root/trunk/src/trinitycore/trinitycore.conf.dist @ 9

Revision 9, 37.2 kB (checked in by yumileroy, 17 years ago)

[svn] -enabled instantiated battlegrounds
-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements

Original author: w12x
Date: 2008-10-05 08:48:32-05:00

Line 
1#####################################
2# MaNGOS Configuration file         #
3#####################################
4ConfVersion=2008080101
5
6###################################################################################################################
7# CONNECTIONS AND DIRECTORIES
8#
9#    RealmID
10#        RealmID must match the realmlist inside the realmd database
11#
12#    DataDir
13#        Data directory setting.
14#        Important: DataDir needs to be quoted, as it is a string which may contain space characters.
15#        Example: "@prefix@/share/mangos"
16#
17#    LogsDir
18#        Logs directory setting.
19#        Important: Logs dir must exists, or all logs need to be disabled
20#        Default: "" - no log directory prefix, if used log names isn't absolute path
21#        then logs will be stored in current directory for run program.
22#
23#
24#    LoginDatabaseInfo
25#    WorldDatabaseInfo
26#    CharacterDatabaseInfo
27#        Database connection settings for the world server.
28#        Default: hostname;port;username;password;database
29#                 .;somenumber;username;password;database - use named pipes at Windows
30#                    Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
31#                .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
32#                    Unix sockets: experimental, not tested
33#
34#    MaxPingTime
35#        Settings for maximum database-ping interval (minutes between pings)
36#
37#    WorldServerPort
38#        Default WorldServerPort
39#
40#    BindIP
41#        Bind World Server to IP/hostname
42#
43###################################################################################################################
44
45RealmID = 1
46DataDir = "."
47LogsDir = ""
48LoginDatabaseInfo     = "127.0.0.1;3306;root;mangos;realmd"
49WorldDatabaseInfo     = "127.0.0.1;3306;root;mangos;mangos"
50CharacterDatabaseInfo = "127.0.0.1;3306;root;mangos;characters"
51MaxPingTime = 30
52WorldServerPort = 8085
53BindIP = "0.0.0.0"
54
55###################################################################################################################
56# PERFORMANCE SETINGS
57#
58#    UseProcessors
59#        Used processors mask for multi-processors system (Used only at Windows)
60#        Default: 0 (selected by OS)
61#                 number (bitmask value of selected processors)
62#
63#    ProcessPriority
64#        Process proirity setting (Used only at Windows)
65#        Default: 1 (HIGH)
66#                 0 (Normal)
67#
68#    Compression
69#        Compression level for update packages sent to client (1..9)
70#        Default: 1 (speed)
71#                 9 (best compression)
72#
73#    TcpNoDelay
74#        TCP Nagle algorithm setting
75#        Default: 0 (enable Nagle algorithm, less traffic, more latency)
76#                 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency)
77#
78#    PlayerLimit
79#        Maximum number of players in the world. Excluding Mods, GM's and Admins
80#        Default: 100
81#                 0 (for infinite players)
82#                -1 (for Mods, GM's and Admins only)
83#                -2 (for GM's and Admins only)
84#                -3 (for Admins only)
85#
86#    SaveRespawnTimeImmediately
87#        Save respawn time for creatures at death and for gameobjects at use/open
88#        Default: 1 (save creature/gameobject respawn time without waiting grid unload)
89#                 0 (save creature/gameobject respawn time at grid unload)
90#
91#    MaxOverspeedPings
92#        Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
93#        Default: 2
94#
95#    GridUnload
96#        Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time)
97#        Default: 1 (unload grids)
98#                 0 (do not unload grids)
99#
100#    SocketSelectTime
101#        Socket select time (in milliseconds)
102#        Default: 10000
103#
104#    GridCleanUpDelay
105#        Grid clean up delay (in milliseconds)
106#        Default: 300000 (5 min)
107#
108#    MapUpdateInterval
109#        Map update interval (in milliseconds)
110#        Default: 100
111#
112#    ChangeWeatherInterval
113#        Weather update interval (in milliseconds)
114#        Default: 600000 (10 min)
115#
116#    PlayerSaveInterval
117#        Player save interval (in milliseconds)
118#        Default: 900000 (15 min)
119#
120#    vmap.enableLOS
121#    vmap.enableHeight
122#        Enable/Disable VMmap support for line of sight and height calculation
123#        Default: 1 (true)
124#                 0 (false)
125#
126#    vmap.ignoreMapIds
127#        Map id that will be ignored by VMaps
128#        List of ids with delimiter ','
129#        If more then one id is defined and spaces are included, the string has to be enclosed by "
130#        Example: "369,0,1,530"
131#
132#    vmap.ignoreSpellIds
133#        These spells are ignored for LoS calculation
134#        List of ids with delimiter ','
135#
136#    DetectPosCollision
137#        Check final move position, summon position, etc for visible collision with other objects or
138#        wall (wall only if vmaps are enabled)
139#        Default: 1 (enable, required more CPU power usage)
140#                 0 (disable, less nice position selection but will less CPU power usage)
141#
142#    TargetPosRecalculateRange
143#        Max distance from movement target point (+moving unit size) and targeted object (+size)
144#        after that new target movmeent point calculated. Max: melee attack range (5), min: contact range (0.5)
145#        More distance let have better performence, less distance let have more sensitive reaction at target move.
146#        Default: 1.5
147#
148#    UpdateUptimeInterval
149#        Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0
150#        Default: 10 (minutes)
151#
152#    MaxCoreStuckTime
153#        Periodically check if the process got freezed, if this is the case force crash after the specified
154#        amount of seconds. Must be > 0. Recommended > 10 secs if you use this.
155#        Default: 0 (Disabled)
156#
157#    AddonChannel
158#        Permit/disable the use of the addon channel through the server
159#        (some client side addons can stop work correctly with disabled addon channel)
160#        Default: 1 (permit addon channel)
161#                 0 (do not permit addon channel)
162#
163###################################################################################################################
164
165UseProcessors = 0
166ProcessPriority = 1
167Compression = 1
168TcpNoDelay = 0
169PlayerLimit = 100
170SaveRespawnTimeImmediately = 1
171MaxOverspeedPings = 2
172GridUnload = 1
173SocketSelectTime = 10000
174GridCleanUpDelay = 300000
175MapUpdateInterval = 100
176ChangeWeatherInterval = 600000
177PlayerSaveInterval = 900000
178vmap.enableLOS = 0
179vmap.enableHeight = 0
180vmap.ignoreMapIds = "369"
181vmap.ignoreSpellIds = "7720"
182DetectPosCollision = 1
183TargetPosRecalculateRange = 1.5
184UpdateUptimeInterval = 10
185MaxCoreStuckTime = 0
186AddonChannel = 1
187
188###################################################################################################################
189# SERVER LOGGING
190#
191#    LogSQL
192#        Enable logging of GM commands - all SQL code will be written to a log file
193#        All commands are written to a file: YYYY-MM-DD_logSQL.sql
194#        If a new day starts (00:00:00) then a new file is created - the old file will not be deleted.
195#        Default: 1 - Write SQL code to logfile
196#                 0 - Do not log
197#
198#    PidFile
199#        World daemon PID file
200#        Default: ""             - do not create PID file
201#                 "./worldd.pid" - create PID file (recommended name)
202#
203#    LogLevel
204#        Server console level of logging
205#        0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
206#        Default: 3
207#
208#    LogTime
209#        Include time in server console output [hh:mm:ss]
210#        Default: 0 (no time)
211#                 1 (print time)
212#
213#    LogFile
214#        Logfile name
215#        Default: "Server.log"
216#                 "" - Empty name disable creating log file
217#
218#    LogTimestamp
219#        Logfile with timestamp of server start in name
220#        Default: 0 - no timestamp in name
221#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
222#
223#    LogFileLevel
224#        Server file level of logging
225#        0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
226#        Default: 0
227#
228#    LogFilter_TransportMoves
229#    LogFilter_CreatureMoves
230#    LogFilter_VisibilityChanges
231#        Log filters
232#        Default: 1 - not include with any log level
233#                 0 - include in log if log level permit
234#
235#    WorldLogFile
236#        Packet logging file for the worldserver
237#        Default: "world.log"
238#
239#    DBErrorLogFile
240#        Log file of DB errors detected at server run
241#        Default: "DBErrors.log"
242#
243#    CharLogFile
244#        Character operations logfile name
245#        Default: "Char.log"
246#                 "" - Empty name disable creating log file
247#
248#    CharLogTimestamp
249#        Logfile with timestamp of server start in name
250#        Default: 0 - no timestamp in name
251#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
252#
253#    CharLogDump
254#        Write character dump before deleting in Char.log
255#        For restoration, cut character data from log starting from
256#        line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command
257#        Default: 0 - don't include dumping chars to log
258#                 1 - include dumping chars to log
259#
260#    GmLogFile
261#        Log file of gm commands
262#        Default: "" (Disable)
263#
264#    GmLogTimestamp
265#        Logfile with timestamp of server start in name
266#        Default: 0 - no timestamp in name
267#                 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
268#
269#    RaLogFile
270#        Log file of RA commands
271#        Default: "Ra.log"
272#                 "" - Empty name for disable
273#
274#    LogColors
275#        Color for messages (format "normal_color details_color debug_color error_color)
276#        Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY,
277#                8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
278#        Default: "" - none colors
279#        Example: "13 7 11 9"
280#
281###################################################################################################################
282
283LogSQL = 1
284PidFile = ""
285LogLevel = 3
286LogTime = 0
287LogFile = "Server.log"
288LogTimestamp = 0
289LogFileLevel = 0
290LogFilter_TransportMoves = 1
291LogFilter_CreatureMoves = 1
292LogFilter_VisibilityChanges = 1
293WorldLogFile = "world.log"
294DBErrorLogFile = "DBErrors.log"
295CharLogFile = "Char.log"
296CharLogTimestamp = 0
297CharLogDump = 0
298GmLogFile = ""
299GmLogTimestamp = 0
300RaLogFile = ""
301LogColors = ""
302
303###################################################################################################################
304# SERVER SETTINGS
305#
306#    GameType
307#        Server realm style
308#        0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP
309#        also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest
310#        activated places and sanctuaries)
311#
312#    RealmZone
313#        Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options.
314#
315#        1 Development    - any language (Default)
316#        2 United States  - extended-Latin
317#        3 Oceanic        - extended-Latin
318#        4 Latin America  - extended-Latin
319#        5 Tournament     - basic-Latin at create, any at login
320#        6 Korea          - East-Asian
321#        7 Tournament     - basic-Latin at create, any at login
322#        8 English        - extended-Latin
323#        9 German         - extended-Latin
324#        10 French        - extended-Latin
325#        11 Spanish       - extended-Latin
326#        12 Russian       - Cyrillic
327#        13 Tournament    - basic-Latin at create, any at login
328#        14 Taiwan        - East-Asian
329#        15 Tournament    - basic-Latin at create, any at login
330#        16 China         - East-Asian
331#        17 CN1           - basic-Latin at create, any at login
332#        18 CN2           - basic-Latin at create, any at login
333#        19 CN3           - basic-Latin at create, any at login
334#        20 CN4           - basic-Latin at create, any at login
335#        21 CN5           - basic-Latin at create, any at login
336#        22 CN6           - basic-Latin at create, any at login
337#        23 CN7           - basic-Latin at create, any at login
338#        24 CN8           - basic-Latin at create, any at login
339#        25 Tournament    - basic-Latin at create, any at login
340#        26 Test Server   - any language
341#        27 Tournament    - basic-Latin at create, any at login
342#        28 QA Server     - any language
343#        29 CN9           - basic-Latin at create, any at login
344#
345#    Expansion
346#        Allow server use expansion content
347#        Default: 1 - check expansion maps existence, and if client support expansion and account have
348#                     expansion setting then allow visit expansion maps, allow create new races character)
349#                 0 - not check expansion maps existence, not allow wisit its, not allow create new race
350#                     characters, ignore account expansion setting)
351#
352#    DBC.Locale
353#        DBC Language Settings
354#        0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico
355#        8 = Russian; 255 = Auto Detect (Default)
356#
357#    DeclinedNames
358#        Allow russian clients to set and use declined names
359#        Default: 0 - do not use declined names, except when the Russian RealmZone is set
360#                 1 - use declined names
361#
362#    StrictPlayerNames
363#        Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name
364#        Default: 0 disable (but limited server timezone dependent client check)
365#                 1 basic latin characters  (strict)
366#                 2 realm zone specific (strict). See RealmZone setting.
367#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
368#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
369#                 3 basic latin characters + server timezone specific
370#
371#    StrictCharterNames
372#        Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name
373#        Default: 0 disable
374#                 1 basic latin characters  (strict)
375#                 2 realm zone specific (strict). See RealmZone setting.
376#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
377#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
378#                 3 basic latin characters + server timezone specific
379#
380#    StrictPetNames
381#        Limit pet names to language specific symbols set
382#        Default: 0 disable
383#                 1 basic latin characters  (strict)
384#                 2 realm zone specific (strict). See RealmZone setting.
385#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
386#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
387#                 3 basic latin characters + server timezone specific
388#
389#    CharactersCreatingDisabled
390#        Disable characters creating for specific team or any (non-player accounts not affected)
391#        Default: 0 - enabled
392#                 1 - disabled only for Alliance
393#                 2 - disabled only for Horde
394#                 3 - disabled for both teams
395#
396#    CharactersPerAccount
397#        Limit numbers of characters per account (at all realms).
398#        Note: this setting limit character creating at _current_ realm base at characters amount at all realms
399#        Default: 50
400#                The number must be >= CharactersPerRealm
401#
402#    CharactersPerRealm
403#        Limit numbers of characters for account at realm
404#        Default: 10 (client limitation)
405#                The number must be between 1 and 10
406#
407#    SkipCinematics
408#        Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates)
409#        Default: 0 - show intro for each new characrer
410#                 1 - show intro only for first character of selected race
411#                 2 - disable intro show in all cases
412#
413#    MaxPlayerLevel
414#        Max level that can be reached by player for experience (in range from 1 to 255).
415#        Change not recommended
416#        Default: 70
417#
418#    MaxHonorPoints
419#        Max honor points that player can have.
420#        Default: 75000
421#
422#    MaxArenaPoints
423#        Max arena points that player can have.
424#        Default: 5000
425#
426#    StartPlayerLevel
427#        Staring level that have character at creating (in range 1 to MaxPlayerLevel)
428#        Default: 1
429#
430#    ActivateWeather
431#        Activate weather system
432#        Default: 1 (true)
433#                 0 (false)
434#
435#    Battleground.CastDeserter
436#        Cast or not Deserter spell at player who leave battleground in progress
437#        Default: 1 (true)
438#                 0 (false)
439#
440#    CastUnstuck
441#        Allow cast or not Unstuck spell at .start or client Help option use
442#        Default: 1 (true)
443#                 0 (false)
444#
445#    Instance.IgnoreLevel
446#        Ignore level requirement to enter instance
447#        Default: 0 (false)
448#                 1 (true)
449#
450#    Instance.IgnoreRaid
451#        Ignore raid requirement to enter instance
452#        Default: 0 (false)
453#                 1 (true)
454#
455#    Instance.ResetTimeHour
456#        The hour of the day (0-23) when the global instance resets occur.
457#        Default: 4
458#
459#    Instance.UnloadDelay
460#        Unload the instance map from memory after some time if no players are inside.
461#        Default: 1800000 (miliseconds, i.e 30 minutes)
462#                 0 (instance maps are kept in memory until they are reset)
463#
464#    Quests.LowLevelHideDiff
465#        Quest level difference to hide for player low level quests:
466#        if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver
467#        Default: 4
468#                -1 (show all available quests marks)
469#
470#    Quests.HighLevelHideDiff
471#        Quest level difference to hide for player high level quests:
472#        if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver
473#        Default: 7
474#                -1 (show all available quests marks)
475#
476#    MaxPrimaryTradeSkill
477#        Max count that player can learn the primary trade skill.
478#        Default: 2
479#        Max : 10
480#
481#    MinPetitionSigns
482#        Min signatures count to creating guild (0..9).
483#        Default: 9
484#
485#    MaxGroupXPDistance
486#        Max distance to creature for group memeber to get XP at creature death.
487#        Default: 74
488#
489#    MailDeliveryDelay
490#        Mail delivery delay time for item sending
491#        Default: 3600 sec (1 hour)
492#
493#    SkillChance.Prospecting
494#        For prospecting skillup not possible by default, but can be allowed as custom setting
495#        Default: 0 - no skilups
496#                 1 - skilups possible
497#
498#    Event.Announce
499#        Default: 0 (false)
500#                 1 (true)
501#
502#    BeepAtStart
503#        Beep at mangosd start finished (mostly work only at Unix/Linux systems)
504#        Default: 1 (true)
505#                 0 (false)
506#
507#    Motd
508#        Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
509#
510###################################################################################################################
511
512GameType = 1
513RealmZone = 1
514Expansion = 1
515DBC.Locale = 255
516DeclinedNames = 0
517StrictPlayerNames = 0
518StrictCharterNames = 0
519StrictPetNames = 0
520CharactersCreatingDisabled = 0
521CharactersPerAccount = 50
522CharactersPerRealm = 10
523SkipCinematics = 0
524MaxPlayerLevel = 70
525MaxHonorPoints = 75000
526MaxArenaPoints = 5000
527StartPlayerLevel = 1
528ActivateWeather = 1
529Battleground.CastDeserter = 1
530CastUnstuck = 1
531Instance.IgnoreLevel = 0
532Instance.IgnoreRaid = 0
533Instance.ResetTimeHour = 4
534Instance.UnloadDelay = 1800000
535Quests.LowLevelHideDiff = 4
536Quests.HighLevelHideDiff = 7
537MaxPrimaryTradeSkill = 2
538MinPetitionSigns = 9
539MaxGroupXPDistance = 74
540MailDeliveryDelay = 3600
541SkillChance.Prospecting = 0
542Event.Announce = 0
543BeepAtStart = 1
544Motd = "Welcome to the Massive Network Game Object Server."
545
546###################################################################################################################
547# PLAYER INTERACTION
548#
549#    AllowTwoSide.Accounts
550#        Allow or not accounts to create characters in the 2 teams in any game type.
551#        Default: 0 (Not allowed)
552#                 1 (Allowed)
553#
554#    AllowTwoSide.Interaction.Chat
555#    AllowTwoSide.Interaction.Channel
556#    AllowTwoSide.Interaction.Group
557#    AllowTwoSide.Interaction.Guild
558#    AllowTwoSide.Interaction.Auction
559#    AllowTwoSide.Interaction.Mail
560#        Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
561#        different teams, send mail to different team.
562#        Default: 0 (Not allowed)
563#                 1 (Allowed)
564#
565#    AllowTwoSide.WhoList
566#        Allow or not show player from both team in who list.
567#        Default: 0 (Not allowed)
568#                 1 (Allowed)
569#
570#    AllowTwoSide.AddFriend
571#        Allow or not adding friends from other team in friend list.
572#        Default: 0 (Not allowed)
573#                 1 (Allowed)
574#
575#    TalentsInspecting
576#        Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can
577#        inspect talents always)
578#        Default: 1 (allow)
579#                 0 (not allow)
580#
581###################################################################################################################
582
583AllowTwoSide.Accounts = 0
584AllowTwoSide.Interaction.Chat = 0
585AllowTwoSide.Interaction.Channel = 0
586AllowTwoSide.Interaction.Group = 0
587AllowTwoSide.Interaction.Guild = 0
588AllowTwoSide.Interaction.Auction = 0
589AllowTwoSide.Interaction.Mail = 0
590AllowTwoSide.WhoList = 0
591AllowTwoSide.AddFriend = 0
592TalentsInspecting = 1
593
594###################################################################################################################
595# CREATURE SETTINGS
596#
597#    ThreatRadius
598#        Radius for creature to evade after being pulled away from combat start point
599#        If ThreatRadius is less than creature aggro radius then aggro radius will be used
600#        Default: 100 yards
601#
602#    Rate.Creature.Aggro
603#        Aggro radius percent or off.
604#        Default: 1   - 100%
605#                 1.5 - 150%
606#                 0   - off (0%)
607#
608#    CreatureFamilyAssistenceRadius
609#        Creature family assistence radius
610#        Default: 10
611#                 0   - off
612#
613#    WorldBossLevelDiff
614#        Difference for boss dynamic level with target
615#        Default: 3
616#
617#    Corpse.Decay.NORMAL
618#    Corpse.Decay.RARE
619#    Corpse.Decay.ELITE
620#    Corpse.Decay.RAREELITE
621#    Corpse.Decay.WORLDBOSS
622#        Seconds until creature corpse will decay without being looted or skinned.
623#        Default: 60, 300, 300, 300, 3600
624#
625#    Rate.Corpse.Decay.Looted
626#         Controls how long the creature corpse stays after it had been looted, as a multiplier of its Corpse.Decay.* config.
627#         Default: 0.1
628#
629#    Rate.Creature.Normal.Damage
630#    Rate.Creature.Elite.Elite.Damage
631#    Rate.Creature.Elite.RAREELITE.Damage
632#    Rate.Creature.Elite.WORLDBOSS.Damage
633#    Rate.Creature.Elite.RARE.Damage
634#        Creature Damage Rates.
635#        Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
636#
637#    Rate.Creature.Normal.SpellDamage
638#    Rate.Creature.Elite.Elite.SpellDamage
639#    Rate.Creature.Elite.RAREELITE.SpellDamage
640#    Rate.Creature.Elite.WORLDBOSS.SpellDamag
641#    Rate.Creature.Elite.RARE.SpellDamage
642#        Creature Spell Damage Rates.
643#        Examples: 2 - creatures will damage with spells 2x, 1.7 - 1.7x.
644#
645#    Rate.Creature.Normal.HP
646#    Rate.Creature.Elite.Elite.HP
647#    Rate.Creature.Elite.RAREELITE.HP
648#    Rate.Creature.Elite.WORLDBOSS.HP
649#    Rate.Creature.Elite.RARE.HP
650#        Creature Health Ammount Modifier.
651#        Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
652#
653###################################################################################################################
654
655ThreatRadius = 100
656Rate.Creature.Aggro = 1
657CreatureFamilyAssistenceRadius = 10
658WorldBossLevelDiff = 3
659Corpse.Decay.NORMAL = 60
660Corpse.Decay.RARE = 300
661Corpse.Decay.ELITE = 300
662Corpse.Decay.RAREELITE = 300
663Corpse.Decay.WORLDBOSS = 3600
664Rate.Corpse.Decay.Looted = 0.1
665Rate.Creature.Normal.Damage = 1
666Rate.Creature.Elite.Elite.Damage = 1
667Rate.Creature.Elite.RAREELITE.Damage = 1
668Rate.Creature.Elite.WORLDBOSS.Damage = 1
669Rate.Creature.Elite.RARE.Damage = 1
670Rate.Creature.Normal.SpellDamage = 1
671Rate.Creature.Elite.Elite.SpellDamage = 1
672Rate.Creature.Elite.RAREELITE.SpellDamage = 1
673Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
674Rate.Creature.Elite.RARE.SpellDamage = 1
675Rate.Creature.Normal.HP = 1
676Rate.Creature.Elite.Elite.HP = 1
677Rate.Creature.Elite.RAREELITE.HP = 1
678Rate.Creature.Elite.WORLDBOSS.HP = 1
679Rate.Creature.Elite.RARE.HP = 1
680
681###################################################################################################################
682# CHAT SETTINGS
683#
684#    ChatFakeMessagePreventing
685#        Chat protection from creating fake messages using a lot spaces (other invisible symbols),
686#        not applied to addon language messages, but can prevent working old addons
687#        that use normal languages for sending data to another clients.
688#        Default: 0 (disible fake messages preventing)
689#                 1 (enabled fake messages preventing)
690#
691#    ChatFlood.MessageCount
692#        Chat anti-flood protection, haste message count to activate protection
693#        Default: 10
694#                 0 (disible anti-flood protection)
695#
696#    ChatFlood.MessageDelay
697#        Chat anti-flood protection, minimum message delay to count message
698#        Default: 1 (in secs)
699#
700#    ChatFlood.MuteTime
701#        Chat anti-flood protection, mute time at activation flood protection (not saved)
702#        Default: 10 (in secs)
703#
704#    Channel.RestrictedLfg
705#        Restrict use LookupForGroup channel only registered in LFG tool players
706#        Default: 1 (allow join to channel only if active in LFG)
707#                 0 (allow join to channel in any time)
708#
709#    Channel.SilentlyGMJoin
710#        Silently join GM characters (security level > 1) to channels
711#        Default: 0 (join announcement in normal way)
712#                 1 (GM join without announcement)
713#
714###################################################################################################################
715
716ChatFakeMessagePreventing = 0
717ChatFlood.MessageCount = 10
718ChatFlood.MessageDelay = 1
719ChatFlood.MuteTime = 10
720Channel.RestrictedLfg = 1
721Channel.SilentlyGMJoin = 0
722
723###################################################################################################################
724# GAME MASTER SETTINGS
725#
726#    GM.WhisperingTo
727#        Is GM accepting whispers from player by default or not.
728#        Default: 0 (false)
729#                 1 (true)
730#
731#    GM.InGMList
732#        Is GM showed in GM list (if visible) in non-GM state (.gmoff)
733#        Default: 0 (false)
734#                 1 (true)
735#
736#    GM.InWhoList
737#        Is GM showed in who list (if visible).
738#        Default: 0 (false)
739#                 1 (true)
740#
741#    GM.LoginState
742#        GM mode at login
743#        Default: 2 (last save state)
744#                 0 (disable)
745#                 1 (enable)
746#
747#    GM.LogTrade
748#        Include GM trade and trade slot enchanting operations in GM log if it enable
749#        Default: 1 (include)
750#                 0 (not include)
751#
752###################################################################################################################
753
754GM.WhisperingTo = 0
755GM.InGMList = 0
756GM.InWhoList = 0
757GM.LoginState = 2
758GM.LogTrade = 1
759
760###################################################################################################################
761# VISIBILITY AND RADIUSES
762#
763#    Visibility.GroupMode
764#        Group visibility modes
765#        Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
766#                 1 (raid members 100% auto detect invisible player from same raid)
767#                 2 (players from same team can 100% auto detect invisible player)
768#
769#    Visibility.Distance.Creature
770#    Visibility.Distance.Player
771#        Visibility distance for different in game object
772#        Max limited by active player zone: ~ 166
773#        Min limit dependent from objects
774#        Default: 66 (cell size)
775#        Min limit is max aggro radius (45) * Rate.Creature.Aggro
776#
777#    Visibility.Distance.Object
778#        Visible distance for gameobject, dynobject, bodies, corpses, bones
779#        Min limit is iteraction distance (5)
780#
781#    Visibility.Distance.InFlight
782#        Visible distance for player in flight
783#        Min limit is 0 (not show any objects)
784#
785#    Visibility.Distance.Grey.Unit
786#        Visibility grey distance for creatures/players (fast changing objects)
787#        addition to appropriate object type Visibility.Distance.* use in case visibility removing to
788#        object (except corpse around distences) If ᅵ is distance and G is grey distance then object
789#        make visible if distance to it <= D but make non visible if distance > D+G
790#        Default: 1 (yard)
791#
792#    Visibility.Distance.Grey.Object
793#        Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies
794#        Default: 10 (yards)
795#
796#
797###################################################################################################################
798
799Visibility.GroupMode = 0
800Visibility.Distance.Creature      = 66
801Visibility.Distance.Player        = 66
802Visibility.Distance.Object        = 66
803Visibility.Distance.InFlight      = 66
804Visibility.Distance.Grey.Unit   = 1
805Visibility.Distance.Grey.Object = 10
806
807###################################################################################################################
808# SERVER RATES
809#
810#    Rate.Health
811#    Rate.Mana
812#    Rate.Rage.Income
813#    Rate.Rage.Loss
814#    Rate.Focus
815#    Rate.Loyalty
816#        Health and power regeneration and rage income from damage.
817#        Default: 1
818#
819#    Rate.Skill.Discovery
820#         Skill Discovery Rates
821#         Default: 1
822#
823#    Rate.Drop.Item.Poor
824#    Rate.Drop.Item.Normal
825#    Rate.Drop.Item.Uncommon
826#    Rate.Drop.Item.Rare
827#    Rate.Drop.Item.Epic
828#    Rate.Drop.Item.Legendary
829#    Rate.Drop.Item.Artifact
830#    Rate.Drop.Item.Referenced
831#    Rate.Drop.Money
832#         Drop rates (items by qualify and money)
833#         Default: 1
834#
835#    Rate.Drop.Money
836#         Drop rates
837#         Default: 1
838#
839#    Rate.XP.Kill
840#    Rate.XP.Quest
841#    Rate.XP.Explore
842#        XP rates
843#        Default: 1
844#
845#    Rate.XP.PastLevel70
846#        XP needed per level past 70 (Rates below 1 not recommended)
847#        Default: 1
848#
849#    Rate.Rest.InGame
850#    Rate.Rest.Offline.InTavernOrCity
851#    Rate.Rest.Offline.InWilderness
852#        Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
853#
854#    Rate.Damage.Fall
855#        Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
856#
857#    Rate.Auction.Time
858#    Rate.Auction.Deposit
859#    Rate.Auction.Cut
860#        Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
861#
862#    Rate.Honor
863#        Honor gain rate
864#
865#    Rate.Mining.Amount
866#    Rate.Mining.Next
867#        Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
868#        Mining.Next changes chance to have next use of a deposit)
869#
870#    Rate.Talent
871#        Talent Point rates
872#        Default: 1
873#
874#    Rate.Reputation.Gain
875#         Reputation Gain rate
876#         Default: 1
877#
878#    Rate.InstanceResetTime
879#        Multiplier for the number of days in between global raid/heroic instance resets.
880#        Default: 1
881#
882#    SkillGain.Crafting
883#    SkillGain.Defense
884#    SkillGain.Gathering
885#    SkillGain.Weapon
886#         crafting/defense/gathering/weapon skills gain at skill grow (1,2,...)
887#         Default: 1
888#
889#    SkillChance.Orange
890#    SkillChance.Yellow
891#    SkillChance.Green
892#    SkillChance.Grey
893#        Skill chance values (0..100)
894#        Default: 100-75-25-0
895#
896#    SkillChance.MiningSteps
897#    SkillChance.SkinningSteps
898#         For skinning and Mining chance decrease with skill level.
899#         Default: 0  - no decrease
900#                  75 - in 2 times each 75 skill points
901#
902#    DurabilityLossChance.Damage
903#         Chance lost one from equiped items durability point at damage apply or receive.
904#         Default: 0.5 (100/0.5 = 200) Each 200 damage apply one from 19 possible equipped items
905#
906#    DurabilityLossChance.Absorb
907#         Chance lost one from armor items durability point at damage absorb.
908#         Default: 0.5 (100/0.5 = 200) Each 200 absorbs apply one from 15 possible armor equipped items
909#
910#    DurabilityLossChance.Parry
911#         Chance lost weapon durability point at parry.
912#         Default: 0.05 (100/0.05 = 2000) Each 2000 parry attacks main weapon lost point
913#
914#    DurabilityLossChance.Block
915#         Chance lost sheild durability point at damage block.
916#         Default: 0.05 (100/0.05 = 2000) Each 2000 partly or full blocked attacks shield lost point
917#
918#    Death.SicknessLevel
919#         Starting Character start gain sickness at spirit resurrection (1 min)
920#         Default: 11
921#                  -10 - character will have full time (10min) sickness at 1 level
922#                  maxplayerlevel+1 - chaarcter will not have sickess at any level
923#
924#    Death.CorpseReclaimDelay.PvP
925#    Death.CorpseReclaimDelay.PvE
926#         Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths
927#         Default: 1 (enabled)
928#                  0 (disabled)
929#
930###################################################################################################################
931
932Rate.Health = 1
933Rate.Mana = 1
934Rate.Rage.Income = 1
935Rate.Rage.Loss = 1
936Rate.Focus = 1
937Rate.Loyalty = 1
938Rate.Skill.Discovery = 1
939Rate.Drop.Item.Poor = 1
940Rate.Drop.Item.Normal = 1
941Rate.Drop.Item.Uncommon = 1
942Rate.Drop.Item.Rare = 1
943Rate.Drop.Item.Epic = 1
944Rate.Drop.Item.Legendary = 1
945Rate.Drop.Item.Artifact = 1
946Rate.Drop.Item.Referenced = 1
947Rate.Drop.Money = 1
948Rate.XP.Kill    = 1
949Rate.XP.Quest   = 1
950Rate.XP.Explore = 1
951Rate.XP.PastLevel70 = 1
952Rate.Rest.InGame = 1
953Rate.Rest.Offline.InTavernOrCity = 1
954Rate.Rest.Offline.InWilderness = 1
955Rate.Damage.Fall = 1
956Rate.Auction.Time = 1
957Rate.Auction.Deposit = 1
958Rate.Auction.Cut = 1
959Rate.Honor = 1
960Rate.Mining.Amount = 1
961Rate.Mining.Next   = 1
962Rate.Talent = 1
963Rate.Reputation.Gain = 1
964Rate.InstanceResetTime = 1
965SkillGain.Crafting = 1
966SkillGain.Defense = 1
967SkillGain.Gathering = 1
968SkillGain.Weapon = 1
969SkillChance.Orange = 100
970SkillChance.Yellow = 75
971SkillChance.Green  = 25
972SkillChance.Grey   = 0
973SkillChance.MiningSteps   = 0
974SkillChance.SkinningSteps = 0
975DurabilityLossChance.Damage = 0.5
976DurabilityLossChance.Absorb = 0.5
977DurabilityLossChance.Parry  = 0.05
978DurabilityLossChance.Block  = 0.05
979Death.SicknessLevel = 11
980Death.CorpseReclaimDelay.PvP = 1
981Death.CorpseReclaimDelay.PvE = 1
982
983###################################################################################################################
984# CONSOLE AND REMOTE ACCESS
985#
986#    Console.Enable
987#        Enable console
988#        Default: 1 - on
989#                 0 - off
990#
991#    Ra.Enable
992#        Enable remote console
993#        Default: 0 - off
994#                 1 - on
995#
996#    Ra.IP
997#        Default remote console ip address, use 0.0.0.0 for every address
998#
999#    Ra.Port
1000#        Default remote console port
1001#
1002#    Ra.MinLevel
1003#        Minimum level that's required to login,3 by default
1004#
1005#    Ra.Secure
1006#        Kick client on wrong pass
1007#
1008###################################################################################################################
1009
1010Console.Enable = 1
1011Ra.Enable = 0
1012Ra.IP = 0.0.0.0
1013Ra.Port = 3443
1014Ra.MinLevel = 3
1015Ra.Secure = 1
1016
1017###################################################################################################################
1018#
1019# Rated arena matches config
1020#
1021# MaxRatingDifference: the maximum rating difference between two groups in rated matches
1022#             Default: 0 (disable, rating difference is discarded) 
1023#
1024# RatingDiscardTimer: after the specified milliseconds has passed,
1025#                     rating information will be discarded when selecting teams for matches
1026#                     also initiates an update by this timer
1027#             Default: 60000
1028#
1029# AutoDistributePoints: set if arena points should be distributed automatically, or by GM command
1030#             Default: 0 (disable) (recommended): use gm command or sql query to distribute the points
1031#                      1 (enable): arena points are distributed automatically
1032#
1033# AutoDistributeInterval: how often should the distribution take place
1034#                         if automatic distribution is enabled
1035#                         in days
1036#             Default: 7 (weekly)
1037#
1038###################################################################################################################
1039
1040Arena.MaxRatingDifference = 0
1041Arena.RatingDiscardTimer = 60000
1042Arena.AutoDistributePoints = 0
1043Arena.AutoDistributeInterval = 7
1044
1045###################################################################################################################
1046#
1047# Battleground config
1048#
1049# PrematureFinishTimer: the time to end the bg if there are less than minplayersperteam on one side
1050#                       in milliseconds, 0 - disabled
1051#              Default: 0
1052#
1053###################################################################################################################
1054
1055BattleGround.PrematureFinishTimer = 0
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