root/trunk/src/trinitycore/trinitycore.conf.dist @ 62

Revision 62, 41.7 kB (checked in by yumileroy, 17 years ago)

[svn] * Added freeze/unfreeze/listfreeze commands patch by toilet1 (I swear I didnt make up the name)
* Fixed a couple of spelling errors in TC conf file

Original author: KingPin?
Date: 2008-10-19 11:42:21-05:00

Line 
1##########################################
2# Trinity Core worldd configuration file #
3##########################################
4ConfVersion=2008080101
5
6###################################################################################################################
7# CONNECTIONS AND DIRECTORIES
8#
9#    RealmID
10#        RealmID must match the realmlist inside the realmd database
11#
12#    DataDir
13#        Data directory setting.
14#        Important: DataDir needs to be quoted, as it is a string which may contain space characters.
15#        Example: "@prefix@/share/trinitycore"
16#
17#    LogsDir
18#        Logs directory setting.
19#        Important: Logs dir must exists, or all logs need to be disabled
20#        Default: "" - no log directory prefix, if used log names isn't absolute path
21#        then logs will be stored in current directory for run program.
22#
23#
24#    LoginDatabaseInfo
25#    WorldDatabaseInfo
26#    CharacterDatabaseInfo
27#        Database connection settings for the world server.
28#        Default: hostname;port;username;password;database
29#                 .;somenumber;username;password;database - use named pipes at Windows
30#                    Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
31#                .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
32#                    Unix sockets: experimental, not tested
33#
34#    MaxPingTime
35#        Settings for maximum database-ping interval (minutes between pings)
36#
37#    WorldServerPort
38#        Default WorldServerPort
39#
40#    BindIP
41#        Bind World Server to IP/hostname
42#
43###################################################################################################################
44
45RealmID = 1
46DataDir = "."
47LogsDir = ""
48LoginDatabaseInfo     = "127.0.0.1;3306;trinity;trinity;realmd"
49WorldDatabaseInfo     = "127.0.0.1;3306;trinity;trinity;world"
50CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters"
51MaxPingTime = 30
52WorldServerPort = 8085
53BindIP = "0.0.0.0"
54
55###################################################################################################################
56# SCRIPTING SETTINGS
57#
58# TScriptDatabaseInfo
59#     Database connection settings for the wor
60#          .;somenumber;username;password;database - use named pipes at Windows
61#                Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
62#          .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
63#                Unix sockets: experimental, not tested
64#
65# Locale
66#     Setting for current (DBC) locale to use
67#
68# EventAI Error reporting
69# 0 - Only startup (Default)
70# 1 - Startup errors and Runtime event errors
71# 2 - Startup errors, Runtime event errors, and Creation errors
72###################################################################################################################
73
74Locale = 0
75EAIErrorLevel = 2
76
77###################################################################################################################
78# PERFORMANCE SETINGS
79#
80#    UseProcessors
81#        Used processors mask for multi-processors system (Used only at Windows)
82#        Default: 0 (selected by OS)
83#                 number (bitmask value of selected processors)
84#
85#    ProcessPriority
86#        Process priority setting (Used only at Windows)
87#        Default: 1 (HIGH)
88#                 0 (Normal)
89#
90#    Compression
91#        Compression level for update packages sent to client (1..9)
92#        Default: 1 (speed)
93#                 9 (best compression)
94#
95#    PlayerLimit
96#        Maximum number of players in the world. Excluding Mods, GM's and Admins
97#        Default: 100
98#                 0 (for infinite players)
99#                -1 (for Mods, GM's and Admins only)
100#                -2 (for GM's and Admins only)
101#                -3 (for Admins only)
102#
103#    SaveRespawnTimeImmediately
104#        Save respawn time for creatures at death and for gameobjects at use/open
105#        Default: 1 (save creature/gameobject respawn time without waiting grid unload)
106#                 0 (save creature/gameobject respawn time at grid unload)
107#
108#    MaxOverspeedPings
109#        Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
110#        Default: 2
111#
112#    GridUnload
113#        Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time)
114#        Default: 1 (unload grids)
115#                 0 (do not unload grids)
116#
117#    SocketSelectTime
118#        Socket select time (in milliseconds)
119#        Default: 10000
120#
121#    GridCleanUpDelay
122#        Grid clean up delay (in milliseconds)
123#        Default: 300000 (5 min)
124#
125#    MapUpdateInterval
126#        Map update interval (in milliseconds)
127#        Default: 100
128#
129#    ChangeWeatherInterval
130#        Weather update interval (in milliseconds)
131#        Default: 600000 (10 min)
132#
133#    PlayerSaveInterval
134#        Player save interval (in milliseconds)
135#        Default: 900000 (15 min)
136#
137#    vmap.enableLOS
138#    vmap.enableHeight
139#        Enable/Disable VMmap support for line of sight and height calculation
140#        Default: 1 (true)
141#                 0 (false)
142#
143#    vmap.ignoreMapIds
144#        Map id that will be ignored by VMaps
145#        List of ids with delimiter ','
146#        If more then one id is defined and spaces are included, the string has to be enclosed by "
147#        Example: "369,0,1,530"
148#
149#    vmap.ignoreSpellIds
150#        These spells are ignored for LoS calculation
151#        List of ids with delimiter ','
152#
153#
154#    TargetPosRecalculateRange
155#        Max distance from movement target point (+moving unit size) and targeted object (+size)
156#        after that new target movmeent point calculated. Max: melee attack range (5), min: contact range (0.5)
157#        More distance let have better performence, less distance let have more sensitive reaction at target move.
158#        Default: 1.5
159#
160#    UpdateUptimeInterval
161#        Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0
162#        Default: 10 (minutes)
163#
164#    MaxCoreStuckTime
165#        Periodically check if the process got freezed, if this is the case force crash after the specified
166#        amount of seconds. Must be > 0. Recommended > 10 secs if you use this.
167#        Default: 0 (Disabled)
168#
169#    AddonChannel
170#        Permit/disable the use of the addon channel through the server
171#        (some client side addons can stop work correctly with disabled addon channel)
172#        Default: 1 (permit addon channel)
173#                 0 (do not permit addon channel)
174#
175###################################################################################################################
176
177UseProcessors = 0
178ProcessPriority = 1
179Compression = 1
180PlayerLimit = 100
181SaveRespawnTimeImmediately = 1
182MaxOverspeedPings = 2
183GridUnload = 1
184SocketSelectTime = 10000
185GridCleanUpDelay = 300000
186MapUpdateInterval = 100
187ChangeWeatherInterval = 600000
188PlayerSaveInterval = 900000
189vmap.enableLOS = 0
190vmap.enableHeight = 0
191vmap.ignoreMapIds = "369"
192vmap.ignoreSpellIds = "7720"
193TargetPosRecalculateRange = 1.5
194UpdateUptimeInterval = 10
195MaxCoreStuckTime = 0
196AddonChannel = 1
197
198###################################################################################################################
199# SERVER LOGGING
200#
201#    LogSQL
202#        Enable logging of GM commands - all SQL code will be written to a log file
203#        All commands are written to a file: YYYY-MM-DD_logSQL.sql
204#        If a new day starts (00:00:00) then a new file is created - the old file will not be deleted.
205#        Default: 1 - Write SQL code to logfile
206#                 0 - Do not log
207#
208#    PidFile
209#        World daemon PID file
210#        Default: ""             - do not create PID file
211#                 "./worldd.pid" - create PID file (recommended name)
212#
213#    LogLevel
214#        Server console level of logging
215#        0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
216#        Default: 3
217#
218#    LogTime
219#        Include time in server console output [hh:mm:ss]
220#        Default: 0 (no time)
221#                 1 (print time)
222#
223#    LogFile
224#        Logfile name
225#        Default: "server.log"
226#                 "" - Empty name disable creating log file
227#
228#    LogTimestamp
229#        Logfile with timestamp of server start in name
230#        Default: 0 - no timestamp in name
231#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
232#
233#    LogFileLevel
234#        Server file level of logging
235#        0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
236#        Default: 0
237#
238#    LogFilter_TransportMoves
239#    LogFilter_CreatureMoves
240#    LogFilter_VisibilityChanges
241#        Log filters
242#        Default: 1 - not include with any log level
243#                 0 - include in log if log level permit
244#
245#    WorldLogFile
246#        Packet logging file for the worldserver
247#        Default: "world.log"
248#
249#    DBErrorLogFile
250#        Log file of DB errors detected at server run
251#        Default: "db_errors.log"
252#
253#    CharLogFile
254#        Character operations logfile name
255#        Default: "characters.log"
256#                 "" - Empty name disable creating log file
257#
258#    CharLogTimestamp
259#        Logfile with timestamp of server start in name
260#        Default: 0 - no timestamp in name
261#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
262#
263#    CharLogDump
264#        Write character dump before deleting in Char.log
265#        For restoration, cut character data from log starting from
266#        line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command
267#        Default: 0 - don't include dumping chars to log
268#                 1 - include dumping chars to log
269#
270#    GmLogFile
271#        Log file of gm commands
272#        Default: "gm_commands.log"
273#                 "" - Empty name for disable
274#
275#    GmLogTimestamp
276#        Logfile with timestamp of server start in name
277#        Default: 0 - no timestamp in name
278#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
279#
280#    RaLogFile
281#        Log file of RA commands
282#        Default: "ra_commands.log"
283#                 "" - Empty name for disable
284#
285#    LogColors
286#        Color for messages (format "normal_color details_color debug_color error_color)
287#        Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY,
288#                8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
289#        Default: "" - none colors
290#        Example: "13 7 11 9"
291#
292###################################################################################################################
293
294LogSQL = 1
295PidFile = ""
296LogLevel = 1
297LogTime = 0
298LogFile = "server.log"
299LogTimestamp = 0
300LogFileLevel = 0
301LogFilter_TransportMoves = 1
302LogFilter_CreatureMoves = 1
303LogFilter_VisibilityChanges = 1
304WorldLogFile = "world.log"
305DBErrorLogFile = "db_errors.log"
306CharLogFile = "characters.log"
307CharLogTimestamp = 0
308CharLogDump = 0
309GmLogFile = "gm_commands.log"
310GmLogTimestamp = 0
311RaLogFile = "ra_commands.log"
312LogColors = ""
313
314###################################################################################################################
315# SERVER SETTINGS
316#
317#    GameType
318#        Server realm style
319#        0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP
320#        also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest
321#        activated places and sanctuaries)
322#
323#    RealmZone
324#        Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options.
325#
326#        1 Development    - any language (Default)
327#        2 United States  - extended-Latin
328#        3 Oceanic        - extended-Latin
329#        4 Latin America  - extended-Latin
330#        5 Tournament     - basic-Latin at create, any at login
331#        6 Korea          - East-Asian
332#        7 Tournament     - basic-Latin at create, any at login
333#        8 English        - extended-Latin
334#        9 German         - extended-Latin
335#        10 French        - extended-Latin
336#        11 Spanish       - extended-Latin
337#        12 Russian       - Cyrillic
338#        13 Tournament    - basic-Latin at create, any at login
339#        14 Taiwan        - East-Asian
340#        15 Tournament    - basic-Latin at create, any at login
341#        16 China         - East-Asian
342#        17 CN1           - basic-Latin at create, any at login
343#        18 CN2           - basic-Latin at create, any at login
344#        19 CN3           - basic-Latin at create, any at login
345#        20 CN4           - basic-Latin at create, any at login
346#        21 CN5           - basic-Latin at create, any at login
347#        22 CN6           - basic-Latin at create, any at login
348#        23 CN7           - basic-Latin at create, any at login
349#        24 CN8           - basic-Latin at create, any at login
350#        25 Tournament    - basic-Latin at create, any at login
351#        26 Test Server   - any language
352#        27 Tournament    - basic-Latin at create, any at login
353#        28 QA Server     - any language
354#        29 CN9           - basic-Latin at create, any at login
355#
356#    Expansion
357#        Allow server use expansion content
358#        Default: 1 - check expansion maps existence, and if client support expansion and account have
359#                     expansion setting then allow visit expansion maps, allow create new races character)
360#                 0 - not check expansion maps existence, not allow wisit its, not allow create new race
361#                     characters, ignore account expansion setting)
362#
363#    DBC.Locale
364#        DBC Language Settings
365#        0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico
366#        8 = Russian; 255 = Auto Detect (Default)
367#
368#    DeclinedNames
369#        Allow russian clients to set and use declined names
370#        Default: 0 - do not use declined names, except when the Russian RealmZone is set
371#                 1 - use declined names
372#
373#    StrictPlayerNames
374#        Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name
375#        Default: 0 disable (but limited server timezone dependent client check)
376#                 1 basic latin characters  (strict)
377#                 2 realm zone specific (strict). See RealmZone setting.
378#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
379#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
380#                 3 basic latin characters + server timezone specific
381#
382#    StrictCharterNames
383#        Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name
384#        Default: 0 disable
385#                 1 basic latin characters  (strict)
386#                 2 realm zone specific (strict). See RealmZone setting.
387#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
388#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
389#                 3 basic latin characters + server timezone specific
390#
391#    StrictPetNames
392#        Limit pet names to language specific symbols set
393#        Default: 0 disable
394#                 1 basic latin characters  (strict)
395#                 2 realm zone specific (strict). See RealmZone setting.
396#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
397#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
398#                 3 basic latin characters + server timezone specific
399#
400#    CharactersCreatingDisabled
401#        Disable characters creating for specific team or any (non-player accounts not affected)
402#        Default: 0 - enabled
403#                 1 - disabled only for Alliance
404#                 2 - disabled only for Horde
405#                 3 - disabled for both teams
406#
407#    MaxWhoListReturns
408#        Set the maximum number of players returned in the /who list and interface.
409#        Default: 49 (stable)
410#
411#    CharactersPerAccount
412#        Limit numbers of characters per account (at all realms).
413#        Note: this setting limit character creating at _current_ realm base at characters amount at all realms
414#        Default: 50
415#                The number must be >= CharactersPerRealm
416#
417#    CharactersPerRealm
418#        Limit numbers of characters for account at realm
419#        Default: 10 (client limitation)
420#                The number must be between 1 and 10
421#
422#    SkipCinematics
423#        Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates)
424#        Default: 0 - show intro for each new characrer
425#                 1 - show intro only for first character of selected race
426#                 2 - disable intro show in all cases
427#
428#    MaxPlayerLevel
429#        Max level that can be reached by player for experience (in range from 1 to 255).
430#        Change not recommended
431#        Default: 70
432#
433#    MaxHonorPoints
434#        Max honor points that player can have.
435#        Default: 75000
436#
437#    MaxArenaPoints
438#        Max arena points that player can have.
439#        Default: 5000
440#
441#    StartPlayerLevel
442#        Staring level that have character at creating (in range 1 to MaxPlayerLevel)
443#        Default: 1
444#
445#    ActivateWeather
446#        Activate weather system
447#        Default: 1 (true)
448#                 0 (false)
449#
450#    Battleground.CastDeserter
451#        Cast or not Deserter spell at player who leave battleground in progress
452#        Default: 1 (true)
453#                 0 (false)
454#
455#    CastUnstuck
456#        Allow cast or not Unstuck spell at .start or client Help option use
457#        Default: 1 (true)
458#                 0 (false)
459#
460#    Instance.IgnoreLevel
461#        Ignore level requirement to enter instance
462#        Default: 0 (false)
463#                 1 (true)
464#
465#    Instance.IgnoreRaid
466#        Ignore raid requirement to enter instance
467#        Default: 0 (false)
468#                 1 (true)
469#
470#    Instance.ResetTimeHour
471#        The hour of the day (0-23) when the global instance resets occur.
472#        Default: 4
473#
474#    Instance.UnloadDelay
475#        Unload the instance map from memory after some time if no players are inside.
476#        Default: 1800000 (miliseconds, i.e 30 minutes)
477#                 0 (instance maps are kept in memory until they are reset)
478#
479#    Quests.LowLevelHideDiff
480#        Quest level difference to hide for player low level quests:
481#        if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver
482#        Default: 4
483#                -1 (show all available quests marks)
484#
485#    Quests.HighLevelHideDiff
486#        Quest level difference to hide for player high level quests:
487#        if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver
488#        Default: 7
489#                -1 (show all available quests marks)
490#
491#    MaxPrimaryTradeSkill
492#        Max count that player can learn the primary trade skill.
493#        Default: 2
494#        Max : 10
495#
496#    MinPetitionSigns
497#        Min signatures count to creating guild (0..9).
498#        Default: 9
499#
500#    MaxGroupXPDistance
501#        Max distance to creature for group memeber to get XP at creature death.
502#        Default: 74
503#
504#    MailDeliveryDelay
505#        Mail delivery delay time for item sending
506#        Default: 3600 sec (1 hour)
507#
508#    SkillChance.Prospecting
509#        For prospecting skillup not possible by default, but can be allowed as custom setting
510#        Default: 0 - no skilups
511#                 1 - skilups possible
512#
513#    Event.Announce
514#        Default: 0 (false)
515#                 1 (true)
516#
517#    BeepAtStart
518#        Beep at core start finished (mostly work only at Unix/Linux systems)
519#        Default: 1 (true)
520#                 0 (false)
521#
522#    Motd
523#        Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
524#
525###################################################################################################################
526
527GameType = 1
528RealmZone = 1
529Expansion = 1
530DBC.Locale = 255
531DeclinedNames = 0
532StrictPlayerNames = 0
533StrictCharterNames = 0
534StrictPetNames = 0
535MaxWhoListReturns = 49
536CharactersCreatingDisabled = 0
537CharactersPerAccount = 50
538CharactersPerRealm = 10
539SkipCinematics = 0
540MaxPlayerLevel = 70
541MaxHonorPoints = 75000
542MaxArenaPoints = 5000
543StartPlayerLevel = 1
544ActivateWeather = 1
545Battleground.CastDeserter = 1
546CastUnstuck = 1
547Instance.IgnoreLevel = 0
548Instance.IgnoreRaid = 0
549Instance.ResetTimeHour = 4
550Instance.UnloadDelay = 1800000
551Quests.LowLevelHideDiff = 4
552Quests.HighLevelHideDiff = 7
553MaxPrimaryTradeSkill = 2
554MinPetitionSigns = 9
555MaxGroupXPDistance = 74
556MailDeliveryDelay = 3600
557SkillChance.Prospecting = 0
558Event.Announce = 0
559BeepAtStart = 1
560Motd = "Welcome to a Trinity Core server."
561
562###################################################################################################################
563# PLAYER INTERACTION
564#
565#    AllowTwoSide.Accounts
566#        Allow or not accounts to create characters in the 2 teams in any game type.
567#        Default: 0 (Not allowed)
568#                 1 (Allowed)
569#
570#    AllowTwoSide.Interaction.Chat
571#    AllowTwoSide.Interaction.Channel
572#    AllowTwoSide.Interaction.Group
573#    AllowTwoSide.Interaction.Guild
574#    AllowTwoSide.Interaction.Auction
575#    AllowTwoSide.Interaction.Mail
576#        Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
577#        different teams, send mail to different team.
578#        Default: 0 (Not allowed)
579#                 1 (Allowed)
580#
581#    AllowTwoSide.WhoList
582#        Allow or not show player from both team in who list.
583#        Default: 0 (Not allowed)
584#                 1 (Allowed)
585#
586#    AllowTwoSide.AddFriend
587#        Allow or not adding friends from other team in friend list.
588#        Default: 0 (Not allowed)
589#                 1 (Allowed)
590#
591#    TalentsInspecting
592#        Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can
593#        inspect talents always)
594#        Default: 1 (allow)
595#                 0 (not allow)
596#
597###################################################################################################################
598
599AllowTwoSide.Accounts = 0
600AllowTwoSide.Interaction.Chat = 0
601AllowTwoSide.Interaction.Channel = 0
602AllowTwoSide.Interaction.Group = 0
603AllowTwoSide.Interaction.Guild = 0
604AllowTwoSide.Interaction.Auction = 0
605AllowTwoSide.Interaction.Mail = 0
606AllowTwoSide.WhoList = 0
607AllowTwoSide.AddFriend = 0
608TalentsInspecting = 1
609
610###################################################################################################################
611# CREATURE SETTINGS
612#
613#    ThreatRadius
614#        Radius for creature to evade after being pulled away from combat start point
615#        If ThreatRadius is less than creature aggro radius then aggro radius will be used
616#        Default: 100 yards
617#
618#    Rate.Creature.Aggro
619#        Aggro radius percent or off.
620#        Default: 1   - 100%
621#                 1.5 - 150%
622#                 0   - off (0%)
623#
624#    CreatureFamilyAssistenceRadius
625#        Creature family assistence radius
626#        Default: 10
627#                 0   - off
628#
629#    WorldBossLevelDiff
630#        Difference for boss dynamic level with target
631#        Default: 3
632#
633#    Corpse.Decay.NORMAL
634#    Corpse.Decay.RARE
635#    Corpse.Decay.ELITE
636#    Corpse.Decay.RAREELITE
637#    Corpse.Decay.WORLDBOSS
638#        Seconds until creature corpse will decay without being looted or skinned.
639#        Default: 60, 300, 300, 300, 3600
640#
641#    Rate.Corpse.Decay.Looted
642#         Controls how long the creature corpse stays after it had been looted, as a multiplier of its Corpse.Decay.* config.
643#         Default: 0.1
644#
645#    Rate.Creature.Normal.Damage
646#    Rate.Creature.Elite.Elite.Damage
647#    Rate.Creature.Elite.RAREELITE.Damage
648#    Rate.Creature.Elite.WORLDBOSS.Damage
649#    Rate.Creature.Elite.RARE.Damage
650#        Creature Damage Rates.
651#        Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
652#
653#    Rate.Creature.Normal.SpellDamage
654#    Rate.Creature.Elite.Elite.SpellDamage
655#    Rate.Creature.Elite.RAREELITE.SpellDamage
656#    Rate.Creature.Elite.WORLDBOSS.SpellDamag
657#    Rate.Creature.Elite.RARE.SpellDamage
658#        Creature Spell Damage Rates.
659#        Examples: 2 - creatures will damage with spells 2x, 1.7 - 1.7x.
660#
661#    Rate.Creature.Normal.HP
662#    Rate.Creature.Elite.Elite.HP
663#    Rate.Creature.Elite.RAREELITE.HP
664#    Rate.Creature.Elite.WORLDBOSS.HP
665#    Rate.Creature.Elite.RARE.HP
666#        Creature Health Ammount Modifier.
667#        Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
668#
669###################################################################################################################
670
671ThreatRadius = 100
672Rate.Creature.Aggro = 1
673CreatureFamilyAssistenceRadius = 10
674WorldBossLevelDiff = 3
675Corpse.Decay.NORMAL = 60
676Corpse.Decay.RARE = 300
677Corpse.Decay.ELITE = 300
678Corpse.Decay.RAREELITE = 300
679Corpse.Decay.WORLDBOSS = 3600
680Rate.Corpse.Decay.Looted = 0.1
681Rate.Creature.Normal.Damage = 1
682Rate.Creature.Elite.Elite.Damage = 1
683Rate.Creature.Elite.RAREELITE.Damage = 1
684Rate.Creature.Elite.WORLDBOSS.Damage = 1
685Rate.Creature.Elite.RARE.Damage = 1
686Rate.Creature.Normal.SpellDamage = 1
687Rate.Creature.Elite.Elite.SpellDamage = 1
688Rate.Creature.Elite.RAREELITE.SpellDamage = 1
689Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
690Rate.Creature.Elite.RARE.SpellDamage = 1
691Rate.Creature.Normal.HP = 1
692Rate.Creature.Elite.Elite.HP = 1
693Rate.Creature.Elite.RAREELITE.HP = 1
694Rate.Creature.Elite.WORLDBOSS.HP = 1
695Rate.Creature.Elite.RARE.HP = 1
696
697###################################################################################################################
698# CHAT SETTINGS
699#
700#    ChatFakeMessagePreventing
701#        Chat protection from creating fake messages using a lot spaces (other invisible symbols),
702#        not applied to addon language messages, but can prevent working old addons
703#        that use normal languages for sending data to another clients.
704#        Default: 0 (disible fake messages preventing)
705#                 1 (enabled fake messages preventing)
706#
707#    ChatFlood.MessageCount
708#        Chat anti-flood protection, haste message count to activate protection
709#        Default: 10
710#                 0 (disible anti-flood protection)
711#
712#    ChatFlood.MessageDelay
713#        Chat anti-flood protection, minimum message delay to count message
714#        Default: 1 (in secs)
715#
716#    ChatFlood.MuteTime
717#        Chat anti-flood protection, mute time at activation flood protection (not saved)
718#        Default: 10 (in secs)
719#
720#    Channel.RestrictedLfg
721#        Restrict use LookupForGroup channel only registered in LFG tool players
722#        Default: 1 (allow join to channel only if active in LFG)
723#                 0 (allow join to channel in any time)
724#
725#    Channel.SilentlyGMJoin
726#        Silently join GM characters (security level > 1) to channels
727#        Default: 0 (join announcement in normal way)
728#                 1 (GM join without announcement)
729#
730###################################################################################################################
731
732ChatFakeMessagePreventing = 0
733ChatFlood.MessageCount = 10
734ChatFlood.MessageDelay = 1
735ChatFlood.MuteTime = 10
736Channel.RestrictedLfg = 1
737Channel.SilentlyGMJoin = 0
738
739###################################################################################################################
740# GAME MASTER SETTINGS
741#
742#    GM.WhisperingTo
743#        Is GM accepting whispers from player by default or not.
744#        Default: 0 (false)
745#                 1 (true)
746#
747#    GM.InGMList
748#        Is GM showed in GM list (if visible) in non-GM state (.gmoff)
749#        Default: 0 (false)
750#                 1 (true)
751#
752#    GM.InWhoList
753#        Is GM showed in who list (if visible).
754#        Default: 0 (false)
755#                 1 (true)
756#
757#    GM.LoginState
758#        GM mode at login
759#        Default: 2 (last save state)
760#                 0 (disable)
761#                 1 (enable)
762#
763#    GM.LogTrade
764#        Include GM trade and trade slot enchanting operations in GM log if it enable
765#        Default: 1 (include)
766#                 0 (not include)
767#
768###################################################################################################################
769
770GM.WhisperingTo = 0
771GM.InGMList = 0
772GM.InWhoList = 0
773GM.LoginState = 2
774GM.LogTrade = 1
775
776###################################################################################################################
777# VISIBILITY AND RADIUSES
778#
779#    Visibility.GroupMode
780#        Group visibility modes
781#        Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
782#                 1 (raid members 100% auto detect invisible player from same raid)
783#                 2 (players from same team can 100% auto detect invisible player)
784#
785#    Visibility.Distance.Creature
786#    Visibility.Distance.Player
787#        Visibility distance for different in game object
788#        Max limited by active player zone: ~ 166
789#        Min limit dependent from objects
790#        Default: 66 (cell size)
791#        Min limit is max aggro radius (45) * Rate.Creature.Aggro
792#
793#    Visibility.Distance.Object
794#        Visible distance for gameobject, dynobject, bodies, corpses, bones
795#        Min limit is iteraction distance (5)
796#
797#    Visibility.Distance.InFlight
798#        Visible distance for player in flight
799#        Min limit is 0 (not show any objects)
800#
801#    Visibility.Distance.Grey.Unit
802#        Visibility grey distance for creatures/players (fast changing objects)
803#        addition to appropriate object type Visibility.Distance.* use in case visibility removing to
804#        object (except corpse around distences) If ? is distance and G is grey distance then object
805#        make visible if distance to it <= D but make non visible if distance > D+G
806#        Default: 1 (yard)
807#
808#    Visibility.Distance.Grey.Object
809#        Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies
810#        Default: 10 (yards)
811#
812#
813###################################################################################################################
814
815Visibility.GroupMode = 0
816Visibility.Distance.Creature      = 66
817Visibility.Distance.Player        = 66
818Visibility.Distance.Object        = 66
819Visibility.Distance.InFlight      = 66
820Visibility.Distance.Grey.Unit   = 1
821Visibility.Distance.Grey.Object = 10
822
823###################################################################################################################
824# SERVER RATES
825#
826#    Rate.Health
827#    Rate.Mana
828#    Rate.Rage.Income
829#    Rate.Rage.Loss
830#    Rate.Focus
831#    Rate.Loyalty
832#        Health and power regeneration and rage income from damage.
833#        Default: 1
834#
835#    Rate.Skill.Discovery
836#         Skill Discovery Rates
837#         Default: 1
838#
839#    Rate.Drop.Item.Poor
840#    Rate.Drop.Item.Normal
841#    Rate.Drop.Item.Uncommon
842#    Rate.Drop.Item.Rare
843#    Rate.Drop.Item.Epic
844#    Rate.Drop.Item.Legendary
845#    Rate.Drop.Item.Artifact
846#    Rate.Drop.Item.Referenced
847#    Rate.Drop.Money
848#         Drop rates (items by quality and money)
849#         Default: 1
850#
851#    Rate.Drop.Money
852#         Drop rates
853#         Default: 1
854#
855#    Rate.XP.Kill
856#    Rate.XP.Quest
857#    Rate.XP.Explore
858#        XP rates
859#        Default: 1
860#
861#    Rate.XP.PastLevel70
862#        XP needed per level past 70 (Rates below 1 not recommended)
863#        Default: 1
864#
865#    Rate.Rest.InGame
866#    Rate.Rest.Offline.InTavernOrCity
867#    Rate.Rest.Offline.InWilderness
868#        Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
869#
870#    Rate.Damage.Fall
871#        Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
872#
873#    Rate.Auction.Time
874#    Rate.Auction.Deposit
875#    Rate.Auction.Cut
876#        Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
877#
878#    Rate.Honor
879#        Honor gain rate
880#
881#    Rate.Mining.Amount
882#    Rate.Mining.Next
883#        Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
884#        Mining.Next changes chance to have next use of a deposit)
885#
886#    Rate.Talent
887#        Talent Point rates
888#        Default: 1
889#
890#    Rate.Reputation.Gain
891#         Reputation Gain rate
892#         Default: 1
893#
894#    Rate.InstanceResetTime
895#        Multiplier for the number of days in between global raid/heroic instance resets.
896#        Default: 1
897#
898#    SkillGain.Crafting
899#    SkillGain.Defense
900#    SkillGain.Gathering
901#    SkillGain.Weapon
902#         crafting/defense/gathering/weapon skills gain at skill grow (1,2,...)
903#         Default: 1
904#
905#    SkillChance.Orange
906#    SkillChance.Yellow
907#    SkillChance.Green
908#    SkillChance.Grey
909#        Skill chance values (0..100)
910#        Default: 100-75-25-0
911#
912#    SkillChance.MiningSteps
913#    SkillChance.SkinningSteps
914#         For skinning and Mining chance decrease with skill level.
915#         Default: 0  - no decrease
916#                  75 - in 2 times each 75 skill points
917#
918#    DurabilityLossChance.Damage
919#         Chance lost one from equiped items durability point at damage apply or receive.
920#         Default: 0.5 (100/0.5 = 200) Each 200 damage apply one from 19 possible equipped items
921#
922#    DurabilityLossChance.Absorb
923#         Chance lost one from armor items durability point at damage absorb.
924#         Default: 0.5 (100/0.5 = 200) Each 200 absorbs apply one from 15 possible armor equipped items
925#
926#    DurabilityLossChance.Parry
927#         Chance lost weapon durability point at parry.
928#         Default: 0.05 (100/0.05 = 2000) Each 2000 parry attacks main weapon lost point
929#
930#    DurabilityLossChance.Block
931#         Chance lost sheild durability point at damage block.
932#         Default: 0.05 (100/0.05 = 2000) Each 2000 partly or full blocked attacks shield lost point
933#
934#    Death.SicknessLevel
935#         Starting Character start gain sickness at spirit resurrection (1 min)
936#         Default: 11
937#                  -10 - character will have full time (10min) sickness at 1 level
938#                  maxplayerlevel+1 - chaarcter will not have sickess at any level
939#
940#    Death.CorpseReclaimDelay.PvP
941#    Death.CorpseReclaimDelay.PvE
942#         Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths
943#         Default: 1 (enabled)
944#                  0 (disabled)
945#
946###################################################################################################################
947
948Rate.Health = 1
949Rate.Mana = 1
950Rate.Rage.Income = 1
951Rate.Rage.Loss = 1
952Rate.Focus = 1
953Rate.Loyalty = 1
954Rate.Skill.Discovery = 1
955Rate.Drop.Item.Poor = 1
956Rate.Drop.Item.Normal = 1
957Rate.Drop.Item.Uncommon = 1
958Rate.Drop.Item.Rare = 1
959Rate.Drop.Item.Epic = 1
960Rate.Drop.Item.Legendary = 1
961Rate.Drop.Item.Artifact = 1
962Rate.Drop.Item.Referenced = 1
963Rate.Drop.Money = 1
964Rate.XP.Kill    = 1
965Rate.XP.Quest   = 1
966Rate.XP.Explore = 1
967Rate.XP.PastLevel70 = 1
968Rate.Rest.InGame = 1
969Rate.Rest.Offline.InTavernOrCity = 1
970Rate.Rest.Offline.InWilderness = 1
971Rate.Damage.Fall = 1
972Rate.Auction.Time = 1
973Rate.Auction.Deposit = 1
974Rate.Auction.Cut = 1
975Rate.Honor = 1
976Rate.Mining.Amount = 1
977Rate.Mining.Next   = 1
978Rate.Talent = 1
979Rate.Reputation.Gain = 1
980Rate.InstanceResetTime = 1
981SkillGain.Crafting = 1
982SkillGain.Defense = 1
983SkillGain.Gathering = 1
984SkillGain.Weapon = 1
985SkillChance.Orange = 100
986SkillChance.Yellow = 75
987SkillChance.Green  = 25
988SkillChance.Grey   = 0
989SkillChance.MiningSteps   = 0
990SkillChance.SkinningSteps = 0
991DurabilityLossChance.Damage = 0.5
992DurabilityLossChance.Absorb = 0.5
993DurabilityLossChance.Parry  = 0.05
994DurabilityLossChance.Block  = 0.05
995Death.SicknessLevel = 11
996Death.CorpseReclaimDelay.PvP = 1
997Death.CorpseReclaimDelay.PvE = 1
998
999###################################################################################################################
1000# CONSOLE AND REMOTE ACCESS
1001#
1002#    Console.Enable
1003#        Enable console
1004#        Default: 1 - on
1005#                 0 - off
1006#
1007#    Ra.Enable
1008#        Enable remote console
1009#        Default: 0 - off
1010#                 1 - on
1011#
1012#    Ra.IP
1013#        Default remote console ip address, use 0.0.0.0 for every address
1014#
1015#    Ra.Port
1016#        Default remote console port
1017#
1018#    Ra.MinLevel
1019#        Minimum level that's required to login,3 by default
1020#
1021#    Ra.Secure
1022#        Kick client on wrong pass
1023#
1024###################################################################################################################
1025
1026Console.Enable = 1
1027Ra.Enable = 0
1028Ra.IP = 0.0.0.0
1029Ra.Port = 3443
1030Ra.MinLevel = 3
1031Ra.Secure = 1
1032
1033###################################################################################################################
1034#
1035# Rated arena matches config
1036#
1037# MaxRatingDifference: the maximum rating difference between two groups in rated matches
1038#             Default: 0 (disable, rating difference is discarded) 
1039#
1040# RatingDiscardTimer: after the specified milliseconds has passed,
1041#                     rating information will be discarded when selecting teams for matches
1042#                     also initiates an update by this timer
1043#             Default: 60000
1044#
1045# AutoDistributePoints: set if arena points should be distributed automatically, or by GM command
1046#             Default: 0 (disable) (recommended): use gm command or sql query to distribute the points
1047#                      1 (enable): arena points are distributed automatically
1048#
1049# AutoDistributeInterval: how often should the distribution take place
1050#                         if automatic distribution is enabled
1051#                         in days
1052#             Default: 7 (weekly)
1053#
1054###################################################################################################################
1055
1056Arena.MaxRatingDifference = 0
1057Arena.RatingDiscardTimer = 60000
1058Arena.AutoDistributePoints = 0
1059Arena.AutoDistributeInterval = 7
1060
1061###################################################################################################################
1062#
1063# Battleground config
1064#
1065# PrematureFinishTimer: the time to end the bg if there are less than minplayersperteam on one side
1066#                       in milliseconds, 0 - disabled
1067#              Default: 0
1068#
1069###################################################################################################################
1070
1071BattleGround.PrematureFinishTimer = 0
1072
1073###################################################################################################################
1074#
1075# Network config
1076#
1077# Threads: number of threads for network ,recommend 1 thread per 1000 players.
1078#         Default: 1
1079#
1080# OutKBuff: the output kernel buffer used ( SO_SNDBUF socket option ) , -1 means use system default. Refer to tcp manual for explanation.
1081#         Default: -1
1082#
1083# OutUBuff: userspace buffer for output
1084#         Default: 65536
1085#
1086# TcpNodelay: enable ( 1 ) , disable ( 0 ) ,TCP_NODELAY socket option. Refer to tcp manual for explanation.
1087#         Default: 1
1088#
1089#     
1090#
1091###################################################################################################################
1092
1093Network.Threads = 1
1094Network.OutKBuff = -1
1095Network.OutUBuff = 65536
1096Network.TcpNodelay = 1
1097
1098###################################################################################################################
1099# CUSTOM SERVER OPTIONS
1100#
1101#       PlayerStart.Gold
1102#               Amount of gold that new players will start with.
1103#               If you want to start with silver, use for example 0.1 (for 10s)
1104#               Default: 0
1105#
1106#       PlayerStart.HonorPoints
1107#               Amount of honor that new players will start with
1108#               Default: 0
1109#
1110#       PlayerStart.ArenaPoints
1111#               Amount of arena points that new players will start with
1112#               Default: 0
1113#
1114#       PlayerStart.AllReputation
1115#               Players will start with most of the high level reputations that are needed for items, mounts etc.
1116#               If there are any reputation faction you want to be added, just tell me.
1117#
1118#       PlayerStart.AllSpells
1119#               If enabled, players will start with all their class spells (not talents). Useful for instant 70 servers.
1120#               You must import playercreateinfo_spell_custom.sql, it's included in the SQL folder.
1121#               Default: 0 - off
1122#                                1 - on
1123#
1124#       PlayerStart.MapsExplored
1125#               Players will start with all maps explored if enabled
1126#
1127#       PlayerStart.AllFlightPaths
1128#               Players will start with all flight paths (Note: ALL flight paths, not only player's team)
1129#
1130#       GamemasterStartLevel
1131#               GM starting level
1132#               Default: 70 Min,max: 1 - 255
1133#
1134#       PlayerInstantLogout
1135#               Enable or disable instant logout for all players (NOT in combat/while dueling/while falling)
1136#               Default: 0 - off
1137#                               1 - on
1138#
1139#       MusicInBattleground
1140#               If enabled, "L70ETC - Power of the horde" will be played when BG starts ;)
1141#
1142#       HonorPointsAfterDuel
1143#               The amount of honor points the duel winner will get after a duel.
1144#               Default: 0 - disable
1145#
1146#       DisableWaterBreath
1147#               Disable/enable waterbreathing for players
1148#
1149#       AlwaysMaxWeaponSkill
1150#               Players will automatically gain max weapon/defense skill when logging in, leveling up etc.
1151#
1152#       PvPToken.Enable
1153#               Enable/disable PvP Token System. Players will get a token after slaying another player that gives honor.
1154#
1155#       PvPToken.MapAllowType
1156#               Where players can receive the pvp token
1157#               4 - In all maps
1158#               3 - In battlegrounds only
1159#               2 - In FFA areas only (gurubashi arena etc)
1160#               1 - In battlegrounds AND FFA areas only
1161#
1162#       PvPToken.ItemID
1163#               The item players will get after killing someone if PvP Token system is enabled.
1164#               Default: 29434 - Badge of justice
1165#
1166#       PvPToken.ItemCount
1167#               Modify the item ID count - Default: 1
1168#
1169#       NoResetTalentsCost
1170#               Enable or disable no cost when reseting talents
1171#
1172#   ForbiddenMaps
1173#       map ids that users below SEC_GAMEMASTER cannot enter, with delimiter ','
1174#       Default: ""
1175#       example: "538,90"
1176#       Note that it's HIGHLY DISCOURAGED to forbid starting maps (0, 1, 530)!
1177#
1178###################################################################################################################
1179
1180PlayerStart.Gold = 0
1181PlayerStart.HonorPoints = 0
1182PlayerStart.ArenaPoints = 0
1183PlayerStart.AllReputation = 0
1184PlayerStart.AllSpells = 0
1185PlayerStart.MapsExplored = 0
1186PlayerStart.AllFlightPaths = 0
1187GamemasterStartLevel = 70
1188PlayerInstantLogout = 0
1189MusicInBattleground = 0
1190HonorPointsAfterDuel = 0
1191DisableWaterBreath = 0
1192AlwaysMaxWeaponSkill = 0
1193PvPToken.Enable = 0
1194PvPToken.MapAllowType = 4
1195PvPToken.ItemID = 29434
1196PvPToken.ItemCount = 1
1197NoResetTalentsCost = 0
1198
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