
2308 | if(!Real) |
---|
2309 | return; |
---|
2310 | |
---|
2311 | if(apply) |
---|
2312 | { |
---|
2313 | CreatureInfo const* ci = objmgr.GetCreatureTemplate(m_modifier.m_miscvalue); |
---|
2314 | if(!ci) |
---|
2315 | { |
---|
2316 | sLog.outErrorDb("AuraMounted: `creature_template`='%u' not found in database (only need it modelid)", m_modifier.m_miscvalue); |
---|
2317 | return; |
---|
2318 | } |
---|
2319 | |
---|
2320 | uint32 team = 0; |
---|
2321 | if (m_target->GetTypeId()==TYPEID_PLAYER) |
---|
2322 | team = ((Player*)m_target)->GetTeam(); |
---|
2323 | |
---|
2324 | uint32 display_id = objmgr.ChooseDisplayId(team,ci); |
---|
2325 | CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id); |
---|
2326 | if (minfo) |
---|
2327 | display_id = minfo->modelid; |
---|
2328 | |
---|
2329 | m_target->Mount(display_id); |
---|
2330 | } |
---|
2331 | else |
---|
2332 | { |
---|
2333 | m_target->Unmount(); |
---|
2334 | } |
---|
2335 | } |
---|
2336 | |
---|
2337 | void Aura::HandleAuraWaterWalk(bool apply, bool Real) |
---|
2338 | { |
---|
2339 | // only at real add/remove aura |
---|
2340 | if(!Real) |
---|
2341 | return; |
---|
2342 | |
---|
2343 | WorldPacket data; |
---|
2344 | if(apply) |
---|
2345 | data.Initialize(SMSG_MOVE_WATER_WALK, 8+4); |
---|
2346 | else |
---|
2347 | data.Initialize(SMSG_MOVE_LAND_WALK, 8+4); |
---|
2348 | data.append(m_target->GetPackGUID()); |
---|
2349 | data << uint32(0); |
---|
2350 | m_target->SendMessageToSet(&data,true); |
---|
2351 | } |
---|
2352 | |
---|
2353 | void Aura::HandleAuraFeatherFall(bool apply, bool Real) |
---|
2354 | { |
---|
2355 | // only at real add/remove aura |
---|
2356 | if(!Real) |
---|
2357 | return; |
---|
2358 | |
---|
2359 | WorldPacket data; |
---|
2360 | if(apply) |
---|
2361 | data.Initialize(SMSG_MOVE_FEATHER_FALL, 8+4); |
---|
2362 | else |
---|
2363 | data.Initialize(SMSG_MOVE_NORMAL_FALL, 8+4); |
---|
2364 | data.append(m_target->GetPackGUID()); |
---|
2365 | data << (uint32)0; |
---|
2366 | m_target->SendMessageToSet(&data,true); |
---|
2367 | } |
---|
2368 | |
---|
2369 | void Aura::HandleAuraHover(bool apply, bool Real) |
---|
2370 | { |
---|
2371 | // only at real add/remove aura |
---|
2372 | if(!Real) |
---|
2373 | return; |
---|
2374 | |
---|
2375 | WorldPacket data; |
---|
2376 | if(apply) |
---|
2377 | data.Initialize(SMSG_MOVE_SET_HOVER, 8+4); |
---|
2378 | else |
---|
2379 | data.Initialize(SMSG_MOVE_UNSET_HOVER, 8+4); |
---|
2380 | data.append(m_target->GetPackGUID()); |
---|
2381 | data << uint32(0); |
---|
2382 | m_target->SendMessageToSet(&data,true); |
---|
2383 | } |
---|
2384 | |
---|
2385 | void Aura::HandleWaterBreathing(bool apply, bool Real) |
---|
2386 | { |
---|
2387 | if(apply) |
---|
2388 | m_target->waterbreath = true; |
---|
2389 | else if(m_target->GetAurasByType(SPELL_AURA_WATER_BREATHING).empty()) |
---|
2390 | { |
---|
2391 | m_target->waterbreath = false; |
---|
2392 | |
---|
2393 | // update for enable timer in case not moving target |
---|
2394 | if(m_target->GetTypeId()==TYPEID_PLAYER && m_target->IsInWorld()) |
---|
2395 | { |
---|
2396 | ((Player*)m_target)->UpdateUnderwaterState(m_target->GetMap(),m_target->GetPositionX(),m_target->GetPositionY(),m_target->GetPositionZ()); |
---|
2397 | ((Player*)m_target)->HandleDrowning(); |
---|
2398 | } |
---|
2399 | } |
---|
2400 | } |
---|
2401 | |
---|
2402 | void Aura::HandleAuraModShapeshift(bool apply, bool Real) |
---|
2403 | { |
---|
2404 | if(!Real) |
---|
2405 | return; |
---|
2406 | |
---|
2407 | uint32 modelid = 0; |
---|
2408 | Powers PowerType = POWER_MANA; |
---|
2409 | ShapeshiftForm form = ShapeshiftForm(m_modifier.m_miscvalue); |
---|
2410 | switch(form) |
---|
2411 | { |
---|
2412 | case FORM_CAT: |
---|
2413 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2414 | modelid = 892; |
---|
2415 | else |
---|
2416 | modelid = 8571; |
---|
2417 | PowerType = POWER_ENERGY; |
---|
2418 | break; |
---|
2419 | case FORM_TRAVEL: |
---|
2420 | modelid = 632; |
---|
2421 | break; |
---|
2422 | case FORM_AQUA: |
---|
2423 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2424 | modelid = 2428; |
---|
2425 | else |
---|
2426 | modelid = 2428; |
---|
2427 | break; |
---|
2428 | case FORM_BEAR: |
---|
2429 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2430 | modelid = 2281; |
---|
2431 | else |
---|
2432 | modelid = 2289; |
---|
2433 | PowerType = POWER_RAGE; |
---|
2434 | break; |
---|
2435 | case FORM_GHOUL: |
---|
2436 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2437 | modelid = 10045; |
---|
2438 | break; |
---|
2439 | case FORM_DIREBEAR: |
---|
2440 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2441 | modelid = 2281; |
---|
2442 | else |
---|
2443 | modelid = 2289; |
---|
2444 | PowerType = POWER_RAGE; |
---|
2445 | break; |
---|
2446 | case FORM_CREATUREBEAR: |
---|
2447 | modelid = 902; |
---|
2448 | break; |
---|
2449 | case FORM_GHOSTWOLF: |
---|
2450 | modelid = 4613; |
---|
2451 | break; |
---|
2452 | case FORM_FLIGHT: |
---|
2453 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2454 | modelid = 20857; |
---|
2455 | else |
---|
2456 | modelid = 20872; |
---|
2457 | break; |
---|
2458 | case FORM_MOONKIN: |
---|
2459 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2460 | modelid = 15374; |
---|
2461 | else |
---|
2462 | modelid = 15375; |
---|
2463 | break; |
---|
2464 | case FORM_FLIGHT_EPIC: |
---|
2465 | if(Player::TeamForRace(m_target->getRace())==ALLIANCE) |
---|
2466 | modelid = 21243; |
---|
2467 | else |
---|
2468 | modelid = 21244; |
---|
2469 | break; |
---|
2470 | case FORM_AMBIENT: |
---|
2471 | case FORM_SHADOW: |
---|
2472 | case FORM_STEALTH: |
---|
2473 | break; |
---|
2474 | case FORM_TREE: |
---|
2475 | modelid = 864; |
---|
2476 | break; |
---|
2477 | case FORM_BATTLESTANCE: |
---|
2478 | case FORM_BERSERKERSTANCE: |
---|
2479 | case FORM_DEFENSIVESTANCE: |
---|
2480 | PowerType = POWER_RAGE; |
---|
2481 | break; |
---|
2482 | case FORM_SPIRITOFREDEMPTION: |
---|
2483 | modelid = 16031; |
---|
2484 | break; |
---|
2485 | default: |
---|
2486 | sLog.outError("Auras: Unknown Shapeshift Type: %u", m_modifier.m_miscvalue); |
---|
2487 | } |
---|
2488 | |
---|
2489 | // remove polymorph before changing display id to keep new display id |
---|
2490 | switch ( form ) |
---|
2491 | { |
---|
2492 | case FORM_CAT: |
---|
2493 | case FORM_TREE: |
---|
2494 | case FORM_TRAVEL: |
---|
2495 | case FORM_AQUA: |
---|
2496 | case FORM_BEAR: |
---|
2497 | case FORM_DIREBEAR: |
---|
2498 | case FORM_FLIGHT_EPIC: |
---|
2499 | case FORM_FLIGHT: |
---|
2500 | case FORM_MOONKIN: |
---|
2501 | // remove movement affects |
---|
2502 | m_target->RemoveSpellsCausingAura(SPELL_AURA_MOD_ROOT); |
---|
2503 | m_target->RemoveSpellsCausingAura(SPELL_AURA_MOD_DECREASE_SPEED); |
---|
2504 | |
---|
2505 | // and polymorphic affects |
---|
2506 | if(m_target->IsPolymorphed()) |
---|
2507 | m_target->RemoveAurasDueToSpell(m_target->getTransForm()); |
---|
2508 | break; |
---|
2509 | default: |
---|
2510 | break; |
---|
2511 | } |
---|
2512 | |
---|
2513 | if(apply) |
---|
2514 | { |
---|
2515 | // remove other shapeshift before applying a new one |
---|
2516 | if(m_target->m_ShapeShiftFormSpellId) |
---|
2517 | m_target->RemoveAurasDueToSpell(m_target->m_ShapeShiftFormSpellId,this); |
---|
2518 | |
---|
2519 | m_target->SetByteValue(UNIT_FIELD_BYTES_2, 3, form); |
---|
2520 | |
---|
2521 | if(modelid > 0) |
---|
2522 | m_target->SetDisplayId(modelid); |
---|
2523 | |
---|
2524 | if(PowerType != POWER_MANA) |
---|
2525 | { |
---|
2526 | // reset power to default values only at power change |
---|
2527 | if(m_target->getPowerType()!=PowerType) |
---|
2528 | m_target->setPowerType(PowerType); |
---|
2529 | |
---|
2530 | switch(form) |
---|
2531 | { |
---|
2532 | case FORM_CAT: |
---|
2533 | case FORM_BEAR: |
---|
2534 | case FORM_DIREBEAR: |
---|
2535 | { |
---|
2536 | // get furor proc chance |
---|
2537 | uint32 FurorChance = 0; |
---|
2538 | Unit::AuraList const& mDummy = m_target->GetAurasByType(SPELL_AURA_DUMMY); |
---|
2539 | for(Unit::AuraList::const_iterator i = mDummy.begin(); i != mDummy.end(); ++i) |
---|
2540 | { |
---|
2541 | if ((*i)->GetSpellProto()->SpellIconID == 238) |
---|
2542 | { |
---|
2543 | FurorChance = (*i)->GetModifier()->m_amount; |
---|
2544 | break; |
---|
2545 | } |
---|
2546 | } |
---|
2547 | |
---|
2548 | if (m_modifier.m_miscvalue == FORM_CAT) |
---|
2549 | { |
---|
2550 | m_target->SetPower(POWER_ENERGY,0); |
---|
2551 | if(urand(1,100) <= FurorChance) |
---|
2552 | m_target->CastSpell(m_target,17099,true,NULL,this); |
---|
2553 | } |
---|
2554 | else |
---|
2555 | { |
---|
2556 | m_target->SetPower(POWER_RAGE,0); |
---|
2557 | if(urand(1,100) <= FurorChance) |
---|
2558 | m_target->CastSpell(m_target,17057,true,NULL,this); |
---|
2559 | } |
---|
2560 | break; |
---|
2561 | } |
---|
2562 | case FORM_BATTLESTANCE: |
---|
2563 | case FORM_DEFENSIVESTANCE: |
---|
2564 | case FORM_BERSERKERSTANCE: |
---|
2565 | { |
---|
2566 | uint32 Rage_val = 0; |
---|
2567 | // Stance mastery + Tactical mastery (both passive, and last have aura only in defense stance, but need apply at any stance switch) |
---|
2568 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
2569 | { |
---|
2570 | PlayerSpellMap const& sp_list = ((Player *)m_target)->GetSpellMap(); |
---|
2571 | for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) |
---|
2572 | { |
---|
2573 | if(itr->second->state == PLAYERSPELL_REMOVED) continue; |
---|
2574 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first); |
---|
2575 | if (spellInfo && spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR && spellInfo->SpellIconID == 139) |
---|
2576 | Rage_val += m_target->CalculateSpellDamage(spellInfo,0,spellInfo->EffectBasePoints[0],m_target) * 10; |
---|
2577 | } |
---|
2578 | } |
---|
2579 | |
---|
2580 | if (m_target->GetPower(POWER_RAGE) > Rage_val) |
---|
2581 | m_target->SetPower(POWER_RAGE,Rage_val); |
---|
2582 | break; |
---|
2583 | } |
---|
2584 | default: |
---|
2585 | break; |
---|
2586 | } |
---|
2587 | } |
---|
2588 | |
---|
2589 | m_target->m_ShapeShiftFormSpellId = GetId(); |
---|
2590 | m_target->m_form = form; |
---|
2591 | } |
---|
2592 | else |
---|
2593 | { |
---|
2594 | if(modelid > 0) |
---|
2595 | m_target->SetDisplayId(m_target->GetNativeDisplayId()); |
---|
2596 | m_target->SetByteValue(UNIT_FIELD_BYTES_2, 3, FORM_NONE); |
---|
2597 | if(m_target->getClass() == CLASS_DRUID) |
---|
2598 | m_target->setPowerType(POWER_MANA); |
---|
2599 | m_target->m_ShapeShiftFormSpellId = 0; |
---|
2600 | m_target->m_form = FORM_NONE; |
---|
2601 | |
---|
2602 | switch(form) |
---|
2603 | { |
---|
2604 | // Nordrassil Harness - bonus |
---|
2605 | case FORM_BEAR: |
---|
2606 | case FORM_DIREBEAR: |
---|
2607 | case FORM_CAT: |
---|
2608 | { |
---|
2609 | if(Aura* dummy = m_target->GetDummyAura(37315) ) |
---|
2610 | m_target->CastSpell(m_target,37316,true,NULL,dummy); |
---|
2611 | break; |
---|
2612 | } |
---|
2613 | // Nordrassil Regalia - bonus |
---|
2614 | case FORM_MOONKIN: |
---|
2615 | { |
---|
2616 | if(Aura* dummy = m_target->GetDummyAura(37324) ) |
---|
2617 | m_target->CastSpell(m_target,37325,true,NULL,dummy); |
---|
2618 | break; |
---|
2619 | } |
---|
2620 | } |
---|
2621 | } |
---|
2622 | |
---|
2623 | // adding/removing linked auras |
---|
2624 | // add/remove the shapeshift aura's boosts |
---|
2625 | HandleShapeshiftBoosts(apply); |
---|
2626 | |
---|
2627 | if(m_target->GetTypeId()==TYPEID_PLAYER) |
---|
2628 | ((Player*)m_target)->InitDataForForm(); |
---|
2629 | } |
---|
2630 | |
---|
2631 | void Aura::HandleAuraTransform(bool apply, bool Real) |
---|
2632 | { |
---|
2633 | if (apply) |
---|
2634 | { |
---|
2635 | // special case (spell specific functionality) |
---|
2636 | if(m_modifier.m_miscvalue==0) |
---|
2637 | { |
---|
2638 | // player applied only |
---|
2639 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
2640 | return; |
---|
2641 | |
---|
2642 | switch(GetId()) |
---|
2643 | { |
---|
2644 | // Orb of Deception |
---|
2645 | case 16739: |
---|
2646 | { |
---|
2647 | uint32 orb_model = m_target->GetNativeDisplayId(); |
---|
2648 | switch(orb_model) |
---|
2649 | { |
---|
2650 | // Troll Female |
---|
2651 | case 1479: m_target->SetDisplayId(10134); break; |
---|
2652 | // Troll Male |
---|
2653 | case 1478: m_target->SetDisplayId(10135); break; |
---|
2654 | // Tauren Male |
---|
2655 | case 59: m_target->SetDisplayId(10136); break; |
---|
2656 | // Human Male |
---|
2657 | case 49: m_target->SetDisplayId(10137); break; |
---|
2658 | // Human Female |
---|
2659 | case 50: m_target->SetDisplayId(10138); break; |
---|
2660 | // Orc Male |
---|
2661 | case 51: m_target->SetDisplayId(10139); break; |
---|
2662 | // Orc Female |
---|
2663 | case 52: m_target->SetDisplayId(10140); break; |
---|
2664 | // Dwarf Male |
---|
2665 | case 53: m_target->SetDisplayId(10141); break; |
---|
2666 | // Dwarf Female |
---|
2667 | case 54: m_target->SetDisplayId(10142); break; |
---|
2668 | // NightElf Male |
---|
2669 | case 55: m_target->SetDisplayId(10143); break; |
---|
2670 | // NightElf Female |
---|
2671 | case 56: m_target->SetDisplayId(10144); break; |
---|
2672 | // Undead Female |
---|
2673 | case 58: m_target->SetDisplayId(10145); break; |
---|
2674 | // Undead Male |
---|
2675 | case 57: m_target->SetDisplayId(10146); break; |
---|
2676 | // Tauren Female |
---|
2677 | case 60: m_target->SetDisplayId(10147); break; |
---|
2678 | // Gnome Male |
---|
2679 | case 1563: m_target->SetDisplayId(10148); break; |
---|
2680 | // Gnome Female |
---|
2681 | case 1564: m_target->SetDisplayId(10149); break; |
---|
2682 | // BloodElf Female |
---|
2683 | case 15475: m_target->SetDisplayId(17830); break; |
---|
2684 | // BloodElf Male |
---|
2685 | case 15476: m_target->SetDisplayId(17829); break; |
---|
2686 | // Dranei Female |
---|
2687 | case 16126: m_target->SetDisplayId(17828); break; |
---|
2688 | // Dranei Male |
---|
2689 | case 16125: m_target->SetDisplayId(17827); break; |
---|
2690 | default: break; |
---|
2691 | } |
---|
2692 | break; |
---|
2693 | } |
---|
2694 | // Murloc costume |
---|
2695 | case 42365: m_target->SetDisplayId(21723); break; |
---|
2696 | default: break; |
---|
2697 | } |
---|
2698 | } |
---|
2699 | else |
---|
2700 | { |
---|
2701 | CreatureInfo const * ci = objmgr.GetCreatureTemplate(m_modifier.m_miscvalue); |
---|
2702 | if(!ci) |
---|
2703 | { |
---|
2704 | //pig pink ^_^ |
---|
2705 | m_target->SetDisplayId(16358); |
---|
2706 | sLog.outError("Auras: unknown creature id = %d (only need its modelid) Form Spell Aura Transform in Spell ID = %d", m_modifier.m_miscvalue, GetId()); |
---|
2707 | } |
---|
2708 | else |
---|
2709 | { |
---|
2710 | // Will use the default model here |
---|
2711 | if (uint32 modelid = ci->GetRandomValidModelId()) |
---|
2712 | m_target->SetDisplayId(modelid); |
---|
2713 | |
---|
2714 | // Dragonmaw Illusion (set mount model also) |
---|
2715 | if(GetId()==42016 && m_target->GetMountID() && !m_target->GetAurasByType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED).empty()) |
---|
2716 | m_target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,16314); |
---|
2717 | } |
---|
2718 | m_target->setTransForm(GetId()); |
---|
2719 | } |
---|
2720 | |
---|
2721 | // polymorph case |
---|
2722 | if( Real && m_target->GetTypeId() == TYPEID_PLAYER && m_target->IsPolymorphed()) |
---|
2723 | { |
---|
2724 | // for players, start regeneration after 1s (in polymorph fast regeneration case) |
---|
2725 | // only if caster is Player (after patch 2.4.2) |
---|
2726 | if(IS_PLAYER_GUID(GetCasterGUID()) ) |
---|
2727 | ((Player*)m_target)->setRegenTimer(1000); |
---|
2728 | |
---|
2729 | //dismount polymorphed target (after patch 2.4.2) |
---|
2730 | if (m_target->IsMounted()) |
---|
2731 | m_target->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED); |
---|
2732 | } |
---|
2733 | } |
---|
2734 | else |
---|
2735 | { |
---|
2736 | Unit::AuraList const& otherTransforms = m_target->GetAurasByType(SPELL_AURA_TRANSFORM); |
---|
2737 | if(otherTransforms.empty()) |
---|
2738 | { |
---|
2739 | m_target->SetDisplayId(m_target->GetNativeDisplayId()); |
---|
2740 | m_target->setTransForm(0); |
---|
2741 | } |
---|
2742 | else |
---|
2743 | { |
---|
2744 | // look for other transform auras |
---|
2745 | Aura* handledAura = *otherTransforms.begin(); |
---|
2746 | for(Unit::AuraList::const_iterator i = otherTransforms.begin();i != otherTransforms.end(); ++i) |
---|
2747 | { |
---|
2748 | // negative auras are preferred |
---|
2749 | if(!IsPositiveSpell((*i)->GetSpellProto()->Id)) |
---|
2750 | { |
---|
2751 | handledAura = *i; |
---|
2752 | break; |
---|
2753 | } |
---|
2754 | } |
---|
2755 | handledAura->ApplyModifier(true); |
---|
2756 | } |
---|
2757 | |
---|
2758 | // Dragonmaw Illusion (restore mount model) |
---|
2759 | if(GetId()==42016 && m_target->GetMountID()==16314) |
---|
2760 | { |
---|
2761 | if(!m_target->GetAurasByType(SPELL_AURA_MOUNTED).empty()) |
---|
2762 | { |
---|
2763 | uint32 cr_id = m_target->GetAurasByType(SPELL_AURA_MOUNTED).front()->GetModifier()->m_miscvalue; |
---|
2764 | if(CreatureInfo const* ci = objmgr.GetCreatureTemplate(cr_id)) |
---|
2765 | { |
---|
2766 | uint32 team = 0; |
---|
2767 | if (m_target->GetTypeId()==TYPEID_PLAYER) |
---|
2768 | team = ((Player*)m_target)->GetTeam(); |
---|
2769 | |
---|
2770 | uint32 display_id = objmgr.ChooseDisplayId(team,ci); |
---|
2771 | CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id); |
---|
2772 | if (minfo) |
---|
2773 | display_id = minfo->modelid; |
---|
2774 | |
---|
2775 | m_target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,display_id); |
---|
2776 | } |
---|
2777 | } |
---|
2778 | } |
---|
2779 | } |
---|
2780 | } |
---|
2781 | |
---|
2782 | void Aura::HandleForceReaction(bool apply, bool Real) |
---|
2783 | { |
---|
2784 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
2785 | return; |
---|
2786 | |
---|
2787 | if(!Real) |
---|
2788 | return; |
---|
2789 | |
---|
2790 | Player* player = (Player*)m_target; |
---|
2791 | |
---|
2792 | uint32 faction_id = m_modifier.m_miscvalue; |
---|
2793 | uint32 faction_rank = m_modifier.m_amount; |
---|
2794 | |
---|
2795 | if(apply) |
---|
2796 | player->m_forcedReactions[faction_id] = ReputationRank(faction_rank); |
---|
2797 | else |
---|
2798 | player->m_forcedReactions.erase(faction_id); |
---|
2799 | |
---|
2800 | WorldPacket data; |
---|
2801 | data.Initialize(SMSG_SET_FORCED_REACTIONS, 4+player->m_forcedReactions.size()*(4+4)); |
---|
2802 | data << uint32(player->m_forcedReactions.size()); |
---|
2803 | for(ForcedReactions::const_iterator itr = player->m_forcedReactions.begin(); itr != player->m_forcedReactions.end(); ++itr) |
---|
2804 | { |
---|
2805 | data << uint32(itr->first); // faction_id (Faction.dbc) |
---|
2806 | data << uint32(itr->second); // reputation rank |
---|
2807 | } |
---|
2808 | player->SendDirectMessage(&data); |
---|
2809 | } |
---|
2810 | |
---|
2811 | void Aura::HandleAuraModSkill(bool apply, bool Real) |
---|
2812 | { |
---|
2813 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
2814 | return; |
---|
2815 | |
---|
2816 | uint32 prot=GetSpellProto()->EffectMiscValue[m_effIndex]; |
---|
2817 | int32 points = GetModifier()->m_amount; |
---|
2818 | |
---|
2819 | ((Player*)m_target)->ModifySkillBonus(prot,(apply ? points: -points),m_modifier.m_auraname==SPELL_AURA_MOD_SKILL_TALENT); |
---|
2820 | if(prot == SKILL_DEFENSE) |
---|
2821 | ((Player*)m_target)->UpdateDefenseBonusesMod(); |
---|
2822 | } |
---|
2823 | |
---|
2824 | void Aura::HandleChannelDeathItem(bool apply, bool Real) |
---|
2825 | { |
---|
2826 | if(Real && !apply) |
---|
2827 | { |
---|
2828 | Unit* caster = GetCaster(); |
---|
2829 | Unit* victim = GetTarget(); |
---|
2830 | if(!caster || caster->GetTypeId() != TYPEID_PLAYER || !victim || m_removeMode!=AURA_REMOVE_BY_DEATH) |
---|
2831 | return; |
---|
2832 | |
---|
2833 | SpellEntry const *spellInfo = GetSpellProto(); |
---|
2834 | if(spellInfo->EffectItemType[m_effIndex] == 0) |
---|
2835 | return; |
---|
2836 | |
---|
2837 | // Soul Shard only from non-grey units |
---|
2838 | if( spellInfo->EffectItemType[m_effIndex] == 6265 && |
---|
2839 | (victim->getLevel() <= Trinity::XP::GetGrayLevel(caster->getLevel()) || |
---|
2840 | victim->GetTypeId()==TYPEID_UNIT && !((Player*)caster)->isAllowedToLoot((Creature*)victim)) ) |
---|
2841 | return; |
---|
2842 | ItemPosCountVec dest; |
---|
2843 | uint8 msg = ((Player*)caster)->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, spellInfo->EffectItemType[m_effIndex], 1 ); |
---|
2844 | if( msg != EQUIP_ERR_OK ) |
---|
2845 | { |
---|
2846 | ((Player*)caster)->SendEquipError( msg, NULL, NULL ); |
---|
2847 | return; |
---|
2848 | } |
---|
2849 | |
---|
2850 | Item* newitem = ((Player*)caster)->StoreNewItem(dest, spellInfo->EffectItemType[m_effIndex], true); |
---|
2851 | ((Player*)caster)->SendNewItem(newitem, 1, true, false); |
---|
2852 | } |
---|
2853 | } |
---|
2854 | |
---|
2855 | void Aura::HandleBindSight(bool apply, bool Real) |
---|
2856 | { |
---|
2857 | Unit* caster = GetCaster(); |
---|
2858 | if(!caster || caster->GetTypeId() != TYPEID_PLAYER) |
---|
2859 | return; |
---|
2860 | |
---|
2861 | if (apply) |
---|
2862 | m_target->AddPlayerToVision((Player*)caster); |
---|
2863 | else |
---|
2864 | m_target->RemovePlayerFromVision((Player*)caster); |
---|
2865 | } |
---|
2866 | |
---|
2867 | void Aura::HandleFarSight(bool apply, bool Real) |
---|
2868 | { |
---|
2869 | Unit* caster = GetCaster(); |
---|
2870 | if(!caster || caster->GetTypeId() != TYPEID_PLAYER) |
---|
2871 | return; |
---|
2872 | |
---|
2873 | caster->SetUInt64Value(PLAYER_FARSIGHT,apply ? m_modifier.m_miscvalue : 0); |
---|
2874 | } |
---|
2875 | |
---|
2876 | void Aura::HandleAuraTrackCreatures(bool apply, bool Real) |
---|
2877 | { |
---|
2878 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
2879 | return; |
---|
2880 | |
---|
2881 | if(apply) |
---|
2882 | m_target->RemoveNoStackAurasDueToAura(this); |
---|
2883 | m_target->SetUInt32Value(PLAYER_TRACK_CREATURES, apply ? ((uint32)1)<<(m_modifier.m_miscvalue-1) : 0 ); |
---|
2884 | } |
---|
2885 | |
---|
2886 | void Aura::HandleAuraTrackResources(bool apply, bool Real) |
---|
2887 | { |
---|
2888 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
2889 | return; |
---|
2890 | |
---|
2891 | if(apply) |
---|
2892 | m_target->RemoveNoStackAurasDueToAura(this); |
---|
2893 | m_target->SetUInt32Value(PLAYER_TRACK_RESOURCES, apply ? ((uint32)1)<<(m_modifier.m_miscvalue-1): 0 ); |
---|
2894 | } |
---|
2895 | |
---|
2896 | void Aura::HandleAuraTrackStealthed(bool apply, bool Real) |
---|
2897 | { |
---|
2898 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
2899 | return; |
---|
2900 | |
---|
2901 | if(apply) |
---|
2902 | m_target->RemoveNoStackAurasDueToAura(this); |
---|
2903 | |
---|
2904 | m_target->ApplyModFlag(PLAYER_FIELD_BYTES,PLAYER_FIELD_BYTE_TRACK_STEALTHED,apply); |
---|
2905 | } |
---|
2906 | |
---|
2907 | void Aura::HandleAuraModScale(bool apply, bool Real) |
---|
2908 | { |
---|
2909 | m_target->ApplyPercentModFloatValue(OBJECT_FIELD_SCALE_X,m_modifier.m_amount,apply); |
---|
2910 | } |
---|
2911 | |
---|
2912 | void Aura::HandleModPossess(bool apply, bool Real) |
---|
2913 | { |
---|
2914 | if(!Real) |
---|
2915 | return; |
---|
2916 | |
---|
2917 | if(m_target->getLevel() > m_modifier.m_amount) |
---|
2918 | return; |
---|
2919 | |
---|
2920 | // not possess yourself |
---|
2921 | if(GetCasterGUID() == m_target->GetGUID()) |
---|
2922 | return; |
---|
2923 | |
---|
2924 | Unit* caster = GetCaster(); |
---|
2925 | if(!caster) |
---|
2926 | return; |
---|
2927 | |
---|
2928 | if( apply ) |
---|
2929 | { |
---|
2930 | if (caster->GetTypeId() == TYPEID_PLAYER) |
---|
2931 | ((Player*)caster)->Possess(m_target); |
---|
2932 | } |
---|
2933 | else |
---|
2934 | m_target->UnpossessSelf(true); |
---|
2935 | } |
---|
2936 | |
---|
2937 | void Aura::HandleModPossessPet(bool apply, bool Real) |
---|
2938 | { |
---|
2939 | if(!Real) |
---|
2940 | return; |
---|
2941 | |
---|
2942 | Unit* caster = GetCaster(); |
---|
2943 | if(!caster || caster->GetTypeId() != TYPEID_PLAYER) |
---|
2944 | return; |
---|
2945 | if(caster->GetPet() != m_target) |
---|
2946 | return; |
---|
2947 | |
---|
2948 | if(apply) |
---|
2949 | { |
---|
2950 | ((Player*)caster)->Possess(m_target); |
---|
2951 | } |
---|
2952 | else |
---|
2953 | { |
---|
2954 | ((Player*)caster)->RemovePossess(false); |
---|
2955 | } |
---|
2956 | } |
---|
2957 | |
---|
2958 | void Aura::HandleModCharm(bool apply, bool Real) |
---|
2959 | { |
---|
2960 | if(!Real) |
---|
2961 | return; |
---|
2962 | |
---|
2963 | // not charm yourself |
---|
2964 | if(GetCasterGUID() == m_target->GetGUID()) |
---|
2965 | return; |
---|
2966 | |
---|
2967 | Unit* caster = GetCaster(); |
---|
2968 | if(!caster) |
---|
2969 | return; |
---|
2970 | |
---|
2971 | if(int32(m_target->getLevel()) <= m_modifier.m_amount) |
---|
2972 | { |
---|
2973 | if( apply ) |
---|
2974 | { |
---|
2975 | m_target->SetCharmerGUID(GetCasterGUID()); |
---|
2976 | m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,caster->getFaction()); |
---|
2977 | m_target->CastStop(m_target==caster ? GetId() : 0); |
---|
2978 | caster->SetCharm(m_target); |
---|
2979 | |
---|
2980 | m_target->CombatStop(); |
---|
2981 | m_target->DeleteThreatList(); |
---|
2982 | |
---|
2983 | if(m_target->GetTypeId() == TYPEID_UNIT) |
---|
2984 | { |
---|
2985 | ((Creature*)m_target)->AIM_Initialize(); |
---|
2986 | CharmInfo *charmInfo = ((Creature*)m_target)->InitCharmInfo(m_target); |
---|
2987 | charmInfo->InitCharmCreateSpells(); |
---|
2988 | charmInfo->SetReactState( REACT_DEFENSIVE ); |
---|
2989 | |
---|
2990 | if(caster->GetTypeId() == TYPEID_PLAYER && caster->getClass() == CLASS_WARLOCK) |
---|
2991 | { |
---|
2992 | CreatureInfo const *cinfo = ((Creature*)m_target)->GetCreatureInfo(); |
---|
2993 | if(cinfo && cinfo->type == CREATURE_TYPE_DEMON) |
---|
2994 | { |
---|
2995 | //to prevent client crash |
---|
2996 | m_target->SetFlag(UNIT_FIELD_BYTES_0, 2048); |
---|
2997 | //just to enable stat window |
---|
2998 | charmInfo->SetPetNumber(objmgr.GeneratePetNumber(), true); |
---|
2999 | //if charmed two demons the same session, the 2nd gets the 1st one's name |
---|
3000 | m_target->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); |
---|
3001 | } |
---|
3002 | } |
---|
3003 | } |
---|
3004 | |
---|
3005 | if(caster->GetTypeId() == TYPEID_PLAYER) |
---|
3006 | { |
---|
3007 | ((Player*)caster)->CharmSpellInitialize(); |
---|
3008 | } |
---|
3009 | } |
---|
3010 | else |
---|
3011 | { |
---|
3012 | m_target->SetCharmerGUID(0); |
---|
3013 | |
---|
3014 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3015 | ((Player*)m_target)->setFactionForRace(m_target->getRace()); |
---|
3016 | else |
---|
3017 | { |
---|
3018 | CreatureInfo const *cinfo = ((Creature*)m_target)->GetCreatureInfo(); |
---|
3019 | |
---|
3020 | // restore faction |
---|
3021 | if(((Creature*)m_target)->isPet()) |
---|
3022 | { |
---|
3023 | if(Unit* owner = m_target->GetOwner()) |
---|
3024 | m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,owner->getFaction()); |
---|
3025 | else if(cinfo) |
---|
3026 | m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,cinfo->faction_A); |
---|
3027 | } |
---|
3028 | else if(cinfo) // normal creature |
---|
3029 | m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,cinfo->faction_A); |
---|
3030 | |
---|
3031 | // restore UNIT_FIELD_BYTES_0 |
---|
3032 | if(cinfo && caster->GetTypeId() == TYPEID_PLAYER && caster->getClass() == CLASS_WARLOCK && cinfo->type == CREATURE_TYPE_DEMON) |
---|
3033 | { |
---|
3034 | CreatureDataAddon const *cainfo = ((Creature*)m_target)->GetCreatureAddon(); |
---|
3035 | if(cainfo && cainfo->bytes0 != 0) |
---|
3036 | m_target->SetUInt32Value(UNIT_FIELD_BYTES_0, cainfo->bytes0); |
---|
3037 | else |
---|
3038 | m_target->RemoveFlag(UNIT_FIELD_BYTES_0, 2048); |
---|
3039 | |
---|
3040 | if(m_target->GetCharmInfo()) |
---|
3041 | m_target->GetCharmInfo()->SetPetNumber(0, true); |
---|
3042 | else |
---|
3043 | sLog.outError("Aura::HandleModCharm: target="I64FMTD" with typeid=%d has a charm aura but no charm info!", m_target->GetGUID(), m_target->GetTypeId()); |
---|
3044 | } |
---|
3045 | } |
---|
3046 | |
---|
3047 | caster->SetCharm(0); |
---|
3048 | |
---|
3049 | if(caster->GetTypeId() == TYPEID_PLAYER) |
---|
3050 | { |
---|
3051 | WorldPacket data(SMSG_PET_SPELLS, 8); |
---|
3052 | data << uint64(0); |
---|
3053 | ((Player*)caster)->GetSession()->SendPacket(&data); |
---|
3054 | } |
---|
3055 | if(m_target->GetTypeId() == TYPEID_UNIT) |
---|
3056 | { |
---|
3057 | ((Creature*)m_target)->AIM_Initialize(); |
---|
3058 | if (((Creature*)m_target)->AI()) |
---|
3059 | ((Creature*)m_target)->AI()->AttackStart(caster); |
---|
3060 | } |
---|
3061 | } |
---|
3062 | } |
---|
3063 | } |
---|
3064 | |
---|
3065 | void Aura::HandleModConfuse(bool apply, bool Real) |
---|
3066 | { |
---|
3067 | if(!Real) |
---|
3068 | return; |
---|
3069 | |
---|
3070 | m_target->SetConfused(apply, GetCasterGUID(), GetId()); |
---|
3071 | } |
---|
3072 | |
---|
3073 | void Aura::HandleModFear(bool apply, bool Real) |
---|
3074 | { |
---|
3075 | if (!Real) |
---|
3076 | return; |
---|
3077 | |
---|
3078 | m_target->SetFeared(apply, GetCasterGUID(), GetId()); |
---|
3079 | } |
---|
3080 | |
---|
3081 | void Aura::HandleFeignDeath(bool apply, bool Real) |
---|
3082 | { |
---|
3083 | if(!Real) |
---|
3084 | return; |
---|
3085 | |
---|
3086 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
3087 | return; |
---|
3088 | |
---|
3089 | if( apply ) |
---|
3090 | { |
---|
3091 | /* |
---|
3092 | WorldPacket data(SMSG_FEIGN_DEATH_RESISTED, 9); |
---|
3093 | data<<m_target->GetGUID(); |
---|
3094 | data<<uint8(0); |
---|
3095 | m_target->SendMessageToSet(&data,true); |
---|
3096 | */ |
---|
3097 | // blizz like 2.0.x |
---|
3098 | m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN6); |
---|
3099 | // blizz like 2.0.x |
---|
3100 | m_target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); |
---|
3101 | // blizz like 2.0.x |
---|
3102 | m_target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); |
---|
3103 | |
---|
3104 | m_target->addUnitState(UNIT_STAT_DIED); |
---|
3105 | m_target->CombatStop(); |
---|
3106 | m_target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_UNATTACKABLE); |
---|
3107 | |
---|
3108 | // prevent interrupt message |
---|
3109 | if(m_caster_guid==m_target->GetGUID() && m_target->m_currentSpells[CURRENT_GENERIC_SPELL]) |
---|
3110 | m_target->m_currentSpells[CURRENT_GENERIC_SPELL]->finish(); |
---|
3111 | m_target->InterruptNonMeleeSpells(true); |
---|
3112 | m_target->getHostilRefManager().deleteReferences(); |
---|
3113 | } |
---|
3114 | else |
---|
3115 | { |
---|
3116 | /* |
---|
3117 | WorldPacket data(SMSG_FEIGN_DEATH_RESISTED, 9); |
---|
3118 | data<<m_target->GetGUID(); |
---|
3119 | data<<uint8(1); |
---|
3120 | m_target->SendMessageToSet(&data,true); |
---|
3121 | */ |
---|
3122 | // blizz like 2.0.x |
---|
3123 | m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN6); |
---|
3124 | // blizz like 2.0.x |
---|
3125 | m_target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); |
---|
3126 | // blizz like 2.0.x |
---|
3127 | m_target->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); |
---|
3128 | |
---|
3129 | m_target->clearUnitState(UNIT_STAT_DIED); |
---|
3130 | } |
---|
3131 | } |
---|
3132 | |
---|
3133 | void Aura::HandleAuraModDisarm(bool apply, bool Real) |
---|
3134 | { |
---|
3135 | if(!Real) |
---|
3136 | return; |
---|
3137 | |
---|
3138 | if(!apply && m_target->HasAuraType(SPELL_AURA_MOD_DISARM)) |
---|
3139 | return; |
---|
3140 | |
---|
3141 | // not sure for it's correctness |
---|
3142 | if(apply) |
---|
3143 | m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISARMED); |
---|
3144 | else |
---|
3145 | m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISARMED); |
---|
3146 | |
---|
3147 | // only at real add/remove aura |
---|
3148 | if (m_target->GetTypeId() != TYPEID_PLAYER) |
---|
3149 | return; |
---|
3150 | |
---|
3151 | // main-hand attack speed already set to special value for feral form already and don't must change and reset at remove. |
---|
3152 | if (((Player *)m_target)->IsInFeralForm()) |
---|
3153 | return; |
---|
3154 | |
---|
3155 | if (apply) |
---|
3156 | m_target->SetAttackTime(BASE_ATTACK,BASE_ATTACK_TIME); |
---|
3157 | else |
---|
3158 | ((Player *)m_target)->SetRegularAttackTime(); |
---|
3159 | |
---|
3160 | m_target->UpdateDamagePhysical(BASE_ATTACK); |
---|
3161 | } |
---|
3162 | |
---|
3163 | void Aura::HandleAuraModStun(bool apply, bool Real) |
---|
3164 | { |
---|
3165 | if(!Real) |
---|
3166 | return; |
---|
3167 | |
---|
3168 | if (apply) |
---|
3169 | { |
---|
3170 | m_target->addUnitState(UNIT_STAT_STUNNED); |
---|
3171 | m_target->SetUInt64Value(UNIT_FIELD_TARGET, 0); |
---|
3172 | |
---|
3173 | m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
3174 | m_target->CastStop(m_target->GetGUID() == GetCasterGUID() ? GetId() : 0); |
---|
3175 | |
---|
3176 | // Creature specific |
---|
3177 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
3178 | ((Creature*)m_target)->StopMoving(); |
---|
3179 | else |
---|
3180 | m_target->SetUnitMovementFlags(0); //Clear movement flags |
---|
3181 | |
---|
3182 | WorldPacket data(SMSG_FORCE_MOVE_ROOT, 8); |
---|
3183 | |
---|
3184 | data.append(m_target->GetPackGUID()); |
---|
3185 | data << uint32(0); |
---|
3186 | m_target->SendMessageToSet(&data,true); |
---|
3187 | } |
---|
3188 | else |
---|
3189 | { |
---|
3190 | // Real remove called after current aura remove from lists, check if other similar auras active |
---|
3191 | if(m_target->HasAuraType(SPELL_AURA_MOD_STUN)) |
---|
3192 | return; |
---|
3193 | |
---|
3194 | m_target->clearUnitState(UNIT_STAT_STUNNED); |
---|
3195 | m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
3196 | |
---|
3197 | if(!m_target->hasUnitState(UNIT_STAT_ROOT)) // prevent allow move if have also root effect |
---|
3198 | { |
---|
3199 | if(m_target->getVictim() && m_target->isAlive()) |
---|
3200 | m_target->SetUInt64Value(UNIT_FIELD_TARGET,m_target->getVictim()->GetGUID() ); |
---|
3201 | |
---|
3202 | WorldPacket data(SMSG_FORCE_MOVE_UNROOT, 8+4); |
---|
3203 | data.append(m_target->GetPackGUID()); |
---|
3204 | data << uint32(0); |
---|
3205 | m_target->SendMessageToSet(&data,true); |
---|
3206 | } |
---|
3207 | |
---|
3208 | // Wyvern Sting |
---|
3209 | if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_HUNTER && GetSpellProto()->SpellIconID == 1721) |
---|
3210 | { |
---|
3211 | Unit* caster = GetCaster(); |
---|
3212 | if( !caster || caster->GetTypeId()!=TYPEID_PLAYER ) |
---|
3213 | return; |
---|
3214 | |
---|
3215 | uint32 spell_id = 0; |
---|
3216 | |
---|
3217 | switch(GetId()) |
---|
3218 | { |
---|
3219 | case 19386: spell_id = 24131; break; |
---|
3220 | case 24132: spell_id = 24134; break; |
---|
3221 | case 24133: spell_id = 24135; break; |
---|
3222 | case 27068: spell_id = 27069; break; |
---|
3223 | default: |
---|
3224 | sLog.outError("Spell selection called for unexpected original spell %u, new spell for this spell family?",GetId()); |
---|
3225 | return; |
---|
3226 | } |
---|
3227 | |
---|
3228 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell_id); |
---|
3229 | |
---|
3230 | if(!spellInfo) |
---|
3231 | return; |
---|
3232 | |
---|
3233 | caster->CastSpell(m_target,spellInfo,true,NULL,this); |
---|
3234 | return; |
---|
3235 | } |
---|
3236 | } |
---|
3237 | } |
---|
3238 | |
---|
3239 | void Aura::HandleModStealth(bool apply, bool Real) |
---|
3240 | { |
---|
3241 | if(apply) |
---|
3242 | { |
---|
3243 | if(Real && m_target->GetTypeId()==TYPEID_PLAYER) |
---|
3244 | { |
---|
3245 | // drop flag at stealth in bg |
---|
3246 | m_target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_UNATTACKABLE); |
---|
3247 | |
---|
3248 | // remove player from the objective's active player count at stealth |
---|
3249 | if(OutdoorPvP * pvp = ((Player*)m_target)->GetOutdoorPvP()) |
---|
3250 | pvp->HandlePlayerActivityChanged((Player*)m_target); |
---|
3251 | } |
---|
3252 | |
---|
3253 | // only at real aura add |
---|
3254 | if(Real) |
---|
3255 | { |
---|
3256 | m_target->SetByteValue(UNIT_FIELD_BYTES_1, 2, 0x02); |
---|
3257 | if(m_target->GetTypeId()==TYPEID_PLAYER) |
---|
3258 | m_target->SetFlag(PLAYER_FIELD_BYTES2, 0x2000); |
---|
3259 | |
---|
3260 | // apply only if not in GM invisibility (and overwrite invisibility state) |
---|
3261 | if(m_target->GetVisibility()!=VISIBILITY_OFF) |
---|
3262 | { |
---|
3263 | //m_target->SetVisibility(VISIBILITY_GROUP_NO_DETECT); |
---|
3264 | m_target->SetVisibility(VISIBILITY_OFF); |
---|
3265 | m_target->SetVisibility(VISIBILITY_GROUP_STEALTH); |
---|
3266 | } |
---|
3267 | |
---|
3268 | // for RACE_NIGHTELF stealth |
---|
3269 | if(m_target->GetTypeId()==TYPEID_PLAYER && GetId()==20580) |
---|
3270 | m_target->CastSpell(m_target, 21009, true, NULL, this); |
---|
3271 | } |
---|
3272 | } |
---|
3273 | else |
---|
3274 | { |
---|
3275 | // only at real aura remove |
---|
3276 | if(Real) |
---|
3277 | { |
---|
3278 | // for RACE_NIGHTELF stealth |
---|
3279 | if(m_target->GetTypeId()==TYPEID_PLAYER && GetId()==20580) |
---|
3280 | m_target->RemoveAurasDueToSpell(21009); |
---|
3281 | |
---|
3282 | // if last SPELL_AURA_MOD_STEALTH and no GM invisibility |
---|
3283 | if(!m_target->HasAuraType(SPELL_AURA_MOD_STEALTH) && m_target->GetVisibility()!=VISIBILITY_OFF) |
---|
3284 | { |
---|
3285 | m_target->SetByteValue(UNIT_FIELD_BYTES_1, 2, 0x00); |
---|
3286 | if(m_target->GetTypeId()==TYPEID_PLAYER) |
---|
3287 | m_target->RemoveFlag(PLAYER_FIELD_BYTES2, 0x2000); |
---|
3288 | |
---|
3289 | // restore invisibility if any |
---|
3290 | if(m_target->HasAuraType(SPELL_AURA_MOD_INVISIBILITY)) |
---|
3291 | { |
---|
3292 | //m_target->SetVisibility(VISIBILITY_GROUP_NO_DETECT); |
---|
3293 | //m_target->SetVisibility(VISIBILITY_GROUP_INVISIBILITY); |
---|
3294 | m_target->SetVisibility(VISIBILITY_ON); |
---|
3295 | } |
---|
3296 | else |
---|
3297 | { |
---|
3298 | m_target->SetVisibility(VISIBILITY_ON); |
---|
3299 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3300 | if(OutdoorPvP * pvp = ((Player*)m_target)->GetOutdoorPvP()) |
---|
3301 | pvp->HandlePlayerActivityChanged((Player*)m_target); |
---|
3302 | } |
---|
3303 | } |
---|
3304 | } |
---|
3305 | } |
---|
3306 | |
---|
3307 | // Master of Subtlety |
---|
3308 | Unit::AuraList const& mDummyAuras = m_target->GetAurasByType(SPELL_AURA_DUMMY); |
---|
3309 | for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i) |
---|
3310 | { |
---|
3311 | if ((*i)->GetSpellProto()->SpellIconID == 2114) |
---|
3312 | { |
---|
3313 | if (apply) |
---|
3314 | { |
---|
3315 | int32 bp = (*i)->GetModifier()->m_amount; |
---|
3316 | m_target->CastCustomSpell(m_target,31665,&bp,NULL,NULL,true); |
---|
3317 | } |
---|
3318 | else |
---|
3319 | m_target->CastSpell(m_target,31666,true); |
---|
3320 | break; |
---|
3321 | } |
---|
3322 | } |
---|
3323 | } |
---|
3324 | |
---|
3325 | void Aura::HandleInvisibility(bool apply, bool Real) |
---|
3326 | { |
---|
3327 | if(apply) |
---|
3328 | { |
---|
3329 | m_target->m_invisibilityMask |= (1 << m_modifier.m_miscvalue); |
---|
3330 | |
---|
3331 | m_target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_UNATTACKABLE); |
---|
3332 | |
---|
3333 | if(Real && m_target->GetTypeId()==TYPEID_PLAYER) |
---|
3334 | { |
---|
3335 | // apply glow vision |
---|
3336 | m_target->SetFlag(PLAYER_FIELD_BYTES2,PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW); |
---|
3337 | // remove player from the objective's active player count at invisibility |
---|
3338 | if(OutdoorPvP * pvp = ((Player*)m_target)->GetOutdoorPvP()) |
---|
3339 | pvp->HandlePlayerActivityChanged((Player*)m_target); |
---|
3340 | } |
---|
3341 | |
---|
3342 | // apply only if not in GM invisibility and not stealth |
---|
3343 | if(m_target->GetVisibility()==VISIBILITY_ON) |
---|
3344 | { |
---|
3345 | // Aura not added yet but visibility code expect temporary add aura |
---|
3346 | //m_target->SetVisibility(VISIBILITY_GROUP_NO_DETECT); |
---|
3347 | //m_target->SetVisibility(VISIBILITY_GROUP_INVISIBILITY); |
---|
3348 | m_target->SetVisibility(VISIBILITY_ON); |
---|
3349 | } |
---|
3350 | } |
---|
3351 | else |
---|
3352 | { |
---|
3353 | // recalculate value at modifier remove (current aura already removed) |
---|
3354 | m_target->m_invisibilityMask = 0; |
---|
3355 | Unit::AuraList const& auras = m_target->GetAurasByType(SPELL_AURA_MOD_INVISIBILITY); |
---|
3356 | for(Unit::AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) |
---|
3357 | m_target->m_invisibilityMask |= (1 << m_modifier.m_miscvalue); |
---|
3358 | |
---|
3359 | // only at real aura remove and if not have different invisibility auras. |
---|
3360 | if(Real && m_target->m_invisibilityMask==0) |
---|
3361 | { |
---|
3362 | // remove glow vision |
---|
3363 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3364 | m_target->RemoveFlag(PLAYER_FIELD_BYTES2,PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW); |
---|
3365 | |
---|
3366 | // apply only if not in GM invisibility & not stealthed while invisible |
---|
3367 | if(m_target->GetVisibility()!=VISIBILITY_OFF) |
---|
3368 | { |
---|
3369 | // if have stealth aura then already have stealth visibility |
---|
3370 | if(!m_target->HasAuraType(SPELL_AURA_MOD_STEALTH)) |
---|
3371 | { |
---|
3372 | m_target->SetVisibility(VISIBILITY_ON); |
---|
3373 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3374 | if(OutdoorPvP * pvp = ((Player*)m_target)->GetOutdoorPvP()) |
---|
3375 | pvp->HandlePlayerActivityChanged((Player*)m_target); |
---|
3376 | } |
---|
3377 | } |
---|
3378 | } |
---|
3379 | } |
---|
3380 | } |
---|
3381 | |
---|
3382 | void Aura::HandleInvisibilityDetect(bool apply, bool Real) |
---|
3383 | { |
---|
3384 | if(apply) |
---|
3385 | { |
---|
3386 | m_target->m_detectInvisibilityMask |= (1 << m_modifier.m_miscvalue); |
---|
3387 | } |
---|
3388 | else |
---|
3389 | { |
---|
3390 | // recalculate value at modifier remove (current aura already removed) |
---|
3391 | m_target->m_detectInvisibilityMask = 0; |
---|
3392 | Unit::AuraList const& auras = m_target->GetAurasByType(SPELL_AURA_MOD_INVISIBILITY_DETECTION); |
---|
3393 | for(Unit::AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) |
---|
3394 | m_target->m_detectInvisibilityMask |= (1 << m_modifier.m_miscvalue); |
---|
3395 | } |
---|
3396 | if(Real && m_target->GetTypeId()==TYPEID_PLAYER) |
---|
3397 | ObjectAccessor::UpdateVisibilityForPlayer((Player*)m_target); |
---|
3398 | } |
---|
3399 | |
---|
3400 | void Aura::HandleAuraModRoot(bool apply, bool Real) |
---|
3401 | { |
---|
3402 | // only at real add/remove aura |
---|
3403 | if(!Real) |
---|
3404 | return; |
---|
3405 | |
---|
3406 | uint32 apply_stat = UNIT_STAT_ROOT; |
---|
3407 | if (apply) |
---|
3408 | { |
---|
3409 | m_target->addUnitState(UNIT_STAT_ROOT); |
---|
3410 | m_target->SetUInt64Value (UNIT_FIELD_TARGET, 0); |
---|
3411 | // probably wrong |
---|
3412 | m_target->SetFlag(UNIT_FIELD_FLAGS,(apply_stat<<16)); |
---|
3413 | |
---|
3414 | //Save last orientation |
---|
3415 | if( m_target->getVictim() ) |
---|
3416 | m_target->SetOrientation(m_target->GetAngle(m_target->getVictim())); |
---|
3417 | |
---|
3418 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3419 | { |
---|
3420 | WorldPacket data(SMSG_FORCE_MOVE_ROOT, 10); |
---|
3421 | data.append(m_target->GetPackGUID()); |
---|
3422 | data << (uint32)2; |
---|
3423 | m_target->SendMessageToSet(&data,true); |
---|
3424 | |
---|
3425 | //Clear unit movement flags |
---|
3426 | m_target->SetUnitMovementFlags(0); |
---|
3427 | } |
---|
3428 | else |
---|
3429 | ((Creature *)m_target)->StopMoving(); |
---|
3430 | } |
---|
3431 | else |
---|
3432 | { |
---|
3433 | // Real remove called after current aura remove from lists, check if other similar auras active |
---|
3434 | if(m_target->HasAuraType(SPELL_AURA_MOD_ROOT)) |
---|
3435 | return; |
---|
3436 | |
---|
3437 | m_target->clearUnitState(UNIT_STAT_ROOT); |
---|
3438 | // probably wrong |
---|
3439 | m_target->RemoveFlag(UNIT_FIELD_FLAGS,(apply_stat<<16)); |
---|
3440 | |
---|
3441 | if(!m_target->hasUnitState(UNIT_STAT_STUNNED)) // prevent allow move if have also stun effect |
---|
3442 | { |
---|
3443 | if(m_target->getVictim() && m_target->isAlive()) |
---|
3444 | m_target->SetUInt64Value (UNIT_FIELD_TARGET,m_target->getVictim()->GetGUID() ); |
---|
3445 | |
---|
3446 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3447 | { |
---|
3448 | WorldPacket data(SMSG_FORCE_MOVE_UNROOT, 10); |
---|
3449 | data.append(m_target->GetPackGUID()); |
---|
3450 | data << (uint32)2; |
---|
3451 | m_target->SendMessageToSet(&data,true); |
---|
3452 | } |
---|
3453 | } |
---|
3454 | } |
---|
3455 | } |
---|
3456 | |
---|
3457 | void Aura::HandleAuraModSilence(bool apply, bool Real) |
---|
3458 | { |
---|
3459 | // only at real add/remove aura |
---|
3460 | if(!Real) |
---|
3461 | return; |
---|
3462 | |
---|
3463 | if(apply) |
---|
3464 | { |
---|
3465 | m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED); |
---|
3466 | // Stop cast only spells vs PreventionType == SPELL_PREVENTION_TYPE_SILENCE |
---|
3467 | for (uint32 i = CURRENT_MELEE_SPELL; i < CURRENT_MAX_SPELL;i++) |
---|
3468 | { |
---|
3469 | Spell* currentSpell = m_target->m_currentSpells[i]; |
---|
3470 | if (currentSpell && currentSpell->m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE) |
---|
3471 | { |
---|
3472 | uint32 state = currentSpell->getState(); |
---|
3473 | // Stop spells on prepare or casting state |
---|
3474 | if ( state == SPELL_STATE_PREPARING || state == SPELL_STATE_CASTING ) |
---|
3475 | { |
---|
3476 | currentSpell->cancel(); |
---|
3477 | currentSpell->SetReferencedFromCurrent(false); |
---|
3478 | m_target->m_currentSpells[i] = NULL; |
---|
3479 | } |
---|
3480 | } |
---|
3481 | } |
---|
3482 | |
---|
3483 | switch (GetId()) |
---|
3484 | { |
---|
3485 | // Arcane Torrent (Energy) |
---|
3486 | case 25046: |
---|
3487 | { |
---|
3488 | Unit * caster = GetCaster(); |
---|
3489 | if (!caster) |
---|
3490 | return; |
---|
3491 | |
---|
3492 | // Search Mana Tap auras on caster |
---|
3493 | int32 energy = 0; |
---|
3494 | Unit::AuraList const& m_dummyAuras = caster->GetAurasByType(SPELL_AURA_DUMMY); |
---|
3495 | for(Unit::AuraList::const_iterator i = m_dummyAuras.begin(); i != m_dummyAuras.end(); ++i) |
---|
3496 | if ((*i)->GetId() == 28734) |
---|
3497 | ++energy; |
---|
3498 | if (energy) |
---|
3499 | { |
---|
3500 | energy *= 10; |
---|
3501 | caster->CastCustomSpell(caster, 25048, &energy, NULL, NULL, true); |
---|
3502 | caster->RemoveAurasDueToSpell(28734); |
---|
3503 | } |
---|
3504 | } |
---|
3505 | } |
---|
3506 | } |
---|
3507 | else |
---|
3508 | { |
---|
3509 | // Real remove called after current aura remove from lists, check if other similar auras active |
---|
3510 | if(m_target->HasAuraType(SPELL_AURA_MOD_SILENCE)) |
---|
3511 | return; |
---|
3512 | |
---|
3513 | m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED); |
---|
3514 | } |
---|
3515 | } |
---|
3516 | |
---|
3517 | void Aura::HandleModThreat(bool apply, bool Real) |
---|
3518 | { |
---|
3519 | // only at real add/remove aura |
---|
3520 | if(!Real) |
---|
3521 | return; |
---|
3522 | |
---|
3523 | if(!m_target->isAlive()) |
---|
3524 | return; |
---|
3525 | |
---|
3526 | Unit* caster = GetCaster(); |
---|
3527 | |
---|
3528 | if(!caster || !caster->isAlive()) |
---|
3529 | return; |
---|
3530 | |
---|
3531 | int level_diff = 0; |
---|
3532 | int multiplier = 0; |
---|
3533 | switch (GetId()) |
---|
3534 | { |
---|
3535 | // Arcane Shroud |
---|
3536 | case 26400: |
---|
3537 | level_diff = m_target->getLevel() - 60; |
---|
3538 | multiplier = 2; |
---|
3539 | break; |
---|
3540 | // The Eye of Diminution |
---|
3541 | case 28862: |
---|
3542 | level_diff = m_target->getLevel() - 60; |
---|
3543 | multiplier = 1; |
---|
3544 | break; |
---|
3545 | } |
---|
3546 | if (level_diff > 0) |
---|
3547 | m_modifier.m_amount += multiplier * level_diff; |
---|
3548 | |
---|
3549 | for(int8 x=0;x < MAX_SPELL_SCHOOL;x++) |
---|
3550 | { |
---|
3551 | if(m_modifier.m_miscvalue & int32(1<<x)) |
---|
3552 | { |
---|
3553 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3554 | ApplyPercentModFloatVar(m_target->m_threatModifier[x], m_positive ? m_modifier.m_amount : -m_modifier.m_amount, apply); |
---|
3555 | } |
---|
3556 | } |
---|
3557 | } |
---|
3558 | |
---|
3559 | void Aura::HandleAuraModTotalThreat(bool apply, bool Real) |
---|
3560 | { |
---|
3561 | // only at real add/remove aura |
---|
3562 | if(!Real) |
---|
3563 | return; |
---|
3564 | |
---|
3565 | if(!m_target->isAlive() || m_target->GetTypeId()!= TYPEID_PLAYER) |
---|
3566 | return; |
---|
3567 | |
---|
3568 | Unit* caster = GetCaster(); |
---|
3569 | |
---|
3570 | if(!caster || !caster->isAlive()) |
---|
3571 | return; |
---|
3572 | |
---|
3573 | float threatMod = 0.0f; |
---|
3574 | if(apply) |
---|
3575 | threatMod = float(m_modifier.m_amount); |
---|
3576 | else |
---|
3577 | threatMod = float(-m_modifier.m_amount); |
---|
3578 | |
---|
3579 | m_target->getHostilRefManager().threatAssist(caster, threatMod); |
---|
3580 | } |
---|
3581 | |
---|
3582 | void Aura::HandleModTaunt(bool apply, bool Real) |
---|
3583 | { |
---|
3584 | // only at real add/remove aura |
---|
3585 | if(!Real) |
---|
3586 | return; |
---|
3587 | |
---|
3588 | if(!m_target->isAlive() || !m_target->CanHaveThreatList()) |
---|
3589 | return; |
---|
3590 | |
---|
3591 | Unit* caster = GetCaster(); |
---|
3592 | |
---|
3593 | if(!caster || !caster->isAlive() || caster->GetTypeId() != TYPEID_PLAYER) |
---|
3594 | return; |
---|
3595 | |
---|
3596 | if(apply) |
---|
3597 | m_target->TauntApply(caster); |
---|
3598 | else |
---|
3599 | { |
---|
3600 | // When taunt aura fades out, mob will switch to previous target if current has less than 1.1 * secondthreat |
---|
3601 | m_target->TauntFadeOut(caster); |
---|
3602 | } |
---|
3603 | } |
---|
3604 | |
---|
3605 | /*********************************************************/ |
---|
3606 | /*** MODIFY SPEED ***/ |
---|
3607 | /*********************************************************/ |
---|
3608 | void Aura::HandleAuraModIncreaseSpeed(bool /*apply*/, bool Real) |
---|
3609 | { |
---|
3610 | // all applied/removed only at real aura add/remove |
---|
3611 | if(!Real) |
---|
3612 | return; |
---|
3613 | |
---|
3614 | m_target->UpdateSpeed(MOVE_RUN, true); |
---|
3615 | } |
---|
3616 | |
---|
3617 | void Aura::HandleAuraModIncreaseMountedSpeed(bool /*apply*/, bool Real) |
---|
3618 | { |
---|
3619 | // all applied/removed only at real aura add/remove |
---|
3620 | if(!Real) |
---|
3621 | return; |
---|
3622 | |
---|
3623 | m_target->UpdateSpeed(MOVE_RUN, true); |
---|
3624 | } |
---|
3625 | |
---|
3626 | void Aura::HandleAuraModIncreaseFlightSpeed(bool apply, bool Real) |
---|
3627 | { |
---|
3628 | // all applied/removed only at real aura add/remove |
---|
3629 | if(!Real) |
---|
3630 | return; |
---|
3631 | |
---|
3632 | // Enable Fly mode for flying mounts |
---|
3633 | if (m_modifier.m_auraname == SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED) |
---|
3634 | { |
---|
3635 | WorldPacket data; |
---|
3636 | if(apply) |
---|
3637 | data.Initialize(SMSG_MOVE_SET_CAN_FLY, 12); |
---|
3638 | else |
---|
3639 | data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12); |
---|
3640 | data.append(m_target->GetPackGUID()); |
---|
3641 | data << uint32(0); // unknown |
---|
3642 | m_target->SendMessageToSet(&data, true); |
---|
3643 | |
---|
3644 | //Players on flying mounts must be immune to polymorph |
---|
3645 | if (m_target->GetTypeId()==TYPEID_PLAYER) |
---|
3646 | m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,MECHANIC_POLYMORPH,apply); |
---|
3647 | |
---|
3648 | // Dragonmaw Illusion (overwrite mount model, mounted aura already applied) |
---|
3649 | if( apply && m_target->HasAura(42016,0) && m_target->GetMountID()) |
---|
3650 | m_target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,16314); |
---|
3651 | } |
---|
3652 | |
---|
3653 | m_target->UpdateSpeed(MOVE_FLY, true); |
---|
3654 | } |
---|
3655 | |
---|
3656 | void Aura::HandleAuraModIncreaseSwimSpeed(bool /*apply*/, bool Real) |
---|
3657 | { |
---|
3658 | // all applied/removed only at real aura add/remove |
---|
3659 | if(!Real) |
---|
3660 | return; |
---|
3661 | |
---|
3662 | m_target->UpdateSpeed(MOVE_SWIM, true); |
---|
3663 | } |
---|
3664 | |
---|
3665 | void Aura::HandleAuraModDecreaseSpeed(bool /*apply*/, bool Real) |
---|
3666 | { |
---|
3667 | // all applied/removed only at real aura add/remove |
---|
3668 | if(!Real) |
---|
3669 | return; |
---|
3670 | |
---|
3671 | m_target->UpdateSpeed(MOVE_RUN, true); |
---|
3672 | m_target->UpdateSpeed(MOVE_SWIM, true); |
---|
3673 | m_target->UpdateSpeed(MOVE_FLY, true); |
---|
3674 | } |
---|
3675 | |
---|
3676 | void Aura::HandleAuraModUseNormalSpeed(bool /*apply*/, bool Real) |
---|
3677 | { |
---|
3678 | // all applied/removed only at real aura add/remove |
---|
3679 | if(!Real) |
---|
3680 | return; |
---|
3681 | |
---|
3682 | m_target->UpdateSpeed(MOVE_RUN, true); |
---|
3683 | m_target->UpdateSpeed(MOVE_SWIM, true); |
---|
3684 | m_target->UpdateSpeed(MOVE_FLY, true); |
---|
3685 | } |
---|
3686 | |
---|
3687 | /*********************************************************/ |
---|
3688 | /*** IMMUNITY ***/ |
---|
3689 | /*********************************************************/ |
---|
3690 | |
---|
3691 | void Aura::HandleModMechanicImmunity(bool apply, bool Real) |
---|
3692 | { |
---|
3693 | uint32 mechanic = 1 << m_modifier.m_miscvalue; |
---|
3694 | |
---|
3695 | //immune movement impairment and loss of control |
---|
3696 | if(GetId()==42292) |
---|
3697 | mechanic=IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK; |
---|
3698 | |
---|
3699 | if(apply && GetSpellProto()->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY) |
---|
3700 | { |
---|
3701 | Unit::AuraMap& Auras = m_target->GetAuras(); |
---|
3702 | for(Unit::AuraMap::iterator iter = Auras.begin(), next; iter != Auras.end(); iter = next) |
---|
3703 | { |
---|
3704 | next = iter; |
---|
3705 | ++next; |
---|
3706 | SpellEntry const *spell = iter->second->GetSpellProto(); |
---|
3707 | if (!( spell->Attributes & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY) // spells unaffected by invulnerability |
---|
3708 | && !iter->second->IsPositive() // only remove negative spells |
---|
3709 | && spell->Id != GetId()) |
---|
3710 | { |
---|
3711 | //check for mechanic mask |
---|
3712 | if(GetSpellMechanicMask(spell, iter->second->GetEffIndex()) & mechanic) |
---|
3713 | { |
---|
3714 | m_target->RemoveAurasDueToSpell(spell->Id); |
---|
3715 | if(Auras.empty()) |
---|
3716 | break; |
---|
3717 | else |
---|
3718 | next = Auras.begin(); |
---|
3719 | } |
---|
3720 | } |
---|
3721 | } |
---|
3722 | } |
---|
3723 | |
---|
3724 | m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,m_modifier.m_miscvalue,apply); |
---|
3725 | |
---|
3726 | // special cases |
---|
3727 | switch(m_modifier.m_miscvalue) |
---|
3728 | { |
---|
3729 | case MECHANIC_INVULNERABILITY: |
---|
3730 | m_target->ModifyAuraState(AURA_STATE_FORBEARANCE,apply); |
---|
3731 | break; |
---|
3732 | case MECHANIC_SHIELD: |
---|
3733 | m_target->ModifyAuraState(AURA_STATE_WEAKENED_SOUL,apply); |
---|
3734 | break; |
---|
3735 | } |
---|
3736 | |
---|
3737 | // Bestial Wrath |
---|
3738 | if ( GetSpellProto()->SpellFamilyName == SPELLFAMILY_HUNTER && GetSpellProto()->Id == 19574) |
---|
3739 | { |
---|
3740 | // The Beast Within cast on owner if talent present |
---|
3741 | if ( Unit* owner = m_target->GetOwner() ) |
---|
3742 | { |
---|
3743 | // Search talent |
---|
3744 | Unit::AuraList const& m_dummyAuras = owner->GetAurasByType(SPELL_AURA_DUMMY); |
---|
3745 | for(Unit::AuraList::const_iterator i = m_dummyAuras.begin(); i != m_dummyAuras.end(); ++i) |
---|
3746 | { |
---|
3747 | if ( (*i)->GetSpellProto()->SpellIconID == 2229 ) |
---|
3748 | { |
---|
3749 | if (apply) |
---|
3750 | owner->CastSpell(owner, 34471, true, 0, this); |
---|
3751 | else |
---|
3752 | owner->RemoveAurasDueToSpell(34471); |
---|
3753 | break; |
---|
3754 | } |
---|
3755 | } |
---|
3756 | } |
---|
3757 | } |
---|
3758 | |
---|
3759 | // The Beast Within and Bestial Wrath - immunity |
---|
3760 | if(GetId() == 19574 || GetId() == 34471) |
---|
3761 | { |
---|
3762 | if(apply) |
---|
3763 | { |
---|
3764 | m_target->CastSpell(m_target,24395,true); |
---|
3765 | m_target->CastSpell(m_target,24396,true); |
---|
3766 | m_target->CastSpell(m_target,24397,true); |
---|
3767 | m_target->CastSpell(m_target,26592,true); |
---|
3768 | } |
---|
3769 | else |
---|
3770 | { |
---|
3771 | m_target->RemoveAurasDueToSpell(24395); |
---|
3772 | m_target->RemoveAurasDueToSpell(24396); |
---|
3773 | m_target->RemoveAurasDueToSpell(24397); |
---|
3774 | m_target->RemoveAurasDueToSpell(26592); |
---|
3775 | } |
---|
3776 | } |
---|
3777 | } |
---|
3778 | |
---|
3779 | void Aura::HandleAuraModEffectImmunity(bool apply, bool Real) |
---|
3780 | { |
---|
3781 | if(!apply) |
---|
3782 | { |
---|
3783 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
3784 | { |
---|
3785 | if(((Player*)m_target)->InBattleGround()) |
---|
3786 | { |
---|
3787 | BattleGround *bg = ((Player*)m_target)->GetBattleGround(); |
---|
3788 | if(bg) |
---|
3789 | { |
---|
3790 | switch(bg->GetTypeID()) |
---|
3791 | { |
---|
3792 | case BATTLEGROUND_AV: |
---|
3793 | { |
---|
3794 | break; |
---|
3795 | } |
---|
3796 | case BATTLEGROUND_WS: |
---|
3797 | { |
---|
3798 | // Warsong Flag, horde // Silverwing Flag, alliance |
---|
3799 | if(GetId() == 23333 || GetId() == 23335) |
---|
3800 | bg->EventPlayerDroppedFlag(((Player*)m_target)); |
---|
3801 | break; |
---|
3802 | } |
---|
3803 | case BATTLEGROUND_AB: |
---|
3804 | { |
---|
3805 | break; |
---|
3806 | } |
---|
3807 | case BATTLEGROUND_EY: |
---|
3808 | { |
---|
3809 | if(GetId() == 34976) |
---|
3810 | bg->EventPlayerDroppedFlag(((Player*)m_target)); |
---|
3811 | break; |
---|
3812 | } |
---|
3813 | } |
---|
3814 | } |
---|
3815 | } |
---|
3816 | else |
---|
3817 | sOutdoorPvPMgr.HandleDropFlag((Player*)m_target,GetSpellProto()->Id); |
---|
3818 | } |
---|
3819 | } |
---|
3820 | |
---|
3821 | m_target->ApplySpellImmune(GetId(),IMMUNITY_EFFECT,m_modifier.m_miscvalue,apply); |
---|
3822 | } |
---|
3823 | |
---|
3824 | void Aura::HandleAuraModStateImmunity(bool apply, bool Real) |
---|
3825 | { |
---|
3826 | if(apply && Real && GetSpellProto()->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY) |
---|
3827 | { |
---|
3828 | Unit::AuraList const& auraList = m_target->GetAurasByType(AuraType(m_modifier.m_miscvalue)); |
---|
3829 | for(Unit::AuraList::const_iterator itr = auraList.begin(); itr != auraList.end();) |
---|
3830 | { |
---|
3831 | if (auraList.front() != this) // skip itself aura (it already added) |
---|
3832 | { |
---|
3833 | m_target->RemoveAurasDueToSpell(auraList.front()->GetId()); |
---|
3834 | itr = auraList.begin(); |
---|
3835 | } |
---|
3836 | else |
---|
3837 | ++itr; |
---|
3838 | } |
---|
3839 | } |
---|
3840 | |
---|
3841 | m_target->ApplySpellImmune(GetId(),IMMUNITY_STATE,m_modifier.m_miscvalue,apply); |
---|
3842 | } |
---|
3843 | |
---|
3844 | void Aura::HandleAuraModSchoolImmunity(bool apply, bool Real) |
---|
3845 | { |
---|
3846 | if(apply && m_modifier.m_miscvalue == SPELL_SCHOOL_MASK_NORMAL) |
---|
3847 | m_target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_UNATTACKABLE); |
---|
3848 | |
---|
3849 | m_target->ApplySpellImmune(GetId(),IMMUNITY_SCHOOL,m_modifier.m_miscvalue,apply); |
---|
3850 | |
---|
3851 | if(Real && apply && GetSpellProto()->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY) |
---|
3852 | { |
---|
3853 | if(IsPositiveSpell(GetId())) //Only positive immunity removes auras |
---|
3854 | { |
---|
3855 | uint32 school_mask = m_modifier.m_miscvalue; |
---|
3856 | Unit::AuraMap& Auras = m_target->GetAuras(); |
---|
3857 | for(Unit::AuraMap::iterator iter = Auras.begin(), next; iter != Auras.end(); iter = next) |
---|
3858 | { |
---|
3859 | next = iter; |
---|
3860 | ++next; |
---|
3861 | SpellEntry const *spell = iter->second->GetSpellProto(); |
---|
3862 | if((GetSpellSchoolMask(spell) & school_mask)//Check for school mask |
---|
3863 | && !( spell->Attributes & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY) //Spells unaffected by invulnerability |
---|
3864 | && !iter->second->IsPositive() //Don't remove positive spells |
---|
3865 | && spell->Id != GetId() ) //Don't remove self |
---|
3866 | { |
---|
3867 | m_target->RemoveAurasDueToSpell(spell->Id); |
---|
3868 | if(Auras.empty()) |
---|
3869 | break; |
---|
3870 | else |
---|
3871 | next = Auras.begin(); |
---|
3872 | } |
---|
3873 | } |
---|
3874 | } |
---|
3875 | } |
---|
3876 | if( Real && GetSpellProto()->Mechanic == MECHANIC_BANISH ) |
---|
3877 | { |
---|
3878 | if( apply ) |
---|
3879 | m_target->addUnitState(UNIT_STAT_ISOLATED); |
---|
3880 | else |
---|
3881 | m_target->clearUnitState(UNIT_STAT_ISOLATED); |
---|
3882 | } |
---|
3883 | } |
---|
3884 | |
---|
3885 | void Aura::HandleAuraModDmgImmunity(bool apply, bool Real) |
---|
3886 | { |
---|
3887 | m_target->ApplySpellImmune(GetId(),IMMUNITY_DAMAGE,m_modifier.m_miscvalue,apply); |
---|
3888 | } |
---|
3889 | |
---|
3890 | void Aura::HandleAuraModDispelImmunity(bool apply, bool Real) |
---|
3891 | { |
---|
3892 | // all applied/removed only at real aura add/remove |
---|
3893 | if(!Real) |
---|
3894 | return; |
---|
3895 | |
---|
3896 | m_target->ApplySpellDispelImmunity(m_spellProto, DispelType(m_modifier.m_miscvalue), apply); |
---|
3897 | } |
---|
3898 | |
---|
3899 | void Aura::HandleAuraProcTriggerSpell(bool apply, bool Real) |
---|
3900 | { |
---|
3901 | if(!Real) |
---|
3902 | return; |
---|
3903 | |
---|
3904 | if(apply) |
---|
3905 | { |
---|
3906 | // some spell have charges by functionality not have its in spell data |
---|
3907 | switch (GetId()) |
---|
3908 | { |
---|
3909 | case 28200: // Ascendance (Talisman of Ascendance trinket) |
---|
3910 | m_procCharges = 6; |
---|
3911 | UpdateAuraCharges(); |
---|
3912 | break; |
---|
3913 | default: break; |
---|
3914 | } |
---|
3915 | } |
---|
3916 | } |
---|
3917 | |
---|
3918 | void Aura::HandleAuraModStalked(bool apply, bool Real) |
---|
3919 | { |
---|
3920 | // used by spells: Hunter's Mark, Mind Vision, Syndicate Tracker (MURP) DND |
---|
3921 | if(apply) |
---|
3922 | m_target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TRACK_UNIT); |
---|
3923 | else |
---|
3924 | m_target->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TRACK_UNIT); |
---|
3925 | } |
---|
3926 | |
---|
3927 | /*********************************************************/ |
---|
3928 | /*** PERIODIC ***/ |
---|
3929 | /*********************************************************/ |
---|
3930 | |
---|
3931 | void Aura::HandlePeriodicTriggerSpell(bool apply, bool Real) |
---|
3932 | { |
---|
3933 | if (m_periodicTimer <= 0) |
---|
3934 | m_periodicTimer += m_modifier.periodictime; |
---|
3935 | |
---|
3936 | m_isPeriodic = apply; |
---|
3937 | m_isTrigger = apply; |
---|
3938 | |
---|
3939 | // Curse of the Plaguebringer |
---|
3940 | if (!apply && m_spellProto->Id == 29213 && m_removeMode!=AURA_REMOVE_BY_DISPEL) |
---|
3941 | { |
---|
3942 | // Cast Wrath of the Plaguebringer if not dispelled |
---|
3943 | m_target->CastSpell(m_target, 29214, true, 0, this); |
---|
3944 | } |
---|
3945 | } |
---|
3946 | |
---|
3947 | void Aura::HandlePeriodicEnergize(bool apply, bool Real) |
---|
3948 | { |
---|
3949 | if (m_periodicTimer <= 0) |
---|
3950 | m_periodicTimer += m_modifier.periodictime; |
---|
3951 | |
---|
3952 | m_isPeriodic = apply; |
---|
3953 | } |
---|
3954 | |
---|
3955 | void Aura::HandlePeriodicHeal(bool apply, bool Real) |
---|
3956 | { |
---|
3957 | if (m_periodicTimer <= 0) |
---|
3958 | m_periodicTimer += m_modifier.periodictime; |
---|
3959 | |
---|
3960 | m_isPeriodic = apply; |
---|
3961 | |
---|
3962 | // only at real apply |
---|
3963 | if (Real && apply && GetSpellProto()->Mechanic == MECHANIC_BANDAGE) |
---|
3964 | { |
---|
3965 | // provided m_target as original caster to prevent apply aura caster selection for this negative buff |
---|
3966 | m_target->CastSpell(m_target,11196,true,NULL,this,m_target->GetGUID()); |
---|
3967 | } |
---|
3968 | |
---|
3969 | // For prevent double apply bonuses |
---|
3970 | bool loading = (m_target->GetTypeId() == TYPEID_PLAYER && ((Player*)m_target)->GetSession()->PlayerLoading()); |
---|
3971 | |
---|
3972 | if(!loading && apply) |
---|
3973 | { |
---|
3974 | switch (m_spellProto->SpellFamilyName) |
---|
3975 | { |
---|
3976 | case SPELLFAMILY_DRUID: |
---|
3977 | { |
---|
3978 | // Rejuvenation |
---|
3979 | if(m_spellProto->SpellFamilyFlags & 0x0000000000000010LL) |
---|
3980 | { |
---|
3981 | if(Unit* caster = GetCaster()) |
---|
3982 | { |
---|
3983 | Unit::AuraList const& classScripts = caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); |
---|
3984 | for(Unit::AuraList::const_iterator k = classScripts.begin(); k != classScripts.end(); ++k) |
---|
3985 | { |
---|
3986 | int32 tickcount = GetSpellDuration(m_spellProto) / m_spellProto->EffectAmplitude[m_effIndex]; |
---|
3987 | switch((*k)->GetModifier()->m_miscvalue) |
---|
3988 | { |
---|
3989 | case 4953: // Increased Rejuvenation Healing - Harold's Rejuvenating Broach Aura |
---|
3990 | case 4415: // Increased Rejuvenation Healing - Idol of Rejuvenation Aura |
---|
3991 | { |
---|
3992 | m_modifier.m_amount += (*k)->GetModifier()->m_amount / tickcount; |
---|
3993 | break; |
---|
3994 | } |
---|
3995 | } |
---|
3996 | } |
---|
3997 | } |
---|
3998 | } |
---|
3999 | } |
---|
4000 | } |
---|
4001 | } |
---|
4002 | } |
---|
4003 | |
---|
4004 | void Aura::HandlePeriodicDamage(bool apply, bool Real) |
---|
4005 | { |
---|
4006 | // spells required only Real aura add/remove |
---|
4007 | if(!Real) |
---|
4008 | return; |
---|
4009 | |
---|
4010 | if (m_periodicTimer <= 0) |
---|
4011 | m_periodicTimer += m_modifier.periodictime; |
---|
4012 | |
---|
4013 | m_isPeriodic = apply; |
---|
4014 | |
---|
4015 | // For prevent double apply bonuses |
---|
4016 | bool loading = (m_target->GetTypeId() == TYPEID_PLAYER && ((Player*)m_target)->GetSession()->PlayerLoading()); |
---|
4017 | |
---|
4018 | Unit *caster = GetCaster(); |
---|
4019 | |
---|
4020 | switch (m_spellProto->SpellFamilyName) |
---|
4021 | { |
---|
4022 | case SPELLFAMILY_GENERIC: |
---|
4023 | { |
---|
4024 | // Pounce Bleed |
---|
4025 | if ( m_spellProto->SpellIconID == 147 && m_spellProto->SpellVisual == 0 ) |
---|
4026 | { |
---|
4027 | // $AP*0.18/6 bonus per tick |
---|
4028 | if (apply && !loading && caster) |
---|
4029 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 3 / 100); |
---|
4030 | return; |
---|
4031 | } |
---|
4032 | break; |
---|
4033 | } |
---|
4034 | case SPELLFAMILY_WARRIOR: |
---|
4035 | { |
---|
4036 | // Rend |
---|
4037 | if (m_spellProto->SpellFamilyFlags & 0x0000000000000020LL) |
---|
4038 | { |
---|
4039 | // 0.00743*(($MWB+$mwb)/2+$AP/14*$MWS) bonus per tick |
---|
4040 | if (apply && !loading && caster) |
---|
4041 | { |
---|
4042 | float ap = caster->GetTotalAttackPowerValue(BASE_ATTACK); |
---|
4043 | int32 mws = caster->GetAttackTime(BASE_ATTACK); |
---|
4044 | float mwb_min = caster->GetWeaponDamageRange(BASE_ATTACK,MINDAMAGE); |
---|
4045 | float mwb_max = caster->GetWeaponDamageRange(BASE_ATTACK,MAXDAMAGE); |
---|
4046 | // WARNING! in 3.0 multiplier 0.00743f change to 0.6 |
---|
4047 | m_modifier.m_amount+=int32(((mwb_min+mwb_max)/2+ap*mws/14000)*0.00743f); |
---|
4048 | } |
---|
4049 | return; |
---|
4050 | } |
---|
4051 | break; |
---|
4052 | } |
---|
4053 | case SPELLFAMILY_DRUID: |
---|
4054 | { |
---|
4055 | // Rake |
---|
4056 | if (m_spellProto->SpellFamilyFlags & 0x0000000000001000LL) |
---|
4057 | { |
---|
4058 | // $AP*0.06/3 bonus per tick |
---|
4059 | if (apply && !loading && caster) |
---|
4060 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 2 / 100); |
---|
4061 | return; |
---|
4062 | } |
---|
4063 | // Lacerate |
---|
4064 | if (m_spellProto->SpellFamilyFlags & 0x000000010000000000LL) |
---|
4065 | { |
---|
4066 | // $AP*0.05/5 bonus per tick |
---|
4067 | if (apply && !loading && caster) |
---|
4068 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100); |
---|
4069 | return; |
---|
4070 | } |
---|
4071 | // Rip |
---|
4072 | if (m_spellProto->SpellFamilyFlags & 0x000000000000800000LL) |
---|
4073 | { |
---|
4074 | // $AP * min(0.06*$cp, 0.24)/6 [Yes, there is no difference, whether 4 or 5 CPs are being used] |
---|
4075 | if (apply && !loading && caster && caster->GetTypeId() == TYPEID_PLAYER) |
---|
4076 | { |
---|
4077 | uint8 cp = ((Player*)caster)->GetComboPoints(); |
---|
4078 | |
---|
4079 | // Idol of Feral Shadows. Cant be handled as SpellMod in SpellAura:Dummy due its dependency from CPs |
---|
4080 | Unit::AuraList const& dummyAuras = caster->GetAurasByType(SPELL_AURA_DUMMY); |
---|
4081 | for(Unit::AuraList::const_iterator itr = dummyAuras.begin(); itr != dummyAuras.end(); ++itr) |
---|
4082 | { |
---|
4083 | if((*itr)->GetId()==34241) |
---|
4084 | { |
---|
4085 | m_modifier.m_amount += cp * (*itr)->GetModifier()->m_amount; |
---|
4086 | break; |
---|
4087 | } |
---|
4088 | } |
---|
4089 | |
---|
4090 | if (cp > 4) cp = 4; |
---|
4091 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * cp / 100); |
---|
4092 | } |
---|
4093 | return; |
---|
4094 | } |
---|
4095 | break; |
---|
4096 | } |
---|
4097 | case SPELLFAMILY_ROGUE: |
---|
4098 | { |
---|
4099 | // Deadly poison aura state |
---|
4100 | if((m_spellProto->SpellFamilyFlags & 0x10000) && m_spellProto->SpellVisual==5100) |
---|
4101 | { |
---|
4102 | if(apply) |
---|
4103 | m_target->ModifyAuraState(AURA_STATE_DEADLY_POISON,true); |
---|
4104 | else |
---|
4105 | { |
---|
4106 | // current aura already removed, search present of another |
---|
4107 | bool found = false; |
---|
4108 | Unit::AuraList const& auras = m_target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); |
---|
4109 | for(Unit::AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) |
---|
4110 | { |
---|
4111 | SpellEntry const* itr_spell = (*itr)->GetSpellProto(); |
---|
4112 | if(itr_spell && itr_spell->SpellFamilyName==SPELLFAMILY_ROGUE && (itr_spell->SpellFamilyFlags & 0x10000) && itr_spell->SpellVisual==5100) |
---|
4113 | { |
---|
4114 | found = true; |
---|
4115 | break; |
---|
4116 | } |
---|
4117 | } |
---|
4118 | // this has been last deadly poison aura |
---|
4119 | if(!found) |
---|
4120 | m_target->ModifyAuraState(AURA_STATE_DEADLY_POISON,false); |
---|
4121 | } |
---|
4122 | return; |
---|
4123 | } |
---|
4124 | // Rupture |
---|
4125 | if (m_spellProto->SpellFamilyFlags & 0x000000000000100000LL) |
---|
4126 | { |
---|
4127 | // Dmg/tick = $AP*min(0.01*$cp, 0.03) [Like Rip: only the first three CP increase the contribution from AP] |
---|
4128 | if (apply && !loading && caster && caster->GetTypeId() == TYPEID_PLAYER) |
---|
4129 | { |
---|
4130 | uint8 cp = ((Player*)caster)->GetComboPoints(); |
---|
4131 | if (cp > 3) cp = 3; |
---|
4132 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * cp / 100); |
---|
4133 | } |
---|
4134 | return; |
---|
4135 | } |
---|
4136 | // Garrote |
---|
4137 | if (m_spellProto->SpellFamilyFlags & 0x000000000000000100LL) |
---|
4138 | { |
---|
4139 | // $AP*0.18/6 bonus per tick |
---|
4140 | if (apply && !loading && caster) |
---|
4141 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 3 / 100); |
---|
4142 | return; |
---|
4143 | } |
---|
4144 | break; |
---|
4145 | } |
---|
4146 | case SPELLFAMILY_HUNTER: |
---|
4147 | { |
---|
4148 | // Serpent Sting |
---|
4149 | if (m_spellProto->SpellFamilyFlags & 0x0000000000004000LL) |
---|
4150 | { |
---|
4151 | // $RAP*0.1/5 bonus per tick |
---|
4152 | if (apply && !loading && caster) |
---|
4153 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(RANGED_ATTACK) * 10 / 500); |
---|
4154 | return; |
---|
4155 | } |
---|
4156 | // Immolation Trap |
---|
4157 | if (m_spellProto->SpellFamilyFlags & 0x0000000000000004LL && m_spellProto->SpellIconID == 678) |
---|
4158 | { |
---|
4159 | // $RAP*0.1/5 bonus per tick |
---|
4160 | if (apply && !loading && caster) |
---|
4161 | m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(RANGED_ATTACK) * 10 / 500); |
---|
4162 | return; |
---|
4163 | } |
---|
4164 | break; |
---|
4165 | } |
---|
4166 | case SPELLFAMILY_PALADIN: |
---|
4167 | { |
---|
4168 | // Consecration |
---|
4169 | if (m_spellProto->SpellFamilyFlags & 0x0000000000000020LL) |
---|
4170 | { |
---|
4171 | if (apply && !loading) |
---|
4172 | { |
---|
4173 | if(Unit* caster = GetCaster()) |
---|
4174 | { |
---|
4175 | Unit::AuraList const& classScripts = caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); |
---|
4176 | for(Unit::AuraList::const_iterator k = classScripts.begin(); k != classScripts.end(); ++k) |
---|
4177 | { |
---|
4178 | int32 tickcount = GetSpellDuration(m_spellProto) / m_spellProto->EffectAmplitude[m_effIndex]; |
---|
4179 | switch((*k)->GetModifier()->m_miscvalue) |
---|
4180 | { |
---|
4181 | case 5147: // Improved Consecration - Libram of the Eternal Rest |
---|
4182 | { |
---|
4183 | m_modifier.m_amount += (*k)->GetModifier()->m_amount / tickcount; |
---|
4184 | break; |
---|
4185 | } |
---|
4186 | } |
---|
4187 | } |
---|
4188 | } |
---|
4189 | } |
---|
4190 | return; |
---|
4191 | } |
---|
4192 | break; |
---|
4193 | } |
---|
4194 | default: |
---|
4195 | break; |
---|
4196 | } |
---|
4197 | } |
---|
4198 | |
---|
4199 | void Aura::HandlePeriodicDamagePCT(bool apply, bool Real) |
---|
4200 | { |
---|
4201 | if (m_periodicTimer <= 0) |
---|
4202 | m_periodicTimer += m_modifier.periodictime; |
---|
4203 | |
---|
4204 | m_isPeriodic = apply; |
---|
4205 | } |
---|
4206 | |
---|
4207 | void Aura::HandlePeriodicLeech(bool apply, bool Real) |
---|
4208 | { |
---|
4209 | if (m_periodicTimer <= 0) |
---|
4210 | m_periodicTimer += m_modifier.periodictime; |
---|
4211 | |
---|
4212 | m_isPeriodic = apply; |
---|
4213 | } |
---|
4214 | |
---|
4215 | void Aura::HandlePeriodicManaLeech(bool apply, bool Real) |
---|
4216 | { |
---|
4217 | if (m_periodicTimer <= 0) |
---|
4218 | m_periodicTimer += m_modifier.periodictime; |
---|
4219 | |
---|
4220 | m_isPeriodic = apply; |
---|
4221 | } |
---|
4222 | |
---|
4223 | /*********************************************************/ |
---|
4224 | /*** MODIFY STATS ***/ |
---|
4225 | /*********************************************************/ |
---|
4226 | |
---|
4227 | /********************************/ |
---|
4228 | /*** RESISTANCE ***/ |
---|
4229 | /********************************/ |
---|
4230 | |
---|
4231 | void Aura::HandleAuraModResistanceExclusive(bool apply, bool Real) |
---|
4232 | { |
---|
4233 | for(int8 x = SPELL_SCHOOL_NORMAL; x < MAX_SPELL_SCHOOL;x++) |
---|
4234 | { |
---|
4235 | if(m_modifier.m_miscvalue & int32(1<<x)) |
---|
4236 | { |
---|
4237 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + x), BASE_VALUE, float(m_modifier.m_amount), apply); |
---|
4238 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
4239 | m_target->ApplyResistanceBuffModsMod(SpellSchools(x),m_positive,m_modifier.m_amount, apply); |
---|
4240 | } |
---|
4241 | } |
---|
4242 | } |
---|
4243 | |
---|
4244 | void Aura::HandleAuraModResistance(bool apply, bool Real) |
---|
4245 | { |
---|
4246 | for(int8 x = SPELL_SCHOOL_NORMAL; x < MAX_SPELL_SCHOOL;x++) |
---|
4247 | { |
---|
4248 | if(m_modifier.m_miscvalue & int32(1<<x)) |
---|
4249 | { |
---|
4250 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + x), TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4251 | if(m_target->GetTypeId() == TYPEID_PLAYER || ((Creature*)m_target)->isPet()) |
---|
4252 | m_target->ApplyResistanceBuffModsMod(SpellSchools(x),m_positive,m_modifier.m_amount, apply); |
---|
4253 | } |
---|
4254 | } |
---|
4255 | |
---|
4256 | // Faerie Fire (druid versions) |
---|
4257 | if( m_spellProto->SpellIconID == 109 && |
---|
4258 | m_spellProto->SpellFamilyName == SPELLFAMILY_DRUID && |
---|
4259 | m_spellProto->SpellFamilyFlags & 0x0000000000000400LL ) |
---|
4260 | { |
---|
4261 | m_target->ModifyAuraState(AURA_STATE_FAERIE_FIRE,apply); |
---|
4262 | } |
---|
4263 | } |
---|
4264 | |
---|
4265 | void Aura::HandleAuraModBaseResistancePCT(bool apply, bool Real) |
---|
4266 | { |
---|
4267 | // only players have base stats |
---|
4268 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4269 | { |
---|
4270 | //pets only have base armor |
---|
4271 | if(((Creature*)m_target)->isPet() && (m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_NORMAL)) |
---|
4272 | m_target->HandleStatModifier(UNIT_MOD_ARMOR, BASE_PCT, float(m_modifier.m_amount), apply); |
---|
4273 | } |
---|
4274 | else |
---|
4275 | { |
---|
4276 | for(int8 x = SPELL_SCHOOL_NORMAL; x < MAX_SPELL_SCHOOL;x++) |
---|
4277 | { |
---|
4278 | if(m_modifier.m_miscvalue & int32(1<<x)) |
---|
4279 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + x), BASE_PCT, float(m_modifier.m_amount), apply); |
---|
4280 | } |
---|
4281 | } |
---|
4282 | } |
---|
4283 | |
---|
4284 | void Aura::HandleModResistancePercent(bool apply, bool Real) |
---|
4285 | { |
---|
4286 | for(int8 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; i++) |
---|
4287 | { |
---|
4288 | if(m_modifier.m_miscvalue & int32(1<<i)) |
---|
4289 | { |
---|
4290 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + i), TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
4291 | if(m_target->GetTypeId() == TYPEID_PLAYER || ((Creature*)m_target)->isPet()) |
---|
4292 | { |
---|
4293 | m_target->ApplyResistanceBuffModsPercentMod(SpellSchools(i),true,m_modifier.m_amount, apply); |
---|
4294 | m_target->ApplyResistanceBuffModsPercentMod(SpellSchools(i),false,m_modifier.m_amount, apply); |
---|
4295 | } |
---|
4296 | } |
---|
4297 | } |
---|
4298 | } |
---|
4299 | |
---|
4300 | void Aura::HandleModBaseResistance(bool apply, bool Real) |
---|
4301 | { |
---|
4302 | // only players have base stats |
---|
4303 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4304 | { |
---|
4305 | //only pets have base stats |
---|
4306 | if(((Creature*)m_target)->isPet() && (m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_NORMAL)) |
---|
4307 | m_target->HandleStatModifier(UNIT_MOD_ARMOR, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4308 | } |
---|
4309 | else |
---|
4310 | { |
---|
4311 | for(int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; i++) |
---|
4312 | if(m_modifier.m_miscvalue & (1<<i)) |
---|
4313 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + i), TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4314 | } |
---|
4315 | } |
---|
4316 | |
---|
4317 | /********************************/ |
---|
4318 | /*** STAT ***/ |
---|
4319 | /********************************/ |
---|
4320 | |
---|
4321 | void Aura::HandleAuraModStat(bool apply, bool Real) |
---|
4322 | { |
---|
4323 | if (m_modifier.m_miscvalue < -2 || m_modifier.m_miscvalue > 4) |
---|
4324 | { |
---|
4325 | sLog.outError("WARNING: Spell %u effect %u have unsupported misc value (%i) for SPELL_AURA_MOD_STAT ",GetId(),GetEffIndex(),m_modifier.m_miscvalue); |
---|
4326 | return; |
---|
4327 | } |
---|
4328 | |
---|
4329 | for(int32 i = STAT_STRENGTH; i < MAX_STATS; i++) |
---|
4330 | { |
---|
4331 | // -1 or -2 is all stats ( misc < -2 checked in function beginning ) |
---|
4332 | if (m_modifier.m_miscvalue < 0 || m_modifier.m_miscvalue == i) |
---|
4333 | { |
---|
4334 | //m_target->ApplyStatMod(Stats(i), m_modifier.m_amount,apply); |
---|
4335 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4336 | if(m_target->GetTypeId() == TYPEID_PLAYER || ((Creature*)m_target)->isPet()) |
---|
4337 | m_target->ApplyStatBuffMod(Stats(i),m_modifier.m_amount,apply); |
---|
4338 | } |
---|
4339 | } |
---|
4340 | } |
---|
4341 | |
---|
4342 | void Aura::HandleModPercentStat(bool apply, bool Real) |
---|
4343 | { |
---|
4344 | if (m_modifier.m_miscvalue < -1 || m_modifier.m_miscvalue > 4) |
---|
4345 | { |
---|
4346 | sLog.outError("WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid"); |
---|
4347 | return; |
---|
4348 | } |
---|
4349 | |
---|
4350 | // only players have base stats |
---|
4351 | if (m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4352 | return; |
---|
4353 | |
---|
4354 | for (int32 i = STAT_STRENGTH; i < MAX_STATS; ++i) |
---|
4355 | { |
---|
4356 | if(m_modifier.m_miscvalue == i || m_modifier.m_miscvalue == -1) |
---|
4357 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), BASE_PCT, float(m_modifier.m_amount), apply); |
---|
4358 | } |
---|
4359 | } |
---|
4360 | |
---|
4361 | void Aura::HandleModSpellDamagePercentFromStat(bool /*apply*/, bool Real) |
---|
4362 | { |
---|
4363 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4364 | return; |
---|
4365 | |
---|
4366 | // Magic damage modifiers implemented in Unit::SpellDamageBonus |
---|
4367 | // This information for client side use only |
---|
4368 | // Recalculate bonus |
---|
4369 | ((Player*)m_target)->UpdateSpellDamageAndHealingBonus(); |
---|
4370 | } |
---|
4371 | |
---|
4372 | void Aura::HandleModSpellHealingPercentFromStat(bool /*apply*/, bool Real) |
---|
4373 | { |
---|
4374 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4375 | return; |
---|
4376 | |
---|
4377 | // Recalculate bonus |
---|
4378 | ((Player*)m_target)->UpdateSpellDamageAndHealingBonus(); |
---|
4379 | } |
---|
4380 | |
---|
4381 | void Aura::HandleAuraModDispelResist(bool apply, bool Real) |
---|
4382 | { |
---|
4383 | if(!Real || !apply) |
---|
4384 | return; |
---|
4385 | |
---|
4386 | if(GetId()==33206) |
---|
4387 | m_target->CastSpell(m_target,44416,true,NULL,this,GetCasterGUID()); |
---|
4388 | } |
---|
4389 | |
---|
4390 | void Aura::HandleModSpellDamagePercentFromAttackPower(bool /*apply*/, bool Real) |
---|
4391 | { |
---|
4392 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4393 | return; |
---|
4394 | |
---|
4395 | // Magic damage modifiers implemented in Unit::SpellDamageBonus |
---|
4396 | // This information for client side use only |
---|
4397 | // Recalculate bonus |
---|
4398 | ((Player*)m_target)->UpdateSpellDamageAndHealingBonus(); |
---|
4399 | } |
---|
4400 | |
---|
4401 | void Aura::HandleModSpellHealingPercentFromAttackPower(bool /*apply*/, bool Real) |
---|
4402 | { |
---|
4403 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4404 | return; |
---|
4405 | |
---|
4406 | // Recalculate bonus |
---|
4407 | ((Player*)m_target)->UpdateSpellDamageAndHealingBonus(); |
---|
4408 | } |
---|
4409 | |
---|
4410 | void Aura::HandleModHealingDone(bool /*apply*/, bool Real) |
---|
4411 | { |
---|
4412 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4413 | return; |
---|
4414 | // implemented in Unit::SpellHealingBonus |
---|
4415 | // this information is for client side only |
---|
4416 | ((Player*)m_target)->UpdateSpellDamageAndHealingBonus(); |
---|
4417 | } |
---|
4418 | |
---|
4419 | void Aura::HandleModTotalPercentStat(bool apply, bool Real) |
---|
4420 | { |
---|
4421 | if (m_modifier.m_miscvalue < -1 || m_modifier.m_miscvalue > 4) |
---|
4422 | { |
---|
4423 | sLog.outError("WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid"); |
---|
4424 | return; |
---|
4425 | } |
---|
4426 | |
---|
4427 | //save current and max HP before applying aura |
---|
4428 | uint32 curHPValue = m_target->GetHealth(); |
---|
4429 | uint32 maxHPValue = m_target->GetMaxHealth(); |
---|
4430 | |
---|
4431 | for (int32 i = STAT_STRENGTH; i < MAX_STATS; i++) |
---|
4432 | { |
---|
4433 | if(m_modifier.m_miscvalue == i || m_modifier.m_miscvalue == -1) |
---|
4434 | { |
---|
4435 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
4436 | if(m_target->GetTypeId() == TYPEID_PLAYER || ((Creature*)m_target)->isPet()) |
---|
4437 | m_target->ApplyStatPercentBuffMod(Stats(i), m_modifier.m_amount, apply ); |
---|
4438 | } |
---|
4439 | } |
---|
4440 | |
---|
4441 | //recalculate current HP/MP after applying aura modifications (only for spells with 0x10 flag) |
---|
4442 | if ((m_modifier.m_miscvalue == STAT_STAMINA) && (maxHPValue > 0) && (m_spellProto->Attributes & 0x10)) |
---|
4443 | { |
---|
4444 | // newHP = (curHP / maxHP) * newMaxHP = (newMaxHP * curHP) / maxHP -> which is better because no int -> double -> int conversion is needed |
---|
4445 | uint32 newHPValue = (m_target->GetMaxHealth() * curHPValue) / maxHPValue; |
---|
4446 | m_target->SetHealth(newHPValue); |
---|
4447 | } |
---|
4448 | } |
---|
4449 | |
---|
4450 | void Aura::HandleAuraModResistenceOfStatPercent(bool /*apply*/, bool Real) |
---|
4451 | { |
---|
4452 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4453 | return; |
---|
4454 | |
---|
4455 | if(m_modifier.m_miscvalue != SPELL_SCHOOL_MASK_NORMAL) |
---|
4456 | { |
---|
4457 | // support required adding replace UpdateArmor by loop by UpdateResistence at intellect update |
---|
4458 | // and include in UpdateResistence same code as in UpdateArmor for aura mod apply. |
---|
4459 | sLog.outError("Aura SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT(182) need adding support for non-armor resistances!"); |
---|
4460 | return; |
---|
4461 | } |
---|
4462 | |
---|
4463 | // Recalculate Armor |
---|
4464 | m_target->UpdateArmor(); |
---|
4465 | } |
---|
4466 | |
---|
4467 | /********************************/ |
---|
4468 | /*** HEAL & ENERGIZE ***/ |
---|
4469 | /********************************/ |
---|
4470 | void Aura::HandleAuraModTotalHealthPercentRegen(bool apply, bool Real) |
---|
4471 | { |
---|
4472 | /* |
---|
4473 | Need additional checking for auras who reduce or increase healing, magic effect like Dumpen Magic, |
---|
4474 | so this aura not fully working. |
---|
4475 | */ |
---|
4476 | if(apply) |
---|
4477 | { |
---|
4478 | if(!m_target->isAlive()) |
---|
4479 | return; |
---|
4480 | |
---|
4481 | if((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && !m_target->IsSitState()) |
---|
4482 | m_target->SetStandState(PLAYER_STATE_SIT); |
---|
4483 | |
---|
4484 | if(m_periodicTimer <= 0) |
---|
4485 | { |
---|
4486 | m_periodicTimer += m_modifier.periodictime; |
---|
4487 | |
---|
4488 | if(m_target->GetHealth() < m_target->GetMaxHealth()) |
---|
4489 | { |
---|
4490 | // PeriodicTick can cast triggered spells with stats changes |
---|
4491 | PeriodicTick(); |
---|
4492 | } |
---|
4493 | } |
---|
4494 | } |
---|
4495 | |
---|
4496 | m_isPeriodic = apply; |
---|
4497 | } |
---|
4498 | |
---|
4499 | void Aura::HandleAuraModTotalManaPercentRegen(bool apply, bool Real) |
---|
4500 | { |
---|
4501 | if((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && apply && !m_target->IsSitState()) |
---|
4502 | m_target->SetStandState(PLAYER_STATE_SIT); |
---|
4503 | if(apply) |
---|
4504 | { |
---|
4505 | if(m_modifier.periodictime == 0) |
---|
4506 | m_modifier.periodictime = 1000; |
---|
4507 | if(m_periodicTimer <= 0 && m_target->getPowerType() == POWER_MANA) |
---|
4508 | { |
---|
4509 | m_periodicTimer += m_modifier.periodictime; |
---|
4510 | |
---|
4511 | if(m_target->GetPower(POWER_MANA) < m_target->GetMaxPower(POWER_MANA)) |
---|
4512 | { |
---|
4513 | // PeriodicTick can cast triggered spells with stats changes |
---|
4514 | PeriodicTick(); |
---|
4515 | } |
---|
4516 | } |
---|
4517 | } |
---|
4518 | |
---|
4519 | m_isPeriodic = apply; |
---|
4520 | } |
---|
4521 | |
---|
4522 | void Aura::HandleModRegen(bool apply, bool Real) // eating |
---|
4523 | { |
---|
4524 | if(apply) |
---|
4525 | { |
---|
4526 | if(!m_target->isAlive()) |
---|
4527 | return; |
---|
4528 | |
---|
4529 | if ((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && !m_target->IsSitState()) |
---|
4530 | m_target->SetStandState(PLAYER_STATE_SIT); |
---|
4531 | |
---|
4532 | if(m_periodicTimer <= 0) |
---|
4533 | { |
---|
4534 | m_periodicTimer += 5000; |
---|
4535 | int32 gain = m_target->ModifyHealth(m_modifier.m_amount); |
---|
4536 | Unit *caster = GetCaster(); |
---|
4537 | if (caster) |
---|
4538 | { |
---|
4539 | SpellEntry const *spellProto = GetSpellProto(); |
---|
4540 | if (spellProto) |
---|
4541 | m_target->getHostilRefManager().threatAssist(caster, float(gain) * 0.5f, spellProto); |
---|
4542 | } |
---|
4543 | } |
---|
4544 | } |
---|
4545 | |
---|
4546 | m_isPeriodic = apply; |
---|
4547 | } |
---|
4548 | |
---|
4549 | void Aura::HandleModPowerRegen(bool apply, bool Real) // drinking |
---|
4550 | { |
---|
4551 | if ((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && apply && !m_target->IsSitState()) |
---|
4552 | m_target->SetStandState(PLAYER_STATE_SIT); |
---|
4553 | |
---|
4554 | if(apply && m_periodicTimer <= 0) |
---|
4555 | { |
---|
4556 | m_periodicTimer += 2000; |
---|
4557 | |
---|
4558 | Powers pt = m_target->getPowerType(); |
---|
4559 | if(int32(pt) != m_modifier.m_miscvalue) |
---|
4560 | return; |
---|
4561 | |
---|
4562 | if ( GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED ) |
---|
4563 | { |
---|
4564 | // eating anim |
---|
4565 | m_target->HandleEmoteCommand(EMOTE_ONESHOT_EAT); |
---|
4566 | } |
---|
4567 | else if( GetId() == 20577 ) |
---|
4568 | { |
---|
4569 | // cannibalize anim |
---|
4570 | m_target->HandleEmoteCommand(398); |
---|
4571 | } |
---|
4572 | |
---|
4573 | // Warrior talent, gain 1 rage every 3 seconds while in combat |
---|
4574 | if(pt == POWER_RAGE && m_target->isInCombat()) |
---|
4575 | { |
---|
4576 | m_target->ModifyPower(pt, m_modifier.m_amount*10/17); |
---|
4577 | m_periodicTimer += 1000; |
---|
4578 | } |
---|
4579 | } |
---|
4580 | m_isPeriodic = apply; |
---|
4581 | if (Real && m_target->GetTypeId() == TYPEID_PLAYER && m_modifier.m_miscvalue == POWER_MANA) |
---|
4582 | ((Player*)m_target)->UpdateManaRegen(); |
---|
4583 | } |
---|
4584 | |
---|
4585 | void Aura::HandleModPowerRegenPCT(bool /*apply*/, bool Real) |
---|
4586 | { |
---|
4587 | // spells required only Real aura add/remove |
---|
4588 | if(!Real) |
---|
4589 | return; |
---|
4590 | |
---|
4591 | if (m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4592 | return; |
---|
4593 | |
---|
4594 | // Update manaregen value |
---|
4595 | if (m_modifier.m_miscvalue == POWER_MANA) |
---|
4596 | ((Player*)m_target)->UpdateManaRegen(); |
---|
4597 | } |
---|
4598 | |
---|
4599 | void Aura::HandleModManaRegen(bool /*apply*/, bool Real) |
---|
4600 | { |
---|
4601 | // spells required only Real aura add/remove |
---|
4602 | if(!Real) |
---|
4603 | return; |
---|
4604 | |
---|
4605 | if (m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4606 | return; |
---|
4607 | |
---|
4608 | //Note: an increase in regen does NOT cause threat. |
---|
4609 | ((Player*)m_target)->UpdateManaRegen(); |
---|
4610 | } |
---|
4611 | |
---|
4612 | void Aura::HandleComprehendLanguage(bool apply, bool Real) |
---|
4613 | { |
---|
4614 | if(apply) |
---|
4615 | m_target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_COMPREHEND_LANG); |
---|
4616 | else |
---|
4617 | m_target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_COMPREHEND_LANG); |
---|
4618 | } |
---|
4619 | |
---|
4620 | void Aura::HandleAuraModIncreaseHealth(bool apply, bool Real) |
---|
4621 | { |
---|
4622 | if(Real) |
---|
4623 | { |
---|
4624 | if(apply) |
---|
4625 | { |
---|
4626 | m_target->HandleStatModifier(UNIT_MOD_HEALTH, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4627 | m_target->ModifyHealth(m_modifier.m_amount); |
---|
4628 | } |
---|
4629 | else |
---|
4630 | { |
---|
4631 | if (int32(m_target->GetHealth()) > m_modifier.m_amount) |
---|
4632 | m_target->ModifyHealth(-m_modifier.m_amount); |
---|
4633 | else |
---|
4634 | m_target->SetHealth(1); |
---|
4635 | m_target->HandleStatModifier(UNIT_MOD_HEALTH, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4636 | } |
---|
4637 | } |
---|
4638 | } |
---|
4639 | |
---|
4640 | void Aura::HandleAuraModIncreaseMaxHealth(bool apply, bool Real) |
---|
4641 | { |
---|
4642 | uint32 oldhealth = m_target->GetHealth(); |
---|
4643 | double healthPercentage = (double)oldhealth / (double)m_target->GetMaxHealth(); |
---|
4644 | |
---|
4645 | m_target->HandleStatModifier(UNIT_MOD_HEALTH, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4646 | |
---|
4647 | // refresh percentage |
---|
4648 | if(oldhealth > 0) |
---|
4649 | { |
---|
4650 | uint32 newhealth = uint32(ceil((double)m_target->GetMaxHealth() * healthPercentage)); |
---|
4651 | if(newhealth==0) |
---|
4652 | newhealth = 1; |
---|
4653 | |
---|
4654 | m_target->SetHealth(newhealth); |
---|
4655 | } |
---|
4656 | } |
---|
4657 | |
---|
4658 | void Aura::HandleAuraModIncreaseEnergy(bool apply, bool Real) |
---|
4659 | { |
---|
4660 | Powers powerType = m_target->getPowerType(); |
---|
4661 | if(int32(powerType) != m_modifier.m_miscvalue) |
---|
4662 | return; |
---|
4663 | |
---|
4664 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_POWER_START + powerType), TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4665 | } |
---|
4666 | |
---|
4667 | void Aura::HandleAuraModIncreaseEnergyPercent(bool apply, bool Real) |
---|
4668 | { |
---|
4669 | Powers powerType = m_target->getPowerType(); |
---|
4670 | if(int32(powerType) != m_modifier.m_miscvalue) |
---|
4671 | return; |
---|
4672 | |
---|
4673 | m_target->HandleStatModifier(UnitMods(UNIT_MOD_POWER_START + powerType), TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
4674 | } |
---|
4675 | |
---|
4676 | void Aura::HandleAuraModIncreaseHealthPercent(bool apply, bool Real) |
---|
4677 | { |
---|
4678 | //m_target->ApplyMaxHealthPercentMod(m_modifier.m_amount,apply); |
---|
4679 | m_target->HandleStatModifier(UNIT_MOD_HEALTH, TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
4680 | } |
---|
4681 | |
---|
4682 | /********************************/ |
---|
4683 | /*** FIGHT ***/ |
---|
4684 | /********************************/ |
---|
4685 | |
---|
4686 | void Aura::HandleAuraModParryPercent(bool /*apply*/, bool Real) |
---|
4687 | { |
---|
4688 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
4689 | return; |
---|
4690 | |
---|
4691 | ((Player*)m_target)->UpdateParryPercentage(); |
---|
4692 | } |
---|
4693 | |
---|
4694 | void Aura::HandleAuraModDodgePercent(bool /*apply*/, bool Real) |
---|
4695 | { |
---|
4696 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
4697 | return; |
---|
4698 | |
---|
4699 | ((Player*)m_target)->UpdateDodgePercentage(); |
---|
4700 | //sLog.outError("BONUS DODGE CHANCE: + %f", float(m_modifier.m_amount)); |
---|
4701 | } |
---|
4702 | |
---|
4703 | void Aura::HandleAuraModBlockPercent(bool /*apply*/, bool Real) |
---|
4704 | { |
---|
4705 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
4706 | return; |
---|
4707 | |
---|
4708 | ((Player*)m_target)->UpdateBlockPercentage(); |
---|
4709 | //sLog.outError("BONUS BLOCK CHANCE: + %f", float(m_modifier.m_amount)); |
---|
4710 | } |
---|
4711 | |
---|
4712 | void Aura::HandleAuraModRegenInterrupt(bool /*apply*/, bool Real) |
---|
4713 | { |
---|
4714 | // spells required only Real aura add/remove |
---|
4715 | if(!Real) |
---|
4716 | return; |
---|
4717 | |
---|
4718 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
4719 | return; |
---|
4720 | |
---|
4721 | ((Player*)m_target)->UpdateManaRegen(); |
---|
4722 | } |
---|
4723 | |
---|
4724 | void Aura::HandleAuraModCritPercent(bool apply, bool Real) |
---|
4725 | { |
---|
4726 | if(m_target->GetTypeId()!=TYPEID_PLAYER) |
---|
4727 | return; |
---|
4728 | |
---|
4729 | // apply item specific bonuses for already equipped weapon |
---|
4730 | if(Real) |
---|
4731 | { |
---|
4732 | for(int i = 0; i < MAX_ATTACK; ++i) |
---|
4733 | if(Item* pItem = ((Player*)m_target)->GetWeaponForAttack(WeaponAttackType(i))) |
---|
4734 | ((Player*)m_target)->_ApplyWeaponDependentAuraCritMod(pItem,WeaponAttackType(i),this,apply); |
---|
4735 | } |
---|
4736 | |
---|
4737 | // mods must be applied base at equipped weapon class and subclass comparison |
---|
4738 | // with spell->EquippedItemClass and EquippedItemSubClassMask and EquippedItemInventoryTypeMask |
---|
4739 | // m_modifier.m_miscvalue comparison with item generated damage types |
---|
4740 | |
---|
4741 | if (GetSpellProto()->EquippedItemClass == -1) |
---|
4742 | { |
---|
4743 | ((Player*)m_target)->HandleBaseModValue(CRIT_PERCENTAGE, FLAT_MOD, float (m_modifier.m_amount), apply); |
---|
4744 | ((Player*)m_target)->HandleBaseModValue(OFFHAND_CRIT_PERCENTAGE, FLAT_MOD, float (m_modifier.m_amount), apply); |
---|
4745 | ((Player*)m_target)->HandleBaseModValue(RANGED_CRIT_PERCENTAGE, FLAT_MOD, float (m_modifier.m_amount), apply); |
---|
4746 | } |
---|
4747 | else |
---|
4748 | { |
---|
4749 | // done in Player::_ApplyWeaponDependentAuraMods |
---|
4750 | } |
---|
4751 | } |
---|
4752 | |
---|
4753 | void Aura::HandleModHitChance(bool apply, bool Real) |
---|
4754 | { |
---|
4755 | m_target->m_modMeleeHitChance += apply ? m_modifier.m_amount : (-m_modifier.m_amount); |
---|
4756 | m_target->m_modRangedHitChance += apply ? m_modifier.m_amount : (-m_modifier.m_amount); |
---|
4757 | } |
---|
4758 | |
---|
4759 | void Aura::HandleModSpellHitChance(bool apply, bool Real) |
---|
4760 | { |
---|
4761 | m_target->m_modSpellHitChance += apply ? m_modifier.m_amount: (-m_modifier.m_amount); |
---|
4762 | } |
---|
4763 | |
---|
4764 | void Aura::HandleModSpellCritChance(bool apply, bool Real) |
---|
4765 | { |
---|
4766 | // spells required only Real aura add/remove |
---|
4767 | if(!Real) |
---|
4768 | return; |
---|
4769 | |
---|
4770 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
4771 | { |
---|
4772 | ((Player*)m_target)->UpdateAllSpellCritChances(); |
---|
4773 | } |
---|
4774 | else |
---|
4775 | { |
---|
4776 | m_target->m_baseSpellCritChance += apply ? m_modifier.m_amount:(-m_modifier.m_amount); |
---|
4777 | } |
---|
4778 | } |
---|
4779 | |
---|
4780 | void Aura::HandleModSpellCritChanceShool(bool /*apply*/, bool Real) |
---|
4781 | { |
---|
4782 | // spells required only Real aura add/remove |
---|
4783 | if(!Real) |
---|
4784 | return; |
---|
4785 | |
---|
4786 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4787 | return; |
---|
4788 | |
---|
4789 | for(int school = SPELL_SCHOOL_NORMAL; school < MAX_SPELL_SCHOOL; ++school) |
---|
4790 | if (m_modifier.m_miscvalue & (1<<school)) |
---|
4791 | ((Player*)m_target)->UpdateSpellCritChance(school); |
---|
4792 | } |
---|
4793 | |
---|
4794 | /********************************/ |
---|
4795 | /*** ATTACK SPEED ***/ |
---|
4796 | /********************************/ |
---|
4797 | |
---|
4798 | void Aura::HandleModCastingSpeed(bool apply, bool Real) |
---|
4799 | { |
---|
4800 | m_target->ApplyCastTimePercentMod(m_modifier.m_amount,apply); |
---|
4801 | } |
---|
4802 | |
---|
4803 | void Aura::HandleModMeleeRangedSpeedPct(bool apply, bool Real) |
---|
4804 | { |
---|
4805 | m_target->ApplyAttackTimePercentMod(BASE_ATTACK,m_modifier.m_amount,apply); |
---|
4806 | m_target->ApplyAttackTimePercentMod(OFF_ATTACK,m_modifier.m_amount,apply); |
---|
4807 | m_target->ApplyAttackTimePercentMod(RANGED_ATTACK, m_modifier.m_amount, apply); |
---|
4808 | } |
---|
4809 | |
---|
4810 | void Aura::HandleModCombatSpeedPct(bool apply, bool Real) |
---|
4811 | { |
---|
4812 | m_target->ApplyCastTimePercentMod(m_modifier.m_amount,apply); |
---|
4813 | m_target->ApplyAttackTimePercentMod(BASE_ATTACK,m_modifier.m_amount,apply); |
---|
4814 | m_target->ApplyAttackTimePercentMod(OFF_ATTACK,m_modifier.m_amount,apply); |
---|
4815 | m_target->ApplyAttackTimePercentMod(RANGED_ATTACK, m_modifier.m_amount, apply); |
---|
4816 | } |
---|
4817 | |
---|
4818 | void Aura::HandleModAttackSpeed(bool apply, bool Real) |
---|
4819 | { |
---|
4820 | if(!m_target->isAlive() ) |
---|
4821 | return; |
---|
4822 | |
---|
4823 | m_target->ApplyAttackTimePercentMod(BASE_ATTACK,m_modifier.m_amount,apply); |
---|
4824 | } |
---|
4825 | |
---|
4826 | void Aura::HandleHaste(bool apply, bool Real) |
---|
4827 | { |
---|
4828 | m_target->ApplyAttackTimePercentMod(BASE_ATTACK, m_modifier.m_amount,apply); |
---|
4829 | m_target->ApplyAttackTimePercentMod(OFF_ATTACK, m_modifier.m_amount,apply); |
---|
4830 | m_target->ApplyAttackTimePercentMod(RANGED_ATTACK,m_modifier.m_amount,apply); |
---|
4831 | } |
---|
4832 | |
---|
4833 | void Aura::HandleAuraModRangedHaste(bool apply, bool Real) |
---|
4834 | { |
---|
4835 | m_target->ApplyAttackTimePercentMod(RANGED_ATTACK, m_modifier.m_amount, apply); |
---|
4836 | } |
---|
4837 | |
---|
4838 | void Aura::HandleRangedAmmoHaste(bool apply, bool Real) |
---|
4839 | { |
---|
4840 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4841 | return; |
---|
4842 | m_target->ApplyAttackTimePercentMod(RANGED_ATTACK,m_modifier.m_amount, apply); |
---|
4843 | } |
---|
4844 | |
---|
4845 | /********************************/ |
---|
4846 | /*** ATTACK POWER ***/ |
---|
4847 | /********************************/ |
---|
4848 | |
---|
4849 | void Aura::HandleAuraModAttackPower(bool apply, bool Real) |
---|
4850 | { |
---|
4851 | m_target->HandleStatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4852 | } |
---|
4853 | |
---|
4854 | void Aura::HandleAuraModRangedAttackPower(bool apply, bool Real) |
---|
4855 | { |
---|
4856 | if((m_target->getClassMask() & CLASSMASK_WAND_USERS)!=0) |
---|
4857 | return; |
---|
4858 | |
---|
4859 | m_target->HandleStatModifier(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4860 | } |
---|
4861 | |
---|
4862 | void Aura::HandleAuraModAttackPowerPercent(bool apply, bool Real) |
---|
4863 | { |
---|
4864 | //UNIT_FIELD_ATTACK_POWER_MULTIPLIER = multiplier - 1 |
---|
4865 | m_target->HandleStatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
4866 | } |
---|
4867 | |
---|
4868 | void Aura::HandleAuraModRangedAttackPowerPercent(bool apply, bool Real) |
---|
4869 | { |
---|
4870 | if((m_target->getClassMask() & CLASSMASK_WAND_USERS)!=0) |
---|
4871 | return; |
---|
4872 | |
---|
4873 | //UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = multiplier - 1 |
---|
4874 | m_target->HandleStatModifier(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
4875 | } |
---|
4876 | |
---|
4877 | void Aura::HandleAuraModRangedAttackPowerOfStatPercent(bool apply, bool Real) |
---|
4878 | { |
---|
4879 | // spells required only Real aura add/remove |
---|
4880 | if(!Real) |
---|
4881 | return; |
---|
4882 | |
---|
4883 | if(m_target->GetTypeId() == TYPEID_PLAYER && (m_target->getClassMask() & CLASSMASK_WAND_USERS)!=0) |
---|
4884 | return; |
---|
4885 | |
---|
4886 | if(m_modifier.m_miscvalue != STAT_INTELLECT) |
---|
4887 | { |
---|
4888 | // support required adding UpdateAttackPowerAndDamage calls at stat update |
---|
4889 | sLog.outError("Aura SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT (212) need support non-intellect stats!"); |
---|
4890 | return; |
---|
4891 | } |
---|
4892 | |
---|
4893 | // Recalculate bonus |
---|
4894 | ((Player*)m_target)->UpdateAttackPowerAndDamage(true); |
---|
4895 | } |
---|
4896 | |
---|
4897 | /********************************/ |
---|
4898 | /*** DAMAGE BONUS ***/ |
---|
4899 | /********************************/ |
---|
4900 | void Aura::HandleModDamageDone(bool apply, bool Real) |
---|
4901 | { |
---|
4902 | // apply item specific bonuses for already equipped weapon |
---|
4903 | if(Real && m_target->GetTypeId()==TYPEID_PLAYER) |
---|
4904 | { |
---|
4905 | for(int i = 0; i < MAX_ATTACK; ++i) |
---|
4906 | if(Item* pItem = ((Player*)m_target)->GetWeaponForAttack(WeaponAttackType(i))) |
---|
4907 | ((Player*)m_target)->_ApplyWeaponDependentAuraDamageMod(pItem,WeaponAttackType(i),this,apply); |
---|
4908 | } |
---|
4909 | |
---|
4910 | // m_modifier.m_miscvalue is bitmask of spell schools |
---|
4911 | // 1 ( 0-bit ) - normal school damage (SPELL_SCHOOL_MASK_NORMAL) |
---|
4912 | // 126 - full bitmask all magic damages (SPELL_SCHOOL_MASK_MAGIC) including wands |
---|
4913 | // 127 - full bitmask any damages |
---|
4914 | // |
---|
4915 | // mods must be applied base at equipped weapon class and subclass comparison |
---|
4916 | // with spell->EquippedItemClass and EquippedItemSubClassMask and EquippedItemInventoryTypeMask |
---|
4917 | // m_modifier.m_miscvalue comparison with item generated damage types |
---|
4918 | |
---|
4919 | if((m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_NORMAL) != 0) |
---|
4920 | { |
---|
4921 | // apply generic physical damage bonuses including wand case |
---|
4922 | if (GetSpellProto()->EquippedItemClass == -1 || m_target->GetTypeId() != TYPEID_PLAYER) |
---|
4923 | { |
---|
4924 | m_target->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4925 | m_target->HandleStatModifier(UNIT_MOD_DAMAGE_OFFHAND, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4926 | m_target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_VALUE, float(m_modifier.m_amount), apply); |
---|
4927 | } |
---|
4928 | else |
---|
4929 | { |
---|
4930 | // done in Player::_ApplyWeaponDependentAuraMods |
---|
4931 | } |
---|
4932 | |
---|
4933 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
4934 | { |
---|
4935 | if(m_positive) |
---|
4936 | m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS,m_modifier.m_amount,apply); |
---|
4937 | else |
---|
4938 | m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG,m_modifier.m_amount,apply); |
---|
4939 | } |
---|
4940 | } |
---|
4941 | |
---|
4942 | // Skip non magic case for speedup |
---|
4943 | if((m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_MAGIC) == 0) |
---|
4944 | return; |
---|
4945 | |
---|
4946 | if( GetSpellProto()->EquippedItemClass != -1 || GetSpellProto()->EquippedItemInventoryTypeMask != 0 ) |
---|
4947 | { |
---|
4948 | // wand magic case (skip generic to all item spell bonuses) |
---|
4949 | // done in Player::_ApplyWeaponDependentAuraMods |
---|
4950 | |
---|
4951 | // Skip item specific requirements for not wand magic damage |
---|
4952 | return; |
---|
4953 | } |
---|
4954 | |
---|
4955 | // Magic damage modifiers implemented in Unit::SpellDamageBonus |
---|
4956 | // This information for client side use only |
---|
4957 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
4958 | { |
---|
4959 | if(m_positive) |
---|
4960 | { |
---|
4961 | for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; i++) |
---|
4962 | { |
---|
4963 | if((m_modifier.m_miscvalue & (1<<i)) != 0) |
---|
4964 | m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+i,m_modifier.m_amount,apply); |
---|
4965 | } |
---|
4966 | } |
---|
4967 | else |
---|
4968 | { |
---|
4969 | for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; i++) |
---|
4970 | { |
---|
4971 | if((m_modifier.m_miscvalue & (1<<i)) != 0) |
---|
4972 | m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+i,m_modifier.m_amount,apply); |
---|
4973 | } |
---|
4974 | } |
---|
4975 | Pet* pet = m_target->GetPet(); |
---|
4976 | if(pet) |
---|
4977 | pet->UpdateAttackPowerAndDamage(); |
---|
4978 | } |
---|
4979 | } |
---|
4980 | |
---|
4981 | void Aura::HandleModDamagePercentDone(bool apply, bool Real) |
---|
4982 | { |
---|
4983 | sLog.outDebug("AURA MOD DAMAGE type:%u negative:%u", m_modifier.m_miscvalue, m_positive ? 0 : 1); |
---|
4984 | |
---|
4985 | // apply item specific bonuses for already equipped weapon |
---|
4986 | if(Real && m_target->GetTypeId()==TYPEID_PLAYER) |
---|
4987 | { |
---|
4988 | for(int i = 0; i < MAX_ATTACK; ++i) |
---|
4989 | if(Item* pItem = ((Player*)m_target)->GetWeaponForAttack(WeaponAttackType(i))) |
---|
4990 | ((Player*)m_target)->_ApplyWeaponDependentAuraDamageMod(pItem,WeaponAttackType(i),this,apply); |
---|
4991 | } |
---|
4992 | |
---|
4993 | // m_modifier.m_miscvalue is bitmask of spell schools |
---|
4994 | // 1 ( 0-bit ) - normal school damage (SPELL_SCHOOL_MASK_NORMAL) |
---|
4995 | // 126 - full bitmask all magic damages (SPELL_SCHOOL_MASK_MAGIC) including wand |
---|
4996 | // 127 - full bitmask any damages |
---|
4997 | // |
---|
4998 | // mods must be applied base at equipped weapon class and subclass comparison |
---|
4999 | // with spell->EquippedItemClass and EquippedItemSubClassMask and EquippedItemInventoryTypeMask |
---|
5000 | // m_modifier.m_miscvalue comparison with item generated damage types |
---|
5001 | |
---|
5002 | if((m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_NORMAL) != 0) |
---|
5003 | { |
---|
5004 | // apply generic physical damage bonuses including wand case |
---|
5005 | if (GetSpellProto()->EquippedItemClass == -1 || m_target->GetTypeId() != TYPEID_PLAYER) |
---|
5006 | { |
---|
5007 | m_target->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
5008 | m_target->HandleStatModifier(UNIT_MOD_DAMAGE_OFFHAND, TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
5009 | m_target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
5010 | } |
---|
5011 | else |
---|
5012 | { |
---|
5013 | // done in Player::_ApplyWeaponDependentAuraMods |
---|
5014 | } |
---|
5015 | // For show in client |
---|
5016 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
5017 | m_target->ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT,m_modifier.m_amount/100.0f,apply); |
---|
5018 | } |
---|
5019 | |
---|
5020 | // Skip non magic case for speedup |
---|
5021 | if((m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_MAGIC) == 0) |
---|
5022 | return; |
---|
5023 | |
---|
5024 | if( GetSpellProto()->EquippedItemClass != -1 || GetSpellProto()->EquippedItemInventoryTypeMask != 0 ) |
---|
5025 | { |
---|
5026 | // wand magic case (skip generic to all item spell bonuses) |
---|
5027 | // done in Player::_ApplyWeaponDependentAuraMods |
---|
5028 | |
---|
5029 | // Skip item specific requirements for not wand magic damage |
---|
5030 | return; |
---|
5031 | } |
---|
5032 | |
---|
5033 | // Magic damage percent modifiers implemented in Unit::SpellDamageBonus |
---|
5034 | // Send info to client |
---|
5035 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
5036 | for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) |
---|
5037 | m_target->ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+i,m_modifier.m_amount/100.0f,apply); |
---|
5038 | } |
---|
5039 | |
---|
5040 | void Aura::HandleModOffhandDamagePercent(bool apply, bool Real) |
---|
5041 | { |
---|
5042 | // spells required only Real aura add/remove |
---|
5043 | if(!Real) |
---|
5044 | return; |
---|
5045 | |
---|
5046 | sLog.outDebug("AURA MOD OFFHAND DAMAGE"); |
---|
5047 | |
---|
5048 | m_target->HandleStatModifier(UNIT_MOD_DAMAGE_OFFHAND, TOTAL_PCT, float(m_modifier.m_amount), apply); |
---|
5049 | } |
---|
5050 | |
---|
5051 | /********************************/ |
---|
5052 | /*** POWER COST ***/ |
---|
5053 | /********************************/ |
---|
5054 | |
---|
5055 | void Aura::HandleModPowerCostPCT(bool apply, bool Real) |
---|
5056 | { |
---|
5057 | // spells required only Real aura add/remove |
---|
5058 | if(!Real) |
---|
5059 | return; |
---|
5060 | |
---|
5061 | float amount = m_modifier.m_amount/100.0f; |
---|
5062 | for(int i = 0; i < MAX_SPELL_SCHOOL; ++i) |
---|
5063 | if(m_modifier.m_miscvalue & (1<<i)) |
---|
5064 | m_target->ApplyModSignedFloatValue(UNIT_FIELD_POWER_COST_MULTIPLIER+i,amount,apply); |
---|
5065 | } |
---|
5066 | |
---|
5067 | void Aura::HandleModPowerCost(bool apply, bool Real) |
---|
5068 | { |
---|
5069 | // spells required only Real aura add/remove |
---|
5070 | if(!Real) |
---|
5071 | return; |
---|
5072 | |
---|
5073 | for(int i = 0; i < MAX_SPELL_SCHOOL; ++i) |
---|
5074 | if(m_modifier.m_miscvalue & (1<<i)) |
---|
5075 | m_target->ApplyModInt32Value(UNIT_FIELD_POWER_COST_MODIFIER+i,m_modifier.m_amount,apply); |
---|
5076 | } |
---|
5077 | |
---|
5078 | /*********************************************************/ |
---|
5079 | /*** OTHERS ***/ |
---|
5080 | /*********************************************************/ |
---|
5081 | |
---|
5082 | void Aura::HandleShapeshiftBoosts(bool apply) |
---|
5083 | { |
---|
5084 | uint32 spellId = 0; |
---|
5085 | uint32 spellId2 = 0; |
---|
5086 | uint32 HotWSpellId = 0; |
---|
5087 | |
---|
5088 | switch(GetModifier()->m_miscvalue) |
---|
5089 | { |
---|
5090 | case FORM_CAT: |
---|
5091 | spellId = 3025; |
---|
5092 | HotWSpellId = 24900; |
---|
5093 | break; |
---|
5094 | case FORM_TREE: |
---|
5095 | spellId = 5420; |
---|
5096 | break; |
---|
5097 | case FORM_TRAVEL: |
---|
5098 | spellId = 5419; |
---|
5099 | break; |
---|
5100 | case FORM_AQUA: |
---|
5101 | spellId = 5421; |
---|
5102 | break; |
---|
5103 | case FORM_BEAR: |
---|
5104 | spellId = 1178; |
---|
5105 | spellId2 = 21178; |
---|
5106 | HotWSpellId = 24899; |
---|
5107 | break; |
---|
5108 | case FORM_DIREBEAR: |
---|
5109 | spellId = 9635; |
---|
5110 | spellId2 = 21178; |
---|
5111 | HotWSpellId = 24899; |
---|
5112 | break; |
---|
5113 | case FORM_BATTLESTANCE: |
---|
5114 | spellId = 21156; |
---|
5115 | break; |
---|
5116 | case FORM_DEFENSIVESTANCE: |
---|
5117 | spellId = 7376; |
---|
5118 | break; |
---|
5119 | case FORM_BERSERKERSTANCE: |
---|
5120 | spellId = 7381; |
---|
5121 | break; |
---|
5122 | case FORM_MOONKIN: |
---|
5123 | spellId = 24905; |
---|
5124 | // aura from effect trigger spell |
---|
5125 | spellId2 = 24907; |
---|
5126 | break; |
---|
5127 | case FORM_FLIGHT: |
---|
5128 | spellId = 33948; |
---|
5129 | break; |
---|
5130 | case FORM_FLIGHT_EPIC: |
---|
5131 | spellId = 40122; |
---|
5132 | spellId2 = 40121; |
---|
5133 | break; |
---|
5134 | case FORM_SPIRITOFREDEMPTION: |
---|
5135 | spellId = 27792; |
---|
5136 | spellId2 = 27795; // must be second, this important at aura remove to prevent to early iterator invalidation. |
---|
5137 | break; |
---|
5138 | case FORM_GHOSTWOLF: |
---|
5139 | case FORM_AMBIENT: |
---|
5140 | case FORM_GHOUL: |
---|
5141 | case FORM_SHADOW: |
---|
5142 | case FORM_STEALTH: |
---|
5143 | case FORM_CREATURECAT: |
---|
5144 | case FORM_CREATUREBEAR: |
---|
5145 | spellId = 0; |
---|
5146 | break; |
---|
5147 | } |
---|
5148 | |
---|
5149 | uint32 form = GetModifier()->m_miscvalue-1; |
---|
5150 | |
---|
5151 | if(apply) |
---|
5152 | { |
---|
5153 | if (spellId) m_target->CastSpell(m_target, spellId, true, NULL, this ); |
---|
5154 | if (spellId2) m_target->CastSpell(m_target, spellId2, true, NULL, this); |
---|
5155 | |
---|
5156 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
5157 | { |
---|
5158 | const PlayerSpellMap& sp_list = ((Player *)m_target)->GetSpellMap(); |
---|
5159 | for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) |
---|
5160 | { |
---|
5161 | if(itr->second->state == PLAYERSPELL_REMOVED) continue; |
---|
5162 | if(itr->first==spellId || itr->first==spellId2) continue; |
---|
5163 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first); |
---|
5164 | if (!spellInfo || !(spellInfo->Attributes & ((1<<6) | (1<<7)))) continue; |
---|
5165 | if (spellInfo->Stances & (1<<form)) |
---|
5166 | m_target->CastSpell(m_target, itr->first, true, NULL, this); |
---|
5167 | } |
---|
5168 | //LotP |
---|
5169 | if (((Player*)m_target)->HasSpell(17007)) |
---|
5170 | { |
---|
5171 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(24932); |
---|
5172 | if (spellInfo && spellInfo->Stances & (1<<form)) |
---|
5173 | m_target->CastSpell(m_target, 24932, true, NULL, this); |
---|
5174 | } |
---|
5175 | // HotW |
---|
5176 | if (HotWSpellId) |
---|
5177 | { |
---|
5178 | Unit::AuraList const& mModTotalStatPct = m_target->GetAurasByType(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE); |
---|
5179 | for(Unit::AuraList::const_iterator i = mModTotalStatPct.begin(); i != mModTotalStatPct.end(); ++i) |
---|
5180 | { |
---|
5181 | if ((*i)->GetSpellProto()->SpellIconID == 240 && (*i)->GetModifier()->m_miscvalue == 3) |
---|
5182 | { |
---|
5183 | int32 HotWMod = (*i)->GetModifier()->m_amount; |
---|
5184 | if(GetModifier()->m_miscvalue == FORM_CAT) |
---|
5185 | HotWMod /= 2; |
---|
5186 | |
---|
5187 | m_target->CastCustomSpell(m_target, HotWSpellId, &HotWMod, NULL, NULL, true, NULL, this); |
---|
5188 | break; |
---|
5189 | } |
---|
5190 | } |
---|
5191 | } |
---|
5192 | } |
---|
5193 | } |
---|
5194 | else |
---|
5195 | { |
---|
5196 | m_target->RemoveAurasDueToSpell(spellId); |
---|
5197 | m_target->RemoveAurasDueToSpell(spellId2); |
---|
5198 | |
---|
5199 | Unit::AuraMap& tAuras = m_target->GetAuras(); |
---|
5200 | for (Unit::AuraMap::iterator itr = tAuras.begin(); itr != tAuras.end();) |
---|
5201 | { |
---|
5202 | if (itr->second->IsRemovedOnShapeLost()) |
---|
5203 | { |
---|
5204 | m_target->RemoveAurasDueToSpell(itr->second->GetId()); |
---|
5205 | itr = tAuras.begin(); |
---|
5206 | } |
---|
5207 | else |
---|
5208 | { |
---|
5209 | ++itr; |
---|
5210 | } |
---|
5211 | } |
---|
5212 | } |
---|
5213 | |
---|
5214 | /*double healthPercentage = (double)m_target->GetHealth() / (double)m_target->GetMaxHealth(); |
---|
5215 | m_target->SetHealth(uint32(ceil((double)m_target->GetMaxHealth() * healthPercentage)));*/ |
---|
5216 | } |
---|
5217 | |
---|
5218 | void Aura::HandleAuraEmpathy(bool apply, bool Real) |
---|
5219 | { |
---|
5220 | if(m_target->GetTypeId() != TYPEID_UNIT) |
---|
5221 | return; |
---|
5222 | |
---|
5223 | CreatureInfo const * ci = objmgr.GetCreatureTemplate(m_target->GetEntry()); |
---|
5224 | if(ci && ci->type == CREATURE_TYPE_BEAST) |
---|
5225 | m_target->ApplyModUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO, apply); |
---|
5226 | } |
---|
5227 | |
---|
5228 | void Aura::HandleAuraUntrackable(bool apply, bool Real) |
---|
5229 | { |
---|
5230 | if(apply) |
---|
5231 | m_target->SetFlag(UNIT_FIELD_BYTES_1, PLAYER_STATE_FLAG_UNTRACKABLE); |
---|
5232 | else |
---|
5233 | m_target->RemoveFlag(UNIT_FIELD_BYTES_1, PLAYER_STATE_FLAG_UNTRACKABLE); |
---|
5234 | } |
---|
5235 | |
---|
5236 | void Aura::HandleAuraModPacify(bool apply, bool Real) |
---|
5237 | { |
---|
5238 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
5239 | return; |
---|
5240 | |
---|
5241 | if(apply) |
---|
5242 | m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED); |
---|
5243 | else |
---|
5244 | m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED); |
---|
5245 | } |
---|
5246 | |
---|
5247 | void Aura::HandleAuraModPacifyAndSilence(bool apply, bool Real) |
---|
5248 | { |
---|
5249 | HandleAuraModPacify(apply,Real); |
---|
5250 | HandleAuraModSilence(apply,Real); |
---|
5251 | } |
---|
5252 | |
---|
5253 | void Aura::HandleAuraGhost(bool apply, bool Real) |
---|
5254 | { |
---|
5255 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
5256 | return; |
---|
5257 | |
---|
5258 | if(apply) |
---|
5259 | { |
---|
5260 | m_target->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST); |
---|
5261 | } |
---|
5262 | else |
---|
5263 | { |
---|
5264 | m_target->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST); |
---|
5265 | } |
---|
5266 | } |
---|
5267 | |
---|
5268 | void Aura::HandleAuraAllowFlight(bool apply, bool Real) |
---|
5269 | { |
---|
5270 | // all applied/removed only at real aura add/remove |
---|
5271 | if(!Real) |
---|
5272 | return; |
---|
5273 | |
---|
5274 | // allow fly |
---|
5275 | WorldPacket data; |
---|
5276 | if(apply) |
---|
5277 | data.Initialize(SMSG_MOVE_SET_CAN_FLY, 12); |
---|
5278 | else |
---|
5279 | data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12); |
---|
5280 | data.append(m_target->GetPackGUID()); |
---|
5281 | data << uint32(0); // unk |
---|
5282 | m_target->SendMessageToSet(&data, true); |
---|
5283 | } |
---|
5284 | |
---|
5285 | void Aura::HandleModRating(bool apply, bool Real) |
---|
5286 | { |
---|
5287 | // spells required only Real aura add/remove |
---|
5288 | if(!Real) |
---|
5289 | return; |
---|
5290 | |
---|
5291 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
5292 | return; |
---|
5293 | |
---|
5294 | for (uint32 rating = 0; rating < MAX_COMBAT_RATING; ++rating) |
---|
5295 | if (m_modifier.m_miscvalue & (1 << rating)) |
---|
5296 | ((Player*)m_target)->ApplyRatingMod(CombatRating(rating), m_modifier.m_amount, apply); |
---|
5297 | } |
---|
5298 | |
---|
5299 | void Aura::HandleForceMoveForward(bool apply, bool Real) |
---|
5300 | { |
---|
5301 | if(!Real || m_target->GetTypeId() != TYPEID_PLAYER) |
---|
5302 | return; |
---|
5303 | if(apply) |
---|
5304 | m_target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FORCE_MOVE); |
---|
5305 | else |
---|
5306 | m_target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FORCE_MOVE); |
---|
5307 | } |
---|
5308 | |
---|
5309 | void Aura::HandleAuraModExpertise(bool /*apply*/, bool Real) |
---|
5310 | { |
---|
5311 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
5312 | return; |
---|
5313 | |
---|
5314 | ((Player*)m_target)->UpdateExpertise(BASE_ATTACK); |
---|
5315 | ((Player*)m_target)->UpdateExpertise(OFF_ATTACK); |
---|
5316 | } |
---|
5317 | |
---|
5318 | void Aura::HandleModTargetResistance(bool apply, bool Real) |
---|
5319 | { |
---|
5320 | // spells required only Real aura add/remove |
---|
5321 | if(!Real) |
---|
5322 | return; |
---|
5323 | // applied to damage as HandleNoImmediateEffect in Unit::CalcAbsorbResist and Unit::CalcArmorReducedDamage |
---|
5324 | |
---|
5325 | // show armor penetration |
---|
5326 | if (m_target->GetTypeId() == TYPEID_PLAYER && (m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_NORMAL)) |
---|
5327 | m_target->ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE,m_modifier.m_amount, apply); |
---|
5328 | |
---|
5329 | // show as spell penetration only full spell penetration bonuses (all resistances except armor and holy |
---|
5330 | if (m_target->GetTypeId() == TYPEID_PLAYER && (m_modifier.m_miscvalue & SPELL_SCHOOL_MASK_SPELL)==SPELL_SCHOOL_MASK_SPELL) |
---|
5331 | m_target->ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE,m_modifier.m_amount, apply); |
---|
5332 | } |
---|
5333 | |
---|
5334 | void Aura::HandleShieldBlockValue(bool apply, bool Real) |
---|
5335 | { |
---|
5336 | BaseModType modType = FLAT_MOD; |
---|
5337 | if(m_modifier.m_auraname == SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT) |
---|
5338 | modType = PCT_MOD; |
---|
5339 | |
---|
5340 | if(m_target->GetTypeId() == TYPEID_PLAYER) |
---|
5341 | ((Player*)m_target)->HandleBaseModValue(SHIELD_BLOCK_VALUE, modType, float(m_modifier.m_amount), apply); |
---|
5342 | } |
---|
5343 | |
---|
5344 | void Aura::HandleAuraRetainComboPoints(bool apply, bool Real) |
---|
5345 | { |
---|
5346 | // spells required only Real aura add/remove |
---|
5347 | if(!Real) |
---|
5348 | return; |
---|
5349 | |
---|
5350 | if(m_target->GetTypeId() != TYPEID_PLAYER) |
---|
5351 | return; |
---|
5352 | |
---|
5353 | Player *target = (Player*)m_target; |
---|
5354 | |
---|
5355 | // combo points was added in SPELL_EFFECT_ADD_COMBO_POINTS handler |
---|
5356 | // remove only if aura expire by time (in case combo points amount change aura removed without combo points lost) |
---|
5357 | if( !apply && m_duration==0 && target->GetComboTarget()) |
---|
5358 | if(Unit* unit = ObjectAccessor::GetUnit(*m_target,target->GetComboTarget())) |
---|
5359 | target->AddComboPoints(unit, -m_modifier.m_amount); |
---|
5360 | } |
---|
5361 | |
---|
5362 | void Aura::HandleModUnattackable( bool Apply, bool Real ) |
---|
5363 | { |
---|
5364 | if(Real && Apply) |
---|
5365 | { |
---|
5366 | m_target->CombatStop(); |
---|
5367 | m_target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_UNATTACKABLE); |
---|
5368 | } |
---|
5369 | |
---|
5370 | m_target->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE,Apply); |
---|
5371 | } |
---|
5372 | |
---|
5373 | void Aura::HandleSpiritOfRedemption( bool apply, bool Real ) |
---|
5374 | { |
---|
5375 | // spells required only Real aura add/remove |
---|
5376 | if(!Real) |
---|
5377 | return; |
---|
5378 | |
---|
5379 | // prepare spirit state |
---|
5380 | if(apply) |
---|
5381 | { |
---|
5382 | if(m_target->GetTypeId()==TYPEID_PLAYER) |
---|
5383 | { |
---|
5384 | // disable breath/etc timers |
---|
5385 | ((Player*)m_target)->StopMirrorTimers(); |
---|
5386 | |
---|
5387 | // set stand state (expected in this form) |
---|
5388 | if(!m_target->IsStandState()) |
---|
5389 | m_target->SetStandState(PLAYER_STATE_NONE); |
---|
5390 | } |
---|
5391 | |
---|
5392 | m_target->SetHealth(1); |
---|
5393 | } |
---|
5394 | // die at aura end |
---|
5395 | else |
---|
5396 | m_target->DealDamage(m_target, m_target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, GetSpellProto(), false); |
---|
5397 | } |
---|
5398 | |
---|
5399 | void Aura::CleanupTriggeredSpells() |
---|
5400 | { |
---|
5401 | uint32 tSpellId = m_spellProto->EffectTriggerSpell[GetEffIndex()]; |
---|
5402 | if(!tSpellId) |
---|
5403 | return; |
---|
5404 | |
---|
5405 | SpellEntry const* tProto = sSpellStore.LookupEntry(tSpellId); |
---|
5406 | if(!tProto) |
---|
5407 | return; |
---|
5408 | |
---|
5409 | if(GetSpellDuration(tProto) != -1) |
---|
5410 | return; |
---|
5411 | |
---|
5412 | // needed for spell 43680, maybe others |
---|
5413 | // TODO: is there a spell flag, which can solve this in a more sophisticated way? |
---|
5414 | if(m_spellProto->EffectApplyAuraName[GetEffIndex()] == SPELL_AURA_PERIODIC_TRIGGER_SPELL && |
---|
5415 | GetSpellDuration(m_spellProto) == m_spellProto->EffectAmplitude[GetEffIndex()]) |
---|
5416 | return; |
---|
5417 | m_target->RemoveAurasDueToSpell(tSpellId); |
---|
5418 | } |
---|
5419 | |
---|
5420 | void Aura::HandleAuraPowerBurn(bool apply, bool Real) |
---|
5421 | { |
---|
5422 | if (m_periodicTimer <= 0) |
---|
5423 | m_periodicTimer += m_modifier.periodictime; |
---|
5424 | |
---|
5425 | m_isPeriodic = apply; |
---|
5426 | } |
---|
5427 | |
---|
5428 | void Aura::HandleSchoolAbsorb(bool apply, bool Real) |
---|
5429 | { |
---|
5430 | if(!Real) |
---|
5431 | return; |
---|
5432 | |
---|
5433 | // prevent double apply bonuses |
---|
5434 | if(apply && (m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())) |
---|
5435 | { |
---|
5436 | if(Unit* caster = GetCaster()) |
---|
5437 | { |
---|
5438 | float DoneActualBenefit = 0.0f; |
---|
5439 | switch(m_spellProto->SpellFamilyName) |
---|
5440 | { |
---|
5441 | case SPELLFAMILY_PRIEST: |
---|
5442 | if(m_spellProto->SpellFamilyFlags == 0x1) //PW:S |
---|
5443 | { |
---|
5444 | //+30% from +healing bonus |
---|
5445 | DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.3f; |
---|
5446 | break; |
---|
5447 | } |
---|
5448 | break; |
---|
5449 | case SPELLFAMILY_MAGE: |
---|
5450 | if(m_spellProto->SpellFamilyFlags == 0x80100 || m_spellProto->SpellFamilyFlags == 0x8 || m_spellProto->SpellFamilyFlags == 0x100000000LL) |
---|
5451 | { |
---|
5452 | //frost ward, fire ward, ice barrier |
---|
5453 | //+10% from +spd bonus |
---|
5454 | DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.1f; |
---|
5455 | break; |
---|
5456 | } |
---|
5457 | break; |
---|
5458 | case SPELLFAMILY_WARLOCK: |
---|
5459 | if(m_spellProto->SpellFamilyFlags == 0x00) |
---|
5460 | { |
---|
5461 | //shadow ward |
---|
5462 | //+10% from +spd bonus |
---|
5463 | DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.1f; |
---|
5464 | break; |
---|
5465 | } |
---|
5466 | break; |
---|
5467 | default: |
---|
5468 | break; |
---|
5469 | } |
---|
5470 | |
---|
5471 | DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto()); |
---|
5472 | |
---|
5473 | m_modifier.m_amount += (int32)DoneActualBenefit; |
---|
5474 | } |
---|
5475 | } |
---|
5476 | } |
---|
5477 | |
---|
5478 | void Aura::PeriodicTick() |
---|
5479 | { |
---|
5480 | if(!m_target->isAlive()) |
---|
5481 | return; |
---|
5482 | |
---|
5483 | switch(m_modifier.m_auraname) |
---|
5484 | { |
---|
5485 | case SPELL_AURA_PERIODIC_DAMAGE: |
---|
5486 | case SPELL_AURA_PERIODIC_DAMAGE_PERCENT: |
---|
5487 | { |
---|
5488 | Unit *pCaster = GetCaster(); |
---|
5489 | if(!pCaster) |
---|
5490 | return; |
---|
5491 | |
---|
5492 | if( GetSpellProto()->Effect[GetEffIndex()]==SPELL_EFFECT_PERSISTENT_AREA_AURA && |
---|
5493 | pCaster->SpellHitResult(m_target,GetSpellProto(),false)!=SPELL_MISS_NONE) |
---|
5494 | return; |
---|
5495 | |
---|
5496 | // Check for immune (not use charges) |
---|
5497 | if(m_target->IsImmunedToDamage(GetSpellSchoolMask(GetSpellProto()))) |
---|
5498 | return; |
---|
5499 | |
---|
5500 | // some auras remove at specific health level or more |
---|
5501 | if(m_modifier.m_auraname==SPELL_AURA_PERIODIC_DAMAGE) |
---|
5502 | { |
---|
5503 | switch(GetId()) |
---|
5504 | { |
---|
5505 | case 43093: case 31956: case 38801: |
---|
5506 | case 35321: case 38363: case 39215: |
---|
5507 | if(m_target->GetHealth() == m_target->GetMaxHealth() ) |
---|
5508 | { |
---|
5509 | m_target->RemoveAurasDueToSpell(GetId()); |
---|
5510 | return; |
---|
5511 | } |
---|
5512 | break; |
---|
5513 | case 38772: |
---|
5514 | { |
---|
5515 | uint32 percent = |
---|
5516 | GetEffIndex() < 2 && GetSpellProto()->Effect[GetEffIndex()]==SPELL_EFFECT_DUMMY ? |
---|
5517 | pCaster->CalculateSpellDamage(GetSpellProto(),GetEffIndex()+1,GetSpellProto()->EffectBasePoints[GetEffIndex()+1],m_target) : |
---|
5518 | 100; |
---|
5519 | if(m_target->GetHealth()*100 >= m_target->GetMaxHealth()*percent ) |
---|
5520 | { |
---|
5521 | m_target->RemoveAurasDueToSpell(GetId()); |
---|
5522 | return; |
---|
5523 | } |
---|
5524 | break; |
---|
5525 | } |
---|
5526 | case 41337:// aura of anger |
---|
5527 | { |
---|
5528 | Unit::AuraList const& mMod = m_target->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); |
---|
5529 | for(Unit::AuraList::const_iterator i = mMod.begin(); i != mMod.end(); ++i) |
---|
5530 | { |
---|
5531 | if ((*i)->GetId() == 41337) |
---|
5532 | { |
---|
5533 | (*i)->ApplyModifier(false); |
---|
5534 | (*i)->GetModifier()->m_amount += 5; |
---|
5535 | (*i)->ApplyModifier(true); |
---|
5536 | break; |
---|
5537 | } |
---|
5538 | } |
---|
5539 | m_modifier.m_amount += 100; |
---|
5540 | }break; |
---|
5541 | default: |
---|
5542 | break; |
---|
5543 | } |
---|
5544 | } |
---|
5545 | |
---|
5546 | uint32 absorb=0; |
---|
5547 | uint32 resist=0; |
---|
5548 | CleanDamage cleanDamage = CleanDamage(0, BASE_ATTACK, MELEE_HIT_NORMAL ); |
---|
5549 | |
---|
5550 | // ignore non positive values (can be result apply spellmods to aura damage |
---|
5551 | uint32 amount = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; |
---|
5552 | |
---|
5553 | uint32 pdamage; |
---|
5554 | |
---|
5555 | if(m_modifier.m_auraname == SPELL_AURA_PERIODIC_DAMAGE) |
---|
5556 | { |
---|
5557 | pdamage = amount; |
---|
5558 | |
---|
5559 | // Calculate armor mitigation if it is a physical spell |
---|
5560 | // But not for bleed mechanic spells |
---|
5561 | if ( GetSpellSchoolMask(GetSpellProto()) & SPELL_SCHOOL_MASK_NORMAL && |
---|
5562 | GetEffectMechanic(GetSpellProto(), m_effIndex) != MECHANIC_BLEED) |
---|
5563 | { |
---|
5564 | uint32 pdamageReductedArmor = pCaster->CalcArmorReducedDamage(m_target, pdamage); |
---|
5565 | cleanDamage.damage += pdamage - pdamageReductedArmor; |
---|
5566 | pdamage = pdamageReductedArmor; |
---|
5567 | } |
---|
5568 | |
---|
5569 | pdamage = pCaster->SpellDamageBonus(m_target,GetSpellProto(),pdamage,DOT); |
---|
5570 | |
---|
5571 | // Curse of Agony damage-per-tick calculation |
---|
5572 | if (GetSpellProto()->SpellFamilyName==SPELLFAMILY_WARLOCK && (GetSpellProto()->SpellFamilyFlags & 0x0000000000000400LL) && GetSpellProto()->SpellIconID==544) |
---|
5573 | { |
---|
5574 | // 1..4 ticks, 1/2 from normal tick damage |
---|
5575 | if (m_duration>=((m_maxduration-m_modifier.periodictime)*2/3)) |
---|
5576 | pdamage = pdamage/2; |
---|
5577 | // 9..12 ticks, 3/2 from normal tick damage |
---|
5578 | else if(m_duration<((m_maxduration-m_modifier.periodictime)/3)) |
---|
5579 | pdamage += (pdamage+1)/2; // +1 prevent 0.5 damage possible lost at 1..4 ticks |
---|
5580 | // 5..8 ticks have normal tick damage |
---|
5581 | } |
---|
5582 | } |
---|
5583 | else |
---|
5584 | pdamage = uint32(m_target->GetMaxHealth()*amount/100); |
---|
5585 | |
---|
5586 | //As of 2.2 resilience reduces damage from DoT ticks as much as the chance to not be critically hit |
---|
5587 | // Reduce dot damage from resilience for players |
---|
5588 | if (m_target->GetTypeId()==TYPEID_PLAYER) |
---|
5589 | pdamage-=((Player*)m_target)->GetDotDamageReduction(pdamage); |
---|
5590 | |
---|
5591 | pCaster->CalcAbsorbResist(m_target, GetSpellSchoolMask(GetSpellProto()), DOT, pdamage, &absorb, &resist); |
---|
5592 | |
---|
5593 | sLog.outDetail("PeriodicTick: %u (TypeId: %u) attacked %u (TypeId: %u) for %u dmg inflicted by %u abs is %u", |
---|
5594 | GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), m_target->GetGUIDLow(), m_target->GetTypeId(), pdamage, GetId(),absorb); |
---|
5595 | |
---|
5596 | WorldPacket data(SMSG_PERIODICAURALOG, (21+16));// we guess size |
---|
5597 | data.append(m_target->GetPackGUID()); |
---|
5598 | data.appendPackGUID(GetCasterGUID()); |
---|
5599 | data << uint32(GetId()); |
---|
5600 | data << uint32(1); |
---|
5601 | data << uint32(m_modifier.m_auraname); |
---|
5602 | data << (uint32)pdamage; |
---|
5603 | data << (uint32)GetSpellSchoolMask(GetSpellProto()); // will be mask in 2.4.x |
---|
5604 | data << (uint32)absorb; |
---|
5605 | data << (uint32)resist; |
---|
5606 | m_target->SendMessageToSet(&data,true); |
---|
5607 | |
---|
5608 | Unit* target = m_target; // aura can be deleted in DealDamage |
---|
5609 | SpellEntry const* spellProto = GetSpellProto(); |
---|
5610 | |
---|
5611 | pCaster->DealDamage(m_target, (pdamage <= absorb+resist) ? 0 : (pdamage-absorb-resist), &cleanDamage, DOT, GetSpellSchoolMask(GetSpellProto()), GetSpellProto(), true); |
---|
5612 | |
---|
5613 | // DO NOT ACCESS MEMBERS OF THE AURA FROM NOW ON (DealDamage can delete aura) |
---|
5614 | |
---|
5615 | pCaster->ProcDamageAndSpell(target, PROC_FLAG_NONE, PROC_FLAG_TAKE_DAMAGE, (pdamage <= absorb+resist) ? 0 : (pdamage-absorb-resist), GetSpellSchoolMask(spellProto), spellProto); |
---|
5616 | break; |
---|
5617 | } |
---|
5618 | case SPELL_AURA_PERIODIC_LEECH: |
---|
5619 | { |
---|
5620 | Unit *pCaster = GetCaster(); |
---|
5621 | if(!pCaster) |
---|
5622 | return; |
---|
5623 | |
---|
5624 | if(!pCaster->isAlive()) |
---|
5625 | return; |
---|
5626 | |
---|
5627 | if( GetSpellProto()->Effect[GetEffIndex()]==SPELL_EFFECT_PERSISTENT_AREA_AURA && |
---|
5628 | pCaster->SpellHitResult(m_target,GetSpellProto(),false)!=SPELL_MISS_NONE) |
---|
5629 | return; |
---|
5630 | |
---|
5631 | // Check for immune (not use charges) |
---|
5632 | if(m_target->IsImmunedToDamage(GetSpellSchoolMask(GetSpellProto()))) |
---|
5633 | return; |
---|
5634 | |
---|
5635 | uint32 absorb=0; |
---|
5636 | uint32 resist=0; |
---|
5637 | CleanDamage cleanDamage = CleanDamage(0, BASE_ATTACK, MELEE_HIT_NORMAL ); |
---|
5638 | |
---|
5639 | uint32 pdamage = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; |
---|
5640 | |
---|
5641 | //Calculate armor mitigation if it is a physical spell |
---|
5642 | if (GetSpellSchoolMask(GetSpellProto()) & SPELL_SCHOOL_MASK_NORMAL) |
---|
5643 | { |
---|
5644 | uint32 pdamageReductedArmor = pCaster->CalcArmorReducedDamage(m_target, pdamage); |
---|
5645 | cleanDamage.damage += pdamage - pdamageReductedArmor; |
---|
5646 | pdamage = pdamageReductedArmor; |
---|
5647 | } |
---|
5648 | |
---|
5649 | pdamage = pCaster->SpellDamageBonus(m_target,GetSpellProto(),pdamage,DOT); |
---|
5650 | |
---|
5651 | // talent Soul Siphon add bonus to Drain Life spells |
---|
5652 | if( GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && (GetSpellProto()->SpellFamilyFlags & 0x8) ) |
---|
5653 | { |
---|
5654 | // find talent max bonus percentage |
---|
5655 | Unit::AuraList const& mClassScriptAuras = pCaster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); |
---|
5656 | for(Unit::AuraList::const_iterator i = mClassScriptAuras.begin(); i != mClassScriptAuras.end(); ++i) |
---|
5657 | { |
---|
5658 | if ((*i)->GetModifier()->m_miscvalue == 4992 || (*i)->GetModifier()->m_miscvalue == 4993) |
---|
5659 | { |
---|
5660 | if((*i)->GetEffIndex()!=1) |
---|
5661 | { |
---|
5662 | sLog.outError("Expected spell %u structure change, need code update",(*i)->GetId()); |
---|
5663 | break; |
---|
5664 | } |
---|
5665 | |
---|
5666 | // effect 1 m_amount |
---|
5667 | int32 maxPercent = (*i)->GetModifier()->m_amount; |
---|
5668 | // effect 0 m_amount |
---|
5669 | int32 stepPercent = pCaster->CalculateSpellDamage((*i)->GetSpellProto(),0,(*i)->GetSpellProto()->EffectBasePoints[0],pCaster); |
---|
5670 | |
---|
5671 | // count affliction effects and calc additional damage in percentage |
---|
5672 | int32 modPercent = 0; |
---|
5673 | Unit::AuraMap const& victimAuras = m_target->GetAuras(); |
---|
5674 | for (Unit::AuraMap::const_iterator itr = victimAuras.begin(); itr != victimAuras.end(); ++itr) |
---|
5675 | { |
---|
5676 | Aura* aura = itr->second; |
---|
5677 | if (aura->IsPositive())continue; |
---|
5678 | SpellEntry const* m_spell = aura->GetSpellProto(); |
---|
5679 | if (m_spell->SpellFamilyName != SPELLFAMILY_WARLOCK) |
---|
5680 | continue; |
---|
5681 | |
---|
5682 | SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(m_spell->Id); |
---|
5683 | SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(m_spell->Id); |
---|
5684 | |
---|
5685 | for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) |
---|
5686 | { |
---|
5687 | if(_spell_idx->second->skillId == SKILL_AFFLICTION) |
---|
5688 | { |
---|
5689 | modPercent += stepPercent; |
---|
5690 | if (modPercent >= maxPercent) |
---|
5691 | { |
---|
5692 | modPercent = maxPercent; |
---|
5693 | break; |
---|
5694 | } |
---|
5695 | } |
---|
5696 | } |
---|
5697 | } |
---|
5698 | pdamage += (pdamage*modPercent/100); |
---|
5699 | break; |
---|
5700 | } |
---|
5701 | } |
---|
5702 | } |
---|
5703 | |
---|
5704 | //As of 2.2 resilience reduces damage from DoT ticks as much as the chance to not be critically hit |
---|
5705 | // Reduce dot damage from resilience for players |
---|
5706 | if (m_target->GetTypeId()==TYPEID_PLAYER) |
---|
5707 | pdamage-=((Player*)m_target)->GetDotDamageReduction(pdamage); |
---|
5708 | |
---|
5709 | pCaster->CalcAbsorbResist(m_target, GetSpellSchoolMask(GetSpellProto()), DOT, pdamage, &absorb, &resist); |
---|
5710 | |
---|
5711 | if(m_target->GetHealth() < pdamage) |
---|
5712 | pdamage = uint32(m_target->GetHealth()); |
---|
5713 | |
---|
5714 | sLog.outDetail("PeriodicTick: %u (TypeId: %u) health leech of %u (TypeId: %u) for %u dmg inflicted by %u abs is %u", |
---|
5715 | GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), m_target->GetGUIDLow(), m_target->GetTypeId(), pdamage, GetId(),absorb); |
---|
5716 | |
---|
5717 | pCaster->SendSpellNonMeleeDamageLog(m_target, GetId(), pdamage, GetSpellSchoolMask(GetSpellProto()), absorb, resist, false, 0); |
---|
5718 | |
---|
5719 | |
---|
5720 | Unit* target = m_target; // aura can be deleted in DealDamage |
---|
5721 | SpellEntry const* spellProto = GetSpellProto(); |
---|
5722 | float multiplier = spellProto->EffectMultipleValue[GetEffIndex()] > 0 ? spellProto->EffectMultipleValue[GetEffIndex()] : 1; |
---|
5723 | |
---|
5724 | uint32 new_damage = pCaster->DealDamage(m_target, (pdamage <= absorb+resist) ? 0 : (pdamage-absorb-resist), &cleanDamage, DOT, GetSpellSchoolMask(GetSpellProto()), GetSpellProto(), false); |
---|
5725 | |
---|
5726 | // DO NOT ACCESS MEMBERS OF THE AURA FROM NOW ON (DealDamage can delete aura) |
---|
5727 | |
---|
5728 | pCaster->ProcDamageAndSpell(target, PROC_FLAG_HEALED, PROC_FLAG_TAKE_DAMAGE, new_damage, GetSpellSchoolMask(spellProto), spellProto); |
---|
5729 | if (!target->isAlive() && pCaster->IsNonMeleeSpellCasted(false)) |
---|
5730 | { |
---|
5731 | for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_MAX_SPELL; i++) |
---|
5732 | { |
---|
5733 | if (pCaster->m_currentSpells[i] && pCaster->m_currentSpells[i]->m_spellInfo->Id == spellProto->Id) |
---|
5734 | pCaster->m_currentSpells[i]->cancel(); |
---|
5735 | } |
---|
5736 | } |
---|
5737 | |
---|
5738 | |
---|
5739 | if(Player *modOwner = pCaster->GetSpellModOwner()) |
---|
5740 | modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_MULTIPLE_VALUE, multiplier); |
---|
5741 | |
---|
5742 | uint32 heal = pCaster->SpellHealingBonus(spellProto, uint32(new_damage * multiplier), DOT, pCaster); |
---|
5743 | |
---|
5744 | int32 gain = pCaster->ModifyHealth(heal); |
---|
5745 | pCaster->getHostilRefManager().threatAssist(pCaster, gain * 0.5f, spellProto); |
---|
5746 | |
---|
5747 | pCaster->SendHealSpellLog(pCaster, spellProto->Id, heal); |
---|
5748 | break; |
---|
5749 | } |
---|
5750 | case SPELL_AURA_PERIODIC_HEAL: |
---|
5751 | case SPELL_AURA_OBS_MOD_HEALTH: |
---|
5752 | { |
---|
5753 | Unit *pCaster = GetCaster(); |
---|
5754 | if(!pCaster) |
---|
5755 | return; |
---|
5756 | |
---|
5757 | // heal for caster damage (must be alive) |
---|
5758 | if(m_target != pCaster && GetSpellProto()->SpellVisual==163 && !pCaster->isAlive()) |
---|
5759 | return; |
---|
5760 | |
---|
5761 | // ignore non positive values (can be result apply spellmods to aura damage |
---|
5762 | uint32 amount = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; |
---|
5763 | |
---|
5764 | uint32 pdamage; |
---|
5765 | |
---|
5766 | if(m_modifier.m_auraname==SPELL_AURA_OBS_MOD_HEALTH) |
---|
5767 | pdamage = uint32(m_target->GetMaxHealth() * amount/100); |
---|
5768 | else |
---|
5769 | pdamage = amount; |
---|
5770 | |
---|
5771 | pdamage = pCaster->SpellHealingBonus(GetSpellProto(), pdamage, DOT, m_target); |
---|
5772 | |
---|
5773 | sLog.outDetail("PeriodicTick: %u (TypeId: %u) heal of %u (TypeId: %u) for %u health inflicted by %u", |
---|
5774 | GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), m_target->GetGUIDLow(), m_target->GetTypeId(), pdamage, GetId()); |
---|
5775 | |
---|
5776 | WorldPacket data(SMSG_PERIODICAURALOG, (21+16));// we guess size |
---|
5777 | data.append(m_target->GetPackGUID()); |
---|
5778 | data.appendPackGUID(GetCasterGUID()); |
---|
5779 | data << uint32(GetId()); |
---|
5780 | data << uint32(1); |
---|
5781 | data << uint32(m_modifier.m_auraname); |
---|
5782 | data << (uint32)pdamage; |
---|
5783 | m_target->SendMessageToSet(&data,true); |
---|
5784 | |
---|
5785 | int32 gain = m_target->ModifyHealth(pdamage); |
---|
5786 | |
---|
5787 | // add HoTs to amount healed in bgs |
---|
5788 | if( pCaster->GetTypeId() == TYPEID_PLAYER ) |
---|
5789 | if( BattleGround *bg = ((Player*)pCaster)->GetBattleGround() ) |
---|
5790 | bg->UpdatePlayerScore(((Player*)pCaster), SCORE_HEALING_DONE, gain); |
---|
5791 | |
---|
5792 | //Do check before because m_modifier.auraName can be invalidate by DealDamage. |
---|
5793 | bool procSpell = (m_modifier.m_auraname == SPELL_AURA_PERIODIC_HEAL && m_target != pCaster); |
---|
5794 | |
---|
5795 | m_target->getHostilRefManager().threatAssist(pCaster, float(gain) * 0.5f, GetSpellProto()); |
---|
5796 | |
---|
5797 | Unit* target = m_target; // aura can be deleted in DealDamage |
---|
5798 | SpellEntry const* spellProto = GetSpellProto(); |
---|
5799 | bool haveCastItem = GetCastItemGUID()!=0; |
---|
5800 | |
---|
5801 | // heal for caster damage |
---|
5802 | if(m_target!=pCaster && spellProto->SpellVisual==163) |
---|
5803 | { |
---|
5804 | uint32 dmg = spellProto->manaPerSecond; |
---|
5805 | if(pCaster->GetHealth() <= dmg && pCaster->GetTypeId()==TYPEID_PLAYER) |
---|
5806 | { |
---|
5807 | pCaster->RemoveAurasDueToSpell(GetId()); |
---|
5808 | |
---|
5809 | // finish current generic/channeling spells, don't affect autorepeat |
---|
5810 | if(pCaster->m_currentSpells[CURRENT_GENERIC_SPELL]) |
---|
5811 | { |
---|
5812 | pCaster->m_currentSpells[CURRENT_GENERIC_SPELL]->finish(); |
---|
5813 | } |
---|
5814 | if(pCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]) |
---|
5815 | { |
---|
5816 | pCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->SendChannelUpdate(0); |
---|
5817 | pCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->finish(); |
---|
5818 | } |
---|
5819 | } |
---|
5820 | else |
---|
5821 | { |
---|
5822 | pCaster->SendSpellNonMeleeDamageLog(pCaster, GetId(), gain, GetSpellSchoolMask(GetSpellProto()), 0, 0, false, 0, false); |
---|
5823 | |
---|
5824 | CleanDamage cleanDamage = CleanDamage(0, BASE_ATTACK, MELEE_HIT_NORMAL ); |
---|
5825 | pCaster->DealDamage(pCaster, gain, &cleanDamage, NODAMAGE, GetSpellSchoolMask(GetSpellProto()), GetSpellProto(), true); |
---|
5826 | } |
---|
5827 | } |
---|
5828 | |
---|
5829 | // ignore item heals |
---|
5830 | if(procSpell && !haveCastItem) |
---|
5831 | pCaster->ProcDamageAndSpell(target,PROC_FLAG_NONE, PROC_FLAG_HEALED, pdamage, SPELL_SCHOOL_MASK_NONE, spellProto); |
---|
5832 | break; |
---|
5833 | } |
---|
5834 | case SPELL_AURA_PERIODIC_MANA_LEECH: |
---|
5835 | { |
---|
5836 | Unit *pCaster = GetCaster(); |
---|
5837 | if(!pCaster) |
---|
5838 | return; |
---|
5839 | |
---|
5840 | if(!pCaster->isAlive()) |
---|
5841 | return; |
---|
5842 | |
---|
5843 | if( GetSpellProto()->Effect[GetEffIndex()]==SPELL_EFFECT_PERSISTENT_AREA_AURA && |
---|
5844 | pCaster->SpellHitResult(m_target,GetSpellProto(),false)!=SPELL_MISS_NONE) |
---|
5845 | return; |
---|
5846 | |
---|
5847 | // Check for immune (not use charges) |
---|
5848 | if(m_target->IsImmunedToDamage(GetSpellSchoolMask(GetSpellProto()))) |
---|
5849 | return; |
---|
5850 | |
---|
5851 | // ignore non positive values (can be result apply spellmods to aura damage |
---|
5852 | uint32 pdamage = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; |
---|
5853 | |
---|
5854 | sLog.outDetail("PeriodicTick: %u (TypeId: %u) power leech of %u (TypeId: %u) for %u dmg inflicted by %u", |
---|
5855 | GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), m_target->GetGUIDLow(), m_target->GetTypeId(), pdamage, GetId()); |
---|
5856 | |
---|
5857 | if(m_modifier.m_miscvalue < 0 || m_modifier.m_miscvalue > 4) |
---|
5858 | break; |
---|
5859 | |
---|
5860 | Powers power = Powers(m_modifier.m_miscvalue); |
---|
5861 | |
---|
5862 | // power type might have changed between aura applying and tick (druid's shapeshift) |
---|
5863 | if(m_target->getPowerType() != power) |
---|
5864 | break; |
---|
5865 | |
---|
5866 | int32 drain_amount = m_target->GetPower(power) > pdamage ? pdamage : m_target->GetPower(power); |
---|
5867 | |
---|
5868 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) |
---|
5869 | if (power == POWER_MANA && m_target->GetTypeId() == TYPEID_PLAYER) |
---|
5870 | drain_amount -= ((Player*)m_target)->GetSpellCritDamageReduction(drain_amount); |
---|
5871 | |
---|
5872 | m_target->ModifyPower(power, -drain_amount); |
---|
5873 | |
---|
5874 | float gain_multiplier = 0; |
---|
5875 | |
---|
5876 | if(pCaster->GetMaxPower(power) > 0) |
---|
5877 | { |
---|
5878 | gain_multiplier = GetSpellProto()->EffectMultipleValue[GetEffIndex()]; |
---|
5879 | |
---|
5880 | if(Player *modOwner = pCaster->GetSpellModOwner()) |
---|
5881 | modOwner->ApplySpellMod(GetId(), SPELLMOD_MULTIPLE_VALUE, gain_multiplier); |
---|
5882 | } |
---|
5883 | |
---|
5884 | WorldPacket data(SMSG_PERIODICAURALOG, (21+16));// we guess size |
---|
5885 | data.append(m_target->GetPackGUID()); |
---|
5886 | data.appendPackGUID(GetCasterGUID()); |
---|
5887 | data << uint32(GetId()); |
---|
5888 | data << uint32(1); |
---|
5889 | data << uint32(m_modifier.m_auraname); |
---|
5890 | data << (uint32)power; // power type |
---|
5891 | data << (uint32)drain_amount; |
---|
5892 | data << (float)gain_multiplier; |
---|
5893 | m_target->SendMessageToSet(&data,true); |
---|
5894 | |
---|
5895 | int32 gain_amount = int32(drain_amount*gain_multiplier); |
---|
5896 | |
---|
5897 | if(gain_amount) |
---|
5898 | { |
---|
5899 | int32 gain = pCaster->ModifyPower(power,gain_amount); |
---|
5900 | m_target->AddThreat(pCaster, float(gain) * 0.5f, GetSpellSchoolMask(GetSpellProto()), GetSpellProto()); |
---|
5901 | } |
---|
5902 | break; |
---|
5903 | } |
---|
5904 | case SPELL_AURA_PERIODIC_ENERGIZE: |
---|
5905 | { |
---|
5906 | // ignore non positive values (can be result apply spellmods to aura damage |
---|
5907 | uint32 pdamage = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; |
---|
5908 | |
---|
5909 | sLog.outDetail("PeriodicTick: %u (TypeId: %u) energize %u (TypeId: %u) for %u dmg inflicted by %u", |
---|
5910 | GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), m_target->GetGUIDLow(), m_target->GetTypeId(), pdamage, GetId()); |
---|
5911 | |
---|
5912 | if(m_modifier.m_miscvalue < 0 || m_modifier.m_miscvalue > 4) |
---|
5913 | break; |
---|
5914 | |
---|
5915 | Powers power = Powers(m_modifier.m_miscvalue); |
---|
5916 | |
---|
5917 | if(m_target->GetMaxPower(power) == 0) |
---|
5918 | break; |
---|
5919 | |
---|
5920 | WorldPacket data(SMSG_PERIODICAURALOG, (21+16));// we guess size |
---|
5921 | data.append(m_target->GetPackGUID()); |
---|
5922 | data.appendPackGUID(GetCasterGUID()); |
---|
5923 | data << uint32(GetId()); |
---|
5924 | data << uint32(1); |
---|
5925 | data << uint32(m_modifier.m_auraname); |
---|
5926 | data << (uint32)power; // power type |
---|
5927 | data << (uint32)pdamage; |
---|
5928 | m_target->SendMessageToSet(&data,true); |
---|
5929 | |
---|
5930 | int32 gain = m_target->ModifyPower(power,pdamage); |
---|
5931 | |
---|
5932 | if(Unit* pCaster = GetCaster()) |
---|
5933 | m_target->getHostilRefManager().threatAssist(pCaster, float(gain) * 0.5f, GetSpellProto()); |
---|
5934 | break; |
---|
5935 | } |
---|
5936 | case SPELL_AURA_OBS_MOD_MANA: |
---|
5937 | { |
---|
5938 | // ignore non positive values (can be result apply spellmods to aura damage |
---|
5939 | uint32 amount = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; |
---|
5940 | |
---|
5941 | uint32 pdamage = uint32(m_target->GetMaxPower(POWER_MANA) * amount/100); |
---|
5942 | |
---|
5943 | sLog.outDetail("PeriodicTick: %u (TypeId: %u) energize %u (TypeId: %u) for %u mana inflicted by %u", |
---|
5944 | GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), m_target->GetGUIDLow(), m_target->GetTypeId(), pdamage, GetId()); |
---|
5945 | |
---|
5946 | if(m_target->GetMaxPower(POWER_MANA) == 0) |
---|
5947 | break; |
---|
5948 | |
---|
5949 | WorldPacket data(SMSG_PERIODICAURALOG, (21+16));// we guess size |
---|
5950 | data.append(m_target->GetPackGUID()); |
---|
5951 | data.appendPackGUID(GetCasterGUID()); |
---|
5952 | data << uint32(GetId()); |
---|
5953 | data << uint32(1); |
---|
5954 | data << uint32(m_modifier.m_auraname); |
---|
5955 | data << (uint32)0; // ? |
---|
5956 | data << (uint32)pdamage; |
---|
5957 | m_target->SendMessageToSet(&data,true); |
---|
5958 | |
---|
5959 | int32 gain = m_target->ModifyPower(POWER_MANA, pdamage); |
---|
5960 | |
---|
5961 | if(Unit* pCaster = GetCaster()) |
---|
5962 | m_target->getHostilRefManager().threatAssist(pCaster, float(gain) * 0.5f, GetSpellProto()); |
---|
5963 | break; |
---|
5964 | } |
---|
5965 | case SPELL_AURA_POWER_BURN_MANA: |
---|
5966 | { |
---|
5967 | Unit *pCaster = GetCaster(); |
---|
5968 | if(!pCaster) |
---|
5969 | return; |
---|
5970 | |
---|
5971 | // Check for immune (not use charges) |
---|
5972 | if(m_target->IsImmunedToDamage(GetSpellSchoolMask(GetSpellProto()))) |
---|
5973 | return; |
---|
5974 | |
---|
5975 | int32 pdamage = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; |
---|
5976 | |
---|
5977 | Powers powerType = Powers(m_modifier.m_miscvalue); |
---|
5978 | |
---|
5979 | if(!m_target->isAlive() || m_target->getPowerType() != powerType) |
---|
5980 | return; |
---|
5981 | |
---|
5982 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) |
---|
5983 | if (powerType == POWER_MANA && m_target->GetTypeId() == TYPEID_PLAYER) |
---|
5984 | pdamage -= ((Player*)m_target)->GetSpellCritDamageReduction(pdamage); |
---|
5985 | |
---|
5986 | uint32 gain = uint32(-m_target->ModifyPower(powerType, -pdamage)); |
---|
5987 | |
---|
5988 | gain = uint32(gain * GetSpellProto()->EffectMultipleValue[GetEffIndex()]); |
---|
5989 | |
---|
5990 | //maybe has to be sent different to client, but not by SMSG_PERIODICAURALOG |
---|
5991 | pCaster->SpellNonMeleeDamageLog(m_target, GetId(), gain); |
---|
5992 | break; |
---|
5993 | } |
---|
5994 | // Here tick dummy auras |
---|
5995 | case SPELL_AURA_PERIODIC_DUMMY: |
---|
5996 | { |
---|
5997 | PeriodicDummyTick(); |
---|
5998 | break; |
---|
5999 | } |
---|
6000 | default: |
---|
6001 | break; |
---|
6002 | } |
---|
6003 | } |
---|
6004 | |
---|
6005 | void Aura::PeriodicDummyTick() |
---|
6006 | { |
---|
6007 | SpellEntry const* spell = GetSpellProto(); |
---|
6008 | switch (spell->Id) |
---|
6009 | { |
---|
6010 | // Drink |
---|
6011 | case 430: |
---|
6012 | case 431: |
---|
6013 | case 432: |
---|
6014 | case 1133: |
---|
6015 | case 1135: |
---|
6016 | case 1137: |
---|
6017 | case 10250: |
---|
6018 | case 22734: |
---|
6019 | case 27089: |
---|
6020 | case 34291: |
---|
6021 | case 43706: |
---|
6022 | case 46755: |
---|
6023 | { |
---|
6024 | if (m_target->GetTypeId() != TYPEID_PLAYER) |
---|
6025 | return; |
---|
6026 | // Search SPELL_AURA_MOD_POWER_REGEN aura for this spell and add bonus |
---|
6027 | Unit::AuraList const& aura = m_target->GetAurasByType(SPELL_AURA_MOD_POWER_REGEN); |
---|
6028 | for(Unit::AuraList::const_iterator i = aura.begin(); i != aura.end(); ++i) |
---|
6029 | { |
---|
6030 | if ((*i)->GetId() == GetId()) |
---|
6031 | { |
---|
6032 | // Get tick number |
---|
6033 | int32 tick = (m_maxduration - m_duration) / m_modifier.periodictime; |
---|
6034 | // Default case (not on arenas) |
---|
6035 | if (tick == 0) |
---|
6036 | { |
---|
6037 | (*i)->GetModifier()->m_amount = m_modifier.m_amount; |
---|
6038 | ((Player*)m_target)->UpdateManaRegen(); |
---|
6039 | // Disable continue |
---|
6040 | m_isPeriodic = false; |
---|
6041 | } |
---|
6042 | return; |
---|
6043 | //********************************************** |
---|
6044 | // Code commended since arena patch not added |
---|
6045 | // This feature uses only in arenas |
---|
6046 | //********************************************** |
---|
6047 | // Here need increase mana regen per tick (6 second rule) |
---|
6048 | // on 0 tick - 0 (handled in 2 second) |
---|
6049 | // on 1 tick - 166% (handled in 4 second) |
---|
6050 | // on 2 tick - 133% (handled in 6 second) |
---|
6051 | // Not need update after 3 tick |
---|
6052 | /* |
---|
6053 | if (tick > 3) |
---|
6054 | return; |
---|
6055 | // Apply bonus for 0 - 3 tick |
---|
6056 | switch (tick) |
---|
6057 | { |
---|
6058 | case 0: // 0% |
---|
6059 | (*i)->GetModifier()->m_amount = m_modifier.m_amount = 0; |
---|
6060 | break; |
---|
6061 | case 1: // 166% |
---|
6062 | (*i)->GetModifier()->m_amount = m_modifier.m_amount * 5 / 3; |
---|
6063 | break; |
---|
6064 | case 2: // 133% |
---|
6065 | (*i)->GetModifier()->m_amount = m_modifier.m_amount * 4 / 3; |
---|
6066 | break; |
---|
6067 | default: // 100% - normal regen |
---|
6068 | (*i)->GetModifier()->m_amount = m_modifier.m_amount; |
---|
6069 | break; |
---|
6070 | } |
---|
6071 | ((Player*)m_target)->UpdateManaRegen(); |
---|
6072 | return;*/ |
---|
6073 | } |
---|
6074 | } |
---|
6075 | return; |
---|
6076 | } |
---|
6077 | // // Panda |
---|
6078 | // case 19230: break; |
---|
6079 | // // Master of Subtlety |
---|
6080 | // case 31666: break; |
---|
6081 | // // Gossip NPC Periodic - Talk |
---|
6082 | // case 33208: break; |
---|
6083 | // // Gossip NPC Periodic - Despawn |
---|
6084 | // case 33209: break; |
---|
6085 | // // Force of Nature |
---|
6086 | // case 33831: break; |
---|
6087 | // Aspect of the Viper |
---|
6088 | case 34074: |
---|
6089 | { |
---|
6090 | if (m_target->GetTypeId() != TYPEID_PLAYER) |
---|
6091 | return; |
---|
6092 | // Should be manauser |
---|
6093 | if (m_target->getPowerType()!=POWER_MANA) |
---|
6094 | return; |
---|
6095 | Unit *caster = GetCaster(); |
---|
6096 | if (!caster) |
---|
6097 | return; |
---|
6098 | // Regen amount is max (100% from spell) on 21% or less mana and min on 92.5% or greater mana (20% from spell) |
---|
6099 | int mana = m_target->GetPower(POWER_MANA); |
---|
6100 | int max_mana = m_target->GetMaxPower(POWER_MANA); |
---|
6101 | int32 base_regen = caster->CalculateSpellDamage(m_spellProto, m_effIndex, m_currentBasePoints, m_target); |
---|
6102 | float regen_pct = 1.20f - 1.1f * mana / max_mana; |
---|
6103 | if (regen_pct > 1.0f) regen_pct = 1.0f; |
---|
6104 | else if (regen_pct < 0.2f) regen_pct = 0.2f; |
---|
6105 | m_modifier.m_amount = int32 (base_regen * regen_pct); |
---|
6106 | ((Player*)m_target)->UpdateManaRegen(); |
---|
6107 | return; |
---|
6108 | } |
---|
6109 | // // Steal Weapon |
---|
6110 | // case 36207: break; |
---|
6111 | // // Simon Game START timer, (DND) |
---|
6112 | // case 39993: break; |
---|
6113 | // // Harpooner's Mark |
---|
6114 | // case 40084: break; |
---|
6115 | // // Knockdown Fel Cannon: break; The Aggro Burst |
---|
6116 | // case 40119: break; |
---|
6117 | // // Old Mount Spell |
---|
6118 | // case 40154: break; |
---|
6119 | // // Magnetic Pull |
---|
6120 | // case 40581: break; |
---|
6121 | // // Ethereal Ring: break; The Bolt Burst |
---|
6122 | // case 40801: break; |
---|
6123 | // // Crystal Prison |
---|
6124 | // case 40846: break; |
---|
6125 | // // Copy Weapon |
---|
6126 | // case 41054: break; |
---|
6127 | // // Ethereal Ring Visual, Lightning Aura |
---|
6128 | // case 41477: break; |
---|
6129 | // // Ethereal Ring Visual, Lightning Aura (Fork) |
---|
6130 | // case 41525: break; |
---|
6131 | // // Ethereal Ring Visual, Lightning Jumper Aura |
---|
6132 | // case 41567: break; |
---|
6133 | // // No Man's Land |
---|
6134 | // case 41955: break; |
---|
6135 | // // Headless Horseman - Fire |
---|
6136 | // case 42074: break; |
---|
6137 | // // Headless Horseman - Visual - Large Fire |
---|
6138 | // case 42075: break; |
---|
6139 | // // Headless Horseman - Start Fire, Periodic Aura |
---|
6140 | // case 42140: break; |
---|
6141 | // // Ram Speed Boost |
---|
6142 | // case 42152: break; |
---|
6143 | // // Headless Horseman - Fires Out Victory Aura |
---|
6144 | // case 42235: break; |
---|
6145 | // // Pumpkin Life Cycle |
---|
6146 | // case 42280: break; |
---|
6147 | // // Brewfest Request Chick Chuck Mug Aura |
---|
6148 | // case 42537: break; |
---|
6149 | // // Squashling |
---|
6150 | // case 42596: break; |
---|
6151 | // // Headless Horseman Climax, Head: Periodic |
---|
6152 | // case 42603: break; |
---|
6153 | // // Fire Bomb |
---|
6154 | // case 42621: break; |
---|
6155 | // // Headless Horseman - Conflagrate, Periodic Aura |
---|
6156 | // case 42637: break; |
---|
6157 | // // Headless Horseman - Create Pumpkin Treats Aura |
---|
6158 | // case 42774: break; |
---|
6159 | // // Headless Horseman Climax - Summoning Rhyme Aura |
---|
6160 | // case 42879: break; |
---|
6161 | // // Tricky Treat |
---|
6162 | // case 42919: break; |
---|
6163 | // // Giddyup! |
---|
6164 | // case 42924: break; |
---|
6165 | // // Ram - Trot |
---|
6166 | // case 42992: break; |
---|
6167 | // // Ram - Canter |
---|
6168 | // case 42993: break; |
---|
6169 | // // Ram - Gallop |
---|
6170 | // case 42994: break; |
---|
6171 | // // Ram Level - Neutral |
---|
6172 | // case 43310: break; |
---|
6173 | // // Headless Horseman - Maniacal Laugh, Maniacal, Delayed 17 |
---|
6174 | // case 43884: break; |
---|
6175 | // // Headless Horseman - Maniacal Laugh, Maniacal, other, Delayed 17 |
---|
6176 | // case 44000: break; |
---|
6177 | // // Energy Feedback |
---|
6178 | // case 44328: break; |
---|
6179 | // // Romantic Picnic |
---|
6180 | // case 45102: break; |
---|
6181 | // // Romantic Picnic |
---|
6182 | // case 45123: break; |
---|
6183 | // // Looking for Love |
---|
6184 | // case 45124: break; |
---|
6185 | // // Kite - Lightning Strike Kite Aura |
---|
6186 | // case 45197: break; |
---|
6187 | // // Rocket Chicken |
---|
6188 | // case 45202: break; |
---|
6189 | // // Copy Offhand Weapon |
---|
6190 | // case 45205: break; |
---|
6191 | // // Upper Deck - Kite - Lightning Periodic Aura |
---|
6192 | // case 45207: break; |
---|
6193 | // // Kite -Sky Lightning Strike Kite Aura |
---|
6194 | // case 45251: break; |
---|
6195 | // // Ribbon Pole Dancer Check Aura |
---|
6196 | // case 45390: break; |
---|
6197 | // // Holiday - Midsummer, Ribbon Pole Periodic Visual |
---|
6198 | // case 45406: break; |
---|
6199 | // // Parachute |
---|
6200 | // case 45472: break; |
---|
6201 | // // Alliance Flag, Extra Damage Debuff |
---|
6202 | // case 45898: break; |
---|
6203 | // // Horde Flag, Extra Damage Debuff |
---|
6204 | // case 45899: break; |
---|
6205 | // // Ahune - Summoning Rhyme Aura |
---|
6206 | // case 45926: break; |
---|
6207 | // // Ahune - Slippery Floor |
---|
6208 | // case 45945: break; |
---|
6209 | // // Ahune's Shield |
---|
6210 | // case 45954: break; |
---|
6211 | // // Nether Vapor Lightning |
---|
6212 | // case 45960: break; |
---|
6213 | // // Darkness |
---|
6214 | // case 45996: break; |
---|
6215 | // // Summon Blood Elves Periodic |
---|
6216 | // case 46041: break; |
---|
6217 | // // Transform Visual Missile Periodic |
---|
6218 | // case 46205: break; |
---|
6219 | // // Find Opening Beam End |
---|
6220 | // case 46333: break; |
---|
6221 | // // Ice Spear Control Aura |
---|
6222 | // case 46371: break; |
---|
6223 | // // Hailstone Chill |
---|
6224 | // case 46458: break; |
---|
6225 | // // Hailstone Chill, Internal |
---|
6226 | // case 46465: break; |
---|
6227 | // // Chill, Internal Shifter |
---|
6228 | // case 46549: break; |
---|
6229 | // // Summon Ice Spear Knockback Delayer |
---|
6230 | // case 46878: break; |
---|
6231 | // // Burninate Effect |
---|
6232 | // case 47214: break; |
---|
6233 | // // Fizzcrank Practice Parachute |
---|
6234 | // case 47228: break; |
---|
6235 | // // Send Mug Control Aura |
---|
6236 | // case 47369: break; |
---|
6237 | // // Direbrew's Disarm (precast) |
---|
6238 | // case 47407: break; |
---|
6239 | // // Mole Machine Port Schedule |
---|
6240 | // case 47489: break; |
---|
6241 | // // Mole Machine Portal Schedule |
---|
6242 | // case 49466: break; |
---|
6243 | // // Drink Coffee |
---|
6244 | // case 49472: break; |
---|
6245 | // // Listening to Music |
---|
6246 | // case 50493: break; |
---|
6247 | // // Love Rocket Barrage |
---|
6248 | // case 50530: break; |
---|
6249 | default: |
---|
6250 | break; |
---|
6251 | } |
---|
6252 | } |
---|
6253 | |
---|
6254 | void Aura::HandlePreventFleeing(bool apply, bool Real) |
---|
6255 | { |
---|
6256 | if(!Real) |
---|
6257 | return; |
---|
6258 | |
---|
6259 | Unit::AuraList const& fearAuras = m_target->GetAurasByType(SPELL_AURA_MOD_FEAR); |
---|
6260 | if( !fearAuras.empty() ) |
---|
6261 | { |
---|
6262 | if (apply) |
---|
6263 | m_target->SetFeared(false, fearAuras.front()->GetCasterGUID()); |
---|
6264 | else |
---|
6265 | m_target->SetFeared(true); |
---|
6266 | } |
---|
6267 | } |
---|
6268 | |
---|
6269 | void Aura::HandleManaShield(bool apply, bool Real) |
---|
6270 | { |
---|
6271 | if(!Real) |
---|
6272 | return; |
---|
6273 | |
---|
6274 | // prevent double apply bonuses |
---|
6275 | if(apply && (m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())) |
---|
6276 | { |
---|
6277 | if(Unit* caster = GetCaster()) |
---|
6278 | { |
---|
6279 | float DoneActualBenefit = 0.0f; |
---|
6280 | switch(m_spellProto->SpellFamilyName) |
---|
6281 | { |
---|
6282 | case SPELLFAMILY_MAGE: |
---|
6283 | if(m_spellProto->SpellFamilyFlags & 0x8000) |
---|
6284 | { |
---|
6285 | // Mana Shield |
---|
6286 | // +50% from +spd bonus |
---|
6287 | DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.5f; |
---|
6288 | break; |
---|
6289 | } |
---|
6290 | break; |
---|
6291 | default: |
---|
6292 | break; |
---|
6293 | } |
---|
6294 | |
---|
6295 | DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto()); |
---|
6296 | |
---|
6297 | m_modifier.m_amount += (int32)DoneActualBenefit; |
---|
6298 | } |
---|
6299 | } |
---|
6300 | } |
---|
6301 | |
---|
6302 | void Aura::HandleArenaPreparation(bool apply, bool Real) |
---|
6303 | { |
---|
6304 | if(!Real) |
---|
6305 | return; |
---|
6306 | |
---|
6307 | if(apply) |
---|
6308 | m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION); |
---|
6309 | else |
---|
6310 | m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION); |
---|
6311 | } |
---|