root/trunk/src/game/WorldSession.h @ 6

Revision 6, 30.5 kB (checked in by yumileroy, 17 years ago)

[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript? logo
* Version updated to 0.2.6721.676

Original author: Neo2003
Date: 2008-10-04 06:17:19-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19/// \addtogroup u2w
20/// @{
21/// \file
22
23#ifndef __WORLDSESSION_H
24#define __WORLDSESSION_H
25
26#include "Common.h"
27
28class MailItemsInfo;
29struct ItemPrototype;
30struct AuctionEntry;
31
32class Creature;
33class Item;
34class Object;
35class Player;
36class Unit;
37class WorldPacket;
38class WorldSocket;
39class WorldSession;
40class QueryResult;
41class LoginQueryHolder;
42class CharacterHandler;
43
44#define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
45
46enum PartyOperation
47{
48    PARTY_OP_INVITE = 0,
49    PARTY_OP_LEAVE = 2
50};
51
52enum PartyResult
53{
54    PARTY_RESULT_OK                   = 0,
55    PARTY_RESULT_CANT_FIND_TARGET     = 1,
56    PARTY_RESULT_NOT_IN_YOUR_PARTY    = 2,
57    PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
58    PARTY_RESULT_PARTY_FULL           = 4,
59    PARTY_RESULT_ALREADY_IN_GROUP     = 5,
60    PARTY_RESULT_YOU_NOT_IN_GROUP     = 6,
61    PARTY_RESULT_YOU_NOT_LEADER       = 7,
62    PARTY_RESULT_TARGET_UNFRIENDLY    = 8,
63    PARTY_RESULT_TARGET_IGNORE_YOU    = 9,
64    PARTY_RESULT_INVITE_RESTRICTED    = 13
65};
66
67/// Player session in the World
68class MANGOS_DLL_SPEC WorldSession
69{
70    friend class CharacterHandler;
71    public:
72        WorldSession(uint32 id, WorldSocket *sock, uint32 sec, bool tbc, time_t mute_time, LocaleConstant locale);
73        ~WorldSession();
74
75        bool PlayerLoading() const { return m_playerLoading; }
76        bool PlayerLogout() const { return m_playerLogout; }
77
78        void SizeError(WorldPacket const& packet, uint32 size) const;
79
80        void SendPacket(WorldPacket const* packet);
81        void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
82        void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
83        void SendPartyResult(PartyOperation operation, std::string member, PartyResult res);
84        void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
85
86        uint32 GetSecurity() const { return _security; }
87        uint32 GetAccountId() const { return _accountId; }
88        Player* GetPlayer() const { return _player; }
89        char const* GetPlayerName() const;
90        void SetSecurity(uint32 security) { _security = security; }
91        std::string& GetRemoteAddress() { return m_Address; }
92        void SetPlayer(Player *plr) { _player = plr; }
93        bool IsTBC() const { return m_isTBC; }
94
95        /// Is the user engaged in a log out process?
96        bool isLogingOut() const { return _logoutTime || m_playerLogout; }
97
98        /// Engage the logout process for the user
99        void LogoutRequest(time_t requestTime)
100        {
101            _logoutTime = requestTime;
102        }
103
104        /// Is logout cooldown expired?
105        bool ShouldLogOut(time_t currTime) const
106        {
107            return (_logoutTime > 0 && currTime >= _logoutTime + 20);
108        }
109
110        void LogoutPlayer(bool Save);
111        void KickPlayer();
112
113        void QueuePacket(WorldPacket* new_packet);
114        bool Update(uint32 diff);
115       
116        /// Handle the authentication waiting queue (to be completed)
117        void SendAuthWaitQue(uint32 position);
118
119        //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
120        void SendNameQueryOpcode(Player* p);
121        void SendNameQueryOpcodeFromDB(uint64 guid);
122        static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
123
124        void SendTrainerList( uint64 guid );
125        void SendTrainerList( uint64 guid,std::string strTitle );
126        void SendListInventory( uint64 guid );
127        void SendShowBank( uint64 guid );
128        void SendTabardVendorActivate( uint64 guid );
129        void SendSpiritResurrect();
130        void SendBindPoint(Creature* npc);
131        void SendGMTicketGetTicket(uint32 status, char const* text);
132
133        void SendAttackStop(Unit const* enemy);
134
135        void SendBattlegGroundList( uint64 guid, uint32 bgTypeId );
136
137        void SendTradeStatus(uint32 status);
138        void SendCancelTrade();
139
140        void SendStablePet(uint64 guid );
141        void SendPetitionQueryOpcode( uint64 petitionguid);
142        void SendUpdateTrade();
143
144        //pet
145        void SendPetNameQuery(uint64 guid, uint32 petnumber);
146
147        //mail
148                                                            //used with item_page table
149        bool SendItemInfo( uint32 itemid, WorldPacket data );
150        static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId = 0);
151        static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
152
153        //auction
154        void SendAuctionHello( uint64 guid, Creature * unit );
155        void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
156        void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
157        void SendAuctionOwnerNotification( AuctionEntry * auction );
158        bool SendAuctionInfo(WorldPacket & data, AuctionEntry* auction);
159        void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
160        void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
161
162        //Item Enchantment
163        void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
164        void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
165
166        //Taxi
167        void SendTaxiStatus( uint64 guid );
168        void SendTaxiMenu( Creature* unit );
169        void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
170        bool SendLearnNewTaxiNode( Creature* unit );
171
172        // Guild/Arena Team
173        void SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult);
174        void SendArenaTeamCommandResult(uint32 unk1, std::string str1, std::string str2, uint32 unk3);
175        void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, std::string str1, std::string str2, std::string str3);
176        void SendNotInArenaTeamPacket(uint8 type);
177        void SendPetitionShowList( uint64 guid );
178        void SendSaveGuildEmblem( uint32 msg );
179
180        // Looking For Group
181        // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
182        bool LookingForGroup_auto_join;
183        bool LookingForGroup_auto_add;
184
185        void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
186
187        void DoLootRelease( uint64 lguid );
188
189        // Account mute time
190        time_t m_muteTime;
191
192        // Locales
193        LocaleConstant GetSessionDbcLocale() { return m_sessionDbcLocale; }
194        int GetSessionDbLocaleIndex() { return m_sessionDbLocaleIndex; }
195        const char *GetMangosString(int32 entry);
196
197        uint32 GetLatency() const { return m_latency; }
198        void SetLatency(uint32 latency) { m_latency = latency; }
199        uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
200
201    public:                                                 // opcodes handlers
202
203        void Handle_NULL(WorldPacket& recvPacket);          // not used
204        void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
205        void Handle_ServerSide(WorldPacket& recvPacket);    // sever side only, can't be accepted from client
206        void Handle_Depricated(WorldPacket& recvPacket);    // never used anymore by client
207
208        void HandleCharEnumOpcode(WorldPacket& recvPacket);
209        void HandleCharDeleteOpcode(WorldPacket& recvPacket);
210        void HandleCharCreateOpcode(WorldPacket& recvPacket);
211        void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
212        void HandleCharEnum(QueryResult * result);
213        void HandlePlayerLogin(LoginQueryHolder * holder);
214
215        // played time
216        void HandlePlayedTime(WorldPacket& recvPacket);
217
218        // new
219        void HandleMoveUnRootAck(WorldPacket& recvPacket);
220        void HandleMoveRootAck(WorldPacket& recvPacket);
221        void HandleLookingForGroup(WorldPacket& recvPacket);
222
223        // new inspect
224        void HandleInspectOpcode(WorldPacket& recvPacket);
225
226        // new party stats
227        void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
228
229        void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
230        void HandleFeatherFallAck(WorldPacket &recv_data);
231
232        void HandleMoveHoverAck( WorldPacket & recv_data );
233
234        void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
235
236        // character view
237        void HandleToggleHelmOpcode(WorldPacket& recv_data);
238        void HandleToggleCloakOpcode(WorldPacket& recv_data);
239
240        // repair
241        void HandleRepairItemOpcode(WorldPacket& recvPacket);
242
243        // Knockback
244        void HandleMoveKnockBackAck(WorldPacket& recvPacket);
245
246        void HandleMoveTeleportAck(WorldPacket& recvPacket);
247        void HandleForceSpeedChangeAck( WorldPacket & recv_data );
248
249        void HandlePingOpcode(WorldPacket& recvPacket);
250        void HandleAuthSessionOpcode(WorldPacket& recvPacket);
251        void HandleRepopRequestOpcode(WorldPacket& recvPacket);
252        void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
253        void HandleLootMoneyOpcode(WorldPacket& recvPacket);
254        void HandleLootOpcode(WorldPacket& recvPacket);
255        void HandleLootReleaseOpcode(WorldPacket& recvPacket);
256        void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
257        void HandleWhoOpcode(WorldPacket& recvPacket);
258        void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
259        void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
260        void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
261        void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
262        void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
263        void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
264
265        void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
266        void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
267
268        void HandleGMSurveySubmit(WorldPacket& recvPacket);
269
270        void HandleTogglePvP(WorldPacket& recvPacket);
271
272        void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
273        void HandleSetTargetOpcode(WorldPacket& recvPacket);
274        void HandleSetSelectionOpcode(WorldPacket& recvPacket);
275        void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
276        void HandleEmoteOpcode(WorldPacket& recvPacket);
277        void HandleFriendListOpcode(WorldPacket& recvPacket);
278        void HandleAddFriendOpcode(WorldPacket& recvPacket);
279        void HandleDelFriendOpcode(WorldPacket& recvPacket);
280        void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
281        void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
282        void HandleSetFriendNoteOpcode(WorldPacket& recvPacket);
283        void HandleBugOpcode(WorldPacket& recvPacket);
284        void HandleSetAmmoOpcode(WorldPacket& recvPacket);
285        void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
286
287        void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
288
289        void HandleSetFactionAtWar( WorldPacket & recv_data );
290        void HandleSetFactionCheat( WorldPacket & recv_data );
291        void HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data);
292        void HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data);
293
294        void HandleUpdateAccountData(WorldPacket& recvPacket);
295        void HandleRequestAccountData(WorldPacket& recvPacket);
296        void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
297
298        void HandleGameObjectUseOpcode(WorldPacket& recPacket);
299        void HandleMeetingStoneInfo(WorldPacket& recPacket);
300
301        void HandleNameQueryOpcode(WorldPacket& recvPacket);
302
303        void HandleQueryTimeOpcode(WorldPacket& recvPacket);
304
305        void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
306
307        void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
308
309        void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
310        void HandleMoveWorldportAckOpcode();                // for server-side calls
311
312        void HandleMovementOpcodes(WorldPacket& recvPacket);
313        void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
314        void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
315
316        void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
317
318        void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
319        void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
320
321        void HandleGroupInviteOpcode(WorldPacket& recvPacket);
322        //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
323        void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
324        void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
325        void HandleGroupUninviteNameOpcode(WorldPacket& recvPacket);
326        void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
327        void HandleGroupUninvite(uint64 guid, std::string name);
328        void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
329        void HandleGroupLeaveOpcode(WorldPacket& recvPacket);
330        void HandleGroupPassOnLootOpcode( WorldPacket &recv_data );
331        void HandleLootMethodOpcode(WorldPacket& recvPacket);
332        void HandleLootRoll( WorldPacket &recv_data );
333        void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
334        void HandleRaidIconTargetOpcode( WorldPacket & recv_data );
335        void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
336        void HandleRaidReadyCheckFinishOpcode( WorldPacket & recv_data );
337        void HandleRaidConvertOpcode( WorldPacket & recv_data );
338        void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
339        void HandleGroupAssistantOpcode( WorldPacket & recv_data );
340        void HandleGroupPromoteOpcode( WorldPacket & recv_data );
341
342        void HandlePetitionBuyOpcode(WorldPacket& recv_data);
343        void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
344        void HandlePetitionQueryOpcode(WorldPacket& recv_data);
345        void HandlePetitionRenameOpcode(WorldPacket& recv_data);
346        void HandlePetitionSignOpcode(WorldPacket& recv_data);
347        void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
348        void HandleOfferPetitionOpcode(WorldPacket& recv_data);
349        void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
350
351        void HandleGuildQueryOpcode(WorldPacket& recvPacket);
352        void HandleGuildCreateOpcode(WorldPacket& recvPacket);
353        void HandleGuildInviteOpcode(WorldPacket& recvPacket);
354        void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
355        void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
356        void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
357        void HandleGuildInfoOpcode(WorldPacket& recvPacket);
358        void HandleGuildEventLogOpcode(WorldPacket& recvPacket);
359        void HandleGuildRosterOpcode(WorldPacket& recvPacket);
360        void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
361        void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
362        void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
363        void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
364        void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
365        void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
366        void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
367        void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
368        void HandleGuildRankOpcode(WorldPacket& recvPacket);
369        void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
370        void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
371        void HandleGuildChangeInfoOpcode(WorldPacket& recvPacket);
372        void HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket);
373
374        void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
375        void HandleTaxiQueryAvailableNodesOpcode(WorldPacket& recvPacket);
376        void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
377        void HandleActivateTaxiFarOpcode(WorldPacket& recvPacket);
378        void HandleTaxiNextDestinationOpcode(WorldPacket& recvPacket);
379
380        void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
381        void HandleBankerActivateOpcode(WorldPacket& recvPacket);
382        void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
383        void HandleTrainerListOpcode(WorldPacket& recvPacket);
384        void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
385        void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
386        void HandleGossipHelloOpcode(WorldPacket& recvPacket);
387        void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
388        void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
389        void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
390        void HandleBinderActivateOpcode(WorldPacket& recvPacket);
391        void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
392        void HandleStablePet(WorldPacket& recvPacket);
393        void HandleUnstablePet(WorldPacket& recvPacket);
394        void HandleBuyStableSlot(WorldPacket& recvPacket);
395        void HandleStableRevivePet(WorldPacket& recvPacket);
396        void HandleStableSwapPet(WorldPacket& recvPacket);
397
398        void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
399        void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
400
401        void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
402        void HandleBeginTradeOpcode(WorldPacket& recvPacket);
403        void HandleBusyTradeOpcode(WorldPacket& recvPacket);
404        void HandleCancelTradeOpcode(WorldPacket& recvPacket);
405        void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
406        void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
407        void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
408        void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
409        void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
410        void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
411
412        void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
413        void HandleAuctionListItems( WorldPacket & recv_data );
414        void HandleAuctionListBidderItems( WorldPacket & recv_data );
415        void HandleAuctionSellItem( WorldPacket & recv_data );
416        void HandleAuctionRemoveItem( WorldPacket & recv_data );
417        void HandleAuctionListOwnerItems( WorldPacket & recv_data );
418        void HandleAuctionPlaceBid( WorldPacket & recv_data );
419
420        void HandleGetMail( WorldPacket & recv_data );
421        void HandleSendMail( WorldPacket & recv_data );
422        void HandleTakeMoney( WorldPacket & recv_data );
423        void HandleTakeItem( WorldPacket & recv_data );
424        void HandleMarkAsRead( WorldPacket & recv_data );
425        void HandleReturnToSender( WorldPacket & recv_data );
426        void HandleMailDelete( WorldPacket & recv_data );
427        void HandleItemTextQuery( WorldPacket & recv_data);
428        void HandleMailCreateTextItem(WorldPacket & recv_data );
429        void HandleMsgQueryNextMailtime(WorldPacket & recv_data );
430        void HandleCancelChanneling(WorldPacket & recv_data );
431
432        void SendItemPageInfo( ItemPrototype *itemProto );
433        void HandleSplitItemOpcode(WorldPacket& recvPacket);
434        void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
435        void HandleDestroyItemOpcode(WorldPacket& recvPacket);
436        void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
437        void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
438        void HandleSellItemOpcode(WorldPacket& recvPacket);
439        void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
440        void HandleBuyItemOpcode(WorldPacket& recvPacket);
441        void HandleListInventoryOpcode(WorldPacket& recvPacket);
442        void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
443        void HandleReadItem(WorldPacket& recvPacket);
444        void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
445        void HandleSwapItem( WorldPacket & recvPacket);
446        void HandleBuybackItem(WorldPacket & recvPacket);
447        void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
448        void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
449        void HandleWrapItemOpcode(WorldPacket& recvPacket);
450
451        void HandleAttackSwingOpcode(WorldPacket& recvPacket);
452        void HandleAttackStopOpcode(WorldPacket& recvPacket);
453        void HandleSetSheathedOpcode(WorldPacket& recvPacket);
454
455        void HandleUseItemOpcode(WorldPacket& recvPacket);
456        void HandleOpenItemOpcode(WorldPacket& recvPacket);
457        void HandleCastSpellOpcode(WorldPacket& recvPacket);
458        void HandleCancelCastOpcode(WorldPacket& recvPacket);
459        void HandleCancelAuraOpcode(WorldPacket& recvPacket);
460        void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
461        void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
462
463        void HandleLearnTalentOpcode(WorldPacket& recvPacket);
464        void HandleTalentWipeOpcode(WorldPacket& recvPacket);
465        void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
466
467        void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
468        void HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& recvPacket);
469        void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
470        void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
471        void HandleQuestgiverQuestQueryOpcode(WorldPacket& recvPacket);
472        void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
473        void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
474        void HandleQuestQueryOpcode(WorldPacket& recvPacket);
475        void HandleQuestgiverCancel(WorldPacket& recv_data );
476        void HandleQuestLogSwapQuest(WorldPacket& recv_data );
477        void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
478        void HandleQuestConfirmAccept(WorldPacket& recv_data);
479        void HandleQuestComplete(WorldPacket& recv_data);
480        void HandleQuestAutoLaunch(WorldPacket& recvPacket);
481        void HandleQuestPushToParty(WorldPacket& recvPacket);
482        void HandleQuestPushResult(WorldPacket& recvPacket);
483
484        void HandleMessagechatOpcode(WorldPacket& recvPacket);
485        void HandleTextEmoteOpcode(WorldPacket& recvPacket);
486        void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
487
488        void HandleCorpseReclaimOpcode( WorldPacket& recvPacket );
489        void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
490        void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
491        void HandleSummonResponseOpcode(WorldPacket& recv_data);
492
493        void HandleChannelJoin(WorldPacket& recvPacket);
494        void HandleChannelLeave(WorldPacket& recvPacket);
495        void HandleChannelList(WorldPacket& recvPacket);
496        void HandleChannelPassword(WorldPacket& recvPacket);
497        void HandleChannelSetOwner(WorldPacket& recvPacket);
498        void HandleChannelOwner(WorldPacket& recvPacket);
499        void HandleChannelModerator(WorldPacket& recvPacket);
500        void HandleChannelUnmoderator(WorldPacket& recvPacket);
501        void HandleChannelMute(WorldPacket& recvPacket);
502        void HandleChannelUnmute(WorldPacket& recvPacket);
503        void HandleChannelInvite(WorldPacket& recvPacket);
504        void HandleChannelKick(WorldPacket& recvPacket);
505        void HandleChannelBan(WorldPacket& recvPacket);
506        void HandleChannelUnban(WorldPacket& recvPacket);
507        void HandleChannelAnnounce(WorldPacket& recvPacket);
508        void HandleChannelModerate(WorldPacket& recvPacket);
509        void HandleChannelRosterQuery(WorldPacket& recvPacket);
510        void HandleChannelInfoQuery(WorldPacket& recvPacket);
511        void HandleChannelJoinNotify(WorldPacket& recvPacket);
512
513        void HandleCompleteCinema(WorldPacket& recvPacket);
514        void HandleNextCinematicCamera(WorldPacket& recvPacket);
515
516        void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
517        void HandlePageQueryOpcode(WorldPacket& recvPacket);
518
519        void HandleTutorialFlag ( WorldPacket & recv_data );
520        void HandleTutorialClear( WorldPacket & recv_data );
521        void HandleTutorialReset( WorldPacket & recv_data );
522
523        //Pet
524        void HandlePetAction( WorldPacket & recv_data );
525        void HandlePetNameQuery( WorldPacket & recv_data );
526        void HandlePetSetAction( WorldPacket & recv_data );
527        void HandlePetAbandon( WorldPacket & recv_data );
528        void HandlePetRename( WorldPacket & recv_data );
529        void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
530        void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
531        void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
532        void HandleAddDynamicTargetObsoleteOpcode( WorldPacket& recvPacket );
533
534        void HandleSetActionBar(WorldPacket& recv_data);
535
536        void HandleChangePlayerNameOpcode(WorldPacket& recv_data);
537        void HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data);
538
539        void HandleTotemDestroy(WorldPacket& recv_data);
540
541        //BattleGround
542        void HandleBattleGroundHelloOpcode(WorldPacket &recv_data);
543        void HandleBattleGroundJoinOpcode(WorldPacket &recv_data);
544        void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
545        void HandleBattleGroundPVPlogdataOpcode( WorldPacket &recv_data );
546        void HandleBattleGroundPlayerPortOpcode( WorldPacket &recv_data );
547        void HandleBattleGroundListOpcode( WorldPacket &recv_data );
548        void HandleBattleGroundLeaveOpcode( WorldPacket &recv_data );
549        void HandleBattleGroundArenaJoin( WorldPacket &recv_data );
550        void HandleBattleGroundReportAFK( WorldPacket &recv_data );
551
552        void HandleWardenDataOpcode(WorldPacket& recv_data);
553        void HandleWorldTeleportOpcode(WorldPacket& recv_data);
554        void HandleMinimapPingOpcode(WorldPacket& recv_data);
555        void HandleRandomRollOpcode(WorldPacket& recv_data);
556        void HandleFarSightOpcode(WorldPacket& recv_data);
557        void HandleSetLfgOpcode(WorldPacket& recv_data);
558        void HandleDungeonDifficultyOpcode(WorldPacket& recv_data);
559        void HandleMoveFlyModeChangeAckOpcode(WorldPacket& recv_data);
560        void HandleLfgAutoJoinOpcode(WorldPacket& recv_data);
561        void HandleLfgCancelAutoJoinOpcode(WorldPacket& recv_data);
562        void HandleLfmAutoAddMembersOpcode(WorldPacket& recv_data);
563        void HandleLfmCancelAutoAddmembersOpcode(WorldPacket& recv_data);
564        void HandleLfgClearOpcode(WorldPacket& recv_data);
565        void HandleLfmSetNoneOpcode(WorldPacket& recv_data);
566        void HandleLfmSetOpcode(WorldPacket& recv_data);
567        void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
568        void HandleNewUnknownOpcode(WorldPacket& recv_data);
569        void HandleChooseTitleOpcode(WorldPacket& recv_data);
570        void HandleRealmStateRequestOpcode(WorldPacket& recv_data);
571        void HandleAllowMoveAckOpcode(WorldPacket& recv_data);
572        void HandleWhoisOpcode(WorldPacket& recv_data);
573        void HandleResetInstancesOpcode(WorldPacket& recv_data);
574
575        // Arena Team
576        void HandleInspectArenaStatsOpcode(WorldPacket& recv_data);
577        void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
578        void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
579        void HandleArenaTeamAddMemberOpcode(WorldPacket& recv_data);
580        void HandleArenaTeamInviteAcceptOpcode(WorldPacket& recv_data);
581        void HandleArenaTeamInviteDeclineOpcode(WorldPacket& recv_data);
582        void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
583        void HandleArenaTeamRemoveFromTeamOpcode(WorldPacket& recv_data);
584        void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
585        void HandleArenaTeamPromoteToCaptainOpcode(WorldPacket& recv_data);
586
587        void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
588        void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
589        void HandleDismountOpcode(WorldPacket& recv_data);
590        void HandleSelfResOpcode(WorldPacket& recv_data);
591        void HandleReportSpamOpcode(WorldPacket& recv_data);
592        void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
593
594        // Socket gem
595        void HandleSocketOpcode(WorldPacket& recv_data);
596
597        void HandleCancelTempItemEnchantmentOpcode(WorldPacket& recv_data);
598
599        void HandleChannelEnableVoiceOpcode(WorldPacket & recv_data);
600        void HandleVoiceSettingsOpcode(WorldPacket& recv_data);
601        void HandleChannelVoiceChatQuery(WorldPacket& recv_data);
602        void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
603
604        // Guild Bank
605        void HandleGuildBankGetRights(WorldPacket& recv_data);
606        void HandleGuildBankGetMoneyAmount(WorldPacket& recv_data);
607        void HandleGuildBankQuery(WorldPacket& recv_data);
608        void HandleGuildBankTabColon(WorldPacket& recv_data);
609        void HandleGuildBankLog(WorldPacket& recv_data);
610        void HandleGuildBankDeposit(WorldPacket& recv_data);
611        void HandleGuildBankWithdraw(WorldPacket& recv_data);
612        void HandleGuildBankDepositItem(WorldPacket& recv_data);
613        void HandleGuildBankModifyTab(WorldPacket& recv_data);
614        void HandleGuildBankBuyTab(WorldPacket& recv_data);
615        void HandleGuildBankTabText(WorldPacket& recv_data);
616        void HandleGuildBankSetTabText(WorldPacket& recv_data);
617    private:
618        // private trade methods
619        void moveItems(Item* myItems[], Item* hisItems[]);
620
621        // logging helper
622        void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
623        Player *_player;
624        WorldSocket *m_Socket;
625        std::string m_Address;
626
627        uint32 _security;
628        uint32 _accountId;
629        bool m_isTBC;
630
631        time_t _logoutTime;
632        bool m_playerLoading;                               // code processed in LoginPlayer
633        bool m_playerLogout;                                // code processed in LogoutPlayer
634        bool m_playerRecentlyLogout;
635        LocaleConstant m_sessionDbcLocale;
636        int m_sessionDbLocaleIndex;
637        uint32 m_latency;
638
639        ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
640};
641#endif
642/// @}
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