1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITY_WAYPOINTMANAGER_H |
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22 | #define TRINITY_WAYPOINTMANAGER_H |
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23 | |
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24 | #include <vector> |
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25 | #include <string> |
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26 | #include "Utilities/UnorderedMap.h" |
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27 | |
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28 | struct WaypointBehavior |
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29 | { |
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30 | uint32 emote; |
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31 | uint32 spell; |
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32 | std::string text[5]; |
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33 | uint32 model1; |
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34 | uint32 model2; |
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35 | |
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36 | bool isEmpty(); |
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37 | WaypointBehavior() {} |
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38 | WaypointBehavior(const WaypointBehavior &b); |
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39 | }; |
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40 | |
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41 | struct WaypointNode |
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42 | { |
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43 | float x; |
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44 | float y; |
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45 | float z; |
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46 | float orientation; |
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47 | uint32 delay; |
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48 | WaypointBehavior * behavior; |
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49 | WaypointNode() {} |
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50 | WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, WaypointBehavior * _behavior) |
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51 | : x(_x), y(_y), z(_z), orientation(_o), delay(_delay), behavior(_behavior) {} |
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52 | }; |
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53 | |
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54 | typedef std::vector<WaypointNode> WaypointPath; |
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55 | |
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56 | class WaypointManager |
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57 | { |
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58 | public: |
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59 | WaypointManager() {} |
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60 | ~WaypointManager() { Unload(); } |
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61 | |
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62 | void Load(); |
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63 | void Unload(); |
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64 | |
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65 | void Cleanup(); |
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66 | |
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67 | WaypointPath *GetPath(uint32 id) |
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68 | { |
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69 | WaypointPathMap::iterator itr = m_pathMap.find(id); |
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70 | return itr != m_pathMap.end() ? &itr->second : NULL; |
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71 | } |
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72 | |
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73 | void AddLastNode(uint32 id, float x, float y, float z, float o, uint32 delay, uint32 wpGuid); |
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74 | void AddAfterNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid); |
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75 | uint32 GetLastPoint(uint32 id, uint32 default_notfound); |
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76 | void DeleteNode(uint32 id, uint32 point); |
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77 | void DeletePath(uint32 id); |
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78 | void SetNodePosition(uint32 id, uint32 point, float x, float y, float z); |
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79 | void SetNodeText(uint32 id, uint32 point, const char *text_field, const char *text); |
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80 | |
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81 | private: |
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82 | void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid); |
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83 | void _clearPath(WaypointPath &path); |
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84 | |
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85 | typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathMap; |
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86 | WaypointPathMap m_pathMap; |
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87 | }; |
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88 | |
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89 | #define WaypointMgr Trinity::Singleton<WaypointManager>::Instance() |
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90 | |
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91 | #endif |
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