root/trunk/src/game/WorldSession.h @ 102

Revision 102, 30.7 kB (checked in by yumileroy, 17 years ago)

[svn] Fixed copyright notices to comply with GPL.

Original author: w12x
Date: 2008-10-23 03:29:52-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21/// \addtogroup u2w
22/// @{
23/// \file
24
25#ifndef __WORLDSESSION_H
26#define __WORLDSESSION_H
27
28#include "Common.h"
29
30class MailItemsInfo;
31struct ItemPrototype;
32struct AuctionEntry;
33
34class Creature;
35class Item;
36class Object;
37class Player;
38class Unit;
39class WorldPacket;
40class WorldSocket;
41class WorldSession;
42class QueryResult;
43class LoginQueryHolder;
44class CharacterHandler;
45
46#define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
47
48enum PartyOperation
49{
50    PARTY_OP_INVITE = 0,
51    PARTY_OP_LEAVE = 2
52};
53
54enum PartyResult
55{
56    PARTY_RESULT_OK                   = 0,
57    PARTY_RESULT_CANT_FIND_TARGET     = 1,
58    PARTY_RESULT_NOT_IN_YOUR_PARTY    = 2,
59    PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
60    PARTY_RESULT_PARTY_FULL           = 4,
61    PARTY_RESULT_ALREADY_IN_GROUP     = 5,
62    PARTY_RESULT_YOU_NOT_IN_GROUP     = 6,
63    PARTY_RESULT_YOU_NOT_LEADER       = 7,
64    PARTY_RESULT_TARGET_UNFRIENDLY    = 8,
65    PARTY_RESULT_TARGET_IGNORE_YOU    = 9,
66    PARTY_RESULT_INVITE_RESTRICTED    = 13
67};
68
69/// Player session in the World
70class TRINITY_DLL_SPEC WorldSession
71{
72    friend class CharacterHandler;
73    public:
74        WorldSession(uint32 id, WorldSocket *sock, uint32 sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
75        ~WorldSession();
76
77        bool PlayerLoading() const { return m_playerLoading; }
78        bool PlayerLogout() const { return m_playerLogout; }
79
80        void SizeError(WorldPacket const& packet, uint32 size) const;
81
82        void SendPacket(WorldPacket const* packet);
83        void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
84        void SendNotification(int32 string_id,...);
85        void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
86        void SendPartyResult(PartyOperation operation, std::string member, PartyResult res);
87        void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
88
89        uint32 GetSecurity() const { return _security; }
90        uint32 GetAccountId() const { return _accountId; }
91        //std::string const& GetRemoteAddress() const { return m_remoteaddress; }
92        Player* GetPlayer() const { return _player; }
93        char const* GetPlayerName() const;
94        void SetSecurity(uint32 security) { _security = security; }
95        std::string& GetRemoteAddress() { return m_Address; }
96        void SetPlayer(Player *plr) { _player = plr; }
97        uint8 Expansion() const { return m_expansion; }
98
99        /// Is the user engaged in a log out process?
100        bool isLogingOut() const { return _logoutTime || m_playerLogout; }
101
102        /// Engage the logout process for the user
103        void LogoutRequest(time_t requestTime)
104        {
105            _logoutTime = requestTime;
106        }
107
108        /// Is logout cooldown expired?
109        bool ShouldLogOut(time_t currTime) const
110        {
111            return (_logoutTime > 0 && currTime >= _logoutTime + 20);
112        }
113
114        void LogoutPlayer(bool Save);
115        void KickPlayer();
116
117        void QueuePacket(WorldPacket* new_packet);
118        bool Update(uint32 diff);
119       
120        /// Handle the authentication waiting queue (to be completed)
121        void SendAuthWaitQue(uint32 position);
122
123        //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
124        void SendNameQueryOpcode(Player* p);
125        void SendNameQueryOpcodeFromDB(uint64 guid);
126        static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
127
128        void SendTrainerList( uint64 guid );
129        void SendTrainerList( uint64 guid,std::string strTitle );
130        void SendListInventory( uint64 guid );
131        void SendShowBank( uint64 guid );
132        void SendTabardVendorActivate( uint64 guid );
133        void SendSpiritResurrect();
134        void SendBindPoint(Creature* npc);
135        void SendGMTicketGetTicket(uint32 status, char const* text);
136
137        void SendAttackStop(Unit const* enemy);
138
139        void SendBattlegGroundList( uint64 guid, uint32 bgTypeId );
140
141        void SendTradeStatus(uint32 status);
142        void SendCancelTrade();
143
144        void SendStablePet(uint64 guid );
145        void SendPetitionQueryOpcode( uint64 petitionguid);
146        void SendUpdateTrade();
147
148        //pet
149        void SendPetNameQuery(uint64 guid, uint32 petnumber);
150
151        //mail
152                                                            //used with item_page table
153        bool SendItemInfo( uint32 itemid, WorldPacket data );
154        static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId = 0);
155        static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
156
157        //auction
158        void SendAuctionHello( uint64 guid, Creature * unit );
159        void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
160        void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
161        void SendAuctionOwnerNotification( AuctionEntry * auction );
162        bool SendAuctionInfo(WorldPacket & data, AuctionEntry* auction);
163        void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
164        void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
165
166        //Item Enchantment
167        void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
168        void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
169
170        //Taxi
171        void SendTaxiStatus( uint64 guid );
172        void SendTaxiMenu( Creature* unit );
173        void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
174        bool SendLearnNewTaxiNode( Creature* unit );
175
176        // Guild/Arena Team
177        void SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult);
178        void SendArenaTeamCommandResult(uint32 unk1, std::string str1, std::string str2, uint32 unk3);
179        void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, std::string str1, std::string str2, std::string str3);
180        void SendNotInArenaTeamPacket(uint8 type);
181        void SendPetitionShowList( uint64 guid );
182        void SendSaveGuildEmblem( uint32 msg );
183
184        // Looking For Group
185        // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
186        bool LookingForGroup_auto_join;
187        bool LookingForGroup_auto_add;
188
189        void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
190
191        void DoLootRelease( uint64 lguid );
192
193        // Account mute time
194        time_t m_muteTime;
195
196        // Locales
197        LocaleConstant GetSessionDbcLocale() { return m_sessionDbcLocale; }
198        int GetSessionDbLocaleIndex() { return m_sessionDbLocaleIndex; }
199        const char *GetTrinityString(int32 entry);
200
201        uint32 GetLatency() const { return m_latency; }
202        void SetLatency(uint32 latency) { m_latency = latency; }
203        uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
204
205    public:                                                 // opcodes handlers
206
207        void Handle_NULL(WorldPacket& recvPacket);          // not used
208        void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
209        void Handle_ServerSide(WorldPacket& recvPacket);    // sever side only, can't be accepted from client
210        void Handle_Depricated(WorldPacket& recvPacket);    // never used anymore by client
211
212        void HandleCharEnumOpcode(WorldPacket& recvPacket);
213        void HandleCharDeleteOpcode(WorldPacket& recvPacket);
214        void HandleCharCreateOpcode(WorldPacket& recvPacket);
215        void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
216        void HandleCharEnum(QueryResult * result);
217        void HandlePlayerLogin(LoginQueryHolder * holder);
218
219        // played time
220        void HandlePlayedTime(WorldPacket& recvPacket);
221
222        // new
223        void HandleMoveUnRootAck(WorldPacket& recvPacket);
224        void HandleMoveRootAck(WorldPacket& recvPacket);
225        void HandleLookingForGroup(WorldPacket& recvPacket);
226
227        // new inspect
228        void HandleInspectOpcode(WorldPacket& recvPacket);
229
230        // new party stats
231        void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
232
233        void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
234        void HandleFeatherFallAck(WorldPacket &recv_data);
235
236        void HandleMoveHoverAck( WorldPacket & recv_data );
237
238        void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
239
240        // character view
241        void HandleToggleHelmOpcode(WorldPacket& recv_data);
242        void HandleToggleCloakOpcode(WorldPacket& recv_data);
243
244        // repair
245        void HandleRepairItemOpcode(WorldPacket& recvPacket);
246
247        // Knockback
248        void HandleMoveKnockBackAck(WorldPacket& recvPacket);
249
250        void HandleMoveTeleportAck(WorldPacket& recvPacket);
251        void HandleForceSpeedChangeAck( WorldPacket & recv_data );
252
253        void HandlePingOpcode(WorldPacket& recvPacket);
254        void HandleAuthSessionOpcode(WorldPacket& recvPacket);
255        void HandleRepopRequestOpcode(WorldPacket& recvPacket);
256        void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
257        void HandleLootMoneyOpcode(WorldPacket& recvPacket);
258        void HandleLootOpcode(WorldPacket& recvPacket);
259        void HandleLootReleaseOpcode(WorldPacket& recvPacket);
260        void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
261        void HandleWhoOpcode(WorldPacket& recvPacket);
262        void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
263        void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
264        void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
265        void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
266        void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
267        void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
268
269        void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
270        void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
271
272        void HandleGMSurveySubmit(WorldPacket& recvPacket);
273
274        void HandleTogglePvP(WorldPacket& recvPacket);
275
276        void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
277        void HandleSetTargetOpcode(WorldPacket& recvPacket);
278        void HandleSetSelectionOpcode(WorldPacket& recvPacket);
279        void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
280        void HandleEmoteOpcode(WorldPacket& recvPacket);
281        void HandleFriendListOpcode(WorldPacket& recvPacket);
282        void HandleAddFriendOpcode(WorldPacket& recvPacket);
283        void HandleDelFriendOpcode(WorldPacket& recvPacket);
284        void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
285        void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
286        void HandleSetFriendNoteOpcode(WorldPacket& recvPacket);
287        void HandleBugOpcode(WorldPacket& recvPacket);
288        void HandleSetAmmoOpcode(WorldPacket& recvPacket);
289        void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
290
291        void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
292
293        void HandleSetFactionAtWar( WorldPacket & recv_data );
294        void HandleSetFactionCheat( WorldPacket & recv_data );
295        void HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data);
296        void HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data);
297
298        void HandleUpdateAccountData(WorldPacket& recvPacket);
299        void HandleRequestAccountData(WorldPacket& recvPacket);
300        void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
301
302        void HandleGameObjectUseOpcode(WorldPacket& recPacket);
303        void HandleMeetingStoneInfo(WorldPacket& recPacket);
304
305        void HandleNameQueryOpcode(WorldPacket& recvPacket);
306
307        void HandleQueryTimeOpcode(WorldPacket& recvPacket);
308
309        void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
310
311        void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
312
313        void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
314        void HandleMoveWorldportAckOpcode();                // for server-side calls
315
316        void HandleMovementOpcodes(WorldPacket& recvPacket);
317        void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
318        void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
319
320        void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
321
322        void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
323        void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
324
325        void HandleGroupInviteOpcode(WorldPacket& recvPacket);
326        //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
327        void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
328        void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
329        void HandleGroupUninviteNameOpcode(WorldPacket& recvPacket);
330        void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
331        void HandleGroupUninvite(uint64 guid, std::string name);
332        void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
333        void HandleGroupLeaveOpcode(WorldPacket& recvPacket);
334        void HandleGroupPassOnLootOpcode( WorldPacket &recv_data );
335        void HandleLootMethodOpcode(WorldPacket& recvPacket);
336        void HandleLootRoll( WorldPacket &recv_data );
337        void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
338        void HandleRaidIconTargetOpcode( WorldPacket & recv_data );
339        void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
340        void HandleRaidReadyCheckFinishOpcode( WorldPacket & recv_data );
341        void HandleRaidConvertOpcode( WorldPacket & recv_data );
342        void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
343        void HandleGroupAssistantOpcode( WorldPacket & recv_data );
344        void HandleGroupPromoteOpcode( WorldPacket & recv_data );
345
346        void HandlePetitionBuyOpcode(WorldPacket& recv_data);
347        void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
348        void HandlePetitionQueryOpcode(WorldPacket& recv_data);
349        void HandlePetitionRenameOpcode(WorldPacket& recv_data);
350        void HandlePetitionSignOpcode(WorldPacket& recv_data);
351        void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
352        void HandleOfferPetitionOpcode(WorldPacket& recv_data);
353        void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
354
355        void HandleGuildQueryOpcode(WorldPacket& recvPacket);
356        void HandleGuildCreateOpcode(WorldPacket& recvPacket);
357        void HandleGuildInviteOpcode(WorldPacket& recvPacket);
358        void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
359        void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
360        void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
361        void HandleGuildInfoOpcode(WorldPacket& recvPacket);
362        void HandleGuildEventLogOpcode(WorldPacket& recvPacket);
363        void HandleGuildRosterOpcode(WorldPacket& recvPacket);
364        void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
365        void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
366        void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
367        void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
368        void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
369        void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
370        void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
371        void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
372        void HandleGuildRankOpcode(WorldPacket& recvPacket);
373        void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
374        void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
375        void HandleGuildChangeInfoOpcode(WorldPacket& recvPacket);
376        void HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket);
377
378        void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
379        void HandleTaxiQueryAvailableNodesOpcode(WorldPacket& recvPacket);
380        void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
381        void HandleActivateTaxiFarOpcode(WorldPacket& recvPacket);
382        void HandleTaxiNextDestinationOpcode(WorldPacket& recvPacket);
383
384        void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
385        void HandleBankerActivateOpcode(WorldPacket& recvPacket);
386        void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
387        void HandleTrainerListOpcode(WorldPacket& recvPacket);
388        void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
389        void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
390        void HandleGossipHelloOpcode(WorldPacket& recvPacket);
391        void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
392        void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
393        void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
394        void HandleBinderActivateOpcode(WorldPacket& recvPacket);
395        void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
396        void HandleStablePet(WorldPacket& recvPacket);
397        void HandleUnstablePet(WorldPacket& recvPacket);
398        void HandleBuyStableSlot(WorldPacket& recvPacket);
399        void HandleStableRevivePet(WorldPacket& recvPacket);
400        void HandleStableSwapPet(WorldPacket& recvPacket);
401
402        void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
403        void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
404
405        void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
406        void HandleBeginTradeOpcode(WorldPacket& recvPacket);
407        void HandleBusyTradeOpcode(WorldPacket& recvPacket);
408        void HandleCancelTradeOpcode(WorldPacket& recvPacket);
409        void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
410        void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
411        void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
412        void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
413        void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
414        void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
415
416        void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
417        void HandleAuctionListItems( WorldPacket & recv_data );
418        void HandleAuctionListBidderItems( WorldPacket & recv_data );
419        void HandleAuctionSellItem( WorldPacket & recv_data );
420        void HandleAuctionRemoveItem( WorldPacket & recv_data );
421        void HandleAuctionListOwnerItems( WorldPacket & recv_data );
422        void HandleAuctionPlaceBid( WorldPacket & recv_data );
423
424        void HandleGetMail( WorldPacket & recv_data );
425        void HandleSendMail( WorldPacket & recv_data );
426        void HandleTakeMoney( WorldPacket & recv_data );
427        void HandleTakeItem( WorldPacket & recv_data );
428        void HandleMarkAsRead( WorldPacket & recv_data );
429        void HandleReturnToSender( WorldPacket & recv_data );
430        void HandleMailDelete( WorldPacket & recv_data );
431        void HandleItemTextQuery( WorldPacket & recv_data);
432        void HandleMailCreateTextItem(WorldPacket & recv_data );
433        void HandleMsgQueryNextMailtime(WorldPacket & recv_data );
434        void HandleCancelChanneling(WorldPacket & recv_data );
435
436        void SendItemPageInfo( ItemPrototype *itemProto );
437        void HandleSplitItemOpcode(WorldPacket& recvPacket);
438        void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
439        void HandleDestroyItemOpcode(WorldPacket& recvPacket);
440        void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
441        void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
442        void HandleSellItemOpcode(WorldPacket& recvPacket);
443        void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
444        void HandleBuyItemOpcode(WorldPacket& recvPacket);
445        void HandleListInventoryOpcode(WorldPacket& recvPacket);
446        void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
447        void HandleReadItem(WorldPacket& recvPacket);
448        void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
449        void HandleSwapItem( WorldPacket & recvPacket);
450        void HandleBuybackItem(WorldPacket & recvPacket);
451        void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
452        void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
453        void HandleWrapItemOpcode(WorldPacket& recvPacket);
454
455        void HandleAttackSwingOpcode(WorldPacket& recvPacket);
456        void HandleAttackStopOpcode(WorldPacket& recvPacket);
457        void HandleSetSheathedOpcode(WorldPacket& recvPacket);
458
459        void HandleUseItemOpcode(WorldPacket& recvPacket);
460        void HandleOpenItemOpcode(WorldPacket& recvPacket);
461        void HandleCastSpellOpcode(WorldPacket& recvPacket);
462        void HandleCancelCastOpcode(WorldPacket& recvPacket);
463        void HandleCancelAuraOpcode(WorldPacket& recvPacket);
464        void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
465        void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
466
467        void HandleLearnTalentOpcode(WorldPacket& recvPacket);
468        void HandleTalentWipeOpcode(WorldPacket& recvPacket);
469        void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
470
471        void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
472        void HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& recvPacket);
473        void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
474        void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
475        void HandleQuestgiverQuestQueryOpcode(WorldPacket& recvPacket);
476        void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
477        void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
478        void HandleQuestQueryOpcode(WorldPacket& recvPacket);
479        void HandleQuestgiverCancel(WorldPacket& recv_data );
480        void HandleQuestLogSwapQuest(WorldPacket& recv_data );
481        void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
482        void HandleQuestConfirmAccept(WorldPacket& recv_data);
483        void HandleQuestComplete(WorldPacket& recv_data);
484        void HandleQuestAutoLaunch(WorldPacket& recvPacket);
485        void HandleQuestPushToParty(WorldPacket& recvPacket);
486        void HandleQuestPushResult(WorldPacket& recvPacket);
487
488        void HandleMessagechatOpcode(WorldPacket& recvPacket);
489        void HandleTextEmoteOpcode(WorldPacket& recvPacket);
490        void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
491
492        void HandleCorpseReclaimOpcode( WorldPacket& recvPacket );
493        void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
494        void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
495        void HandleSummonResponseOpcode(WorldPacket& recv_data);
496
497        void HandleChannelJoin(WorldPacket& recvPacket);
498        void HandleChannelLeave(WorldPacket& recvPacket);
499        void HandleChannelList(WorldPacket& recvPacket);
500        void HandleChannelPassword(WorldPacket& recvPacket);
501        void HandleChannelSetOwner(WorldPacket& recvPacket);
502        void HandleChannelOwner(WorldPacket& recvPacket);
503        void HandleChannelModerator(WorldPacket& recvPacket);
504        void HandleChannelUnmoderator(WorldPacket& recvPacket);
505        void HandleChannelMute(WorldPacket& recvPacket);
506        void HandleChannelUnmute(WorldPacket& recvPacket);
507        void HandleChannelInvite(WorldPacket& recvPacket);
508        void HandleChannelKick(WorldPacket& recvPacket);
509        void HandleChannelBan(WorldPacket& recvPacket);
510        void HandleChannelUnban(WorldPacket& recvPacket);
511        void HandleChannelAnnounce(WorldPacket& recvPacket);
512        void HandleChannelModerate(WorldPacket& recvPacket);
513        void HandleChannelRosterQuery(WorldPacket& recvPacket);
514        void HandleChannelInfoQuery(WorldPacket& recvPacket);
515        void HandleChannelJoinNotify(WorldPacket& recvPacket);
516
517        void HandleCompleteCinema(WorldPacket& recvPacket);
518        void HandleNextCinematicCamera(WorldPacket& recvPacket);
519
520        void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
521        void HandlePageQueryOpcode(WorldPacket& recvPacket);
522
523        void HandleTutorialFlag ( WorldPacket & recv_data );
524        void HandleTutorialClear( WorldPacket & recv_data );
525        void HandleTutorialReset( WorldPacket & recv_data );
526
527        //Pet
528        void HandlePetAction( WorldPacket & recv_data );
529        void HandlePetNameQuery( WorldPacket & recv_data );
530        void HandlePetSetAction( WorldPacket & recv_data );
531        void HandlePetAbandon( WorldPacket & recv_data );
532        void HandlePetRename( WorldPacket & recv_data );
533        void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
534        void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
535        void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
536        void HandleAddDynamicTargetObsoleteOpcode( WorldPacket& recvPacket );
537
538        void HandleSetActionBar(WorldPacket& recv_data);
539
540        void HandleChangePlayerNameOpcode(WorldPacket& recv_data);
541        void HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data);
542
543        void HandleTotemDestroy(WorldPacket& recv_data);
544
545        //BattleGround
546        void HandleBattleGroundHelloOpcode(WorldPacket &recv_data);
547        void HandleBattleGroundJoinOpcode(WorldPacket &recv_data);
548        void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
549        void HandleBattleGroundPVPlogdataOpcode( WorldPacket &recv_data );
550        void HandleBattleGroundPlayerPortOpcode( WorldPacket &recv_data );
551        void HandleBattleGroundListOpcode( WorldPacket &recv_data );
552        void HandleBattleGroundLeaveOpcode( WorldPacket &recv_data );
553        void HandleBattleGroundArenaJoin( WorldPacket &recv_data );
554        void HandleBattleGroundReportAFK( WorldPacket &recv_data );
555
556        void HandleWardenDataOpcode(WorldPacket& recv_data);
557        void HandleWorldTeleportOpcode(WorldPacket& recv_data);
558        void HandleMinimapPingOpcode(WorldPacket& recv_data);
559        void HandleRandomRollOpcode(WorldPacket& recv_data);
560        void HandleFarSightOpcode(WorldPacket& recv_data);
561        void HandleSetLfgOpcode(WorldPacket& recv_data);
562        void HandleDungeonDifficultyOpcode(WorldPacket& recv_data);
563        void HandleMoveFlyModeChangeAckOpcode(WorldPacket& recv_data);
564        void HandleLfgAutoJoinOpcode(WorldPacket& recv_data);
565        void HandleLfgCancelAutoJoinOpcode(WorldPacket& recv_data);
566        void HandleLfmAutoAddMembersOpcode(WorldPacket& recv_data);
567        void HandleLfmCancelAutoAddmembersOpcode(WorldPacket& recv_data);
568        void HandleLfgClearOpcode(WorldPacket& recv_data);
569        void HandleLfmSetNoneOpcode(WorldPacket& recv_data);
570        void HandleLfmSetOpcode(WorldPacket& recv_data);
571        void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
572        void HandleNewUnknownOpcode(WorldPacket& recv_data);
573        void HandleChooseTitleOpcode(WorldPacket& recv_data);
574        void HandleRealmStateRequestOpcode(WorldPacket& recv_data);
575        void HandleAllowMoveAckOpcode(WorldPacket& recv_data);
576        void HandleWhoisOpcode(WorldPacket& recv_data);
577        void HandleResetInstancesOpcode(WorldPacket& recv_data);
578
579        // Arena Team
580        void HandleInspectArenaStatsOpcode(WorldPacket& recv_data);
581        void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
582        void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
583        void HandleArenaTeamAddMemberOpcode(WorldPacket& recv_data);
584        void HandleArenaTeamInviteAcceptOpcode(WorldPacket& recv_data);
585        void HandleArenaTeamInviteDeclineOpcode(WorldPacket& recv_data);
586        void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
587        void HandleArenaTeamRemoveFromTeamOpcode(WorldPacket& recv_data);
588        void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
589        void HandleArenaTeamPromoteToCaptainOpcode(WorldPacket& recv_data);
590
591        void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
592        void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
593        void HandleDismountOpcode(WorldPacket& recv_data);
594        void HandleSelfResOpcode(WorldPacket& recv_data);
595        void HandleReportSpamOpcode(WorldPacket& recv_data);
596        void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
597
598        // Socket gem
599        void HandleSocketOpcode(WorldPacket& recv_data);
600
601        void HandleCancelTempItemEnchantmentOpcode(WorldPacket& recv_data);
602
603        void HandleChannelEnableVoiceOpcode(WorldPacket & recv_data);
604        void HandleVoiceSettingsOpcode(WorldPacket& recv_data);
605        void HandleChannelVoiceChatQuery(WorldPacket& recv_data);
606        void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
607
608        // Guild Bank
609        void HandleGuildBankGetRights(WorldPacket& recv_data);
610        void HandleGuildBankGetMoneyAmount(WorldPacket& recv_data);
611        void HandleGuildBankQuery(WorldPacket& recv_data);
612        void HandleGuildBankTabColon(WorldPacket& recv_data);
613        void HandleGuildBankLog(WorldPacket& recv_data);
614        void HandleGuildBankDeposit(WorldPacket& recv_data);
615        void HandleGuildBankWithdraw(WorldPacket& recv_data);
616        void HandleGuildBankDepositItem(WorldPacket& recv_data);
617        void HandleGuildBankModifyTab(WorldPacket& recv_data);
618        void HandleGuildBankBuyTab(WorldPacket& recv_data);
619        void HandleGuildBankTabText(WorldPacket& recv_data);
620        void HandleGuildBankSetTabText(WorldPacket& recv_data);
621    private:
622        // private trade methods
623        void moveItems(Item* myItems[], Item* hisItems[]);
624
625        // logging helper
626        void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
627        Player *_player;
628        WorldSocket *m_Socket;
629        std::string m_Address;
630
631        uint32 _security;
632        uint32 _accountId;
633        uint8 m_expansion;
634
635        time_t _logoutTime;
636        bool m_playerLoading;                               // code processed in LoginPlayer
637        bool m_playerLogout;                                // code processed in LogoutPlayer
638        bool m_playerRecentlyLogout;
639        LocaleConstant m_sessionDbcLocale;
640        int m_sessionDbLocaleIndex;
641        uint32 m_latency;
642
643        ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
644};
645#endif
646/// @}
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