root/trunk/src/game/WorldSession.h @ 242

Revision 189, 31.1 kB (checked in by yumileroy, 17 years ago)

[svn] Possession:
* Fixed player not having PvP flag on remove
* Fixed pet resetting its aggro on remove
* Fixed pet bar resetting on remove (?)
* Added dummy handler for NOT_ACTIVE_MOVER, display message only in debug logging mode

Original author: gvcoman
Date: 2008-11-07 16:49:42-06:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21/// \addtogroup u2w
22/// @{
23/// \file
24
25#ifndef __WORLDSESSION_H
26#define __WORLDSESSION_H
27
28#include "Common.h"
29
30class MailItemsInfo;
31struct ItemPrototype;
32struct AuctionEntry;
33struct DeclinedName;
34struct MovementInfo;
35
36class Creature;
37class Item;
38class Object;
39class Player;
40class Unit;
41class WorldPacket;
42class WorldSocket;
43class WorldSession;
44class QueryResult;
45class LoginQueryHolder;
46class CharacterHandler;
47
48#define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
49
50enum PartyOperation
51{
52    PARTY_OP_INVITE = 0,
53    PARTY_OP_LEAVE = 2
54};
55
56enum PartyResult
57{
58    PARTY_RESULT_OK                   = 0,
59    PARTY_RESULT_CANT_FIND_TARGET     = 1,
60    PARTY_RESULT_NOT_IN_YOUR_PARTY    = 2,
61    PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
62    PARTY_RESULT_PARTY_FULL           = 4,
63    PARTY_RESULT_ALREADY_IN_GROUP     = 5,
64    PARTY_RESULT_YOU_NOT_IN_GROUP     = 6,
65    PARTY_RESULT_YOU_NOT_LEADER       = 7,
66    PARTY_RESULT_TARGET_UNFRIENDLY    = 8,
67    PARTY_RESULT_TARGET_IGNORE_YOU    = 9,
68    PARTY_RESULT_INVITE_RESTRICTED    = 13
69};
70
71/// Player session in the World
72class TRINITY_DLL_SPEC WorldSession
73{
74    friend class CharacterHandler;
75    public:
76        WorldSession(uint32 id, WorldSocket *sock, uint32 sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
77        ~WorldSession();
78
79        bool PlayerLoading() const { return m_playerLoading; }
80        bool PlayerLogout() const { return m_playerLogout; }
81
82        void SizeError(WorldPacket const& packet, uint32 size) const;
83
84        void SendPacket(WorldPacket const* packet);
85        void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
86        void SendNotification(int32 string_id,...);
87        void SendPetNameInvalid(uint32 error, std::string name, DeclinedName *declinedName);
88        void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
89        void SendPartyResult(PartyOperation operation, std::string member, PartyResult res);
90        void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
91
92        uint32 GetSecurity() const { return _security; }
93        uint32 GetAccountId() const { return _accountId; }
94        Player* GetPlayer() const { return _player; }
95        char const* GetPlayerName() const;
96        void SetSecurity(uint32 security) { _security = security; }
97        std::string& GetRemoteAddress() { return m_Address; }
98        void SetPlayer(Player *plr) { _player = plr; }
99        uint8 Expansion() const { return m_expansion; }
100
101        /// Is the user engaged in a log out process?
102        bool isLogingOut() const { return _logoutTime || m_playerLogout; }
103
104        /// Engage the logout process for the user
105        void LogoutRequest(time_t requestTime)
106        {
107            _logoutTime = requestTime;
108        }
109
110        /// Is logout cooldown expired?
111        bool ShouldLogOut(time_t currTime) const
112        {
113            return (_logoutTime > 0 && currTime >= _logoutTime + 20);
114        }
115
116        void LogoutPlayer(bool Save);
117        void KickPlayer();
118
119        void QueuePacket(WorldPacket* new_packet);
120        bool Update(uint32 diff);
121
122        /// Handle the authentication waiting queue (to be completed)
123        void SendAuthWaitQue(uint32 position);
124
125        //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
126        void SendNameQueryOpcode(Player* p);
127        void SendNameQueryOpcodeFromDB(uint64 guid);
128        static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
129
130        void SendTrainerList( uint64 guid );
131        void SendTrainerList( uint64 guid,std::string strTitle );
132        void SendListInventory( uint64 guid );
133        void SendShowBank( uint64 guid );
134        void SendTabardVendorActivate( uint64 guid );
135        void SendSpiritResurrect();
136        void SendBindPoint(Creature* npc);
137        void SendGMTicketGetTicket(uint32 status, char const* text);
138
139        void SendAttackStop(Unit const* enemy);
140
141        void SendBattlegGroundList( uint64 guid, uint32 bgTypeId );
142
143        void SendTradeStatus(uint32 status);
144        void SendCancelTrade();
145
146        void SendStablePet(uint64 guid );
147        void SendPetitionQueryOpcode( uint64 petitionguid);
148        void SendUpdateTrade();
149
150        //pet
151        void SendPetNameQuery(uint64 guid, uint32 petnumber);
152
153        //mail
154                                                            //used with item_page table
155        bool SendItemInfo( uint32 itemid, WorldPacket data );
156        static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId = 0);
157        static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
158
159        //auction
160        void SendAuctionHello( uint64 guid, Creature * unit );
161        void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
162        void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
163        void SendAuctionOwnerNotification( AuctionEntry * auction );
164        bool SendAuctionInfo(WorldPacket & data, AuctionEntry* auction);
165        void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
166        void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
167
168        //Item Enchantment
169        void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
170        void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
171
172        //Taxi
173        void SendTaxiStatus( uint64 guid );
174        void SendTaxiMenu( Creature* unit );
175        void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
176        bool SendLearnNewTaxiNode( Creature* unit );
177
178        // Guild/Arena Team
179        void SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult);
180        void SendArenaTeamCommandResult(uint32 unk1, std::string str1, std::string str2, uint32 unk3);
181        void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, std::string str1, std::string str2, std::string str3);
182        void SendNotInArenaTeamPacket(uint8 type);
183        void SendPetitionShowList( uint64 guid );
184        void SendSaveGuildEmblem( uint32 msg );
185
186        // Looking For Group
187        // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
188        bool LookingForGroup_auto_join;
189        bool LookingForGroup_auto_add;
190
191        void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
192
193        void DoLootRelease( uint64 lguid );
194
195        // Account mute time
196        time_t m_muteTime;
197
198        // Locales
199        LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
200                int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
201                const char *GetTrinityString(int32 entry) const;
202
203        uint32 GetLatency() const { return m_latency; }
204        void SetLatency(uint32 latency) { m_latency = latency; }
205        uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
206
207    public:                                                 // opcodes handlers
208
209        void Handle_NULL(WorldPacket& recvPacket);          // not used
210        void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
211        void Handle_ServerSide(WorldPacket& recvPacket);    // sever side only, can't be accepted from client
212        void Handle_Depricated(WorldPacket& recvPacket);    // never used anymore by client
213
214        void HandleCharEnumOpcode(WorldPacket& recvPacket);
215        void HandleCharDeleteOpcode(WorldPacket& recvPacket);
216        void HandleCharCreateOpcode(WorldPacket& recvPacket);
217        void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
218        void HandleCharEnum(QueryResult * result);
219        void HandlePlayerLogin(LoginQueryHolder * holder);
220
221        // played time
222        void HandlePlayedTime(WorldPacket& recvPacket);
223
224        // new
225        void HandleMoveUnRootAck(WorldPacket& recvPacket);
226        void HandleMoveRootAck(WorldPacket& recvPacket);
227        void HandleLookingForGroup(WorldPacket& recvPacket);
228
229        // new inspect
230        void HandleInspectOpcode(WorldPacket& recvPacket);
231
232        // new party stats
233        void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
234
235        void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
236        void HandleFeatherFallAck(WorldPacket &recv_data);
237
238        void HandleMoveHoverAck( WorldPacket & recv_data );
239
240        void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
241
242        // character view
243        void HandleToggleHelmOpcode(WorldPacket& recv_data);
244        void HandleToggleCloakOpcode(WorldPacket& recv_data);
245
246        // repair
247        void HandleRepairItemOpcode(WorldPacket& recvPacket);
248
249        // Knockback
250        void HandleMoveKnockBackAck(WorldPacket& recvPacket);
251
252        void HandleMoveTeleportAck(WorldPacket& recvPacket);
253        void HandleForceSpeedChangeAck( WorldPacket & recv_data );
254
255        void HandlePingOpcode(WorldPacket& recvPacket);
256        void HandleAuthSessionOpcode(WorldPacket& recvPacket);
257        void HandleRepopRequestOpcode(WorldPacket& recvPacket);
258        void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
259        void HandleLootMoneyOpcode(WorldPacket& recvPacket);
260        void HandleLootOpcode(WorldPacket& recvPacket);
261        void HandleLootReleaseOpcode(WorldPacket& recvPacket);
262        void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
263        void HandleWhoOpcode(WorldPacket& recvPacket);
264        void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
265        void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
266        void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
267        void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
268        void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
269        void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
270
271        void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
272        void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
273
274        void HandleGMSurveySubmit(WorldPacket& recvPacket);
275
276        void HandleTogglePvP(WorldPacket& recvPacket);
277
278        void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
279        void HandleSetTargetOpcode(WorldPacket& recvPacket);
280        void HandleSetSelectionOpcode(WorldPacket& recvPacket);
281        void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
282        void HandleEmoteOpcode(WorldPacket& recvPacket);
283        void HandleFriendListOpcode(WorldPacket& recvPacket);
284        void HandleAddFriendOpcode(WorldPacket& recvPacket);
285        static void HandleAddFriendOpcodeCallBack(QueryResult *result, uint32 accountId, std::string friendNote);
286        void HandleDelFriendOpcode(WorldPacket& recvPacket);
287        void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
288        static void HandleAddIgnoreOpcodeCallBack(QueryResult *result, uint32 accountId);
289        void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
290        void HandleSetFriendNoteOpcode(WorldPacket& recvPacket);
291        void HandleBugOpcode(WorldPacket& recvPacket);
292        void HandleSetAmmoOpcode(WorldPacket& recvPacket);
293        void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
294
295        void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
296
297        void HandleSetFactionAtWar( WorldPacket & recv_data );
298        void HandleSetFactionCheat( WorldPacket & recv_data );
299        void HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data);
300        void HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data);
301
302        void HandleUpdateAccountData(WorldPacket& recvPacket);
303        void HandleRequestAccountData(WorldPacket& recvPacket);
304        void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
305
306        void HandleGameObjectUseOpcode(WorldPacket& recPacket);
307        void HandleMeetingStoneInfo(WorldPacket& recPacket);
308
309        void HandleNameQueryOpcode(WorldPacket& recvPacket);
310
311        void HandleQueryTimeOpcode(WorldPacket& recvPacket);
312
313        void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
314
315        void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
316
317        void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
318        void HandleMoveWorldportAckOpcode();                // for server-side calls
319
320        void HandleMovementOpcodes(WorldPacket& recvPacket);
321        void HandlePossessedMovement(WorldPacket& recv_data, MovementInfo& movementInfo, uint32& MovementFlags);
322        void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
323        void HandleNotActiveMoverOpcode(WorldPacket &recv_data);
324        void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
325
326        void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
327
328        void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
329        void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
330
331        void HandleGroupInviteOpcode(WorldPacket& recvPacket);
332        //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
333        void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
334        void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
335        void HandleGroupUninviteNameOpcode(WorldPacket& recvPacket);
336        void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
337        void HandleGroupUninvite(uint64 guid, std::string name);
338        void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
339        void HandleGroupLeaveOpcode(WorldPacket& recvPacket);
340        void HandleGroupPassOnLootOpcode( WorldPacket &recv_data );
341        void HandleLootMethodOpcode(WorldPacket& recvPacket);
342        void HandleLootRoll( WorldPacket &recv_data );
343        void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
344        void HandleRaidIconTargetOpcode( WorldPacket & recv_data );
345        void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
346        void HandleRaidReadyCheckFinishOpcode( WorldPacket & recv_data );
347        void HandleRaidConvertOpcode( WorldPacket & recv_data );
348        void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
349        void HandleGroupAssistantOpcode( WorldPacket & recv_data );
350        void HandleGroupPromoteOpcode( WorldPacket & recv_data );
351
352        void HandlePetitionBuyOpcode(WorldPacket& recv_data);
353        void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
354        void HandlePetitionQueryOpcode(WorldPacket& recv_data);
355        void HandlePetitionRenameOpcode(WorldPacket& recv_data);
356        void HandlePetitionSignOpcode(WorldPacket& recv_data);
357        void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
358        void HandleOfferPetitionOpcode(WorldPacket& recv_data);
359        void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
360
361        void HandleGuildQueryOpcode(WorldPacket& recvPacket);
362        void HandleGuildCreateOpcode(WorldPacket& recvPacket);
363        void HandleGuildInviteOpcode(WorldPacket& recvPacket);
364        void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
365        void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
366        void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
367        void HandleGuildInfoOpcode(WorldPacket& recvPacket);
368        void HandleGuildEventLogOpcode(WorldPacket& recvPacket);
369        void HandleGuildRosterOpcode(WorldPacket& recvPacket);
370        void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
371        void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
372        void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
373        void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
374        void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
375        void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
376        void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
377        void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
378        void HandleGuildRankOpcode(WorldPacket& recvPacket);
379        void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
380        void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
381        void HandleGuildChangeInfoOpcode(WorldPacket& recvPacket);
382        void HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket);
383
384        void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
385        void HandleTaxiQueryAvailableNodesOpcode(WorldPacket& recvPacket);
386        void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
387        void HandleActivateTaxiFarOpcode(WorldPacket& recvPacket);
388        void HandleTaxiNextDestinationOpcode(WorldPacket& recvPacket);
389
390        void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
391        void HandleBankerActivateOpcode(WorldPacket& recvPacket);
392        void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
393        void HandleTrainerListOpcode(WorldPacket& recvPacket);
394        void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
395        void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
396        void HandleGossipHelloOpcode(WorldPacket& recvPacket);
397        void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
398        void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
399        void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
400        void HandleBinderActivateOpcode(WorldPacket& recvPacket);
401        void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
402        void HandleStablePet(WorldPacket& recvPacket);
403        void HandleUnstablePet(WorldPacket& recvPacket);
404        void HandleBuyStableSlot(WorldPacket& recvPacket);
405        void HandleStableRevivePet(WorldPacket& recvPacket);
406        void HandleStableSwapPet(WorldPacket& recvPacket);
407
408        void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
409        void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
410
411        void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
412        void HandleBeginTradeOpcode(WorldPacket& recvPacket);
413        void HandleBusyTradeOpcode(WorldPacket& recvPacket);
414        void HandleCancelTradeOpcode(WorldPacket& recvPacket);
415        void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
416        void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
417        void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
418        void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
419        void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
420        void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
421
422        void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
423        void HandleAuctionListItems( WorldPacket & recv_data );
424        void HandleAuctionListBidderItems( WorldPacket & recv_data );
425        void HandleAuctionSellItem( WorldPacket & recv_data );
426        void HandleAuctionRemoveItem( WorldPacket & recv_data );
427        void HandleAuctionListOwnerItems( WorldPacket & recv_data );
428        void HandleAuctionPlaceBid( WorldPacket & recv_data );
429
430        void HandleGetMail( WorldPacket & recv_data );
431        void HandleSendMail( WorldPacket & recv_data );
432        void HandleTakeMoney( WorldPacket & recv_data );
433        void HandleTakeItem( WorldPacket & recv_data );
434        void HandleMarkAsRead( WorldPacket & recv_data );
435        void HandleReturnToSender( WorldPacket & recv_data );
436        void HandleMailDelete( WorldPacket & recv_data );
437        void HandleItemTextQuery( WorldPacket & recv_data);
438        void HandleMailCreateTextItem(WorldPacket & recv_data );
439        void HandleMsgQueryNextMailtime(WorldPacket & recv_data );
440        void HandleCancelChanneling(WorldPacket & recv_data );
441
442        void SendItemPageInfo( ItemPrototype *itemProto );
443        void HandleSplitItemOpcode(WorldPacket& recvPacket);
444        void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
445        void HandleDestroyItemOpcode(WorldPacket& recvPacket);
446        void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
447        void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
448        void HandleSellItemOpcode(WorldPacket& recvPacket);
449        void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
450        void HandleBuyItemOpcode(WorldPacket& recvPacket);
451        void HandleListInventoryOpcode(WorldPacket& recvPacket);
452        void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
453        void HandleReadItem(WorldPacket& recvPacket);
454        void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
455        void HandleSwapItem( WorldPacket & recvPacket);
456        void HandleBuybackItem(WorldPacket & recvPacket);
457        void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
458        void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
459        void HandleWrapItemOpcode(WorldPacket& recvPacket);
460
461        void HandleAttackSwingOpcode(WorldPacket& recvPacket);
462        void HandleAttackStopOpcode(WorldPacket& recvPacket);
463        void HandleSetSheathedOpcode(WorldPacket& recvPacket);
464
465        void HandleUseItemOpcode(WorldPacket& recvPacket);
466        void HandleOpenItemOpcode(WorldPacket& recvPacket);
467        void HandleCastSpellOpcode(WorldPacket& recvPacket);
468        void HandleCancelCastOpcode(WorldPacket& recvPacket);
469        void HandleCancelAuraOpcode(WorldPacket& recvPacket);
470        void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
471        void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
472
473        void HandleLearnTalentOpcode(WorldPacket& recvPacket);
474        void HandleTalentWipeOpcode(WorldPacket& recvPacket);
475        void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
476
477        void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
478        void HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& recvPacket);
479        void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
480        void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
481        void HandleQuestgiverQuestQueryOpcode(WorldPacket& recvPacket);
482        void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
483        void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
484        void HandleQuestQueryOpcode(WorldPacket& recvPacket);
485        void HandleQuestgiverCancel(WorldPacket& recv_data );
486        void HandleQuestLogSwapQuest(WorldPacket& recv_data );
487        void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
488        void HandleQuestConfirmAccept(WorldPacket& recv_data);
489        void HandleQuestComplete(WorldPacket& recv_data);
490        void HandleQuestAutoLaunch(WorldPacket& recvPacket);
491        void HandleQuestPushToParty(WorldPacket& recvPacket);
492        void HandleQuestPushResult(WorldPacket& recvPacket);
493
494        void HandleMessagechatOpcode(WorldPacket& recvPacket);
495        void HandleTextEmoteOpcode(WorldPacket& recvPacket);
496        void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
497
498        void HandleCorpseReclaimOpcode( WorldPacket& recvPacket );
499        void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
500        void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
501        void HandleSummonResponseOpcode(WorldPacket& recv_data);
502
503        void HandleChannelJoin(WorldPacket& recvPacket);
504        void HandleChannelLeave(WorldPacket& recvPacket);
505        void HandleChannelList(WorldPacket& recvPacket);
506        void HandleChannelPassword(WorldPacket& recvPacket);
507        void HandleChannelSetOwner(WorldPacket& recvPacket);
508        void HandleChannelOwner(WorldPacket& recvPacket);
509        void HandleChannelModerator(WorldPacket& recvPacket);
510        void HandleChannelUnmoderator(WorldPacket& recvPacket);
511        void HandleChannelMute(WorldPacket& recvPacket);
512        void HandleChannelUnmute(WorldPacket& recvPacket);
513        void HandleChannelInvite(WorldPacket& recvPacket);
514        void HandleChannelKick(WorldPacket& recvPacket);
515        void HandleChannelBan(WorldPacket& recvPacket);
516        void HandleChannelUnban(WorldPacket& recvPacket);
517        void HandleChannelAnnounce(WorldPacket& recvPacket);
518        void HandleChannelModerate(WorldPacket& recvPacket);
519        void HandleChannelRosterQuery(WorldPacket& recvPacket);
520        void HandleChannelInfoQuery(WorldPacket& recvPacket);
521        void HandleChannelJoinNotify(WorldPacket& recvPacket);
522
523        void HandleCompleteCinema(WorldPacket& recvPacket);
524        void HandleNextCinematicCamera(WorldPacket& recvPacket);
525
526        void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
527        void HandlePageQueryOpcode(WorldPacket& recvPacket);
528
529        void HandleTutorialFlag ( WorldPacket & recv_data );
530        void HandleTutorialClear( WorldPacket & recv_data );
531        void HandleTutorialReset( WorldPacket & recv_data );
532
533        //Pet
534        void HandlePetAction( WorldPacket & recv_data );
535        void HandlePetNameQuery( WorldPacket & recv_data );
536        void HandlePetSetAction( WorldPacket & recv_data );
537        void HandlePetAbandon( WorldPacket & recv_data );
538        void HandlePetRename( WorldPacket & recv_data );
539        void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
540        void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
541        void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
542        void HandlePetCastSpellOpcode( WorldPacket& recvPacket );
543
544        void HandleSetActionBar(WorldPacket& recv_data);
545
546        void HandleChangePlayerNameOpcode(WorldPacket& recv_data);
547        void HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data);
548
549        void HandleTotemDestroy(WorldPacket& recv_data);
550
551        //BattleGround
552        void HandleBattleGroundHelloOpcode(WorldPacket &recv_data);
553        void HandleBattleGroundJoinOpcode(WorldPacket &recv_data);
554        void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
555        void HandleBattleGroundPVPlogdataOpcode( WorldPacket &recv_data );
556        void HandleBattleGroundPlayerPortOpcode( WorldPacket &recv_data );
557        void HandleBattleGroundListOpcode( WorldPacket &recv_data );
558        void HandleBattleGroundLeaveOpcode( WorldPacket &recv_data );
559        void HandleBattleGroundArenaJoin( WorldPacket &recv_data );
560        void HandleBattleGroundReportAFK( WorldPacket &recv_data );
561
562        void HandleWardenDataOpcode(WorldPacket& recv_data);
563        void HandleWorldTeleportOpcode(WorldPacket& recv_data);
564        void HandleMinimapPingOpcode(WorldPacket& recv_data);
565        void HandleRandomRollOpcode(WorldPacket& recv_data);
566        void HandleFarSightOpcode(WorldPacket& recv_data);
567        void HandleSetLfgOpcode(WorldPacket& recv_data);
568        void HandleDungeonDifficultyOpcode(WorldPacket& recv_data);
569        void HandleMoveFlyModeChangeAckOpcode(WorldPacket& recv_data);
570        void HandleLfgAutoJoinOpcode(WorldPacket& recv_data);
571        void HandleLfgCancelAutoJoinOpcode(WorldPacket& recv_data);
572        void HandleLfmAutoAddMembersOpcode(WorldPacket& recv_data);
573        void HandleLfmCancelAutoAddmembersOpcode(WorldPacket& recv_data);
574        void HandleLfgClearOpcode(WorldPacket& recv_data);
575        void HandleLfmSetNoneOpcode(WorldPacket& recv_data);
576        void HandleLfmSetOpcode(WorldPacket& recv_data);
577        void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
578        void HandleNewUnknownOpcode(WorldPacket& recv_data);
579        void HandleChooseTitleOpcode(WorldPacket& recv_data);
580        void HandleRealmStateRequestOpcode(WorldPacket& recv_data);
581        void HandleAllowMoveAckOpcode(WorldPacket& recv_data);
582        void HandleWhoisOpcode(WorldPacket& recv_data);
583        void HandleResetInstancesOpcode(WorldPacket& recv_data);
584
585        // Arena Team
586        void HandleInspectArenaStatsOpcode(WorldPacket& recv_data);
587        void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
588        void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
589        void HandleArenaTeamAddMemberOpcode(WorldPacket& recv_data);
590        void HandleArenaTeamInviteAcceptOpcode(WorldPacket& recv_data);
591        void HandleArenaTeamInviteDeclineOpcode(WorldPacket& recv_data);
592        void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
593        void HandleArenaTeamRemoveFromTeamOpcode(WorldPacket& recv_data);
594        void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
595        void HandleArenaTeamPromoteToCaptainOpcode(WorldPacket& recv_data);
596
597        void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
598        void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
599        void HandleDismountOpcode(WorldPacket& recv_data);
600        void HandleSelfResOpcode(WorldPacket& recv_data);
601        void HandleReportSpamOpcode(WorldPacket& recv_data);
602        void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
603
604        // Socket gem
605        void HandleSocketOpcode(WorldPacket& recv_data);
606
607        void HandleCancelTempItemEnchantmentOpcode(WorldPacket& recv_data);
608
609        void HandleChannelEnableVoiceOpcode(WorldPacket & recv_data);
610        void HandleVoiceSettingsOpcode(WorldPacket& recv_data);
611        void HandleChannelVoiceChatQuery(WorldPacket& recv_data);
612        void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
613
614        // Guild Bank
615        void HandleGuildBankGetRights(WorldPacket& recv_data);
616        void HandleGuildBankGetMoneyAmount(WorldPacket& recv_data);
617        void HandleGuildBankQuery(WorldPacket& recv_data);
618        void HandleGuildBankTabColon(WorldPacket& recv_data);
619        void HandleGuildBankLog(WorldPacket& recv_data);
620        void HandleGuildBankDeposit(WorldPacket& recv_data);
621        void HandleGuildBankWithdraw(WorldPacket& recv_data);
622        void HandleGuildBankDepositItem(WorldPacket& recv_data);
623        void HandleGuildBankModifyTab(WorldPacket& recv_data);
624        void HandleGuildBankBuyTab(WorldPacket& recv_data);
625        void HandleGuildBankTabText(WorldPacket& recv_data);
626        void HandleGuildBankSetTabText(WorldPacket& recv_data);
627    private:
628        // private trade methods
629        void moveItems(Item* myItems[], Item* hisItems[]);
630
631        // logging helper
632        void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
633        Player *_player;
634        WorldSocket *m_Socket;
635        std::string m_Address;
636
637        uint32 _security;
638        uint32 _accountId;
639        uint8 m_expansion;
640
641        time_t _logoutTime;
642        bool m_playerLoading;                               // code processed in LoginPlayer
643        bool m_playerLogout;                                // code processed in LogoutPlayer
644        bool m_playerRecentlyLogout;
645        LocaleConstant m_sessionDbcLocale;
646        int m_sessionDbLocaleIndex;
647        uint32 m_latency;
648
649        ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
650};
651#endif
652/// @}
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