root/trunk/src/game/World.h @ 9

Revision 9, 21.1 kB (checked in by yumileroy, 17 years ago)

[svn] -enabled instantiated battlegrounds
-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements

Original author: w12x
Date: 2008-10-05 08:48:32-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19/// \addtogroup world The World
20/// @{
21/// \file
22
23#ifndef __WORLD_H
24#define __WORLD_H
25
26#include "Common.h"
27#include "Timer.h"
28#include "Policies/Singleton.h"
29
30#include <map>
31#include <set>
32#include <list>
33
34class Object;
35class WorldPacket;
36class WorldSession;
37class Player;
38class Weather;
39struct ScriptAction;
40struct ScriptInfo;
41class CliCommandHolder;
42class SqlResultQueue;
43class QueryResult;
44class WorldSocket;
45
46enum ShutdownMask
47{
48    SHUTDOWN_MASK_RESTART = 1,
49    SHUTDOWN_MASK_IDLE    = 2,
50};
51
52/// Timers for different object refresh rates
53enum WorldTimers
54{
55    WUPDATE_OBJECTS     = 0,
56    WUPDATE_SESSIONS    = 1,
57    WUPDATE_AUCTIONS    = 2,
58    WUPDATE_WEATHERS    = 3,
59    WUPDATE_UPTIME      = 4,
60    WUPDATE_CORPSES     = 5,
61    WUPDATE_EVENTS      = 6,
62    WUPDATE_COUNT       = 7
63};
64
65/// Configuration elements
66enum WorldConfigs
67{
68    CONFIG_COMPRESSION = 0,
69    CONFIG_GRID_UNLOAD,
70    CONFIG_INTERVAL_SAVE,
71    CONFIG_INTERVAL_GRIDCLEAN,
72    CONFIG_INTERVAL_MAPUPDATE,
73    CONFIG_INTERVAL_CHANGEWEATHER,
74    CONFIG_PORT_WORLD,
75    CONFIG_SOCKET_SELECTTIME,
76    CONFIG_GROUP_XP_DISTANCE,
77    CONFIG_SIGHT_MONSTER,
78    CONFIG_SIGHT_GUARDER,
79    CONFIG_GAME_TYPE,
80    CONFIG_REALM_ZONE,
81    CONFIG_ALLOW_TWO_SIDE_ACCOUNTS,
82    CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT,
83    CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL,
84    CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP,
85    CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD,
86    CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION,
87    CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL,
88    CONFIG_ALLOW_TWO_SIDE_WHO_LIST,
89    CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND,
90    CONFIG_STRICT_PLAYER_NAMES,
91    CONFIG_STRICT_CHARTER_NAMES,
92    CONFIG_STRICT_PET_NAMES,
93    CONFIG_CHARACTERS_CREATING_DISABLED,
94    CONFIG_CHARACTERS_PER_ACCOUNT,
95    CONFIG_CHARACTERS_PER_REALM,
96    CONFIG_SKIP_CINEMATICS,
97    CONFIG_MAX_PLAYER_LEVEL,
98    CONFIG_START_PLAYER_LEVEL,
99    CONFIG_MAX_HONOR_POINTS,
100    CONFIG_MAX_ARENA_POINTS,
101    CONFIG_INSTANCE_IGNORE_LEVEL,
102    CONFIG_INSTANCE_IGNORE_RAID,
103    CONFIG_BATTLEGROUND_CAST_DESERTER,
104    CONFIG_INSTANCE_RESET_TIME_HOUR,
105    CONFIG_INSTANCE_UNLOAD_DELAY,
106    CONFIG_CAST_UNSTUCK,
107    CONFIG_MAX_PRIMARY_TRADE_SKILL,
108    CONFIG_MIN_PETITION_SIGNS,
109    CONFIG_GM_WISPERING_TO,
110    CONFIG_GM_IN_GM_LIST,
111    CONFIG_GM_IN_WHO_LIST,
112    CONFIG_GM_LOGIN_STATE,
113    CONFIG_GM_LOG_TRADE,
114    CONFIG_GROUP_VISIBILITY,
115    CONFIG_MAIL_DELIVERY_DELAY,
116    CONFIG_UPTIME_UPDATE,
117    CONFIG_SKILL_CHANCE_ORANGE,
118    CONFIG_SKILL_CHANCE_YELLOW,
119    CONFIG_SKILL_CHANCE_GREEN,
120    CONFIG_SKILL_CHANCE_GREY,
121    CONFIG_SKILL_CHANCE_MINING_STEPS,
122    CONFIG_SKILL_CHANCE_SKINNING_STEPS,
123    CONFIG_SKILL_PROSPECTING,
124    CONFIG_SKILL_GAIN_CRAFTING,
125    CONFIG_SKILL_GAIN_DEFENSE,
126    CONFIG_SKILL_GAIN_GATHERING,
127    CONFIG_SKILL_GAIN_WEAPON,
128    CONFIG_MAX_OVERSPEED_PINGS,
129    CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY,
130    CONFIG_WEATHER,
131    CONFIG_EXPANSION,
132    CONFIG_CHATFLOOD_MESSAGE_COUNT,
133    CONFIG_CHATFLOOD_MESSAGE_DELAY,
134    CONFIG_CHATFLOOD_MUTE_TIME,
135    CONFIG_EVENT_ANNOUNCE,
136    CONFIG_CREATURE_FAMILY_ASSISTEMCE_RADIUS,
137    CONFIG_WORLD_BOSS_LEVEL_DIFF,
138    CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF,
139    CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF,
140    CONFIG_DETECT_POS_COLLISION,
141    CONFIG_RESTRICTED_LFG_CHANNEL,
142    CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL,
143    CONFIG_TALENTS_INSPECTING,
144    CONFIG_CHAT_FAKE_MESSAGE_PREVENTING,
145    CONFIG_TCP_NO_DELAY,
146    CONFIG_CORPSE_DECAY_NORMAL,
147    CONFIG_CORPSE_DECAY_RARE,
148    CONFIG_CORPSE_DECAY_ELITE,
149    CONFIG_CORPSE_DECAY_RAREELITE,
150    CONFIG_CORPSE_DECAY_WORLDBOSS,
151    CONFIG_ADDON_CHANNEL,
152    CONFIG_DEATH_SICKNESS_LEVEL,
153    CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP,
154    CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE,
155    CONFIG_THREAT_RADIUS,
156    CONFIG_DECLINED_NAMES_USED,
157    CONFIG_LISTEN_RANGE_SAY,
158    CONFIG_LISTEN_RANGE_TEXTEMOTE,
159    CONFIG_LISTEN_RANGE_YELL,
160    CONFIG_ARENA_MAX_RATING_DIFFERENCE,
161    CONFIG_ARENA_RATING_DISCARD_TIMER,
162    CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS,
163    CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS,
164    CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER,
165    CONFIG_VALUE_COUNT
166};
167
168/// Server rates
169enum Rates
170{
171    RATE_HEALTH=0,
172    RATE_POWER_MANA,
173    RATE_POWER_RAGE_INCOME,
174    RATE_POWER_RAGE_LOSS,
175    RATE_POWER_FOCUS,
176    RATE_SKILL_DISCOVERY,
177    RATE_DROP_ITEM_POOR,
178    RATE_DROP_ITEM_NORMAL,
179    RATE_DROP_ITEM_UNCOMMON,
180    RATE_DROP_ITEM_RARE,
181    RATE_DROP_ITEM_EPIC,
182    RATE_DROP_ITEM_LEGENDARY,
183    RATE_DROP_ITEM_ARTIFACT,
184    RATE_DROP_ITEM_REFERENCED,
185    RATE_DROP_MONEY,
186    RATE_XP_KILL,
187    RATE_XP_QUEST,
188    RATE_XP_EXPLORE,
189    RATE_XP_PAST_70,
190    RATE_REPUTATION_GAIN,
191    RATE_CREATURE_NORMAL_HP,
192    RATE_CREATURE_ELITE_ELITE_HP,
193    RATE_CREATURE_ELITE_RAREELITE_HP,
194    RATE_CREATURE_ELITE_WORLDBOSS_HP,
195    RATE_CREATURE_ELITE_RARE_HP,
196    RATE_CREATURE_NORMAL_DAMAGE,
197    RATE_CREATURE_ELITE_ELITE_DAMAGE,
198    RATE_CREATURE_ELITE_RAREELITE_DAMAGE,
199    RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE,
200    RATE_CREATURE_ELITE_RARE_DAMAGE,
201    RATE_CREATURE_NORMAL_SPELLDAMAGE,
202    RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE,
203    RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE,
204    RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE,
205    RATE_CREATURE_ELITE_RARE_SPELLDAMAGE,
206    RATE_CREATURE_AGGRO,
207    RATE_REST_INGAME,
208    RATE_REST_OFFLINE_IN_TAVERN_OR_CITY,
209    RATE_REST_OFFLINE_IN_WILDERNESS,
210    RATE_DAMAGE_FALL,
211    RATE_AUCTION_TIME,
212    RATE_AUCTION_DEPOSIT,
213    RATE_AUCTION_CUT,
214    RATE_HONOR,
215    RATE_MINING_AMOUNT,
216    RATE_MINING_NEXT,
217    RATE_TALENT,
218    RATE_LOYALTY,
219    RATE_CORPSE_DECAY_LOOTED,
220    RATE_INSTANCE_RESET_TIME,
221    RATE_TARGET_POS_RECALCULATION_RANGE,
222    RATE_DURABILITY_LOSS_DAMAGE,
223    RATE_DURABILITY_LOSS_PARRY,
224    RATE_DURABILITY_LOSS_ABSORB,
225    RATE_DURABILITY_LOSS_BLOCK,
226    MAX_RATES
227};
228
229/// Type of server
230enum RealmType
231{
232    REALM_TYPE_NORMAL = 0,
233    REALM_TYPE_PVP = 1,
234    REALM_TYPE_NORMAL2 = 4,
235    REALM_TYPE_RP = 6,
236    REALM_TYPE_RPPVP = 8,
237    REALM_TYPE_FFA_PVP = 16                                 // custom, free for all pvp mode like arena PvP in all zones except rest activated places and sanctuaries
238                                                            // replaced by REALM_PVP in realm list
239};
240
241enum RealmZone
242{
243    REALM_ZONE_UNKNOWN       = 0,                           // any language
244    REALM_ZONE_DEVELOPMENT   = 1,                           // any language
245    REALM_ZONE_UNITED_STATES = 2,                           // extended-Latin
246    REALM_ZONE_OCEANIC       = 3,                           // extended-Latin
247    REALM_ZONE_LATIN_AMERICA = 4,                           // extended-Latin
248    REALM_ZONE_TOURNAMENT_5  = 5,                           // basic-Latin at create, any at login
249    REALM_ZONE_KOREA         = 6,                           // East-Asian
250    REALM_ZONE_TOURNAMENT_7  = 7,                           // basic-Latin at create, any at login
251    REALM_ZONE_ENGLISH       = 8,                           // extended-Latin
252    REALM_ZONE_GERMAN        = 9,                           // extended-Latin
253    REALM_ZONE_FRENCH        = 10,                          // extended-Latin
254    REALM_ZONE_SPANISH       = 11,                          // extended-Latin
255    REALM_ZONE_RUSSIAN       = 12,                          // Cyrillic
256    REALM_ZONE_TOURNAMENT_13 = 13,                          // basic-Latin at create, any at login
257    REALM_ZONE_TAIWAN        = 14,                          // East-Asian
258    REALM_ZONE_TOURNAMENT_15 = 15,                          // basic-Latin at create, any at login
259    REALM_ZONE_CHINA         = 16,                          // East-Asian
260    REALM_ZONE_CN1           = 17,                          // basic-Latin at create, any at login
261    REALM_ZONE_CN2           = 18,                          // basic-Latin at create, any at login
262    REALM_ZONE_CN3           = 19,                          // basic-Latin at create, any at login
263    REALM_ZONE_CN4           = 20,                          // basic-Latin at create, any at login
264    REALM_ZONE_CN5           = 21,                          // basic-Latin at create, any at login
265    REALM_ZONE_CN6           = 22,                          // basic-Latin at create, any at login
266    REALM_ZONE_CN7           = 23,                          // basic-Latin at create, any at login
267    REALM_ZONE_CN8           = 24,                          // basic-Latin at create, any at login
268    REALM_ZONE_TOURNAMENT_25 = 25,                          // basic-Latin at create, any at login
269    REALM_ZONE_TEST_SERVER   = 26,                          // any language
270    REALM_ZONE_TOURNAMENT_27 = 27,                          // basic-Latin at create, any at login
271    REALM_ZONE_QA_SERVER     = 28,                          // any language
272    REALM_ZONE_CN9           = 29                           // basic-Latin at create, any at login
273};
274
275/// Ban function return codes
276enum BanReturn
277{
278    BAN_SUCCESS,
279    BAN_SYNTAX_ERROR,
280    BAN_NOTFOUND
281};
282
283// DB scripting commands
284#define SCRIPT_COMMAND_TALK                  0              // source = unit, target=any, datalong ( 0=say, 1=whisper, 2=yell, 3=emote text)
285#define SCRIPT_COMMAND_EMOTE                 1              // source = unit, datalong = anim_id
286#define SCRIPT_COMMAND_FIELD_SET             2              // source = any, datalong = field_id, datalog2 = value
287#define SCRIPT_COMMAND_MOVE_TO               3              // source = Creature, datalog2 = time, x/y/z
288#define SCRIPT_COMMAND_FLAG_SET              4              // source = any, datalong = field_id, datalog2 = bitmask
289#define SCRIPT_COMMAND_FLAG_REMOVE           5              // source = any, datalong = field_id, datalog2 = bitmask
290#define SCRIPT_COMMAND_TELEPORT_TO           6              // source or target with Player, datalong = map_id, x/y/z
291#define SCRIPT_COMMAND_QUEST_EXPLORED        7              // one from source or target must be Player, another GO/Creature, datalong=quest_id, datalong2=distance or 0
292#define SCRIPT_COMMAND_RESPAWN_GAMEOBJECT    9              // source = any (summoner), datalong=db_guid, datalong2=despawn_delay
293#define SCRIPT_COMMAND_TEMP_SUMMON_CREATURE 10              // source = any (summoner), datalong=creature entry, datalong2=despawn_delay
294#define SCRIPT_COMMAND_OPEN_DOOR            11              // source = unit, datalong=db_guid, datalong2=reset_delay
295#define SCRIPT_COMMAND_CLOSE_DOOR           12              // source = unit, datalong=db_guid, datalong2=reset_delay
296#define SCRIPT_COMMAND_ACTIVATE_OBJECT      13              // source = unit, target=GO
297#define SCRIPT_COMMAND_REMOVE_AURA          14              // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
298#define SCRIPT_COMMAND_CAST_SPELL           15              // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
299
300/// CLI related stuff, define here to prevent cyclic dependancies
301
302typedef int(* pPrintf)(const char*,...);
303typedef void(* pCliFunc)(char *,pPrintf);
304
305/// Command Template class
306struct CliCommand
307{
308    char const * cmd;
309    pCliFunc Func;
310    char const * description;
311};
312
313/// Storage class for commands issued for delayed execution
314class CliCommandHolder
315{
316    private:
317        const CliCommand *cmd;
318        char *args;
319        pPrintf m_zprintf;
320    public:
321        CliCommandHolder(const CliCommand *command, const char *arguments, pPrintf p_zprintf)
322            : cmd(command), m_zprintf(p_zprintf)
323        {
324            size_t len = strlen(arguments)+1;
325            args = new char[len];
326            memcpy(args, arguments, len);
327        }
328        ~CliCommandHolder() { delete[] args; }
329        void Execute() const { cmd->Func(args, m_zprintf); }
330        pPrintf GetOutputMethod() const {return (m_zprintf);}
331};
332
333/// The World
334class World
335{
336    public:
337        static volatile bool m_stopEvent;
338        static volatile uint32 m_worldLoopCounter;
339
340        World();
341        ~World();
342
343        WorldSession* FindSession(uint32 id) const;
344        void AddSession(WorldSession *s);
345        bool RemoveSession(uint32 id);
346        /// Get the number of current active sessions
347        void UpdateMaxSessionCounters();
348        uint32 GetActiveAndQueuedSessionCount() const { return m_sessions.size(); }
349        uint32 GetActiveSessionCount() const { return m_sessions.size() - m_QueuedPlayer.size(); }
350        uint32 GetQueuedSessionCount() const { return m_QueuedPlayer.size(); }
351        /// Get the maximum number of parallel sessions on the server since last reboot
352        uint32 GetMaxQueuedSessionCount() const { return m_maxQueuedSessionCount; }
353        uint32 GetMaxActiveSessionCount() const { return m_maxActiveSessionCount; }
354        Player* FindPlayerInZone(uint32 zone);
355
356        Weather* FindWeather(uint32 id) const;
357        Weather* AddWeather(uint32 zone_id);
358        void RemoveWeather(uint32 zone_id);
359
360        /// Get the active session server limit (or security level limitations)
361        uint32 GetPlayerAmountLimit() const { return m_playerLimit >= 0 ? m_playerLimit : 0; }
362        AccountTypes GetPlayerSecurityLimit() const { return m_playerLimit <= 0 ? AccountTypes(-m_playerLimit) : SEC_PLAYER; }
363
364        /// Set the active session server limit (or security level limitation)
365        void SetPlayerLimit(int32 limit, bool needUpdate = false);
366
367        //player Queue
368        typedef std::list<WorldSession*> Queue;
369        void AddQueuedPlayer(WorldSession*);
370        void RemoveQueuedPlayer(WorldSession*);
371        int32 GetQueuePos(WorldSession*);
372        uint32 GetQueueSize() const { return m_QueuedPlayer.size(); }
373
374        /// \todo Actions on m_allowMovement still to be implemented
375        /// Is movement allowed?
376        bool getAllowMovement() const { return m_allowMovement; }
377        /// Allow/Disallow object movements
378        void SetAllowMovement(bool allow) { m_allowMovement = allow; }
379
380        /// Set a new Message of the Day
381        void SetMotd(std::string motd) { m_motd = motd; }
382        /// Get the current Message of the Day
383        const char* GetMotd() const { return m_motd.c_str(); }
384
385        uint32 GetDefaultDbcLocale() const { return m_defaultDbcLocale; }
386
387        /// Get the path where data (dbc, maps) are stored on disk
388        std::string GetDataPath() const { return m_dataPath; }
389
390        /// When server started?
391        time_t const& GetStartTime() const { return m_startTime; }
392        /// What time is it?
393        time_t const& GetGameTime() const { return m_gameTime; }
394        /// Uptime (in secs)
395        uint32 GetUptime() const { return uint32(m_gameTime - m_startTime); }
396
397        /// Get the maximum skill level a player can reach
398        uint16 GetConfigMaxSkillValue() const
399        {
400            uint32 lvl = getConfig(CONFIG_MAX_PLAYER_LEVEL);
401            return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl*5;
402        }
403
404        void SetInitialWorldSettings();
405        void LoadConfigSettings(bool reload = false);
406
407        void SendWorldText(int32 string_id, ...); 
408        void SendGlobalMessage(WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
409        void SendZoneMessage(uint32 zone, WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
410        void SendZoneText(uint32 zone, const char *text, WorldSession *self = 0, uint32 team = 0);
411        void SendServerMessage(uint32 type, const char *text = "", Player* player = NULL);
412
413        /// Are we in the middle of a shutdown?
414        uint32 GetShutdownMask() const { return m_ShutdownMask; }
415        bool IsShutdowning() const { return m_ShutdownTimer > 0; }
416        void ShutdownServ(uint32 time, uint32 options = 0);
417        void ShutdownCancel();
418        void ShutdownMsg(bool show = false, Player* player = NULL);
419
420        void Update(time_t diff);
421
422        void UpdateSessions( time_t diff );
423        /// Set a server rate (see #Rates)
424        void setRate(Rates rate,float value) { rate_values[rate]=value; }
425        /// Get a server rate (see #Rates)
426        float getRate(Rates rate) const { return rate_values[rate]; }
427
428        /// Set a server configuration element (see #WorldConfigs)
429        void setConfig(uint32 index,uint32 value)
430        {
431            if(index<CONFIG_VALUE_COUNT)
432                m_configs[index]=value;
433        }
434
435        /// Get a server configuration element (see #WorldConfigs)
436        uint32 getConfig(uint32 index) const
437        {
438            if(index<CONFIG_VALUE_COUNT)
439                return m_configs[index];
440            else
441                return 0;
442        }
443
444        /// Are we on a "Player versus Player" server?
445        bool IsPvPRealm() { return (getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP); }
446        bool IsFFAPvPRealm() { return getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP; }
447
448        bool KickPlayer(std::string playerName);
449        void KickAll();
450        void KickAllLess(AccountTypes sec);
451        void KickAllQueued();
452        uint8 BanAccount(std::string type, std::string nameOrIP, std::string duration, std::string reason, std::string author);
453        bool RemoveBanAccount(std::string type, std::string nameOrIP);
454
455        void ScriptsStart(std::map<uint32, std::multimap<uint32, ScriptInfo> > const& scripts, uint32 id, Object* source, Object* target);
456        void ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* source, Object* target);
457        bool IsScriptScheduled() const { return !m_scriptSchedule.empty(); }
458
459        // for max speed access
460        static float GetMaxVisibleDistanceForCreature() { return m_MaxVisibleDistanceForCreature; }
461        static float GetMaxVisibleDistanceForPlayer()   { return m_MaxVisibleDistanceForPlayer;   }
462        static float GetMaxVisibleDistanceForObject()   { return m_MaxVisibleDistanceForObject;   }
463        static float GetMaxVisibleDistanceInFlight()    { return m_MaxVisibleDistanceInFlight;    }
464        static float GetVisibleUnitGreyDistance()       { return m_VisibleUnitGreyDistance;       }
465        static float GetVisibleObjectGreyDistance()     { return m_VisibleObjectGreyDistance;     }
466
467        void ProcessCliCommands();
468        void QueueCliCommand(CliCommandHolder* command) { cliCmdQueue.add(command); }
469
470        void UpdateResultQueue();
471        void InitResultQueue();
472
473        void UpdateRealmCharCount(uint32 accid);
474
475        LocaleConstant GetAvailableDbcLocale(LocaleConstant locale) const { if(m_availableDbcLocaleMask & (1 << locale)) return locale; else return m_defaultDbcLocale; }
476    protected:
477        void _UpdateGameTime();
478        void ScriptsProcess();
479        // callback for UpdateRealmCharacters
480        void _UpdateRealmCharCount(QueryResult *resultCharCount, uint32 accountId);
481
482        void InitDailyQuestResetTime();
483        void ResetDailyQuests();
484    private:
485        time_t m_startTime;
486        time_t m_gameTime;
487        IntervalTimer m_timers[WUPDATE_COUNT];
488        uint32 mail_timer;
489        uint32 mail_timer_expires;
490
491        typedef HM_NAMESPACE::hash_map<uint32, Weather*> WeatherMap;
492        WeatherMap m_weathers;
493        typedef HM_NAMESPACE::hash_map<uint32, WorldSession*> SessionMap;
494        SessionMap m_sessions;
495        std::set<WorldSession*> m_kicked_sessions;
496        uint32 m_maxActiveSessionCount;
497        uint32 m_maxQueuedSessionCount;
498
499        std::multimap<time_t, ScriptAction> m_scriptSchedule;
500
501        float rate_values[MAX_RATES];
502        uint32 m_configs[CONFIG_VALUE_COUNT];
503        int32 m_playerLimit;
504        LocaleConstant m_defaultDbcLocale;                     // from config for one from loaded DBC locales
505        uint32 m_availableDbcLocaleMask;                       // by loaded DBC
506        void DetectDBCLang();
507        bool m_allowMovement;
508        std::string m_motd;
509        std::string m_dataPath;
510
511        uint32 m_ShutdownTimer;
512        uint32 m_ShutdownMask;
513
514        // for max speed access
515        static float m_MaxVisibleDistanceForCreature;
516        static float m_MaxVisibleDistanceForPlayer;
517        static float m_MaxVisibleDistanceForObject;
518        static float m_MaxVisibleDistanceInFlight;
519        static float m_VisibleUnitGreyDistance;
520        static float m_VisibleObjectGreyDistance;
521
522        // CLI command holder to be thread safe
523        ZThread::LockedQueue<CliCommandHolder*, ZThread::FastMutex> cliCmdQueue;
524        SqlResultQueue *m_resultQueue;
525
526        // next daily quests reset time
527        time_t m_NextDailyQuestReset;
528
529        //Player Queue
530        Queue m_QueuedPlayer;
531       
532        //sessions that are added async
533        void AddSession_(WorldSession* s);
534        ZThread::LockedQueue<WorldSession*, ZThread::FastMutex> addSessQueue;
535};
536
537extern uint32 realmID;
538
539#define sWorld MaNGOS::Singleton<World>::Instance()
540#endif
541/// @}
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