root/trunk/src/game/WorldSession.h @ 37

Revision 37, 30.5 kB (checked in by yumileroy, 17 years ago)

[svn] * svn:eol-style native set on all files that need it

Original author: Neo2003
Date: 2008-10-11 14:16:25-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19/// \addtogroup u2w
20/// @{
21/// \file
22
23#ifndef __WORLDSESSION_H
24#define __WORLDSESSION_H
25
26#include "Common.h"
27
28class MailItemsInfo;
29struct ItemPrototype;
30struct AuctionEntry;
31
32class Creature;
33class Item;
34class Object;
35class Player;
36class Unit;
37class WorldPacket;
38class WorldSocket;
39class WorldSession;
40class QueryResult;
41class LoginQueryHolder;
42class CharacterHandler;
43
44#define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
45
46enum PartyOperation
47{
48    PARTY_OP_INVITE = 0,
49    PARTY_OP_LEAVE = 2
50};
51
52enum PartyResult
53{
54    PARTY_RESULT_OK                   = 0,
55    PARTY_RESULT_CANT_FIND_TARGET     = 1,
56    PARTY_RESULT_NOT_IN_YOUR_PARTY    = 2,
57    PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
58    PARTY_RESULT_PARTY_FULL           = 4,
59    PARTY_RESULT_ALREADY_IN_GROUP     = 5,
60    PARTY_RESULT_YOU_NOT_IN_GROUP     = 6,
61    PARTY_RESULT_YOU_NOT_LEADER       = 7,
62    PARTY_RESULT_TARGET_UNFRIENDLY    = 8,
63    PARTY_RESULT_TARGET_IGNORE_YOU    = 9,
64    PARTY_RESULT_INVITE_RESTRICTED    = 13
65};
66
67/// Player session in the World
68class MANGOS_DLL_SPEC WorldSession
69{
70    friend class CharacterHandler;
71    public:
72        WorldSession(uint32 id, WorldSocket *sock, uint32 sec, bool tbc, time_t mute_time, LocaleConstant locale);
73        ~WorldSession();
74
75        bool PlayerLoading() const { return m_playerLoading; }
76        bool PlayerLogout() const { return m_playerLogout; }
77
78        void SizeError(WorldPacket const& packet, uint32 size) const;
79
80        void SendPacket(WorldPacket const* packet);
81        void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
82        void SendNotification(int32 string_id,...);
83        void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
84        void SendPartyResult(PartyOperation operation, std::string member, PartyResult res);
85        void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
86
87        uint32 GetSecurity() const { return _security; }
88        uint32 GetAccountId() const { return _accountId; }
89        Player* GetPlayer() const { return _player; }
90        char const* GetPlayerName() const;
91        void SetSecurity(uint32 security) { _security = security; }
92        std::string& GetRemoteAddress() { return m_Address; }
93        void SetPlayer(Player *plr) { _player = plr; }
94        bool IsTBC() const { return m_isTBC; }
95
96        /// Is the user engaged in a log out process?
97        bool isLogingOut() const { return _logoutTime || m_playerLogout; }
98
99        /// Engage the logout process for the user
100        void LogoutRequest(time_t requestTime)
101        {
102            _logoutTime = requestTime;
103        }
104
105        /// Is logout cooldown expired?
106        bool ShouldLogOut(time_t currTime) const
107        {
108            return (_logoutTime > 0 && currTime >= _logoutTime + 20);
109        }
110
111        void LogoutPlayer(bool Save);
112        void KickPlayer();
113
114        void QueuePacket(WorldPacket* new_packet);
115        bool Update(uint32 diff);
116       
117        /// Handle the authentication waiting queue (to be completed)
118        void SendAuthWaitQue(uint32 position);
119
120        //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
121        void SendNameQueryOpcode(Player* p);
122        void SendNameQueryOpcodeFromDB(uint64 guid);
123        static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
124
125        void SendTrainerList( uint64 guid );
126        void SendTrainerList( uint64 guid,std::string strTitle );
127        void SendListInventory( uint64 guid );
128        void SendShowBank( uint64 guid );
129        void SendTabardVendorActivate( uint64 guid );
130        void SendSpiritResurrect();
131        void SendBindPoint(Creature* npc);
132        void SendGMTicketGetTicket(uint32 status, char const* text);
133
134        void SendAttackStop(Unit const* enemy);
135
136        void SendBattlegGroundList( uint64 guid, uint32 bgTypeId );
137
138        void SendTradeStatus(uint32 status);
139        void SendCancelTrade();
140
141        void SendStablePet(uint64 guid );
142        void SendPetitionQueryOpcode( uint64 petitionguid);
143        void SendUpdateTrade();
144
145        //pet
146        void SendPetNameQuery(uint64 guid, uint32 petnumber);
147
148        //mail
149                                                            //used with item_page table
150        bool SendItemInfo( uint32 itemid, WorldPacket data );
151        static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId = 0);
152        static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
153
154        //auction
155        void SendAuctionHello( uint64 guid, Creature * unit );
156        void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
157        void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
158        void SendAuctionOwnerNotification( AuctionEntry * auction );
159        bool SendAuctionInfo(WorldPacket & data, AuctionEntry* auction);
160        void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
161        void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
162
163        //Item Enchantment
164        void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
165        void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
166
167        //Taxi
168        void SendTaxiStatus( uint64 guid );
169        void SendTaxiMenu( Creature* unit );
170        void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
171        bool SendLearnNewTaxiNode( Creature* unit );
172
173        // Guild/Arena Team
174        void SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult);
175        void SendArenaTeamCommandResult(uint32 unk1, std::string str1, std::string str2, uint32 unk3);
176        void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, std::string str1, std::string str2, std::string str3);
177        void SendNotInArenaTeamPacket(uint8 type);
178        void SendPetitionShowList( uint64 guid );
179        void SendSaveGuildEmblem( uint32 msg );
180
181        // Looking For Group
182        // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
183        bool LookingForGroup_auto_join;
184        bool LookingForGroup_auto_add;
185
186        void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
187
188        void DoLootRelease( uint64 lguid );
189
190        // Account mute time
191        time_t m_muteTime;
192
193        // Locales
194        LocaleConstant GetSessionDbcLocale() { return m_sessionDbcLocale; }
195        int GetSessionDbLocaleIndex() { return m_sessionDbLocaleIndex; }
196        const char *GetMangosString(int32 entry);
197
198        uint32 GetLatency() const { return m_latency; }
199        void SetLatency(uint32 latency) { m_latency = latency; }
200        uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
201
202    public:                                                 // opcodes handlers
203
204        void Handle_NULL(WorldPacket& recvPacket);          // not used
205        void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
206        void Handle_ServerSide(WorldPacket& recvPacket);    // sever side only, can't be accepted from client
207        void Handle_Depricated(WorldPacket& recvPacket);    // never used anymore by client
208
209        void HandleCharEnumOpcode(WorldPacket& recvPacket);
210        void HandleCharDeleteOpcode(WorldPacket& recvPacket);
211        void HandleCharCreateOpcode(WorldPacket& recvPacket);
212        void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
213        void HandleCharEnum(QueryResult * result);
214        void HandlePlayerLogin(LoginQueryHolder * holder);
215
216        // played time
217        void HandlePlayedTime(WorldPacket& recvPacket);
218
219        // new
220        void HandleMoveUnRootAck(WorldPacket& recvPacket);
221        void HandleMoveRootAck(WorldPacket& recvPacket);
222        void HandleLookingForGroup(WorldPacket& recvPacket);
223
224        // new inspect
225        void HandleInspectOpcode(WorldPacket& recvPacket);
226
227        // new party stats
228        void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
229
230        void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
231        void HandleFeatherFallAck(WorldPacket &recv_data);
232
233        void HandleMoveHoverAck( WorldPacket & recv_data );
234
235        void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
236
237        // character view
238        void HandleToggleHelmOpcode(WorldPacket& recv_data);
239        void HandleToggleCloakOpcode(WorldPacket& recv_data);
240
241        // repair
242        void HandleRepairItemOpcode(WorldPacket& recvPacket);
243
244        // Knockback
245        void HandleMoveKnockBackAck(WorldPacket& recvPacket);
246
247        void HandleMoveTeleportAck(WorldPacket& recvPacket);
248        void HandleForceSpeedChangeAck( WorldPacket & recv_data );
249
250        void HandlePingOpcode(WorldPacket& recvPacket);
251        void HandleAuthSessionOpcode(WorldPacket& recvPacket);
252        void HandleRepopRequestOpcode(WorldPacket& recvPacket);
253        void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
254        void HandleLootMoneyOpcode(WorldPacket& recvPacket);
255        void HandleLootOpcode(WorldPacket& recvPacket);
256        void HandleLootReleaseOpcode(WorldPacket& recvPacket);
257        void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
258        void HandleWhoOpcode(WorldPacket& recvPacket);
259        void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
260        void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
261        void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
262        void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
263        void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
264        void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
265
266        void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
267        void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
268
269        void HandleGMSurveySubmit(WorldPacket& recvPacket);
270
271        void HandleTogglePvP(WorldPacket& recvPacket);
272
273        void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
274        void HandleSetTargetOpcode(WorldPacket& recvPacket);
275        void HandleSetSelectionOpcode(WorldPacket& recvPacket);
276        void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
277        void HandleEmoteOpcode(WorldPacket& recvPacket);
278        void HandleFriendListOpcode(WorldPacket& recvPacket);
279        void HandleAddFriendOpcode(WorldPacket& recvPacket);
280        void HandleDelFriendOpcode(WorldPacket& recvPacket);
281        void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
282        void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
283        void HandleSetFriendNoteOpcode(WorldPacket& recvPacket);
284        void HandleBugOpcode(WorldPacket& recvPacket);
285        void HandleSetAmmoOpcode(WorldPacket& recvPacket);
286        void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
287
288        void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
289
290        void HandleSetFactionAtWar( WorldPacket & recv_data );
291        void HandleSetFactionCheat( WorldPacket & recv_data );
292        void HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data);
293        void HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data);
294
295        void HandleUpdateAccountData(WorldPacket& recvPacket);
296        void HandleRequestAccountData(WorldPacket& recvPacket);
297        void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
298
299        void HandleGameObjectUseOpcode(WorldPacket& recPacket);
300        void HandleMeetingStoneInfo(WorldPacket& recPacket);
301
302        void HandleNameQueryOpcode(WorldPacket& recvPacket);
303
304        void HandleQueryTimeOpcode(WorldPacket& recvPacket);
305
306        void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
307
308        void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
309
310        void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
311        void HandleMoveWorldportAckOpcode();                // for server-side calls
312
313        void HandleMovementOpcodes(WorldPacket& recvPacket);
314        void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
315        void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
316
317        void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
318
319        void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
320        void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
321
322        void HandleGroupInviteOpcode(WorldPacket& recvPacket);
323        //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
324        void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
325        void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
326        void HandleGroupUninviteNameOpcode(WorldPacket& recvPacket);
327        void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
328        void HandleGroupUninvite(uint64 guid, std::string name);
329        void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
330        void HandleGroupLeaveOpcode(WorldPacket& recvPacket);
331        void HandleGroupPassOnLootOpcode( WorldPacket &recv_data );
332        void HandleLootMethodOpcode(WorldPacket& recvPacket);
333        void HandleLootRoll( WorldPacket &recv_data );
334        void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
335        void HandleRaidIconTargetOpcode( WorldPacket & recv_data );
336        void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
337        void HandleRaidReadyCheckFinishOpcode( WorldPacket & recv_data );
338        void HandleRaidConvertOpcode( WorldPacket & recv_data );
339        void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
340        void HandleGroupAssistantOpcode( WorldPacket & recv_data );
341        void HandleGroupPromoteOpcode( WorldPacket & recv_data );
342
343        void HandlePetitionBuyOpcode(WorldPacket& recv_data);
344        void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
345        void HandlePetitionQueryOpcode(WorldPacket& recv_data);
346        void HandlePetitionRenameOpcode(WorldPacket& recv_data);
347        void HandlePetitionSignOpcode(WorldPacket& recv_data);
348        void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
349        void HandleOfferPetitionOpcode(WorldPacket& recv_data);
350        void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
351
352        void HandleGuildQueryOpcode(WorldPacket& recvPacket);
353        void HandleGuildCreateOpcode(WorldPacket& recvPacket);
354        void HandleGuildInviteOpcode(WorldPacket& recvPacket);
355        void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
356        void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
357        void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
358        void HandleGuildInfoOpcode(WorldPacket& recvPacket);
359        void HandleGuildEventLogOpcode(WorldPacket& recvPacket);
360        void HandleGuildRosterOpcode(WorldPacket& recvPacket);
361        void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
362        void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
363        void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
364        void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
365        void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
366        void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
367        void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
368        void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
369        void HandleGuildRankOpcode(WorldPacket& recvPacket);
370        void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
371        void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
372        void HandleGuildChangeInfoOpcode(WorldPacket& recvPacket);
373        void HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket);
374
375        void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
376        void HandleTaxiQueryAvailableNodesOpcode(WorldPacket& recvPacket);
377        void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
378        void HandleActivateTaxiFarOpcode(WorldPacket& recvPacket);
379        void HandleTaxiNextDestinationOpcode(WorldPacket& recvPacket);
380
381        void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
382        void HandleBankerActivateOpcode(WorldPacket& recvPacket);
383        void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
384        void HandleTrainerListOpcode(WorldPacket& recvPacket);
385        void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
386        void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
387        void HandleGossipHelloOpcode(WorldPacket& recvPacket);
388        void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
389        void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
390        void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
391        void HandleBinderActivateOpcode(WorldPacket& recvPacket);
392        void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
393        void HandleStablePet(WorldPacket& recvPacket);
394        void HandleUnstablePet(WorldPacket& recvPacket);
395        void HandleBuyStableSlot(WorldPacket& recvPacket);
396        void HandleStableRevivePet(WorldPacket& recvPacket);
397        void HandleStableSwapPet(WorldPacket& recvPacket);
398
399        void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
400        void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
401
402        void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
403        void HandleBeginTradeOpcode(WorldPacket& recvPacket);
404        void HandleBusyTradeOpcode(WorldPacket& recvPacket);
405        void HandleCancelTradeOpcode(WorldPacket& recvPacket);
406        void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
407        void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
408        void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
409        void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
410        void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
411        void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
412
413        void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
414        void HandleAuctionListItems( WorldPacket & recv_data );
415        void HandleAuctionListBidderItems( WorldPacket & recv_data );
416        void HandleAuctionSellItem( WorldPacket & recv_data );
417        void HandleAuctionRemoveItem( WorldPacket & recv_data );
418        void HandleAuctionListOwnerItems( WorldPacket & recv_data );
419        void HandleAuctionPlaceBid( WorldPacket & recv_data );
420
421        void HandleGetMail( WorldPacket & recv_data );
422        void HandleSendMail( WorldPacket & recv_data );
423        void HandleTakeMoney( WorldPacket & recv_data );
424        void HandleTakeItem( WorldPacket & recv_data );
425        void HandleMarkAsRead( WorldPacket & recv_data );
426        void HandleReturnToSender( WorldPacket & recv_data );
427        void HandleMailDelete( WorldPacket & recv_data );
428        void HandleItemTextQuery( WorldPacket & recv_data);
429        void HandleMailCreateTextItem(WorldPacket & recv_data );
430        void HandleMsgQueryNextMailtime(WorldPacket & recv_data );
431        void HandleCancelChanneling(WorldPacket & recv_data );
432
433        void SendItemPageInfo( ItemPrototype *itemProto );
434        void HandleSplitItemOpcode(WorldPacket& recvPacket);
435        void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
436        void HandleDestroyItemOpcode(WorldPacket& recvPacket);
437        void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
438        void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
439        void HandleSellItemOpcode(WorldPacket& recvPacket);
440        void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
441        void HandleBuyItemOpcode(WorldPacket& recvPacket);
442        void HandleListInventoryOpcode(WorldPacket& recvPacket);
443        void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
444        void HandleReadItem(WorldPacket& recvPacket);
445        void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
446        void HandleSwapItem( WorldPacket & recvPacket);
447        void HandleBuybackItem(WorldPacket & recvPacket);
448        void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
449        void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
450        void HandleWrapItemOpcode(WorldPacket& recvPacket);
451
452        void HandleAttackSwingOpcode(WorldPacket& recvPacket);
453        void HandleAttackStopOpcode(WorldPacket& recvPacket);
454        void HandleSetSheathedOpcode(WorldPacket& recvPacket);
455
456        void HandleUseItemOpcode(WorldPacket& recvPacket);
457        void HandleOpenItemOpcode(WorldPacket& recvPacket);
458        void HandleCastSpellOpcode(WorldPacket& recvPacket);
459        void HandleCancelCastOpcode(WorldPacket& recvPacket);
460        void HandleCancelAuraOpcode(WorldPacket& recvPacket);
461        void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
462        void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
463
464        void HandleLearnTalentOpcode(WorldPacket& recvPacket);
465        void HandleTalentWipeOpcode(WorldPacket& recvPacket);
466        void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
467
468        void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
469        void HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& recvPacket);
470        void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
471        void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
472        void HandleQuestgiverQuestQueryOpcode(WorldPacket& recvPacket);
473        void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
474        void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
475        void HandleQuestQueryOpcode(WorldPacket& recvPacket);
476        void HandleQuestgiverCancel(WorldPacket& recv_data );
477        void HandleQuestLogSwapQuest(WorldPacket& recv_data );
478        void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
479        void HandleQuestConfirmAccept(WorldPacket& recv_data);
480        void HandleQuestComplete(WorldPacket& recv_data);
481        void HandleQuestAutoLaunch(WorldPacket& recvPacket);
482        void HandleQuestPushToParty(WorldPacket& recvPacket);
483        void HandleQuestPushResult(WorldPacket& recvPacket);
484
485        void HandleMessagechatOpcode(WorldPacket& recvPacket);
486        void HandleTextEmoteOpcode(WorldPacket& recvPacket);
487        void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
488
489        void HandleCorpseReclaimOpcode( WorldPacket& recvPacket );
490        void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
491        void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
492        void HandleSummonResponseOpcode(WorldPacket& recv_data);
493
494        void HandleChannelJoin(WorldPacket& recvPacket);
495        void HandleChannelLeave(WorldPacket& recvPacket);
496        void HandleChannelList(WorldPacket& recvPacket);
497        void HandleChannelPassword(WorldPacket& recvPacket);
498        void HandleChannelSetOwner(WorldPacket& recvPacket);
499        void HandleChannelOwner(WorldPacket& recvPacket);
500        void HandleChannelModerator(WorldPacket& recvPacket);
501        void HandleChannelUnmoderator(WorldPacket& recvPacket);
502        void HandleChannelMute(WorldPacket& recvPacket);
503        void HandleChannelUnmute(WorldPacket& recvPacket);
504        void HandleChannelInvite(WorldPacket& recvPacket);
505        void HandleChannelKick(WorldPacket& recvPacket);
506        void HandleChannelBan(WorldPacket& recvPacket);
507        void HandleChannelUnban(WorldPacket& recvPacket);
508        void HandleChannelAnnounce(WorldPacket& recvPacket);
509        void HandleChannelModerate(WorldPacket& recvPacket);
510        void HandleChannelRosterQuery(WorldPacket& recvPacket);
511        void HandleChannelInfoQuery(WorldPacket& recvPacket);
512        void HandleChannelJoinNotify(WorldPacket& recvPacket);
513
514        void HandleCompleteCinema(WorldPacket& recvPacket);
515        void HandleNextCinematicCamera(WorldPacket& recvPacket);
516
517        void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
518        void HandlePageQueryOpcode(WorldPacket& recvPacket);
519
520        void HandleTutorialFlag ( WorldPacket & recv_data );
521        void HandleTutorialClear( WorldPacket & recv_data );
522        void HandleTutorialReset( WorldPacket & recv_data );
523
524        //Pet
525        void HandlePetAction( WorldPacket & recv_data );
526        void HandlePetNameQuery( WorldPacket & recv_data );
527        void HandlePetSetAction( WorldPacket & recv_data );
528        void HandlePetAbandon( WorldPacket & recv_data );
529        void HandlePetRename( WorldPacket & recv_data );
530        void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
531        void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
532        void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
533        void HandleAddDynamicTargetObsoleteOpcode( WorldPacket& recvPacket );
534
535        void HandleSetActionBar(WorldPacket& recv_data);
536
537        void HandleChangePlayerNameOpcode(WorldPacket& recv_data);
538        void HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data);
539
540        void HandleTotemDestroy(WorldPacket& recv_data);
541
542        //BattleGround
543        void HandleBattleGroundHelloOpcode(WorldPacket &recv_data);
544        void HandleBattleGroundJoinOpcode(WorldPacket &recv_data);
545        void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
546        void HandleBattleGroundPVPlogdataOpcode( WorldPacket &recv_data );
547        void HandleBattleGroundPlayerPortOpcode( WorldPacket &recv_data );
548        void HandleBattleGroundListOpcode( WorldPacket &recv_data );
549        void HandleBattleGroundLeaveOpcode( WorldPacket &recv_data );
550        void HandleBattleGroundArenaJoin( WorldPacket &recv_data );
551        void HandleBattleGroundReportAFK( WorldPacket &recv_data );
552
553        void HandleWardenDataOpcode(WorldPacket& recv_data);
554        void HandleWorldTeleportOpcode(WorldPacket& recv_data);
555        void HandleMinimapPingOpcode(WorldPacket& recv_data);
556        void HandleRandomRollOpcode(WorldPacket& recv_data);
557        void HandleFarSightOpcode(WorldPacket& recv_data);
558        void HandleSetLfgOpcode(WorldPacket& recv_data);
559        void HandleDungeonDifficultyOpcode(WorldPacket& recv_data);
560        void HandleMoveFlyModeChangeAckOpcode(WorldPacket& recv_data);
561        void HandleLfgAutoJoinOpcode(WorldPacket& recv_data);
562        void HandleLfgCancelAutoJoinOpcode(WorldPacket& recv_data);
563        void HandleLfmAutoAddMembersOpcode(WorldPacket& recv_data);
564        void HandleLfmCancelAutoAddmembersOpcode(WorldPacket& recv_data);
565        void HandleLfgClearOpcode(WorldPacket& recv_data);
566        void HandleLfmSetNoneOpcode(WorldPacket& recv_data);
567        void HandleLfmSetOpcode(WorldPacket& recv_data);
568        void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
569        void HandleNewUnknownOpcode(WorldPacket& recv_data);
570        void HandleChooseTitleOpcode(WorldPacket& recv_data);
571        void HandleRealmStateRequestOpcode(WorldPacket& recv_data);
572        void HandleAllowMoveAckOpcode(WorldPacket& recv_data);
573        void HandleWhoisOpcode(WorldPacket& recv_data);
574        void HandleResetInstancesOpcode(WorldPacket& recv_data);
575
576        // Arena Team
577        void HandleInspectArenaStatsOpcode(WorldPacket& recv_data);
578        void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
579        void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
580        void HandleArenaTeamAddMemberOpcode(WorldPacket& recv_data);
581        void HandleArenaTeamInviteAcceptOpcode(WorldPacket& recv_data);
582        void HandleArenaTeamInviteDeclineOpcode(WorldPacket& recv_data);
583        void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
584        void HandleArenaTeamRemoveFromTeamOpcode(WorldPacket& recv_data);
585        void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
586        void HandleArenaTeamPromoteToCaptainOpcode(WorldPacket& recv_data);
587
588        void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
589        void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
590        void HandleDismountOpcode(WorldPacket& recv_data);
591        void HandleSelfResOpcode(WorldPacket& recv_data);
592        void HandleReportSpamOpcode(WorldPacket& recv_data);
593        void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
594
595        // Socket gem
596        void HandleSocketOpcode(WorldPacket& recv_data);
597
598        void HandleCancelTempItemEnchantmentOpcode(WorldPacket& recv_data);
599
600        void HandleChannelEnableVoiceOpcode(WorldPacket & recv_data);
601        void HandleVoiceSettingsOpcode(WorldPacket& recv_data);
602        void HandleChannelVoiceChatQuery(WorldPacket& recv_data);
603        void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
604
605        // Guild Bank
606        void HandleGuildBankGetRights(WorldPacket& recv_data);
607        void HandleGuildBankGetMoneyAmount(WorldPacket& recv_data);
608        void HandleGuildBankQuery(WorldPacket& recv_data);
609        void HandleGuildBankTabColon(WorldPacket& recv_data);
610        void HandleGuildBankLog(WorldPacket& recv_data);
611        void HandleGuildBankDeposit(WorldPacket& recv_data);
612        void HandleGuildBankWithdraw(WorldPacket& recv_data);
613        void HandleGuildBankDepositItem(WorldPacket& recv_data);
614        void HandleGuildBankModifyTab(WorldPacket& recv_data);
615        void HandleGuildBankBuyTab(WorldPacket& recv_data);
616        void HandleGuildBankTabText(WorldPacket& recv_data);
617        void HandleGuildBankSetTabText(WorldPacket& recv_data);
618    private:
619        // private trade methods
620        void moveItems(Item* myItems[], Item* hisItems[]);
621
622        // logging helper
623        void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
624        Player *_player;
625        WorldSocket *m_Socket;
626        std::string m_Address;
627
628        uint32 _security;
629        uint32 _accountId;
630        bool m_isTBC;
631
632        time_t _logoutTime;
633        bool m_playerLoading;                               // code processed in LoginPlayer
634        bool m_playerLogout;                                // code processed in LogoutPlayer
635        bool m_playerRecentlyLogout;
636        LocaleConstant m_sessionDbcLocale;
637        int m_sessionDbLocaleIndex;
638        uint32 m_latency;
639
640        ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
641};
642#endif
643/// @}
Note: See TracBrowser for help on using the browser.