| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | /** \addtogroup u2w User to World Communication |
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| 22 | * @{ |
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| 23 | * \file WorldSocketMgr.h |
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| 24 | * \author Derex <derex101@gmail.com> |
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| 25 | */ |
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| 26 | |
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| 27 | #ifndef __WORLDSOCKETMGR_H |
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| 28 | #define __WORLDSOCKETMGR_H |
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| 29 | |
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| 30 | #include <ace/Basic_Types.h> |
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| 31 | #include <ace/Singleton.h> |
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| 32 | #include <ace/Thread_Mutex.h> |
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| 33 | |
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| 34 | class WorldSocket; |
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| 35 | class ReactorRunnable; |
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| 36 | class ACE_Event_Handler; |
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| 37 | |
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| 38 | /// Manages all sockets connected to peers and network threads |
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| 39 | class WorldSocketMgr |
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| 40 | { |
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| 41 | public: |
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| 42 | friend class WorldSocket; |
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| 43 | friend class ACE_Singleton<WorldSocketMgr,ACE_Thread_Mutex>; |
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| 44 | |
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| 45 | /// Start network, listen at address:port . |
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| 46 | int StartNetwork (ACE_UINT16 port, const char* address); |
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| 47 | |
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| 48 | /// Stops all network threads, It will wait for all running threads . |
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| 49 | void StopNetwork (); |
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| 50 | |
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| 51 | /// Wait untill all network threads have "joined" . |
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| 52 | void Wait (); |
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| 53 | |
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| 54 | /// Make this class singleton . |
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| 55 | static WorldSocketMgr* Instance (); |
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| 56 | |
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| 57 | private: |
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| 58 | int OnSocketOpen(WorldSocket* sock); |
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| 59 | |
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| 60 | int StartReactiveIO(ACE_UINT16 port, const char* address); |
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| 61 | |
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| 62 | private: |
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| 63 | WorldSocketMgr (); |
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| 64 | virtual ~WorldSocketMgr (); |
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| 65 | |
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| 66 | ReactorRunnable* m_NetThreads; |
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| 67 | size_t m_NetThreadsCount; |
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| 68 | |
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| 69 | int m_SockOutKBuff; |
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| 70 | int m_SockOutUBuff; |
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| 71 | bool m_UseNoDelay; |
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| 72 | |
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| 73 | ACE_Event_Handler* m_Acceptor; |
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| 74 | }; |
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| 75 | |
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| 76 | #define sWorldSocketMgr WorldSocketMgr::Instance () |
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| 77 | |
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| 78 | #endif |
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| 79 | /// @} |
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