root/trunk/src/shared/vmap/NodeValueAccess.h @ 94

Revision 44, 2.0 kB (checked in by yumileroy, 17 years ago)

[svn] * Merge Temp dev SVN with Assembla.
* Changes include:

  • Implementation of w12x's Outdoor PvP and Game Event Systems.
  • Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
  • All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
  • Improved Config cleanup.
  • And many more changes.

Original author: Seline
Date: 2008-10-14 11:57:03-05:00

Line 
1/*
2 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
3 *
4 * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#ifndef _NODEVALUEACCESS_H
22#define _NODEVALUEACCESS_H
23
24namespace VMAP
25{
26    /**
27    This is a helper Class to get access to SubModels or triangles when analyzing the BSP-Tree.
28    */
29
30    template<class TNode, class TValue> class NodeValueAccess
31    {
32        private:
33            TNode const* iNodeArray;
34            TValue const* iValueArray;
35
36        public:
37            inline NodeValueAccess() : iNodeArray(NULL), iValueArray(NULL) {}
38
39            inline NodeValueAccess(TNode const* pNodeArray, TValue const* pValueArray) : iNodeArray(pNodeArray), iValueArray(pValueArray) {}
40            inline TNode const* getNodePtr() const { return(iNodeArray); }
41            inline TValue const* getValuePtr() const { return(iValueArray); }
42
43            inline TNode const& getNode(unsigned int pPos) const { return(iNodeArray[pPos]); }
44            inline void setNode(const TNode& pNode, unsigned int pPos) { iNodeArray[pPos] = pNode; }
45
46            inline TValue const& getValue(unsigned int pPos) const { return(iValueArray[pPos]); }
47            inline void setValue(const TValue& pValue, unsigned int pPos) { iValueArray[pPos] = pValue; }
48    };
49}
50#endif
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