1 | ##################################### |
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2 | # MaNGOS Configuration file # |
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3 | ##################################### |
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4 | ConfVersion=2008080101 |
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5 | |
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6 | ################################################################################################################### |
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7 | # CONNECTIONS AND DIRECTORIES |
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8 | # |
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9 | # RealmID |
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10 | # RealmID must match the realmlist inside the realmd database |
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11 | # |
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12 | # DataDir |
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13 | # Data directory setting. |
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14 | # Important: DataDir needs to be quoted, as it is a string which may contain space characters. |
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15 | # Example: "@prefix@/share/mangos" |
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16 | # |
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17 | # LogsDir |
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18 | # Logs directory setting. |
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19 | # Important: Logs dir must exists, or all logs need to be disabled |
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20 | # Default: "" - no log directory prefix, if used log names isn't absolute path |
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21 | # then logs will be stored in current directory for run program. |
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22 | # |
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23 | # |
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24 | # LoginDatabaseInfo |
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25 | # WorldDatabaseInfo |
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26 | # CharacterDatabaseInfo |
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27 | # Database connection settings for the world server. |
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28 | # Default: hostname;port;username;password;database |
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29 | # .;somenumber;username;password;database - use named pipes at Windows |
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30 | # Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini |
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31 | # .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux |
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32 | # Unix sockets: experimental, not tested |
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33 | # |
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34 | # MaxPingTime |
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35 | # Settings for maximum database-ping interval (minutes between pings) |
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36 | # |
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37 | # WorldServerPort |
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38 | # Default WorldServerPort |
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39 | # |
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40 | # BindIP |
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41 | # Bind World Server to IP/hostname |
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42 | # |
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43 | ################################################################################################################### |
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44 | |
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45 | RealmID = 1 |
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46 | DataDir = "." |
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47 | LogsDir = "" |
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48 | LoginDatabaseInfo = "127.0.0.1;3306;root;mangos;realmd" |
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49 | WorldDatabaseInfo = "127.0.0.1;3306;root;mangos;mangos" |
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50 | CharacterDatabaseInfo = "127.0.0.1;3306;root;mangos;characters" |
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51 | MaxPingTime = 30 |
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52 | WorldServerPort = 8085 |
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53 | BindIP = "0.0.0.0" |
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54 | |
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55 | ################################################################################################################### |
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56 | # PERFORMANCE SETINGS |
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57 | # |
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58 | # UseProcessors |
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59 | # Used processors mask for multi-processors system (Used only at Windows) |
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60 | # Default: 0 (selected by OS) |
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61 | # number (bitmask value of selected processors) |
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62 | # |
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63 | # ProcessPriority |
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64 | # Process proirity setting (Used only at Windows) |
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65 | # Default: 1 (HIGH) |
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66 | # 0 (Normal) |
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67 | # |
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68 | # Compression |
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69 | # Compression level for update packages sent to client (1..9) |
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70 | # Default: 1 (speed) |
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71 | # 9 (best compression) |
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72 | # |
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73 | # TcpNoDelay |
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74 | # TCP Nagle algorithm setting |
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75 | # Default: 0 (enable Nagle algorithm, less traffic, more latency) |
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76 | # 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency) |
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77 | # |
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78 | # PlayerLimit |
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79 | # Maximum number of players in the world. Excluding Mods, GM's and Admins |
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80 | # Default: 100 |
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81 | # 0 (for infinite players) |
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82 | # -1 (for Mods, GM's and Admins only) |
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83 | # -2 (for GM's and Admins only) |
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84 | # -3 (for Admins only) |
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85 | # |
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86 | # SaveRespawnTimeImmediately |
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87 | # Save respawn time for creatures at death and for gameobjects at use/open |
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88 | # Default: 1 (save creature/gameobject respawn time without waiting grid unload) |
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89 | # 0 (save creature/gameobject respawn time at grid unload) |
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90 | # |
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91 | # MaxOverspeedPings |
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92 | # Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check) |
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93 | # Default: 2 |
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94 | # |
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95 | # GridUnload |
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96 | # Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time) |
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97 | # Default: 1 (unload grids) |
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98 | # 0 (do not unload grids) |
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99 | # |
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100 | # SocketSelectTime |
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101 | # Socket select time (in milliseconds) |
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102 | # Default: 10000 |
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103 | # |
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104 | # GridCleanUpDelay |
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105 | # Grid clean up delay (in milliseconds) |
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106 | # Default: 300000 (5 min) |
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107 | # |
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108 | # MapUpdateInterval |
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109 | # Map update interval (in milliseconds) |
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110 | # Default: 100 |
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111 | # |
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112 | # ChangeWeatherInterval |
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113 | # Weather update interval (in milliseconds) |
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114 | # Default: 600000 (10 min) |
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115 | # |
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116 | # PlayerSaveInterval |
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117 | # Player save interval (in milliseconds) |
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118 | # Default: 900000 (15 min) |
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119 | # |
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120 | # vmap.enableLOS |
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121 | # vmap.enableHeight |
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122 | # Enable/Disable VMmap support for line of sight and height calculation |
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123 | # Default: 1 (true) |
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124 | # 0 (false) |
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125 | # |
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126 | # vmap.ignoreMapIds |
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127 | # Map id that will be ignored by VMaps |
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128 | # List of ids with delimiter ',' |
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129 | # If more then one id is defined and spaces are included, the string has to be enclosed by " |
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130 | # Example: "369,0,1,530" |
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131 | # |
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132 | # vmap.ignoreSpellIds |
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133 | # These spells are ignored for LoS calculation |
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134 | # List of ids with delimiter ',' |
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135 | # |
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136 | # DetectPosCollision |
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137 | # Check final move position, summon position, etc for visible collision with other objects or |
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138 | # wall (wall only if vmaps are enabled) |
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139 | # Default: 1 (enable, required more CPU power usage) |
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140 | # 0 (disable, less nice position selection but will less CPU power usage) |
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141 | # |
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142 | # TargetPosRecalculateRange |
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143 | # Max distance from movement target point (+moving unit size) and targeted object (+size) |
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144 | # after that new target movmeent point calculated. Max: melee attack range (5), min: contact range (0.5) |
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145 | # More distance let have better performence, less distance let have more sensitive reaction at target move. |
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146 | # Default: 1.5 |
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147 | # |
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148 | # UpdateUptimeInterval |
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149 | # Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0 |
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150 | # Default: 10 (minutes) |
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151 | # |
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152 | # MaxCoreStuckTime |
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153 | # Periodically check if the process got freezed, if this is the case force crash after the specified |
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154 | # amount of seconds. Must be > 0. Recommended > 10 secs if you use this. |
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155 | # Default: 0 (Disabled) |
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156 | # |
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157 | # AddonChannel |
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158 | # Permit/disable the use of the addon channel through the server |
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159 | # (some client side addons can stop work correctly with disabled addon channel) |
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160 | # Default: 1 (permit addon channel) |
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161 | # 0 (do not permit addon channel) |
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162 | # |
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163 | ################################################################################################################### |
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164 | |
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165 | UseProcessors = 0 |
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166 | ProcessPriority = 1 |
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167 | Compression = 1 |
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168 | TcpNoDelay = 0 |
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169 | PlayerLimit = 100 |
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170 | SaveRespawnTimeImmediately = 1 |
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171 | MaxOverspeedPings = 2 |
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172 | GridUnload = 1 |
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173 | SocketSelectTime = 10000 |
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174 | GridCleanUpDelay = 300000 |
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175 | MapUpdateInterval = 100 |
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176 | ChangeWeatherInterval = 600000 |
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177 | PlayerSaveInterval = 900000 |
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178 | vmap.enableLOS = 0 |
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179 | vmap.enableHeight = 0 |
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180 | vmap.ignoreMapIds = "369" |
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181 | vmap.ignoreSpellIds = "7720" |
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182 | DetectPosCollision = 1 |
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183 | TargetPosRecalculateRange = 1.5 |
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184 | UpdateUptimeInterval = 10 |
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185 | MaxCoreStuckTime = 0 |
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186 | AddonChannel = 1 |
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187 | |
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188 | ################################################################################################################### |
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189 | # SERVER LOGGING |
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190 | # |
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191 | # LogSQL |
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192 | # Enable logging of GM commands - all SQL code will be written to a log file |
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193 | # All commands are written to a file: YYYY-MM-DD_logSQL.sql |
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194 | # If a new day starts (00:00:00) then a new file is created - the old file will not be deleted. |
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195 | # Default: 1 - Write SQL code to logfile |
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196 | # 0 - Do not log |
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197 | # |
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198 | # PidFile |
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199 | # World daemon PID file |
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200 | # Default: "" - do not create PID file |
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201 | # "./worldd.pid" - create PID file (recommended name) |
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202 | # |
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203 | # LogLevel |
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204 | # Server console level of logging |
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205 | # 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug |
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206 | # Default: 3 |
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207 | # |
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208 | # LogTime |
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209 | # Include time in server console output [hh:mm:ss] |
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210 | # Default: 0 (no time) |
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211 | # 1 (print time) |
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212 | # |
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213 | # LogFile |
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214 | # Logfile name |
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215 | # Default: "Server.log" |
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216 | # "" - Empty name disable creating log file |
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217 | # |
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218 | # LogTimestamp |
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219 | # Logfile with timestamp of server start in name |
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220 | # Default: 0 - no timestamp in name |
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221 | # 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext |
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222 | # |
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223 | # LogFileLevel |
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224 | # Server file level of logging |
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225 | # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug |
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226 | # Default: 0 |
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227 | # |
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228 | # LogFilter_TransportMoves |
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229 | # LogFilter_CreatureMoves |
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230 | # LogFilter_VisibilityChanges |
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231 | # Log filters |
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232 | # Default: 1 - not include with any log level |
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233 | # 0 - include in log if log level permit |
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234 | # |
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235 | # WorldLogFile |
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236 | # Packet logging file for the worldserver |
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237 | # Default: "world.log" |
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238 | # |
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239 | # DBErrorLogFile |
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240 | # Log file of DB errors detected at server run |
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241 | # Default: "DBErrors.log" |
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242 | # |
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243 | # CharLogFile |
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244 | # Character operations logfile name |
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245 | # Default: "Char.log" |
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246 | # "" - Empty name disable creating log file |
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247 | # |
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248 | # CharLogTimestamp |
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249 | # Logfile with timestamp of server start in name |
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250 | # Default: 0 - no timestamp in name |
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251 | # 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext |
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252 | # |
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253 | # CharLogDump |
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254 | # Write character dump before deleting in Char.log |
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255 | # For restoration, cut character data from log starting from |
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256 | # line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command |
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257 | # Default: 0 - don't include dumping chars to log |
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258 | # 1 - include dumping chars to log |
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259 | # |
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260 | # GmLogFile |
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261 | # Log file of gm commands |
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262 | # Default: "" (Disable) |
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263 | # |
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264 | # GmLogTimestamp |
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265 | # Logfile with timestamp of server start in name |
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266 | # Default: 0 - no timestamp in name |
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267 | # 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext |
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268 | # |
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269 | # RaLogFile |
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270 | # Log file of RA commands |
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271 | # Default: "Ra.log" |
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272 | # "" - Empty name for disable |
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273 | # |
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274 | # LogColors |
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275 | # Color for messages (format "normal_color details_color debug_color error_color) |
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276 | # Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY, |
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277 | # 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE |
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278 | # Default: "" - none colors |
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279 | # Example: "13 7 11 9" |
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280 | # |
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281 | ################################################################################################################### |
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282 | |
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283 | LogSQL = 1 |
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284 | PidFile = "" |
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285 | LogLevel = 3 |
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286 | LogTime = 0 |
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287 | LogFile = "Server.log" |
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288 | LogTimestamp = 0 |
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289 | LogFileLevel = 0 |
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290 | LogFilter_TransportMoves = 1 |
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291 | LogFilter_CreatureMoves = 1 |
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292 | LogFilter_VisibilityChanges = 1 |
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293 | WorldLogFile = "world.log" |
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294 | DBErrorLogFile = "DBErrors.log" |
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295 | CharLogFile = "Char.log" |
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296 | CharLogTimestamp = 0 |
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297 | CharLogDump = 0 |
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298 | GmLogFile = "" |
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299 | GmLogTimestamp = 0 |
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300 | RaLogFile = "" |
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301 | LogColors = "" |
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302 | |
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303 | ################################################################################################################### |
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304 | # SERVER SETTINGS |
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305 | # |
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306 | # GameType |
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307 | # Server realm style |
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308 | # 0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP |
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309 | # also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest |
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310 | # activated places and sanctuaries) |
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311 | # |
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312 | # RealmZone |
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313 | # Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options. |
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314 | # |
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315 | # 1 Development - any language (Default) |
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316 | # 2 United States - extended-Latin |
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317 | # 3 Oceanic - extended-Latin |
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318 | # 4 Latin America - extended-Latin |
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319 | # 5 Tournament - basic-Latin at create, any at login |
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320 | # 6 Korea - East-Asian |
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321 | # 7 Tournament - basic-Latin at create, any at login |
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322 | # 8 English - extended-Latin |
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323 | # 9 German - extended-Latin |
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324 | # 10 French - extended-Latin |
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325 | # 11 Spanish - extended-Latin |
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326 | # 12 Russian - Cyrillic |
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327 | # 13 Tournament - basic-Latin at create, any at login |
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328 | # 14 Taiwan - East-Asian |
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329 | # 15 Tournament - basic-Latin at create, any at login |
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330 | # 16 China - East-Asian |
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331 | # 17 CN1 - basic-Latin at create, any at login |
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332 | # 18 CN2 - basic-Latin at create, any at login |
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333 | # 19 CN3 - basic-Latin at create, any at login |
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334 | # 20 CN4 - basic-Latin at create, any at login |
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335 | # 21 CN5 - basic-Latin at create, any at login |
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336 | # 22 CN6 - basic-Latin at create, any at login |
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337 | # 23 CN7 - basic-Latin at create, any at login |
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338 | # 24 CN8 - basic-Latin at create, any at login |
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339 | # 25 Tournament - basic-Latin at create, any at login |
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340 | # 26 Test Server - any language |
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341 | # 27 Tournament - basic-Latin at create, any at login |
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342 | # 28 QA Server - any language |
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343 | # 29 CN9 - basic-Latin at create, any at login |
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344 | # |
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345 | # Expansion |
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346 | # Allow server use expansion content |
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347 | # Default: 1 - check expansion maps existence, and if client support expansion and account have |
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348 | # expansion setting then allow visit expansion maps, allow create new races character) |
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349 | # 0 - not check expansion maps existence, not allow wisit its, not allow create new race |
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350 | # characters, ignore account expansion setting) |
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351 | # |
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352 | # DBC.Locale |
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353 | # DBC Language Settings |
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354 | # 0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico |
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355 | # 8 = Russian; 255 = Auto Detect (Default) |
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356 | # |
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357 | # DeclinedNames |
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358 | # Allow russian clients to set and use declined names |
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359 | # Default: 0 - do not use declined names, except when the Russian RealmZone is set |
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360 | # 1 - use declined names |
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361 | # |
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362 | # StrictPlayerNames |
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363 | # Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name |
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364 | # Default: 0 disable (but limited server timezone dependent client check) |
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365 | # 1 basic latin characters (strict) |
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366 | # 2 realm zone specific (strict). See RealmZone setting. |
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367 | # Note: In any case if you want correctly see character name at client this client must have apporopriate fonts |
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368 | # (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). |
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369 | # 3 basic latin characters + server timezone specific |
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370 | # |
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371 | # StrictCharterNames |
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372 | # Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name |
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373 | # Default: 0 disable |
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374 | # 1 basic latin characters (strict) |
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375 | # 2 realm zone specific (strict). See RealmZone setting. |
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376 | # Note: In any case if you want correctly see character name at client this client must have apporopriate fonts |
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377 | # (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). |
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378 | # 3 basic latin characters + server timezone specific |
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379 | # |
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380 | # StrictPetNames |
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381 | # Limit pet names to language specific symbols set |
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382 | # Default: 0 disable |
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383 | # 1 basic latin characters (strict) |
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384 | # 2 realm zone specific (strict). See RealmZone setting. |
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385 | # Note: In any case if you want correctly see character name at client this client must have apporopriate fonts |
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386 | # (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). |
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387 | # 3 basic latin characters + server timezone specific |
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388 | # |
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389 | # CharactersCreatingDisabled |
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390 | # Disable characters creating for specific team or any (non-player accounts not affected) |
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391 | # Default: 0 - enabled |
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392 | # 1 - disabled only for Alliance |
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393 | # 2 - disabled only for Horde |
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394 | # 3 - disabled for both teams |
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395 | # |
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396 | # CharactersPerAccount |
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397 | # Limit numbers of characters per account (at all realms). |
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398 | # Note: this setting limit character creating at _current_ realm base at characters amount at all realms |
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399 | # Default: 50 |
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400 | # The number must be >= CharactersPerRealm |
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401 | # |
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402 | # CharactersPerRealm |
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403 | # Limit numbers of characters for account at realm |
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404 | # Default: 10 (client limitation) |
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405 | # The number must be between 1 and 10 |
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406 | # |
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407 | # SkipCinematics |
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408 | # Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates) |
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409 | # Default: 0 - show intro for each new characrer |
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410 | # 1 - show intro only for first character of selected race |
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411 | # 2 - disable intro show in all cases |
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412 | # |
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413 | # MaxPlayerLevel |
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414 | # Max level that can be reached by player for experience (in range from 1 to 255). |
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415 | # Change not recommended |
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416 | # Default: 70 |
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417 | # |
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418 | # MaxHonorPoints |
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419 | # Max honor points that player can have. |
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420 | # Default: 75000 |
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421 | # |
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422 | # MaxArenaPoints |
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423 | # Max arena points that player can have. |
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424 | # Default: 5000 |
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425 | # |
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426 | # StartPlayerLevel |
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427 | # Staring level that have character at creating (in range 1 to MaxPlayerLevel) |
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428 | # Default: 1 |
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429 | # |
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430 | # ActivateWeather |
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431 | # Activate weather system |
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432 | # Default: 1 (true) |
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433 | # 0 (false) |
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434 | # |
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435 | # Battleground.CastDeserter |
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436 | # Cast or not Deserter spell at player who leave battleground in progress |
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437 | # Default: 1 (true) |
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438 | # 0 (false) |
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439 | # |
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440 | # CastUnstuck |
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441 | # Allow cast or not Unstuck spell at .start or client Help option use |
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442 | # Default: 1 (true) |
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443 | # 0 (false) |
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444 | # |
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445 | # Instance.IgnoreLevel |
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446 | # Ignore level requirement to enter instance |
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447 | # Default: 0 (false) |
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448 | # 1 (true) |
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449 | # |
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450 | # Instance.IgnoreRaid |
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451 | # Ignore raid requirement to enter instance |
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452 | # Default: 0 (false) |
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453 | # 1 (true) |
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454 | # |
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455 | # Instance.ResetTimeHour |
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456 | # The hour of the day (0-23) when the global instance resets occur. |
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457 | # Default: 4 |
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458 | # |
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459 | # Instance.UnloadDelay |
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460 | # Unload the instance map from memory after some time if no players are inside. |
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461 | # Default: 1800000 (miliseconds, i.e 30 minutes) |
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462 | # 0 (instance maps are kept in memory until they are reset) |
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463 | # |
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464 | # Quests.LowLevelHideDiff |
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465 | # Quest level difference to hide for player low level quests: |
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466 | # if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver |
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467 | # Default: 4 |
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468 | # -1 (show all available quests marks) |
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469 | # |
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470 | # Quests.HighLevelHideDiff |
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471 | # Quest level difference to hide for player high level quests: |
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472 | # if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver |
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473 | # Default: 7 |
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474 | # -1 (show all available quests marks) |
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475 | # |
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476 | # MaxPrimaryTradeSkill |
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477 | # Max count that player can learn the primary trade skill. |
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478 | # Default: 2 |
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479 | # Max : 10 |
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480 | # |
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481 | # MinPetitionSigns |
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482 | # Min signatures count to creating guild (0..9). |
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483 | # Default: 9 |
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484 | # |
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485 | # MaxGroupXPDistance |
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486 | # Max distance to creature for group memeber to get XP at creature death. |
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487 | # Default: 74 |
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488 | # |
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489 | # MailDeliveryDelay |
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490 | # Mail delivery delay time for item sending |
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491 | # Default: 3600 sec (1 hour) |
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492 | # |
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493 | # SkillChance.Prospecting |
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494 | # For prospecting skillup not possible by default, but can be allowed as custom setting |
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495 | # Default: 0 - no skilups |
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496 | # 1 - skilups possible |
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497 | # |
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498 | # Event.Announce |
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499 | # Default: 0 (false) |
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500 | # 1 (true) |
---|
501 | # |
---|
502 | # BeepAtStart |
---|
503 | # Beep at mangosd start finished (mostly work only at Unix/Linux systems) |
---|
504 | # Default: 1 (true) |
---|
505 | # 0 (false) |
---|
506 | # |
---|
507 | # Motd |
---|
508 | # Message of the Day. Displayed at worldlogin for every user ('@' for a newline). |
---|
509 | # |
---|
510 | ################################################################################################################### |
---|
511 | |
---|
512 | GameType = 1 |
---|
513 | RealmZone = 1 |
---|
514 | Expansion = 1 |
---|
515 | DBC.Locale = 255 |
---|
516 | DeclinedNames = 0 |
---|
517 | StrictPlayerNames = 0 |
---|
518 | StrictCharterNames = 0 |
---|
519 | StrictPetNames = 0 |
---|
520 | CharactersCreatingDisabled = 0 |
---|
521 | CharactersPerAccount = 50 |
---|
522 | CharactersPerRealm = 10 |
---|
523 | SkipCinematics = 0 |
---|
524 | MaxPlayerLevel = 70 |
---|
525 | MaxHonorPoints = 75000 |
---|
526 | MaxArenaPoints = 5000 |
---|
527 | StartPlayerLevel = 1 |
---|
528 | ActivateWeather = 1 |
---|
529 | Battleground.CastDeserter = 1 |
---|
530 | CastUnstuck = 1 |
---|
531 | Instance.IgnoreLevel = 0 |
---|
532 | Instance.IgnoreRaid = 0 |
---|
533 | Instance.ResetTimeHour = 4 |
---|
534 | Instance.UnloadDelay = 1800000 |
---|
535 | Quests.LowLevelHideDiff = 4 |
---|
536 | Quests.HighLevelHideDiff = 7 |
---|
537 | MaxPrimaryTradeSkill = 2 |
---|
538 | MinPetitionSigns = 9 |
---|
539 | MaxGroupXPDistance = 74 |
---|
540 | MailDeliveryDelay = 3600 |
---|
541 | SkillChance.Prospecting = 0 |
---|
542 | Event.Announce = 0 |
---|
543 | BeepAtStart = 1 |
---|
544 | Motd = "Welcome to the Massive Network Game Object Server." |
---|
545 | |
---|
546 | ################################################################################################################### |
---|
547 | # PLAYER INTERACTION |
---|
548 | # |
---|
549 | # AllowTwoSide.Accounts |
---|
550 | # Allow or not accounts to create characters in the 2 teams in any game type. |
---|
551 | # Default: 0 (Not allowed) |
---|
552 | # 1 (Allowed) |
---|
553 | # |
---|
554 | # AllowTwoSide.Interaction.Chat |
---|
555 | # AllowTwoSide.Interaction.Channel |
---|
556 | # AllowTwoSide.Interaction.Group |
---|
557 | # AllowTwoSide.Interaction.Guild |
---|
558 | # AllowTwoSide.Interaction.Auction |
---|
559 | # AllowTwoSide.Interaction.Mail |
---|
560 | # Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from |
---|
561 | # different teams, send mail to different team. |
---|
562 | # Default: 0 (Not allowed) |
---|
563 | # 1 (Allowed) |
---|
564 | # |
---|
565 | # AllowTwoSide.WhoList |
---|
566 | # Allow or not show player from both team in who list. |
---|
567 | # Default: 0 (Not allowed) |
---|
568 | # 1 (Allowed) |
---|
569 | # |
---|
570 | # AllowTwoSide.AddFriend |
---|
571 | # Allow or not adding friends from other team in friend list. |
---|
572 | # Default: 0 (Not allowed) |
---|
573 | # 1 (Allowed) |
---|
574 | # |
---|
575 | # TalentsInspecting |
---|
576 | # Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can |
---|
577 | # inspect talents always) |
---|
578 | # Default: 1 (allow) |
---|
579 | # 0 (not allow) |
---|
580 | # |
---|
581 | ################################################################################################################### |
---|
582 | |
---|
583 | AllowTwoSide.Accounts = 0 |
---|
584 | AllowTwoSide.Interaction.Chat = 0 |
---|
585 | AllowTwoSide.Interaction.Channel = 0 |
---|
586 | AllowTwoSide.Interaction.Group = 0 |
---|
587 | AllowTwoSide.Interaction.Guild = 0 |
---|
588 | AllowTwoSide.Interaction.Auction = 0 |
---|
589 | AllowTwoSide.Interaction.Mail = 0 |
---|
590 | AllowTwoSide.WhoList = 0 |
---|
591 | AllowTwoSide.AddFriend = 0 |
---|
592 | TalentsInspecting = 1 |
---|
593 | |
---|
594 | ################################################################################################################### |
---|
595 | # CREATURE SETTINGS |
---|
596 | # |
---|
597 | # ThreatRadius |
---|
598 | # Radius for creature to evade after being pulled away from combat start point |
---|
599 | # If ThreatRadius is less than creature aggro radius then aggro radius will be used |
---|
600 | # Default: 100 yards |
---|
601 | # |
---|
602 | # Rate.Creature.Aggro |
---|
603 | # Aggro radius percent or off. |
---|
604 | # Default: 1 - 100% |
---|
605 | # 1.5 - 150% |
---|
606 | # 0 - off (0%) |
---|
607 | # |
---|
608 | # CreatureFamilyAssistenceRadius |
---|
609 | # Creature family assistence radius |
---|
610 | # Default: 10 |
---|
611 | # 0 - off |
---|
612 | # |
---|
613 | # WorldBossLevelDiff |
---|
614 | # Difference for boss dynamic level with target |
---|
615 | # Default: 3 |
---|
616 | # |
---|
617 | # Corpse.Decay.NORMAL |
---|
618 | # Corpse.Decay.RARE |
---|
619 | # Corpse.Decay.ELITE |
---|
620 | # Corpse.Decay.RAREELITE |
---|
621 | # Corpse.Decay.WORLDBOSS |
---|
622 | # Seconds until creature corpse will decay without being looted or skinned. |
---|
623 | # Default: 60, 300, 300, 300, 3600 |
---|
624 | # |
---|
625 | # Rate.Corpse.Decay.Looted |
---|
626 | # Controls how long the creature corpse stays after it had been looted, as a multiplier of its Corpse.Decay.* config. |
---|
627 | # Default: 0.1 |
---|
628 | # |
---|
629 | # Rate.Creature.Normal.Damage |
---|
630 | # Rate.Creature.Elite.Elite.Damage |
---|
631 | # Rate.Creature.Elite.RAREELITE.Damage |
---|
632 | # Rate.Creature.Elite.WORLDBOSS.Damage |
---|
633 | # Rate.Creature.Elite.RARE.Damage |
---|
634 | # Creature Damage Rates. |
---|
635 | # Examples: 2 - creatures will damage 2x, 1.7 - 1.7x. |
---|
636 | # |
---|
637 | # Rate.Creature.Normal.SpellDamage |
---|
638 | # Rate.Creature.Elite.Elite.SpellDamage |
---|
639 | # Rate.Creature.Elite.RAREELITE.SpellDamage |
---|
640 | # Rate.Creature.Elite.WORLDBOSS.SpellDamag |
---|
641 | # Rate.Creature.Elite.RARE.SpellDamage |
---|
642 | # Creature Spell Damage Rates. |
---|
643 | # Examples: 2 - creatures will damage with spells 2x, 1.7 - 1.7x. |
---|
644 | # |
---|
645 | # Rate.Creature.Normal.HP |
---|
646 | # Rate.Creature.Elite.Elite.HP |
---|
647 | # Rate.Creature.Elite.RAREELITE.HP |
---|
648 | # Rate.Creature.Elite.WORLDBOSS.HP |
---|
649 | # Rate.Creature.Elite.RARE.HP |
---|
650 | # Creature Health Ammount Modifier. |
---|
651 | # Examples: 2 - creatures have 2x health, 1.7 - 1.7x. |
---|
652 | # |
---|
653 | ################################################################################################################### |
---|
654 | |
---|
655 | ThreatRadius = 100 |
---|
656 | Rate.Creature.Aggro = 1 |
---|
657 | CreatureFamilyAssistenceRadius = 10 |
---|
658 | WorldBossLevelDiff = 3 |
---|
659 | Corpse.Decay.NORMAL = 60 |
---|
660 | Corpse.Decay.RARE = 300 |
---|
661 | Corpse.Decay.ELITE = 300 |
---|
662 | Corpse.Decay.RAREELITE = 300 |
---|
663 | Corpse.Decay.WORLDBOSS = 3600 |
---|
664 | Rate.Corpse.Decay.Looted = 0.1 |
---|
665 | Rate.Creature.Normal.Damage = 1 |
---|
666 | Rate.Creature.Elite.Elite.Damage = 1 |
---|
667 | Rate.Creature.Elite.RAREELITE.Damage = 1 |
---|
668 | Rate.Creature.Elite.WORLDBOSS.Damage = 1 |
---|
669 | Rate.Creature.Elite.RARE.Damage = 1 |
---|
670 | Rate.Creature.Normal.SpellDamage = 1 |
---|
671 | Rate.Creature.Elite.Elite.SpellDamage = 1 |
---|
672 | Rate.Creature.Elite.RAREELITE.SpellDamage = 1 |
---|
673 | Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1 |
---|
674 | Rate.Creature.Elite.RARE.SpellDamage = 1 |
---|
675 | Rate.Creature.Normal.HP = 1 |
---|
676 | Rate.Creature.Elite.Elite.HP = 1 |
---|
677 | Rate.Creature.Elite.RAREELITE.HP = 1 |
---|
678 | Rate.Creature.Elite.WORLDBOSS.HP = 1 |
---|
679 | Rate.Creature.Elite.RARE.HP = 1 |
---|
680 | |
---|
681 | ################################################################################################################### |
---|
682 | # CHAT SETTINGS |
---|
683 | # |
---|
684 | # ChatFakeMessagePreventing |
---|
685 | # Chat protection from creating fake messages using a lot spaces (other invisible symbols), |
---|
686 | # not applied to addon language messages, but can prevent working old addons |
---|
687 | # that use normal languages for sending data to another clients. |
---|
688 | # Default: 0 (disible fake messages preventing) |
---|
689 | # 1 (enabled fake messages preventing) |
---|
690 | # |
---|
691 | # ChatFlood.MessageCount |
---|
692 | # Chat anti-flood protection, haste message count to activate protection |
---|
693 | # Default: 10 |
---|
694 | # 0 (disible anti-flood protection) |
---|
695 | # |
---|
696 | # ChatFlood.MessageDelay |
---|
697 | # Chat anti-flood protection, minimum message delay to count message |
---|
698 | # Default: 1 (in secs) |
---|
699 | # |
---|
700 | # ChatFlood.MuteTime |
---|
701 | # Chat anti-flood protection, mute time at activation flood protection (not saved) |
---|
702 | # Default: 10 (in secs) |
---|
703 | # |
---|
704 | # Channel.RestrictedLfg |
---|
705 | # Restrict use LookupForGroup channel only registered in LFG tool players |
---|
706 | # Default: 1 (allow join to channel only if active in LFG) |
---|
707 | # 0 (allow join to channel in any time) |
---|
708 | # |
---|
709 | # Channel.SilentlyGMJoin |
---|
710 | # Silently join GM characters (security level > 1) to channels |
---|
711 | # Default: 0 (join announcement in normal way) |
---|
712 | # 1 (GM join without announcement) |
---|
713 | # |
---|
714 | ################################################################################################################### |
---|
715 | |
---|
716 | ChatFakeMessagePreventing = 0 |
---|
717 | ChatFlood.MessageCount = 10 |
---|
718 | ChatFlood.MessageDelay = 1 |
---|
719 | ChatFlood.MuteTime = 10 |
---|
720 | Channel.RestrictedLfg = 1 |
---|
721 | Channel.SilentlyGMJoin = 0 |
---|
722 | |
---|
723 | ################################################################################################################### |
---|
724 | # GAME MASTER SETTINGS |
---|
725 | # |
---|
726 | # GM.WhisperingTo |
---|
727 | # Is GM accepting whispers from player by default or not. |
---|
728 | # Default: 0 (false) |
---|
729 | # 1 (true) |
---|
730 | # |
---|
731 | # GM.InGMList |
---|
732 | # Is GM showed in GM list (if visible) in non-GM state (.gmoff) |
---|
733 | # Default: 0 (false) |
---|
734 | # 1 (true) |
---|
735 | # |
---|
736 | # GM.InWhoList |
---|
737 | # Is GM showed in who list (if visible). |
---|
738 | # Default: 0 (false) |
---|
739 | # 1 (true) |
---|
740 | # |
---|
741 | # GM.LoginState |
---|
742 | # GM mode at login |
---|
743 | # Default: 2 (last save state) |
---|
744 | # 0 (disable) |
---|
745 | # 1 (enable) |
---|
746 | # |
---|
747 | # GM.LogTrade |
---|
748 | # Include GM trade and trade slot enchanting operations in GM log if it enable |
---|
749 | # Default: 1 (include) |
---|
750 | # 0 (not include) |
---|
751 | # |
---|
752 | ################################################################################################################### |
---|
753 | |
---|
754 | GM.WhisperingTo = 0 |
---|
755 | GM.InGMList = 0 |
---|
756 | GM.InWhoList = 0 |
---|
757 | GM.LoginState = 2 |
---|
758 | GM.LogTrade = 1 |
---|
759 | |
---|
760 | ################################################################################################################### |
---|
761 | # VISIBILITY AND RADIUSES |
---|
762 | # |
---|
763 | # Visibility.GroupMode |
---|
764 | # Group visibility modes |
---|
765 | # Default: 0 (standard setting: only members from same group can 100% auto detect invisible player) |
---|
766 | # 1 (raid members 100% auto detect invisible player from same raid) |
---|
767 | # 2 (players from same team can 100% auto detect invisible player) |
---|
768 | # |
---|
769 | # Visibility.Distance.Creature |
---|
770 | # Visibility.Distance.Player |
---|
771 | # Visibility distance for different in game object |
---|
772 | # Max limited by active player zone: ~ 166 |
---|
773 | # Min limit dependent from objects |
---|
774 | # Default: 66 (cell size) |
---|
775 | # Min limit is max aggro radius (45) * Rate.Creature.Aggro |
---|
776 | # |
---|
777 | # Visibility.Distance.Object |
---|
778 | # Visible distance for gameobject, dynobject, bodies, corpses, bones |
---|
779 | # Min limit is iteraction distance (5) |
---|
780 | # |
---|
781 | # Visibility.Distance.InFlight |
---|
782 | # Visible distance for player in flight |
---|
783 | # Min limit is 0 (not show any objects) |
---|
784 | # |
---|
785 | # Visibility.Distance.Grey.Unit |
---|
786 | # Visibility grey distance for creatures/players (fast changing objects) |
---|
787 | # addition to appropriate object type Visibility.Distance.* use in case visibility removing to |
---|
788 | # object (except corpse around distences) If ᅵ is distance and G is grey distance then object |
---|
789 | # make visible if distance to it <= D but make non visible if distance > D+G |
---|
790 | # Default: 1 (yard) |
---|
791 | # |
---|
792 | # Visibility.Distance.Grey.Object |
---|
793 | # Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies |
---|
794 | # Default: 10 (yards) |
---|
795 | # |
---|
796 | # |
---|
797 | ################################################################################################################### |
---|
798 | |
---|
799 | Visibility.GroupMode = 0 |
---|
800 | Visibility.Distance.Creature = 66 |
---|
801 | Visibility.Distance.Player = 66 |
---|
802 | Visibility.Distance.Object = 66 |
---|
803 | Visibility.Distance.InFlight = 66 |
---|
804 | Visibility.Distance.Grey.Unit = 1 |
---|
805 | Visibility.Distance.Grey.Object = 10 |
---|
806 | |
---|
807 | ################################################################################################################### |
---|
808 | # SERVER RATES |
---|
809 | # |
---|
810 | # Rate.Health |
---|
811 | # Rate.Mana |
---|
812 | # Rate.Rage.Income |
---|
813 | # Rate.Rage.Loss |
---|
814 | # Rate.Focus |
---|
815 | # Rate.Loyalty |
---|
816 | # Health and power regeneration and rage income from damage. |
---|
817 | # Default: 1 |
---|
818 | # |
---|
819 | # Rate.Skill.Discovery |
---|
820 | # Skill Discovery Rates |
---|
821 | # Default: 1 |
---|
822 | # |
---|
823 | # Rate.Drop.Item.Poor |
---|
824 | # Rate.Drop.Item.Normal |
---|
825 | # Rate.Drop.Item.Uncommon |
---|
826 | # Rate.Drop.Item.Rare |
---|
827 | # Rate.Drop.Item.Epic |
---|
828 | # Rate.Drop.Item.Legendary |
---|
829 | # Rate.Drop.Item.Artifact |
---|
830 | # Rate.Drop.Item.Referenced |
---|
831 | # Rate.Drop.Money |
---|
832 | # Drop rates (items by qualify and money) |
---|
833 | # Default: 1 |
---|
834 | # |
---|
835 | # Rate.Drop.Money |
---|
836 | # Drop rates |
---|
837 | # Default: 1 |
---|
838 | # |
---|
839 | # Rate.XP.Kill |
---|
840 | # Rate.XP.Quest |
---|
841 | # Rate.XP.Explore |
---|
842 | # XP rates |
---|
843 | # Default: 1 |
---|
844 | # |
---|
845 | # Rate.XP.PastLevel70 |
---|
846 | # XP needed per level past 70 (Rates below 1 not recommended) |
---|
847 | # Default: 1 |
---|
848 | # |
---|
849 | # Rate.Rest.InGame |
---|
850 | # Rate.Rest.Offline.InTavernOrCity |
---|
851 | # Rate.Rest.Offline.InWilderness |
---|
852 | # Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values |
---|
853 | # |
---|
854 | # Rate.Damage.Fall |
---|
855 | # Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc) |
---|
856 | # |
---|
857 | # Rate.Auction.Time |
---|
858 | # Rate.Auction.Deposit |
---|
859 | # Rate.Auction.Cut |
---|
860 | # Auction rates (auction time, deposit get at auction start, auction cut from price at auction end) |
---|
861 | # |
---|
862 | # Rate.Honor |
---|
863 | # Honor gain rate |
---|
864 | # |
---|
865 | # Rate.Mining.Amount |
---|
866 | # Rate.Mining.Next |
---|
867 | # Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, |
---|
868 | # Mining.Next changes chance to have next use of a deposit) |
---|
869 | # |
---|
870 | # Rate.Talent |
---|
871 | # Talent Point rates |
---|
872 | # Default: 1 |
---|
873 | # |
---|
874 | # Rate.Reputation.Gain |
---|
875 | # Reputation Gain rate |
---|
876 | # Default: 1 |
---|
877 | # |
---|
878 | # Rate.InstanceResetTime |
---|
879 | # Multiplier for the number of days in between global raid/heroic instance resets. |
---|
880 | # Default: 1 |
---|
881 | # |
---|
882 | # SkillGain.Crafting |
---|
883 | # SkillGain.Defense |
---|
884 | # SkillGain.Gathering |
---|
885 | # SkillGain.Weapon |
---|
886 | # crafting/defense/gathering/weapon skills gain at skill grow (1,2,...) |
---|
887 | # Default: 1 |
---|
888 | # |
---|
889 | # SkillChance.Orange |
---|
890 | # SkillChance.Yellow |
---|
891 | # SkillChance.Green |
---|
892 | # SkillChance.Grey |
---|
893 | # Skill chance values (0..100) |
---|
894 | # Default: 100-75-25-0 |
---|
895 | # |
---|
896 | # SkillChance.MiningSteps |
---|
897 | # SkillChance.SkinningSteps |
---|
898 | # For skinning and Mining chance decrease with skill level. |
---|
899 | # Default: 0 - no decrease |
---|
900 | # 75 - in 2 times each 75 skill points |
---|
901 | # |
---|
902 | # DurabilityLossChance.Damage |
---|
903 | # Chance lost one from equiped items durability point at damage apply or receive. |
---|
904 | # Default: 0.5 (100/0.5 = 200) Each 200 damage apply one from 19 possible equipped items |
---|
905 | # |
---|
906 | # DurabilityLossChance.Absorb |
---|
907 | # Chance lost one from armor items durability point at damage absorb. |
---|
908 | # Default: 0.5 (100/0.5 = 200) Each 200 absorbs apply one from 15 possible armor equipped items |
---|
909 | # |
---|
910 | # DurabilityLossChance.Parry |
---|
911 | # Chance lost weapon durability point at parry. |
---|
912 | # Default: 0.05 (100/0.05 = 2000) Each 2000 parry attacks main weapon lost point |
---|
913 | # |
---|
914 | # DurabilityLossChance.Block |
---|
915 | # Chance lost sheild durability point at damage block. |
---|
916 | # Default: 0.05 (100/0.05 = 2000) Each 2000 partly or full blocked attacks shield lost point |
---|
917 | # |
---|
918 | # Death.SicknessLevel |
---|
919 | # Starting Character start gain sickness at spirit resurrection (1 min) |
---|
920 | # Default: 11 |
---|
921 | # -10 - character will have full time (10min) sickness at 1 level |
---|
922 | # maxplayerlevel+1 - chaarcter will not have sickess at any level |
---|
923 | # |
---|
924 | # Death.CorpseReclaimDelay.PvP |
---|
925 | # Death.CorpseReclaimDelay.PvE |
---|
926 | # Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths |
---|
927 | # Default: 1 (enabled) |
---|
928 | # 0 (disabled) |
---|
929 | # |
---|
930 | ################################################################################################################### |
---|
931 | |
---|
932 | Rate.Health = 1 |
---|
933 | Rate.Mana = 1 |
---|
934 | Rate.Rage.Income = 1 |
---|
935 | Rate.Rage.Loss = 1 |
---|
936 | Rate.Focus = 1 |
---|
937 | Rate.Loyalty = 1 |
---|
938 | Rate.Skill.Discovery = 1 |
---|
939 | Rate.Drop.Item.Poor = 1 |
---|
940 | Rate.Drop.Item.Normal = 1 |
---|
941 | Rate.Drop.Item.Uncommon = 1 |
---|
942 | Rate.Drop.Item.Rare = 1 |
---|
943 | Rate.Drop.Item.Epic = 1 |
---|
944 | Rate.Drop.Item.Legendary = 1 |
---|
945 | Rate.Drop.Item.Artifact = 1 |
---|
946 | Rate.Drop.Item.Referenced = 1 |
---|
947 | Rate.Drop.Money = 1 |
---|
948 | Rate.XP.Kill = 1 |
---|
949 | Rate.XP.Quest = 1 |
---|
950 | Rate.XP.Explore = 1 |
---|
951 | Rate.XP.PastLevel70 = 1 |
---|
952 | Rate.Rest.InGame = 1 |
---|
953 | Rate.Rest.Offline.InTavernOrCity = 1 |
---|
954 | Rate.Rest.Offline.InWilderness = 1 |
---|
955 | Rate.Damage.Fall = 1 |
---|
956 | Rate.Auction.Time = 1 |
---|
957 | Rate.Auction.Deposit = 1 |
---|
958 | Rate.Auction.Cut = 1 |
---|
959 | Rate.Honor = 1 |
---|
960 | Rate.Mining.Amount = 1 |
---|
961 | Rate.Mining.Next = 1 |
---|
962 | Rate.Talent = 1 |
---|
963 | Rate.Reputation.Gain = 1 |
---|
964 | Rate.InstanceResetTime = 1 |
---|
965 | SkillGain.Crafting = 1 |
---|
966 | SkillGain.Defense = 1 |
---|
967 | SkillGain.Gathering = 1 |
---|
968 | SkillGain.Weapon = 1 |
---|
969 | SkillChance.Orange = 100 |
---|
970 | SkillChance.Yellow = 75 |
---|
971 | SkillChance.Green = 25 |
---|
972 | SkillChance.Grey = 0 |
---|
973 | SkillChance.MiningSteps = 0 |
---|
974 | SkillChance.SkinningSteps = 0 |
---|
975 | DurabilityLossChance.Damage = 0.5 |
---|
976 | DurabilityLossChance.Absorb = 0.5 |
---|
977 | DurabilityLossChance.Parry = 0.05 |
---|
978 | DurabilityLossChance.Block = 0.05 |
---|
979 | Death.SicknessLevel = 11 |
---|
980 | Death.CorpseReclaimDelay.PvP = 1 |
---|
981 | Death.CorpseReclaimDelay.PvE = 1 |
---|
982 | |
---|
983 | ################################################################################################################### |
---|
984 | # CONSOLE AND REMOTE ACCESS |
---|
985 | # |
---|
986 | # Console.Enable |
---|
987 | # Enable console |
---|
988 | # Default: 1 - on |
---|
989 | # 0 - off |
---|
990 | # |
---|
991 | # Ra.Enable |
---|
992 | # Enable remote console |
---|
993 | # Default: 0 - off |
---|
994 | # 1 - on |
---|
995 | # |
---|
996 | # Ra.IP |
---|
997 | # Default remote console ip address, use 0.0.0.0 for every address |
---|
998 | # |
---|
999 | # Ra.Port |
---|
1000 | # Default remote console port |
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1001 | # |
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1002 | # Ra.MinLevel |
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1003 | # Minimum level that's required to login,3 by default |
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1004 | # |
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1005 | # Ra.Secure |
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1006 | # Kick client on wrong pass |
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1007 | # |
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1008 | ################################################################################################################### |
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1009 | |
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1010 | Console.Enable = 1 |
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1011 | Ra.Enable = 0 |
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1012 | Ra.IP = 0.0.0.0 |
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1013 | Ra.Port = 3443 |
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1014 | Ra.MinLevel = 3 |
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1015 | Ra.Secure = 1 |
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1016 | |
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1017 | ################################################################################################################### |
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1018 | # |
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1019 | # Rated arena matches config |
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1020 | # |
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1021 | # MaxRatingDifference: the maximum rating difference between two groups in rated matches |
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1022 | # Default: 0 (disable, rating difference is discarded) |
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1023 | # |
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1024 | # RatingDiscardTimer: after the specified milliseconds has passed, |
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1025 | # rating information will be discarded when selecting teams for matches |
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1026 | # also initiates an update by this timer |
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1027 | # Default: 60000 |
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1028 | # |
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1029 | # AutoDistributePoints: set if arena points should be distributed automatically, or by GM command |
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1030 | # Default: 0 (disable) (recommended): use gm command or sql query to distribute the points |
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1031 | # 1 (enable): arena points are distributed automatically |
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1032 | # |
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1033 | # AutoDistributeInterval: how often should the distribution take place |
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1034 | # if automatic distribution is enabled |
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1035 | # in days |
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1036 | # Default: 7 (weekly) |
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1037 | # |
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1038 | ################################################################################################################### |
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1039 | |
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1040 | Arena.MaxRatingDifference = 0 |
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1041 | Arena.RatingDiscardTimer = 60000 |
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1042 | Arena.AutoDistributePoints = 0 |
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1043 | Arena.AutoDistributeInterval = 7 |
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1044 | |
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1045 | ################################################################################################################### |
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1046 | # |
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1047 | # Battleground config |
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1048 | # |
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1049 | # PrematureFinishTimer: the time to end the bg if there are less than minplayersperteam on one side |
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1050 | # in milliseconds, 0 - disabled |
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1051 | # Default: 0 |
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1052 | # |
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1053 | ################################################################################################################### |
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1054 | |
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1055 | BattleGround.PrematureFinishTimer = 0 |
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