root/trunk/src/game/WorldSocketMgr.cpp @ 42

Revision 6, 8.1 kB (checked in by yumileroy, 17 years ago)

[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript? logo
* Version updated to 0.2.6721.676

Original author: Neo2003
Date: 2008-10-04 06:17:19-05:00

Line 
1/*
2 * Copyright (C) 2005-2008,2007 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19/** \file WorldSocketMgr.cpp
20 *  \ingroup u2w
21 *  \author Derex <derex101@gmail.com>
22 */
23
24#include "WorldSocketMgr.h"
25
26#include <ace/ACE.h>
27#include <ace/Log_Msg.h>
28#include <ace/Reactor.h>
29#include <ace/Reactor_Impl.h>
30#include <ace/TP_Reactor.h>
31#include <ace/Dev_Poll_Reactor.h>
32#include <ace/Guard_T.h>
33#include <ace/Atomic_Op.h>
34#include <ace/os_include/arpa/os_inet.h>
35#include <ace/os_include/netinet/os_tcp.h>
36#include <ace/os_include/sys/os_types.h>
37#include <ace/os_include/sys/os_socket.h>
38
39#include <set>
40
41#include "Log.h"
42#include "Common.h"
43#include "Config/ConfigEnv.h"
44#include "Database/DatabaseEnv.h"
45#include "WorldSocket.h"
46
47/**
48 * This is a helper class to WorldSocketMgr ,that manages
49 * network threads, and assigning connections from acceptor thread
50 * to other network threads
51 */
52class ReactorRunnable : protected ACE_Task_Base
53{
54public:
55
56  ReactorRunnable () :
57  m_ThreadId (-1),
58  m_Connections (0),
59  m_Reactor (0)
60  {
61    ACE_Reactor_Impl* imp = 0;
62
63#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
64    imp = new ACE_Dev_Poll_Reactor ();
65
66    imp->max_notify_iterations (128);
67    imp->restart (1);
68#else
69    imp = new ACE_TP_Reactor ();
70    imp->max_notify_iterations (128);
71#endif
72
73    m_Reactor = new ACE_Reactor (imp, 1);
74  }
75
76  virtual
77  ~ReactorRunnable ()
78  {
79    this->Stop ();
80    this->Wait ();
81
82    if (m_Reactor)
83      delete m_Reactor;
84  }
85
86  void
87  Stop ()
88  {
89    m_Reactor->end_reactor_event_loop ();
90  }
91
92  int
93  Start ()
94  {
95    if (m_ThreadId != -1)
96      return -1;
97
98    return (m_ThreadId = this->activate ());
99  }
100
101  void
102  Wait ()
103  {
104    ACE_Task_Base::wait ();
105  }
106
107  long
108  Connections ()
109  {
110    return static_cast<long> (m_Connections.value ());
111  }
112
113  int
114  AddSocket (WorldSocket* sock)
115  {
116    ACE_GUARD_RETURN (ACE_Thread_Mutex, Guard, m_NewSockets_Lock, -1);
117
118    ++m_Connections;
119    sock->AddReference();
120    sock->reactor (m_Reactor);
121    m_NewSockets.insert (sock);
122
123    return 0;
124  }
125 
126  ACE_Reactor* GetReactor ()
127  {
128    return m_Reactor;
129  }
130 
131protected:
132 
133  void
134  AddNewSockets ()
135  {
136    ACE_GUARD (ACE_Thread_Mutex, Guard, m_NewSockets_Lock);
137
138    if (m_NewSockets.empty ())
139      return;
140
141    for (SocketSet::iterator i = m_NewSockets.begin (); i != m_NewSockets.end (); ++i)
142      {
143        WorldSocket* sock = (*i);
144
145        if (sock->IsClosed ())
146          {
147            sock->RemoveReference ();
148            --m_Connections;
149          }
150        else
151          m_Sockets.insert (sock);
152      }
153
154    m_NewSockets.clear ();
155  }
156
157  virtual int
158  svc (void)
159  {
160    DEBUG_LOG ("Network Thread Starting");
161
162    WorldDatabase.ThreadStart ();
163
164    ACE_ASSERT (m_Reactor);
165
166    SocketSet::iterator i, t;
167
168    while (!m_Reactor->reactor_event_loop_done ())
169      {
170        // dont be too smart to move this outside the loop
171        // the run_reactor_event_loop will modify interval
172        ACE_Time_Value interval (0, 10000);
173
174        if (m_Reactor->run_reactor_event_loop (interval) == -1)
175          break;
176
177        AddNewSockets ();
178
179        for (i = m_Sockets.begin (); i != m_Sockets.end ();)
180          {
181            if ((*i)->Update () == -1)
182              {
183                t = i;
184                i++;
185                (*t)->CloseSocket ();
186                (*t)->RemoveReference ();
187                --m_Connections;
188                m_Sockets.erase (t);
189              }
190            else
191              i++;
192          }
193      }
194
195    WorldDatabase.ThreadEnd ();
196
197    DEBUG_LOG ("Network Thread Exitting");
198
199    return 0;
200  }
201
202private:
203  typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, long> AtomicInt;
204  typedef std::set<WorldSocket*> SocketSet;
205
206  ACE_Reactor* m_Reactor;
207  AtomicInt m_Connections;
208  int m_ThreadId;
209
210  SocketSet m_Sockets;
211
212  SocketSet m_NewSockets;
213  ACE_Thread_Mutex m_NewSockets_Lock;
214};
215
216
217
218WorldSocketMgr::WorldSocketMgr () :
219m_NetThreadsCount (0),
220m_NetThreads (0),
221m_SockOutKBuff (-1),
222m_SockOutUBuff (65536),
223m_UseNoDelay (true),
224m_Acceptor (0) {}
225
226WorldSocketMgr::~WorldSocketMgr ()
227{
228  if (m_NetThreads)
229    delete [] m_NetThreads;
230 
231  if(m_Acceptor)
232    delete m_Acceptor;
233}
234
235int
236WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
237{
238  m_UseNoDelay = sConfig.GetBoolDefault ("Network.TcpNodelay", true);
239
240  int num_threads = sConfig.GetIntDefault ("Network.Threads", 1);
241
242  if (num_threads <= 0)
243    {
244      sLog.outError ("Network.Threads is wrong in your config file");
245      return -1;
246    }
247
248  m_NetThreadsCount = static_cast<size_t> (num_threads + 1);
249
250  m_NetThreads = new ReactorRunnable[m_NetThreadsCount];
251
252  sLog.outBasic ("Max alowed socket connections %d",ACE::max_handles ());
253
254  m_SockOutKBuff = sConfig.GetIntDefault ("Network.OutKBuff", -1); // -1 means use default
255
256  m_SockOutUBuff = sConfig.GetIntDefault ("Network.OutUBuff", 65536);
257
258  if ( m_SockOutUBuff <= 0 )
259    {
260      sLog.outError ("Network.OutUBuff is wrong in your config file");
261      return -1;
262    }
263
264  WorldSocket::Acceptor *acc = new WorldSocket::Acceptor;
265  m_Acceptor = acc;
266
267  ACE_INET_Addr listen_addr (port, address);
268
269  if (acc->open (listen_addr, m_NetThreads[0].GetReactor (), ACE_NONBLOCK) == -1)
270    {
271      sLog.outError ("Failed to open acceptor ,check if the port is free");
272      return -1;
273    }
274
275  for (size_t i = 0; i < m_NetThreadsCount; ++i)
276    m_NetThreads[i].Start ();
277
278  return 0;
279}
280
281int
282WorldSocketMgr::StartNetwork (ACE_UINT16 port, const char* address)
283{
284  if (!sLog.IsOutDebug ())
285    ACE_Log_Msg::instance ()->priority_mask (LM_ERROR, ACE_Log_Msg::PROCESS);
286
287  if (this->StartReactiveIO (port, address) == -1)
288    return -1;
289
290  return 0;
291}
292
293void
294WorldSocketMgr::StopNetwork ()
295{
296  if (m_Acceptor)
297    {
298      WorldSocket::Acceptor* acc = dynamic_cast<WorldSocket::Acceptor*> (m_Acceptor);
299
300      if (acc)
301        acc->close ();
302    }
303
304  if (m_NetThreadsCount != 0)
305    {
306      for (size_t i = 0; i < m_NetThreadsCount; ++i)
307        m_NetThreads[i].Stop ();
308    }
309 
310  this->Wait ();
311}
312
313void 
314WorldSocketMgr::Wait ()
315{
316  if (m_NetThreadsCount != 0)
317    {
318      for (size_t i = 0; i < m_NetThreadsCount; ++i)
319        m_NetThreads[i].Wait ();
320    }
321}
322
323int
324WorldSocketMgr::OnSocketOpen (WorldSocket* sock)
325{
326  // set some options here
327  if (m_SockOutKBuff >= 0)
328    if (sock->peer ().set_option (SOL_SOCKET,
329                                  SO_SNDBUF,
330                                  (void*) & m_SockOutKBuff,
331                                  sizeof (int)) == -1 && errno != ENOTSUP)
332      {
333        sLog.outError ("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF");
334        return -1;
335      }
336
337  static const int ndoption = 1;
338
339  // Set TCP_NODELAY.
340  if (m_UseNoDelay)
341    if (sock->peer ().set_option (ACE_IPPROTO_TCP,
342                                  TCP_NODELAY,
343                                  (void*) & ndoption,
344                                  sizeof (int)) == -1)
345      {
346        sLog.outError ("WorldSocketMgr::OnSocketOpen: peer ().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno));
347        return -1;
348      }
349 
350  sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff);
351
352  // we skip the Acceptor Thread
353  size_t min = 1;
354
355  ACE_ASSERT (m_NetThreadsCount >= 1);
356
357  for (size_t i = 1; i < m_NetThreadsCount; ++i)
358    if (m_NetThreads[i].Connections () < m_NetThreads[min].Connections ())
359      min = i;
360
361  return m_NetThreads[min].AddSocket (sock);
362
363  return 0;
364}
365
366WorldSocketMgr*
367WorldSocketMgr::Instance ()
368{
369  return ACE_Singleton<WorldSocketMgr,ACE_Thread_Mutex>::instance();
370}
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