root/trunk/src/game/WorldSession.h @ 44

Revision 44, 30.6 kB (checked in by yumileroy, 17 years ago)

[svn] * Merge Temp dev SVN with Assembla.
* Changes include:

  • Implementation of w12x's Outdoor PvP and Game Event Systems.
  • Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
  • All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
  • Improved Config cleanup.
  • And many more changes.

Original author: Seline
Date: 2008-10-14 11:57:03-05:00

Line 
1/*
2 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
3 *
4 * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21/// \addtogroup u2w
22/// @{
23/// \file
24
25#ifndef __WORLDSESSION_H
26#define __WORLDSESSION_H
27
28#include "Common.h"
29
30class MailItemsInfo;
31struct ItemPrototype;
32struct AuctionEntry;
33
34class Creature;
35class Item;
36class Object;
37class Player;
38class Unit;
39class WorldPacket;
40class WorldSocket;
41class WorldSession;
42class QueryResult;
43class LoginQueryHolder;
44class CharacterHandler;
45
46#define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
47
48enum PartyOperation
49{
50    PARTY_OP_INVITE = 0,
51    PARTY_OP_LEAVE = 2
52};
53
54enum PartyResult
55{
56    PARTY_RESULT_OK                   = 0,
57    PARTY_RESULT_CANT_FIND_TARGET     = 1,
58    PARTY_RESULT_NOT_IN_YOUR_PARTY    = 2,
59    PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
60    PARTY_RESULT_PARTY_FULL           = 4,
61    PARTY_RESULT_ALREADY_IN_GROUP     = 5,
62    PARTY_RESULT_YOU_NOT_IN_GROUP     = 6,
63    PARTY_RESULT_YOU_NOT_LEADER       = 7,
64    PARTY_RESULT_TARGET_UNFRIENDLY    = 8,
65    PARTY_RESULT_TARGET_IGNORE_YOU    = 9,
66    PARTY_RESULT_INVITE_RESTRICTED    = 13
67};
68
69/// Player session in the World
70class TRINITY_DLL_SPEC WorldSession
71{
72    friend class CharacterHandler;
73    public:
74        WorldSession(uint32 id, WorldSocket *sock, uint32 sec, bool tbc, time_t mute_time, LocaleConstant locale);
75        ~WorldSession();
76
77        bool PlayerLoading() const { return m_playerLoading; }
78        bool PlayerLogout() const { return m_playerLogout; }
79
80        void SizeError(WorldPacket const& packet, uint32 size) const;
81
82        void SendPacket(WorldPacket const* packet);
83        void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
84        void SendNotification(int32 string_id,...);
85        void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
86        void SendPartyResult(PartyOperation operation, std::string member, PartyResult res);
87        void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
88
89        uint32 GetSecurity() const { return _security; }
90        uint32 GetAccountId() const { return _accountId; }
91        Player* GetPlayer() const { return _player; }
92        char const* GetPlayerName() const;
93        void SetSecurity(uint32 security) { _security = security; }
94        std::string& GetRemoteAddress() { return m_Address; }
95        void SetPlayer(Player *plr) { _player = plr; }
96        bool IsTBC() const { return m_isTBC; }
97
98        /// Is the user engaged in a log out process?
99        bool isLogingOut() const { return _logoutTime || m_playerLogout; }
100
101        /// Engage the logout process for the user
102        void LogoutRequest(time_t requestTime)
103        {
104            _logoutTime = requestTime;
105        }
106
107        /// Is logout cooldown expired?
108        bool ShouldLogOut(time_t currTime) const
109        {
110            return (_logoutTime > 0 && currTime >= _logoutTime + 20);
111        }
112
113        void LogoutPlayer(bool Save);
114        void KickPlayer();
115
116        void QueuePacket(WorldPacket* new_packet);
117        bool Update(uint32 diff);
118       
119        /// Handle the authentication waiting queue (to be completed)
120        void SendAuthWaitQue(uint32 position);
121
122        //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
123        void SendNameQueryOpcode(Player* p);
124        void SendNameQueryOpcodeFromDB(uint64 guid);
125        static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
126
127        void SendTrainerList( uint64 guid );
128        void SendTrainerList( uint64 guid,std::string strTitle );
129        void SendListInventory( uint64 guid );
130        void SendShowBank( uint64 guid );
131        void SendTabardVendorActivate( uint64 guid );
132        void SendSpiritResurrect();
133        void SendBindPoint(Creature* npc);
134        void SendGMTicketGetTicket(uint32 status, char const* text);
135
136        void SendAttackStop(Unit const* enemy);
137
138        void SendBattlegGroundList( uint64 guid, uint32 bgTypeId );
139
140        void SendTradeStatus(uint32 status);
141        void SendCancelTrade();
142
143        void SendStablePet(uint64 guid );
144        void SendPetitionQueryOpcode( uint64 petitionguid);
145        void SendUpdateTrade();
146
147        //pet
148        void SendPetNameQuery(uint64 guid, uint32 petnumber);
149
150        //mail
151                                                            //used with item_page table
152        bool SendItemInfo( uint32 itemid, WorldPacket data );
153        static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId = 0);
154        static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
155
156        //auction
157        void SendAuctionHello( uint64 guid, Creature * unit );
158        void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
159        void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
160        void SendAuctionOwnerNotification( AuctionEntry * auction );
161        bool SendAuctionInfo(WorldPacket & data, AuctionEntry* auction);
162        void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
163        void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
164
165        //Item Enchantment
166        void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
167        void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
168
169        //Taxi
170        void SendTaxiStatus( uint64 guid );
171        void SendTaxiMenu( Creature* unit );
172        void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
173        bool SendLearnNewTaxiNode( Creature* unit );
174
175        // Guild/Arena Team
176        void SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult);
177        void SendArenaTeamCommandResult(uint32 unk1, std::string str1, std::string str2, uint32 unk3);
178        void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, std::string str1, std::string str2, std::string str3);
179        void SendNotInArenaTeamPacket(uint8 type);
180        void SendPetitionShowList( uint64 guid );
181        void SendSaveGuildEmblem( uint32 msg );
182
183        // Looking For Group
184        // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
185        bool LookingForGroup_auto_join;
186        bool LookingForGroup_auto_add;
187
188        void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
189
190        void DoLootRelease( uint64 lguid );
191
192        // Account mute time
193        time_t m_muteTime;
194
195        // Locales
196        LocaleConstant GetSessionDbcLocale() { return m_sessionDbcLocale; }
197        int GetSessionDbLocaleIndex() { return m_sessionDbLocaleIndex; }
198        const char *GetTrinityString(int32 entry);
199
200        uint32 GetLatency() const { return m_latency; }
201        void SetLatency(uint32 latency) { m_latency = latency; }
202        uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
203
204    public:                                                 // opcodes handlers
205
206        void Handle_NULL(WorldPacket& recvPacket);          // not used
207        void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
208        void Handle_ServerSide(WorldPacket& recvPacket);    // sever side only, can't be accepted from client
209        void Handle_Depricated(WorldPacket& recvPacket);    // never used anymore by client
210
211        void HandleCharEnumOpcode(WorldPacket& recvPacket);
212        void HandleCharDeleteOpcode(WorldPacket& recvPacket);
213        void HandleCharCreateOpcode(WorldPacket& recvPacket);
214        void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
215        void HandleCharEnum(QueryResult * result);
216        void HandlePlayerLogin(LoginQueryHolder * holder);
217
218        // played time
219        void HandlePlayedTime(WorldPacket& recvPacket);
220
221        // new
222        void HandleMoveUnRootAck(WorldPacket& recvPacket);
223        void HandleMoveRootAck(WorldPacket& recvPacket);
224        void HandleLookingForGroup(WorldPacket& recvPacket);
225
226        // new inspect
227        void HandleInspectOpcode(WorldPacket& recvPacket);
228
229        // new party stats
230        void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
231
232        void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
233        void HandleFeatherFallAck(WorldPacket &recv_data);
234
235        void HandleMoveHoverAck( WorldPacket & recv_data );
236
237        void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
238
239        // character view
240        void HandleToggleHelmOpcode(WorldPacket& recv_data);
241        void HandleToggleCloakOpcode(WorldPacket& recv_data);
242
243        // repair
244        void HandleRepairItemOpcode(WorldPacket& recvPacket);
245
246        // Knockback
247        void HandleMoveKnockBackAck(WorldPacket& recvPacket);
248
249        void HandleMoveTeleportAck(WorldPacket& recvPacket);
250        void HandleForceSpeedChangeAck( WorldPacket & recv_data );
251
252        void HandlePingOpcode(WorldPacket& recvPacket);
253        void HandleAuthSessionOpcode(WorldPacket& recvPacket);
254        void HandleRepopRequestOpcode(WorldPacket& recvPacket);
255        void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
256        void HandleLootMoneyOpcode(WorldPacket& recvPacket);
257        void HandleLootOpcode(WorldPacket& recvPacket);
258        void HandleLootReleaseOpcode(WorldPacket& recvPacket);
259        void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
260        void HandleWhoOpcode(WorldPacket& recvPacket);
261        void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
262        void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
263        void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
264        void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
265        void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
266        void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
267
268        void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
269        void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
270
271        void HandleGMSurveySubmit(WorldPacket& recvPacket);
272
273        void HandleTogglePvP(WorldPacket& recvPacket);
274
275        void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
276        void HandleSetTargetOpcode(WorldPacket& recvPacket);
277        void HandleSetSelectionOpcode(WorldPacket& recvPacket);
278        void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
279        void HandleEmoteOpcode(WorldPacket& recvPacket);
280        void HandleFriendListOpcode(WorldPacket& recvPacket);
281        void HandleAddFriendOpcode(WorldPacket& recvPacket);
282        void HandleDelFriendOpcode(WorldPacket& recvPacket);
283        void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
284        void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
285        void HandleSetFriendNoteOpcode(WorldPacket& recvPacket);
286        void HandleBugOpcode(WorldPacket& recvPacket);
287        void HandleSetAmmoOpcode(WorldPacket& recvPacket);
288        void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
289
290        void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
291
292        void HandleSetFactionAtWar( WorldPacket & recv_data );
293        void HandleSetFactionCheat( WorldPacket & recv_data );
294        void HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data);
295        void HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data);
296
297        void HandleUpdateAccountData(WorldPacket& recvPacket);
298        void HandleRequestAccountData(WorldPacket& recvPacket);
299        void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
300
301        void HandleGameObjectUseOpcode(WorldPacket& recPacket);
302        void HandleMeetingStoneInfo(WorldPacket& recPacket);
303
304        void HandleNameQueryOpcode(WorldPacket& recvPacket);
305
306        void HandleQueryTimeOpcode(WorldPacket& recvPacket);
307
308        void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
309
310        void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
311
312        void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
313        void HandleMoveWorldportAckOpcode();                // for server-side calls
314
315        void HandleMovementOpcodes(WorldPacket& recvPacket);
316        void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
317        void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
318
319        void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
320
321        void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
322        void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
323
324        void HandleGroupInviteOpcode(WorldPacket& recvPacket);
325        //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
326        void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
327        void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
328        void HandleGroupUninviteNameOpcode(WorldPacket& recvPacket);
329        void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
330        void HandleGroupUninvite(uint64 guid, std::string name);
331        void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
332        void HandleGroupLeaveOpcode(WorldPacket& recvPacket);
333        void HandleGroupPassOnLootOpcode( WorldPacket &recv_data );
334        void HandleLootMethodOpcode(WorldPacket& recvPacket);
335        void HandleLootRoll( WorldPacket &recv_data );
336        void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
337        void HandleRaidIconTargetOpcode( WorldPacket & recv_data );
338        void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
339        void HandleRaidReadyCheckFinishOpcode( WorldPacket & recv_data );
340        void HandleRaidConvertOpcode( WorldPacket & recv_data );
341        void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
342        void HandleGroupAssistantOpcode( WorldPacket & recv_data );
343        void HandleGroupPromoteOpcode( WorldPacket & recv_data );
344
345        void HandlePetitionBuyOpcode(WorldPacket& recv_data);
346        void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
347        void HandlePetitionQueryOpcode(WorldPacket& recv_data);
348        void HandlePetitionRenameOpcode(WorldPacket& recv_data);
349        void HandlePetitionSignOpcode(WorldPacket& recv_data);
350        void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
351        void HandleOfferPetitionOpcode(WorldPacket& recv_data);
352        void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
353
354        void HandleGuildQueryOpcode(WorldPacket& recvPacket);
355        void HandleGuildCreateOpcode(WorldPacket& recvPacket);
356        void HandleGuildInviteOpcode(WorldPacket& recvPacket);
357        void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
358        void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
359        void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
360        void HandleGuildInfoOpcode(WorldPacket& recvPacket);
361        void HandleGuildEventLogOpcode(WorldPacket& recvPacket);
362        void HandleGuildRosterOpcode(WorldPacket& recvPacket);
363        void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
364        void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
365        void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
366        void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
367        void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
368        void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
369        void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
370        void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
371        void HandleGuildRankOpcode(WorldPacket& recvPacket);
372        void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
373        void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
374        void HandleGuildChangeInfoOpcode(WorldPacket& recvPacket);
375        void HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket);
376
377        void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
378        void HandleTaxiQueryAvailableNodesOpcode(WorldPacket& recvPacket);
379        void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
380        void HandleActivateTaxiFarOpcode(WorldPacket& recvPacket);
381        void HandleTaxiNextDestinationOpcode(WorldPacket& recvPacket);
382
383        void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
384        void HandleBankerActivateOpcode(WorldPacket& recvPacket);
385        void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
386        void HandleTrainerListOpcode(WorldPacket& recvPacket);
387        void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
388        void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
389        void HandleGossipHelloOpcode(WorldPacket& recvPacket);
390        void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
391        void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
392        void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
393        void HandleBinderActivateOpcode(WorldPacket& recvPacket);
394        void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
395        void HandleStablePet(WorldPacket& recvPacket);
396        void HandleUnstablePet(WorldPacket& recvPacket);
397        void HandleBuyStableSlot(WorldPacket& recvPacket);
398        void HandleStableRevivePet(WorldPacket& recvPacket);
399        void HandleStableSwapPet(WorldPacket& recvPacket);
400
401        void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
402        void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
403
404        void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
405        void HandleBeginTradeOpcode(WorldPacket& recvPacket);
406        void HandleBusyTradeOpcode(WorldPacket& recvPacket);
407        void HandleCancelTradeOpcode(WorldPacket& recvPacket);
408        void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
409        void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
410        void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
411        void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
412        void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
413        void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
414
415        void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
416        void HandleAuctionListItems( WorldPacket & recv_data );
417        void HandleAuctionListBidderItems( WorldPacket & recv_data );
418        void HandleAuctionSellItem( WorldPacket & recv_data );
419        void HandleAuctionRemoveItem( WorldPacket & recv_data );
420        void HandleAuctionListOwnerItems( WorldPacket & recv_data );
421        void HandleAuctionPlaceBid( WorldPacket & recv_data );
422
423        void HandleGetMail( WorldPacket & recv_data );
424        void HandleSendMail( WorldPacket & recv_data );
425        void HandleTakeMoney( WorldPacket & recv_data );
426        void HandleTakeItem( WorldPacket & recv_data );
427        void HandleMarkAsRead( WorldPacket & recv_data );
428        void HandleReturnToSender( WorldPacket & recv_data );
429        void HandleMailDelete( WorldPacket & recv_data );
430        void HandleItemTextQuery( WorldPacket & recv_data);
431        void HandleMailCreateTextItem(WorldPacket & recv_data );
432        void HandleMsgQueryNextMailtime(WorldPacket & recv_data );
433        void HandleCancelChanneling(WorldPacket & recv_data );
434
435        void SendItemPageInfo( ItemPrototype *itemProto );
436        void HandleSplitItemOpcode(WorldPacket& recvPacket);
437        void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
438        void HandleDestroyItemOpcode(WorldPacket& recvPacket);
439        void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
440        void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
441        void HandleSellItemOpcode(WorldPacket& recvPacket);
442        void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
443        void HandleBuyItemOpcode(WorldPacket& recvPacket);
444        void HandleListInventoryOpcode(WorldPacket& recvPacket);
445        void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
446        void HandleReadItem(WorldPacket& recvPacket);
447        void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
448        void HandleSwapItem( WorldPacket & recvPacket);
449        void HandleBuybackItem(WorldPacket & recvPacket);
450        void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
451        void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
452        void HandleWrapItemOpcode(WorldPacket& recvPacket);
453
454        void HandleAttackSwingOpcode(WorldPacket& recvPacket);
455        void HandleAttackStopOpcode(WorldPacket& recvPacket);
456        void HandleSetSheathedOpcode(WorldPacket& recvPacket);
457
458        void HandleUseItemOpcode(WorldPacket& recvPacket);
459        void HandleOpenItemOpcode(WorldPacket& recvPacket);
460        void HandleCastSpellOpcode(WorldPacket& recvPacket);
461        void HandleCancelCastOpcode(WorldPacket& recvPacket);
462        void HandleCancelAuraOpcode(WorldPacket& recvPacket);
463        void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
464        void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
465
466        void HandleLearnTalentOpcode(WorldPacket& recvPacket);
467        void HandleTalentWipeOpcode(WorldPacket& recvPacket);
468        void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
469
470        void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
471        void HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& recvPacket);
472        void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
473        void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
474        void HandleQuestgiverQuestQueryOpcode(WorldPacket& recvPacket);
475        void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
476        void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
477        void HandleQuestQueryOpcode(WorldPacket& recvPacket);
478        void HandleQuestgiverCancel(WorldPacket& recv_data );
479        void HandleQuestLogSwapQuest(WorldPacket& recv_data );
480        void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
481        void HandleQuestConfirmAccept(WorldPacket& recv_data);
482        void HandleQuestComplete(WorldPacket& recv_data);
483        void HandleQuestAutoLaunch(WorldPacket& recvPacket);
484        void HandleQuestPushToParty(WorldPacket& recvPacket);
485        void HandleQuestPushResult(WorldPacket& recvPacket);
486
487        void HandleMessagechatOpcode(WorldPacket& recvPacket);
488        void HandleTextEmoteOpcode(WorldPacket& recvPacket);
489        void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
490
491        void HandleCorpseReclaimOpcode( WorldPacket& recvPacket );
492        void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
493        void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
494        void HandleSummonResponseOpcode(WorldPacket& recv_data);
495
496        void HandleChannelJoin(WorldPacket& recvPacket);
497        void HandleChannelLeave(WorldPacket& recvPacket);
498        void HandleChannelList(WorldPacket& recvPacket);
499        void HandleChannelPassword(WorldPacket& recvPacket);
500        void HandleChannelSetOwner(WorldPacket& recvPacket);
501        void HandleChannelOwner(WorldPacket& recvPacket);
502        void HandleChannelModerator(WorldPacket& recvPacket);
503        void HandleChannelUnmoderator(WorldPacket& recvPacket);
504        void HandleChannelMute(WorldPacket& recvPacket);
505        void HandleChannelUnmute(WorldPacket& recvPacket);
506        void HandleChannelInvite(WorldPacket& recvPacket);
507        void HandleChannelKick(WorldPacket& recvPacket);
508        void HandleChannelBan(WorldPacket& recvPacket);
509        void HandleChannelUnban(WorldPacket& recvPacket);
510        void HandleChannelAnnounce(WorldPacket& recvPacket);
511        void HandleChannelModerate(WorldPacket& recvPacket);
512        void HandleChannelRosterQuery(WorldPacket& recvPacket);
513        void HandleChannelInfoQuery(WorldPacket& recvPacket);
514        void HandleChannelJoinNotify(WorldPacket& recvPacket);
515
516        void HandleCompleteCinema(WorldPacket& recvPacket);
517        void HandleNextCinematicCamera(WorldPacket& recvPacket);
518
519        void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
520        void HandlePageQueryOpcode(WorldPacket& recvPacket);
521
522        void HandleTutorialFlag ( WorldPacket & recv_data );
523        void HandleTutorialClear( WorldPacket & recv_data );
524        void HandleTutorialReset( WorldPacket & recv_data );
525
526        //Pet
527        void HandlePetAction( WorldPacket & recv_data );
528        void HandlePetNameQuery( WorldPacket & recv_data );
529        void HandlePetSetAction( WorldPacket & recv_data );
530        void HandlePetAbandon( WorldPacket & recv_data );
531        void HandlePetRename( WorldPacket & recv_data );
532        void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
533        void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
534        void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
535        void HandleAddDynamicTargetObsoleteOpcode( WorldPacket& recvPacket );
536
537        void HandleSetActionBar(WorldPacket& recv_data);
538
539        void HandleChangePlayerNameOpcode(WorldPacket& recv_data);
540        void HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data);
541
542        void HandleTotemDestroy(WorldPacket& recv_data);
543
544        //BattleGround
545        void HandleBattleGroundHelloOpcode(WorldPacket &recv_data);
546        void HandleBattleGroundJoinOpcode(WorldPacket &recv_data);
547        void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
548        void HandleBattleGroundPVPlogdataOpcode( WorldPacket &recv_data );
549        void HandleBattleGroundPlayerPortOpcode( WorldPacket &recv_data );
550        void HandleBattleGroundListOpcode( WorldPacket &recv_data );
551        void HandleBattleGroundLeaveOpcode( WorldPacket &recv_data );
552        void HandleBattleGroundArenaJoin( WorldPacket &recv_data );
553        void HandleBattleGroundReportAFK( WorldPacket &recv_data );
554
555        void HandleWardenDataOpcode(WorldPacket& recv_data);
556        void HandleWorldTeleportOpcode(WorldPacket& recv_data);
557        void HandleMinimapPingOpcode(WorldPacket& recv_data);
558        void HandleRandomRollOpcode(WorldPacket& recv_data);
559        void HandleFarSightOpcode(WorldPacket& recv_data);
560        void HandleSetLfgOpcode(WorldPacket& recv_data);
561        void HandleDungeonDifficultyOpcode(WorldPacket& recv_data);
562        void HandleMoveFlyModeChangeAckOpcode(WorldPacket& recv_data);
563        void HandleLfgAutoJoinOpcode(WorldPacket& recv_data);
564        void HandleLfgCancelAutoJoinOpcode(WorldPacket& recv_data);
565        void HandleLfmAutoAddMembersOpcode(WorldPacket& recv_data);
566        void HandleLfmCancelAutoAddmembersOpcode(WorldPacket& recv_data);
567        void HandleLfgClearOpcode(WorldPacket& recv_data);
568        void HandleLfmSetNoneOpcode(WorldPacket& recv_data);
569        void HandleLfmSetOpcode(WorldPacket& recv_data);
570        void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
571        void HandleNewUnknownOpcode(WorldPacket& recv_data);
572        void HandleChooseTitleOpcode(WorldPacket& recv_data);
573        void HandleRealmStateRequestOpcode(WorldPacket& recv_data);
574        void HandleAllowMoveAckOpcode(WorldPacket& recv_data);
575        void HandleWhoisOpcode(WorldPacket& recv_data);
576        void HandleResetInstancesOpcode(WorldPacket& recv_data);
577
578        // Arena Team
579        void HandleInspectArenaStatsOpcode(WorldPacket& recv_data);
580        void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
581        void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
582        void HandleArenaTeamAddMemberOpcode(WorldPacket& recv_data);
583        void HandleArenaTeamInviteAcceptOpcode(WorldPacket& recv_data);
584        void HandleArenaTeamInviteDeclineOpcode(WorldPacket& recv_data);
585        void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
586        void HandleArenaTeamRemoveFromTeamOpcode(WorldPacket& recv_data);
587        void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
588        void HandleArenaTeamPromoteToCaptainOpcode(WorldPacket& recv_data);
589
590        void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
591        void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
592        void HandleDismountOpcode(WorldPacket& recv_data);
593        void HandleSelfResOpcode(WorldPacket& recv_data);
594        void HandleReportSpamOpcode(WorldPacket& recv_data);
595        void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
596
597        // Socket gem
598        void HandleSocketOpcode(WorldPacket& recv_data);
599
600        void HandleCancelTempItemEnchantmentOpcode(WorldPacket& recv_data);
601
602        void HandleChannelEnableVoiceOpcode(WorldPacket & recv_data);
603        void HandleVoiceSettingsOpcode(WorldPacket& recv_data);
604        void HandleChannelVoiceChatQuery(WorldPacket& recv_data);
605        void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
606
607        // Guild Bank
608        void HandleGuildBankGetRights(WorldPacket& recv_data);
609        void HandleGuildBankGetMoneyAmount(WorldPacket& recv_data);
610        void HandleGuildBankQuery(WorldPacket& recv_data);
611        void HandleGuildBankTabColon(WorldPacket& recv_data);
612        void HandleGuildBankLog(WorldPacket& recv_data);
613        void HandleGuildBankDeposit(WorldPacket& recv_data);
614        void HandleGuildBankWithdraw(WorldPacket& recv_data);
615        void HandleGuildBankDepositItem(WorldPacket& recv_data);
616        void HandleGuildBankModifyTab(WorldPacket& recv_data);
617        void HandleGuildBankBuyTab(WorldPacket& recv_data);
618        void HandleGuildBankTabText(WorldPacket& recv_data);
619        void HandleGuildBankSetTabText(WorldPacket& recv_data);
620    private:
621        // private trade methods
622        void moveItems(Item* myItems[], Item* hisItems[]);
623
624        // logging helper
625        void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
626        Player *_player;
627        WorldSocket *m_Socket;
628        std::string m_Address;
629
630        uint32 _security;
631        uint32 _accountId;
632        bool m_isTBC;
633
634        time_t _logoutTime;
635        bool m_playerLoading;                               // code processed in LoginPlayer
636        bool m_playerLogout;                                // code processed in LogoutPlayer
637        bool m_playerRecentlyLogout;
638        LocaleConstant m_sessionDbcLocale;
639        int m_sessionDbLocaleIndex;
640        uint32 m_latency;
641
642        ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
643};
644#endif
645/// @}
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