Changeset 111 for trunk/src/game/Unit.cpp
- Timestamp:
- 11/19/08 13:37:03 (17 years ago)
- Files:
-
- 1 modified
Legend:
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- Added
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trunk/src/game/Unit.cpp
r110 r111 2828 2828 // All positive spells can`t miss 2829 2829 // TODO: client not show miss log for this spells - so need find info for this in dbc and use it! 2830 if (IsPositiveSpell(spell->Id)) 2830 if (IsPositiveSpell(spell->Id) 2831 &&(!IsHostileTo(pVictim))) //prevent from affecting enemy by "positive" spell 2831 2832 return SPELL_MISS_NONE; 2832 2833