1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Totem.h" |
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22 | #include "WorldPacket.h" |
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23 | #include "MapManager.h" |
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24 | #include "Log.h" |
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25 | #include "Group.h" |
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26 | #include "Player.h" |
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27 | #include "ObjectMgr.h" |
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28 | #include "SpellMgr.h" |
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29 | |
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30 | Totem::Totem() : Creature() |
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31 | { |
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32 | m_isTotem = true; |
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33 | m_duration = 0; |
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34 | m_type = TOTEM_PASSIVE; |
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35 | } |
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36 | |
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37 | void Totem::Update( uint32 time ) |
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38 | { |
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39 | Unit *owner = GetOwner(); |
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40 | if (!owner || !owner->isAlive() || !this->isAlive()) |
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41 | { |
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42 | UnSummon(); // remove self |
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43 | return; |
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44 | } |
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45 | |
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46 | if (m_duration <= time) |
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47 | { |
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48 | UnSummon(); // remove self |
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49 | return; |
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50 | } |
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51 | else |
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52 | m_duration -= time; |
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53 | |
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54 | Creature::Update( time ); |
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55 | } |
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56 | |
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57 | void Totem::Summon(Unit* owner) |
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58 | { |
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59 | sLog.outDebug("AddObject at Totem.cpp line 49"); |
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60 | |
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61 | SetInstanceId(owner->GetInstanceId()); |
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62 | owner->GetMap()->Add((Creature*)this); |
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63 | |
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64 | // select totem model in dependent from owner team |
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65 | CreatureInfo const *cinfo = GetCreatureInfo(); |
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66 | if(owner->GetTypeId()==TYPEID_PLAYER && cinfo) |
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67 | { |
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68 | if(((Player*)owner)->GetTeam()==HORDE) |
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69 | SetDisplayId(cinfo->DisplayID_H); |
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70 | else |
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71 | SetDisplayId(cinfo->DisplayID_A); |
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72 | } |
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73 | |
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74 | WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8); |
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75 | data << GetGUID(); |
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76 | SendMessageToSet(&data,true); |
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77 | |
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78 | AIM_Initialize(); |
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79 | |
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80 | switch(m_type) |
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81 | { |
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82 | case TOTEM_PASSIVE: CastSpell(this, GetSpell(), true); break; |
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83 | case TOTEM_STATUE: CastSpell(GetOwner(), GetSpell(), true); break; |
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84 | default: break; |
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85 | } |
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86 | } |
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87 | |
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88 | void Totem::UnSummon() |
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89 | { |
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90 | SendObjectDeSpawnAnim(GetGUID()); |
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91 | |
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92 | CombatStop(); |
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93 | RemoveAurasDueToSpell(GetSpell()); |
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94 | Unit *owner = this->GetOwner(); |
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95 | if (owner) |
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96 | { |
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97 | // clear owenr's totem slot |
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98 | for(int i = 0; i < MAX_TOTEM; ++i) |
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99 | { |
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100 | if(owner->m_TotemSlot[i]==GetGUID()) |
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101 | { |
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102 | owner->m_TotemSlot[i] = 0; |
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103 | break; |
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104 | } |
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105 | } |
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106 | |
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107 | owner->RemoveAurasDueToSpell(GetSpell()); |
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108 | |
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109 | //remove aura all party members too |
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110 | Group *pGroup = NULL; |
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111 | if (owner->GetTypeId() == TYPEID_PLAYER) |
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112 | { |
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113 | // Not only the player can summon the totem (scripted AI) |
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114 | pGroup = ((Player*)owner)->GetGroup(); |
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115 | if (pGroup) |
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116 | { |
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117 | for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) |
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118 | { |
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119 | Player* Target = itr->getSource(); |
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120 | if(Target && pGroup->SameSubGroup((Player*)owner, Target)) |
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121 | Target->RemoveAurasDueToSpell(GetSpell()); |
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122 | } |
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123 | } |
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124 | } |
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125 | } |
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126 | |
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127 | CleanupsBeforeDelete(); |
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128 | AddObjectToRemoveList(); |
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129 | } |
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130 | |
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131 | void Totem::SetOwner(uint64 guid) |
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132 | { |
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133 | SetUInt64Value(UNIT_FIELD_SUMMONEDBY, guid); |
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134 | SetUInt64Value(UNIT_FIELD_CREATEDBY, guid); |
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135 | Unit *owner = this->GetOwner(); |
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136 | if (owner) |
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137 | { |
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138 | this->setFaction(owner->getFaction()); |
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139 | this->SetLevel(owner->getLevel()); |
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140 | } |
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141 | } |
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142 | |
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143 | Unit *Totem::GetOwner() |
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144 | { |
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145 | uint64 ownerid = GetOwnerGUID(); |
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146 | if(!ownerid) |
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147 | return NULL; |
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148 | return ObjectAccessor::GetUnit(*this, ownerid); |
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149 | } |
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150 | |
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151 | void Totem::SetTypeBySummonSpell(SpellEntry const * spellProto) |
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152 | { |
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153 | // Get spell casted by totem |
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154 | SpellEntry const * totemSpell = sSpellStore.LookupEntry(GetSpell()); |
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155 | if (totemSpell) |
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156 | { |
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157 | // If spell have cast time -> so its active totem |
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158 | if (GetSpellCastTime(totemSpell)) |
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159 | m_type = TOTEM_ACTIVE; |
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160 | } |
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161 | if(spellProto->SpellIconID==2056) |
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162 | m_type = TOTEM_STATUE; //Jewelery statue |
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163 | } |
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