1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Database/DatabaseEnv.h" |
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23 | #include "WorldPacket.h" |
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24 | #include "WorldSession.h" |
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25 | #include "World.h" |
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26 | #include "Player.h" |
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27 | #include "Opcodes.h" |
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28 | #include "Chat.h" |
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29 | #include "Log.h" |
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30 | #include "Unit.h" |
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31 | #include "ObjectAccessor.h" |
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32 | #include "GossipDef.h" |
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33 | #include "Language.h" |
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34 | #include "MapManager.h" |
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35 | #include "BattleGroundMgr.h" |
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36 | |
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37 | bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/) |
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38 | { |
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39 | Object *obj = getSelectedUnit(); |
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40 | |
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41 | if(!obj) |
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42 | { |
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43 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
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44 | return true; |
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45 | } |
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46 | |
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47 | SendSysMessage(LANG_NOT_IMPLEMENTED); |
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48 | |
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49 | return true; |
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50 | } |
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51 | |
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52 | bool ChatHandler::HandleDebugSpellFailCommand(const char* args) |
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53 | { |
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54 | if(!args) |
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55 | return false; |
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56 | |
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57 | char* px = strtok((char*)args, " "); |
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58 | if(!px) |
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59 | return false; |
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60 | |
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61 | uint8 failnum = (uint8)atoi(px); |
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62 | |
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63 | WorldPacket data(SMSG_CAST_FAILED, 5); |
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64 | data << (uint32)133; |
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65 | data << failnum; |
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66 | m_session->SendPacket(&data); |
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67 | |
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68 | return true; |
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69 | } |
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70 | |
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71 | bool ChatHandler::HandleSetPoiCommand(const char* args) |
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72 | { |
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73 | Player *pPlayer = m_session->GetPlayer(); |
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74 | Unit* target = getSelectedUnit(); |
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75 | if(!target) |
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76 | { |
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77 | SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); |
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78 | return true; |
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79 | } |
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80 | |
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81 | if(!args) |
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82 | return false; |
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83 | |
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84 | char* icon_text = strtok((char*)args, " "); |
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85 | char* flags_text = strtok(NULL, " "); |
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86 | if(!icon_text || !flags_text) |
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87 | return false; |
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88 | |
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89 | uint32 icon = atol(icon_text); |
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90 | if ( icon < 0 ) |
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91 | icon = 0; |
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92 | |
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93 | uint32 flags = atol(flags_text); |
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94 | |
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95 | sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags); |
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96 | pPlayer->PlayerTalkClass->SendPointOfInterest(target->GetPositionX(), target->GetPositionY(), Poi_Icon(icon), flags, 30, "Test POI"); |
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97 | return true; |
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98 | } |
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99 | |
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100 | bool ChatHandler::HandleEquipErrorCommand(const char* args) |
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101 | { |
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102 | if(!args) |
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103 | return false; |
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104 | |
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105 | uint8 msg = atoi(args); |
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106 | m_session->GetPlayer()->SendEquipError(msg, 0, 0); |
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107 | return true; |
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108 | } |
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109 | |
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110 | bool ChatHandler::HandleSellErrorCommand(const char* args) |
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111 | { |
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112 | if(!args) |
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113 | return false; |
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114 | |
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115 | uint8 msg = atoi(args); |
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116 | m_session->GetPlayer()->SendSellError(msg, 0, 0, 0); |
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117 | return true; |
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118 | } |
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119 | |
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120 | bool ChatHandler::HandleBuyErrorCommand(const char* args) |
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121 | { |
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122 | if(!args) |
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123 | return false; |
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124 | |
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125 | uint8 msg = atoi(args); |
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126 | m_session->GetPlayer()->SendBuyError(msg, 0, 0, 0); |
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127 | return true; |
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128 | } |
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129 | |
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130 | bool ChatHandler::HandleSendOpcodeCommand(const char* args) |
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131 | { |
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132 | Unit *unit = getSelectedUnit(); |
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133 | if (!unit || (unit->GetTypeId() != TYPEID_PLAYER)) |
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134 | unit = m_session->GetPlayer(); |
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135 | |
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136 | FILE *file = fopen("opcode.txt", "r"); |
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137 | if(!file) |
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138 | return false; |
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139 | |
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140 | uint32 type; |
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141 | |
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142 | uint32 val1; |
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143 | uint64 val2; |
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144 | float val3; |
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145 | char val4[101]; |
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146 | |
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147 | uint32 opcode = 0; |
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148 | fscanf(file, "%u", &opcode); |
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149 | if(!opcode) |
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150 | { |
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151 | fclose(file); |
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152 | return false; |
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153 | } |
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154 | |
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155 | WorldPacket data(opcode, 0); |
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156 | |
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157 | while(fscanf(file, "%u", &type) != EOF) |
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158 | { |
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159 | switch(type) |
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160 | { |
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161 | case 0: // uint8 |
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162 | fscanf(file, "%u", &val1); |
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163 | data << uint8(val1); |
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164 | break; |
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165 | case 1: // uint16 |
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166 | fscanf(file, "%u", &val1); |
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167 | data << uint16(val1); |
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168 | break; |
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169 | case 2: // uint32 |
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170 | fscanf(file, "%u", &val1); |
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171 | data << uint32(val1); |
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172 | break; |
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173 | case 3: // uint64 |
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174 | fscanf(file, I64FMTD, &val2); |
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175 | data << uint64(val2); |
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176 | break; |
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177 | case 4: // float |
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178 | fscanf(file, "%f", &val3); |
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179 | data << float(val3); |
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180 | break; |
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181 | case 5: // string |
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182 | fscanf(file, "%s", val4, 101); |
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183 | data << val4; |
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184 | break; |
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185 | case 6: // packed guid |
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186 | data.append(unit->GetPackGUID()); |
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187 | break; |
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188 | default: |
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189 | fclose(file); |
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190 | return false; |
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191 | } |
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192 | } |
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193 | fclose(file); |
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194 | sLog.outDebug("Sending opcode %u", data.GetOpcode()); |
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195 | data.hexlike(); |
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196 | ((Player*)unit)->GetSession()->SendPacket(&data); |
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197 | PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName()); |
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198 | return true; |
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199 | } |
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200 | |
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201 | bool ChatHandler::HandleUpdateWorldStateCommand(const char* args) |
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202 | { |
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203 | char* w = strtok((char*)args, " "); |
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204 | char* s = strtok(NULL, " "); |
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205 | |
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206 | if (!w || !s) |
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207 | return false; |
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208 | |
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209 | uint32 world = (uint32)atoi(w); |
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210 | uint32 state = (uint32)atoi(s); |
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211 | m_session->GetPlayer()->SendUpdateWorldState(world, state); |
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212 | return true; |
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213 | } |
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214 | |
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215 | bool ChatHandler::HandlePlaySound2Command(const char* args) |
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216 | { |
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217 | if(!args) |
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218 | return false; |
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219 | |
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220 | uint32 soundid = atoi(args); |
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221 | m_session->GetPlayer()->SendPlaySound(soundid, false); |
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222 | return true; |
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223 | } |
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224 | |
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225 | //Send notification in channel |
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226 | bool ChatHandler::HandleSendChannelNotifyCommand(const char* args) |
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227 | { |
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228 | if(!args) |
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229 | return false; |
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230 | |
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231 | const char *name = "test"; |
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232 | uint8 code = atoi(args); |
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233 | |
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234 | WorldPacket data(SMSG_CHANNEL_NOTIFY, (1+10)); |
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235 | data << code; // notify type |
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236 | data << name; // channel name |
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237 | data << uint32(0); |
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238 | data << uint32(0); |
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239 | m_session->SendPacket(&data); |
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240 | return true; |
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241 | } |
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242 | |
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243 | //Send notification in chat |
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244 | bool ChatHandler::HandleSendChatMsgCommand(const char* args) |
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245 | { |
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246 | if(!args) |
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247 | return false; |
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248 | |
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249 | const char *msg = "testtest"; |
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250 | uint8 type = atoi(args); |
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251 | WorldPacket data; |
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252 | ChatHandler::FillMessageData(&data, m_session, type, 0, "chan", m_session->GetPlayer()->GetGUID(), msg, m_session->GetPlayer()); |
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253 | m_session->SendPacket(&data); |
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254 | return true; |
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255 | } |
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256 | |
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257 | bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args) |
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258 | { |
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259 | uint32 msg = atol((char*)args); |
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260 | if (msg >= 0) |
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261 | m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg); |
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262 | return true; |
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263 | } |
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264 | |
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265 | bool ChatHandler::HandleGetLootRecipient(const char* args) |
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266 | { |
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267 | Creature* target = getSelectedCreature(); |
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268 | if(!target) |
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269 | return false; |
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270 | |
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271 | PSendSysMessage("loot recipient: %s", target->hasLootRecipient()?(target->GetLootRecipient()?target->GetLootRecipient()->GetName():"offline"):"no loot recipient"); |
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272 | return true; |
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273 | } |
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274 | |
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275 | bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args) |
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276 | { |
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277 | uint32 msg = atol((char*)args); |
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278 | if (msg >= 0) |
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279 | m_session->GetPlayer()->SendCanTakeQuestResponse(msg); |
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280 | return true; |
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281 | } |
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282 | |
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283 | bool ChatHandler::HandleGetItemState(const char* args) |
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284 | { |
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285 | if (!args) |
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286 | return false; |
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287 | |
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288 | std::string state_str = args; |
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289 | |
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290 | ItemUpdateState state = ITEM_UNCHANGED; |
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291 | bool list_queue = false, check_all = false; |
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292 | if (state_str == "unchanged") state = ITEM_UNCHANGED; |
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293 | else if (state_str == "changed") state = ITEM_CHANGED; |
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294 | else if (state_str == "new") state = ITEM_NEW; |
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295 | else if (state_str == "removed") state = ITEM_REMOVED; |
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296 | else if (state_str == "queue") list_queue = true; |
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297 | else if (state_str == "check_all") check_all = true; |
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298 | else return false; |
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299 | |
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300 | Player* player = getSelectedPlayer(); |
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301 | if (!player) player = m_session->GetPlayer(); |
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302 | |
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303 | if (!list_queue && !check_all) |
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304 | { |
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305 | state_str = "The player has the following " + state_str + " items: "; |
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306 | SendSysMessage(state_str.c_str()); |
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307 | for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; i++) |
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308 | { |
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309 | if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) |
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310 | continue; |
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311 | |
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312 | Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); |
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313 | if (!item) continue; |
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314 | if (!item->IsBag()) |
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315 | { |
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316 | if (item->GetState() == state) |
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317 | PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID())); |
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318 | } |
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319 | else |
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320 | { |
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321 | Bag *bag = (Bag*)item; |
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322 | const ItemPrototype *proto = bag->GetProto(); |
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323 | for (uint8 j = 0; j < proto->ContainerSlots; ++j) |
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324 | { |
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325 | Item* item = bag->GetItemByPos(j); |
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326 | if (item && item->GetState() == state) |
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327 | PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID())); |
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328 | } |
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329 | } |
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330 | } |
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331 | } |
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332 | |
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333 | if (list_queue) |
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334 | { |
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335 | std::vector<Item *> &updateQueue = player->GetItemUpdateQueue(); |
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336 | for(size_t i = 0; i < updateQueue.size(); i++) |
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337 | { |
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338 | Item *item = updateQueue[i]; |
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339 | if(!item) continue; |
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340 | |
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341 | Bag *container = item->GetContainer(); |
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342 | uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0); |
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343 | |
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344 | std::string st; |
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345 | switch(item->GetState()) |
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346 | { |
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347 | case ITEM_UNCHANGED: st = "unchanged"; break; |
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348 | case ITEM_CHANGED: st = "changed"; break; |
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349 | case ITEM_NEW: st = "new"; break; |
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350 | case ITEM_REMOVED: st = "removed"; break; |
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351 | } |
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352 | |
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353 | PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bag_slot, item->GetSlot(), item->GetGUIDLow(), st.c_str()); |
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354 | } |
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355 | if (updateQueue.empty()) |
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356 | PSendSysMessage("updatequeue empty"); |
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357 | } |
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358 | |
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359 | if (check_all) |
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360 | { |
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361 | bool error = false; |
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362 | std::vector<Item *> &updateQueue = player->GetItemUpdateQueue(); |
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363 | for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; i++) |
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364 | { |
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365 | if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) |
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366 | continue; |
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367 | |
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368 | Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); |
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369 | if (!item) continue; |
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370 | |
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371 | if (item->GetSlot() != i) |
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372 | { |
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373 | PSendSysMessage("item at slot %d, guid %d has an incorrect slot value: %d", i, item->GetGUIDLow(), item->GetSlot()); |
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374 | error = true; continue; |
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375 | } |
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376 | |
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377 | if (item->GetOwnerGUID() != player->GetGUID()) |
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378 | { |
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379 | PSendSysMessage("for the item at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow()); |
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380 | error = true; continue; |
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381 | } |
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382 | |
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383 | if (Bag *container = item->GetContainer()) |
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384 | { |
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385 | PSendSysMessage("item at slot: %d guid: %d has a container (slot: %d, guid: %d) but shouldnt!", item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow()); |
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386 | error = true; continue; |
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387 | } |
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388 | |
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389 | if (item->IsInUpdateQueue()) |
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390 | { |
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391 | uint16 qp = item->GetQueuePos(); |
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392 | if (qp > updateQueue.size()) |
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393 | { |
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394 | PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUIDLow(), qp); |
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395 | error = true; continue; |
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396 | } |
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397 | |
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398 | if (updateQueue[qp] == NULL) |
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399 | { |
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400 | PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", item->GetSlot(), item->GetGUIDLow(), qp); |
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401 | error = true; continue; |
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402 | } |
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403 | |
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404 | if (updateQueue[qp] != item) |
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405 | { |
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406 | PSendSysMessage("item at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); |
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407 | error = true; continue; |
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408 | } |
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409 | } |
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410 | else if (item->GetState() != ITEM_UNCHANGED) |
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411 | { |
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412 | PSendSysMessage("item at slot: %d guid: %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUIDLow(), item->GetState()); |
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413 | error = true; continue; |
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414 | } |
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415 | |
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416 | if(item->IsBag()) |
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417 | { |
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418 | Bag *bag = (Bag*)item; |
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419 | const ItemPrototype *proto = bag->GetProto(); |
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420 | for (uint8 j = 0; j < proto->ContainerSlots; ++j) |
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421 | { |
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422 | Item* item = bag->GetItemByPos(j); |
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423 | if (!item) continue; |
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424 | |
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425 | if (item->GetSlot() != j) |
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426 | { |
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427 | PSendSysMessage("the item in bag %d slot %d, guid %d has an incorrect slot value: %d", bag->GetSlot(), j, item->GetGUIDLow(), item->GetSlot()); |
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428 | error = true; continue; |
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429 | } |
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430 | |
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431 | if (item->GetOwnerGUID() != player->GetGUID()) |
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432 | { |
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433 | PSendSysMessage("for the item in bag %d at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow()); |
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434 | error = true; continue; |
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435 | } |
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436 | |
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437 | Bag *container = item->GetContainer(); |
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438 | if (!container) |
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439 | { |
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440 | PSendSysMessage("the item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow()); |
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441 | error = true; continue; |
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442 | } |
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443 | |
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444 | if (container != bag) |
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445 | { |
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446 | PSendSysMessage("the item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow()); |
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447 | error = true; continue; |
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448 | } |
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449 | |
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450 | if (item->IsInUpdateQueue()) |
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451 | { |
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452 | uint16 qp = item->GetQueuePos(); |
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453 | if (qp > updateQueue.size()) |
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454 | { |
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455 | PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), qp); |
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456 | error = true; continue; |
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457 | } |
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458 | |
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459 | if (updateQueue[qp] == NULL) |
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460 | { |
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461 | PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), qp); |
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462 | error = true; continue; |
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463 | } |
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464 | |
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465 | if (updateQueue[qp] != item) |
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466 | { |
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467 | PSendSysMessage("item in bag: %d at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); |
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468 | error = true; continue; |
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469 | } |
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470 | } |
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471 | else if (item->GetState() != ITEM_UNCHANGED) |
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472 | { |
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473 | PSendSysMessage("item in bag: %d at slot: %d guid: %d is not in queue but should be (state: %d)!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), item->GetState()); |
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474 | error = true; continue; |
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475 | } |
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476 | } |
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477 | } |
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478 | } |
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479 | |
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480 | for(size_t i = 0; i < updateQueue.size(); i++) |
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481 | { |
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482 | Item *item = updateQueue[i]; |
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483 | if(!item) continue; |
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484 | |
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485 | if (item->GetOwnerGUID() != player->GetGUID()) |
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486 | { |
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487 | PSendSysMessage("queue(%d): for the an item (guid %d), the owner's guid (%d) and player's guid (%d) don't match!", i, item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow()); |
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488 | error = true; continue; |
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489 | } |
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490 | |
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491 | if (item->GetQueuePos() != i) |
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492 | { |
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493 | PSendSysMessage("queue(%d): for the an item (guid %d), the queuepos doesn't match it's position in the queue!", i, item->GetGUIDLow()); |
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494 | error = true; continue; |
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495 | } |
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496 | |
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497 | if (item->GetState() == ITEM_REMOVED) continue; |
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498 | Item *test = player->GetItemByPos( item->GetBagSlot(), item->GetSlot()); |
---|
499 | |
---|
500 | if (test == NULL) |
---|
501 | { |
---|
502 | PSendSysMessage("queue(%d): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the player doesn't have an item at that position!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow()); |
---|
503 | error = true; continue; |
---|
504 | } |
---|
505 | |
---|
506 | if (test != item) |
---|
507 | { |
---|
508 | PSendSysMessage("queue(%d): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the item with guid %d is there instead!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow(), test->GetGUIDLow()); |
---|
509 | error = true; continue; |
---|
510 | } |
---|
511 | } |
---|
512 | if (!error) |
---|
513 | SendSysMessage("All OK!"); |
---|
514 | } |
---|
515 | |
---|
516 | return true; |
---|
517 | } |
---|
518 | |
---|
519 | bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/) |
---|
520 | { |
---|
521 | sBattleGroundMgr.ToggleArenaTesting(); |
---|
522 | return true; |
---|
523 | } |
---|
524 | |
---|
525 | bool ChatHandler::HandleDebugThreatList(const char * /*args*/) |
---|
526 | { |
---|
527 | Creature* target = getSelectedCreature(); |
---|
528 | if(!target || target->isTotem() || target->isPet()) |
---|
529 | return false; |
---|
530 | |
---|
531 | std::list<HostilReference*>& tlist = target->getThreatManager().getThreatList(); |
---|
532 | std::list<HostilReference*>::iterator itr; |
---|
533 | uint32 cnt = 0; |
---|
534 | PSendSysMessage("Threat list of %s (guid %u)",target->GetName(), target->GetGUIDLow()); |
---|
535 | for(itr = tlist.begin(); itr != tlist.end(); ++itr) |
---|
536 | { |
---|
537 | Unit* unit = (*itr)->getTarget(); |
---|
538 | if(!unit) |
---|
539 | continue; |
---|
540 | ++cnt; |
---|
541 | PSendSysMessage(" %u. %s (guid %u) - threat %f",cnt,unit->GetName(), unit->GetGUIDLow(), (*itr)->getThreat()); |
---|
542 | } |
---|
543 | SendSysMessage("End of threat list."); |
---|
544 | return true; |
---|
545 | } |
---|
546 | |
---|
547 | bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/) |
---|
548 | { |
---|
549 | Unit* target = getSelectedUnit(); |
---|
550 | if(!target) |
---|
551 | target = m_session->GetPlayer(); |
---|
552 | HostilReference* ref = target->getHostilRefManager().getFirst(); |
---|
553 | uint32 cnt = 0; |
---|
554 | PSendSysMessage("Hostil reference list of %s (guid %u)",target->GetName(), target->GetGUIDLow()); |
---|
555 | while(ref) |
---|
556 | { |
---|
557 | if(Unit * unit = ref->getSource()->getOwner()) |
---|
558 | { |
---|
559 | ++cnt; |
---|
560 | PSendSysMessage(" %u. %s (guid %u) - threat %f",cnt,unit->GetName(), unit->GetGUIDLow(), ref->getThreat()); |
---|
561 | } |
---|
562 | ref = ref->next(); |
---|
563 | } |
---|
564 | SendSysMessage("End of hostil reference list."); |
---|
565 | return true; |
---|
566 | } |
---|