Changeset 12 for trunk/src/game/Object.h

Show
Ignore:
Timestamp:
11/19/08 13:22:59 (17 years ago)
Author:
yumileroy
Message:

[svn] * PlaySound? changed to SendPlaySound?, moved to WorldObject? and used everywhere instead of hard-coding packet

Original author: Neo2003
Date: 2008-10-05 11:38:24-05:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/Object.h

    r2 r12  
    438438        virtual bool isVisibleForInState(Player const* u, bool inVisibleList) const = 0; 
    439439 
     440        // Low Level Packets 
     441        void SendPlaySound(uint32 Sound, bool OnlySelf); 
     442 
    440443        Map      * GetMap() const; 
    441444        Map const* GetBaseMap() const;