root/trunk/src/game/Unit.cpp @ 60

Revision 60, 399.5 kB (checked in by yumileroy, 17 years ago)

[svn] * Prevent creatures from moving if they are dead (if they were fleeing for example).
* Critters now flee from attacker when taking damage.

Original author: Seline
Date: 2008-10-19 10:20:53-05:00

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