1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | /** \file |
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20 | \ingroup mangosd |
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21 | */ |
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22 | |
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23 | #include "Master.h" |
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24 | #include "sockets/SocketHandler.h" |
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25 | #include "sockets/ListenSocket.h" |
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26 | #include "WorldSocket.h" |
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27 | #include "WorldSocketMgr.h" |
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28 | #include "WorldRunnable.h" |
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29 | #include "World.h" |
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30 | #include "Log.h" |
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31 | #include "Timer.h" |
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32 | #include <signal.h> |
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33 | #include "Policies/SingletonImp.h" |
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34 | #include "SystemConfig.h" |
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35 | #include "Config/ConfigEnv.h" |
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36 | #include "Database/DatabaseEnv.h" |
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37 | #include "CliRunnable.h" |
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38 | #include "RASocket.h" |
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39 | #include "ScriptCalls.h" |
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40 | #include "Util.h" |
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41 | |
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42 | #include "sockets/TcpSocket.h" |
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43 | #include "sockets/Utility.h" |
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44 | #include "sockets/Parse.h" |
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45 | #include "sockets/Socket.h" |
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46 | |
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47 | #ifdef WIN32 |
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48 | #include "ServiceWin32.h" |
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49 | extern int m_ServiceStatus; |
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50 | #endif |
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51 | |
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52 | /// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful? |
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53 | #pragma warning(disable:4305) |
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54 | |
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55 | INSTANTIATE_SINGLETON_1( Master ); |
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56 | |
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57 | volatile uint32 Master::m_masterLoopCounter = 0; |
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58 | |
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59 | class FreezeDetectorRunnable : public ZThread::Runnable |
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60 | { |
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61 | public: |
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62 | FreezeDetectorRunnable() { _delaytime = 0; } |
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63 | uint32 m_loops, m_lastchange; |
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64 | uint32 w_loops, w_lastchange; |
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65 | uint32 _delaytime; |
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66 | void SetDelayTime(uint32 t) { _delaytime = t; } |
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67 | void run(void) |
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68 | { |
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69 | if(!_delaytime) |
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70 | return; |
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71 | sLog.outString("Starting up anti-freeze thread (%u seconds max stuck time)...",_delaytime/1000); |
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72 | m_loops = 0; |
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73 | w_loops = 0; |
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74 | m_lastchange = 0; |
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75 | w_lastchange = 0; |
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76 | while(!World::m_stopEvent) |
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77 | { |
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78 | ZThread::Thread::sleep(1000); |
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79 | uint32 curtime = getMSTime(); |
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80 | //DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter); |
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81 | |
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82 | // normal work |
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83 | if(m_loops != Master::m_masterLoopCounter) |
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84 | { |
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85 | m_lastchange = curtime; |
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86 | m_loops = Master::m_masterLoopCounter; |
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87 | } |
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88 | // possible freeze |
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89 | else if(getMSTimeDiff(m_lastchange,curtime) > _delaytime) |
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90 | { |
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91 | sLog.outError("Main/Sockets Thread hangs, kicking out server!"); |
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92 | *((uint32 volatile*)NULL) = 0; // bang crash |
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93 | } |
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94 | |
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95 | // normal work |
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96 | if(w_loops != World::m_worldLoopCounter) |
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97 | { |
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98 | w_lastchange = curtime; |
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99 | w_loops = World::m_worldLoopCounter; |
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100 | } |
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101 | // possible freeze |
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102 | else if(getMSTimeDiff(w_lastchange,curtime) > _delaytime) |
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103 | { |
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104 | sLog.outError("World Thread hangs, kicking out server!"); |
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105 | *((uint32 volatile*)NULL) = 0; // bang crash |
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106 | } |
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107 | } |
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108 | sLog.outString("Anti-freeze thread exiting without problems."); |
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109 | } |
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110 | }; |
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111 | |
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112 | Master::Master() |
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113 | { |
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114 | } |
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115 | |
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116 | Master::~Master() |
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117 | { |
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118 | } |
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119 | |
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120 | /// Main function |
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121 | int Master::Run() |
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122 | { |
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123 | sLog.outString( "%s (core-daemon)", _FULLVERSION ); |
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124 | sLog.outString( "<Ctrl-C> to stop.\n" ); |
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125 | |
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126 | sLog.outTitle( " ______ __"); |
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127 | sLog.outTitle( "/\\__ _\\ __ __/\\ \\__"); |
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128 | sLog.outTitle( "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\ ,_\\ __ __"); |
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129 | sLog.outTitle( " \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\"); |
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130 | sLog.outTitle( " \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\"); |
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131 | sLog.outTitle( " \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\"); |
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132 | sLog.outTitle( " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\"); |
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133 | sLog.outTitle( " C O R E /\\___/"); |
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134 | sLog.outTitle( "http://TrinityCore.org \\/__/\n"); |
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135 | |
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136 | /// worldd PID file creation |
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137 | std::string pidfile = sConfig.GetStringDefault("PidFile", ""); |
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138 | if(!pidfile.empty()) |
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139 | { |
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140 | uint32 pid = CreatePIDFile(pidfile); |
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141 | if( !pid ) |
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142 | { |
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143 | sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() ); |
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144 | return 1; |
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145 | } |
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146 | |
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147 | sLog.outString( "Daemon PID: %u\n", pid ); |
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148 | } |
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149 | |
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150 | ///- Start the databases |
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151 | if (!_StartDB()) |
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152 | return 1; |
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153 | |
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154 | ///- Initialize the World |
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155 | sWorld.SetInitialWorldSettings(); |
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156 | |
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157 | ///- Launch the world listener socket |
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158 | port_t wsport = sWorld.getConfig(CONFIG_PORT_WORLD); |
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159 | std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0"); |
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160 | |
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161 | SocketHandler h; |
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162 | ListenSocket<WorldSocket> worldListenSocket(h); |
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163 | if (worldListenSocket.Bind(bind_ip.c_str(),wsport)) |
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164 | { |
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165 | clearOnlineAccounts(); |
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166 | sLog.outError("MaNGOS cannot bind to %s:%d",bind_ip.c_str(), wsport); |
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167 | return 1; |
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168 | } |
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169 | |
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170 | h.Add(&worldListenSocket); |
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171 | |
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172 | ///- Catch termination signals |
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173 | _HookSignals(); |
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174 | |
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175 | ///- Launch WorldRunnable thread |
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176 | ZThread::Thread t(new WorldRunnable); |
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177 | t.setPriority ((ZThread::Priority )2); |
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178 | |
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179 | // set server online |
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180 | loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID); |
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181 | |
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182 | #ifdef WIN32 |
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183 | if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/) |
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184 | #else |
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185 | if (sConfig.GetBoolDefault("Console.Enable", true)) |
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186 | #endif |
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187 | { |
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188 | ///- Launch CliRunnable thread |
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189 | ZThread::Thread td1(new CliRunnable); |
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190 | } |
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191 | |
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192 | ///- Launch the RA listener socket |
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193 | ListenSocket<RASocket> RAListenSocket(h); |
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194 | if (sConfig.GetBoolDefault("Ra.Enable", false)) |
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195 | { |
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196 | port_t raport = sConfig.GetIntDefault( "Ra.Port", 3443 ); |
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197 | std::string stringip = sConfig.GetStringDefault( "Ra.IP", "0.0.0.0" ); |
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198 | ipaddr_t raip; |
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199 | if(!Utility::u2ip(stringip, raip)) |
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200 | sLog.outError( "MaNGOS RA can not bind to ip %s", stringip.c_str()); |
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201 | else if (RAListenSocket.Bind(raip, raport)) |
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202 | sLog.outError( "MaNGOS RA can not bind to port %d on %s", raport, stringip.c_str()); |
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203 | else |
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204 | { |
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205 | h.Add(&RAListenSocket); |
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206 | |
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207 | sLog.outString("Starting Remote access listner on port %d on %s", raport, stringip.c_str()); |
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208 | } |
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209 | } |
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210 | |
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211 | ///- Handle affinity for multiple processors and process priority on Windows |
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212 | #ifdef WIN32 |
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213 | { |
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214 | HANDLE hProcess = GetCurrentProcess(); |
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215 | |
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216 | uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0); |
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217 | if(Aff > 0) |
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218 | { |
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219 | ULONG_PTR appAff; |
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220 | ULONG_PTR sysAff; |
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221 | |
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222 | if(GetProcessAffinityMask(hProcess,&appAff,&sysAff)) |
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223 | { |
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224 | ULONG_PTR curAff = Aff & appAff; // remove non accessible processors |
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225 | |
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226 | if(!curAff ) |
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227 | { |
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228 | sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for mangosd. Accessible processors bitmask (hex): %x",Aff,appAff); |
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229 | } |
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230 | else |
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231 | { |
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232 | if(SetProcessAffinityMask(hProcess,curAff)) |
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233 | sLog.outString("Using processors (bitmask, hex): %x", curAff); |
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234 | else |
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235 | sLog.outError("Can't set used processors (hex): %x",curAff); |
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236 | } |
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237 | } |
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238 | sLog.outString(); |
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239 | } |
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240 | |
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241 | bool Prio = sConfig.GetBoolDefault("ProcessPriority", false); |
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242 | |
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243 | // if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/) |
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244 | if(Prio) |
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245 | { |
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246 | if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS)) |
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247 | sLog.outString("TrinityCore process priority class set to HIGH"); |
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248 | else |
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249 | sLog.outError("ERROR: Can't set mangosd process priority class."); |
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250 | sLog.outString(); |
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251 | } |
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252 | } |
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253 | #endif |
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254 | |
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255 | uint32 realCurrTime, realPrevTime; |
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256 | realCurrTime = realPrevTime = getMSTime(); |
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257 | |
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258 | uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME); |
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259 | |
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260 | // maximum counter for next ping |
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261 | uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / socketSelecttime)); |
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262 | uint32 loopCounter = 0; |
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263 | |
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264 | ///- Start up freeze catcher thread |
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265 | uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0); |
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266 | if(freeze_delay) |
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267 | { |
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268 | FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable(); |
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269 | fdr->SetDelayTime(freeze_delay*1000); |
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270 | ZThread::Thread t(fdr); |
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271 | t.setPriority(ZThread::High); |
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272 | } |
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273 | |
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274 | ///- Wait for termination signal |
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275 | while (!World::m_stopEvent) |
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276 | { |
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277 | ++Master::m_masterLoopCounter; |
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278 | #ifdef WIN32 |
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279 | if (m_ServiceStatus == 0) World::m_stopEvent = true; |
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280 | while (m_ServiceStatus == 2) Sleep(1000); |
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281 | #endif |
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282 | if (realPrevTime > realCurrTime) |
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283 | realPrevTime = 0; |
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284 | |
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285 | realCurrTime = getMSTime(); |
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286 | sWorldSocketMgr.Update( getMSTimeDiff(realPrevTime,realCurrTime) ); |
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287 | realPrevTime = realCurrTime; |
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288 | |
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289 | h.Select(0, socketSelecttime); |
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290 | |
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291 | // ping if need |
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292 | if( (++loopCounter) == numLoops ) |
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293 | { |
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294 | loopCounter = 0; |
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295 | sLog.outDetail("Ping MySQL to keep connection alive"); |
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296 | delete WorldDatabase.Query("SELECT 1 FROM command LIMIT 1"); |
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297 | delete loginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1"); |
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298 | delete CharacterDatabase.Query("SELECT 1 FROM bugreport LIMIT 1"); |
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299 | } |
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300 | } |
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301 | |
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302 | // set server offline |
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303 | loginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID); |
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304 | |
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305 | ///- Remove signal handling before leaving |
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306 | _UnhookSignals(); |
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307 | |
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308 | // when the main thread closes the singletons get unloaded |
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309 | // since worldrunnable uses them, it will crash if unloaded after master |
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310 | t.wait(); |
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311 | |
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312 | ///- Clean database before leaving |
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313 | clearOnlineAccounts(); |
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314 | |
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315 | ///- Wait for delay threads to end |
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316 | CharacterDatabase.HaltDelayThread(); |
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317 | WorldDatabase.HaltDelayThread(); |
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318 | loginDatabase.HaltDelayThread(); |
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319 | |
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320 | sLog.outString( "Halting process..." ); |
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321 | |
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322 | #ifdef WIN32 |
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323 | if (sConfig.GetBoolDefault("Console.Enable", true)) |
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324 | { |
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325 | // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API) |
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326 | //_exit(1); |
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327 | // send keyboard input to safely unblock the CLI thread |
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328 | INPUT_RECORD b[5]; |
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329 | HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE); |
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330 | b[0].EventType = KEY_EVENT; |
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331 | b[0].Event.KeyEvent.bKeyDown = TRUE; |
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332 | b[0].Event.KeyEvent.uChar.AsciiChar = 'X'; |
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333 | b[0].Event.KeyEvent.wVirtualKeyCode = 'X'; |
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334 | b[0].Event.KeyEvent.wRepeatCount = 1; |
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335 | |
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336 | b[1].EventType = KEY_EVENT; |
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337 | b[1].Event.KeyEvent.bKeyDown = FALSE; |
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338 | b[1].Event.KeyEvent.uChar.AsciiChar = 'X'; |
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339 | b[1].Event.KeyEvent.wVirtualKeyCode = 'X'; |
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340 | b[1].Event.KeyEvent.wRepeatCount = 1; |
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341 | |
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342 | b[2].EventType = KEY_EVENT; |
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343 | b[2].Event.KeyEvent.bKeyDown = TRUE; |
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344 | b[2].Event.KeyEvent.dwControlKeyState = 0; |
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345 | b[2].Event.KeyEvent.uChar.AsciiChar = '\r'; |
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346 | b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN; |
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347 | b[2].Event.KeyEvent.wRepeatCount = 1; |
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348 | b[2].Event.KeyEvent.wVirtualScanCode = 0x1c; |
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349 | |
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350 | b[3].EventType = KEY_EVENT; |
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351 | b[3].Event.KeyEvent.bKeyDown = FALSE; |
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352 | b[3].Event.KeyEvent.dwControlKeyState = 0; |
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353 | b[3].Event.KeyEvent.uChar.AsciiChar = '\r'; |
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354 | b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN; |
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355 | b[3].Event.KeyEvent.wVirtualScanCode = 0x1c; |
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356 | b[3].Event.KeyEvent.wRepeatCount = 1; |
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357 | DWORD numb; |
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358 | BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb); |
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359 | } |
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360 | #endif |
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361 | |
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362 | // for some unknown reason, unloading scripts here and not in worldrunnable |
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363 | // fixes a memory leak related to detaching threads from the module |
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364 | UnloadScriptingModule(); |
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365 | |
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366 | return sWorld.GetShutdownMask() & SHUTDOWN_MASK_RESTART ? 2 : 0; |
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367 | } |
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368 | |
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369 | /// Initialize connection to the databases |
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370 | bool Master::_StartDB() |
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371 | { |
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372 | ///- Get world database info from configuration file |
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373 | std::string dbstring; |
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374 | if(!sConfig.GetString("WorldDatabaseInfo", &dbstring)) |
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375 | { |
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376 | sLog.outError("Database not specified in configuration file"); |
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377 | return false; |
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378 | } |
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379 | sLog.outString("World Database: %s", dbstring.c_str()); |
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380 | |
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381 | ///- Initialise the world database |
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382 | if(!WorldDatabase.Initialize(dbstring.c_str())) |
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383 | { |
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384 | sLog.outError("Cannot connect to world database %s",dbstring.c_str()); |
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385 | return false; |
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386 | } |
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387 | |
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388 | if(!sConfig.GetString("CharacterDatabaseInfo", &dbstring)) |
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389 | { |
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390 | sLog.outError("Character Database not specified in configuration file"); |
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391 | return false; |
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392 | } |
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393 | sLog.outString("Character Database: %s", dbstring.c_str()); |
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394 | |
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395 | ///- Initialise the Character database |
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396 | if(!CharacterDatabase.Initialize(dbstring.c_str())) |
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397 | { |
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398 | sLog.outError("Cannot connect to Character database %s",dbstring.c_str()); |
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399 | return false; |
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400 | } |
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401 | |
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402 | ///- Get login database info from configuration file |
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403 | if(!sConfig.GetString("LoginDatabaseInfo", &dbstring)) |
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404 | { |
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405 | sLog.outError("Login database not specified in configuration file"); |
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406 | return false; |
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407 | } |
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408 | |
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409 | ///- Initialise the login database |
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410 | sLog.outString("Login Database: %s", dbstring.c_str() ); |
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411 | if(!loginDatabase.Initialize(dbstring.c_str())) |
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412 | { |
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413 | sLog.outError("Cannot connect to login database %s",dbstring.c_str()); |
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414 | return false; |
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415 | } |
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416 | |
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417 | ///- Get the realm Id from the configuration file |
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418 | realmID = sConfig.GetIntDefault("RealmID", 0); |
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419 | if(!realmID) |
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420 | { |
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421 | sLog.outError("Realm ID not defined in configuration file"); |
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422 | return false; |
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423 | } |
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424 | sLog.outString("Realm running as realm ID %d", realmID); |
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425 | |
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426 | ///- Clean the database before starting |
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427 | clearOnlineAccounts(); |
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428 | |
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429 | QueryResult* result = WorldDatabase.Query("SELECT version FROM db_version LIMIT 1"); |
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430 | if(result) |
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431 | { |
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432 | Field* fields = result->Fetch(); |
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433 | |
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434 | sLog.outString("Using %s", fields[0].GetString()); |
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435 | delete result; |
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436 | } |
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437 | else |
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438 | sLog.outString("Using unknown world database."); |
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439 | |
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440 | return true; |
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441 | } |
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442 | |
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443 | /// Clear 'online' status for all accounts with characters in this realm |
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444 | void Master::clearOnlineAccounts() |
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445 | { |
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446 | // Cleanup online status for characters hosted at current realm |
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447 | /// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'? |
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448 | loginDatabase.PExecute( |
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449 | "UPDATE account SET online = 0 WHERE online > 0 " |
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450 | "AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID); |
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451 | |
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452 | |
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453 | CharacterDatabase.Execute("UPDATE characters SET online = 0"); |
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454 | } |
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455 | |
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456 | /// Handle termination signals |
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457 | /** Put the World::m_stopEvent to 'true' if a termination signal is caught **/ |
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458 | void Master::_OnSignal(int s) |
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459 | { |
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460 | switch (s) |
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461 | { |
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462 | case SIGINT: |
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463 | case SIGTERM: |
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464 | #ifdef _WIN32 |
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465 | case SIGBREAK: |
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466 | #endif |
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467 | World::m_stopEvent = true; |
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468 | break; |
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469 | } |
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470 | |
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471 | signal(s, _OnSignal); |
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472 | } |
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473 | |
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474 | /// Define hook '_OnSignal' for all termination signals |
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475 | void Master::_HookSignals() |
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476 | { |
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477 | signal(SIGINT, _OnSignal); |
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478 | signal(SIGTERM, _OnSignal); |
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479 | #ifdef _WIN32 |
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480 | signal(SIGBREAK, _OnSignal); |
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481 | #endif |
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482 | } |
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483 | |
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484 | /// Unhook the signals before leaving |
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485 | void Master::_UnhookSignals() |
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486 | { |
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487 | signal(SIGINT, 0); |
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488 | signal(SIGTERM, 0); |
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489 | #ifdef _WIN32 |
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490 | signal(SIGBREAK, 0); |
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491 | #endif |
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492 | } |
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