1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "WorldPacket.h" |
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23 | #include "WorldSession.h" |
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24 | #include "World.h" |
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25 | #include "ObjectAccessor.h" |
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26 | #include "Log.h" |
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27 | #include "Opcodes.h" |
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28 | #include "Player.h" |
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29 | #include "Item.h" |
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30 | #include "SocialMgr.h" |
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31 | #include "Language.h" |
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32 | |
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33 | enum TradeStatus |
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34 | { |
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35 | TRADE_STATUS_BUSY = 0, |
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36 | TRADE_STATUS_BEGIN_TRADE = 1, |
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37 | TRADE_STATUS_OPEN_WINDOW = 2, |
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38 | TRADE_STATUS_TRADE_CANCELED = 3, |
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39 | TRADE_STATUS_TRADE_ACCEPT = 4, |
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40 | TRADE_STATUS_BUSY_2 = 5, |
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41 | TRADE_STATUS_NO_TARGET = 6, |
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42 | TRADE_STATUS_BACK_TO_TRADE = 7, |
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43 | TRADE_STATUS_TRADE_COMPLETE = 8, |
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44 | // 9? |
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45 | TRADE_STATUS_TARGET_TO_FAR = 10, |
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46 | TRADE_STATUS_WRONG_FACTION = 11, |
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47 | TRADE_STATUS_CLOSE_WINDOW = 12, |
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48 | // 13? |
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49 | TRADE_STATUS_IGNORE_YOU = 14, |
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50 | TRADE_STATUS_YOU_STUNNED = 15, |
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51 | TRADE_STATUS_TARGET_STUNNED = 16, |
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52 | TRADE_STATUS_YOU_DEAD = 17, |
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53 | TRADE_STATUS_TARGET_DEAD = 18, |
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54 | TRADE_STATUS_YOU_LOGOUT = 19, |
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55 | TRADE_STATUS_TARGET_LOGOUT = 20, |
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56 | TRADE_STATUS_TRIAL_ACCOUNT = 21, // Trial accounts can not perform that action |
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57 | TRADE_STATUS_ONLY_CONJURED = 22 // You can only trade conjured items... (cross realm BG related). |
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58 | }; |
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59 | |
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60 | void WorldSession::SendTradeStatus(uint32 status) |
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61 | { |
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62 | WorldPacket data; |
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63 | |
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64 | switch(status) |
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65 | { |
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66 | case TRADE_STATUS_BEGIN_TRADE: |
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67 | data.Initialize(SMSG_TRADE_STATUS, 4+8); |
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68 | data << uint32(status); |
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69 | data << uint64(0); |
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70 | break; |
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71 | case TRADE_STATUS_OPEN_WINDOW: |
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72 | data.Initialize(SMSG_TRADE_STATUS, 4+4); |
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73 | data << uint32(status); |
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74 | data << uint32(0); // added in 2.4.0 |
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75 | break; |
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76 | case TRADE_STATUS_CLOSE_WINDOW: |
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77 | data.Initialize(SMSG_TRADE_STATUS, 4+4+1+4); |
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78 | data << uint32(status); |
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79 | data << uint32(0); |
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80 | data << uint8(0); |
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81 | data << uint32(0); |
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82 | break; |
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83 | case TRADE_STATUS_ONLY_CONJURED: |
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84 | data.Initialize(SMSG_TRADE_STATUS, 4+1); |
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85 | data << uint32(status); |
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86 | data << uint8(0); |
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87 | break; |
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88 | default: |
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89 | data.Initialize(SMSG_TRADE_STATUS, 4); |
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90 | data << uint32(status); |
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91 | break; |
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92 | } |
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93 | |
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94 | SendPacket(&data); |
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95 | } |
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96 | |
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97 | void WorldSession::HandleIgnoreTradeOpcode(WorldPacket& /*recvPacket*/) |
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98 | { |
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99 | sLog.outDebug( "WORLD: Ignore Trade %u",_player->GetGUIDLow()); |
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100 | // recvPacket.print_storage(); |
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101 | } |
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102 | |
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103 | void WorldSession::HandleBusyTradeOpcode(WorldPacket& /*recvPacket*/) |
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104 | { |
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105 | sLog.outDebug( "WORLD: Busy Trade %u",_player->GetGUIDLow()); |
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106 | // recvPacket.print_storage(); |
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107 | } |
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108 | |
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109 | void WorldSession::SendUpdateTrade() |
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110 | { |
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111 | Item *item = NULL; |
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112 | |
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113 | if( !_player || !_player->pTrader ) |
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114 | return; |
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115 | |
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116 | // reset trade status |
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117 | if (_player->acceptTrade) |
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118 | { |
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119 | _player->acceptTrade = false; |
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120 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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121 | } |
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122 | |
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123 | if (_player->pTrader->acceptTrade) |
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124 | { |
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125 | _player->pTrader->acceptTrade = false; |
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126 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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127 | } |
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128 | |
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129 | WorldPacket data(SMSG_TRADE_STATUS_EXTENDED, (100)); // guess size |
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130 | data << (uint8 ) 1; // can be different (only seen 0 and 1) |
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131 | data << (uint32) 0; // added in 2.4.0, this value must be equal to value from TRADE_STATUS_OPEN_WINDOW status packet (different value for different players to block multiple trades?) |
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132 | data << (uint32) TRADE_SLOT_COUNT; // trade slots count/number?, = next field in most cases |
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133 | data << (uint32) TRADE_SLOT_COUNT; // trade slots count/number?, = prev field in most cases |
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134 | data << (uint32) _player->pTrader->tradeGold; // trader gold |
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135 | data << (uint32) 0; // spell casted on lowest slot item |
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136 | |
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137 | for(uint8 i = 0; i < TRADE_SLOT_COUNT; i++) |
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138 | { |
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139 | item = (_player->pTrader->tradeItems[i] != NULL_SLOT ? _player->pTrader->GetItemByPos( _player->pTrader->tradeItems[i] ) : NULL); |
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140 | |
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141 | data << (uint8) i; // trade slot number, if not specified, then end of packet |
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142 | |
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143 | if(item) |
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144 | { |
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145 | data << (uint32) item->GetProto()->ItemId; // entry |
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146 | // display id |
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147 | data << (uint32) item->GetProto()->DisplayInfoID; |
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148 | // stack count |
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149 | data << (uint32) item->GetUInt32Value(ITEM_FIELD_STACK_COUNT); |
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150 | data << (uint32) 0; // probably gift=1, created_by=0? |
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151 | // gift creator |
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152 | data << (uint64) item->GetUInt64Value(ITEM_FIELD_GIFTCREATOR); |
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153 | data << (uint32) item->GetEnchantmentId(PERM_ENCHANTMENT_SLOT); |
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154 | for(uint8 j = 0; j < 3; ++j) |
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155 | data << (uint32) 0; // enchantment id (permanent/gems?) |
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156 | // creator |
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157 | data << (uint64) item->GetUInt64Value(ITEM_FIELD_CREATOR); |
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158 | data << (uint32) item->GetSpellCharges(); // charges |
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159 | data << (uint32) item->GetItemSuffixFactor(); // SuffixFactor |
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160 | // random properties id |
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161 | data << (uint32) item->GetItemRandomPropertyId(); |
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162 | data << (uint32) item->GetProto()->LockID; // lock id |
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163 | // max durability |
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164 | data << (uint32) item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY); |
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165 | // durability |
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166 | data << (uint32) item->GetUInt32Value(ITEM_FIELD_DURABILITY); |
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167 | } |
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168 | else |
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169 | { |
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170 | for(uint8 j = 0; j < 18; j++) |
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171 | data << uint32(0); |
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172 | } |
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173 | } |
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174 | SendPacket(&data); |
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175 | } |
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176 | |
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177 | //============================================================== |
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178 | // transfer the items to the players |
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179 | |
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180 | void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) |
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181 | { |
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182 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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183 | { |
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184 | ItemPosCountVec traderDst; |
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185 | ItemPosCountVec playerDst; |
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186 | bool traderCanTrade = (myItems[i]==NULL || _player->pTrader->CanStoreItem( NULL_BAG, NULL_SLOT, traderDst, myItems[i], false ) == EQUIP_ERR_OK); |
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187 | bool playerCanTrade = (hisItems[i]==NULL || _player->CanStoreItem( NULL_BAG, NULL_SLOT, playerDst, hisItems[i], false ) == EQUIP_ERR_OK); |
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188 | if(traderCanTrade && playerCanTrade ) |
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189 | { |
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190 | // Ok, if trade item exists and can be stored |
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191 | // If we trade in both directions we had to check, if the trade will work before we actually do it |
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192 | // A roll back is not possible after we stored it |
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193 | if(myItems[i]) |
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194 | { |
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195 | // logging |
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196 | sLog.outDebug("partner storing: %u",myItems[i]->GetGUIDLow()); |
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197 | if( _player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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198 | sLog.outCommand("GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", |
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199 | _player->GetName(),_player->GetSession()->GetAccountId(), |
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200 | myItems[i]->GetProto()->Name1,myItems[i]->GetEntry(),myItems[i]->GetCount(), |
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201 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId()); |
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202 | |
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203 | // store |
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204 | _player->pTrader->MoveItemToInventory( traderDst, myItems[i], true, true); |
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205 | } |
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206 | if(hisItems[i]) |
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207 | { |
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208 | // logging |
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209 | sLog.outDebug("player storing: %u",hisItems[i]->GetGUIDLow()); |
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210 | if( _player->pTrader->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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211 | sLog.outCommand("GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", |
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212 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId(), |
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213 | hisItems[i]->GetProto()->Name1,hisItems[i]->GetEntry(),hisItems[i]->GetCount(), |
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214 | _player->GetName(),_player->GetSession()->GetAccountId()); |
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215 | |
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216 | // store |
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217 | _player->MoveItemToInventory( playerDst, hisItems[i], true, true); |
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218 | } |
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219 | } |
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220 | else |
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221 | { |
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222 | // in case of fatal error log error message |
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223 | // return the already removed items to the original owner |
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224 | if(myItems[i]) |
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225 | { |
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226 | if(!traderCanTrade) |
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227 | sLog.outError("trader can't store item: %u",myItems[i]->GetGUIDLow()); |
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228 | if(_player->CanStoreItem( NULL_BAG, NULL_SLOT, playerDst, myItems[i], false ) == EQUIP_ERR_OK) |
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229 | _player->MoveItemToInventory(playerDst, myItems[i], true, true); |
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230 | else |
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231 | sLog.outError("player can't take item back: %u",myItems[i]->GetGUIDLow()); |
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232 | } |
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233 | // return the already removed items to the original owner |
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234 | if(hisItems[i]) |
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235 | { |
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236 | if(!playerCanTrade) |
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237 | sLog.outError("player can't store item: %u",hisItems[i]->GetGUIDLow()); |
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238 | if(_player->pTrader->CanStoreItem( NULL_BAG, NULL_SLOT, traderDst, hisItems[i], false ) == EQUIP_ERR_OK) |
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239 | _player->pTrader->MoveItemToInventory(traderDst, hisItems[i], true, true); |
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240 | else |
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241 | sLog.outError("trader can't take item back: %u",hisItems[i]->GetGUIDLow()); |
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242 | } |
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243 | } |
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244 | } |
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245 | } |
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246 | |
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247 | //============================================================== |
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248 | |
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249 | void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) |
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250 | { |
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251 | Item *myItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL }; |
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252 | Item *hisItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL }; |
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253 | bool myCanCompleteTrade=true,hisCanCompleteTrade=true; |
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254 | |
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255 | if ( !GetPlayer()->pTrader ) |
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256 | return; |
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257 | |
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258 | // not accept case incorrect money amount |
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259 | if( _player->tradeGold > _player->GetMoney() ) |
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260 | { |
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261 | SendNotification(LANG_NOT_ENOUGH_GOLD); |
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262 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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263 | _player->acceptTrade = false; |
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264 | return; |
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265 | } |
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266 | |
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267 | // not accept case incorrect money amount |
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268 | if( _player->pTrader->tradeGold > _player->pTrader->GetMoney() ) |
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269 | { |
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270 | _player->pTrader->GetSession( )->SendNotification(LANG_NOT_ENOUGH_GOLD); |
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271 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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272 | _player->pTrader->acceptTrade = false; |
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273 | return; |
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274 | } |
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275 | |
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276 | // not accept if some items now can't be trade (cheating) |
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277 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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278 | { |
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279 | if(_player->tradeItems[i] != NULL_SLOT ) |
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280 | { |
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281 | if(Item* item =_player->GetItemByPos( _player->tradeItems[i] )) |
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282 | { |
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283 | if(!item->CanBeTraded()) |
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284 | { |
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285 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
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286 | return; |
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287 | } |
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288 | } |
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289 | } |
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290 | if(_player->pTrader->tradeItems[i] != NULL_SLOT) |
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291 | { |
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292 | if(Item* item =_player->pTrader->GetItemByPos( _player->pTrader->tradeItems[i]) ) |
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293 | { |
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294 | if(!item->CanBeTraded()) |
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295 | { |
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296 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
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297 | return; |
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298 | } |
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299 | } |
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300 | } |
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301 | } |
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302 | |
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303 | _player->acceptTrade = true; |
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304 | if (_player->pTrader->acceptTrade ) |
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305 | { |
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306 | // inform partner client |
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307 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT); |
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308 | |
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309 | // store items in local list and set 'in-trade' flag |
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310 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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311 | { |
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312 | if(_player->tradeItems[i] != NULL_SLOT ) |
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313 | { |
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314 | sLog.outDebug("player trade item bag: %u slot: %u",_player->tradeItems[i] >> 8, _player->tradeItems[i] & 255 ); |
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315 | //Can return NULL |
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316 | myItems[i]=_player->GetItemByPos( _player->tradeItems[i] ); |
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317 | if (myItems[i]) |
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318 | myItems[i]->SetInTrade(); |
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319 | } |
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320 | if(_player->pTrader->tradeItems[i] != NULL_SLOT) |
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321 | { |
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322 | sLog.outDebug("partner trade item bag: %u slot: %u",_player->pTrader->tradeItems[i] >> 8,_player->pTrader->tradeItems[i] & 255); |
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323 | //Can return NULL |
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324 | hisItems[i]=_player->pTrader->GetItemByPos( _player->pTrader->tradeItems[i]); |
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325 | if(hisItems[i]) |
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326 | hisItems[i]->SetInTrade(); |
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327 | } |
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328 | } |
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329 | |
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330 | // test if item will fit in each inventory |
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331 | hisCanCompleteTrade = (_player->pTrader->CanStoreItems( myItems,TRADE_SLOT_TRADED_COUNT )== EQUIP_ERR_OK); |
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332 | myCanCompleteTrade = (_player->CanStoreItems( hisItems,TRADE_SLOT_TRADED_COUNT ) == EQUIP_ERR_OK); |
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333 | |
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334 | // clear 'in-trade' flag |
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335 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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336 | { |
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337 | if(myItems[i]) myItems[i]->SetInTrade(false); |
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338 | if(hisItems[i]) hisItems[i]->SetInTrade(false); |
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339 | } |
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340 | |
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341 | // in case of missing space report error |
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342 | if(!myCanCompleteTrade) |
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343 | { |
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344 | SendNotification(LANG_NOT_FREE_TRADE_SLOTS); |
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345 | GetPlayer( )->pTrader->GetSession( )->SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS); |
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346 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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347 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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348 | return; |
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349 | } |
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350 | else if (!hisCanCompleteTrade) |
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351 | { |
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352 | SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS); |
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353 | GetPlayer()->pTrader->GetSession()->SendNotification(LANG_NOT_FREE_TRADE_SLOTS); |
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354 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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355 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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356 | return; |
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357 | } |
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358 | |
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359 | // execute trade: 1. remove |
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360 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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361 | { |
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362 | if(myItems[i]) |
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363 | { |
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364 | myItems[i]->SetUInt64Value( ITEM_FIELD_GIFTCREATOR,_player->GetGUID()); |
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365 | _player->MoveItemFromInventory(_player->tradeItems[i] >> 8, _player->tradeItems[i] & 255, true); |
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366 | } |
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367 | if(hisItems[i]) |
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368 | { |
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369 | hisItems[i]->SetUInt64Value( ITEM_FIELD_GIFTCREATOR,_player->pTrader->GetGUID()); |
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370 | _player->pTrader->MoveItemFromInventory(_player->pTrader->tradeItems[i] >> 8, _player->pTrader->tradeItems[i] & 255, true); |
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371 | } |
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372 | } |
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373 | |
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374 | // execute trade: 2. store |
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375 | moveItems(myItems, hisItems); |
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376 | |
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377 | // logging money |
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378 | if(sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
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379 | { |
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380 | if( _player->GetSession()->GetSecurity() > SEC_PLAYER && _player->tradeGold > 0) |
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381 | sLog.outCommand("GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", |
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382 | _player->GetName(),_player->GetSession()->GetAccountId(), |
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383 | _player->tradeGold, |
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384 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId()); |
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385 | if( _player->pTrader->GetSession()->GetSecurity() > SEC_PLAYER && _player->pTrader->tradeGold > 0) |
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386 | sLog.outCommand("GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", |
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387 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId(), |
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388 | _player->pTrader->tradeGold, |
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389 | _player->GetName(),_player->GetSession()->GetAccountId()); |
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390 | } |
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391 | |
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392 | // update money |
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393 | _player->ModifyMoney( -int32(_player->tradeGold) ); |
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394 | _player->ModifyMoney(_player->pTrader->tradeGold ); |
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395 | _player->pTrader->ModifyMoney( -int32(_player->pTrader->tradeGold) ); |
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396 | _player->pTrader->ModifyMoney(_player->tradeGold ); |
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397 | |
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398 | _player->ClearTrade(); |
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399 | _player->pTrader->ClearTrade(); |
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400 | |
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401 | // desynchronized with the other saves here (SaveInventoryAndGoldToDB() not have own transaction guards) |
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402 | CharacterDatabase.BeginTransaction(); |
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403 | _player->SaveInventoryAndGoldToDB(); |
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404 | _player->pTrader->SaveInventoryAndGoldToDB(); |
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405 | CharacterDatabase.CommitTransaction(); |
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406 | |
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407 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE); |
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408 | SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE); |
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409 | |
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410 | _player->pTrader->pTrader = NULL; |
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411 | _player->pTrader = NULL; |
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412 | } |
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413 | else |
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414 | { |
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415 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT); |
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416 | } |
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417 | } |
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418 | |
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419 | void WorldSession::HandleUnacceptTradeOpcode(WorldPacket& /*recvPacket*/) |
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420 | { |
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421 | if ( !GetPlayer()->pTrader ) |
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422 | return; |
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423 | |
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424 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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425 | _player->acceptTrade = false; |
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426 | } |
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427 | |
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428 | void WorldSession::HandleBeginTradeOpcode(WorldPacket& /*recvPacket*/) |
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429 | { |
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430 | if(!_player->pTrader) |
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431 | return; |
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432 | |
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433 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_OPEN_WINDOW); |
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434 | _player->pTrader->ClearTrade(); |
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435 | |
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436 | SendTradeStatus(TRADE_STATUS_OPEN_WINDOW); |
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437 | _player->ClearTrade(); |
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438 | } |
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439 | |
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440 | void WorldSession::SendCancelTrade() |
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441 | { |
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442 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
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443 | } |
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444 | |
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445 | void WorldSession::HandleCancelTradeOpcode(WorldPacket& /*recvPacket*/) |
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446 | { |
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447 | // sended also after LOGOUT COMPLETE |
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448 | if(_player) // needed because STATUS_AUTHED |
---|
449 | _player->TradeCancel(true); |
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450 | } |
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451 | |
---|
452 | void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) |
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453 | { |
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454 | CHECK_PACKET_SIZE(recvPacket,8); |
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455 | |
---|
456 | if( GetPlayer()->pTrader ) |
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457 | return; |
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458 | |
---|
459 | uint64 ID; |
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460 | |
---|
461 | if( !GetPlayer()->isAlive() ) |
---|
462 | { |
---|
463 | SendTradeStatus(TRADE_STATUS_YOU_DEAD); |
---|
464 | return; |
---|
465 | } |
---|
466 | |
---|
467 | if( GetPlayer()->hasUnitState(UNIT_STAT_STUNNED) ) |
---|
468 | { |
---|
469 | SendTradeStatus(TRADE_STATUS_YOU_STUNNED); |
---|
470 | return; |
---|
471 | } |
---|
472 | |
---|
473 | if( isLogingOut() ) |
---|
474 | { |
---|
475 | SendTradeStatus(TRADE_STATUS_YOU_LOGOUT); |
---|
476 | return; |
---|
477 | } |
---|
478 | |
---|
479 | if( GetPlayer()->isInFlight() ) |
---|
480 | { |
---|
481 | SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); |
---|
482 | return; |
---|
483 | } |
---|
484 | |
---|
485 | recvPacket >> ID; |
---|
486 | |
---|
487 | Player* pOther = ObjectAccessor::FindPlayer( ID ); |
---|
488 | |
---|
489 | if( !pOther ) |
---|
490 | { |
---|
491 | SendTradeStatus(TRADE_STATUS_NO_TARGET); |
---|
492 | return; |
---|
493 | } |
---|
494 | |
---|
495 | if( pOther == GetPlayer() || pOther->pTrader ) |
---|
496 | { |
---|
497 | SendTradeStatus(TRADE_STATUS_BUSY); |
---|
498 | return; |
---|
499 | } |
---|
500 | |
---|
501 | if( !pOther->isAlive() ) |
---|
502 | { |
---|
503 | SendTradeStatus(TRADE_STATUS_TARGET_DEAD); |
---|
504 | return; |
---|
505 | } |
---|
506 | |
---|
507 | if( pOther->isInFlight() ) |
---|
508 | { |
---|
509 | SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); |
---|
510 | return; |
---|
511 | } |
---|
512 | |
---|
513 | if( pOther->hasUnitState(UNIT_STAT_STUNNED) ) |
---|
514 | { |
---|
515 | SendTradeStatus(TRADE_STATUS_TARGET_STUNNED); |
---|
516 | return; |
---|
517 | } |
---|
518 | |
---|
519 | if( pOther->GetSession()->isLogingOut() ) |
---|
520 | { |
---|
521 | SendTradeStatus(TRADE_STATUS_TARGET_LOGOUT); |
---|
522 | return; |
---|
523 | } |
---|
524 | |
---|
525 | if( pOther->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()) ) |
---|
526 | { |
---|
527 | SendTradeStatus(TRADE_STATUS_IGNORE_YOU); |
---|
528 | return; |
---|
529 | } |
---|
530 | |
---|
531 | if(pOther->GetTeam() !=_player->GetTeam() ) |
---|
532 | { |
---|
533 | SendTradeStatus(TRADE_STATUS_WRONG_FACTION); |
---|
534 | return; |
---|
535 | } |
---|
536 | |
---|
537 | if( pOther->GetDistance2d( _player ) > 10.0f ) |
---|
538 | { |
---|
539 | SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); |
---|
540 | return; |
---|
541 | } |
---|
542 | |
---|
543 | // OK start trade |
---|
544 | _player->pTrader = pOther; |
---|
545 | pOther->pTrader =_player; |
---|
546 | |
---|
547 | WorldPacket data(SMSG_TRADE_STATUS, 12); |
---|
548 | data << (uint32) TRADE_STATUS_BEGIN_TRADE; |
---|
549 | data << (uint64)_player->GetGUID(); |
---|
550 | _player->pTrader->GetSession()->SendPacket(&data); |
---|
551 | } |
---|
552 | |
---|
553 | void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket) |
---|
554 | { |
---|
555 | CHECK_PACKET_SIZE(recvPacket,4); |
---|
556 | |
---|
557 | if(!_player->pTrader) |
---|
558 | return; |
---|
559 | |
---|
560 | uint32 gold; |
---|
561 | |
---|
562 | recvPacket >> gold; |
---|
563 | |
---|
564 | // gold can be incorrect, but this is checked at trade finished. |
---|
565 | _player->tradeGold = gold; |
---|
566 | |
---|
567 | _player->pTrader->GetSession()->SendUpdateTrade(); |
---|
568 | } |
---|
569 | |
---|
570 | void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket) |
---|
571 | { |
---|
572 | CHECK_PACKET_SIZE(recvPacket,1+1+1); |
---|
573 | |
---|
574 | if(!_player->pTrader) |
---|
575 | return; |
---|
576 | |
---|
577 | // send update |
---|
578 | uint8 tradeSlot; |
---|
579 | uint8 bag; |
---|
580 | uint8 slot; |
---|
581 | |
---|
582 | recvPacket >> tradeSlot; |
---|
583 | recvPacket >> bag; |
---|
584 | recvPacket >> slot; |
---|
585 | |
---|
586 | // invalid slot number |
---|
587 | if(tradeSlot >= TRADE_SLOT_COUNT) |
---|
588 | { |
---|
589 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
---|
590 | return; |
---|
591 | } |
---|
592 | |
---|
593 | // check cheating, can't fail with correct client operations |
---|
594 | Item* item = _player->GetItemByPos(bag,slot); |
---|
595 | if(!item || tradeSlot!=TRADE_SLOT_NONTRADED && !item->CanBeTraded()) |
---|
596 | { |
---|
597 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
---|
598 | return; |
---|
599 | } |
---|
600 | |
---|
601 | uint16 pos = (bag << 8) | slot; |
---|
602 | |
---|
603 | // prevent place single item into many trade slots using cheating and client bugs |
---|
604 | for(int i = 0; i < TRADE_SLOT_COUNT; ++i) |
---|
605 | { |
---|
606 | if(_player->tradeItems[i]==pos) |
---|
607 | { |
---|
608 | // cheating attempt |
---|
609 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
---|
610 | return; |
---|
611 | } |
---|
612 | } |
---|
613 | |
---|
614 | _player->tradeItems[tradeSlot] = pos; |
---|
615 | |
---|
616 | _player->pTrader->GetSession()->SendUpdateTrade(); |
---|
617 | } |
---|
618 | |
---|
619 | void WorldSession::HandleClearTradeItemOpcode(WorldPacket& recvPacket) |
---|
620 | { |
---|
621 | CHECK_PACKET_SIZE(recvPacket,1); |
---|
622 | |
---|
623 | if(!_player->pTrader) |
---|
624 | return; |
---|
625 | |
---|
626 | uint8 tradeSlot; |
---|
627 | recvPacket >> tradeSlot; |
---|
628 | |
---|
629 | // invalid slot number |
---|
630 | if(tradeSlot >= TRADE_SLOT_COUNT) |
---|
631 | return; |
---|
632 | |
---|
633 | _player->tradeItems[tradeSlot] = NULL_SLOT; |
---|
634 | |
---|
635 | _player->pTrader->GetSession()->SendUpdateTrade(); |
---|
636 | } |
---|