root/trunk/src/game/World.h @ 37

Revision 37, 21.7 kB (checked in by yumileroy, 17 years ago)

[svn] * svn:eol-style native set on all files that need it

Original author: Neo2003
Date: 2008-10-11 14:16:25-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19/// \addtogroup world The World
20/// @{
21/// \file
22
23#ifndef __WORLD_H
24#define __WORLD_H
25
26#include "Common.h"
27#include "Timer.h"
28#include "Policies/Singleton.h"
29
30#include <map>
31#include <set>
32#include <list>
33
34class Object;
35class WorldPacket;
36class WorldSession;
37class Player;
38class Weather;
39struct ScriptAction;
40struct ScriptInfo;
41class CliCommandHolder;
42class SqlResultQueue;
43class QueryResult;
44class WorldSocket;
45
46enum ShutdownMask
47{
48    SHUTDOWN_MASK_RESTART = 1,
49    SHUTDOWN_MASK_IDLE    = 2,
50};
51
52/// Timers for different object refresh rates
53enum WorldTimers
54{
55    WUPDATE_OBJECTS     = 0,
56    WUPDATE_SESSIONS    = 1,
57    WUPDATE_AUCTIONS    = 2,
58    WUPDATE_WEATHERS    = 3,
59    WUPDATE_UPTIME      = 4,
60    WUPDATE_CORPSES     = 5,
61    WUPDATE_EVENTS      = 6,
62    WUPDATE_COUNT       = 7
63};
64
65/// Configuration elements
66enum WorldConfigs
67{
68    CONFIG_COMPRESSION = 0,
69    CONFIG_GRID_UNLOAD,
70    CONFIG_INTERVAL_SAVE,
71    CONFIG_INTERVAL_GRIDCLEAN,
72    CONFIG_INTERVAL_MAPUPDATE,
73    CONFIG_INTERVAL_CHANGEWEATHER,
74    CONFIG_PORT_WORLD,
75    CONFIG_SOCKET_SELECTTIME,
76    CONFIG_GROUP_XP_DISTANCE,
77    CONFIG_SIGHT_MONSTER,
78    CONFIG_SIGHT_GUARDER,
79    CONFIG_GAME_TYPE,
80    CONFIG_REALM_ZONE,
81    CONFIG_ALLOW_TWO_SIDE_ACCOUNTS,
82    CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT,
83    CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL,
84    CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP,
85    CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD,
86    CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION,
87    CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL,
88    CONFIG_ALLOW_TWO_SIDE_WHO_LIST,
89    CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND,
90    CONFIG_STRICT_PLAYER_NAMES,
91    CONFIG_STRICT_CHARTER_NAMES,
92    CONFIG_STRICT_PET_NAMES,
93    CONFIG_CHARACTERS_CREATING_DISABLED,
94    CONFIG_CHARACTERS_PER_ACCOUNT,
95    CONFIG_CHARACTERS_PER_REALM,
96    CONFIG_SKIP_CINEMATICS,
97    CONFIG_MAX_PLAYER_LEVEL,
98    CONFIG_START_PLAYER_LEVEL,
99    CONFIG_MAX_HONOR_POINTS,
100    CONFIG_MAX_ARENA_POINTS,
101    CONFIG_INSTANCE_IGNORE_LEVEL,
102    CONFIG_INSTANCE_IGNORE_RAID,
103    CONFIG_BATTLEGROUND_CAST_DESERTER,
104    CONFIG_INSTANCE_RESET_TIME_HOUR,
105    CONFIG_INSTANCE_UNLOAD_DELAY,
106    CONFIG_CAST_UNSTUCK,
107    CONFIG_MAX_PRIMARY_TRADE_SKILL,
108    CONFIG_MIN_PETITION_SIGNS,
109    CONFIG_GM_LOGIN_STATE,
110    CONFIG_GM_ACCEPT_TICKETS,
111    CONFIG_GM_CHAT,
112    CONFIG_GM_WISPERING_TO,
113    CONFIG_GM_IN_GM_LIST,
114    CONFIG_GM_IN_WHO_LIST,
115    CONFIG_GM_LOG_TRADE,
116    CONFIG_GROUP_VISIBILITY,
117    CONFIG_MAIL_DELIVERY_DELAY,
118    CONFIG_UPTIME_UPDATE,
119    CONFIG_SKILL_CHANCE_ORANGE,
120    CONFIG_SKILL_CHANCE_YELLOW,
121    CONFIG_SKILL_CHANCE_GREEN,
122    CONFIG_SKILL_CHANCE_GREY,
123    CONFIG_SKILL_CHANCE_MINING_STEPS,
124    CONFIG_SKILL_CHANCE_SKINNING_STEPS,
125    CONFIG_SKILL_PROSPECTING,
126    CONFIG_SKILL_GAIN_CRAFTING,
127    CONFIG_SKILL_GAIN_DEFENSE,
128    CONFIG_SKILL_GAIN_GATHERING,
129    CONFIG_SKILL_GAIN_WEAPON,
130    CONFIG_MAX_OVERSPEED_PINGS,
131    CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY,
132    CONFIG_WEATHER,
133    CONFIG_EXPANSION,
134    CONFIG_CHATFLOOD_MESSAGE_COUNT,
135    CONFIG_CHATFLOOD_MESSAGE_DELAY,
136    CONFIG_CHATFLOOD_MUTE_TIME,
137    CONFIG_EVENT_ANNOUNCE,
138    CONFIG_CREATURE_FAMILY_ASSISTEMCE_RADIUS,
139    CONFIG_WORLD_BOSS_LEVEL_DIFF,
140    CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF,
141    CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF,
142    CONFIG_RESTRICTED_LFG_CHANNEL,
143    CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL,
144    CONFIG_TALENTS_INSPECTING,
145    CONFIG_CHAT_FAKE_MESSAGE_PREVENTING,
146    CONFIG_TCP_NO_DELAY,
147    CONFIG_CORPSE_DECAY_NORMAL,
148    CONFIG_CORPSE_DECAY_RARE,
149    CONFIG_CORPSE_DECAY_ELITE,
150    CONFIG_CORPSE_DECAY_RAREELITE,
151    CONFIG_CORPSE_DECAY_WORLDBOSS,
152    CONFIG_ADDON_CHANNEL,
153    CONFIG_DEATH_SICKNESS_LEVEL,
154    CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP,
155    CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE,
156
157        CONFIG_PLAYER_START_HONOR,
158        CONFIG_PLAYER_START_ARENAPTS,
159        CONFIG_GM_START_LEVEL,
160        CONFIG_INSTANT_LOGOUT,
161        CONFIG_BG_START_MUSIC,
162        CONFIG_START_ALL_SPELLS,
163        CONFIG_QUEUE_FOR_GM,
164        CONFIG_HONOR_AFTER_DUEL,
165        CONFIG_KICK_FROM_GMISLAND,
166        CONFIG_START_ALL_EXPLORED,
167        CONFIG_DISABLE_BREATHING,
168        CONFIG_DISABLE_RES_SICKNESS,
169        CONFIG_START_ALL_REP,
170        CONFIG_ALWAYS_MAXSKILL,
171        CONFIG_START_ALL_TAXI,
172        CONFIG_PVP_TOKEN_ENABLE,
173        CONFIG_PVP_TOKEN_MAP_TYPE,
174        CONFIG_PVP_TOKEN_ID,
175        CONFIG_PVP_TOKEN_COUNT,
176        CONFIG_NO_RESET_TALENT_COST,
177
178    CONFIG_THREAT_RADIUS,
179    CONFIG_DECLINED_NAMES_USED,
180    CONFIG_LISTEN_RANGE_SAY,
181    CONFIG_LISTEN_RANGE_TEXTEMOTE,
182    CONFIG_LISTEN_RANGE_YELL,
183    CONFIG_ARENA_MAX_RATING_DIFFERENCE,
184    CONFIG_ARENA_RATING_DISCARD_TIMER,
185    CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS,
186    CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS,
187    CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER,
188    CONFIG_VALUE_COUNT
189};
190
191/// Server rates
192enum Rates
193{
194    RATE_HEALTH=0,
195    RATE_POWER_MANA,
196    RATE_POWER_RAGE_INCOME,
197    RATE_POWER_RAGE_LOSS,
198    RATE_POWER_FOCUS,
199    RATE_SKILL_DISCOVERY,
200    RATE_DROP_ITEM_POOR,
201    RATE_DROP_ITEM_NORMAL,
202    RATE_DROP_ITEM_UNCOMMON,
203    RATE_DROP_ITEM_RARE,
204    RATE_DROP_ITEM_EPIC,
205    RATE_DROP_ITEM_LEGENDARY,
206    RATE_DROP_ITEM_ARTIFACT,
207    RATE_DROP_ITEM_REFERENCED,
208    RATE_DROP_MONEY,
209    RATE_XP_KILL,
210    RATE_XP_QUEST,
211    RATE_XP_EXPLORE,
212    RATE_XP_PAST_70,
213    RATE_REPUTATION_GAIN,
214    RATE_CREATURE_NORMAL_HP,
215    RATE_CREATURE_ELITE_ELITE_HP,
216    RATE_CREATURE_ELITE_RAREELITE_HP,
217    RATE_CREATURE_ELITE_WORLDBOSS_HP,
218    RATE_CREATURE_ELITE_RARE_HP,
219    RATE_CREATURE_NORMAL_DAMAGE,
220    RATE_CREATURE_ELITE_ELITE_DAMAGE,
221    RATE_CREATURE_ELITE_RAREELITE_DAMAGE,
222    RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE,
223    RATE_CREATURE_ELITE_RARE_DAMAGE,
224    RATE_CREATURE_NORMAL_SPELLDAMAGE,
225    RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE,
226    RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE,
227    RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE,
228    RATE_CREATURE_ELITE_RARE_SPELLDAMAGE,
229    RATE_CREATURE_AGGRO,
230    RATE_REST_INGAME,
231    RATE_REST_OFFLINE_IN_TAVERN_OR_CITY,
232    RATE_REST_OFFLINE_IN_WILDERNESS,
233    RATE_DAMAGE_FALL,
234    RATE_AUCTION_TIME,
235    RATE_AUCTION_DEPOSIT,
236    RATE_AUCTION_CUT,
237    RATE_HONOR,
238    RATE_MINING_AMOUNT,
239    RATE_MINING_NEXT,
240    RATE_TALENT,
241    RATE_LOYALTY,
242    RATE_CORPSE_DECAY_LOOTED,
243    RATE_INSTANCE_RESET_TIME,
244    RATE_TARGET_POS_RECALCULATION_RANGE,
245    RATE_DURABILITY_LOSS_DAMAGE,
246    RATE_DURABILITY_LOSS_PARRY,
247    RATE_DURABILITY_LOSS_ABSORB,
248    RATE_DURABILITY_LOSS_BLOCK,
249    MAX_RATES
250};
251
252/// Type of server
253enum RealmType
254{
255    REALM_TYPE_NORMAL = 0,
256    REALM_TYPE_PVP = 1,
257    REALM_TYPE_NORMAL2 = 4,
258    REALM_TYPE_RP = 6,
259    REALM_TYPE_RPPVP = 8,
260    REALM_TYPE_FFA_PVP = 16                                 // custom, free for all pvp mode like arena PvP in all zones except rest activated places and sanctuaries
261                                                            // replaced by REALM_PVP in realm list
262};
263
264enum RealmZone
265{
266    REALM_ZONE_UNKNOWN       = 0,                           // any language
267    REALM_ZONE_DEVELOPMENT   = 1,                           // any language
268    REALM_ZONE_UNITED_STATES = 2,                           // extended-Latin
269    REALM_ZONE_OCEANIC       = 3,                           // extended-Latin
270    REALM_ZONE_LATIN_AMERICA = 4,                           // extended-Latin
271    REALM_ZONE_TOURNAMENT_5  = 5,                           // basic-Latin at create, any at login
272    REALM_ZONE_KOREA         = 6,                           // East-Asian
273    REALM_ZONE_TOURNAMENT_7  = 7,                           // basic-Latin at create, any at login
274    REALM_ZONE_ENGLISH       = 8,                           // extended-Latin
275    REALM_ZONE_GERMAN        = 9,                           // extended-Latin
276    REALM_ZONE_FRENCH        = 10,                          // extended-Latin
277    REALM_ZONE_SPANISH       = 11,                          // extended-Latin
278    REALM_ZONE_RUSSIAN       = 12,                          // Cyrillic
279    REALM_ZONE_TOURNAMENT_13 = 13,                          // basic-Latin at create, any at login
280    REALM_ZONE_TAIWAN        = 14,                          // East-Asian
281    REALM_ZONE_TOURNAMENT_15 = 15,                          // basic-Latin at create, any at login
282    REALM_ZONE_CHINA         = 16,                          // East-Asian
283    REALM_ZONE_CN1           = 17,                          // basic-Latin at create, any at login
284    REALM_ZONE_CN2           = 18,                          // basic-Latin at create, any at login
285    REALM_ZONE_CN3           = 19,                          // basic-Latin at create, any at login
286    REALM_ZONE_CN4           = 20,                          // basic-Latin at create, any at login
287    REALM_ZONE_CN5           = 21,                          // basic-Latin at create, any at login
288    REALM_ZONE_CN6           = 22,                          // basic-Latin at create, any at login
289    REALM_ZONE_CN7           = 23,                          // basic-Latin at create, any at login
290    REALM_ZONE_CN8           = 24,                          // basic-Latin at create, any at login
291    REALM_ZONE_TOURNAMENT_25 = 25,                          // basic-Latin at create, any at login
292    REALM_ZONE_TEST_SERVER   = 26,                          // any language
293    REALM_ZONE_TOURNAMENT_27 = 27,                          // basic-Latin at create, any at login
294    REALM_ZONE_QA_SERVER     = 28,                          // any language
295    REALM_ZONE_CN9           = 29                           // basic-Latin at create, any at login
296};
297
298/// Ban function return codes
299enum BanReturn
300{
301    BAN_SUCCESS,
302    BAN_SYNTAX_ERROR,
303    BAN_NOTFOUND
304};
305
306// DB scripting commands
307#define SCRIPT_COMMAND_TALK                  0              // source = unit, target=any, datalong ( 0=say, 1=whisper, 2=yell, 3=emote text)
308#define SCRIPT_COMMAND_EMOTE                 1              // source = unit, datalong = anim_id
309#define SCRIPT_COMMAND_FIELD_SET             2              // source = any, datalong = field_id, datalog2 = value
310#define SCRIPT_COMMAND_MOVE_TO               3              // source = Creature, datalog2 = time, x/y/z
311#define SCRIPT_COMMAND_FLAG_SET              4              // source = any, datalong = field_id, datalog2 = bitmask
312#define SCRIPT_COMMAND_FLAG_REMOVE           5              // source = any, datalong = field_id, datalog2 = bitmask
313#define SCRIPT_COMMAND_TELEPORT_TO           6              // source or target with Player, datalong = map_id, x/y/z
314#define SCRIPT_COMMAND_QUEST_EXPLORED        7              // one from source or target must be Player, another GO/Creature, datalong=quest_id, datalong2=distance or 0
315#define SCRIPT_COMMAND_RESPAWN_GAMEOBJECT    9              // source = any (summoner), datalong=db_guid, datalong2=despawn_delay
316#define SCRIPT_COMMAND_TEMP_SUMMON_CREATURE 10              // source = any (summoner), datalong=creature entry, datalong2=despawn_delay
317#define SCRIPT_COMMAND_OPEN_DOOR            11              // source = unit, datalong=db_guid, datalong2=reset_delay
318#define SCRIPT_COMMAND_CLOSE_DOOR           12              // source = unit, datalong=db_guid, datalong2=reset_delay
319#define SCRIPT_COMMAND_ACTIVATE_OBJECT      13              // source = unit, target=GO
320#define SCRIPT_COMMAND_REMOVE_AURA          14              // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
321#define SCRIPT_COMMAND_CAST_SPELL           15              // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
322
323/// CLI related stuff, define here to prevent cyclic dependancies
324
325typedef int(* pPrintf)(const char*,...);
326typedef void(* pCliFunc)(char *,pPrintf);
327
328/// Command Template class
329struct CliCommand
330{
331    char const * cmd;
332    pCliFunc Func;
333    char const * description;
334};
335
336/// Storage class for commands issued for delayed execution
337class CliCommandHolder
338{
339    private:
340        const CliCommand *cmd;
341        char *args;
342        pPrintf m_zprintf;
343    public:
344        CliCommandHolder(const CliCommand *command, const char *arguments, pPrintf p_zprintf)
345            : cmd(command), m_zprintf(p_zprintf)
346        {
347            size_t len = strlen(arguments)+1;
348            args = new char[len];
349            memcpy(args, arguments, len);
350        }
351        ~CliCommandHolder() { delete[] args; }
352        void Execute() const { cmd->Func(args, m_zprintf); }
353        pPrintf GetOutputMethod() const {return (m_zprintf);}
354};
355
356/// The World
357class World
358{
359    public:
360        static volatile bool m_stopEvent;
361        static volatile uint32 m_worldLoopCounter;
362
363        World();
364        ~World();
365
366        WorldSession* FindSession(uint32 id) const;
367        void AddSession(WorldSession *s);
368        bool RemoveSession(uint32 id);
369        /// Get the number of current active sessions
370        void UpdateMaxSessionCounters();
371        uint32 GetActiveAndQueuedSessionCount() const { return m_sessions.size(); }
372        uint32 GetActiveSessionCount() const { return m_sessions.size() - m_QueuedPlayer.size(); }
373        uint32 GetQueuedSessionCount() const { return m_QueuedPlayer.size(); }
374        /// Get the maximum number of parallel sessions on the server since last reboot
375        uint32 GetMaxQueuedSessionCount() const { return m_maxQueuedSessionCount; }
376        uint32 GetMaxActiveSessionCount() const { return m_maxActiveSessionCount; }
377        Player* FindPlayerInZone(uint32 zone);
378
379        Weather* FindWeather(uint32 id) const;
380        Weather* AddWeather(uint32 zone_id);
381        void RemoveWeather(uint32 zone_id);
382
383        /// Get the active session server limit (or security level limitations)
384        uint32 GetPlayerAmountLimit() const { return m_playerLimit >= 0 ? m_playerLimit : 0; }
385        AccountTypes GetPlayerSecurityLimit() const { return m_playerLimit <= 0 ? AccountTypes(-m_playerLimit) : SEC_PLAYER; }
386
387        /// Set the active session server limit (or security level limitation)
388        void SetPlayerLimit(int32 limit, bool needUpdate = false);
389
390        //player Queue
391        typedef std::list<WorldSession*> Queue;
392        void AddQueuedPlayer(WorldSession*);
393        void RemoveQueuedPlayer(WorldSession*);
394        int32 GetQueuePos(WorldSession*);
395        uint32 GetQueueSize() const { return m_QueuedPlayer.size(); }
396
397        /// \todo Actions on m_allowMovement still to be implemented
398        /// Is movement allowed?
399        bool getAllowMovement() const { return m_allowMovement; }
400        /// Allow/Disallow object movements
401        void SetAllowMovement(bool allow) { m_allowMovement = allow; }
402
403        /// Set a new Message of the Day
404        void SetMotd(std::string motd) { m_motd = motd; }
405        /// Get the current Message of the Day
406        const char* GetMotd() const { return m_motd.c_str(); }
407
408        uint32 GetDefaultDbcLocale() const { return m_defaultDbcLocale; }
409
410        /// Get the path where data (dbc, maps) are stored on disk
411        std::string GetDataPath() const { return m_dataPath; }
412
413        /// When server started?
414        time_t const& GetStartTime() const { return m_startTime; }
415        /// What time is it?
416        time_t const& GetGameTime() const { return m_gameTime; }
417        /// Uptime (in secs)
418        uint32 GetUptime() const { return uint32(m_gameTime - m_startTime); }
419
420        /// Get the maximum skill level a player can reach
421        uint16 GetConfigMaxSkillValue() const
422        {
423            uint32 lvl = getConfig(CONFIG_MAX_PLAYER_LEVEL);
424            return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl*5;
425        }
426
427        void SetInitialWorldSettings();
428        void LoadConfigSettings(bool reload = false);
429
430        void SendWorldText(int32 string_id, ...); 
431        void SendGlobalMessage(WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
432        void SendZoneMessage(uint32 zone, WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
433        void SendZoneText(uint32 zone, const char *text, WorldSession *self = 0, uint32 team = 0);
434        void SendServerMessage(uint32 type, const char *text = "", Player* player = NULL);
435
436        /// Are we in the middle of a shutdown?
437        uint32 GetShutdownMask() const { return m_ShutdownMask; }
438        bool IsShutdowning() const { return m_ShutdownTimer > 0; }
439        void ShutdownServ(uint32 time, uint32 options = 0);
440        void ShutdownCancel();
441        void ShutdownMsg(bool show = false, Player* player = NULL);
442
443        void Update(time_t diff);
444
445        void UpdateSessions( time_t diff );
446        /// Set a server rate (see #Rates)
447        void setRate(Rates rate,float value) { rate_values[rate]=value; }
448        /// Get a server rate (see #Rates)
449        float getRate(Rates rate) const { return rate_values[rate]; }
450
451        /// Set a server configuration element (see #WorldConfigs)
452        void setConfig(uint32 index,uint32 value)
453        {
454            if(index<CONFIG_VALUE_COUNT)
455                m_configs[index]=value;
456        }
457
458        /// Get a server configuration element (see #WorldConfigs)
459        uint32 getConfig(uint32 index) const
460        {
461            if(index<CONFIG_VALUE_COUNT)
462                return m_configs[index];
463            else
464                return 0;
465        }
466
467        /// Are we on a "Player versus Player" server?
468        bool IsPvPRealm() { return (getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP); }
469        bool IsFFAPvPRealm() { return getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP; }
470
471        bool KickPlayer(std::string playerName);
472        void KickAll();
473        void KickAllLess(AccountTypes sec);
474        void KickAllQueued();
475        uint8 BanAccount(std::string type, std::string nameOrIP, std::string duration, std::string reason, std::string author);
476        bool RemoveBanAccount(std::string type, std::string nameOrIP);
477
478        void ScriptsStart(std::map<uint32, std::multimap<uint32, ScriptInfo> > const& scripts, uint32 id, Object* source, Object* target);
479        void ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* source, Object* target);
480        bool IsScriptScheduled() const { return !m_scriptSchedule.empty(); }
481
482        static float PlayerStartGold() { return m_PlayerStartGold; }
483
484        // for max speed access
485        static float GetMaxVisibleDistanceForCreature() { return m_MaxVisibleDistanceForCreature; }
486        static float GetMaxVisibleDistanceForPlayer()   { return m_MaxVisibleDistanceForPlayer;   }
487        static float GetMaxVisibleDistanceForObject()   { return m_MaxVisibleDistanceForObject;   }
488        static float GetMaxVisibleDistanceInFlight()    { return m_MaxVisibleDistanceInFlight;    }
489        static float GetVisibleUnitGreyDistance()       { return m_VisibleUnitGreyDistance;       }
490        static float GetVisibleObjectGreyDistance()     { return m_VisibleObjectGreyDistance;     }
491
492        void ProcessCliCommands();
493        void QueueCliCommand(CliCommandHolder* command) { cliCmdQueue.add(command); }
494
495        void UpdateResultQueue();
496        void InitResultQueue();
497
498        void UpdateRealmCharCount(uint32 accid);
499
500        LocaleConstant GetAvailableDbcLocale(LocaleConstant locale) const { if(m_availableDbcLocaleMask & (1 << locale)) return locale; else return m_defaultDbcLocale; }
501    protected:
502        void _UpdateGameTime();
503        void ScriptsProcess();
504        // callback for UpdateRealmCharacters
505        void _UpdateRealmCharCount(QueryResult *resultCharCount, uint32 accountId);
506
507        void InitDailyQuestResetTime();
508        void ResetDailyQuests();
509    private:
510        time_t m_startTime;
511        time_t m_gameTime;
512        IntervalTimer m_timers[WUPDATE_COUNT];
513        uint32 mail_timer;
514        uint32 mail_timer_expires;
515
516        typedef HM_NAMESPACE::hash_map<uint32, Weather*> WeatherMap;
517        WeatherMap m_weathers;
518        typedef HM_NAMESPACE::hash_map<uint32, WorldSession*> SessionMap;
519        SessionMap m_sessions;
520        std::set<WorldSession*> m_kicked_sessions;
521        uint32 m_maxActiveSessionCount;
522        uint32 m_maxQueuedSessionCount;
523
524        std::multimap<time_t, ScriptAction> m_scriptSchedule;
525
526        float rate_values[MAX_RATES];
527        uint32 m_configs[CONFIG_VALUE_COUNT];
528        int32 m_playerLimit;
529        LocaleConstant m_defaultDbcLocale;                     // from config for one from loaded DBC locales
530        uint32 m_availableDbcLocaleMask;                       // by loaded DBC
531        void DetectDBCLang();
532        bool m_allowMovement;
533        std::string m_motd;
534        std::string m_dataPath;
535
536        uint32 m_ShutdownTimer;
537        uint32 m_ShutdownMask;
538
539        static float m_PlayerStartGold;
540
541        // for max speed access
542        static float m_MaxVisibleDistanceForCreature;
543        static float m_MaxVisibleDistanceForPlayer;
544        static float m_MaxVisibleDistanceForObject;
545        static float m_MaxVisibleDistanceInFlight;
546        static float m_VisibleUnitGreyDistance;
547        static float m_VisibleObjectGreyDistance;
548
549        // CLI command holder to be thread safe
550        ZThread::LockedQueue<CliCommandHolder*, ZThread::FastMutex> cliCmdQueue;
551        SqlResultQueue *m_resultQueue;
552
553        // next daily quests reset time
554        time_t m_NextDailyQuestReset;
555
556        //Player Queue
557        Queue m_QueuedPlayer;
558       
559        //sessions that are added async
560        void AddSession_(WorldSession* s);
561        ZThread::LockedQueue<WorldSession*, ZThread::FastMutex> addSessQueue;
562};
563
564extern uint32 realmID;
565
566#define sWorld MaNGOS::Singleton<World>::Instance()
567#endif
568/// @}
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