root/trunk/src/trinitycore/trinitycore.conf.dist @ 34

Revision 34, 41.3 kB (checked in by yumileroy, 17 years ago)

[svn] * Removing useless data accidentally committed.
* Applying ImpConfig? patch.
* Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it?
* Note2: This is untested - I may have done some mistakes here and there. Will try to compile now.

Original author: XTZGZoReX
Date: 2008-10-10 13:37:21-05:00

Line 
1##########################################
2# Trinity Core worldd configuration file #
3##########################################
4ConfVersion=2008080101
5
6###################################################################################################################
7# CONNECTIONS AND DIRECTORIES
8#
9#    RealmID
10#        RealmID must match the realmlist inside the realmd database
11#
12#    DataDir
13#        Data directory setting.
14#        Important: DataDir needs to be quoted, as it is a string which may contain space characters.
15#        Example: "@prefix@/share/trinitycore"
16#
17#    LogsDir
18#        Logs directory setting.
19#        Important: Logs dir must exists, or all logs need to be disabled
20#        Default: "" - no log directory prefix, if used log names isn't absolute path
21#        then logs will be stored in current directory for run program.
22#
23#
24#    LoginDatabaseInfo
25#    WorldDatabaseInfo
26#    CharacterDatabaseInfo
27#        Database connection settings for the world server.
28#        Default: hostname;port;username;password;database
29#                 .;somenumber;username;password;database - use named pipes at Windows
30#                    Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
31#                .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
32#                    Unix sockets: experimental, not tested
33#
34#    MaxPingTime
35#        Settings for maximum database-ping interval (minutes between pings)
36#
37#    WorldServerPort
38#        Default WorldServerPort
39#
40#    BindIP
41#        Bind World Server to IP/hostname
42#
43###################################################################################################################
44
45RealmID = 1
46DataDir = "."
47LogsDir = ""
48LoginDatabaseInfo     = "127.0.0.1;3306;trinity;trinity;realmd"
49WorldDatabaseInfo     = "127.0.0.1;3306;trinity;trinity;world"
50CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters"
51MaxPingTime = 30
52WorldServerPort = 8085
53BindIP = "0.0.0.0"
54
55###################################################################################################################
56# PERFORMANCE SETINGS
57#
58#    UseProcessors
59#        Used processors mask for multi-processors system (Used only at Windows)
60#        Default: 0 (selected by OS)
61#                 number (bitmask value of selected processors)
62#
63#    ProcessPriority
64#        Process proirity setting (Used only at Windows)
65#        Default: 1 (HIGH)
66#                 0 (Normal)
67#
68#    Compression
69#        Compression level for update packages sent to client (1..9)
70#        Default: 1 (speed)
71#                 9 (best compression)
72#
73#    TcpNoDelay
74#        TCP Nagle algorithm setting
75#        Default: 0 (enable Nagle algorithm, less traffic, more latency)
76#                 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency)
77#
78#    PlayerLimit
79#        Maximum number of players in the world. Excluding Mods, GM's and Admins
80#        Default: 100
81#                 0 (for infinite players)
82#                -1 (for Mods, GM's and Admins only)
83#                -2 (for GM's and Admins only)
84#                -3 (for Admins only)
85#
86#    SaveRespawnTimeImmediately
87#        Save respawn time for creatures at death and for gameobjects at use/open
88#        Default: 1 (save creature/gameobject respawn time without waiting grid unload)
89#                 0 (save creature/gameobject respawn time at grid unload)
90#
91#    MaxOverspeedPings
92#        Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
93#        Default: 2
94#
95#    GridUnload
96#        Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time)
97#        Default: 1 (unload grids)
98#                 0 (do not unload grids)
99#
100#    SocketSelectTime
101#        Socket select time (in milliseconds)
102#        Default: 10000
103#
104#    GridCleanUpDelay
105#        Grid clean up delay (in milliseconds)
106#        Default: 300000 (5 min)
107#
108#    MapUpdateInterval
109#        Map update interval (in milliseconds)
110#        Default: 100
111#
112#    ChangeWeatherInterval
113#        Weather update interval (in milliseconds)
114#        Default: 600000 (10 min)
115#
116#    PlayerSaveInterval
117#        Player save interval (in milliseconds)
118#        Default: 900000 (15 min)
119#
120#    vmap.enableLOS
121#    vmap.enableHeight
122#        Enable/Disable VMmap support for line of sight and height calculation
123#        Default: 1 (true)
124#                 0 (false)
125#
126#    vmap.ignoreMapIds
127#        Map id that will be ignored by VMaps
128#        List of ids with delimiter ','
129#        If more then one id is defined and spaces are included, the string has to be enclosed by "
130#        Example: "369,0,1,530"
131#
132#    vmap.ignoreSpellIds
133#        These spells are ignored for LoS calculation
134#        List of ids with delimiter ','
135#
136#
137#    TargetPosRecalculateRange
138#        Max distance from movement target point (+moving unit size) and targeted object (+size)
139#        after that new target movmeent point calculated. Max: melee attack range (5), min: contact range (0.5)
140#        More distance let have better performence, less distance let have more sensitive reaction at target move.
141#        Default: 1.5
142#
143#    UpdateUptimeInterval
144#        Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0
145#        Default: 10 (minutes)
146#
147#    MaxCoreStuckTime
148#        Periodically check if the process got freezed, if this is the case force crash after the specified
149#        amount of seconds. Must be > 0. Recommended > 10 secs if you use this.
150#        Default: 0 (Disabled)
151#
152#    AddonChannel
153#        Permit/disable the use of the addon channel through the server
154#        (some client side addons can stop work correctly with disabled addon channel)
155#        Default: 1 (permit addon channel)
156#                 0 (do not permit addon channel)
157#
158###################################################################################################################
159
160UseProcessors = 0
161ProcessPriority = 1
162Compression = 1
163TcpNoDelay = 0
164PlayerLimit = 100
165SaveRespawnTimeImmediately = 1
166MaxOverspeedPings = 2
167GridUnload = 1
168SocketSelectTime = 10000
169GridCleanUpDelay = 300000
170MapUpdateInterval = 100
171ChangeWeatherInterval = 600000
172PlayerSaveInterval = 900000
173vmap.enableLOS = 0
174vmap.enableHeight = 0
175vmap.ignoreMapIds = "369"
176vmap.ignoreSpellIds = "7720"
177TargetPosRecalculateRange = 1.5
178UpdateUptimeInterval = 10
179MaxCoreStuckTime = 0
180AddonChannel = 1
181
182###################################################################################################################
183# SERVER LOGGING
184#
185#    LogSQL
186#        Enable logging of GM commands - all SQL code will be written to a log file
187#        All commands are written to a file: YYYY-MM-DD_logSQL.sql
188#        If a new day starts (00:00:00) then a new file is created - the old file will not be deleted.
189#        Default: 1 - Write SQL code to logfile
190#                 0 - Do not log
191#
192#    PidFile
193#        World daemon PID file
194#        Default: ""             - do not create PID file
195#                 "./worldd.pid" - create PID file (recommended name)
196#
197#    LogLevel
198#        Server console level of logging
199#        0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
200#        Default: 3
201#
202#    LogTime
203#        Include time in server console output [hh:mm:ss]
204#        Default: 0 (no time)
205#                 1 (print time)
206#
207#    LogFile
208#        Logfile name
209#        Default: "server.log"
210#                 "" - Empty name disable creating log file
211#
212#    LogTimestamp
213#        Logfile with timestamp of server start in name
214#        Default: 0 - no timestamp in name
215#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
216#
217#    LogFileLevel
218#        Server file level of logging
219#        0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
220#        Default: 0
221#
222#    LogFilter_TransportMoves
223#    LogFilter_CreatureMoves
224#    LogFilter_VisibilityChanges
225#        Log filters
226#        Default: 1 - not include with any log level
227#                 0 - include in log if log level permit
228#
229#    WorldLogFile
230#        Packet logging file for the worldserver
231#        Default: "world.log"
232#
233#    DBErrorLogFile
234#        Log file of DB errors detected at server run
235#        Default: "db_errors.log"
236#
237#    CharLogFile
238#        Character operations logfile name
239#        Default: "characters.log"
240#                 "" - Empty name disable creating log file
241#
242#    CharLogTimestamp
243#        Logfile with timestamp of server start in name
244#        Default: 0 - no timestamp in name
245#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
246#
247#    CharLogDump
248#        Write character dump before deleting in Char.log
249#        For restoration, cut character data from log starting from
250#        line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command
251#        Default: 0 - don't include dumping chars to log
252#                 1 - include dumping chars to log
253#
254#    GmLogFile
255#        Log file of gm commands
256#        Default: "gm_commands.log"
257#                 "" - Empty name for disable
258#
259#    GmLogTimestamp
260#        Logfile with timestamp of server start in name
261#        Default: 0 - no timestamp in name
262#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
263#
264#    RaLogFile
265#        Log file of RA commands
266#        Default: "ra_commands.log"
267#                 "" - Empty name for disable
268#
269#    LogColors
270#        Color for messages (format "normal_color details_color debug_color error_color)
271#        Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY,
272#                8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
273#        Default: "" - none colors
274#        Example: "13 7 11 9"
275#
276###################################################################################################################
277
278LogSQL = 1
279PidFile = ""
280LogLevel = 3
281LogTime = 0
282LogFile = "server.log"
283LogTimestamp = 0
284LogFileLevel = 0
285LogFilter_TransportMoves = 1
286LogFilter_CreatureMoves = 1
287LogFilter_VisibilityChanges = 1
288WorldLogFile = "world.log"
289DBErrorLogFile = "db_errors.log"
290CharLogFile = "characters.log"
291CharLogTimestamp = 0
292CharLogDump = 0
293GmLogFile = "gm_commands.log"
294GmLogTimestamp = 0
295RaLogFile = "ra_commands.log"
296LogColors = ""
297
298###################################################################################################################
299# SERVER SETTINGS
300#
301#    GameType
302#        Server realm style
303#        0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP
304#        also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest
305#        activated places and sanctuaries)
306#
307#    RealmZone
308#        Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options.
309#
310#        1 Development    - any language (Default)
311#        2 United States  - extended-Latin
312#        3 Oceanic        - extended-Latin
313#        4 Latin America  - extended-Latin
314#        5 Tournament     - basic-Latin at create, any at login
315#        6 Korea          - East-Asian
316#        7 Tournament     - basic-Latin at create, any at login
317#        8 English        - extended-Latin
318#        9 German         - extended-Latin
319#        10 French        - extended-Latin
320#        11 Spanish       - extended-Latin
321#        12 Russian       - Cyrillic
322#        13 Tournament    - basic-Latin at create, any at login
323#        14 Taiwan        - East-Asian
324#        15 Tournament    - basic-Latin at create, any at login
325#        16 China         - East-Asian
326#        17 CN1           - basic-Latin at create, any at login
327#        18 CN2           - basic-Latin at create, any at login
328#        19 CN3           - basic-Latin at create, any at login
329#        20 CN4           - basic-Latin at create, any at login
330#        21 CN5           - basic-Latin at create, any at login
331#        22 CN6           - basic-Latin at create, any at login
332#        23 CN7           - basic-Latin at create, any at login
333#        24 CN8           - basic-Latin at create, any at login
334#        25 Tournament    - basic-Latin at create, any at login
335#        26 Test Server   - any language
336#        27 Tournament    - basic-Latin at create, any at login
337#        28 QA Server     - any language
338#        29 CN9           - basic-Latin at create, any at login
339#
340#    Expansion
341#        Allow server use expansion content
342#        Default: 1 - check expansion maps existence, and if client support expansion and account have
343#                     expansion setting then allow visit expansion maps, allow create new races character)
344#                 0 - not check expansion maps existence, not allow wisit its, not allow create new race
345#                     characters, ignore account expansion setting)
346#
347#    DBC.Locale
348#        DBC Language Settings
349#        0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico
350#        8 = Russian; 255 = Auto Detect (Default)
351#
352#    DeclinedNames
353#        Allow russian clients to set and use declined names
354#        Default: 0 - do not use declined names, except when the Russian RealmZone is set
355#                 1 - use declined names
356#
357#    StrictPlayerNames
358#        Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name
359#        Default: 0 disable (but limited server timezone dependent client check)
360#                 1 basic latin characters  (strict)
361#                 2 realm zone specific (strict). See RealmZone setting.
362#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
363#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
364#                 3 basic latin characters + server timezone specific
365#
366#    StrictCharterNames
367#        Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name
368#        Default: 0 disable
369#                 1 basic latin characters  (strict)
370#                 2 realm zone specific (strict). See RealmZone setting.
371#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
372#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
373#                 3 basic latin characters + server timezone specific
374#
375#    StrictPetNames
376#        Limit pet names to language specific symbols set
377#        Default: 0 disable
378#                 1 basic latin characters  (strict)
379#                 2 realm zone specific (strict). See RealmZone setting.
380#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
381#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
382#                 3 basic latin characters + server timezone specific
383#
384#    CharactersCreatingDisabled
385#        Disable characters creating for specific team or any (non-player accounts not affected)
386#        Default: 0 - enabled
387#                 1 - disabled only for Alliance
388#                 2 - disabled only for Horde
389#                 3 - disabled for both teams
390#
391#    CharactersPerAccount
392#        Limit numbers of characters per account (at all realms).
393#        Note: this setting limit character creating at _current_ realm base at characters amount at all realms
394#        Default: 50
395#                The number must be >= CharactersPerRealm
396#
397#    CharactersPerRealm
398#        Limit numbers of characters for account at realm
399#        Default: 10 (client limitation)
400#                The number must be between 1 and 10
401#
402#    SkipCinematics
403#        Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates)
404#        Default: 0 - show intro for each new characrer
405#                 1 - show intro only for first character of selected race
406#                 2 - disable intro show in all cases
407#
408#    MaxPlayerLevel
409#        Max level that can be reached by player for experience (in range from 1 to 255).
410#        Change not recommended
411#        Default: 70
412#
413#    MaxHonorPoints
414#        Max honor points that player can have.
415#        Default: 75000
416#
417#    MaxArenaPoints
418#        Max arena points that player can have.
419#        Default: 5000
420#
421#    StartPlayerLevel
422#        Staring level that have character at creating (in range 1 to MaxPlayerLevel)
423#        Default: 1
424#
425#    ActivateWeather
426#        Activate weather system
427#        Default: 1 (true)
428#                 0 (false)
429#
430#    Battleground.CastDeserter
431#        Cast or not Deserter spell at player who leave battleground in progress
432#        Default: 1 (true)
433#                 0 (false)
434#
435#    CastUnstuck
436#        Allow cast or not Unstuck spell at .start or client Help option use
437#        Default: 1 (true)
438#                 0 (false)
439#
440#    Instance.IgnoreLevel
441#        Ignore level requirement to enter instance
442#        Default: 0 (false)
443#                 1 (true)
444#
445#    Instance.IgnoreRaid
446#        Ignore raid requirement to enter instance
447#        Default: 0 (false)
448#                 1 (true)
449#
450#    Instance.ResetTimeHour
451#        The hour of the day (0-23) when the global instance resets occur.
452#        Default: 4
453#
454#    Instance.UnloadDelay
455#        Unload the instance map from memory after some time if no players are inside.
456#        Default: 1800000 (miliseconds, i.e 30 minutes)
457#                 0 (instance maps are kept in memory until they are reset)
458#
459#    Quests.LowLevelHideDiff
460#        Quest level difference to hide for player low level quests:
461#        if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver
462#        Default: 4
463#                -1 (show all available quests marks)
464#
465#    Quests.HighLevelHideDiff
466#        Quest level difference to hide for player high level quests:
467#        if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver
468#        Default: 7
469#                -1 (show all available quests marks)
470#
471#    MaxPrimaryTradeSkill
472#        Max count that player can learn the primary trade skill.
473#        Default: 2
474#        Max : 10
475#
476#    MinPetitionSigns
477#        Min signatures count to creating guild (0..9).
478#        Default: 9
479#
480#    MaxGroupXPDistance
481#        Max distance to creature for group memeber to get XP at creature death.
482#        Default: 74
483#
484#    MailDeliveryDelay
485#        Mail delivery delay time for item sending
486#        Default: 3600 sec (1 hour)
487#
488#    SkillChance.Prospecting
489#        For prospecting skillup not possible by default, but can be allowed as custom setting
490#        Default: 0 - no skilups
491#                 1 - skilups possible
492#
493#    Event.Announce
494#        Default: 0 (false)
495#                 1 (true)
496#
497#    BeepAtStart
498#        Beep at core start finished (mostly work only at Unix/Linux systems)
499#        Default: 1 (true)
500#                 0 (false)
501#
502#    Motd
503#        Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
504#
505###################################################################################################################
506
507GameType = 1
508RealmZone = 1
509Expansion = 1
510DBC.Locale = 255
511DeclinedNames = 0
512StrictPlayerNames = 0
513StrictCharterNames = 0
514StrictPetNames = 0
515CharactersCreatingDisabled = 0
516CharactersPerAccount = 50
517CharactersPerRealm = 10
518SkipCinematics = 0
519MaxPlayerLevel = 70
520MaxHonorPoints = 75000
521MaxArenaPoints = 5000
522StartPlayerLevel = 1
523ActivateWeather = 1
524Battleground.CastDeserter = 1
525CastUnstuck = 1
526Instance.IgnoreLevel = 0
527Instance.IgnoreRaid = 0
528Instance.ResetTimeHour = 4
529Instance.UnloadDelay = 1800000
530Quests.LowLevelHideDiff = 4
531Quests.HighLevelHideDiff = 7
532MaxPrimaryTradeSkill = 2
533MinPetitionSigns = 9
534MaxGroupXPDistance = 74
535MailDeliveryDelay = 3600
536SkillChance.Prospecting = 0
537Event.Announce = 0
538BeepAtStart = 1
539Motd = "Welcome to a Trinity Core server."
540
541###################################################################################################################
542# PLAYER INTERACTION
543#
544#    AllowTwoSide.Accounts
545#        Allow or not accounts to create characters in the 2 teams in any game type.
546#        Default: 0 (Not allowed)
547#                 1 (Allowed)
548#
549#    AllowTwoSide.Interaction.Chat
550#    AllowTwoSide.Interaction.Channel
551#    AllowTwoSide.Interaction.Group
552#    AllowTwoSide.Interaction.Guild
553#    AllowTwoSide.Interaction.Auction
554#    AllowTwoSide.Interaction.Mail
555#        Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
556#        different teams, send mail to different team.
557#        Default: 0 (Not allowed)
558#                 1 (Allowed)
559#
560#    AllowTwoSide.WhoList
561#        Allow or not show player from both team in who list.
562#        Default: 0 (Not allowed)
563#                 1 (Allowed)
564#
565#    AllowTwoSide.AddFriend
566#        Allow or not adding friends from other team in friend list.
567#        Default: 0 (Not allowed)
568#                 1 (Allowed)
569#
570#    TalentsInspecting
571#        Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can
572#        inspect talents always)
573#        Default: 1 (allow)
574#                 0 (not allow)
575#
576###################################################################################################################
577
578AllowTwoSide.Accounts = 0
579AllowTwoSide.Interaction.Chat = 0
580AllowTwoSide.Interaction.Channel = 0
581AllowTwoSide.Interaction.Group = 0
582AllowTwoSide.Interaction.Guild = 0
583AllowTwoSide.Interaction.Auction = 0
584AllowTwoSide.Interaction.Mail = 0
585AllowTwoSide.WhoList = 0
586AllowTwoSide.AddFriend = 0
587TalentsInspecting = 1
588
589###################################################################################################################
590# CREATURE SETTINGS
591#
592#    ThreatRadius
593#        Radius for creature to evade after being pulled away from combat start point
594#        If ThreatRadius is less than creature aggro radius then aggro radius will be used
595#        Default: 100 yards
596#
597#    Rate.Creature.Aggro
598#        Aggro radius percent or off.
599#        Default: 1   - 100%
600#                 1.5 - 150%
601#                 0   - off (0%)
602#
603#    CreatureFamilyAssistenceRadius
604#        Creature family assistence radius
605#        Default: 10
606#                 0   - off
607#
608#    WorldBossLevelDiff
609#        Difference for boss dynamic level with target
610#        Default: 3
611#
612#    Corpse.Decay.NORMAL
613#    Corpse.Decay.RARE
614#    Corpse.Decay.ELITE
615#    Corpse.Decay.RAREELITE
616#    Corpse.Decay.WORLDBOSS
617#        Seconds until creature corpse will decay without being looted or skinned.
618#        Default: 60, 300, 300, 300, 3600
619#
620#    Rate.Corpse.Decay.Looted
621#         Controls how long the creature corpse stays after it had been looted, as a multiplier of its Corpse.Decay.* config.
622#         Default: 0.1
623#
624#    Rate.Creature.Normal.Damage
625#    Rate.Creature.Elite.Elite.Damage
626#    Rate.Creature.Elite.RAREELITE.Damage
627#    Rate.Creature.Elite.WORLDBOSS.Damage
628#    Rate.Creature.Elite.RARE.Damage
629#        Creature Damage Rates.
630#        Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
631#
632#    Rate.Creature.Normal.SpellDamage
633#    Rate.Creature.Elite.Elite.SpellDamage
634#    Rate.Creature.Elite.RAREELITE.SpellDamage
635#    Rate.Creature.Elite.WORLDBOSS.SpellDamag
636#    Rate.Creature.Elite.RARE.SpellDamage
637#        Creature Spell Damage Rates.
638#        Examples: 2 - creatures will damage with spells 2x, 1.7 - 1.7x.
639#
640#    Rate.Creature.Normal.HP
641#    Rate.Creature.Elite.Elite.HP
642#    Rate.Creature.Elite.RAREELITE.HP
643#    Rate.Creature.Elite.WORLDBOSS.HP
644#    Rate.Creature.Elite.RARE.HP
645#        Creature Health Ammount Modifier.
646#        Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
647#
648###################################################################################################################
649
650ThreatRadius = 100
651Rate.Creature.Aggro = 1
652CreatureFamilyAssistenceRadius = 10
653WorldBossLevelDiff = 3
654Corpse.Decay.NORMAL = 60
655Corpse.Decay.RARE = 300
656Corpse.Decay.ELITE = 300
657Corpse.Decay.RAREELITE = 300
658Corpse.Decay.WORLDBOSS = 3600
659Rate.Corpse.Decay.Looted = 0.1
660Rate.Creature.Normal.Damage = 1
661Rate.Creature.Elite.Elite.Damage = 1
662Rate.Creature.Elite.RAREELITE.Damage = 1
663Rate.Creature.Elite.WORLDBOSS.Damage = 1
664Rate.Creature.Elite.RARE.Damage = 1
665Rate.Creature.Normal.SpellDamage = 1
666Rate.Creature.Elite.Elite.SpellDamage = 1
667Rate.Creature.Elite.RAREELITE.SpellDamage = 1
668Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
669Rate.Creature.Elite.RARE.SpellDamage = 1
670Rate.Creature.Normal.HP = 1
671Rate.Creature.Elite.Elite.HP = 1
672Rate.Creature.Elite.RAREELITE.HP = 1
673Rate.Creature.Elite.WORLDBOSS.HP = 1
674Rate.Creature.Elite.RARE.HP = 1
675
676###################################################################################################################
677# CHAT SETTINGS
678#
679#    ChatFakeMessagePreventing
680#        Chat protection from creating fake messages using a lot spaces (other invisible symbols),
681#        not applied to addon language messages, but can prevent working old addons
682#        that use normal languages for sending data to another clients.
683#        Default: 0 (disible fake messages preventing)
684#                 1 (enabled fake messages preventing)
685#
686#    ChatFlood.MessageCount
687#        Chat anti-flood protection, haste message count to activate protection
688#        Default: 10
689#                 0 (disible anti-flood protection)
690#
691#    ChatFlood.MessageDelay
692#        Chat anti-flood protection, minimum message delay to count message
693#        Default: 1 (in secs)
694#
695#    ChatFlood.MuteTime
696#        Chat anti-flood protection, mute time at activation flood protection (not saved)
697#        Default: 10 (in secs)
698#
699#    Channel.RestrictedLfg
700#        Restrict use LookupForGroup channel only registered in LFG tool players
701#        Default: 1 (allow join to channel only if active in LFG)
702#                 0 (allow join to channel in any time)
703#
704#    Channel.SilentlyGMJoin
705#        Silently join GM characters (security level > 1) to channels
706#        Default: 0 (join announcement in normal way)
707#                 1 (GM join without announcement)
708#
709###################################################################################################################
710
711ChatFakeMessagePreventing = 0
712ChatFlood.MessageCount = 10
713ChatFlood.MessageDelay = 1
714ChatFlood.MuteTime = 10
715Channel.RestrictedLfg = 1
716Channel.SilentlyGMJoin = 0
717
718###################################################################################################################
719# GAME MASTER SETTINGS
720#
721#    GM.WhisperingTo
722#        Is GM accepting whispers from player by default or not.
723#        Default: 0 (false)
724#                 1 (true)
725#
726#    GM.InGMList
727#        Is GM showed in GM list (if visible) in non-GM state (.gmoff)
728#        Default: 0 (false)
729#                 1 (true)
730#
731#    GM.InWhoList
732#        Is GM showed in who list (if visible).
733#        Default: 0 (false)
734#                 1 (true)
735#
736#    GM.LoginState
737#        GM mode at login
738#        Default: 2 (last save state)
739#                 0 (disable)
740#                 1 (enable)
741#
742#    GM.LogTrade
743#        Include GM trade and trade slot enchanting operations in GM log if it enable
744#        Default: 1 (include)
745#                 0 (not include)
746#
747###################################################################################################################
748
749GM.WhisperingTo = 0
750GM.InGMList = 0
751GM.InWhoList = 0
752GM.LoginState = 2
753GM.LogTrade = 1
754
755###################################################################################################################
756# VISIBILITY AND RADIUSES
757#
758#    Visibility.GroupMode
759#        Group visibility modes
760#        Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
761#                 1 (raid members 100% auto detect invisible player from same raid)
762#                 2 (players from same team can 100% auto detect invisible player)
763#
764#    Visibility.Distance.Creature
765#    Visibility.Distance.Player
766#        Visibility distance for different in game object
767#        Max limited by active player zone: ~ 166
768#        Min limit dependent from objects
769#        Default: 66 (cell size)
770#        Min limit is max aggro radius (45) * Rate.Creature.Aggro
771#
772#    Visibility.Distance.Object
773#        Visible distance for gameobject, dynobject, bodies, corpses, bones
774#        Min limit is iteraction distance (5)
775#
776#    Visibility.Distance.InFlight
777#        Visible distance for player in flight
778#        Min limit is 0 (not show any objects)
779#
780#    Visibility.Distance.Grey.Unit
781#        Visibility grey distance for creatures/players (fast changing objects)
782#        addition to appropriate object type Visibility.Distance.* use in case visibility removing to
783#        object (except corpse around distences) If ᅵ is distance and G is grey distance then object
784#        make visible if distance to it <= D but make non visible if distance > D+G
785#        Default: 1 (yard)
786#
787#    Visibility.Distance.Grey.Object
788#        Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies
789#        Default: 10 (yards)
790#
791#
792###################################################################################################################
793
794Visibility.GroupMode = 0
795Visibility.Distance.Creature      = 66
796Visibility.Distance.Player        = 66
797Visibility.Distance.Object        = 66
798Visibility.Distance.InFlight      = 66
799Visibility.Distance.Grey.Unit   = 1
800Visibility.Distance.Grey.Object = 10
801
802###################################################################################################################
803# SERVER RATES
804#
805#    Rate.Health
806#    Rate.Mana
807#    Rate.Rage.Income
808#    Rate.Rage.Loss
809#    Rate.Focus
810#    Rate.Loyalty
811#        Health and power regeneration and rage income from damage.
812#        Default: 1
813#
814#    Rate.Skill.Discovery
815#         Skill Discovery Rates
816#         Default: 1
817#
818#    Rate.Drop.Item.Poor
819#    Rate.Drop.Item.Normal
820#    Rate.Drop.Item.Uncommon
821#    Rate.Drop.Item.Rare
822#    Rate.Drop.Item.Epic
823#    Rate.Drop.Item.Legendary
824#    Rate.Drop.Item.Artifact
825#    Rate.Drop.Item.Referenced
826#    Rate.Drop.Money
827#         Drop rates (items by qualify and money)
828#         Default: 1
829#
830#    Rate.Drop.Money
831#         Drop rates
832#         Default: 1
833#
834#    Rate.XP.Kill
835#    Rate.XP.Quest
836#    Rate.XP.Explore
837#        XP rates
838#        Default: 1
839#
840#    Rate.XP.PastLevel70
841#        XP needed per level past 70 (Rates below 1 not recommended)
842#        Default: 1
843#
844#    Rate.Rest.InGame
845#    Rate.Rest.Offline.InTavernOrCity
846#    Rate.Rest.Offline.InWilderness
847#        Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
848#
849#    Rate.Damage.Fall
850#        Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
851#
852#    Rate.Auction.Time
853#    Rate.Auction.Deposit
854#    Rate.Auction.Cut
855#        Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
856#
857#    Rate.Honor
858#        Honor gain rate
859#
860#    Rate.Mining.Amount
861#    Rate.Mining.Next
862#        Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
863#        Mining.Next changes chance to have next use of a deposit)
864#
865#    Rate.Talent
866#        Talent Point rates
867#        Default: 1
868#
869#    Rate.Reputation.Gain
870#         Reputation Gain rate
871#         Default: 1
872#
873#    Rate.InstanceResetTime
874#        Multiplier for the number of days in between global raid/heroic instance resets.
875#        Default: 1
876#
877#    SkillGain.Crafting
878#    SkillGain.Defense
879#    SkillGain.Gathering
880#    SkillGain.Weapon
881#         crafting/defense/gathering/weapon skills gain at skill grow (1,2,...)
882#         Default: 1
883#
884#    SkillChance.Orange
885#    SkillChance.Yellow
886#    SkillChance.Green
887#    SkillChance.Grey
888#        Skill chance values (0..100)
889#        Default: 100-75-25-0
890#
891#    SkillChance.MiningSteps
892#    SkillChance.SkinningSteps
893#         For skinning and Mining chance decrease with skill level.
894#         Default: 0  - no decrease
895#                  75 - in 2 times each 75 skill points
896#
897#    DurabilityLossChance.Damage
898#         Chance lost one from equiped items durability point at damage apply or receive.
899#         Default: 0.5 (100/0.5 = 200) Each 200 damage apply one from 19 possible equipped items
900#
901#    DurabilityLossChance.Absorb
902#         Chance lost one from armor items durability point at damage absorb.
903#         Default: 0.5 (100/0.5 = 200) Each 200 absorbs apply one from 15 possible armor equipped items
904#
905#    DurabilityLossChance.Parry
906#         Chance lost weapon durability point at parry.
907#         Default: 0.05 (100/0.05 = 2000) Each 2000 parry attacks main weapon lost point
908#
909#    DurabilityLossChance.Block
910#         Chance lost sheild durability point at damage block.
911#         Default: 0.05 (100/0.05 = 2000) Each 2000 partly or full blocked attacks shield lost point
912#
913#    Death.SicknessLevel
914#         Starting Character start gain sickness at spirit resurrection (1 min)
915#         Default: 11
916#                  -10 - character will have full time (10min) sickness at 1 level
917#                  maxplayerlevel+1 - chaarcter will not have sickess at any level
918#
919#    Death.CorpseReclaimDelay.PvP
920#    Death.CorpseReclaimDelay.PvE
921#         Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths
922#         Default: 1 (enabled)
923#                  0 (disabled)
924#
925###################################################################################################################
926
927Rate.Health = 1
928Rate.Mana = 1
929Rate.Rage.Income = 1
930Rate.Rage.Loss = 1
931Rate.Focus = 1
932Rate.Loyalty = 1
933Rate.Skill.Discovery = 1
934Rate.Drop.Item.Poor = 1
935Rate.Drop.Item.Normal = 1
936Rate.Drop.Item.Uncommon = 1
937Rate.Drop.Item.Rare = 1
938Rate.Drop.Item.Epic = 1
939Rate.Drop.Item.Legendary = 1
940Rate.Drop.Item.Artifact = 1
941Rate.Drop.Item.Referenced = 1
942Rate.Drop.Money = 1
943Rate.XP.Kill    = 1
944Rate.XP.Quest   = 1
945Rate.XP.Explore = 1
946Rate.XP.PastLevel70 = 1
947Rate.Rest.InGame = 1
948Rate.Rest.Offline.InTavernOrCity = 1
949Rate.Rest.Offline.InWilderness = 1
950Rate.Damage.Fall = 1
951Rate.Auction.Time = 1
952Rate.Auction.Deposit = 1
953Rate.Auction.Cut = 1
954Rate.Honor = 1
955Rate.Mining.Amount = 1
956Rate.Mining.Next   = 1
957Rate.Talent = 1
958Rate.Reputation.Gain = 1
959Rate.InstanceResetTime = 1
960SkillGain.Crafting = 1
961SkillGain.Defense = 1
962SkillGain.Gathering = 1
963SkillGain.Weapon = 1
964SkillChance.Orange = 100
965SkillChance.Yellow = 75
966SkillChance.Green  = 25
967SkillChance.Grey   = 0
968SkillChance.MiningSteps   = 0
969SkillChance.SkinningSteps = 0
970DurabilityLossChance.Damage = 0.5
971DurabilityLossChance.Absorb = 0.5
972DurabilityLossChance.Parry  = 0.05
973DurabilityLossChance.Block  = 0.05
974Death.SicknessLevel = 11
975Death.CorpseReclaimDelay.PvP = 1
976Death.CorpseReclaimDelay.PvE = 1
977
978###################################################################################################################
979# CONSOLE AND REMOTE ACCESS
980#
981#    Console.Enable
982#        Enable console
983#        Default: 1 - on
984#                 0 - off
985#
986#    Ra.Enable
987#        Enable remote console
988#        Default: 0 - off
989#                 1 - on
990#
991#    Ra.IP
992#        Default remote console ip address, use 0.0.0.0 for every address
993#
994#    Ra.Port
995#        Default remote console port
996#
997#    Ra.MinLevel
998#        Minimum level that's required to login,3 by default
999#
1000#    Ra.Secure
1001#        Kick client on wrong pass
1002#
1003###################################################################################################################
1004
1005Console.Enable = 1
1006Ra.Enable = 0
1007Ra.IP = 0.0.0.0
1008Ra.Port = 3443
1009Ra.MinLevel = 3
1010Ra.Secure = 1
1011
1012###################################################################################################################
1013#
1014# Rated arena matches config
1015#
1016# MaxRatingDifference: the maximum rating difference between two groups in rated matches
1017#             Default: 0 (disable, rating difference is discarded) 
1018#
1019# RatingDiscardTimer: after the specified milliseconds has passed,
1020#                     rating information will be discarded when selecting teams for matches
1021#                     also initiates an update by this timer
1022#             Default: 60000
1023#
1024# AutoDistributePoints: set if arena points should be distributed automatically, or by GM command
1025#             Default: 0 (disable) (recommended): use gm command or sql query to distribute the points
1026#                      1 (enable): arena points are distributed automatically
1027#
1028# AutoDistributeInterval: how often should the distribution take place
1029#                         if automatic distribution is enabled
1030#                         in days
1031#             Default: 7 (weekly)
1032#
1033###################################################################################################################
1034
1035Arena.MaxRatingDifference = 0
1036Arena.RatingDiscardTimer = 60000
1037Arena.AutoDistributePoints = 0
1038Arena.AutoDistributeInterval = 7
1039
1040###################################################################################################################
1041#
1042# Battleground config
1043#
1044# PrematureFinishTimer: the time to end the bg if there are less than minplayersperteam on one side
1045#                       in milliseconds, 0 - disabled
1046#              Default: 0
1047#
1048###################################################################################################################
1049
1050BattleGround.PrematureFinishTimer = 0
1051
1052###################################################################################################################
1053#
1054# Network config
1055#
1056# Threads: number of threads for network ,recommend 1 thread per 1000 players.
1057#         Default: 1
1058#
1059# OutKBuff: the output kernel buffer used ( SO_SNDBUF socket option ) , -1 means use system default. Refer to tcp manual for explanation.
1060#         Default: -1
1061#
1062# OutUBuff: userspace buffer for output
1063#         Default: 65536
1064#
1065# TcpNodelay: enable ( 1 ) , disable ( 0 ) ,TCP_NODELAY socket option. Refer to tcp manual for explanation.
1066#         Default: 1
1067#
1068#     
1069#
1070###################################################################################################################
1071
1072Network.Threads = 1
1073Network.OutKBuff = -1
1074Network.OutUBuff = 65536
1075Network.TcpNodelay = 1
1076
1077###################################################################################################################
1078# CUSTOM SERVER OPTIONS
1079#
1080#       PlayerStart.Gold
1081#               Amount of gold that new players will start with.
1082#               If you want to start with silver, use for example 0.1 (for 10s)
1083#               Default: 0
1084#
1085#       PlayerStart.HonorPoints
1086#               Amount of honor that new players will start with
1087#               Default: 0
1088#
1089#       PlayerStart.ArenaPoints
1090#               Amount of arena points that new players will start with
1091#               Default: 0
1092#
1093#       PlayerStart.AllReputation
1094#               Players will start with most of the high level reputations that are needed for items, mounts etc.
1095#               If there are any reputation faction you want to be added, just tell me.
1096#
1097#       PlayerStart.AllSpells
1098#               If enabled, players will start with all their class spells (not talents). Useful for instant 70 servers.
1099#               You must import playercreateinfo_spell_custom.sql, it's included in the SQL folder.
1100#               Default: 0 - off
1101#                                1 - on
1102#
1103#       PlayerStart.MapsExplored
1104#               Players will start with all maps explored if enabled
1105#
1106#       PlayerStart.AllFlightPaths
1107#               Players will start with all flight paths (Note: ALL flight paths, not only player's team)
1108#
1109#       AntiCheat.GMIsland
1110#               If a player enters GM island, he will get teleported away. This will prevent cheaters from buying GM stuff
1111#               on servers with a GM mall. GM's will not get teleported away.
1112#
1113#       GamemasterStartLevel
1114#               GM starting level
1115#               Default: 70 Min,max: 1 - 255
1116#
1117#       PlayerInstantLogout
1118#               Enable or disable instant logout for all players (NOT in combat/while dueling/while falling)
1119#               Default: 0 - off
1120#                               1 - on
1121#
1122#       MusicInBattleground
1123#               If enabled, "L70ETC - Power of the horde" will be played when BG starts ;)
1124#
1125#       EnableQueueForGMs
1126#      NOTE: This option currently does not work due to ACE patch
1127#               GMs will also be added to the login queue (not gmlvl 3+) if enabled. Useful for GM servers.
1128#               Default: 0 - off
1129#                                1 - on
1130#
1131#       HonorPointsAfterDuel
1132#               The amount of honor points the duel winner will get after a duel.
1133#               Default: 0 - disable
1134#
1135#       DisableWaterBreath
1136#               Disable/enable waterbreathing for players
1137#
1138#       DisableResurrectSickness
1139#               Players wont get any resurrect sickness when speaking with a spirit healer if this is enabled+
1140#
1141#       AlwaysMaxWeaponSkill
1142#               Players will automatically gain max weapon/defense skill when logging in, leveling up etc.
1143#
1144#       PvPToken.Enable
1145#               Enable/disable PvP Token System. Players will get a token after slaying another player that gives honor.
1146#
1147#       PvPToken.MapAllowType
1148#               Where players can receive the pvp token
1149#               4 - In all maps
1150#               3 - In battlegrounds only
1151#               2 - In FFA areas only (gurubashi arena etc)
1152#               1 - In battlegrounds AND FFA areas only
1153#
1154#       PvPToken.ItemID
1155#               The item players will get after killing someone if PvP Token system is enabled.
1156#               Default: 29434 - Badge of justice
1157#
1158#       PvPToken.ItemCount
1159#               Modify the item ID count - Default: 1
1160#
1161#       NoResetTalentsCost
1162#               Enable or disable no cost when reseting talents
1163#
1164###################################################################################################################
1165
1166PlayerStart.Gold = 0
1167PlayerStart.HonorPoints = 0
1168PlayerStart.ArenaPoints = 0
1169PlayerStart.AllReputation = 0
1170PlayerStart.AllSpells = 0
1171PlayerStart.MapsExplored = 0
1172PlayerStart.AllFlightPaths = 0
1173AntiCheat.GMIsland = 0
1174GamemasterStartLevel = 70
1175PlayerInstantLogout = 0
1176MusicInBattleground = 0
1177EnableQueueForGMs = 0
1178HonorPointsAfterDuel = 0
1179DisableWaterBreath = 0
1180DisableResurrectSickness = 0
1181AlwaysMaxWeaponSkill = 0
1182PvPToken.Enable = 0
1183PvPToken.MapAllowType = 4
1184PvPToken.ItemID = 29434
1185PvPToken.ItemCount = 1
1186NoResetTalentsCost = 0
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