root/trunk/src/shared/Database/DBCfmt.cpp @ 78

Revision 78, 4.6 kB (checked in by yumileroy, 17 years ago)

[svn] * fixed help for subcommands - source mangos
* Renamed accounts column tbc to expansion and it only took a little over 4 hours o.O

Original author: KingPin?
Date: 2008-10-20 12:23:56-05:00

Line 
1/*
2 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
3 *
4 * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxx";
22const char AreaTriggerEntryfmt[]="niffffffff";
23const char BankBagSlotPricesEntryfmt[]="ni";
24const char BattlemasterListEntryfmt[]="niiixxxxxiiiixxssssssssssssssssxx";
25const char CharTitlesEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
26const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx";
27                                                            // ChatChannelsEntryfmt, index not used (more compact store)
28//const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
29const char ChrClassesEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
30const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
31const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxx";
32const char CreatureFamilyfmt[]="nfifiiiissssssssssssssssxx";
33const char CreatureSpellDatafmt[]="nxxxxxxxx";
34const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
35const char DurabilityQualityfmt[]="nf";
36const char EmoteEntryfmt[]="nxixxxxxxxxxxxxxxxx";
37const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiissssssssssssssssxxxxxxxxxxxxxxxxxx";
38const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii";
39const char GemPropertiesEntryfmt[]="nixxi";
40const char GtCombatRatingsfmt[]="f";
41const char GtChanceToMeleeCritBasefmt[]="f";
42const char GtChanceToMeleeCritfmt[]="f";
43const char GtChanceToSpellCritBasefmt[]="f";
44const char GtChanceToSpellCritfmt[]="f";
45const char GtOCTRegenHPfmt[]="f";
46//const char GtOCTRegenMPfmt[]="f";
47const char GtRegenHPPerSptfmt[]="f";
48const char GtRegenMPPerSptfmt[]="f";
49const char Itemfmt[]="niii";
50//const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx";
51//const char ItemCondExtCostsEntryfmt[]="xiii";
52const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiii";
53const char ItemRandomPropertiesfmt[]="nxiiixxxxxxxxxxxxxxxxxxx";
54const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiii";
55const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii";
56const char LockEntryfmt[]="niiiiixxxiiiiixxxiixxxxxxxxxxxxxx";
57const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
58const char MapEntryfmt[]="nxixssssssssssssssssxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxiixxi";
59const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
60const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
61const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxi";
62const char SkillLineAbilityfmt[]="niiiixxiiiiixxi";
63const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
64const char SpellCastTimefmt[]="nixx";
65const char SpellDurationfmt[]="niii";
66const char SpellEntryfmt[]="nixiiiiiiiixiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffixiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiixfffxxxiiii";
67const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
68const char SpellItemEnchantmentfmt[]="niiiiiixxxiiissssssssssssssssxiiii";
69const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
70const char SpellRadiusfmt[]="nfxf";
71const char SpellRangefmt[]="nffxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
72const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxx";
73const char StableSlotPricesfmt[] = "ni";
74const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxi";
75const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiix";
76const char TaxiNodesEntryfmt[]="nifffxxxxxxxxxxxxxxxxxii";
77const char TaxiPathEntryfmt[]="niii";
78const char TaxiPathNodeEntryfmt[]="diiifffiixx";
79const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii";
80const char WorldMapAreaEntryfmt[]="xinxffffi";
81const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx";
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